1 /*
2  * Copyright (C) 2010 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #define LOG_TAG "InputReader"
18 
19 //#define LOG_NDEBUG 0
20 
21 // Log debug messages for each raw event received from the EventHub.
22 #define DEBUG_RAW_EVENTS 0
23 
24 // Log debug messages about touch screen filtering hacks.
25 #define DEBUG_HACKS 0
26 
27 // Log debug messages about virtual key processing.
28 #define DEBUG_VIRTUAL_KEYS 0
29 
30 // Log debug messages about pointers.
31 #define DEBUG_POINTERS 0
32 
33 // Log debug messages about pointer assignment calculations.
34 #define DEBUG_POINTER_ASSIGNMENT 0
35 
36 // Log debug messages about gesture detection.
37 #define DEBUG_GESTURES 0
38 
39 // Log debug messages about the vibrator.
40 #define DEBUG_VIBRATOR 0
41 
42 // Log debug messages about fusing stylus data.
43 #define DEBUG_STYLUS_FUSION 0
44 
45 #include "InputReader.h"
46 
47 #include <cutils/log.h>
48 #include <input/Keyboard.h>
49 #include <input/VirtualKeyMap.h>
50 
51 #include <inttypes.h>
52 #include <stddef.h>
53 #include <stdlib.h>
54 #include <unistd.h>
55 #include <errno.h>
56 #include <limits.h>
57 #include <math.h>
58 
59 #define INDENT "  "
60 #define INDENT2 "    "
61 #define INDENT3 "      "
62 #define INDENT4 "        "
63 #define INDENT5 "          "
64 
65 namespace android {
66 
67 // --- Constants ---
68 
69 // Maximum number of slots supported when using the slot-based Multitouch Protocol B.
70 static const size_t MAX_SLOTS = 32;
71 
72 // Maximum amount of latency to add to touch events while waiting for data from an
73 // external stylus.
74 static const nsecs_t EXTERNAL_STYLUS_DATA_TIMEOUT = ms2ns(72);
75 
76 // Maximum amount of time to wait on touch data before pushing out new pressure data.
77 static const nsecs_t TOUCH_DATA_TIMEOUT = ms2ns(20);
78 
79 // Artificial latency on synthetic events created from stylus data without corresponding touch
80 // data.
81 static const nsecs_t STYLUS_DATA_LATENCY = ms2ns(10);
82 
83 // --- Static Functions ---
84 
85 template<typename T>
abs(const T & value)86 inline static T abs(const T& value) {
87     return value < 0 ? - value : value;
88 }
89 
90 template<typename T>
min(const T & a,const T & b)91 inline static T min(const T& a, const T& b) {
92     return a < b ? a : b;
93 }
94 
95 template<typename T>
swap(T & a,T & b)96 inline static void swap(T& a, T& b) {
97     T temp = a;
98     a = b;
99     b = temp;
100 }
101 
avg(float x,float y)102 inline static float avg(float x, float y) {
103     return (x + y) / 2;
104 }
105 
distance(float x1,float y1,float x2,float y2)106 inline static float distance(float x1, float y1, float x2, float y2) {
107     return hypotf(x1 - x2, y1 - y2);
108 }
109 
signExtendNybble(int32_t value)110 inline static int32_t signExtendNybble(int32_t value) {
111     return value >= 8 ? value - 16 : value;
112 }
113 
toString(bool value)114 static inline const char* toString(bool value) {
115     return value ? "true" : "false";
116 }
117 
rotateValueUsingRotationMap(int32_t value,int32_t orientation,const int32_t map[][4],size_t mapSize)118 static int32_t rotateValueUsingRotationMap(int32_t value, int32_t orientation,
119         const int32_t map[][4], size_t mapSize) {
120     if (orientation != DISPLAY_ORIENTATION_0) {
121         for (size_t i = 0; i < mapSize; i++) {
122             if (value == map[i][0]) {
123                 return map[i][orientation];
124             }
125         }
126     }
127     return value;
128 }
129 
130 static const int32_t keyCodeRotationMap[][4] = {
131         // key codes enumerated counter-clockwise with the original (unrotated) key first
132         // no rotation,        90 degree rotation,  180 degree rotation, 270 degree rotation
133         { AKEYCODE_DPAD_DOWN,   AKEYCODE_DPAD_RIGHT,  AKEYCODE_DPAD_UP,     AKEYCODE_DPAD_LEFT },
134         { AKEYCODE_DPAD_RIGHT,  AKEYCODE_DPAD_UP,     AKEYCODE_DPAD_LEFT,   AKEYCODE_DPAD_DOWN },
135         { AKEYCODE_DPAD_UP,     AKEYCODE_DPAD_LEFT,   AKEYCODE_DPAD_DOWN,   AKEYCODE_DPAD_RIGHT },
136         { AKEYCODE_DPAD_LEFT,   AKEYCODE_DPAD_DOWN,   AKEYCODE_DPAD_RIGHT,  AKEYCODE_DPAD_UP },
137 };
138 static const size_t keyCodeRotationMapSize =
139         sizeof(keyCodeRotationMap) / sizeof(keyCodeRotationMap[0]);
140 
rotateKeyCode(int32_t keyCode,int32_t orientation)141 static int32_t rotateKeyCode(int32_t keyCode, int32_t orientation) {
142     return rotateValueUsingRotationMap(keyCode, orientation,
143             keyCodeRotationMap, keyCodeRotationMapSize);
144 }
145 
rotateDelta(int32_t orientation,float * deltaX,float * deltaY)146 static void rotateDelta(int32_t orientation, float* deltaX, float* deltaY) {
147     float temp;
148     switch (orientation) {
149     case DISPLAY_ORIENTATION_90:
150         temp = *deltaX;
151         *deltaX = *deltaY;
152         *deltaY = -temp;
153         break;
154 
155     case DISPLAY_ORIENTATION_180:
156         *deltaX = -*deltaX;
157         *deltaY = -*deltaY;
158         break;
159 
160     case DISPLAY_ORIENTATION_270:
161         temp = *deltaX;
162         *deltaX = -*deltaY;
163         *deltaY = temp;
164         break;
165     }
166 }
167 
sourcesMatchMask(uint32_t sources,uint32_t sourceMask)168 static inline bool sourcesMatchMask(uint32_t sources, uint32_t sourceMask) {
169     return (sources & sourceMask & ~ AINPUT_SOURCE_CLASS_MASK) != 0;
170 }
171 
172 // Returns true if the pointer should be reported as being down given the specified
173 // button states.  This determines whether the event is reported as a touch event.
isPointerDown(int32_t buttonState)174 static bool isPointerDown(int32_t buttonState) {
175     return buttonState &
176             (AMOTION_EVENT_BUTTON_PRIMARY | AMOTION_EVENT_BUTTON_SECONDARY
177                     | AMOTION_EVENT_BUTTON_TERTIARY);
178 }
179 
calculateCommonVector(float a,float b)180 static float calculateCommonVector(float a, float b) {
181     if (a > 0 && b > 0) {
182         return a < b ? a : b;
183     } else if (a < 0 && b < 0) {
184         return a > b ? a : b;
185     } else {
186         return 0;
187     }
188 }
189 
synthesizeButtonKey(InputReaderContext * context,int32_t action,nsecs_t when,int32_t deviceId,uint32_t source,uint32_t policyFlags,int32_t lastButtonState,int32_t currentButtonState,int32_t buttonState,int32_t keyCode)190 static void synthesizeButtonKey(InputReaderContext* context, int32_t action,
191         nsecs_t when, int32_t deviceId, uint32_t source,
192         uint32_t policyFlags, int32_t lastButtonState, int32_t currentButtonState,
193         int32_t buttonState, int32_t keyCode) {
194     if (
195             (action == AKEY_EVENT_ACTION_DOWN
196                     && !(lastButtonState & buttonState)
197                     && (currentButtonState & buttonState))
198             || (action == AKEY_EVENT_ACTION_UP
199                     && (lastButtonState & buttonState)
200                     && !(currentButtonState & buttonState))) {
201         NotifyKeyArgs args(when, deviceId, source, policyFlags,
202                 action, 0, keyCode, 0, context->getGlobalMetaState(), when);
203         context->getListener()->notifyKey(&args);
204     }
205 }
206 
synthesizeButtonKeys(InputReaderContext * context,int32_t action,nsecs_t when,int32_t deviceId,uint32_t source,uint32_t policyFlags,int32_t lastButtonState,int32_t currentButtonState)207 static void synthesizeButtonKeys(InputReaderContext* context, int32_t action,
208         nsecs_t when, int32_t deviceId, uint32_t source,
209         uint32_t policyFlags, int32_t lastButtonState, int32_t currentButtonState) {
210     synthesizeButtonKey(context, action, when, deviceId, source, policyFlags,
211             lastButtonState, currentButtonState,
212             AMOTION_EVENT_BUTTON_BACK, AKEYCODE_BACK);
213     synthesizeButtonKey(context, action, when, deviceId, source, policyFlags,
214             lastButtonState, currentButtonState,
215             AMOTION_EVENT_BUTTON_FORWARD, AKEYCODE_FORWARD);
216 }
217 
218 
219 // --- InputReaderConfiguration ---
220 
getDisplayInfo(bool external,DisplayViewport * outViewport) const221 bool InputReaderConfiguration::getDisplayInfo(bool external, DisplayViewport* outViewport) const {
222     const DisplayViewport& viewport = external ? mExternalDisplay : mInternalDisplay;
223     if (viewport.displayId >= 0) {
224         *outViewport = viewport;
225         return true;
226     }
227     return false;
228 }
229 
setDisplayInfo(bool external,const DisplayViewport & viewport)230 void InputReaderConfiguration::setDisplayInfo(bool external, const DisplayViewport& viewport) {
231     DisplayViewport& v = external ? mExternalDisplay : mInternalDisplay;
232     v = viewport;
233 }
234 
235 
236 // -- TouchAffineTransformation --
applyTo(float & x,float & y) const237 void TouchAffineTransformation::applyTo(float& x, float& y) const {
238     float newX, newY;
239     newX = x * x_scale + y * x_ymix + x_offset;
240     newY = x * y_xmix + y * y_scale + y_offset;
241 
242     x = newX;
243     y = newY;
244 }
245 
246 
247 // --- InputReader ---
248 
InputReader(const sp<EventHubInterface> & eventHub,const sp<InputReaderPolicyInterface> & policy,const sp<InputListenerInterface> & listener)249 InputReader::InputReader(const sp<EventHubInterface>& eventHub,
250         const sp<InputReaderPolicyInterface>& policy,
251         const sp<InputListenerInterface>& listener) :
252         mContext(this), mEventHub(eventHub), mPolicy(policy),
253         mGlobalMetaState(0), mGeneration(1),
254         mDisableVirtualKeysTimeout(LLONG_MIN), mNextTimeout(LLONG_MAX),
255         mConfigurationChangesToRefresh(0) {
256     mQueuedListener = new QueuedInputListener(listener);
257 
258     { // acquire lock
259         AutoMutex _l(mLock);
260 
261         refreshConfigurationLocked(0);
262         updateGlobalMetaStateLocked();
263     } // release lock
264 }
265 
~InputReader()266 InputReader::~InputReader() {
267     for (size_t i = 0; i < mDevices.size(); i++) {
268         delete mDevices.valueAt(i);
269     }
270 }
271 
loopOnce()272 void InputReader::loopOnce() {
273     int32_t oldGeneration;
274     int32_t timeoutMillis;
275     bool inputDevicesChanged = false;
276     Vector<InputDeviceInfo> inputDevices;
277     { // acquire lock
278         AutoMutex _l(mLock);
279 
280         oldGeneration = mGeneration;
281         timeoutMillis = -1;
282 
283         uint32_t changes = mConfigurationChangesToRefresh;
284         if (changes) {
285             mConfigurationChangesToRefresh = 0;
286             timeoutMillis = 0;
287             refreshConfigurationLocked(changes);
288         } else if (mNextTimeout != LLONG_MAX) {
289             nsecs_t now = systemTime(SYSTEM_TIME_MONOTONIC);
290             timeoutMillis = toMillisecondTimeoutDelay(now, mNextTimeout);
291         }
292     } // release lock
293 
294     size_t count = mEventHub->getEvents(timeoutMillis, mEventBuffer, EVENT_BUFFER_SIZE);
295 
296     { // acquire lock
297         AutoMutex _l(mLock);
298         mReaderIsAliveCondition.broadcast();
299 
300         if (count) {
301             processEventsLocked(mEventBuffer, count);
302         }
303 
304         if (mNextTimeout != LLONG_MAX) {
305             nsecs_t now = systemTime(SYSTEM_TIME_MONOTONIC);
306             if (now >= mNextTimeout) {
307 #if DEBUG_RAW_EVENTS
308                 ALOGD("Timeout expired, latency=%0.3fms", (now - mNextTimeout) * 0.000001f);
309 #endif
310                 mNextTimeout = LLONG_MAX;
311                 timeoutExpiredLocked(now);
312             }
313         }
314 
315         if (oldGeneration != mGeneration) {
316             inputDevicesChanged = true;
317             getInputDevicesLocked(inputDevices);
318         }
319     } // release lock
320 
321     // Send out a message that the describes the changed input devices.
322     if (inputDevicesChanged) {
323         mPolicy->notifyInputDevicesChanged(inputDevices);
324     }
325 
326     // Flush queued events out to the listener.
327     // This must happen outside of the lock because the listener could potentially call
328     // back into the InputReader's methods, such as getScanCodeState, or become blocked
329     // on another thread similarly waiting to acquire the InputReader lock thereby
330     // resulting in a deadlock.  This situation is actually quite plausible because the
331     // listener is actually the input dispatcher, which calls into the window manager,
332     // which occasionally calls into the input reader.
333     mQueuedListener->flush();
334 }
335 
processEventsLocked(const RawEvent * rawEvents,size_t count)336 void InputReader::processEventsLocked(const RawEvent* rawEvents, size_t count) {
337     for (const RawEvent* rawEvent = rawEvents; count;) {
338         int32_t type = rawEvent->type;
339         size_t batchSize = 1;
340         if (type < EventHubInterface::FIRST_SYNTHETIC_EVENT) {
341             int32_t deviceId = rawEvent->deviceId;
342             while (batchSize < count) {
343                 if (rawEvent[batchSize].type >= EventHubInterface::FIRST_SYNTHETIC_EVENT
344                         || rawEvent[batchSize].deviceId != deviceId) {
345                     break;
346                 }
347                 batchSize += 1;
348             }
349 #if DEBUG_RAW_EVENTS
350             ALOGD("BatchSize: %d Count: %d", batchSize, count);
351 #endif
352             processEventsForDeviceLocked(deviceId, rawEvent, batchSize);
353         } else {
354             switch (rawEvent->type) {
355             case EventHubInterface::DEVICE_ADDED:
356                 addDeviceLocked(rawEvent->when, rawEvent->deviceId);
357                 break;
358             case EventHubInterface::DEVICE_REMOVED:
359                 removeDeviceLocked(rawEvent->when, rawEvent->deviceId);
360                 break;
361             case EventHubInterface::FINISHED_DEVICE_SCAN:
362                 handleConfigurationChangedLocked(rawEvent->when);
363                 break;
364             default:
365                 ALOG_ASSERT(false); // can't happen
366                 break;
367             }
368         }
369         count -= batchSize;
370         rawEvent += batchSize;
371     }
372 }
373 
addDeviceLocked(nsecs_t when,int32_t deviceId)374 void InputReader::addDeviceLocked(nsecs_t when, int32_t deviceId) {
375     ssize_t deviceIndex = mDevices.indexOfKey(deviceId);
376     if (deviceIndex >= 0) {
377         ALOGW("Ignoring spurious device added event for deviceId %d.", deviceId);
378         return;
379     }
380 
381     InputDeviceIdentifier identifier = mEventHub->getDeviceIdentifier(deviceId);
382     uint32_t classes = mEventHub->getDeviceClasses(deviceId);
383     int32_t controllerNumber = mEventHub->getDeviceControllerNumber(deviceId);
384 
385     InputDevice* device = createDeviceLocked(deviceId, controllerNumber, identifier, classes);
386     device->configure(when, &mConfig, 0);
387     device->reset(when);
388 
389     if (device->isIgnored()) {
390         ALOGI("Device added: id=%d, name='%s' (ignored non-input device)", deviceId,
391                 identifier.name.string());
392     } else {
393         ALOGI("Device added: id=%d, name='%s', sources=0x%08x", deviceId,
394                 identifier.name.string(), device->getSources());
395     }
396 
397     mDevices.add(deviceId, device);
398     bumpGenerationLocked();
399 
400     if (device->getClasses() & INPUT_DEVICE_CLASS_EXTERNAL_STYLUS) {
401         notifyExternalStylusPresenceChanged();
402     }
403 }
404 
removeDeviceLocked(nsecs_t when,int32_t deviceId)405 void InputReader::removeDeviceLocked(nsecs_t when, int32_t deviceId) {
406     InputDevice* device = NULL;
407     ssize_t deviceIndex = mDevices.indexOfKey(deviceId);
408     if (deviceIndex < 0) {
409         ALOGW("Ignoring spurious device removed event for deviceId %d.", deviceId);
410         return;
411     }
412 
413     device = mDevices.valueAt(deviceIndex);
414     mDevices.removeItemsAt(deviceIndex, 1);
415     bumpGenerationLocked();
416 
417     if (device->isIgnored()) {
418         ALOGI("Device removed: id=%d, name='%s' (ignored non-input device)",
419                 device->getId(), device->getName().string());
420     } else {
421         ALOGI("Device removed: id=%d, name='%s', sources=0x%08x",
422                 device->getId(), device->getName().string(), device->getSources());
423     }
424 
425     if (device->getClasses() & INPUT_DEVICE_CLASS_EXTERNAL_STYLUS) {
426         notifyExternalStylusPresenceChanged();
427     }
428 
429     device->reset(when);
430     delete device;
431 }
432 
createDeviceLocked(int32_t deviceId,int32_t controllerNumber,const InputDeviceIdentifier & identifier,uint32_t classes)433 InputDevice* InputReader::createDeviceLocked(int32_t deviceId, int32_t controllerNumber,
434         const InputDeviceIdentifier& identifier, uint32_t classes) {
435     InputDevice* device = new InputDevice(&mContext, deviceId, bumpGenerationLocked(),
436             controllerNumber, identifier, classes);
437 
438     // External devices.
439     if (classes & INPUT_DEVICE_CLASS_EXTERNAL) {
440         device->setExternal(true);
441     }
442 
443     // Devices with mics.
444     if (classes & INPUT_DEVICE_CLASS_MIC) {
445         device->setMic(true);
446     }
447 
448     // Switch-like devices.
449     if (classes & INPUT_DEVICE_CLASS_SWITCH) {
450         device->addMapper(new SwitchInputMapper(device));
451     }
452 
453     // Vibrator-like devices.
454     if (classes & INPUT_DEVICE_CLASS_VIBRATOR) {
455         device->addMapper(new VibratorInputMapper(device));
456     }
457 
458     // Keyboard-like devices.
459     uint32_t keyboardSource = 0;
460     int32_t keyboardType = AINPUT_KEYBOARD_TYPE_NON_ALPHABETIC;
461     if (classes & INPUT_DEVICE_CLASS_KEYBOARD) {
462         keyboardSource |= AINPUT_SOURCE_KEYBOARD;
463     }
464     if (classes & INPUT_DEVICE_CLASS_ALPHAKEY) {
465         keyboardType = AINPUT_KEYBOARD_TYPE_ALPHABETIC;
466     }
467     if (classes & INPUT_DEVICE_CLASS_DPAD) {
468         keyboardSource |= AINPUT_SOURCE_DPAD;
469     }
470     if (classes & INPUT_DEVICE_CLASS_GAMEPAD) {
471         keyboardSource |= AINPUT_SOURCE_GAMEPAD;
472     }
473 
474     if (keyboardSource != 0) {
475         device->addMapper(new KeyboardInputMapper(device, keyboardSource, keyboardType));
476     }
477 
478     // Cursor-like devices.
479     if (classes & INPUT_DEVICE_CLASS_CURSOR) {
480         device->addMapper(new CursorInputMapper(device));
481     }
482 
483     // Touchscreens and touchpad devices.
484     if (classes & INPUT_DEVICE_CLASS_TOUCH_MT) {
485         device->addMapper(new MultiTouchInputMapper(device));
486     } else if (classes & INPUT_DEVICE_CLASS_TOUCH) {
487         device->addMapper(new SingleTouchInputMapper(device));
488     }
489 
490     // Joystick-like devices.
491     if (classes & INPUT_DEVICE_CLASS_JOYSTICK) {
492         device->addMapper(new JoystickInputMapper(device));
493     }
494 
495     // External stylus-like devices.
496     if (classes & INPUT_DEVICE_CLASS_EXTERNAL_STYLUS) {
497         device->addMapper(new ExternalStylusInputMapper(device));
498     }
499 
500     return device;
501 }
502 
processEventsForDeviceLocked(int32_t deviceId,const RawEvent * rawEvents,size_t count)503 void InputReader::processEventsForDeviceLocked(int32_t deviceId,
504         const RawEvent* rawEvents, size_t count) {
505     ssize_t deviceIndex = mDevices.indexOfKey(deviceId);
506     if (deviceIndex < 0) {
507         ALOGW("Discarding event for unknown deviceId %d.", deviceId);
508         return;
509     }
510 
511     InputDevice* device = mDevices.valueAt(deviceIndex);
512     if (device->isIgnored()) {
513         //ALOGD("Discarding event for ignored deviceId %d.", deviceId);
514         return;
515     }
516 
517     device->process(rawEvents, count);
518 }
519 
timeoutExpiredLocked(nsecs_t when)520 void InputReader::timeoutExpiredLocked(nsecs_t when) {
521     for (size_t i = 0; i < mDevices.size(); i++) {
522         InputDevice* device = mDevices.valueAt(i);
523         if (!device->isIgnored()) {
524             device->timeoutExpired(when);
525         }
526     }
527 }
528 
handleConfigurationChangedLocked(nsecs_t when)529 void InputReader::handleConfigurationChangedLocked(nsecs_t when) {
530     // Reset global meta state because it depends on the list of all configured devices.
531     updateGlobalMetaStateLocked();
532 
533     // Enqueue configuration changed.
534     NotifyConfigurationChangedArgs args(when);
535     mQueuedListener->notifyConfigurationChanged(&args);
536 }
537 
refreshConfigurationLocked(uint32_t changes)538 void InputReader::refreshConfigurationLocked(uint32_t changes) {
539     mPolicy->getReaderConfiguration(&mConfig);
540     mEventHub->setExcludedDevices(mConfig.excludedDeviceNames);
541 
542     if (changes) {
543         ALOGI("Reconfiguring input devices.  changes=0x%08x", changes);
544         nsecs_t now = systemTime(SYSTEM_TIME_MONOTONIC);
545 
546         if (changes & InputReaderConfiguration::CHANGE_MUST_REOPEN) {
547             mEventHub->requestReopenDevices();
548         } else {
549             for (size_t i = 0; i < mDevices.size(); i++) {
550                 InputDevice* device = mDevices.valueAt(i);
551                 device->configure(now, &mConfig, changes);
552             }
553         }
554     }
555 }
556 
updateGlobalMetaStateLocked()557 void InputReader::updateGlobalMetaStateLocked() {
558     mGlobalMetaState = 0;
559 
560     for (size_t i = 0; i < mDevices.size(); i++) {
561         InputDevice* device = mDevices.valueAt(i);
562         mGlobalMetaState |= device->getMetaState();
563     }
564 }
565 
getGlobalMetaStateLocked()566 int32_t InputReader::getGlobalMetaStateLocked() {
567     return mGlobalMetaState;
568 }
569 
notifyExternalStylusPresenceChanged()570 void InputReader::notifyExternalStylusPresenceChanged() {
571     refreshConfigurationLocked(InputReaderConfiguration::CHANGE_EXTERNAL_STYLUS_PRESENCE);
572 }
573 
getExternalStylusDevicesLocked(Vector<InputDeviceInfo> & outDevices)574 void InputReader::getExternalStylusDevicesLocked(Vector<InputDeviceInfo>& outDevices) {
575     for (size_t i = 0; i < mDevices.size(); i++) {
576         InputDevice* device = mDevices.valueAt(i);
577         if (device->getClasses() & INPUT_DEVICE_CLASS_EXTERNAL_STYLUS && !device->isIgnored()) {
578             outDevices.push();
579             device->getDeviceInfo(&outDevices.editTop());
580         }
581     }
582 }
583 
dispatchExternalStylusState(const StylusState & state)584 void InputReader::dispatchExternalStylusState(const StylusState& state) {
585     for (size_t i = 0; i < mDevices.size(); i++) {
586         InputDevice* device = mDevices.valueAt(i);
587         device->updateExternalStylusState(state);
588     }
589 }
590 
disableVirtualKeysUntilLocked(nsecs_t time)591 void InputReader::disableVirtualKeysUntilLocked(nsecs_t time) {
592     mDisableVirtualKeysTimeout = time;
593 }
594 
shouldDropVirtualKeyLocked(nsecs_t now,InputDevice * device,int32_t keyCode,int32_t scanCode)595 bool InputReader::shouldDropVirtualKeyLocked(nsecs_t now,
596         InputDevice* device, int32_t keyCode, int32_t scanCode) {
597     if (now < mDisableVirtualKeysTimeout) {
598         ALOGI("Dropping virtual key from device %s because virtual keys are "
599                 "temporarily disabled for the next %0.3fms.  keyCode=%d, scanCode=%d",
600                 device->getName().string(),
601                 (mDisableVirtualKeysTimeout - now) * 0.000001,
602                 keyCode, scanCode);
603         return true;
604     } else {
605         return false;
606     }
607 }
608 
fadePointerLocked()609 void InputReader::fadePointerLocked() {
610     for (size_t i = 0; i < mDevices.size(); i++) {
611         InputDevice* device = mDevices.valueAt(i);
612         device->fadePointer();
613     }
614 }
615 
requestTimeoutAtTimeLocked(nsecs_t when)616 void InputReader::requestTimeoutAtTimeLocked(nsecs_t when) {
617     if (when < mNextTimeout) {
618         mNextTimeout = when;
619         mEventHub->wake();
620     }
621 }
622 
bumpGenerationLocked()623 int32_t InputReader::bumpGenerationLocked() {
624     return ++mGeneration;
625 }
626 
getInputDevices(Vector<InputDeviceInfo> & outInputDevices)627 void InputReader::getInputDevices(Vector<InputDeviceInfo>& outInputDevices) {
628     AutoMutex _l(mLock);
629     getInputDevicesLocked(outInputDevices);
630 }
631 
getInputDevicesLocked(Vector<InputDeviceInfo> & outInputDevices)632 void InputReader::getInputDevicesLocked(Vector<InputDeviceInfo>& outInputDevices) {
633     outInputDevices.clear();
634 
635     size_t numDevices = mDevices.size();
636     for (size_t i = 0; i < numDevices; i++) {
637         InputDevice* device = mDevices.valueAt(i);
638         if (!device->isIgnored()) {
639             outInputDevices.push();
640             device->getDeviceInfo(&outInputDevices.editTop());
641         }
642     }
643 }
644 
getKeyCodeState(int32_t deviceId,uint32_t sourceMask,int32_t keyCode)645 int32_t InputReader::getKeyCodeState(int32_t deviceId, uint32_t sourceMask,
646         int32_t keyCode) {
647     AutoMutex _l(mLock);
648 
649     return getStateLocked(deviceId, sourceMask, keyCode, &InputDevice::getKeyCodeState);
650 }
651 
getScanCodeState(int32_t deviceId,uint32_t sourceMask,int32_t scanCode)652 int32_t InputReader::getScanCodeState(int32_t deviceId, uint32_t sourceMask,
653         int32_t scanCode) {
654     AutoMutex _l(mLock);
655 
656     return getStateLocked(deviceId, sourceMask, scanCode, &InputDevice::getScanCodeState);
657 }
658 
getSwitchState(int32_t deviceId,uint32_t sourceMask,int32_t switchCode)659 int32_t InputReader::getSwitchState(int32_t deviceId, uint32_t sourceMask, int32_t switchCode) {
660     AutoMutex _l(mLock);
661 
662     return getStateLocked(deviceId, sourceMask, switchCode, &InputDevice::getSwitchState);
663 }
664 
getStateLocked(int32_t deviceId,uint32_t sourceMask,int32_t code,GetStateFunc getStateFunc)665 int32_t InputReader::getStateLocked(int32_t deviceId, uint32_t sourceMask, int32_t code,
666         GetStateFunc getStateFunc) {
667     int32_t result = AKEY_STATE_UNKNOWN;
668     if (deviceId >= 0) {
669         ssize_t deviceIndex = mDevices.indexOfKey(deviceId);
670         if (deviceIndex >= 0) {
671             InputDevice* device = mDevices.valueAt(deviceIndex);
672             if (! device->isIgnored() && sourcesMatchMask(device->getSources(), sourceMask)) {
673                 result = (device->*getStateFunc)(sourceMask, code);
674             }
675         }
676     } else {
677         size_t numDevices = mDevices.size();
678         for (size_t i = 0; i < numDevices; i++) {
679             InputDevice* device = mDevices.valueAt(i);
680             if (! device->isIgnored() && sourcesMatchMask(device->getSources(), sourceMask)) {
681                 // If any device reports AKEY_STATE_DOWN or AKEY_STATE_VIRTUAL, return that
682                 // value.  Otherwise, return AKEY_STATE_UP as long as one device reports it.
683                 int32_t currentResult = (device->*getStateFunc)(sourceMask, code);
684                 if (currentResult >= AKEY_STATE_DOWN) {
685                     return currentResult;
686                 } else if (currentResult == AKEY_STATE_UP) {
687                     result = currentResult;
688                 }
689             }
690         }
691     }
692     return result;
693 }
694 
hasKeys(int32_t deviceId,uint32_t sourceMask,size_t numCodes,const int32_t * keyCodes,uint8_t * outFlags)695 bool InputReader::hasKeys(int32_t deviceId, uint32_t sourceMask,
696         size_t numCodes, const int32_t* keyCodes, uint8_t* outFlags) {
697     AutoMutex _l(mLock);
698 
699     memset(outFlags, 0, numCodes);
700     return markSupportedKeyCodesLocked(deviceId, sourceMask, numCodes, keyCodes, outFlags);
701 }
702 
markSupportedKeyCodesLocked(int32_t deviceId,uint32_t sourceMask,size_t numCodes,const int32_t * keyCodes,uint8_t * outFlags)703 bool InputReader::markSupportedKeyCodesLocked(int32_t deviceId, uint32_t sourceMask,
704         size_t numCodes, const int32_t* keyCodes, uint8_t* outFlags) {
705     bool result = false;
706     if (deviceId >= 0) {
707         ssize_t deviceIndex = mDevices.indexOfKey(deviceId);
708         if (deviceIndex >= 0) {
709             InputDevice* device = mDevices.valueAt(deviceIndex);
710             if (! device->isIgnored() && sourcesMatchMask(device->getSources(), sourceMask)) {
711                 result = device->markSupportedKeyCodes(sourceMask,
712                         numCodes, keyCodes, outFlags);
713             }
714         }
715     } else {
716         size_t numDevices = mDevices.size();
717         for (size_t i = 0; i < numDevices; i++) {
718             InputDevice* device = mDevices.valueAt(i);
719             if (! device->isIgnored() && sourcesMatchMask(device->getSources(), sourceMask)) {
720                 result |= device->markSupportedKeyCodes(sourceMask,
721                         numCodes, keyCodes, outFlags);
722             }
723         }
724     }
725     return result;
726 }
727 
requestRefreshConfiguration(uint32_t changes)728 void InputReader::requestRefreshConfiguration(uint32_t changes) {
729     AutoMutex _l(mLock);
730 
731     if (changes) {
732         bool needWake = !mConfigurationChangesToRefresh;
733         mConfigurationChangesToRefresh |= changes;
734 
735         if (needWake) {
736             mEventHub->wake();
737         }
738     }
739 }
740 
vibrate(int32_t deviceId,const nsecs_t * pattern,size_t patternSize,ssize_t repeat,int32_t token)741 void InputReader::vibrate(int32_t deviceId, const nsecs_t* pattern, size_t patternSize,
742         ssize_t repeat, int32_t token) {
743     AutoMutex _l(mLock);
744 
745     ssize_t deviceIndex = mDevices.indexOfKey(deviceId);
746     if (deviceIndex >= 0) {
747         InputDevice* device = mDevices.valueAt(deviceIndex);
748         device->vibrate(pattern, patternSize, repeat, token);
749     }
750 }
751 
cancelVibrate(int32_t deviceId,int32_t token)752 void InputReader::cancelVibrate(int32_t deviceId, int32_t token) {
753     AutoMutex _l(mLock);
754 
755     ssize_t deviceIndex = mDevices.indexOfKey(deviceId);
756     if (deviceIndex >= 0) {
757         InputDevice* device = mDevices.valueAt(deviceIndex);
758         device->cancelVibrate(token);
759     }
760 }
761 
dump(String8 & dump)762 void InputReader::dump(String8& dump) {
763     AutoMutex _l(mLock);
764 
765     mEventHub->dump(dump);
766     dump.append("\n");
767 
768     dump.append("Input Reader State:\n");
769 
770     for (size_t i = 0; i < mDevices.size(); i++) {
771         mDevices.valueAt(i)->dump(dump);
772     }
773 
774     dump.append(INDENT "Configuration:\n");
775     dump.append(INDENT2 "ExcludedDeviceNames: [");
776     for (size_t i = 0; i < mConfig.excludedDeviceNames.size(); i++) {
777         if (i != 0) {
778             dump.append(", ");
779         }
780         dump.append(mConfig.excludedDeviceNames.itemAt(i).string());
781     }
782     dump.append("]\n");
783     dump.appendFormat(INDENT2 "VirtualKeyQuietTime: %0.1fms\n",
784             mConfig.virtualKeyQuietTime * 0.000001f);
785 
786     dump.appendFormat(INDENT2 "PointerVelocityControlParameters: "
787             "scale=%0.3f, lowThreshold=%0.3f, highThreshold=%0.3f, acceleration=%0.3f\n",
788             mConfig.pointerVelocityControlParameters.scale,
789             mConfig.pointerVelocityControlParameters.lowThreshold,
790             mConfig.pointerVelocityControlParameters.highThreshold,
791             mConfig.pointerVelocityControlParameters.acceleration);
792 
793     dump.appendFormat(INDENT2 "WheelVelocityControlParameters: "
794             "scale=%0.3f, lowThreshold=%0.3f, highThreshold=%0.3f, acceleration=%0.3f\n",
795             mConfig.wheelVelocityControlParameters.scale,
796             mConfig.wheelVelocityControlParameters.lowThreshold,
797             mConfig.wheelVelocityControlParameters.highThreshold,
798             mConfig.wheelVelocityControlParameters.acceleration);
799 
800     dump.appendFormat(INDENT2 "PointerGesture:\n");
801     dump.appendFormat(INDENT3 "Enabled: %s\n",
802             toString(mConfig.pointerGesturesEnabled));
803     dump.appendFormat(INDENT3 "QuietInterval: %0.1fms\n",
804             mConfig.pointerGestureQuietInterval * 0.000001f);
805     dump.appendFormat(INDENT3 "DragMinSwitchSpeed: %0.1fpx/s\n",
806             mConfig.pointerGestureDragMinSwitchSpeed);
807     dump.appendFormat(INDENT3 "TapInterval: %0.1fms\n",
808             mConfig.pointerGestureTapInterval * 0.000001f);
809     dump.appendFormat(INDENT3 "TapDragInterval: %0.1fms\n",
810             mConfig.pointerGestureTapDragInterval * 0.000001f);
811     dump.appendFormat(INDENT3 "TapSlop: %0.1fpx\n",
812             mConfig.pointerGestureTapSlop);
813     dump.appendFormat(INDENT3 "MultitouchSettleInterval: %0.1fms\n",
814             mConfig.pointerGestureMultitouchSettleInterval * 0.000001f);
815     dump.appendFormat(INDENT3 "MultitouchMinDistance: %0.1fpx\n",
816             mConfig.pointerGestureMultitouchMinDistance);
817     dump.appendFormat(INDENT3 "SwipeTransitionAngleCosine: %0.1f\n",
818             mConfig.pointerGestureSwipeTransitionAngleCosine);
819     dump.appendFormat(INDENT3 "SwipeMaxWidthRatio: %0.1f\n",
820             mConfig.pointerGestureSwipeMaxWidthRatio);
821     dump.appendFormat(INDENT3 "MovementSpeedRatio: %0.1f\n",
822             mConfig.pointerGestureMovementSpeedRatio);
823     dump.appendFormat(INDENT3 "ZoomSpeedRatio: %0.1f\n",
824             mConfig.pointerGestureZoomSpeedRatio);
825 }
826 
monitor()827 void InputReader::monitor() {
828     // Acquire and release the lock to ensure that the reader has not deadlocked.
