1 /*
2  *
3  * (C) Copyright IBM Corp. 1998-2005 - All Rights Reserved
4  *
5  */
6 
7 #ifndef __THAISHAPING_H
8 #define __THAISHAPING_H
9 
10 /**
11  * \file
12  * \internal
13  */
14 
15 #include "LETypes.h"
16 #include "LEGlyphFilter.h"
17 #include "OpenTypeTables.h"
18 
19 U_NAMESPACE_BEGIN
20 
21 class LEGlyphStorage;
22 
23 class ThaiShaping /* not : public UObject because all methods are static */ {
24 public:
25 
26     enum {
27         // Character classes
28         NON =  0,
29         CON =  1,
30         COA =  2,
31         COD =  3,
32         LVO =  4,
33         FV1 =  5,
34         FV2 =  6,
35         FV3 =  7,
36         BV1 =  8,
37         BV2 =  9,
38         BDI = 10,
39         TON = 11,
40         AD1 = 12,
41         AD2 = 13,
42         AD3 = 14,
43         NIK = 15,
44         AV1 = 16,
45         AV2 = 17,
46         AV3 = 18,
47         classCount = 19,
48 
49         // State Transition actions
50         tA  =  0,
51         tC  =  1,
52         tD  =  2,
53         tE  =  3,
54         tF  =  4,
55         tG  =  5,
56         tH  =  6,
57         tR  =  7,
58         tS  =  8
59     };
60 
61     struct StateTransition
62     {
63         le_uint8 nextState;
64         le_uint8 action;
65 
getNextStateStateTransition66         le_uint8 getNextState() { return nextState; };
getActionStateTransition67         le_uint8 getAction() { return action; };
68     };
69 
70     static le_int32 compose(const LEUnicode *input, le_int32 offset, le_int32 charCount, le_uint8 glyphSet,
71         LEUnicode errorChar, LEUnicode *output, LEGlyphStorage &glyphStorage);
72 
73 private:
74     // forbid instantiation
75     ThaiShaping();
76 
77     static const le_uint8 classTable[];
78     static const StateTransition thaiStateTable[][classCount];
79 
80     inline static StateTransition getTransition(le_uint8 state, le_uint8 currClass);
81 
82     static le_uint8 doTransition(StateTransition transition, LEUnicode currChar, le_int32 inputIndex, le_uint8 glyphSet,
83         LEUnicode errorChar, LEUnicode *outputBuffer, LEGlyphStorage &glyphStorage, le_int32 &outputIndex);
84 
85     static le_uint8 getNextState(LEUnicode ch, le_uint8 state, le_int32 inputIndex, le_uint8 glyphSet, LEUnicode errorChar,
86         le_uint8 &charClass, LEUnicode *output, LEGlyphStorage &glyphStorage, le_int32 &outputIndex);
87 
88     static le_bool isLegalHere(LEUnicode ch, le_uint8 prevState);
89     static le_uint8 getCharClass(LEUnicode ch);
90 
91     static LEUnicode noDescenderCOD(LEUnicode cod, le_uint8 glyphSet);
92     static LEUnicode leftAboveVowel(LEUnicode vowel, le_uint8 glyphSet);
93     static LEUnicode lowerBelowVowel(LEUnicode vowel, le_uint8 glyphSet);
94     static LEUnicode lowerRightTone(LEUnicode tone, le_uint8 glyphSet);
95     static LEUnicode lowerLeftTone(LEUnicode tone, le_uint8 glyphSet);
96     static LEUnicode upperLeftTone(LEUnicode tone, le_uint8 glyphSet);
97 
98 };
99 
getTransition(le_uint8 state,le_uint8 currClass)100 inline ThaiShaping::StateTransition ThaiShaping::getTransition(le_uint8 state, le_uint8 currClass)
101 {
102     return thaiStateTable[state][currClass];
103 }
104 
105 U_NAMESPACE_END
106 #endif
107 
108 
109