//===- Directory.h --------------------------------------------------------===// // // The MCLinker Project // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// #ifndef MCLD_SUPPORT_DIRECTORY_H_ #define MCLD_SUPPORT_DIRECTORY_H_ #include "mcld/ADT/TypeTraits.h" #include "mcld/Support/FileSystem.h" #include "mcld/Support/Path.h" #include "mcld/Support/PathCache.h" #include #include namespace mcld { namespace sys { namespace fs { class DirIterator; /** \class Directory * \brief A Directory object stores a Path object, a FileStatus object for * non-symbolic link status, and a FileStatus object for symbolic link * status. The FileStatus objects act as value caches. */ class Directory { friend mcld::sys::fs::PathCache::entry_type* detail::bring_one_into_cache( DirIterator& pIter); friend void detail::open_dir(Directory& pDir); friend void detail::close_dir(Directory& pDir); private: friend class DirIterator; public: typedef DirIterator iterator; public: /// default constructor Directory(); /// constructor - a directory whose path is pPath explicit Directory(const Path& pPath, FileStatus st = FileStatus(), FileStatus symlink_st = FileStatus()); explicit Directory(const char* pPath, FileStatus st = FileStatus(), FileStatus symlink_st = FileStatus()); /// copy constructor /// when a copying construction happens, the cache is not copied. Directory(const Directory& pCopy); /// assignment /// When an assignment occurs, the cache is clear. Directory& operator=(const Directory& pCopy); /// destructor, inheritable. virtual ~Directory(); /// Since we have default construtor, we must provide assign. void assign(const Path& pPath, FileStatus st = FileStatus(), FileStatus symlink_st = FileStatus()); /// clear - clear the cache and close the directory handler void clear(); bool isGood() const; /// path - the path of the directory const Path& path() const { return m_Path; } FileStatus status() const; FileStatus symlinkStatus() const; // ----- iterators ----- // // While the iterators move, the direcotry is modified. // Thus, we only provide non-constant iterator. iterator begin(); iterator end(); protected: mcld::sys::fs::Path m_Path; mutable FileStatus m_FileStatus; mutable FileStatus m_SymLinkStatus; intptr_t m_Handler; // the cache of directory mcld::sys::fs::PathCache m_Cache; bool m_CacheFull; }; /** \class DirIterator * \brief A DirIterator object can traverse all entries in a Directory * * DirIterator will open the directory and add entry into Directory::m_Cache * DirIterator() is the end of a directory. * If the end of the directory elements is reached, the iterator becomes * equal to the end iterator value - DirIterator(). * * @see Directory */ class DirIterator { friend mcld::sys::fs::PathCache::entry_type* detail::bring_one_into_cache( DirIterator& pIter); friend class Directory; public: typedef mcld::sys::fs::PathCache DirCache; public: typedef Directory value_type; typedef ConstTraits const_traits; typedef NonConstTraits non_const_traits; typedef std::input_iterator_tag iterator_category; typedef size_t size_type; typedef ptrdiff_t difference_type; private: explicit DirIterator(Directory* pParent, const DirCache::iterator& pIter); public: // Since StringMapIterator has no default constructor, we also have none. DirIterator(const DirIterator& X); ~DirIterator(); DirIterator& operator=(const DirIterator& pCopy); DirIterator& operator++(); DirIterator operator++(int); Path* generic_path(); Path* path(); const Path* path() const; bool operator==(const DirIterator& y) const; bool operator!=(const DirIterator& y) const; private: Directory* m_pParent; // get handler DirCache::iterator m_Iter; // for full situation DirCache::entry_type* m_pEntry; }; } // namespace fs } // namespace sys } // namespace mcld #endif // MCLD_SUPPORT_DIRECTORY_H_