/* * Copyright (C) 2010 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #define LOG_TAG "Surface" #define ATRACE_TAG ATRACE_TAG_GRAPHICS //#define LOG_NDEBUG 0 #include #include #include #include #include #include #include #include #include #include #include #include #include namespace android { Surface::Surface( const sp& bufferProducer, bool controlledByApp) : mGraphicBufferProducer(bufferProducer), mGenerationNumber(0) { // Initialize the ANativeWindow function pointers. ANativeWindow::setSwapInterval = hook_setSwapInterval; ANativeWindow::dequeueBuffer = hook_dequeueBuffer; ANativeWindow::cancelBuffer = hook_cancelBuffer; ANativeWindow::queueBuffer = hook_queueBuffer; ANativeWindow::query = hook_query; ANativeWindow::perform = hook_perform; ANativeWindow::dequeueBuffer_DEPRECATED = hook_dequeueBuffer_DEPRECATED; ANativeWindow::cancelBuffer_DEPRECATED = hook_cancelBuffer_DEPRECATED; ANativeWindow::lockBuffer_DEPRECATED = hook_lockBuffer_DEPRECATED; ANativeWindow::queueBuffer_DEPRECATED = hook_queueBuffer_DEPRECATED; const_cast(ANativeWindow::minSwapInterval) = 0; const_cast(ANativeWindow::maxSwapInterval) = 1; mReqWidth = 0; mReqHeight = 0; mReqFormat = 0; mReqUsage = 0; mTimestamp = NATIVE_WINDOW_TIMESTAMP_AUTO; mDataSpace = HAL_DATASPACE_UNKNOWN; mCrop.clear(); mScalingMode = NATIVE_WINDOW_SCALING_MODE_FREEZE; mTransform = 0; mStickyTransform = 0; mDefaultWidth = 0; mDefaultHeight = 0; mUserWidth = 0; mUserHeight = 0; mTransformHint = 0; mConsumerRunningBehind = false; mConnectedToCpu = false; mProducerControlledByApp = controlledByApp; mSwapIntervalZero = false; } Surface::~Surface() { if (mConnectedToCpu) { Surface::disconnect(NATIVE_WINDOW_API_CPU); } } sp Surface::getIGraphicBufferProducer() const { return mGraphicBufferProducer; } void Surface::setSidebandStream(const sp& stream) { mGraphicBufferProducer->setSidebandStream(stream); } void Surface::allocateBuffers() { uint32_t reqWidth = mReqWidth ? mReqWidth : mUserWidth; uint32_t reqHeight = mReqHeight ? mReqHeight : mUserHeight; mGraphicBufferProducer->allocateBuffers(mSwapIntervalZero, reqWidth, reqHeight, mReqFormat, mReqUsage); } status_t Surface::setGenerationNumber(uint32_t generation) { status_t result = mGraphicBufferProducer->setGenerationNumber(generation); if (result == NO_ERROR) { mGenerationNumber = generation; } return result; } String8 Surface::getConsumerName() const { return mGraphicBufferProducer->getConsumerName(); } int Surface::hook_setSwapInterval(ANativeWindow* window, int interval) { Surface* c = getSelf(window); return c->setSwapInterval(interval); } int Surface::hook_dequeueBuffer(ANativeWindow* window, ANativeWindowBuffer** buffer, int* fenceFd) { Surface* c = getSelf(window); return c->dequeueBuffer(buffer, fenceFd); } int Surface::hook_cancelBuffer(ANativeWindow* window, ANativeWindowBuffer* buffer, int fenceFd) { Surface* c = getSelf(window); return c->cancelBuffer(buffer, fenceFd); } int Surface::hook_queueBuffer(ANativeWindow* window, ANativeWindowBuffer* buffer, int fenceFd) { Surface* c = getSelf(window); return c->queueBuffer(buffer, fenceFd); } int Surface::hook_dequeueBuffer_DEPRECATED(ANativeWindow* window, ANativeWindowBuffer** buffer) { Surface* c = getSelf(window); ANativeWindowBuffer* buf; int fenceFd = -1; int result = c->dequeueBuffer(&buf, &fenceFd); sp fence(new Fence(fenceFd)); int waitResult = fence->waitForever("dequeueBuffer_DEPRECATED"); if (waitResult != OK) { ALOGE("dequeueBuffer_DEPRECATED: Fence::wait returned an error: %d", waitResult); c->cancelBuffer(buf, -1); return waitResult; } *buffer = buf; return result; } int Surface::hook_cancelBuffer_DEPRECATED(ANativeWindow* window, ANativeWindowBuffer* buffer) { Surface* c = getSelf(window); return c->cancelBuffer(buffer, -1); } int Surface::hook_lockBuffer_DEPRECATED(ANativeWindow* window, ANativeWindowBuffer* buffer) { Surface* c = getSelf(window); return c->lockBuffer_DEPRECATED(buffer); } int Surface::hook_queueBuffer_DEPRECATED(ANativeWindow* window, ANativeWindowBuffer* buffer) { Surface* c = getSelf(window); return c->queueBuffer(buffer, -1); } int Surface::hook_query(const ANativeWindow* window, int what, int* value) { const Surface* c = getSelf(window); return c->query(what, value); } int Surface::hook_perform(ANativeWindow* window, int operation, ...) { va_list args; va_start(args, operation); Surface* c = getSelf(window); return c->perform(operation, args); } int Surface::setSwapInterval(int interval) { ATRACE_CALL(); // EGL specification states: // interval is silently clamped to minimum and maximum implementation // dependent values before being stored. if (interval < minSwapInterval) interval = minSwapInterval; if (interval > maxSwapInterval) interval = maxSwapInterval; mSwapIntervalZero = (interval == 0); return NO_ERROR; } int Surface::dequeueBuffer(android_native_buffer_t** buffer, int* fenceFd) { ATRACE_CALL(); ALOGV("Surface::dequeueBuffer"); uint32_t reqWidth; uint32_t reqHeight; bool swapIntervalZero; PixelFormat reqFormat; uint32_t reqUsage; { Mutex::Autolock lock(mMutex); reqWidth = mReqWidth ? mReqWidth : mUserWidth; reqHeight = mReqHeight ? mReqHeight : mUserHeight; swapIntervalZero = mSwapIntervalZero; reqFormat = mReqFormat; reqUsage = mReqUsage; } // Drop the lock so that we can still touch the Surface while blocking in IGBP::dequeueBuffer int buf = -1; sp fence; status_t result = mGraphicBufferProducer->dequeueBuffer(&buf, &fence, swapIntervalZero, reqWidth, reqHeight, reqFormat, reqUsage); if (result < 0) { ALOGV("dequeueBuffer: IGraphicBufferProducer::dequeueBuffer(%d, %d, %d, %d, %d)" "failed: %d", swapIntervalZero, reqWidth, reqHeight, reqFormat, reqUsage, result); return result; } Mutex::Autolock lock(mMutex); sp& gbuf(mSlots[buf].buffer); // this should never happen ALOGE_IF(fence == NULL, "Surface::dequeueBuffer: received null Fence! buf=%d", buf); if (result & IGraphicBufferProducer::RELEASE_ALL_BUFFERS) { freeAllBuffers(); } if ((result & IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION) || gbuf == 0) { result = mGraphicBufferProducer->requestBuffer(buf, &gbuf); if (result != NO_ERROR) { ALOGE("dequeueBuffer: IGraphicBufferProducer::requestBuffer failed: %d", result); mGraphicBufferProducer->cancelBuffer(buf, fence); return result; } } if (fence->isValid()) { *fenceFd = fence->dup(); if (*fenceFd == -1) { ALOGE("dequeueBuffer: error duping fence: %d", errno); // dup() should never fail; something is badly wrong. Soldier on // and hope for the best; the worst that should happen is some // visible corruption that lasts until the next frame. } } else { *fenceFd = -1; } *buffer = gbuf.get(); return OK; } int Surface::cancelBuffer(android_native_buffer_t* buffer, int fenceFd) { ATRACE_CALL(); ALOGV("Surface::cancelBuffer"); Mutex::Autolock lock(mMutex); int i = getSlotFromBufferLocked(buffer); if (i < 0) { if (fenceFd >= 0) { close(fenceFd); } return i; } sp fence(fenceFd >= 0 ? new Fence(fenceFd) : Fence::NO_FENCE); mGraphicBufferProducer->cancelBuffer(i, fence); return OK; } int Surface::getSlotFromBufferLocked( android_native_buffer_t* buffer) const { for (int i = 0; i < NUM_BUFFER_SLOTS; i++) { if (mSlots[i].buffer != NULL && mSlots[i].buffer->handle == buffer->handle) { return i; } } ALOGE("getSlotFromBufferLocked: unknown buffer: %p", buffer->handle); return BAD_VALUE; } int Surface::lockBuffer_DEPRECATED(android_native_buffer_t* buffer __attribute__((unused))) { ALOGV("Surface::lockBuffer"); Mutex::Autolock lock(mMutex); return OK; } int Surface::queueBuffer(android_native_buffer_t* buffer, int fenceFd) { ATRACE_CALL(); ALOGV("Surface::queueBuffer"); Mutex::Autolock lock(mMutex); int64_t timestamp; bool isAutoTimestamp = false; if (mTimestamp == NATIVE_WINDOW_TIMESTAMP_AUTO) { timestamp = systemTime(SYSTEM_TIME_MONOTONIC); isAutoTimestamp = true; ALOGV("Surface::queueBuffer making up timestamp: %.2f ms", timestamp / 1000000.f); } else { timestamp = mTimestamp; } int i = getSlotFromBufferLocked(buffer); if (i < 0) { if (fenceFd >= 0) { close(fenceFd); } return i; } // Make sure the crop rectangle is entirely inside the buffer. Rect crop; mCrop.intersect(Rect(buffer->width, buffer->height), &crop); sp fence(fenceFd >= 0 ? new Fence(fenceFd) : Fence::NO_FENCE); IGraphicBufferProducer::QueueBufferOutput output; IGraphicBufferProducer::QueueBufferInput input(timestamp, isAutoTimestamp, mDataSpace, crop, mScalingMode, mTransform ^ mStickyTransform, mSwapIntervalZero, fence, mStickyTransform); if (mConnectedToCpu || mDirtyRegion.bounds() == Rect::INVALID_RECT) { input.setSurfaceDamage(Region::INVALID_REGION); } else { // Here we do two things: // 1) The surface damage was specified using the OpenGL ES convention of // the origin being in the bottom-left corner. Here we flip to the // convention that the rest of the system uses (top-left corner) by // subtracting all top/bottom coordinates from the buffer height. // 2) If the buffer is coming in rotated (for example, because the EGL // implementation is reacting to the transform hint coming back from // SurfaceFlinger), the surface damage needs to be rotated the // opposite direction, since it was generated assuming an unrotated // buffer (the app doesn't know that the EGL implementation is // reacting to the transform hint behind its back). The // transformations in the switch statement below apply those // complementary rotations (e.g., if 90 degrees, rotate 270 degrees). int width = buffer->width; int height = buffer->height; bool rotated90 = (mTransform ^ mStickyTransform) & NATIVE_WINDOW_TRANSFORM_ROT_90; if (rotated90) { std::swap(width, height); } Region flippedRegion; for (auto rect : mDirtyRegion) { int left = rect.left; int right = rect.right; int top = height - rect.bottom; // Flip from OpenGL convention int bottom = height - rect.top; // Flip from OpenGL convention switch (mTransform ^ mStickyTransform) { case NATIVE_WINDOW_TRANSFORM_ROT_90: { // Rotate 270 degrees Rect flippedRect{top, width - right, bottom, width - left}; flippedRegion.orSelf(flippedRect); break; } case NATIVE_WINDOW_TRANSFORM_ROT_180: { // Rotate 180 degrees Rect flippedRect{width - right, height - bottom, width - left, height - top}; flippedRegion.orSelf(flippedRect); break; } case