# # Copyright (C) 2015 The Android Open Source Project # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # http://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applicable law or agreed to in writing, software # distributed under the License is distributed on an "AS IS" BASIS, # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. # See the License for the specific language governing permissions and # limitations under the License. # header: summary: Input/Output Functions description: These functions are used to: end: function: rsAllocationIoReceive version: 16 ret: void arg: rs_allocation a, "Allocation to work on." summary: Receive new content from the queue description: Receive a new set of contents from the queue. #TODO We need better documentation. test: none end: function: rsAllocationIoSend version: 16 ret: void arg: rs_allocation a, "Allocation to work on." summary: Send new content to the queue description: Send the contents of the Allocation to the queue. #TODO We need better documentation. test: none end: function: rsSendToClient ret: bool arg: int cmdID summary: Send a message to the client, non-blocking description: Sends a message back to the client. This call does not block. It returns true if the message was sent and false if the message queue is full. A message ID is required. The data payload is optional. See RenderScript.RSMessageHandler. test: none end: function: rsSendToClient ret: bool arg: int cmdID arg: const void* data, "Application specific data." arg: uint len, "Length of the data, in bytes." test: none end: function: rsSendToClientBlocking ret: void arg: int cmdID summary: Send a message to the client, blocking description: Sends a message back to the client. This function will block until there is room on the message queue for this message. This function may return before the message was delivered and processed by the client. A message ID is required. The data payload is optional. See RenderScript.RSMessageHandler. test: none end: function: rsSendToClientBlocking ret: void arg: int cmdID arg: const void* data, "Application specific data." arg: uint len, "Length of the data, in bytes." test: none end: