1 /* 2 * Copyright 2012 Google Inc. 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 8 #include "picture_utils.h" 9 #include "CopyTilesRenderer.h" 10 #include "SkCanvas.h" 11 #include "SkDevice.h" 12 #include "SkImageEncoder.h" 13 #include "SkMultiPictureDraw.h" 14 #include "SkPicture.h" 15 #include "SkPixelRef.h" 16 #include "SkRect.h" 17 #include "SkString.h" 18 19 namespace sk_tools { 20 #if SK_SUPPORT_GPU CopyTilesRenderer(const GrContext::Options & opts,int x,int y)21 CopyTilesRenderer::CopyTilesRenderer(const GrContext::Options& opts, int x, int y) 22 : INHERITED(opts) 23 , fXTilesPerLargeTile(x) 24 , fYTilesPerLargeTile(y) { } 25 #else 26 CopyTilesRenderer::CopyTilesRenderer(int x, int y) 27 : fXTilesPerLargeTile(x) 28 , fYTilesPerLargeTile(y) { } 29 #endif init(const SkPicture * pict,const SkString * writePath,const SkString * mismatchPath,const SkString * inputFilename,bool useChecksumBasedFilenames,bool useMultiPictureDraw)30 void CopyTilesRenderer::init(const SkPicture* pict, const SkString* writePath, 31 const SkString* mismatchPath, const SkString* inputFilename, 32 bool useChecksumBasedFilenames, bool useMultiPictureDraw) { 33 // Do not call INHERITED::init(), which would create a (potentially large) canvas which is 34 // not used by bench_pictures. 35 SkASSERT(pict != NULL); 36 // Only work with absolute widths (as opposed to percentages). 37 SkASSERT(this->getTileWidth() != 0 && this->getTileHeight() != 0); 38 fPicture.reset(pict)->ref(); 39 this->CopyString(&fWritePath, writePath); 40 this->CopyString(&fMismatchPath, mismatchPath); 41 this->CopyString(&fInputFilename, inputFilename); 42 fUseChecksumBasedFilenames = useChecksumBasedFilenames; 43 fUseMultiPictureDraw = useMultiPictureDraw; 44 this->buildBBoxHierarchy(); 45 // In order to avoid allocating a large canvas (particularly important for GPU), create one 46 // canvas that is a multiple of the tile size, and draw portions of the picture. 47 fLargeTileWidth = fXTilesPerLargeTile * this->getTileWidth(); 48 fLargeTileHeight = fYTilesPerLargeTile * this->getTileHeight(); 49 fCanvas.reset(this->INHERITED::setupCanvas(fLargeTileWidth, fLargeTileHeight)); 50 } 51 render(SkBitmap ** out)52 bool CopyTilesRenderer::render(SkBitmap** out) { 53 int i = 0; 54 bool success = true; 55 SkBitmap dst; 56 for (int x = 0; x < this->getViewWidth(); x += fLargeTileWidth) { 57 for (int y = 0; y < this->getViewHeight(); y += fLargeTileHeight) { 58 SkAutoCanvasRestore autoRestore(fCanvas, true); 59 // Translate so that we draw the correct portion of the picture. 60 // Perform a postTranslate so that the scaleFactor does not interfere with the 61 // positioning. 62 SkMatrix mat(fCanvas->getTotalMatrix()); 63 mat.postTranslate(SkIntToScalar(-x), SkIntToScalar(-y)); 64 fCanvas->setMatrix(mat); 65 // Draw the picture 66 if (fUseMultiPictureDraw) { 67 SkMultiPictureDraw mpd; 68 69 mpd.add(fCanvas, fPicture); 70 71 mpd.draw(); 72 } else { 73 fCanvas->drawPicture(fPicture); 74 } 75 // Now extract the picture into tiles 76 SkBitmap baseBitmap; 77 fCanvas->readPixels(SkIRect::MakeSize(fCanvas->getBaseLayerSize()), &baseBitmap); 78 SkIRect subset; 79 for (int tileY = 0; tileY < fLargeTileHeight; tileY += this->getTileHeight()) { 80 for (int tileX = 0; tileX < fLargeTileWidth; tileX += this->getTileWidth()) { 81 subset.set(tileX, tileY, tileX + this->getTileWidth(), 82 tileY + this->getTileHeight()); 83 SkDEBUGCODE(bool extracted =) 84 baseBitmap.extractSubset(&dst, subset); 85 SkASSERT(extracted); 86 if (!fWritePath.isEmpty()) { 87 // Similar to write() in PictureRenderer.cpp, but just encodes 88 // a bitmap directly. 89 // TODO: Share more common code with write() to do this, to properly 90 // write out the JSON summary, etc. 91 SkString pathWithNumber = SkOSPath::Join(fWritePath.c_str(), 92 fInputFilename.c_str()); 93 pathWithNumber.remove(pathWithNumber.size() - 4, 4); 94 pathWithNumber.appendf("%i.png", i++); 95 SkBitmap copy; 96 #if SK_SUPPORT_GPU 97 if (isUsingGpuDevice()) { 98 dst.pixelRef()->readPixels(©, &subset); 99 } else { 100 #endif 101 dst.copyTo(©); 102 #if SK_SUPPORT_GPU 103 } 104 #endif 105 success &= SkImageEncoder::EncodeFile(pathWithNumber.c_str(), copy, 106 SkImageEncoder::kPNG_Type, 100); 107 } 108 } 109 } 110 } 111 } 112 return success; 113 } 114 getConfigNameInternal()115 SkString CopyTilesRenderer::getConfigNameInternal() { 116 return SkString("copy_tiles"); 117 } 118 } 119