NATIVE_WINDOW_TRANSFORM_ROT_270: { // Rotate 90 degrees Rect flippedRect{height - bottom, left, height - top, right}; flippedRegion.orSelf(flippedRect); break; } default: { Rect flippedRect{left, top, right, bottom}; flippedRegion.orSelf(flippedRect); break; } } } input.setSurfaceDamage(flippedRegion); } status_t err = mGraphicBufferProducer->queueBuffer(i, input, &output); if (err != OK) { ALOGE("queueBuffer: error queuing buffer to SurfaceTexture, %d", err); } uint32_t numPendingBuffers = 0; uint32_t hint = 0; output.deflate(&mDefaultWidth, &mDefaultHeight, &hint, &numPendingBuffers); // Disable transform hint if sticky transform is set. if (mStickyTransform == 0) { mTransformHint = hint; } mConsumerRunningBehind = (numPendingBuffers >= 2); if (!mConnectedToCpu) { // Clear surface damage back to full-buffer mDirtyRegion = Region::INVALID_REGION; } return err; } int Surface::query(int what, int* value) const { ATRACE_CALL(); ALOGV("Surface::query"); { // scope for the lock Mutex::Autolock lock(mMutex); switch (what) { case NATIVE_WINDOW_FORMAT: if (mReqFormat) { *value = static_cast(mReqFormat); return NO_ERROR; } break; case NATIVE_WINDOW_QUEUES_TO_WINDOW_COMPOSER: { sp composer( ComposerService::getComposerService()); if (composer->authenticateSurfaceTexture(mGraphicBufferProducer)) { *value = 1; } else { *value = 0; } return NO_ERROR; } case NATIVE_WINDOW_CONCRETE_TYPE: *value = NATIVE_WINDOW_SURFACE; return NO_ERROR; case NATIVE_WINDOW_DEFAULT_WIDTH: *value = static_cast( mUserWidth ? mUserWidth : mDefaultWidth); return NO_ERROR; case NATIVE_WINDOW_DEFAULT_HEIGHT: *value = static_cast( mUserHeight ? mUserHeight : mDefaultHeight); return NO_ERROR; case NATIVE_WINDOW_TRANSFORM_HINT: *value = static_cast(mTransformHint); return NO_ERROR; case NATIVE_WINDOW_CONSUMER_RUNNING_BEHIND: { status_t err = NO_ERROR; if (!mConsumerRunningBehind) { *value = 0; } else { err = mGraphicBufferProducer->query(what, value); if (err == NO_ERROR) { mConsumerRunningBehind = *value; } } return err; } } } return mGraphicBufferProducer->query(what, value); } int Surface::perform(int operation, va_list args) { int res = NO_ERROR; switch (operation) { case NATIVE_WINDOW_CONNECT: // deprecated. must return NO_ERROR. break; case NATIVE_WINDOW_DISCONNECT: // deprecated. must return NO_ERROR. break; case NATIVE_WINDOW_SET_USAGE: res = dispatchSetUsage(args); break; case NATIVE_WINDOW_SET_CROP: res = dispatchSetCrop(args); break; case NATIVE_WINDOW_SET_BUFFER_COUNT: res = dispatchSetBufferCount(args); break; case NATIVE_WINDOW_SET_BUFFERS_GEOMETRY: res = dispatchSetBuffersGeometry(args); break; case NATIVE_WINDOW_SET_BUFFERS_TRANSFORM: res = dispatchSetBuffersTransform(args); break; case NATIVE_WINDOW_SET_BUFFERS_STICKY_TRANSFORM: res = dispatchSetBuffersStickyTransform(args); break; case NATIVE_WINDOW_SET_BUFFERS_TIMESTAMP: res = dispatchSetBuffersTimestamp(args); break; case NATIVE_WINDOW_SET_BUFFERS_DIMENSIONS: res = dispatchSetBuffersDimensions(args); break; case NATIVE_WINDOW_SET_BUFFERS_USER_DIMENSIONS: res = dispatchSetBuffersUserDimensions(args); break; case NATIVE_WINDOW_SET_BUFFERS_FORMAT: res = dispatchSetBuffersFormat(args); break; case NATIVE_WINDOW_LOCK: res = dispatchLock(args); break; case NATIVE_WINDOW_UNLOCK_AND_POST: res = dispatchUnlockAndPost(args); break; case NATIVE_WINDOW_SET_SCALING_MODE: res = dispatchSetScalingMode(args); break; case NATIVE_WINDOW_API_CONNECT: res = dispatchConnect(args); break; case NATIVE_WINDOW_API_DISCONNECT: res = dispatchDisconnect(args); break; case NATIVE_WINDOW_SET_SIDEBAND_STREAM: res = dispatchSetSidebandStream(args); break; case NATIVE_WINDOW_SET_BUFFERS_DATASPACE: res = dispatchSetBuffersDataSpace(args); break; case NATIVE_WINDOW_SET_SURFACE_DAMAGE: res = dispatchSetSurfaceDamage(args); break; default: res = NAME_NOT_FOUND; break; } return res; } int Surface::dispatchConnect(va_list args) { int api = va_arg(args, int); return connect(api); } int Surface::dispatchDisconnect(va_list args) { int api = va_arg(args, int); return disconnect(api); } int Surface::dispatchSetUsage(va_list args) { int usage = va_arg(args, int); return setUsage(static_cast(usage)); } int Surface::dispatchSetCrop(va_list args) { android_native_rect_t const* rect = va_arg(args, android_native_rect_t*); return setCrop(reinterpret_cast(rect)); } int Surface::dispatchSetBufferCount(va_list args) { size_t bufferCount = va_arg(args, size_t); return setBufferCount(static_cast(bufferCount)); } int Surface::dispatchSetBuffersGeometry(va_list args) { uint32_t width = va_arg(args, uint32_t); uint32_t height = va_arg(args, uint32_t); PixelFormat format = va_arg(args, PixelFormat); int err = setBuffersDimensions(width, height); if (err != 0) { return err; } return setBuffersFormat(format); } int Surface::dispatchSetBuffersDimensions(va_list args) { uint32_t width = va_arg(args, uint32_t); uint32_t height = va_arg(args, uint32_t); return setBuffersDimensions(width, height); } int Surface::dispatchSetBuffersUserDimensions(va_list args) { uint32_t width = va_arg(args, uint32_t); uint32_t height = va_arg(args, uint32_t); return setBuffersUserDimensions(width, height); } int Surface::dispatchSetBuffersFormat(va_list args) { PixelFormat format = va_arg(args, PixelFormat); return setBuffersFormat(format); } int Surface::dispatchSetScalingMode(va_list args) { int mode = va_arg(args, int); return setScalingMode(mode); } int Surface::dispatchSetBuffersTransform(va_list args) { uint32_t transform = va_arg(args, uint32_t); return setBuffersTransform(transform); } int Surface::dispatchSetBuffersStickyTransform(va_list args) { uint32_t transform = va_arg(args, uint32_t); return setBuffersStickyTransform(transform); } int Surface::dispatchSetBuffersTimestamp(va_list args) { int64_t timestamp = va_arg(args, int64_t); return setBuffersTimestamp(timestamp); } int Surface::dispatchLock(va_list args) { ANativeWindow_Buffer* outBuffer = va_arg(args, ANativeWindow_Buffer*); ARect* inOutDirtyBounds = va_arg(args, ARect*); return lock(outBuffer, inOutDirtyBounds); } int Surface::dispatchUnlockAndPost(va_list args __attribute__((unused))) { return unlockAndPost(); } int Surface::dispatchSetSidebandStream(va_list args) { native_handle_t* sH = va_arg(args, native_handle_t*); sp sidebandHandle = NativeHandle::create(sH, false); setSidebandStream(sidebandHandle); return OK; } int Surface::dispatchSetBuffersDataSpace(va_list args) { android_dataspace dataspace = static_cast(va_arg(args, int)); return setBuffersDataSpace(dataspace); } int Surface::dispatchSetSurfaceDamage(va_list args) { android_native_rect_t* rects = va_arg(args, android_native_rect_t*); size_t numRects = va_arg(args, size_t); setSurfaceDamage(rects, numRects); return NO_ERROR; } int Surface::connect(int api) { static sp listener = new DummyProducerListener(); return