829     mLock.lock();
830     mEventHub->wake();
831     mReaderIsAliveCondition.wait(mLock);
832     mLock.unlock();
833 
834     // Check the EventHub
835     mEventHub->monitor();
836 }
837 
838 
839 // --- InputReader::ContextImpl ---
840 
ContextImpl(InputReader * reader)841 InputReader::ContextImpl::ContextImpl(InputReader* reader) :
842         mReader(reader) {
843 }
844 
updateGlobalMetaState()845 void InputReader::ContextImpl::updateGlobalMetaState() {
846     // lock is already held by the input loop
847     mReader->updateGlobalMetaStateLocked();
848 }
849 
getGlobalMetaState()850 int32_t InputReader::ContextImpl::getGlobalMetaState() {
851     // lock is already held by the input loop
852     return mReader->getGlobalMetaStateLocked();
853 }
854 
disableVirtualKeysUntil(nsecs_t time)855 void InputReader::ContextImpl::disableVirtualKeysUntil(nsecs_t time) {
856     // lock is already held by the input loop
857     mReader->disableVirtualKeysUntilLocked(time);
858 }
859 
shouldDropVirtualKey(nsecs_t now,InputDevice * device,int32_t keyCode,int32_t scanCode)860 bool InputReader::ContextImpl::shouldDropVirtualKey(nsecs_t now,
861         InputDevice* device, int32_t keyCode, int32_t scanCode) {
862     // lock is already held by the input loop
863     return mReader->shouldDropVirtualKeyLocked(now, device, keyCode, scanCode);
864 }
865 
fadePointer()866 void InputReader::ContextImpl::fadePointer() {
867     // lock is already held by the input loop
868     mReader->fadePointerLocked();
869 }
870 
requestTimeoutAtTime(nsecs_t when)871 void InputReader::ContextImpl::requestTimeoutAtTime(nsecs_t when) {
872     // lock is already held by the input loop
873     mReader->requestTimeoutAtTimeLocked(when);
874 }
875 
bumpGeneration()876 int32_t InputReader::ContextImpl::bumpGeneration() {
877     // lock is already held by the input loop
878     return mReader->bumpGenerationLocked();
879 }
880 
getExternalStylusDevices(Vector<InputDeviceInfo> & outDevices)881 void InputReader::ContextImpl::getExternalStylusDevices(Vector<InputDeviceInfo>& outDevices) {
882     // lock is already held by whatever called refreshConfigurationLocked
883     mReader->getExternalStylusDevicesLocked(outDevices);
884 }
885 
dispatchExternalStylusState(const StylusState & state)886 void InputReader::ContextImpl::dispatchExternalStylusState(const StylusState& state) {
887     mReader->dispatchExternalStylusState(state);
888 }
889 
getPolicy()890 InputReaderPolicyInterface* InputReader::ContextImpl::getPolicy() {
891     return mReader->mPolicy.get();
892 }
893 
getListener()894 InputListenerInterface* InputReader::ContextImpl::getListener() {
895     return mReader->mQueuedListener.get();
896 }
897 
getEventHub()898 EventHubInterface* InputReader::ContextImpl::getEventHub() {
899     return mReader->mEventHub.get();
900 }
901 
902 
903 // --- InputReaderThread ---
904 
InputReaderThread(const sp<InputReaderInterface> & reader)905 InputReaderThread::InputReaderThread(const sp<InputReaderInterface>& reader) :
906         Thread(/*canCallJava*/ true), mReader(reader) {
907 }
908 
~InputReaderThread()909 InputReaderThread::~InputReaderThread() {
910 }
911 
threadLoop()912 bool InputReaderThread::threadLoop() {
913     mReader->loopOnce();
914     return true;
915 }
916 
917 
918 // --- InputDevice ---
919 
InputDevice(InputReaderContext * context,int32_t id,int32_t generation,int32_t controllerNumber,const InputDeviceIdentifier & identifier,uint32_t classes)920 InputDevice::InputDevice(InputReaderContext* context, int32_t id, int32_t generation,
921         int32_t controllerNumber, const InputDeviceIdentifier& identifier, uint32_t classes) :
922         mContext(context), mId(id), mGeneration(generation), mControllerNumber(controllerNumber),
923         mIdentifier(identifier), mClasses(classes),
924         mSources(0), mIsExternal(false), mHasMic(false), mDropUntilNextSync(false) {
925 }
926 
~InputDevice()927 InputDevice::~InputDevice() {
928     size_t numMappers = mMappers.size();
929     for (size_t i = 0; i < numMappers; i++) {
930         delete mMappers[i];
931     }
932     mMappers.clear();
933 }
934 
dump(String8 & dump)935 void InputDevice::dump(String8& dump) {
936     InputDeviceInfo deviceInfo;
937     getDeviceInfo(& deviceInfo);
938 
939     dump.appendFormat(INDENT "Device %d: %s\n", deviceInfo.getId(),
940             deviceInfo.getDisplayName().string());
941     dump.appendFormat(INDENT2 "Generation: %d\n", mGeneration);
942     dump.appendFormat(INDENT2 "IsExternal: %s\n", toString(mIsExternal));
943     dump.appendFormat(INDENT2 "HasMic:     %s\n", toString(mHasMic));
944     dump.appendFormat(INDENT2 "Sources: 0x%08x\n", deviceInfo.getSources());
945     dump.appendFormat(INDENT2 "KeyboardType: %d\n", deviceInfo.getKeyboardType());
946 
947     const Vector<InputDeviceInfo::MotionRange>& ranges = deviceInfo.getMotionRanges();
948     if (!ranges.isEmpty()) {
949         dump.append(INDENT2 "Motion Ranges:\n");
950         for (size_t i = 0; i < ranges.size(); i++) {
951             const InputDeviceInfo::MotionRange& range = ranges.itemAt(i);
952             const char* label = getAxisLabel(range.axis);
953             char name[32];
954             if (label) {
955                 strncpy(name, label, sizeof(name));
956                 name[sizeof(name) - 1] = '\0';
957             } else {
958                 snprintf(name, sizeof(name), "%d", range.axis);
959             }
960             dump.appendFormat(INDENT3 "%s: source=0x%08x, "
961                     "min=%0.3f, max=%0.3f, flat=%0.3f, fuzz=%0.3f, resolution=%0.3f\n",
962                     name, range.source, range.min, range.max, range.flat, range.fuzz,
963                     range.resolution);
964         }
965     }
966 
967     size_t numMappers = mMappers.size();
968     for (size_t i = 0; i < numMappers; i++) {
969         InputMapper* mapper = mMappers[i];
970         mapper->dump(dump);
971     }
972 }
973 
addMapper(InputMapper * mapper)974 void InputDevice::addMapper(InputMapper* mapper) {
975     mMappers.add(mapper);
976 }
977 
configure(nsecs_t when,const InputReaderConfiguration * config,uint32_t changes)978 void InputDevice::configure(nsecs_t when, const InputReaderConfiguration* config, uint32_t changes) {
979     mSources = 0;
980 
981     if (!isIgnored()) {
982         if (!changes) { // first time only
983             mContext->getEventHub()->getConfiguration(mId, &mConfiguration);
984         }
985 
986         if (!changes || (changes & InputReaderConfiguration::CHANGE_KEYBOARD_LAYOUTS)) {
987             if (!(mClasses & INPUT_DEVICE_CLASS_VIRTUAL)) {
988                 sp<KeyCharacterMap> keyboardLayout =
989                         mContext->getPolicy()->getKeyboardLayoutOverlay(mIdentifier);
990                 if (mContext->getEventHub()->setKeyboardLayoutOverlay(mId, keyboardLayout)) {
991                     bumpGeneration();
992                 }
993             }
994         }
995 
996         if (!changes || (changes & InputReaderConfiguration::CHANGE_DEVICE_ALIAS)) {
997             if (!(mClasses & INPUT_DEVICE_CLASS_VIRTUAL)) {
998                 String8 alias = mContext->getPolicy()->getDeviceAlias(mIdentifier);
999                 if (mAlias != alias) {
1000                     mAlias = alias;
1001                     bumpGeneration();
1002                 }
1003             }
1004         }
1005 
1006         size_t numMappers = mMappers.size();
1007         for (size_t i = 0; i < numMappers; i++) {
1008             InputMapper* mapper = mMappers[i];
1009             mapper->configure(when, config, changes);
1010             mSources |= mapper->getSources();
1011         }
1012     }
1013 }
1014 
reset(nsecs_t when)1015 void InputDevice::reset(nsecs_t when) {
1016     size_t numMappers = mMappers.size();
1017     for (size_t i = 0; i < numMappers; i++) {
1018         InputMapper* mapper = mMappers[i];
1019         mapper->reset(when);
1020     }
1021 
1022     mContext->updateGlobalMetaState();
1023 
1024     notifyReset(when);
1025 }
1026 
process(const RawEvent * rawEvents,size_t count)1027 void InputDevice::process(const RawEvent* rawEvents, size_t count) {
1028     // Process all of the events in order for each mapper.
1029     // We cannot simply ask each mapper to process them in bulk because mappers may
1030     // have side-effects that must be interleaved.  For example, joystick movement events and
1031     // gamepad button presses are handled by different mappers but they should be dispatched
1032     // in the order received.
1033     size_t numMappers = mMappers.size();
1034     for (const RawEvent* rawEvent = rawEvents; count--; rawEvent++) {
1035 #if DEBUG_RAW_EVENTS
1036         ALOGD("Input event: device=%d type=0x%04x code=0x%04x value=0x%08x when=%lld",
1037                 rawEvent->deviceId, rawEvent->type, rawEvent->code, rawEvent->value,
1038                 rawEvent->when);
1039 #endif
1040 
1041         if (mDropUntilNextSync) {
1042             if (rawEvent->type == EV_SYN && rawEvent->code == SYN_REPORT) {
1043                 mDropUntilNextSync = false;
1044 #if DEBUG_RAW_EVENTS
1045                 ALOGD("Recovered from input event buffer overrun.");
1046 #endif
1047             } else {
1048 #if DEBUG_RAW_EVENTS
1049                 ALOGD("Dropped input event while waiting for next input sync.");
1050 #endif
1051             }
1052         } else if (rawEvent->type == EV_SYN && rawEvent->code == SYN_DROPPED) {
1053             ALOGI("Detected input event buffer overrun for device %s.", getName().string());
1054             mDropUntilNextSync = true;
1055             reset(rawEvent->when);
1056         } else {
1057             for (size_t i = 0; i < numMappers; i++) {
1058                 InputMapper* mapper = mMappers[i];
1059                 mapper->process(rawEvent);
1060             }
1061         }
1062     }
1063 }
1064 
timeoutExpired(nsecs_t when)1065 void InputDevice::timeoutExpired(nsecs_t when) {
1066     size_t numMappers = mMappers.size();
1067     for (size_t i = 0; i < numMappers; i++) {
1068         InputMapper* mapper = mMappers[i];
1069         mapper->timeoutExpired(when);
1070     }
1071 }
1072 
updateExternalStylusState(const StylusState & state)1073 void InputDevice::updateExternalStylusState(const StylusState& state) {
1074     size_t numMappers = mMappers.size();
1075     for (size_t i = 0; i < numMappers; i++) {
1076         InputMapper* mapper = mMappers[i];
1077         mapper->updateExternalStylusState(state);
1078     }
1079 }
1080 
getDeviceInfo(InputDeviceInfo * outDeviceInfo)1081 void InputDevice::getDeviceInfo(InputDeviceInfo* outDeviceInfo) {
1082     outDeviceInfo->initialize(mId, mGeneration, mControllerNumber, mIdentifier, mAlias,
1083             mIsExternal, mHasMic);
1084     size_t numMappers = mMappers.size();
1085     for (size_t i = 0; i < numMappers; i++) {
1086         InputMapper* mapper = mMappers[i];
1087         mapper->populateDeviceInfo(outDeviceInfo);
1088     }
1089 }
1090 
getKeyCodeState(uint32_t sourceMask,int32_t keyCode)1091 int32_t InputDevice::getKeyCodeState(uint32_t sourceMask, int32_t keyCode) {
1092     return getState(sourceMask, keyCode, & InputMapper::getKeyCodeState);
1093 }
1094 
getScanCodeState(uint32_t sourceMask,int32_t scanCode)1095 int32_t InputDevice::getScanCodeState(uint32_t sourceMask, int32_t scanCode) {
1096     return getState(sourceMask, scanCode, & InputMapper::getScanCodeState);
1097 }
1098 
getSwitchState(uint32_t sourceMask,int32_t switchCode)1099 int32_t InputDevice::getSwitchState(uint32_t sourceMask, int32_t switchCode) {
1100     return getState(sourceMask, switchCode, & InputMapper::getSwitchState);
1101 }
1102 
getState(uint32_t sourceMask,int32_t code,GetStateFunc getStateFunc)1103 int32_t InputDevice::getState(uint32_t sourceMask, int32_t code, GetStateFunc getStateFunc) {
1104     int32_t result = AKEY_STATE_UNKNOWN;
1105     size_t numMappers = mMappers.size();
1106     for (size_t i = 0; i < numMappers; i++) {
1107         InputMapper* mapper = mMappers[i];
1108         if (sourcesMatchMask(mapper->getSources(), sourceMask)) {
1109             // If any mapper reports AKEY_STATE_DOWN or AKEY_STATE_VIRTUAL, return that
1110             // value.  Otherwise, return AKEY_STATE_UP as long as one mapper reports it.
1111             int32_t currentResult = (mapper->*getStateFunc)(sourceMask, code);
1112             if (currentResult >= AKEY_STATE_DOWN) {
1113                 return currentResult;
1114             } else if (currentResult == AKEY_STATE_UP) {
1115                 result = currentResult;
1116             }
1117         }
1118     }
1119     return result;
1120 }
1121 
markSupportedKeyCodes(uint32_t sourceMask,size_t numCodes,const int32_t * keyCodes,uint8_t * outFlags)1122 bool InputDevice::markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes,
1123         const int32_t* keyCodes, uint8_t* outFlags) {
1124     bool result = false;
1125     size_t numMappers = mMappers.size();
1126     for (size_t i = 0; i < numMappers; i++) {
1127         InputMapper* mapper = mMappers[i];
1128         if (sourcesMatchMask(mapper->getSources(), sourceMask)) {
1129             result |= mapper->markSupportedKeyCodes(sourceMask, numCodes, keyCodes, outFlags);
1130         }
1131     }
1132     return result;
1133 }
1134 
vibrate(const nsecs_t * pattern,size_t patternSize,ssize_t repeat,int32_t token)1135 void InputDevice::vibrate(const nsecs_t* pattern, size_t patternSize, ssize_t repeat,
1136         int32_t token) {
1137     size_t numMappers = mMappers.size();
1138     for (size_t i = 0; i < numMappers; i++) {
1139         InputMapper* mapper = mMappers[i];
1140         mapper->vibrate(pattern, patternSize, repeat, token);
1141     }
1142 }
1143 
cancelVibrate(int32_t token)1144 void InputDevice::cancelVibrate(int32_t token) {
1145     size_t numMappers = mMappers.size();
1146     for (size_t i = 0; i < numMappers; i++) {
1147         InputMapper* mapper = mMappers[i];
1148         mapper->cancelVibrate(token);
1149     }
1150 }
1151 
cancelTouch(nsecs_t when)1152 void InputDevice::cancelTouch(nsecs_t when) {
1153     size_t numMappers = mMappers.size();
1154     for (size_t i = 0; i < numMappers; i++) {
1155         InputMapper* mapper = mMappers[i];
1156         mapper->cancelTouch(when);
1157     }
1158 }
1159 
getMetaState()1160 int32_t InputDevice::getMetaState() {
1161     int32_t result = 0;
1162     size_t numMappers = mMappers.size();
1163     for (size_t i = 0; i < numMappers; i++) {
1164         InputMapper* mapper = mMappers[i];
1165         result |= mapper->getMetaState();
1166     }
1167     return result;
1168 }
1169 
fadePointer()1170 void InputDevice::fadePointer() {
1171     size_t numMappers = mMappers.size();
1172     for (size_t i = 0; i < numMappers; i++) {
1173         InputMapper* mapper = mMappers[i];
1174         mapper->fadePointer();
1175     }
1176 }
1177 
bumpGeneration()1178 void InputDevice::bumpGeneration() {
1179     mGeneration = mContext->bumpGeneration();
1180 }
1181 
notifyReset(nsecs_t when)1182 void InputDevice::notifyReset(nsecs_t when) {
1183     NotifyDeviceResetArgs args(when, mId);
1184     mContext->getListener()->notifyDeviceReset(&args);
1185 }
1186 
1187 
1188 // --- CursorButtonAccumulator ---
1189 
CursorButtonAccumulator()1190 CursorButtonAccumulator::CursorButtonAccumulator() {
1191     clearButtons();
1192 }
1193 
reset(InputDevice * device)1194 void CursorButtonAccumulator::reset(InputDevice* device) {
1195     mBtnLeft = device->isKeyPressed(BTN_LEFT);
1196     mBtnRight = device->isKeyPressed(BTN_RIGHT);
1197     mBtnMiddle = device->isKeyPressed(BTN_MIDDLE);
1198     mBtnBack = device->isKeyPressed(BTN_BACK);
1199     mBtnSide = device->isKeyPressed(BTN_SIDE);
1200     mBtnForward = device->isKeyPressed(BTN_FORWARD);
1201     mBtnExtra = device->isKeyPressed(BTN_EXTRA);
1202     mBtnTask = device->isKeyPressed(BTN_TASK);
1203 }
1204 
clearButtons()1205 void CursorButtonAccumulator::clearButtons() {
1206     mBtnLeft = 0;
1207     mBtnRight = 0;
1208     mBtnMiddle = 0;
1209     mBtnBack = 0;
1210     mBtnSide = 0;
1211     mBtnForward = 0;
1212     mBtnExtra = 0;
1213     mBtnTask = 0;
1214 }
1215 
process(const RawEvent * rawEvent)1216 void CursorButtonAccumulator::process(const RawEvent* rawEvent) {
1217     if (rawEvent->type == EV_KEY) {
1218         switch (rawEvent->code) {
1219         case BTN_LEFT:
1220             mBtnLeft = rawEvent->value;
1221             break;
1222         case BTN_RIGHT:
1223             mBtnRight = rawEvent->value;
1224             break;
1225         case BTN_MIDDLE:
1226             mBtnMiddle = rawEvent->value;
1227             break;
1228         case BTN_BACK:
1229             mBtnBack = rawEvent->value;
1230             break;
1231         case BTN_SIDE:
1232             mBtnSide = rawEvent->value;
1233             break;
1234         case BTN_FORWARD:
1235             mBtnForward = rawEvent->value;
1236             break;
1237         case BTN_EXTRA:
1238             mBtnExtra = rawEvent->value;
1239             break;
1240         case BTN_TASK:
1241             mBtnTask = rawEvent->value;
1242             break;
1243         }
1244     }
1245 }
1246 
getButtonState() const1247 uint32_t CursorButtonAccumulator::getButtonState() const {
1248     uint32_t result = 0;
1249     if (mBtnLeft) {
1250         result |= AMOTION_EVENT_BUTTON_PRIMARY;
1251     }
1252     if (mBtnRight) {
1253         result |= AMOTION_EVENT_BUTTON_SECONDARY;
1254     }
1255     if (mBtnMiddle) {
1256         result |= AMOTION_EVENT_BUTTON_TERTIARY;
1257     }
1258     if (mBtnBack || mBtnSide) {
1259         result |= AMOTION_EVENT_BUTTON_BACK;
1260     }
1261     if (mBtnForward || mBtnExtra) {
1262         result |= AMOTION_EVENT_BUTTON_FORWARD;
1263     }
1264     return result;
1265 }
1266 
1267 
1268 // --- CursorMotionAccumulator ---
1269 
CursorMotionAccumulator()1270 CursorMotionAccumulator::CursorMotionAccumulator() {
1271     clearRelativeAxes();
1272 }
1273 
reset(InputDevice * device)1274 void CursorMotionAccumulator::reset(InputDevice* device) {
1275     clearRelativeAxes();
1276 }
1277 
clearRelativeAxes()1278 void CursorMotionAccumulator::clearRelativeAxes() {
1279     mRelX = 0;
1280     mRelY = 0;
1281 }
1282 
process(const RawEvent * rawEvent)1283 void CursorMotionAccumulator::process(const RawEvent* rawEvent) {
1284     if (rawEvent->type == EV_REL) {
1285         switch (rawEvent->code) {
1286         case REL_X:
1287             mRelX = rawEvent->value;
1288             break;
1289         case REL_Y:
1290             mRelY = rawEvent->value;
1291             break;
1292         }
1293     }
1294 }
1295 
finishSync()1296 void CursorMotionAccumulator::finishSync() {
1297     clearRelativeAxes();
1298 }
1299 
1300 
1301 // --- CursorScrollAccumulator ---
1302 
CursorScrollAccumulator()1303 CursorScrollAccumulator::CursorScrollAccumulator() :
1304         mHaveRelWheel(false), mHaveRelHWheel(false) {
1305     clearRelativeAxes();
1306 }
1307 
configure(InputDevice * device)1308 void CursorScrollAccumulator::configure(InputDevice* device) {
1309     mHaveRelWheel = device->getEventHub()->hasRelativeAxis(device->getId(), REL_WHEEL);
1310     mHaveRelHWheel = device->getEventHub()->hasRelativeAxis(device->getId(), REL_HWHEEL);
1311 }
1312 
reset(InputDevice * device)1313 void CursorScrollAccumulator::reset(InputDevice* device) {
1314     clearRelativeAxes();
1315 }
1316 
clearRelativeAxes()1317 void CursorScrollAccumulator::clearRelativeAxes() {
1318     mRelWheel = 0;
1319     mRelHWheel = 0;
1320 }
1321 
process(const RawEvent * rawEvent)1322 void CursorScrollAccumulator::process(const RawEvent* rawEvent) {
1323     if (rawEvent->type == EV_REL) {
1324         switch (rawEvent->code) {
1325         case REL_WHEEL:
1326             mRelWheel = rawEvent->value;
1327             break;
1328         case REL_HWHEEL:
1329             mRelHWheel = rawEvent->value;
1330             break;
1331         }
1332     }
1333 }
1334 
finishSync()1335 void CursorScrollAccumulator::finishSync() {
1336     clearRelativeAxes();
1337 }
1338 
1339 
1340 // --- TouchButtonAccumulator ---
1341 
TouchButtonAccumulator()1342 TouchButtonAccumulator::TouchButtonAccumulator() :
1343         mHaveBtnTouch(false), mHaveStylus(false) {
1344     clearButtons();
1345 }
1346 
configure(InputDevice * device)1347 void TouchButtonAccumulator::configure(InputDevice* device) {
1348     mHaveBtnTouch = device->hasKey(BTN_TOUCH);
1349     mHaveStylus = device->hasKey(BTN_TOOL_PEN)
1350             || device->hasKey(BTN_TOOL_RUBBER)
1351             || device->hasKey(BTN_TOOL_BRUSH)
1352             || device->hasKey(BTN_TOOL_PENCIL)
1353             || device->hasKey(BTN_TOOL_AIRBRUSH);
1354 }
1355 
reset(InputDevice * device)1356 void TouchButtonAccumulator::reset(InputDevice* device) {
1357     mBtnTouch = device->isKeyPressed(BTN_TOUCH);
1358     mBtnStylus = device->isKeyPressed(BTN_STYLUS);
1359     // BTN_0 is what gets mapped for the HID usage Digitizers.SecondaryBarrelSwitch
1360     mBtnStylus2 =
1361             device->isKeyPressed(BTN_STYLUS2) || device->isKeyPressed(BTN_0);
1362     mBtnToolFinger = device->isKeyPressed(BTN_TOOL_FINGER);
1363     mBtnToolPen = device->isKeyPressed(BTN_TOOL_PEN);
1364     mBtnToolRubber = device->isKeyPressed(BTN_TOOL_RUBBER);
1365     mBtnToolBrush = device->isKeyPressed(BTN_TOOL_BRUSH);
1366     mBtnToolPencil = device->isKeyPressed(BTN_TOOL_PENCIL);
1367     mBtnToolAirbrush = device->isKeyPressed(BTN_TOOL_AIRBRUSH);
1368     mBtnToolMouse = device->isKeyPressed(BTN_TOOL_MOUSE);
1369     mBtnToolLens = device->isKeyPressed(BTN_TOOL_LENS);
1370     mBtnToolDoubleTap = device->isKeyPressed(BTN_TOOL_DOUBLETAP);
1371     mBtnToolTripleTap = device->isKeyPressed(BTN_TOOL_TRIPLETAP);
1372     mBtnToolQuadTap = device->isKeyPressed(BTN_TOOL_QUADTAP);
1373 }
1374 
clearButtons()1375 void TouchButtonAccumulator::clearButtons() {
1376     mBtnTouch = 0;
1377     mBtnStylus = 0;
1378     mBtnStylus2 = 0;
1379     mBtnToolFinger = 0;
1380     mBtnToolPen = 0;
1381     mBtnToolRubber = 0;
1382     mBtnToolBrush = 0;
1383     mBtnToolPencil = 0;
1384     mBtnToolAirbrush = 0;
1385     mBtnToolMouse = 0;
1386     mBtnToolLens = 0;
1387     mBtnToolDoubleTap = 0;
1388     mBtnToolTripleTap = 0;
1389     mBtnToolQuadTap = 0;
1390 }
1391 
process(const RawEvent * rawEvent)1392 void TouchButtonAccumulator::process(const RawEvent* rawEvent) {
1393     if (rawEvent->type == EV_KEY) {
1394         switch (rawEvent->code) {
1395         case BTN_TOUCH:
1396             mBtnTouch = rawEvent->value;
1397             break;
1398         case BTN_STYLUS:
1399             mBtnStylus = rawEvent->value;
1400             break;
1401         case BTN_STYLUS2:
1402         case BTN_0:// BTN_0 is what gets mapped for the HID usage Digitizers.SecondaryBarrelSwitch
1403             mBtnStylus2 = rawEvent->value;
1404             break;
1405         case BTN_TOOL_FINGER:
1406             mBtnToolFinger = rawEvent->value;
1407             break;
1408         case BTN_TOOL_PEN:
1409             mBtnToolPen = rawEvent->value;
1410             break;
1411         case BTN_TOOL_RUBBER:
1412             mBtnToolRubber = rawEvent->value;
1413             break;
1414         case BTN_TOOL_BRUSH:
1415             mBtnToolBrush = rawEvent->value;
1416             break;
1417         case BTN_TOOL_PENCIL:
1418             mBtnToolPencil = rawEvent->value;
1419             break;
1420         case BTN_TOOL_AIRBRUSH:
1421             mBtnToolAirbrush = rawEvent->value;
1422             break;
1423         case BTN_TOOL_MOUSE:
1424             mBtnToolMouse = rawEvent->value;
1425             break;
1426         case BTN_TOOL_LENS:
1427             mBtnToolLens = rawEvent->value;
1428             break;
1429         case BTN_TOOL_DOUBLETAP:
1430             mBtnToolDoubleTap = rawEvent->value;
1431             break;
1432         case BTN_TOOL_TRIPLETAP:
1433             mBtnToolTripleTap = rawEvent->value;
1434             break;
1435         case BTN_TOOL_QUADTAP:
1436             mBtnToolQuadTap = rawEvent->value;
1437             break;
1438         }
1439     }
1440 }
1441 
getButtonState() const1442 uint32_t TouchButtonAccumulator::getButtonState() const {
1443     uint32_t result = 0;
1444     if (mBtnStylus) {
1445         result |= AMOTION_EVENT_BUTTON_STYLUS_PRIMARY;
1446     }
1447     if (mBtnStylus2) {
1448         result |= AMOTION_EVENT_BUTTON_STYLUS_SECONDARY;
1449     }
1450     return result;
1451 }
1452 
getToolType() const1453 int32_t TouchButtonAccumulator::getToolType() const {
1454     if (mBtnToolMouse || mBtnToolLens) {
1455         return AMOTION_EVENT_TOOL_TYPE_MOUSE;
1456     }
1457     if (mBtnToolRubber) {
1458         return AMOTION_EVENT_TOOL_TYPE_ERASER;
1459     }
1460     if (mBtnToolPen || mBtnToolBrush || mBtnToolPencil || mBtnToolAirbrush) {
1461         return AMOTION_EVENT_TOOL_TYPE_STYLUS;
1462     }
1463     if (mBtnToolFinger || mBtnToolDoubleTap || mBtnToolTripleTap || mBtnToolQuadTap) {
1464         return AMOTION_EVENT_TOOL_TYPE_FINGER;
1465     }
1466     return AMOTION_EVENT_TOOL_TYPE_UNKNOWN;
1467 }
1468 
isToolActive() const1469 bool TouchButtonAccumulator::isToolActive() const {
1470     return mBtnTouch || mBtnToolFinger || mBtnToolPen || mBtnToolRubber
1471             || mBtnToolBrush || mBtnToolPencil || mBtnToolAirbrush
1472             || mBtnToolMouse || mBtnToolLens
1473             || mBtnToolDoubleTap || mBtnToolTripleTap || mBtnToolQuadTap;
1474 }
1475 
isHovering() const1476 bool TouchButtonAccumulator::isHovering() const {
1477     return mHaveBtnTouch && !mBtnTouch;
1478 }
1479 
hasStylus() const1480 bool TouchButtonAccumulator::hasStylus() const {
1481     return mHaveStylus;
1482 }
1483 
1484 
1485 // --- RawPointerAxes ---
1486 
RawPointerAxes()1487 RawPointerAxes::RawPointerAxes() {
1488     clear();
1489 }
1490 
clear()1491 void RawPointerAxes::clear() {
1492     x.clear();
1493     y.clear();
1494     pressure.clear();
1495     touchMajor.clear();
1496     touchMinor.clear();
1497     toolMajor.clear();
1498     toolMinor.clear();
1499     orientation.clear();
1500     distance.clear();
1501     tiltX.clear();
1502     tiltY.clear();
1503     trackingId.clear();
1504     slot.clear();
1505 }
1506 
1507 
1508 // --- RawPointerData ---
1509 
RawPointerData()1510 RawPointerData::RawPointerData() {
1511     clear();
1512 }
1513 
clear()1514 void RawPointerData::clear() {
1515     pointerCount = 0;
1516     clearIdBits();
1517 }
1518 
copyFrom(const RawPointerData & other)1519 void RawPointerData::copyFrom(const RawPointerData& other) {
1520     pointerCount = other.pointerCount;
1521     hoveringIdBits = other.hoveringIdBits;
1522     touchingIdBits = other.touchingIdBits;
1523 
1524     for (uint32_t i = 0; i < pointerCount; i++) {
1525         pointers[i] = other.pointers[i];
1526 
1527         int id = pointers[i].id;
1528         idToIndex[id] = other.idToIndex[id];
1529     }
1530 }
1531 
getCentroidOfTouchingPointers(float * outX,float * outY) const1532 void RawPointerData::getCentroidOfTouchingPointers(float* outX, float* outY) const {
1533     float x = 0, y = 0;
1534     uint32_t count = touchingIdBits.count();
1535     if (count) {
1536         for (BitSet32 idBits(touchingIdBits); !idBits.isEmpty(); ) {
1537             uint32_t id = idBits.clearFirstMarkedBit();
1538             const Pointer& pointer = pointerForId(id);
1539             x += pointer.x;
1540             y += pointer.y;
1541         }
1542         x /= count;
1543         y /= count;
1544     }
1545     *outX = x;
1546     *outY = y;
1547 }
1548 
1549 
1550 // --- CookedPointerData ---
1551 
CookedPointerData()1552 CookedPointerData::CookedPointerData() {
1553     clear();
1554 }
1555 
clear()1556 void CookedPointerData::clear() {
1557     pointerCount = 0;
1558     hoveringIdBits.clear();
1559     touchingIdBits.clear();
1560 }
1561 
copyFrom(const CookedPointerData & other)1562 void CookedPointerData::copyFrom(const CookedPointerData& other) {
1563     pointerCount = other.pointerCount;
1564     hoveringIdBits = other.hoveringIdBits;
1565     touchingIdBits = other.touchingIdBits;
1566 
1567     for (uint32_t i = 0; i < pointerCount; i++) {
1568         pointerProperties[i].copyFrom(other.pointerProperties[i]);
1569         pointerCoords[i].copyFrom(other.pointerCoords[i]);
1570 
1571         int id = pointerProperties[i].id;
1572         idToIndex[id] = other.idToIndex[id];
1573     }
1574 }
1575 
1576 
1577 // --- SingleTouchMotionAccumulator ---
1578 
SingleTouchMotionAccumulator()1579 SingleTouchMotionAccumulator::SingleTouchMotionAccumulator() {
1580     clearAbsoluteAxes();
1581 }
1582 
reset(InputDevice * device)1583 void SingleTouchMotionAccumulator::reset(InputDevice* device) {
1584     mAbsX = device->getAbsoluteAxisValue(ABS_X);
1585     mAbsY = device->getAbsoluteAxisValue(ABS_Y);
1586     mAbsPressure = device->getAbsoluteAxisValue(ABS_PRESSURE);
1587     mAbsToolWidth = device->getAbsoluteAxisValue(ABS_TOOL_WIDTH);
1588     mAbsDistance = device->getAbsoluteAxisValue(ABS_DISTANCE);
1589     mAbsTiltX = device->getAbsoluteAxisValue(ABS_TILT_X);
1590     mAbsTiltY = device->getAbsoluteAxisValue(ABS_TILT_Y);
1591 }
1592 
clearAbsoluteAxes()1593 void SingleTouchMotionAccumulator::clearAbsoluteAxes() {
1594     mAbsX = 0;
1595     mAbsY = 0;
1596     mAbsPressure = 0;
1597     mAbsToolWidth = 0;
1598     mAbsDistance = 0;
1599     mAbsTiltX = 0;
1600     mAbsTiltY = 0;
1601 }
1602 
process(const RawEvent * rawEvent)1603 void SingleTouchMotionAccumulator::process(const RawEvent* rawEvent) {
1604     if (rawEvent->type == EV_ABS) {
1605         switch (rawEvent->code) {
1606         case ABS_X:
1607             mAbsX = rawEvent->value;
1608             break;
1609         case ABS_Y:
1610             mAbsY = rawEvent->value;
1611             break;
1612         case ABS_PRESSURE:
1613             mAbsPressure = rawEvent->value;
1614             break;
1615         case ABS_TOOL_WIDTH:
1616             mAbsToolWidth = rawEvent->value;
1617             break;
1618         case ABS_DISTANCE:
1619             mAbsDistance = rawEvent->value;
1620             break;
1621         case ABS_TILT_X:
1622             mAbsTiltX = rawEvent->value;
1623             break;
1624         case ABS_TILT_Y:
1625             mAbsTiltY = rawEvent->value;
1626             break;
1627         }
1628     }
1629 }
1630 
1631 
1632 // --- MultiTouchMotionAccumulator ---
1633 
MultiTouchMotionAccumulator()1634 MultiTouchMotionAccumulator::MultiTouchMotionAccumulator() :
1635         mCurrentSlot(-1), mSlots(NULL), mSlotCount(0), mUsingSlotsProtocol(false),
1636         mHaveStylus(false) {
1637 }
1638 
~MultiTouchMotionAccumulator()1639 MultiTouchMotionAccumulator::~MultiTouchMotionAccumulator() {
1640     delete[] mSlots;
1641 }
1642 
configure(InputDevice * device,size_t slotCount,bool usingSlotsProtocol)1643 void MultiTouchMotionAccumulator::configure(InputDevice* device,
1644         size_t slotCount, bool usingSlotsProtocol) {
1645     mSlotCount = slotCount;
1646     mUsingSlotsProtocol = usingSlotsProtocol;
1647     mHaveStylus = device->hasAbsoluteAxis(ABS_MT_TOOL_TYPE);
1648 
1649     delete[] mSlots;
1650     mSlots = new Slot[slotCount];
1651 }
1652 
reset(InputDevice * device)1653 void MultiTouchMotionAccumulator::reset(InputDevice* device) {
1654     // Unfortunately there is no way to read the initial contents of the slots.
1655     // So when we reset the accumulator, we must assume they are all zeroes.
1656     if (mUsingSlotsProtocol) {
1657         // Query the driver for the current slot index and use it as the initial slot
1658         // before we start reading events from the device.  It is possible that the
1659         // current slot index will not be the same as it was when the first event was
1660         // written into the evdev buffer, which means the input mapper could start
1661         // out of sync with the initial state of the events in the evdev buffer.
1662         // In the extremely unlikely case that this happens, the data from
1663         // two slots will be confused until the next ABS_MT_SLOT event is received.
1664         // This can cause the touch point to "jump", but at least there will be
1665         // no stuck touches.
1666         int32_t initialSlot;
1667         status_t status = device->getEventHub()->getAbsoluteAxisValue(device->getId(),
1668                 ABS_MT_SLOT, &initialSlot);
1669         if (status) {
1670             ALOGD("Could not retrieve current multitouch slot index.  status=%d", status);
1671             initialSlot = -1;
1672         }
1673         clearSlots(initialSlot);
1674     } else {
1675         clearSlots(-1);
1676     }
1677 }
1678 
clearSlots(int32_t initialSlot)1679 void MultiTouchMotionAccumulator::clearSlots(int32_t initialSlot) {
1680     if (mSlots) {
1681         for (size_t i = 0; i < mSlotCount; i++) {
1682             mSlots[i].clear();
1683         }
1684     }
1685     mCurrentSlot = initialSlot;
1686 }
1687 
process(const RawEvent * rawEvent)1688 void MultiTouchMotionAccumulator::process(const RawEvent* rawEvent) {
1689     if (rawEvent->type == EV_ABS) {
1690         bool newSlot = false;
1691         if (mUsingSlotsProtocol) {
1692             if (rawEvent->code == ABS_MT_SLOT) {
1693                 mCurrentSlot = rawEvent->value;
1694                 newSlot = true;
1695             }
1696         } else if (mCurrentSlot < 0) {
1697             mCurrentSlot = 0;
1698         }
1699 
1700         if (mCurrentSlot < 0 || size_t(mCurrentSlot) >= mSlotCount) {
1701 #if DEBUG_POINTERS
1702             if (newSlot) {
1703                 ALOGW("MultiTouch device emitted invalid slot index %d but it "
1704                         "should be between 0 and %d; ignoring this slot.",
1705                         mCurrentSlot, mSlotCount - 1);
1706             }
1707 #endif
1708         } else {
1709             Slot* slot = &mSlots[mCurrentSlot];
1710 
1711             switch (rawEvent->code) {
1712             case ABS_MT_POSITION_X:
1713                 slot->mInUse = true;
1714                 slot->mAbsMTPositionX = rawEvent->value;
1715                 break;
1716             case ABS_MT_POSITION_Y:
1717                 slot->mInUse = true;
1718                 slot->mAbsMTPositionY = rawEvent->value;
1719                 break;
1720             case ABS_MT_TOUCH_MAJOR:
1721                 slot->mInUse = true;
1722                 slot->mAbsMTTouchMajor = rawEvent->value;
1723                 break;
1724             case ABS_MT_TOUCH_MINOR:
1725                 slot->mInUse = true;
1726                 slot->mAbsMTTouchMinor = rawEvent->value;
1727                 slot->mHaveAbsMTTouchMinor = true;
1728                 break;
1729             case ABS_MT_WIDTH_MAJOR:
1730                 slot->mInUse = true;
1731                 slot->mAbsMTWidthMajor = rawEvent->value;
1732                 break;
1733             case ABS_MT_WIDTH_MINOR:
1734                 slot->mInUse = true;
1735                 slot->mAbsMTWidthMinor = rawEvent->value;
1736                 slot->mHaveAbsMTWidthMinor = true;
1737                 break;
1738             case ABS_MT_ORIENTATION:
1739                 slot->mInUse = true;
1740                 slot->mAbsMTOrientation = rawEvent->value;
1741                 break;
1742             case ABS_MT_TRACKING_ID:
1743                 if (mUsingSlotsProtocol && rawEvent->value < 0) {
1744                     // The slot is no longer in use but it retains its previous contents,
1745                     // which may be reused for subsequent touches.
1746                     slot->mInUse = false;
1747                 } else {
1748                     slot->mInUse = true;
1749                     slot->mAbsMTTrackingId = rawEvent->value;
1750                 }
1751                 break;
1752             case ABS_MT_PRESSURE:
1753                 slot->mInUse = true;
1754                 slot->mAbsMTPressure = rawEvent->value;
1755                 break;
1756             case ABS_MT_DISTANCE:
1757                 slot->mInUse = true;
1758                 slot->mAbsMTDistance = rawEvent->value;
1759                 break;
1760             case ABS_MT_TOOL_TYPE:
1761                 slot->mInUse = true;
1762                 slot->mAbsMTToolType = rawEvent->value;
1763                 slot->mHaveAbsMTToolType = true;
1764                 break;
1765             }
1766         }
1767     } else if (rawEvent->type == EV_SYN && rawEvent->code == SYN_MT_REPORT) {
1768         // MultiTouch Sync: The driver has returned all data for *one* of the pointers.