connect(api, listener); } int Surface::connect(int api, const sp& listener) { ATRACE_CALL(); ALOGV("Surface::connect"); Mutex::Autolock lock(mMutex); IGraphicBufferProducer::QueueBufferOutput output; int err = mGraphicBufferProducer->connect(listener, api, mProducerControlledByApp, &output); if (err == NO_ERROR) { uint32_t numPendingBuffers = 0; uint32_t hint = 0; output.deflate(&mDefaultWidth, &mDefaultHeight, &hint, &numPendingBuffers); // Disable transform hint if sticky transform is set. if (mStickyTransform == 0) { mTransformHint = hint; } mConsumerRunningBehind = (numPendingBuffers >= 2); } if (!err && api == NATIVE_WINDOW_API_CPU) { mConnectedToCpu = true; // Clear the dirty region in case we're switching from a non-CPU API mDirtyRegion.clear(); } else if (!err) { // Initialize the dirty region for tracking surface damage mDirtyRegion = Region::INVALID_REGION; } return err; } int Surface::disconnect(int api) { ATRACE_CALL(); ALOGV("Surface::disconnect"); Mutex::Autolock lock(mMutex); freeAllBuffers(); int err = mGraphicBufferProducer->disconnect(api); if (!err) { mReqFormat = 0; mReqWidth = 0; mReqHeight = 0; mReqUsage = 0; mCrop.clear(); mScalingMode = NATIVE_WINDOW_SCALING_MODE_FREEZE; mTransform = 0; mStickyTransform = 0; if (api == NATIVE_WINDOW_API_CPU) { mConnectedToCpu = false; } } return err; } int Surface::detachNextBuffer(sp* outBuffer, sp* outFence) { ATRACE_CALL(); ALOGV("Surface::detachNextBuffer"); if (outBuffer == NULL || outFence == NULL) { return BAD_VALUE; } Mutex::Autolock lock(mMutex); sp buffer(NULL); sp fence(NULL); status_t result = mGraphicBufferProducer->detachNextBuffer( &buffer, &fence); if (result != NO_ERROR) { return result; } *outBuffer = buffer; if (fence != NULL && fence->isValid()) { *outFence = fence; } else { *outFence = Fence::NO_FENCE; } return NO_ERROR; } int Surface::attachBuffer(ANativeWindowBuffer* buffer) { ATRACE_CALL(); ALOGV("Surface::attachBuffer"); Mutex::Autolock lock(mMutex); sp graphicBuffer(static_cast(buffer)); uint32_t priorGeneration = graphicBuffer->mGenerationNumber; graphicBuffer->mGenerationNumber = mGenerationNumber; int32_t attachedSlot = -1; status_t result = mGraphicBufferProducer->attachBuffer( &attachedSlot, graphicBuffer); if (result != NO_ERROR) { ALOGE("attachBuffer: IGraphicBufferProducer call failed (%d)", result); graphicBuffer->mGenerationNumber = priorGeneration; return result; } mSlots[attachedSlot].buffer = graphicBuffer; return NO_ERROR; } int Surface::setUsage(uint32_t reqUsage) { ALOGV("Surface::setUsage"); Mutex::Autolock lock(mMutex); mReqUsage = reqUsage; return OK; } int Surface::setCrop(Rect const* rect) { ATRACE_CALL(); Rect realRect; if (rect == NULL || rect->isEmpty()) { realRect.clear(); } else { realRect = *rect; } ALOGV("Surface::setCrop rect=[%d %d %d %d]", realRect.left, realRect.top, realRect.right, realRect.bottom); Mutex::Autolock lock(mMutex); mCrop = realRect; return NO_ERROR; } int Surface::setBufferCount(int bufferCount) { ATRACE_CALL(); ALOGV("Surface::setBufferCount"); Mutex::Autolock lock(mMutex); status_t err = mGraphicBufferProducer->setBufferCount(bufferCount); ALOGE_IF(err, "IGraphicBufferProducer::setBufferCount(%d) returned %s", bufferCount, strerror(-err)); if (err == NO_ERROR) { freeAllBuffers(); } return err; } int Surface::setBuffersDimensions(uint32_t width, uint32_t height) { ATRACE_CALL(); ALOGV("Surface::setBuffersDimensions"); if ((width && !height) || (!width && height)) return BAD_VALUE; Mutex::Autolock lock(mMutex); mReqWidth = width; mReqHeight = height; return NO_ERROR; } int Surface::setBuffersUserDimensions(uint32_t width, uint32_t height) { ATRACE_CALL(); ALOGV("Surface::setBuffersUserDimensions"); if ((width && !height) || (!width && height)) return BAD_VALUE; Mutex::Autolock lock(mMutex); mUserWidth = width; mUserHeight = height; return NO_ERROR; } int Surface::setBuffersFormat(PixelFormat format) { ALOGV("Surface::setBuffersFormat"); Mutex::Autolock lock(mMutex); mReqFormat = format; return NO_ERROR; } int Surface::setScalingMode(int mode) { ATRACE_CALL(); ALOGV("Surface::setScalingMode(%d)", mode); switch (mode) { case NATIVE_WINDOW_SCALING_MODE_FREEZE: case NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW: case NATIVE_WINDOW_SCALING_MODE_SCALE_CROP: break; default: ALOGE("unknown scaling mode: %d", mode); return BAD_VALUE; } Mutex::Autolock lock(mMutex); mScalingMode = mode; return NO_ERROR; } int Surface::setBuffersTransform(uint32_t transform) { ATRACE_CALL(); ALOGV("Surface::setBuffersTransform"); Mutex::Autolock lock(mMutex); mTransform = transform; return NO_ERROR; } int Surface::setBuffersStickyTransform(uint32_t transform) { ATRACE_CALL(); ALOGV("Surface::setBuffersStickyTransform"); Mutex::Autolock lock(mMutex); mStickyTransform = transform; return NO_ERROR; } int Surface::setBuffersTimestamp(int64_t timestamp) { ALOGV("Surface::setBuffersTimestamp"); Mutex::Autolock lock(mMutex); mTimestamp = timestamp; return NO_ERROR; } int Surface::setBuffersDataSpace(android_dataspace dataSpace) { ALOGV("Surface::setBuffersDataSpace"); Mutex::Autolock lock(mMutex); mDataSpace = dataSpace; return NO_ERROR; } void Surface::freeAllBuffers() { for (int i = 0; i < NUM_BUFFER_SLOTS; i++) { mSlots[i].buffer = 0; } } void Surface::setSurfaceDamage(android_native_rect_t* rects, size_t numRects) { ATRACE_CALL(); ALOGV("Surface::setSurfaceDamage"); Mutex::Autolock lock(mMutex); if (mConnectedToCpu || numRects == 0) { mDirtyRegion = Region::INVALID_REGION; return; } mDirtyRegion.clear(); for (size_t r = 0; r < numRects; ++r) { // We intentionally flip top and bottom here, since because they're // specified with a bottom-left origin, top > bottom, which fails // validation in the Region class. We will fix this up when we flip to a // top-left origin in queueBuffer. Rect rect(rects[r].left, rects[r].bottom, rects[r].right, rects[r].top); mDirtyRegion.orSelf(rect); } } // ---------------------------------------------------------------------- // the lock/unlock APIs must be used from the same thread static status_t copyBlt( const sp& dst, const sp& src, const Region& reg) { // src and dst with, height and format must be identical. no verification // is done here. status_t err; uint8_t* src_bits = NULL; err = src->lock(GRALLOC_USAGE_SW_READ_OFTEN, reg.bounds(), reinterpret_cast(&src_bits)); ALOGE_IF(err, "error locking src buffer %s", strerror(-err)); uint8_t* dst_bits = NULL; err = dst->lock(GRALLOC_USAGE_SW_WRITE_OFTEN, reg.bounds(), reinterpret_cast(&dst_bits)); ALOGE_IF(err, "error locking dst buffer %s", strerror(-err)); Region::const_iterator head(reg.begin()); Region::const_iterator tail(reg.end()); if (head != tail && src_bits && dst_bits) { const size_t bpp = bytesPerPixel(src->format); const size_t dbpr = static_cast(dst->stride) * bpp; const size_t sbpr = static_cast(src->stride) * bpp; while (head != tail) { const Rect& r(*head++); int32_t h = r.height(); if (h <= 0) continue; size_t size = static_cast(r.width()) * bpp; uint8_t const * s = src_bits + static_cast(r.left + src->stride * r.top) * bpp; uint8_t * d = dst_bits + static_cast(r.left + dst->stride * r.top) * bpp; if (dbpr==sbpr && size==sbpr) { size *= static_cast(h); h = 1; } do { memcpy(d, s, size); d += dbpr; s += sbpr; } while (--h > 0); } } if (src_bits) src->unlock(); if (dst_bits) dst->unlock(); return err; } // ---------------------------------------------------------------------------- status_t Surface::lock( ANativeWindow_Buffer* outBuffer, ARect* inOutDirtyBounds) { if (mLockedBuffer != 0) { ALOGE("Surface::lock failed, already locked"); return INVALID_OPERATION; } if (!mConnectedToCpu) { int err = Surface::connect(NATIVE_WINDOW_API_CPU); if (err) { return err; } // we're intending to do software rendering from this point setUsage(GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN); } ANativeWindowBuffer* out; int fenceFd = -1; status_t err = dequeueBuffer(&out, &fenceFd); ALOGE_IF(err, "dequeueBuffer failed (%s)", strerror(-err)); if (err == NO_ERROR) { sp backBuffer(GraphicBuffer::getSelf(out)); const Rect bounds(backBuffer->width, backBuffer->height); Region newDirtyRegion; if (inOutDirtyBounds) { newDirtyRegion.set(static_cast(*inOutDirtyBounds)); newDirtyRegion.andSelf(bounds); } else { newDirtyRegion.set(bounds); } // figure out if we can copy the frontbuffer back const sp& frontBuffer(mPostedBuffer); const bool canCopyBack = (frontBuffer != 0 && backBuffer->width == frontBuffer->width && backBuffer->height == frontBuffer->height && backBuffer->format == frontBuffer->format); if (canCopyBack) { // copy the area that is invalid and not repainted this round const Region copyback(mDirtyRegion.subtract(newDirtyRegion)); if (!copyback.isEmpty()) copyBlt(backBuffer, frontBuffer, copyback); } else { // if we can't copy-back anything, modify the user's dirty // region to make sure they redraw the whole buffer newDirtyRegion.set(bounds); mDirtyRegion.clear(); Mutex::Autolock lock(mMutex); for (size_t i=0 ; i= 0) { Region& dirtyRegion(mSlots[backBufferSlot].dirtyRegion); mDirtyRegion.subtract(dirtyRegion); dirtyRegion = newDirtyRegion; } } mDirtyRegion.orSelf(newDirtyRegion); if (inOutDirtyBounds) { *inOutDirtyBounds = newDirtyRegion.getBounds(); } void* vaddr; status_t res = backBuffer->lockAsync( GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN, newDirtyRegion.bounds(), &vaddr, fenceFd); ALOGW_IF(res, "failed locking buffer (handle = %p)", backBuffer->handle); if (res != 0) { err = INVALID_OPERATION; } else { mLockedBuffer = backBuffer; outBuffer->width = backBuffer->width; outBuffer->height = backBuffer->height; outBuffer->stride = backBuffer->stride; outBuffer->format = backBuffer->format; outBuffer->bits = vaddr; } } return err; } status_t Surface::unlockAndPost() { if (mLockedBuffer == 0) { ALOGE("Surface::unlockAndPost failed, no locked buffer"); return INVALID_OPERATION; } int fd = -1; status_t err = mLockedBuffer->unlockAsync(&fd); ALOGE_IF(err, "failed unlocking buffer (%p)", mLockedBuffer->handle); err = queueBuffer(mLockedBuffer.get(), fd); ALOGE_IF(err, "queueBuffer (handle=%p) failed (%s)", mLockedBuffer->handle, strerror(-err)); mPostedBuffer = mLockedBuffer; mLockedBuffer = 0; return err; } }; // namespace android