1769         mCurrentSlot += 1;
1770     }
1771 }
1772 
finishSync()1773 void MultiTouchMotionAccumulator::finishSync() {
1774     if (!mUsingSlotsProtocol) {
1775         clearSlots(-1);
1776     }
1777 }
1778 
hasStylus() const1779 bool MultiTouchMotionAccumulator::hasStylus() const {
1780     return mHaveStylus;
1781 }
1782 
1783 
1784 // --- MultiTouchMotionAccumulator::Slot ---
1785 
Slot()1786 MultiTouchMotionAccumulator::Slot::Slot() {
1787     clear();
1788 }
1789 
clear()1790 void MultiTouchMotionAccumulator::Slot::clear() {
1791     mInUse = false;
1792     mHaveAbsMTTouchMinor = false;
1793     mHaveAbsMTWidthMinor = false;
1794     mHaveAbsMTToolType = false;
1795     mAbsMTPositionX = 0;
1796     mAbsMTPositionY = 0;
1797     mAbsMTTouchMajor = 0;
1798     mAbsMTTouchMinor = 0;
1799     mAbsMTWidthMajor = 0;
1800     mAbsMTWidthMinor = 0;
1801     mAbsMTOrientation = 0;
1802     mAbsMTTrackingId = -1;
1803     mAbsMTPressure = 0;
1804     mAbsMTDistance = 0;
1805     mAbsMTToolType = 0;
1806 }
1807 
getToolType() const1808 int32_t MultiTouchMotionAccumulator::Slot::getToolType() const {
1809     if (mHaveAbsMTToolType) {
1810         switch (mAbsMTToolType) {
1811         case MT_TOOL_FINGER:
1812             return AMOTION_EVENT_TOOL_TYPE_FINGER;
1813         case MT_TOOL_PEN:
1814             return AMOTION_EVENT_TOOL_TYPE_STYLUS;
1815         }
1816     }
1817     return AMOTION_EVENT_TOOL_TYPE_UNKNOWN;
1818 }
1819 
1820 
1821 // --- InputMapper ---
1822 
InputMapper(InputDevice * device)1823 InputMapper::InputMapper(InputDevice* device) :
1824         mDevice(device), mContext(device->getContext()) {
1825 }
1826 
~InputMapper()1827 InputMapper::~InputMapper() {
1828 }
1829 
populateDeviceInfo(InputDeviceInfo * info)1830 void InputMapper::populateDeviceInfo(InputDeviceInfo* info) {
1831     info->addSource(getSources());
1832 }
1833 
dump(String8 & dump)1834 void InputMapper::dump(String8& dump) {
1835 }
1836 
configure(nsecs_t when,const InputReaderConfiguration * config,uint32_t changes)1837 void InputMapper::configure(nsecs_t when,
1838         const InputReaderConfiguration* config, uint32_t changes) {
1839 }
1840 
reset(nsecs_t when)1841 void InputMapper::reset(nsecs_t when) {
1842 }
1843 
timeoutExpired(nsecs_t when)1844 void InputMapper::timeoutExpired(nsecs_t when) {
1845 }
1846 
getKeyCodeState(uint32_t sourceMask,int32_t keyCode)1847 int32_t InputMapper::getKeyCodeState(uint32_t sourceMask, int32_t keyCode) {
1848     return AKEY_STATE_UNKNOWN;
1849 }
1850 
getScanCodeState(uint32_t sourceMask,int32_t scanCode)1851 int32_t InputMapper::getScanCodeState(uint32_t sourceMask, int32_t scanCode) {
1852     return AKEY_STATE_UNKNOWN;
1853 }
1854 
getSwitchState(uint32_t sourceMask,int32_t switchCode)1855 int32_t InputMapper::getSwitchState(uint32_t sourceMask, int32_t switchCode) {
1856     return AKEY_STATE_UNKNOWN;
1857 }
1858 
markSupportedKeyCodes(uint32_t sourceMask,size_t numCodes,const int32_t * keyCodes,uint8_t * outFlags)1859 bool InputMapper::markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes,
1860         const int32_t* keyCodes, uint8_t* outFlags) {
1861     return false;
1862 }
1863 
vibrate(const nsecs_t * pattern,size_t patternSize,ssize_t repeat,int32_t token)1864 void InputMapper::vibrate(const nsecs_t* pattern, size_t patternSize, ssize_t repeat,
1865         int32_t token) {
1866 }
1867 
cancelVibrate(int32_t token)1868 void InputMapper::cancelVibrate(int32_t token) {
1869 }
1870 
cancelTouch(nsecs_t when)1871 void InputMapper::cancelTouch(nsecs_t when) {
1872 }
1873 
getMetaState()1874 int32_t InputMapper::getMetaState() {
1875     return 0;
1876 }
1877 
updateExternalStylusState(const StylusState & state)1878 void InputMapper::updateExternalStylusState(const StylusState& state) {
1879 
1880 }
1881 
fadePointer()1882 void InputMapper::fadePointer() {
1883 }
1884 
getAbsoluteAxisInfo(int32_t axis,RawAbsoluteAxisInfo * axisInfo)1885 status_t InputMapper::getAbsoluteAxisInfo(int32_t axis, RawAbsoluteAxisInfo* axisInfo) {
1886     return getEventHub()->getAbsoluteAxisInfo(getDeviceId(), axis, axisInfo);
1887 }
1888 
bumpGeneration()1889 void InputMapper::bumpGeneration() {
1890     mDevice->bumpGeneration();
1891 }
1892 
dumpRawAbsoluteAxisInfo(String8 & dump,const RawAbsoluteAxisInfo & axis,const char * name)1893 void InputMapper::dumpRawAbsoluteAxisInfo(String8& dump,
1894         const RawAbsoluteAxisInfo& axis, const char* name) {
1895     if (axis.valid) {
1896         dump.appendFormat(INDENT4 "%s: min=%d, max=%d, flat=%d, fuzz=%d, resolution=%d\n",
1897                 name, axis.minValue, axis.maxValue, axis.flat, axis.fuzz, axis.resolution);
1898     } else {
1899         dump.appendFormat(INDENT4 "%s: unknown range\n", name);
1900     }
1901 }
1902 
dumpStylusState(String8 & dump,const StylusState & state)1903 void InputMapper::dumpStylusState(String8& dump, const StylusState& state) {
1904     dump.appendFormat(INDENT4 "When: %" PRId64 "\n", state.when);
1905     dump.appendFormat(INDENT4 "Pressure: %f\n", state.pressure);
1906     dump.appendFormat(INDENT4 "Button State: 0x%08x\n", state.buttons);
1907     dump.appendFormat(INDENT4 "Tool Type: %" PRId32 "\n", state.toolType);
1908 }
1909 
1910 // --- SwitchInputMapper ---
1911 
SwitchInputMapper(InputDevice * device)1912 SwitchInputMapper::SwitchInputMapper(InputDevice* device) :
1913         InputMapper(device), mSwitchValues(0), mUpdatedSwitchMask(0) {
1914 }
1915 
~SwitchInputMapper()1916 SwitchInputMapper::~SwitchInputMapper() {
1917 }
1918 
getSources()1919 uint32_t SwitchInputMapper::getSources() {
1920     return AINPUT_SOURCE_SWITCH;
1921 }
1922 
process(const RawEvent * rawEvent)1923 void SwitchInputMapper::process(const RawEvent* rawEvent) {
1924     switch (rawEvent->type) {
1925     case EV_SW:
1926         processSwitch(rawEvent->code, rawEvent->value);
1927         break;
1928 
1929     case EV_SYN:
1930         if (rawEvent->code == SYN_REPORT) {
1931             sync(rawEvent->when);
1932         }
1933     }
1934 }
1935 
processSwitch(int32_t switchCode,int32_t switchValue)1936 void SwitchInputMapper::processSwitch(int32_t switchCode, int32_t switchValue) {
1937     if (switchCode >= 0 && switchCode < 32) {
1938         if (switchValue) {
1939             mSwitchValues |= 1 << switchCode;
1940         } else {
1941             mSwitchValues &= ~(1 << switchCode);
1942         }
1943         mUpdatedSwitchMask |= 1 << switchCode;
1944     }
1945 }
1946 
sync(nsecs_t when)1947 void SwitchInputMapper::sync(nsecs_t when) {
1948     if (mUpdatedSwitchMask) {
1949         uint32_t updatedSwitchValues = mSwitchValues & mUpdatedSwitchMask;
1950         NotifySwitchArgs args(when, 0, updatedSwitchValues, mUpdatedSwitchMask);
1951         getListener()->notifySwitch(&args);
1952 
1953         mUpdatedSwitchMask = 0;
1954     }
1955 }
1956 
getSwitchState(uint32_t sourceMask,int32_t switchCode)1957 int32_t SwitchInputMapper::getSwitchState(uint32_t sourceMask, int32_t switchCode) {
1958     return getEventHub()->getSwitchState(getDeviceId(), switchCode);
1959 }
1960 
dump(String8 & dump)1961 void SwitchInputMapper::dump(String8& dump) {
1962     dump.append(INDENT2 "Switch Input Mapper:\n");
1963     dump.appendFormat(INDENT3 "SwitchValues: %x\n", mSwitchValues);
1964 }
1965 
1966 // --- VibratorInputMapper ---
1967 
VibratorInputMapper(InputDevice * device)1968 VibratorInputMapper::VibratorInputMapper(InputDevice* device) :
1969         InputMapper(device), mVibrating(false) {
1970 }
1971 
~VibratorInputMapper()1972 VibratorInputMapper::~VibratorInputMapper() {
1973 }
1974 
getSources()1975 uint32_t VibratorInputMapper::getSources() {
1976     return 0;
1977 }
1978 
populateDeviceInfo(InputDeviceInfo * info)1979 void VibratorInputMapper::populateDeviceInfo(InputDeviceInfo* info) {
1980     InputMapper::populateDeviceInfo(info);
1981 
1982     info->setVibrator(true);
1983 }
1984 
process(const RawEvent * rawEvent)1985 void VibratorInputMapper::process(const RawEvent* rawEvent) {
1986     // TODO: Handle FF_STATUS, although it does not seem to be widely supported.
1987 }
1988 
vibrate(const nsecs_t * pattern,size_t patternSize,ssize_t repeat,int32_t token)1989 void VibratorInputMapper::vibrate(const nsecs_t* pattern, size_t patternSize, ssize_t repeat,
1990         int32_t token) {
1991 #if DEBUG_VIBRATOR
1992     String8 patternStr;
1993     for (size_t i = 0; i < patternSize; i++) {
1994         if (i != 0) {
1995             patternStr.append(", ");
1996         }
1997         patternStr.appendFormat("%lld", pattern[i]);
1998     }
1999     ALOGD("vibrate: deviceId=%d, pattern=[%s], repeat=%ld, token=%d",
2000             getDeviceId(), patternStr.string(), repeat, token);
2001 #endif
2002 
2003     mVibrating = true;
2004     memcpy(mPattern, pattern, patternSize * sizeof(nsecs_t));
2005     mPatternSize = patternSize;
2006     mRepeat = repeat;
2007     mToken = token;
2008     mIndex = -1;
2009 
2010     nextStep();
2011 }
2012 
cancelVibrate(int32_t token)2013 void VibratorInputMapper::cancelVibrate(int32_t token) {
2014 #if DEBUG_VIBRATOR
2015     ALOGD("cancelVibrate: deviceId=%d, token=%d", getDeviceId(), token);
2016 #endif
2017 
2018     if (mVibrating && mToken == token) {
2019         stopVibrating();
2020     }
2021 }
2022 
timeoutExpired(nsecs_t when)2023 void VibratorInputMapper::timeoutExpired(nsecs_t when) {
2024     if (mVibrating) {
2025         if (when >= mNextStepTime) {
2026             nextStep();
2027         } else {
2028             getContext()->requestTimeoutAtTime(mNextStepTime);
2029         }
2030     }
2031 }
2032 
nextStep()2033 void VibratorInputMapper::nextStep() {
2034     mIndex += 1;
2035     if (size_t(mIndex) >= mPatternSize) {
2036         if (mRepeat < 0) {
2037             // We are done.
2038             stopVibrating();
2039             return;
2040         }
2041         mIndex = mRepeat;
2042     }
2043 
2044     bool vibratorOn = mIndex & 1;
2045     nsecs_t duration = mPattern[mIndex];
2046     if (vibratorOn) {
2047 #if DEBUG_VIBRATOR
2048         ALOGD("nextStep: sending vibrate deviceId=%d, duration=%lld",
2049                 getDeviceId(), duration);
2050 #endif
2051         getEventHub()->vibrate(getDeviceId(), duration);
2052     } else {
2053 #if DEBUG_VIBRATOR
2054         ALOGD("nextStep: sending cancel vibrate deviceId=%d", getDeviceId());
2055 #endif
2056         getEventHub()->cancelVibrate(getDeviceId());
2057     }
2058     nsecs_t now = systemTime(SYSTEM_TIME_MONOTONIC);
2059     mNextStepTime = now + duration;
2060     getContext()->requestTimeoutAtTime(mNextStepTime);
2061 #if DEBUG_VIBRATOR
2062     ALOGD("nextStep: scheduled timeout in %0.3fms", duration * 0.000001f);
2063 #endif
2064 }
2065 
stopVibrating()2066 void VibratorInputMapper::stopVibrating() {
2067     mVibrating = false;
2068 #if DEBUG_VIBRATOR
2069     ALOGD("stopVibrating: sending cancel vibrate deviceId=%d", getDeviceId());
2070 #endif
2071     getEventHub()->cancelVibrate(getDeviceId());
2072 }
2073 
dump(String8 & dump)2074 void VibratorInputMapper::dump(String8& dump) {
2075     dump.append(INDENT2 "Vibrator Input Mapper:\n");
2076     dump.appendFormat(INDENT3 "Vibrating: %s\n", toString(mVibrating));
2077 }
2078 
2079 
2080 // --- KeyboardInputMapper ---
2081 
KeyboardInputMapper(InputDevice * device,uint32_t source,int32_t keyboardType)2082 KeyboardInputMapper::KeyboardInputMapper(InputDevice* device,
2083         uint32_t source, int32_t keyboardType) :
2084         InputMapper(device), mSource(source),
2085         mKeyboardType(keyboardType) {
2086 }
2087 
~KeyboardInputMapper()2088 KeyboardInputMapper::~KeyboardInputMapper() {
2089 }
2090 
getSources()2091 uint32_t KeyboardInputMapper::getSources() {
2092     return mSource;
2093 }
2094 
populateDeviceInfo(InputDeviceInfo * info)2095 void KeyboardInputMapper::populateDeviceInfo(InputDeviceInfo* info) {
2096     InputMapper::populateDeviceInfo(info);
2097 
2098     info->setKeyboardType(mKeyboardType);
2099     info->setKeyCharacterMap(getEventHub()->getKeyCharacterMap(getDeviceId()));
2100 }
2101 
dump(String8 & dump)2102 void KeyboardInputMapper::dump(String8& dump) {
2103     dump.append(INDENT2 "Keyboard Input Mapper:\n");
2104     dumpParameters(dump);
2105     dump.appendFormat(INDENT3 "KeyboardType: %d\n", mKeyboardType);
2106     dump.appendFormat(INDENT3 "Orientation: %d\n", mOrientation);
2107     dump.appendFormat(INDENT3 "KeyDowns: %zu keys currently down\n", mKeyDowns.size());
2108     dump.appendFormat(INDENT3 "MetaState: 0x%0x\n", mMetaState);
2109     dump.appendFormat(INDENT3 "DownTime: %lld\n", (long long)mDownTime);
2110 }
2111 
2112 
configure(nsecs_t when,const InputReaderConfiguration * config,uint32_t changes)2113 void KeyboardInputMapper::configure(nsecs_t when,
2114         const InputReaderConfiguration* config, uint32_t changes) {
2115     InputMapper::configure(when, config, changes);
2116 
2117     if (!changes) { // first time only
2118         // Configure basic parameters.
2119         configureParameters();
2120     }
2121 
2122     if (!changes || (changes & InputReaderConfiguration::CHANGE_DISPLAY_INFO)) {
2123         if (mParameters.orientationAware && mParameters.hasAssociatedDisplay) {
2124             DisplayViewport v;
2125             if (config->getDisplayInfo(false /*external*/, &v)) {
2126                 mOrientation = v.orientation;
2127             } else {
2128                 mOrientation = DISPLAY_ORIENTATION_0;
2129             }
2130         } else {
2131             mOrientation = DISPLAY_ORIENTATION_0;
2132         }
2133     }
2134 }
2135 
configureParameters()2136 void KeyboardInputMapper::configureParameters() {
2137     mParameters.orientationAware = false;
2138     getDevice()->getConfiguration().tryGetProperty(String8("keyboard.orientationAware"),
2139             mParameters.orientationAware);
2140 
2141     mParameters.hasAssociatedDisplay = false;
2142     if (mParameters.orientationAware) {
2143         mParameters.hasAssociatedDisplay = true;
2144     }
2145 
2146     mParameters.handlesKeyRepeat = false;
2147     getDevice()->getConfiguration().tryGetProperty(String8("keyboard.handlesKeyRepeat"),
2148             mParameters.handlesKeyRepeat);
2149 }
2150 
dumpParameters(String8 & dump)2151 void KeyboardInputMapper::dumpParameters(String8& dump) {
2152     dump.append(INDENT3 "Parameters:\n");
2153     dump.appendFormat(INDENT4 "HasAssociatedDisplay: %s\n",
2154             toString(mParameters.hasAssociatedDisplay));
2155     dump.appendFormat(INDENT4 "OrientationAware: %s\n",
2156             toString(mParameters.orientationAware));
2157     dump.appendFormat(INDENT4 "HandlesKeyRepeat: %s\n",
2158             toString(mParameters.handlesKeyRepeat));
2159 }
2160 
reset(nsecs_t when)2161 void KeyboardInputMapper::reset(nsecs_t when) {
2162     mMetaState = AMETA_NONE;
2163     mDownTime = 0;
2164     mKeyDowns.clear();
2165     mCurrentHidUsage = 0;
2166 
2167     resetLedState();
2168 
2169     InputMapper::reset(when);
2170 }
2171 
process(const RawEvent * rawEvent)2172 void KeyboardInputMapper::process(const RawEvent* rawEvent) {
2173     switch (rawEvent->type) {
2174     case EV_KEY: {
2175         int32_t scanCode = rawEvent->code;
2176         int32_t usageCode = mCurrentHidUsage;
2177         mCurrentHidUsage = 0;
2178 
2179         if (isKeyboardOrGamepadKey(scanCode)) {
2180             int32_t keyCode;
2181             uint32_t flags;
2182             if (getEventHub()->mapKey(getDeviceId(), scanCode, usageCode, &keyCode, &flags)) {
2183                 keyCode = AKEYCODE_UNKNOWN;
2184                 flags = 0;
2185             }
2186             processKey(rawEvent->when, rawEvent->value != 0, keyCode, scanCode, flags);
2187         }
2188         break;
2189     }
2190     case EV_MSC: {
2191         if (rawEvent->code == MSC_SCAN) {
2192             mCurrentHidUsage = rawEvent->value;
2193         }
2194         break;
2195     }
2196     case EV_SYN: {
2197         if (rawEvent->code == SYN_REPORT) {
2198             mCurrentHidUsage = 0;
2199         }
2200     }
2201     }
2202 }
2203 
isKeyboardOrGamepadKey(int32_t scanCode)2204 bool KeyboardInputMapper::isKeyboardOrGamepadKey(int32_t scanCode) {
2205     return scanCode < BTN_MOUSE
2206         || scanCode >= KEY_OK
2207         || (scanCode >= BTN_MISC && scanCode < BTN_MOUSE)
2208         || (scanCode >= BTN_JOYSTICK && scanCode < BTN_DIGI);
2209 }
2210 
processKey(nsecs_t when,bool down,int32_t keyCode,int32_t scanCode,uint32_t policyFlags)2211 void KeyboardInputMapper::processKey(nsecs_t when, bool down, int32_t keyCode,
2212         int32_t scanCode, uint32_t policyFlags) {
2213 
2214     if (down) {
2215         // Rotate key codes according to orientation if needed.
2216         if (mParameters.orientationAware && mParameters.hasAssociatedDisplay) {
2217             keyCode = rotateKeyCode(keyCode, mOrientation);
2218         }
2219 
2220         // Add key down.
2221         ssize_t keyDownIndex = findKeyDown(scanCode);
2222         if (keyDownIndex >= 0) {
2223             // key repeat, be sure to use same keycode as before in case of rotation
2224             keyCode = mKeyDowns.itemAt(keyDownIndex).keyCode;
2225         } else {
2226             // key down
2227             if ((policyFlags & POLICY_FLAG_VIRTUAL)
2228                     && mContext->shouldDropVirtualKey(when,
2229                             getDevice(), keyCode, scanCode)) {
2230                 return;
2231             }
2232             if (policyFlags & POLICY_FLAG_GESTURE) {
2233                 mDevice->cancelTouch(when);
2234             }
2235 
2236             mKeyDowns.push();
2237             KeyDown& keyDown = mKeyDowns.editTop();
2238             keyDown.keyCode = keyCode;
2239             keyDown.scanCode = scanCode;
2240         }
2241 
2242         mDownTime = when;
2243     } else {
2244         // Remove key down.
2245         ssize_t keyDownIndex = findKeyDown(scanCode);
2246         if (keyDownIndex >= 0) {
2247             // key up, be sure to use same keycode as before in case of rotation
2248             keyCode = mKeyDowns.itemAt(keyDownIndex).keyCode;
2249             mKeyDowns.removeAt(size_t(keyDownIndex));
2250         } else {
2251             // key was not actually down
2252             ALOGI("Dropping key up from device %s because the key was not down.  "
2253                     "keyCode=%d, scanCode=%d",
2254                     getDeviceName().string(), keyCode, scanCode);
2255             return;
2256         }
2257     }
2258 
2259     int32_t oldMetaState = mMetaState;
2260     int32_t newMetaState = updateMetaState(keyCode, down, oldMetaState);
2261     bool metaStateChanged = oldMetaState != newMetaState;
2262     if (metaStateChanged) {
2263         mMetaState = newMetaState;
2264         updateLedState(false);
2265     }
2266 
2267     nsecs_t downTime = mDownTime;
2268 
2269     // Key down on external an keyboard should wake the device.
2270     // We don't do this for internal keyboards to prevent them from waking up in your pocket.
2271     // For internal keyboards, the key layout file should specify the policy flags for
2272     // each wake key individually.
2273     // TODO: Use the input device configuration to control this behavior more finely.
2274     if (down && getDevice()->isExternal()) {
2275         policyFlags |= POLICY_FLAG_WAKE;
2276     }
2277 
2278     if (mParameters.handlesKeyRepeat) {
2279         policyFlags |= POLICY_FLAG_DISABLE_KEY_REPEAT;
2280     }
2281 
2282     if (metaStateChanged) {
2283         getContext()->updateGlobalMetaState();
2284     }
2285 
2286     if (down && !isMetaKey(keyCode)) {
2287         getContext()->fadePointer();
2288     }
2289 
2290     NotifyKeyArgs args(when, getDeviceId(), mSource, policyFlags,
2291             down ? AKEY_EVENT_ACTION_DOWN : AKEY_EVENT_ACTION_UP,
2292             AKEY_EVENT_FLAG_FROM_SYSTEM, keyCode, scanCode, newMetaState, downTime);
2293     getListener()->notifyKey(&args);
2294 }
2295 
findKeyDown(int32_t scanCode)2296 ssize_t KeyboardInputMapper::findKeyDown(int32_t scanCode) {
2297     size_t n = mKeyDowns.size();
2298     for (size_t i = 0; i < n; i++) {
2299         if (mKeyDowns[i].scanCode == scanCode) {
2300             return i;
2301         }
2302     }
2303     return -1;
2304 }
2305 
getKeyCodeState(uint32_t sourceMask,int32_t keyCode)2306 int32_t KeyboardInputMapper::getKeyCodeState(uint32_t sourceMask, int32_t keyCode) {
2307     return getEventHub()->getKeyCodeState(getDeviceId(), keyCode);
2308 }
2309 
getScanCodeState(uint32_t sourceMask,int32_t scanCode)2310 int32_t KeyboardInputMapper::getScanCodeState(uint32_t sourceMask, int32_t scanCode) {
2311     return getEventHub()->getScanCodeState(getDeviceId(), scanCode);
2312 }
2313 
markSupportedKeyCodes(uint32_t sourceMask,size_t numCodes,const int32_t * keyCodes,uint8_t * outFlags)2314 bool KeyboardInputMapper::markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes,
2315         const int32_t* keyCodes, uint8_t* outFlags) {
2316     return getEventHub()->markSupportedKeyCodes(getDeviceId(), numCodes, keyCodes, outFlags);
2317 }
2318 
getMetaState()2319 int32_t KeyboardInputMapper::getMetaState() {
2320     return mMetaState;
2321 }
2322 
resetLedState()2323 void KeyboardInputMapper::resetLedState() {
2324     initializeLedState(mCapsLockLedState, ALED_CAPS_LOCK);
2325     initializeLedState(mNumLockLedState, ALED_NUM_LOCK);
2326     initializeLedState(mScrollLockLedState, ALED_SCROLL_LOCK);
2327 
2328     updateLedState(true);
2329 }
2330 
initializeLedState(LedState & ledState,int32_t led)2331 void KeyboardInputMapper::initializeLedState(LedState& ledState, int32_t led) {
2332     ledState.avail = getEventHub()->hasLed(getDeviceId(), led);
2333     ledState.on = false;
2334 }
2335 
updateLedState(bool reset)2336 void KeyboardInputMapper::updateLedState(bool reset) {
2337     updateLedStateForModifier(mCapsLockLedState, ALED_CAPS_LOCK,
2338             AMETA_CAPS_LOCK_ON, reset);
2339     updateLedStateForModifier(mNumLockLedState, ALED_NUM_LOCK,
2340             AMETA_NUM_LOCK_ON, reset);
2341     updateLedStateForModifier(mScrollLockLedState, ALED_SCROLL_LOCK,
2342             AMETA_SCROLL_LOCK_ON, reset);
2343 }
2344 
updateLedStateForModifier(LedState & ledState,int32_t led,int32_t modifier,bool reset)2345 void KeyboardInputMapper::updateLedStateForModifier(LedState& ledState,
2346         int32_t led, int32_t modifier, bool reset) {
2347     if (ledState.avail) {
2348         bool desiredState = (mMetaState & modifier) != 0;
2349         if (reset || ledState.on != desiredState) {
2350             getEventHub()->setLedState(getDeviceId(), led, desiredState);
2351             ledState.on = desiredState;
2352         }
2353     }
2354 }
2355 
2356 
2357 // --- CursorInputMapper ---
2358 
CursorInputMapper(InputDevice * device)2359 CursorInputMapper::CursorInputMapper(InputDevice* device) :
2360         InputMapper(device) {
2361 }
2362 
~CursorInputMapper()2363 CursorInputMapper::~CursorInputMapper() {
2364 }
2365 
getSources()2366 uint32_t CursorInputMapper::getSources() {
2367     return mSource;
2368 }
2369 
populateDeviceInfo(InputDeviceInfo * info)2370 void CursorInputMapper::populateDeviceInfo(InputDeviceInfo* info) {
2371     InputMapper::populateDeviceInfo(info);
2372 
2373     if (mParameters.mode == Parameters::MODE_POINTER) {
2374         float minX, minY, maxX, maxY;
2375         if (mPointerController->getBounds(&minX, &minY, &maxX, &maxY)) {
2376             info->addMotionRange(AMOTION_EVENT_AXIS_X, mSource, minX, maxX, 0.0f, 0.0f, 0.0f);
2377             info->addMotionRange(AMOTION_EVENT_AXIS_Y, mSource, minY, maxY, 0.0f, 0.0f, 0.0f);
2378         }
2379     } else {
2380         info->addMotionRange(AMOTION_EVENT_AXIS_X, mSource, -1.0f, 1.0f, 0.0f, mXScale, 0.0f);
2381         info->addMotionRange(AMOTION_EVENT_AXIS_Y, mSource, -1.0f, 1.0f, 0.0f, mYScale, 0.0f);
2382     }
2383     info->addMotionRange(AMOTION_EVENT_AXIS_PRESSURE, mSource, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f);
2384 
2385     if (mCursorScrollAccumulator.haveRelativeVWheel()) {
2386         info->addMotionRange(AMOTION_EVENT_AXIS_VSCROLL, mSource, -1.0f, 1.0f, 0.0f, 0.0f, 0.0f);
2387     }
2388     if (mCursorScrollAccumulator.haveRelativeHWheel()) {
2389         info->addMotionRange(AMOTION_EVENT_AXIS_HSCROLL, mSource, -1.0f, 1.0f, 0.0f, 0.0f, 0.0f);
2390     }
2391 }
2392 
dump(String8 & dump)2393 void CursorInputMapper::dump(String8& dump) {
2394     dump.append(INDENT2 "Cursor Input Mapper:\n");
2395     dumpParameters(dump);
2396     dump.appendFormat(INDENT3 "XScale: %0.3f\n", mXScale);
2397     dump.appendFormat(INDENT3 "YScale: %0.3f\n", mYScale);
2398     dump.appendFormat(INDENT3 "XPrecision: %0.3f\n", mXPrecision);
2399     dump.appendFormat(INDENT3 "YPrecision: %0.3f\n", mYPrecision);
2400     dump.appendFormat(INDENT3 "HaveVWheel: %s\n",
2401             toString(mCursorScrollAccumulator.haveRelativeVWheel()));
2402     dump.appendFormat(INDENT3 "HaveHWheel: %s\n",
2403             toString(mCursorScrollAccumulator.haveRelativeHWheel()));
2404     dump.appendFormat(INDENT3 "VWheelScale: %0.3f\n", mVWheelScale);
2405     dump.appendFormat(INDENT3 "HWheelScale: %0.3f\n", mHWheelScale);
2406     dump.appendFormat(INDENT3 "Orientation: %d\n", mOrientation);
2407     dump.appendFormat(INDENT3 "ButtonState: 0x%08x\n", mButtonState);
2408     dump.appendFormat(INDENT3 "Down: %s\n", toString(isPointerDown(mButtonState)));
2409     dump.appendFormat(INDENT3 "DownTime: %lld\n", (long long)mDownTime);
2410 }
2411 
configure(nsecs_t when,const InputReaderConfiguration * config,uint32_t changes)2412 void CursorInputMapper::configure(nsecs_t when,
2413         const InputReaderConfiguration* config, uint32_t changes) {
2414     InputMapper::configure(when, config, changes);
2415 
2416     if (!changes) { // first time only
2417         mCursorScrollAccumulator.configure(getDevice());
2418 
2419         // Configure basic parameters.
2420         configureParameters();
2421 
2422         // Configure device mode.
2423         switch (mParameters.mode) {
2424         case Parameters::MODE_POINTER:
2425             mSource = AINPUT_SOURCE_MOUSE;
2426             mXPrecision = 1.0f;
2427             mYPrecision = 1.0f;
2428             mXScale = 1.0f;
2429             mYScale = 1.0f;
2430             mPointerController = getPolicy()->obtainPointerController(getDeviceId());
2431             break;
2432         case Parameters::MODE_NAVIGATION:
2433             mSource = AINPUT_SOURCE_TRACKBALL;
2434             mXPrecision = TRACKBALL_MOVEMENT_THRESHOLD;
2435             mYPrecision = TRACKBALL_MOVEMENT_THRESHOLD;
2436             mXScale = 1.0f / TRACKBALL_MOVEMENT_THRESHOLD;
2437             mYScale = 1.0f / TRACKBALL_MOVEMENT_THRESHOLD;
2438             break;
2439         }
2440 
2441         mVWheelScale = 1.0f;
2442         mHWheelScale = 1.0f;
2443     }
2444 
2445     if (!changes || (changes & InputReaderConfiguration::CHANGE_POINTER_SPEED)) {
2446         mPointerVelocityControl.setParameters(config->pointerVelocityControlParameters);
2447         mWheelXVelocityControl.setParameters(config->wheelVelocityControlParameters);
2448         mWheelYVelocityControl.setParameters(config->wheelVelocityControlParameters);
2449     }
2450 
2451     if (!changes || (changes & InputReaderConfiguration::CHANGE_DISPLAY_INFO)) {
2452         if (mParameters.orientationAware && mParameters.hasAssociatedDisplay) {
2453             DisplayViewport v;
2454             if (config->getDisplayInfo(false /*external*/, &v)) {
2455                 mOrientation = v.orientation;
2456             } else {
2457                 mOrientation = DISPLAY_ORIENTATION_0;
2458             }
2459         } else {
2460             mOrientation = DISPLAY_ORIENTATION_0;
2461         }
2462         bumpGeneration();
2463     }
2464 }
2465 
configureParameters()2466 void CursorInputMapper::configureParameters() {
2467     mParameters.mode = Parameters::MODE_POINTER;
2468     String8 cursorModeString;
2469     if (getDevice()->getConfiguration().tryGetProperty(String8("cursor.mode"), cursorModeString)) {
2470         if (cursorModeString == "navigation") {
2471             mParameters.mode = Parameters::MODE_NAVIGATION;
2472         } else if (cursorModeString != "pointer" && cursorModeString != "default") {
2473             ALOGW("Invalid value for cursor.mode: '%s'", cursorModeString.string());
2474         }
2475     }
2476 
2477     mParameters.orientationAware = false;
2478     getDevice()->getConfiguration().tryGetProperty(String8("cursor.orientationAware"),
2479             mParameters.orientationAware);
2480 
2481     mParameters.hasAssociatedDisplay = false;
2482     if (mParameters.mode == Parameters::MODE_POINTER || mParameters.orientationAware) {
2483         mParameters.hasAssociatedDisplay = true;
2484     }
2485 }
2486 
dumpParameters(String8 & dump)2487 void CursorInputMapper::dumpParameters(String8& dump) {
2488     dump.append(INDENT3 "Parameters:\n");
2489     dump.appendFormat(INDENT4 "HasAssociatedDisplay: %s\n",
2490             toString(mParameters.hasAssociatedDisplay));
2491 
2492     switch (mParameters.mode) {
2493     case Parameters::MODE_POINTER:
2494         dump.append(INDENT4 "Mode: pointer\n");
2495         break;
2496     case Parameters::MODE_NAVIGATION:
2497         dump.append(INDENT4 "Mode: navigation\n");
2498         break;
2499     default:
2500         ALOG_ASSERT(false);
2501     }
2502 
2503     dump.appendFormat(INDENT4 "OrientationAware: %s\n",
2504             toString(mParameters.orientationAware));
2505 }
2506 
reset(nsecs_t when)2507 void CursorInputMapper::reset(nsecs_t when) {
2508     mButtonState = 0;
2509     mDownTime = 0;
2510 
2511     mPointerVelocityControl.reset();
2512     mWheelXVelocityControl.reset();
2513     mWheelYVelocityControl.reset();
2514 
2515     mCursorButtonAccumulator.reset(getDevice());
2516     mCursorMotionAccumulator.reset(getDevice());
2517     mCursorScrollAccumulator.reset(getDevice());
2518 
2519     InputMapper::reset(when);
2520 }
2521 
process(const RawEvent * rawEvent)2522 void CursorInputMapper::process(const RawEvent* rawEvent) {
2523     mCursorButtonAccumulator.process(rawEvent);
2524     mCursorMotionAccumulator.process(rawEvent);
2525     mCursorScrollAccumulator.process(rawEvent);
2526 
2527     if (rawEvent->type == EV_SYN && rawEvent->code == SYN_REPORT) {
2528         sync(rawEvent->when);
2529     }
2530 }
2531 
sync(nsecs_t when)2532 void CursorInputMapper::sync(nsecs_t when) {
2533     int32_t lastButtonState = mButtonState;
2534     int32_t currentButtonState = mCursorButtonAccumulator.getButtonState();
2535     mButtonState = currentButtonState;
2536 
2537     bool wasDown = isPointerDown(lastButtonState);
2538     bool down = isPointerDown(currentButtonState);
2539     bool downChanged;
2540     if (!wasDown && down) {
2541         mDownTime = when;
2542         downChanged = true;
2543     } else if (wasDown && !down) {
2544         downChanged = true;
2545     } else {
2546         downChanged = false;
2547     }
2548     nsecs_t downTime = mDownTime;
2549     bool buttonsChanged = currentButtonState != lastButtonState;
2550     int32_t buttonsPressed = currentButtonState & ~lastButtonState;
2551     int32_t buttonsReleased = lastButtonState & ~currentButtonState;
2552 
2553     float deltaX = mCursorMotionAccumulator.getRelativeX() * mXScale;
2554     float deltaY = mCursorMotionAccumulator.getRelativeY() * mYScale;
2555     bool moved = deltaX != 0 || deltaY != 0;
2556 
2557     // Rotate delta according to orientation if needed.
2558     if (mParameters.orientationAware && mParameters.hasAssociatedDisplay
2559             && (deltaX != 0.0f || deltaY != 0.0f)) {
2560         rotateDelta(mOrientation, &deltaX, &deltaY);
2561     }
2562 
2563     // Move the pointer.
2564     PointerProperties pointerProperties;
2565     pointerProperties.clear();
2566     pointerProperties.id = 0;
2567     pointerProperties.toolType = AMOTION_EVENT_TOOL_TYPE_MOUSE;
2568 
2569     PointerCoords pointerCoords;
2570     pointerCoords.clear();
2571 
2572     float vscroll = mCursorScrollAccumulator.getRelativeVWheel();
2573     float hscroll = mCursorScrollAccumulator.getRelativeHWheel();
2574     bool scrolled = vscroll != 0 || hscroll != 0;
2575 
2576     mWheelYVelocityControl.move(when, NULL, &vscroll);
2577     mWheelXVelocityControl.move(when, &hscroll, NULL);
2578 
2579     mPointerVelocityControl.move(when, &deltaX, &deltaY);
2580 
2581     int32_t displayId;
2582     if (mPointerController != NULL) {
2583         if (moved || scrolled || buttonsChanged) {
2584             mPointerController->setPresentation(
2585                     PointerControllerInterface::PRESENTATION_POINTER);
2586 
2587             if (moved) {
2588                 mPointerController->move(deltaX, deltaY);
2589             }
2590 
2591             if (buttonsChanged) {
2592                 mPointerController->setButtonState(currentButtonState);
2593             }
2594 
2595             mPointerController->unfade(PointerControllerInterface::TRANSITION_IMMEDIATE);
2596         }
2597 
2598         float x, y;
2599         mPointerController->getPosition(&x, &y);
2600         pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_X, x);
2601         pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_Y, y);
2602         displayId = ADISPLAY_ID_DEFAULT;
2603     } else {
2604         pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_X, deltaX);
2605         pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_Y, deltaY);
2606         displayId = ADISPLAY_ID_NONE;
2607     }
2608 
2609     pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, down ? 1.0f : 0.0f);
2610 
2611     // Moving an external trackball or mouse should wake the device.
2612     // We don't do this for internal cursor devices to prevent them from waking up
2613     // the device in your pocket.
2614     // TODO: Use the input device configuration to control this behavior more finely.
2615     uint32_t policyFlags = 0;
2616     if ((buttonsPressed || moved || scrolled) && getDevice()->isExternal()) {
2617         policyFlags |= POLICY_FLAG_WAKE;
2618     }
2619 
2620     // Synthesize key down from buttons if needed.
2621     synthesizeButtonKeys(getContext(), AKEY_EVENT_ACTION_DOWN, when, getDeviceId(), mSource,
2622             policyFlags, lastButtonState, currentButtonState);
2623 
2624     // Send motion event.
2625     if (downChanged || moved || scrolled || buttonsChanged) {
2626         int32_t metaState = mContext->getGlobalMetaState();
2627         int32_t buttonState = lastButtonState;
2628         int32_t motionEventAction;
2629         if (downChanged) {
2630             motionEventAction = down ? AMOTION_EVENT_ACTION_DOWN : AMOTION_EVENT_ACTION_UP;
2631         } else if (down || mPointerController == NULL) {
2632             motionEventAction = AMOTION_EVENT_ACTION_MOVE;
2633         } else {
2634             motionEventAction = AMOTION_EVENT_ACTION_HOVER_MOVE;
2635         }
2636 
2637         if (buttonsReleased) {
2638             BitSet32 released(buttonsReleased);
2639             while (!released.isEmpty()) {
2640                 int32_t actionButton = BitSet32::valueForBit(released.clearFirstMarkedBit());
2641                 buttonState &= ~actionButton;
2642                 NotifyMotionArgs releaseArgs(when, getDeviceId(), mSource, policyFlags,
2643                         AMOTION_EVENT_ACTION_BUTTON_RELEASE, actionButton, 0,
2644                         metaState, buttonState, AMOTION_EVENT_EDGE_FLAG_NONE,
2645                         displayId, 1, &pointerProperties, &pointerCoords,
2646                         mXPrecision, mYPrecision, downTime);
2647                 getListener()->notifyMotion(&releaseArgs);
2648             }
2649         }
2650 
2651         NotifyMotionArgs args(when, getDeviceId(), mSource, policyFlags,
2652                 motionEventAction, 0, 0, metaState, currentButtonState,
2653                 AMOTION_EVENT_EDGE_FLAG_NONE,
2654                 displayId, 1, &pointerProperties, &pointerCoords,
2655                 mXPrecision, mYPrecision, downTime);
2656         getListener()->notifyMotion(&args);
2657 
2658         if (buttonsPressed) {
2659             BitSet32 pressed(buttonsPressed);
2660             while (!pressed.isEmpty()) {
2661                 int32_t actionButton = BitSet32::valueForBit(pressed.clearFirstMarkedBit());
2662                 buttonState |= actionButton;
2663                 NotifyMotionArgs pressArgs(when, getDeviceId(), mSource, policyFlags,
2664                         AMOTION_EVENT_ACTION_BUTTON_PRESS, actionButton, 0,
2665                         metaState, buttonState, AMOTION_EVENT_EDGE_FLAG_NONE,
2666                         displayId, 1, &pointerProperties, &pointerCoords,
2667                         mXPrecision, mYPrecision, downTime);
2668                 getListener()->notifyMotion(&pressArgs);
2669             }
2670         }
2671 
2672         ALOG_ASSERT(buttonState == currentButtonState);
2673 
2674         // Send hover move after UP to tell the application that the mouse is hovering now.
2675         if (motionEventAction == AMOTION_EVENT_ACTION_UP
2676                 && mPointerController != NULL) {
2677             NotifyMotionArgs hoverArgs(when, getDeviceId(), mSource, policyFlags,
2678                     AMOTION_EVENT_ACTION_HOVER_MOVE, 0, 0,
2679                     metaState, currentButtonState, AMOTION_EVENT_EDGE_FLAG_NONE,
2680                     displayId, 1, &pointerProperties, &pointerCoords,
2681                     mXPrecision, mYPrecision, downTime);
2682             getListener()->notifyMotion(&hoverArgs);
2683         }
2684 
2685         // Send scroll events.
2686         if (scrolled) {
2687             pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_VSCROLL, vscroll);
2688             pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_HSCROLL, hscroll);
2689 
2690             NotifyMotionArgs scrollArgs(when, getDeviceId(), mSource, policyFlags,
2691                     AMOTION_EVENT_ACTION_SCROLL, 0, 0, metaState, currentButtonState,
2692                     AMOTION_EVENT_EDGE_FLAG_NONE,
2693                     displayId, 1, &pointerProperties, &pointerCoords,
2694                     mXPrecision, mYPrecision, downTime);
2695             getListener()->notifyMotion(&scrollArgs);
2696         }
2697     }
2698 
2699     // Synthesize key up from buttons if needed.
2700     synthesizeButtonKeys(getContext(), AKEY_EVENT_ACTION_UP, when, getDeviceId(), mSource,
2701             policyFlags, lastButtonState, currentButtonState);
2702 
2703     mCursorMotionAccumulator.finishSync();
2704     mCursorScrollAccumulator.finishSync();
2705 }
2706 
getScanCodeState(uint32_t sourceMask,int32_t scanCode)2707 int32_t CursorInputMapper::getScanCodeState(uint32_t sourceMask, int32_t scanCode) {
2708     if (scanCode >= BTN_MOUSE && scanCode < BTN_JOYSTICK) {
2709         return getEventHub()->getScanCodeState(getDeviceId(), scanCode);
2710     } else {
2711         return AKEY_STATE_UNKNOWN;
2712     }
2713 }
2714 
fadePointer()2715 void CursorInputMapper::fadePointer() {
2716     if (mPointerController != NULL) {
2717         mPointerController->fade(PointerControllerInterface::TRANSITION_GRADUAL);
2718     }
2719 }
2720 
2721 
2722 // --- TouchInputMapper ---
2723 
TouchInputMapper(InputDevice * device)2724 TouchInputMapper::TouchInputMapper(InputDevice* device) :
2725         InputMapper(device),
2726         mSource(0), mDeviceMode(DEVICE_MODE_DISABLED),
2727         mSurfaceWidth(-1), mSurfaceHeight(-1), mSurfaceLeft(0), mSurfaceTop(0),
2728         mSurfaceOrientation(DISPLAY_ORIENTATION_0) {
2729 }
2730 
~TouchInputMapper()2731 TouchInputMapper::~TouchInputMapper() {
2732 }
2733 
getSources()2734 uint32_t TouchInputMapper::getSources() {
2735     return mSource;
2736 }
2737 
populateDeviceInfo(InputDeviceInfo * info)2738 void TouchInputMapper::populateDeviceInfo(InputDeviceInfo* info) {
2739     InputMapper::populateDeviceInfo(info);
2740 
2741     if (mDeviceMode != DEVICE_MODE_DISABLED) {
2742         info->addMotionRange(mOrientedRanges.x);
2743         info->addMotionRange(mOrientedRanges.y);
2744         info->addMotionRange(mOrientedRanges.pressure);
2745 
2746         if (mOrientedRanges.haveSize) {
2747             info->addMotionRange(mOrientedRanges.size);
2748         }
2749 
2750         if (mOrientedRanges.haveTouchSize) {
2751             info->addMotionRange(mOrientedRanges.touchMajor);
2752             info->addMotionRange(mOrientedRanges.touchMinor);
2753         }
2754 
2755         if (mOrientedRanges.haveToolSize) {
2756             info->addMotionRange(mOrientedRanges.toolMajor);
2757             info->addMotionRange(mOrientedRanges.toolMinor);
2758         }
2759 
2760         if (mOrientedRanges.haveOrientation) {
2761             info->addMotionRange(mOrientedRanges.orientation);
2762         }
2763 
2764         if (mOrientedRanges.haveDistance) {
2765             info->addMotionRange(mOrientedRanges.distance);
2766         }
2767 
2768         if (mOrientedRanges.haveTilt) {
2769             info->addMotionRange(mOrientedRanges.tilt);
2770         }
2771 
2772         if (mCursorScrollAccumulator.haveRelativeVWheel()) {
2773             info->addMotionRange(AMOTION_EVENT_AXIS_VSCROLL, mSource, -1.0f, 1.0f, 0.0f, 0.0f,
2774                     0.0f);
2775         }
2776         if (mCursorScrollAccumulator.haveRelativeHWheel()) {
2777             info->addMotionRange(AMOTION_EVENT_AXIS_HSCROLL, mSource, -1.0f, 1.0f, 0.0f, 0.0f,
2778                     0.0f);
2779         }
2780         if (mCalibration.coverageCalibration == Calibration::COVERAGE_CALIBRATION_BOX) {
2781             const InputDeviceInfo::MotionRange& x = mOrientedRanges.x;
2782             const InputDeviceInfo::MotionRange& y = mOrientedRanges.y;
2783             info->addMotionRange(AMOTION_EVENT_AXIS_GENERIC_1, mSource, x.min, x.max, x.flat,
2784                     x.fuzz, x.resolution);
2785             info->addMotionRange(AMOTION_EVENT_AXIS_GENERIC_2, mSource, y.min, y.max, y.flat,
2786                     y.fuzz, y.resolution);
2787             info->addMotionRange(AMOTION_EVENT_AXIS_GENERIC_3, mSource, x.min, x.max, x.flat,
2788                     x.fuzz, x.resolution);
2789             info->addMotionRange(AMOTION_EVENT_AXIS_GENERIC_4, mSource, y.min, y.max, y.flat,
2790                     y.fuzz, y.resolution);
2791         }
2792         info->setButtonUnderPad(mParameters.hasButtonUnderPad);
2793     }
2794 }
2795 
dump(String8 & dump)2796 void TouchInputMapper::dump(String8& dump) {
2797     dump.append(INDENT2 "Touch Input Mapper:\n");
2798     dumpParameters(dump);
2799     dumpVirtualKeys(dump);
2800     dumpRawPointerAxes(dump);
2801     dumpCalibration(dump);
2802     dumpAffineTransformation(dump);
2803     dumpSurface(dump);
2804 
2805     dump.appendFormat(INDENT3 "Translation and Scaling Factors:\n");
2806     dump.appendFormat(INDENT4 "XTranslate: %0.3f\n", mXTranslate);
2807     dump.appendFormat(INDENT4 "YTranslate: %0.3f\n", mYTranslate);
2808     dump.appendFormat(INDENT4 "XScale: %0.3f\n", mXScale);
2809     dump.appendFormat(INDENT4 "YScale: %0.3f\n", mYScale);
2810     dump.appendFormat(INDENT4 "XPrecision: %0.3f\n", mXPrecision);
2811     dump.appendFormat(INDENT4 "YPrecision: %0.3f\n", mYPrecision);
2812     dump.appendFormat(INDENT4 "GeometricScale: %0.3f\n", mGeometricScale);
2813     dump.appendFormat(INDENT4 "PressureScale: %0.3f\n", mPressureScale);
2814     dump.appendFormat(INDENT4 "SizeScale: %0.3f\n", mSizeScale);
2815     dump.appendFormat(INDENT4 "OrientationScale: %0.3f\n", mOrientationScale);
2816     dump.appendFormat(INDENT4 "DistanceScale: %0.3f\n", mDistanceScale);
2817     dump.appendFormat(INDENT4 "HaveTilt: %s\n", toString(mHaveTilt));
2818     dump.appendFormat(INDENT4 "TiltXCenter: %0.3f\n", mTiltXCenter);
2819     dump.appendFormat(INDENT4 "TiltXScale: %0.3f\n", mTiltXScale);
2820     dump.appendFormat(INDENT4 "TiltYCenter: %0.3f\n", mTiltYCenter);
2821     dump.appendFormat(INDENT4 "TiltYScale: %0.3f\n", mTiltYScale);
2822 
2823     dump.appendFormat(INDENT3 "Last Raw Button State: 0x%08x\n", mLastRawState.buttonState);
2824     dump.appendFormat(INDENT3 "Last Raw Touch: pointerCount=%d\n",
2825             mLastRawState.rawPointerData.pointerCount);
2826     for (uint32_t i = 0; i < mLastRawState.rawPointerData.pointerCount; i++) {
2827         const RawPointerData::Pointer& pointer = mLastRawState.rawPointerData.pointers[i];
2828         dump.appendFormat(INDENT4 "[%d]: id=%d, x=%d, y=%d, pressure=%d, "
2829                 "touchMajor=%d, touchMinor=%d, toolMajor=%d, toolMinor=%d, "
2830                 "orientation=%d, tiltX=%d, tiltY=%d, distance=%d, "
2831                 "toolType=%d, isHovering=%s\n", i,
2832                 pointer.id, pointer.x, pointer.y, pointer.pressure,
2833                 pointer.touchMajor, pointer.touchMinor,
2834                 pointer.toolMajor, pointer.toolMinor,
2835                 pointer.orientation, pointer.tiltX, pointer.tiltY, pointer.distance,
2836                 pointer.toolType, toString(pointer.isHovering));
2837     }
2838 
2839     dump.appendFormat(INDENT3 "Last Cooked Button State: 0x%08x\n", mLastCookedState.buttonState);
2840     dump.appendFormat(INDENT3 "Last Cooked Touch: pointerCount=%d\n",
2841             mLastCookedState.cookedPointerData.pointerCount);
2842     for (uint32_t i = 0; i < mLastCookedState.cookedPointerData.pointerCount; i++) {
2843         const PointerProperties& pointerProperties =
2844                 mLastCookedState.cookedPointerData.pointerProperties[i];
2845         const PointerCoords& pointerCoords = mLastCookedState.cookedPointerData.pointerCoords[i];
2846         dump.appendFormat(INDENT4 "[%d]: id=%d, x=%0.3f, y=%0.3f, pressure=%0.3f, "
2847                 "touchMajor=%0.3f, touchMinor=%0.3f, toolMajor=%0.3f, toolMinor=%0.3f, "
2848                 "orientation=%0.3f, tilt=%0.3f, distance=%0.3f, "
2849                 "toolType=%d, isHovering=%s\n", i,
2850                 pointerProperties.id,
2851                 pointerCoords.getX(),
2852                 pointerCoords.getY(),
2853                 pointerCoords.getAxisValue(AMOTION_EVENT_AXIS_PRESSURE),
2854                 pointerCoords.getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR),
2855                 pointerCoords.getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR),
2856                 pointerCoords.getAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR),
2857                 pointerCoords.getAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR),
2858                 pointerCoords.getAxisValue(AMOTION_EVENT_AXIS_ORIENTATION),
2859                 pointerCoords.getAxisValue(AMOTION_EVENT_AXIS_TILT),
2860                 pointerCoords.getAxisValue(AMOTION_EVENT_AXIS_DISTANCE),
2861                 pointerProperties.toolType,
2862                 toString(mLastCookedState.cookedPointerData.isHovering(i)));
2863     }
2864 
2865     dump.append(INDENT3 "Stylus Fusion:\n");
2866     dump.appendFormat(INDENT4 "ExternalStylusConnected: %s\n",
2867             toString(mExternalStylusConnected));
2868     dump.appendFormat(INDENT4 "External Stylus ID: %" PRId64 "\n", mExternalStylusId);
2869     dump.appendFormat(INDENT4 "External Stylus Data Timeout: %" PRId64 "\n",
2870             mExternalStylusFusionTimeout);
2871     dump.append(INDENT3 "External Stylus State:\n");
2872     dumpStylusState(dump, mExternalStylusState);
2873 
2874     if (mDeviceMode == DEVICE_MODE_POINTER) {
2875         dump.appendFormat(INDENT3 "Pointer Gesture Detector:\n");
2876         dump.appendFormat(INDENT4 "XMovementScale: %0.3f\n",
2877                 mPointerXMovementScale);
2878         dump.appendFormat(INDENT4 "YMovementScale: %0.3f\n",
2879                 mPointerYMovementScale);
2880         dump.appendFormat(INDENT4 "XZoomScale: %0.3f\n",
2881                 mPointerXZoomScale);
2882         dump.appendFormat(INDENT4 "YZoomScale: %0.3f\n",
2883                 mPointerYZoomScale);
2884         dump.appendFormat(INDENT4 "MaxSwipeWidth: %f\n",
2885                 mPointerGestureMaxSwipeWidth);
2886     }
2887 }
2888 
configure(nsecs_t when,const InputReaderConfiguration * config,uint32_t changes)2889 void TouchInputMapper::configure(nsecs_t when,
2890         const InputReaderConfiguration* config, uint32_t changes) {
2891     InputMapper::configure(when, config, changes);
2892 
2893     mConfig = *config;
2894 
2895     if (!changes) { // first time only
2896         // Configure basic parameters.
2897         configureParameters();
2898 
2899         // Configure common accumulators.
2900         mCursorScrollAccumulator.configure(getDevice());
2901         mTouchButtonAccumulator.configure(getDevice());
2902 
2903         // Configure absolute axis information.
2904         configureRawPointerAxes();
2905 
2906         // Prepare input device calibration.
2907         parseCalibration();
2908         resolveCalibration();
2909     }
2910 
2911     if (!changes || (changes & InputReaderConfiguration::CHANGE_TOUCH_AFFINE_TRANSFORMATION)) {
2912         // Update location calibration to reflect current settings
2913         updateAffineTransformation();
2914     }
2915 
2916     if (!changes || (changes & InputReaderConfiguration::CHANGE_POINTER_SPEED)) {
2917         // Update pointer speed.
2918         mPointerVelocityControl.setParameters(mConfig.pointerVelocityControlParameters);
2919         mWheelXVelocityControl.setParameters(mConfig.wheelVelocityControlParameters);
2920         mWheelYVelocityControl.setParameters(mConfig.wheelVelocityControlParameters);
2921     }
2922 
2923     bool resetNeeded = false;
2924     if (!changes || (changes & (InputReaderConfiguration::CHANGE_DISPLAY_INFO
2925             | InputReaderConfiguration::CHANGE_POINTER_GESTURE_ENABLEMENT
2926             | InputReaderConfiguration::CHANGE_SHOW_TOUCHES
2927             | InputReaderConfiguration::CHANGE_EXTERNAL_STYLUS_PRESENCE))) {
2928         // Configure device sources, surface dimensions, orientation and
2929         // scaling factors.
2930         configureSurface(when, &resetNeeded);
2931     }
2932 
2933     if (changes && resetNeeded) {
2934         // Send reset, unless this is the first time the device has been configured,
2935         // in which case the reader will call reset itself after all mappers are ready.
2936         getDevice()->notifyReset(when);
2937     }
2938 }
2939 
resolveExternalStylusPresence()2940 void TouchInputMapper::resolveExternalStylusPresence() {
2941     Vector<InputDeviceInfo> devices;
2942     mContext->getExternalStylusDevices(devices);
2943     mExternalStylusConnected = !devices.isEmpty();
2944 
2945     if (!mExternalStylusConnected) {
2946         resetExternalStylus();
2947     }
2948 }
2949 
configureParameters()2950 void TouchInputMapper::configureParameters() {
2951     // Use the pointer presentation mode for devices that do not support distinct
2952     // multitouch.  The spot-based presentation relies on being able to accurately
2953     // locate two or more fingers on the touch pad.
2954     mParameters.gestureMode = getEventHub()->hasInputProperty(getDeviceId(), INPUT_PROP_SEMI_MT)
2955             ? Parameters::GESTURE_MODE_POINTER : Parameters::GESTURE_MODE_SPOTS;
2956 
2957     String8 gestureModeString;
2958     if (getDevice()->getConfiguration().tryGetProperty(String8("touch.gestureMode"),
2959             gestureModeString)) {
2960         if (gestureModeString == "pointer") {
2961             mParameters.gestureMode = Parameters::GESTURE_MODE_POINTER;
2962         } else if (gestureModeString == "spots") {
2963             mParameters.gestureMode = Parameters::GESTURE_MODE_SPOTS;
2964         } else if (gestureModeString != "default") {
2965             ALOGW("Invalid value for touch.gestureMode: '%s'", gestureModeString.string());
2966         }
2967     }
2968 
2969     if (getEventHub()->hasInputProperty(getDeviceId(), INPUT_PROP_DIRECT)) {
2970         // The device is a touch screen.
2971         mParameters.deviceType = Parameters::DEVICE_TYPE_TOUCH_SCREEN;
2972     } else if (getEventHub()->hasInputProperty(getDeviceId(), INPUT_PROP_POINTER)) {
2973         // The device is a pointing device like a track pad.
2974         mParameters.deviceType = Parameters::DEVICE_TYPE_POINTER;
2975     } else if (getEventHub()->hasRelativeAxis(getDeviceId(), REL_X)
2976             || getEventHub()->hasRelativeAxis(getDeviceId(), REL_Y)) {
2977         // The device is a cursor device with a touch pad attached.
2978         // By default don't use the touch pad to move the pointer.
2979         mParameters.deviceType = Parameters::DEVICE_TYPE_TOUCH_PAD;
2980     } else {
2981         // The device is a touch pad of unknown purpose.
2982         mParameters.deviceType = Parameters::DEVICE_TYPE_POINTER;
2983     }
2984 
2985     mParameters.hasButtonUnderPad=
2986             getEventHub()->hasInputProperty(getDeviceId(), INPUT_PROP_BUTTONPAD);
2987 
2988     String8 deviceTypeString;
2989     if (getDevice()->getConfiguration().tryGetProperty(String8("touch.deviceType"),
2990             deviceTypeString)) {
2991         if (deviceTypeString == "touchScreen") {
2992             mParameters.deviceType = Parameters::DEVICE_TYPE_TOUCH_SCREEN;
2993         } else if (deviceTypeString == "touchPad") {
2994             mParameters.deviceType = Parameters::DEVICE_TYPE_TOUCH_PAD;
2995         } else if (deviceTypeString == "touchNavigation") {
2996             mParameters.deviceType = Parameters::DEVICE_TYPE_TOUCH_NAVIGATION;
2997         } else if (deviceTypeString == "pointer") {
2998             mParameters.deviceType = Parameters::DEVICE_TYPE_POINTER;
2999         } else if (deviceTypeString != "default") {
3000             ALOGW("Invalid value for touch.deviceType: '%s'", deviceTypeString.string());
3001         }
3002     }
3003 
3004     mParameters.orientationAware = mParameters.deviceType == Parameters::DEVICE_TYPE_TOUCH_SCREEN;
3005     getDevice()->getConfiguration().tryGetProperty(String8("touch.orientationAware"),
3006             mParameters.orientationAware);
3007 
3008     mParameters.hasAssociatedDisplay = false;
3009     mParameters.associatedDisplayIsExternal = false;
3010     if (mParameters.orientationAware
3011             || mParameters.deviceType == Parameters::DEVICE_TYPE_TOUCH_SCREEN
3012             || mParameters.deviceType == Parameters::DEVICE_TYPE_POINTER) {
3013         mParameters.hasAssociatedDisplay = true;
3014         mParameters.associatedDisplayIsExternal =
3015                 mParameters.deviceType == Parameters::DEVICE_TYPE_TOUCH_SCREEN
3016                         && getDevice()->isExternal();
3017     }
3018 
3019     // Initial downs on external touch devices should wake the device.
3020     // Normally we don't do this for internal touch screens to prevent them from waking
3021     // up in your pocket but you can enable it using the input device configuration.
3022     mParameters.wake = getDevice()->isExternal();
3023     getDevice()->getConfiguration().tryGetProperty(String8("touch.wake"),
3024             mParameters.wake);
3025 }
3026 
dumpParameters(String8 & dump)3027 void TouchInputMapper::dumpParameters(String8& dump) {
3028     dump.append(INDENT3 "Parameters:\n");
3029 
3030     switch (mParameters.gestureMode) {
3031     case Parameters::GESTURE_MODE_POINTER:
3032         dump.append(INDENT4 "GestureMode: pointer\n");
3033         break;
3034     case Parameters::GESTURE_MODE_SPOTS:
3035         dump.append(INDENT4 "GestureMode: spots\n");
3036         break;
3037     default:
3038         assert(false);
3039     }
3040 
3041     switch (mParameters.deviceType) {
3042     case Parameters::DEVICE_TYPE_TOUCH_SCREEN:
3043         dump.append(INDENT4 "DeviceType: touchScreen\n");
3044         break;
3045     case Parameters::DEVICE_TYPE_TOUCH_PAD:
3046         dump.append(INDENT4 "DeviceType: touchPad\n");
3047         break;
3048     case Parameters::DEVICE_TYPE_TOUCH_NAVIGATION:
3049         dump.append(INDENT4 "DeviceType: touchNavigation\n");
3050         break;
3051     case Parameters::DEVICE_TYPE_POINTER:
3052         dump.append(INDENT4 "DeviceType: pointer\n");
3053         break;
3054     default:
3055         ALOG_ASSERT(false);
3056     }
3057 
3058     dump.appendFormat(INDENT4 "AssociatedDisplay: hasAssociatedDisplay=%s, isExternal=%s\n",
3059             toString(mParameters.hasAssociatedDisplay),
3060             toString(mParameters.associatedDisplayIsExternal));
3061     dump.appendFormat(INDENT4 "OrientationAware: %s\n",
3062             toString(mParameters.orientationAware));
3063 }
3064 
configureRawPointerAxes()3065 void TouchInputMapper::configureRawPointerAxes() {
3066     mRawPointerAxes.clear();
3067 }
3068 
dumpRawPointerAxes(String8 & dump)3069 void TouchInputMapper::dumpRawPointerAxes(String8& dump) {
3070     dump.append(INDENT3 "Raw Touch Axes:\n");
3071     dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.x, "X");
3072     dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.y, "Y");
3073     dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.pressure, "Pressure");
3074     dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.touchMajor, "TouchMajor");
3075     dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.touchMinor, "TouchMinor");
3076     dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.toolMajor, "ToolMajor");
3077     dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.toolMinor, "ToolMinor");
3078     dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.orientation, "Orientation");
3079     dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.distance, "Distance");
3080     dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.tiltX, "TiltX");
3081     dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.tiltY, "TiltY");
3082     dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.trackingId, "TrackingId");
3083     dumpRawAbsoluteAxisInfo(dump, mRawPointerAxes.slot, "Slot");
3084 }
3085 
hasExternalStylus() const3086 bool TouchInputMapper::hasExternalStylus() const {
3087     return mExternalStylusConnected;
3088 }
3089 
configureSurface(nsecs_t when,bool * outResetNeeded)3090 void TouchInputMapper::configureSurface(nsecs_t when, bool* outResetNeeded) {
3091     int32_t oldDeviceMode = mDeviceMode;
3092 
3093     resolveExternalStylusPresence();
3094 
3095     // Determine device mode.
3096     if (mParameters.deviceType == Parameters::DEVICE_TYPE_POINTER
3097             && mConfig.pointerGesturesEnabled) {
3098         mSource = AINPUT_SOURCE_MOUSE;
3099         mDeviceMode = DEVICE_MODE_POINTER;
3100         if (hasStylus()) {
3101             mSource |= AINPUT_SOURCE_STYLUS;
3102         }
3103     } else if (mParameters.deviceType == Parameters::DEVICE_TYPE_TOUCH_SCREEN
3104             && mParameters.hasAssociatedDisplay) {
3105         mSource = AINPUT_SOURCE_TOUCHSCREEN;
3106         mDeviceMode = DEVICE_MODE_DIRECT;
3107         if (hasStylus()) {
3108             mSource |= AINPUT_SOURCE_STYLUS;
3109         }
3110         if (hasExternalStylus()) {
3111             mSource |= AINPUT_SOURCE_BLUETOOTH_STYLUS;
3112         }
3113     } else if (mParameters.deviceType == Parameters::DEVICE_TYPE_TOUCH_NAVIGATION) {
3114         mSource = AINPUT_SOURCE_TOUCH_NAVIGATION;
3115         mDeviceMode = DEVICE_MODE_NAVIGATION;
3116     } else {
3117         mSource = AINPUT_SOURCE_TOUCHPAD;
3118         mDeviceMode = DEVICE_MODE_UNSCALED;
3119     }
3120 
3121     // Ensure we have valid X and Y axes.
3122     if (!mRawPointerAxes.x.valid || !mRawPointerAxes.y.valid) {
3123         ALOGW(INDENT "Touch device '%s' did not report support for X or Y axis!  "
3124                 "The device will be inoperable.", getDeviceName().string());
3125         mDeviceMode = DEVICE_MODE_DISABLED;
3126         return;
3127     }
3128 
3129     // Raw width and height in the natural orientation.
3130     int32_t rawWidth = mRawPointerAxes.x.maxValue - mRawPointerAxes.x.minValue + 1;
3131     int32_t rawHeight = mRawPointerAxes.y.maxValue - mRawPointerAxes.y.minValue + 1;
3132 
3133     // Get associated display dimensions.
3134     DisplayViewport newViewport;
3135     if (mParameters.hasAssociatedDisplay) {
3136         if (!mConfig.getDisplayInfo(mParameters.associatedDisplayIsExternal, &newViewport)) {
3137             ALOGI(INDENT "Touch device '%s' could not query the properties of its associated "
3138                     "display.  The device will be inoperable until the display size "
3139                     "becomes available.",
3140                     getDeviceName().string());
3141             mDeviceMode = DEVICE_MODE_DISABLED;
3142             return;
3143         }
3144     } else {
3145         newViewport.setNonDisplayViewport(rawWidth, rawHeight);
3146     }
3147     bool viewportChanged = mViewport != newViewport;
3148     if (viewportChanged) {
3149         mViewport = newViewport;
3150 
3151         if (mDeviceMode == DEVICE_MODE_DIRECT || mDeviceMode == DEVICE_MODE_POINTER) {
3152             // Convert rotated viewport to natural surface coordinates.
3153             int32_t naturalLogicalWidth, naturalLogicalHeight;
3154             int32_t naturalPhysicalWidth, naturalPhysicalHeight;
3155             int32_t naturalPhysicalLeft, naturalPhysicalTop;
3156             int32_t naturalDeviceWidth, naturalDeviceHeight;
3157             switch (mViewport.orientation) {
3158             case DISPLAY_ORIENTATION_90:
3159                 naturalLogicalWidth = mViewport.logicalBottom - mViewport.logicalTop;
3160                 naturalLogicalHeight = mViewport.logicalRight - mViewport.logicalLeft;
3161                 naturalPhysicalWidth = mViewport.physicalBottom - mViewport.physicalTop;
3162                 naturalPhysicalHeight = mViewport.physicalRight - mViewport.physicalLeft;
3163                 naturalPhysicalLeft = mViewport.deviceHeight - mViewport.physicalBottom;
3164                 naturalPhysicalTop = mViewport.physicalLeft;
3165                 naturalDeviceWidth = mViewport.deviceHeight;
3166                 naturalDeviceHeight = mViewport.deviceWidth;
3167                 break;
3168             case DISPLAY_ORIENTATION_180:
3169                 naturalLogicalWidth = mViewport.logicalRight - mViewport.logicalLeft;
3170                 naturalLogicalHeight = mViewport.logicalBottom - mViewport.logicalTop;
3171                 naturalPhysicalWidth = mViewport.physicalRight - mViewport.physicalLeft;
3172                 naturalPhysicalHeight = mViewport.physicalBottom - mViewport.physicalTop;
3173                 naturalPhysicalLeft = mViewport.deviceWidth - mViewport.physicalRight;
3174                 naturalPhysicalTop = mViewport.deviceHeight - mViewport.physicalBottom;
3175                 naturalDeviceWidth = mViewport.deviceWidth;
3176                 naturalDeviceHeight = mViewport.deviceHeight;
3177                 break;
3178             case DISPLAY_ORIENTATION_270:
3179                 naturalLogicalWidth = mViewport.logicalBottom - mViewport.logicalTop;
3180                 naturalLogicalHeight = mViewport.logicalRight - mViewport.logicalLeft;
3181                 naturalPhysicalWidth = mViewport.physicalBottom - mViewport.physicalTop;
3182                 naturalPhysicalHeight = mViewport.physicalRight - mViewport.physicalLeft;
3183                 naturalPhysicalLeft = mViewport.physicalTop;
3184                 naturalPhysicalTop = mViewport.deviceWidth - mViewport.physicalRight;
3185                 naturalDeviceWidth = mViewport.deviceHeight;
3186                 naturalDeviceHeight = mViewport.deviceWidth;
3187                 break;
3188             case DISPLAY_ORIENTATION_0:
3189             default:
3190                 naturalLogicalWidth = mViewport.logicalRight - mViewport.logicalLeft;
3191                 naturalLogicalHeight = mViewport.logicalBottom - mViewport.logicalTop;
3192                 naturalPhysicalWidth = mViewport.physicalRight - mViewport.physicalLeft;
3193                 naturalPhysicalHeight = mViewport.physicalBottom - mViewport.physicalTop;
3194                 naturalPhysicalLeft = mViewport.physicalLeft;
3195                 naturalPhysicalTop = mViewport.physicalTop;
3196                 naturalDeviceWidth = mViewport.deviceWidth;
3197                 naturalDeviceHeight = mViewport.deviceHeight;
3198                 break;
3199             }
3200 
3201             mSurfaceWidth = naturalLogicalWidth * naturalDeviceWidth / naturalPhysicalWidth;
3202             mSurfaceHeight = naturalLogicalHeight * naturalDeviceHeight / naturalPhysicalHeight;
3203             mSurfaceLeft = naturalPhysicalLeft * naturalLogicalWidth / naturalPhysicalWidth;
3204             mSurfaceTop = naturalPhysicalTop * naturalLogicalHeight / naturalPhysicalHeight;
3205 
3206             mSurfaceOrientation = mParameters.orientationAware ?
3207                     mViewport.orientation : DISPLAY_ORIENTATION_0;
3208         } else {
3209             mSurfaceWidth = rawWidth;
3210             mSurfaceHeight = rawHeight;
3211             mSurfaceLeft = 0;
3212             mSurfaceTop = 0;
3213             mSurfaceOrientation = DISPLAY_ORIENTATION_0;
3214         }
3215     }
3216 
3217     // If moving between pointer modes, need to reset some state.
3218     bool deviceModeChanged = mDeviceMode != oldDeviceMode;
3219     if (deviceModeChanged) {
3220         mOrientedRanges.clear();
3221     }
3222 
3223     // Create pointer controller if needed.
3224     if (mDeviceMode == DEVICE_MODE_POINTER ||
3225             (mDeviceMode == DEVICE_MODE_DIRECT && mConfig.showTouches)) {
3226         if (mPointerController == NULL) {
3227             mPointerController = getPolicy()->obtainPointerController(getDeviceId());
3228         }
3229     } else {
3230         mPointerController.clear();
3231     }
3232 
3233     if (viewportChanged || deviceModeChanged) {
3234         ALOGI("Device reconfigured: id=%d, name='%s', size %dx%d, orientation %d, mode %d, "
3235                 "display id %d",
3236                 getDeviceId(), getDeviceName().string(), mSurfaceWidth, mSurfaceHeight,
3237                 mSurfaceOrientation, mDeviceMode, mViewport.displayId);
3238 
3239         // Configure X and Y factors.
3240         mXScale = float(mSurfaceWidth) / rawWidth;
3241         mYScale = float(mSurfaceHeight) / rawHeight;
3242         mXTranslate = -mSurfaceLeft;
3243         mYTranslate = -mSurfaceTop;
3244         mXPrecision = 1.0f / mXScale;
3245         mYPrecision = 1.0f / mYScale;
3246 
3247         mOrientedRanges.x.axis = AMOTION_EVENT_AXIS_X;
3248         mOrientedRanges.x.source = mSource;
3249         mOrientedRanges.y.axis = AMOTION_EVENT_AXIS_Y;
3250         mOrientedRanges.y.source = mSource;
3251 
3252         configureVirtualKeys();
3253 
3254         // Scale factor for terms that are not oriented in a particular axis.
3255         // If the pixels are square then xScale == yScale otherwise we fake it
3256         // by choosing an average.
3257         mGeometricScale = avg(mXScale, mYScale);
3258 
3259         // Size of diagonal axis.
3260         float diagonalSize = hypotf(mSurfaceWidth, mSurfaceHeight);
3261 
3262         // Size factors.
3263         if (mCalibration.sizeCalibration != Calibration::SIZE_CALIBRATION_NONE) {
3264             if (mRawPointerAxes.touchMajor.valid
3265                     && mRawPointerAxes.touchMajor.maxValue != 0) {
3266                 mSizeScale = 1.0f / mRawPointerAxes.touchMajor.maxValue;
3267             } else if (mRawPointerAxes.toolMajor.valid
3268                     && mRawPointerAxes.toolMajor.maxValue != 0) {
3269                 mSizeScale = 1.0f / mRawPointerAxes.toolMajor.maxValue;
3270             } else {
3271                 mSizeScale = 0.0f;
3272             }
3273 
3274             mOrientedRanges.haveTouchSize = true;
3275             mOrientedRanges.haveToolSize = true;
3276             mOrientedRanges.haveSize = true;
3277 
3278             mOrientedRanges.touchMajor.axis = AMOTION_EVENT_AXIS_TOUCH_MAJOR;
3279             mOrientedRanges.touchMajor.source = mSource;
3280             mOrientedRanges.touchMajor.min = 0;
3281             mOrientedRanges.touchMajor.max = diagonalSize;
3282             mOrientedRanges.touchMajor.flat = 0;
3283             mOrientedRanges.touchMajor.fuzz = 0;
3284             mOrientedRanges.touchMajor.resolution = 0;
3285 
3286             mOrientedRanges.touchMinor = mOrientedRanges.touchMajor;
3287             mOrientedRanges.touchMinor.axis = AMOTION_EVENT_AXIS_TOUCH_MINOR;
3288 
3289             mOrientedRanges.toolMajor.axis = AMOTION_EVENT_AXIS_TOOL_MAJOR;
3290             mOrientedRanges.toolMajor.source = mSource;
3291             mOrientedRanges.toolMajor.min = 0;
3292             mOrientedRanges.toolMajor.max = diagonalSize;
3293             mOrientedRanges.toolMajor.flat = 0;
3294             mOrientedRanges.toolMajor.fuzz = 0;
3295             mOrientedRanges.toolMajor.resolution = 0;
3296 
3297             mOrientedRanges.toolMinor = mOrientedRanges.toolMajor;
3298             mOrientedRanges.toolMinor.axis = AMOTION_EVENT_AXIS_TOOL_MINOR;
3299 
3300             mOrientedRanges.size.axis = AMOTION_EVENT_AXIS_SIZE;
3301             mOrientedRanges.size.source = mSource;
3302             mOrientedRanges.size.min = 0;
3303             mOrientedRanges.size.max = 1.0;
3304             mOrientedRanges.size.flat = 0;
3305             mOrientedRanges.size.fuzz = 0;
3306             mOrientedRanges.size.resolution = 0;
3307         } else {
3308             mSizeScale = 0.0f;
3309         }
3310 
3311         // Pressure factors.
3312         mPressureScale = 0;
3313         if (mCalibration.pressureCalibration == Calibration::PRESSURE_CALIBRATION_PHYSICAL
3314                 || mCalibration.pressureCalibration
3315                         == Calibration::PRESSURE_CALIBRATION_AMPLITUDE) {
3316             if (mCalibration.havePressureScale) {
3317                 mPressureScale = mCalibration.pressureScale;
3318             } else if (mRawPointerAxes.pressure.valid
3319                     && mRawPointerAxes.pressure.maxValue != 0) {
3320                 mPressureScale = 1.0f / mRawPointerAxes.pressure.maxValue;
3321             }
3322         }
3323 
3324         mOrientedRanges.pressure.axis = AMOTION_EVENT_AXIS_PRESSURE;
3325         mOrientedRanges.pressure.source = mSource;
3326         mOrientedRanges.pressure.min = 0;
3327         mOrientedRanges.pressure.max = 1.0;
3328         mOrientedRanges.pressure.flat = 0;
3329         mOrientedRanges.pressure.fuzz = 0;
3330         mOrientedRanges.pressure.resolution = 0;
3331 
3332         // Tilt
3333         mTiltXCenter = 0;
3334         mTiltXScale = 0;
3335         mTiltYCenter = 0;
3336         mTiltYScale = 0;
3337         mHaveTilt = mRawPointerAxes.tiltX.valid && mRawPointerAxes.tiltY.valid;
3338         if (mHaveTilt) {
3339             mTiltXCenter = avg(mRawPointerAxes.tiltX.minValue,
3340                     mRawPointerAxes.tiltX.maxValue);
3341             mTiltYCenter = avg(mRawPointerAxes.tiltY.minValue,
3342                     mRawPointerAxes.tiltY.maxValue);
3343             mTiltXScale = M_PI / 180;
3344             mTiltYScale = M_PI / 180;
3345 
3346             mOrientedRanges.haveTilt = true;
3347 
3348             mOrientedRanges.tilt.axis = AMOTION_EVENT_AXIS_TILT;
3349             mOrientedRanges.tilt.source = mSource;
3350             mOrientedRanges.tilt.min = 0;
3351             mOrientedRanges.tilt.max = M_PI_2;
3352             mOrientedRanges.tilt.flat = 0;
3353             mOrientedRanges.tilt.fuzz = 0;
3354             mOrientedRanges.tilt.resolution = 0;
3355         }
3356 
3357         // Orientation
3358         mOrientationScale = 0;
3359         if (mHaveTilt) {
3360             mOrientedRanges.haveOrientation = true;
3361 
3362             mOrientedRanges.orientation.axis = AMOTION_EVENT_AXIS_ORIENTATION;
3363             mOrientedRanges.orientation.source = mSource;
3364             mOrientedRanges.orientation.min = -M_PI;
3365             mOrientedRanges.orientation.max = M_PI;
3366             mOrientedRanges.orientation.flat = 0;
3367             mOrientedRanges.orientation.fuzz = 0;
3368             mOrientedRanges.orientation.resolution = 0;
3369         } else if (mCalibration.orientationCalibration !=
3370                 Calibration::ORIENTATION_CALIBRATION_NONE) {
3371             if (mCalibration.orientationCalibration
3372                     == Calibration::ORIENTATION_CALIBRATION_INTERPOLATED) {
3373                 if (mRawPointerAxes.orientation.valid) {
3374                     if (mRawPointerAxes.orientation.maxValue > 0) {
3375                         mOrientationScale = M_PI_2 / mRawPointerAxes.orientation.maxValue;
3376                     } else if (mRawPointerAxes.orientation.minValue < 0) {
3377                         mOrientationScale = -M_PI_2 / mRawPointerAxes.orientation.minValue;
3378                     } else {
3379                         mOrientationScale = 0;
3380                     }
3381                 }
3382             }
3383 
3384             mOrientedRanges.haveOrientation = true;
3385 
3386             mOrientedRanges.orientation.axis = AMOTION_EVENT_AXIS_ORIENTATION;
3387             mOrientedRanges.orientation.source = mSource;
3388             mOrientedRanges.orientation.min = -M_PI_2;
3389             mOrientedRanges.orientation.max = M_PI_2;
3390             mOrientedRanges.orientation.flat = 0;
3391             mOrientedRanges.orientation.fuzz = 0;
3392             mOrientedRanges.orientation.resolution = 0;
3393         }
3394 
3395         // Distance
3396         mDistanceScale = 0;
3397         if (mCalibration.distanceCalibration != Calibration::DISTANCE_CALIBRATION_NONE) {
3398             if (mCalibration.distanceCalibration
3399                     == Calibration::DISTANCE_CALIBRATION_SCALED) {
3400                 if (mCalibration.haveDistanceScale) {
3401                     mDistanceScale = mCalibration.distanceScale;
3402                 } else {
3403                     mDistanceScale = 1.0f;
3404                 }
3405             }
3406 
3407             mOrientedRanges.haveDistance = true;
3408 
3409             mOrientedRanges.distance.axis = AMOTION_EVENT_AXIS_DISTANCE;
3410             mOrientedRanges.distance.source = mSource;
3411             mOrientedRanges.distance.min =
3412                     mRawPointerAxes.distance.minValue * mDistanceScale;
3413             mOrientedRanges.distance.max =
3414                     mRawPointerAxes.distance.maxValue * mDistanceScale;
3415             mOrientedRanges.distance.flat = 0;
3416             mOrientedRanges.distance.fuzz =
3417                     mRawPointerAxes.distance.fuzz * mDistanceScale;
3418             mOrientedRanges.distance.resolution = 0;
3419         }
3420 
3421         // Compute oriented precision, scales and ranges.
3422         // Note that the maximum value reported is an inclusive maximum value so it is one
3423         // unit less than the total width or height of surface.
3424         switch (mSurfaceOrientation) {
3425         case DISPLAY_ORIENTATION_90:
3426         case DISPLAY_ORIENTATION_270:
3427             mOrientedXPrecision = mYPrecision;
3428             mOrientedYPrecision = mXPrecision;
3429 
3430             mOrientedRanges.x.min = mYTranslate;
3431             mOrientedRanges.x.max = mSurfaceHeight + mYTranslate - 1;
3432             mOrientedRanges.x.flat = 0;
3433             mOrientedRanges.x.fuzz = 0;
3434             mOrientedRanges.x.resolution = mRawPointerAxes.y.resolution * mYScale;
3435 
3436             mOrientedRanges.y.min = mXTranslate;
3437             mOrientedRanges.y.max = mSurfaceWidth + mXTranslate - 1;
3438             mOrientedRanges.y.flat = 0;
3439             mOrientedRanges.y.fuzz = 0;
3440             mOrientedRanges.y.resolution = mRawPointerAxes.x.resolution * mXScale;
3441             break;
3442 
3443         default:
3444             mOrientedXPrecision = mXPrecision;
3445             mOrientedYPrecision = mYPrecision;
3446 
3447             mOrientedRanges.x.min = mXTranslate;
3448             mOrientedRanges.x.max = mSurfaceWidth + mXTranslate - 1;
3449             mOrientedRanges.x.flat = 0;
3450             mOrientedRanges.x.fuzz = 0;
3451             mOrientedRanges.x.resolution = mRawPointerAxes.x.resolution * mXScale;
3452 
3453             mOrientedRanges.y.min = mYTranslate;
3454             mOrientedRanges.y.max = mSurfaceHeight + mYTranslate - 1;
3455             mOrientedRanges.y.flat = 0;
3456             mOrientedRanges.y.fuzz = 0;
3457             mOrientedRanges.y.resolution = mRawPointerAxes.y.resolution * mYScale;
3458             break;
3459         }
3460 
3461         // Location
3462         updateAffineTransformation();
3463 
3464         if (mDeviceMode == DEVICE_MODE_POINTER) {
3465             // Compute pointer gesture detection parameters.
3466             float rawDiagonal = hypotf(rawWidth, rawHeight);
3467             float displayDiagonal = hypotf(mSurfaceWidth, mSurfaceHeight);
3468 
3469             // Scale movements such that one whole swipe of the touch pad covers a
3470             // given area relative to the diagonal size of the display when no acceleration
3471             // is applied.
3472             // Assume that the touch pad has a square aspect ratio such that movements in
3473             // X and Y of the same number of raw units cover the same physical distance.
3474             mPointerXMovementScale = mConfig.pointerGestureMovementSpeedRatio
3475                     * displayDiagonal / rawDiagonal;
3476             mPointerYMovementScale = mPointerXMovementScale;
3477 
3478             // Scale zooms to cover a smaller range of the display than movements do.
3479             // This value determines the area around the pointer that is affected by freeform
3480             // pointer gestures.
3481             mPointerXZoomScale = mConfig.pointerGestureZoomSpeedRatio
3482                     * displayDiagonal / rawDiagonal;
3483             mPointerYZoomScale = mPointerXZoomScale;
3484 
3485             // Max width between pointers to detect a swipe gesture is more than some fraction
3486             // of the diagonal axis of the touch pad.  Touches that are wider than this are
3487             // translated into freeform gestures.
3488             mPointerGestureMaxSwipeWidth =
3489                     mConfig.pointerGestureSwipeMaxWidthRatio * rawDiagonal;
3490 
3491             // Abort current pointer usages because the state has changed.
3492             abortPointerUsage(when, 0 /*policyFlags*/);
3493         }
3494 
3495         // Inform the dispatcher about the changes.
3496         *outResetNeeded = true;
3497         bumpGeneration();
3498     }
3499 }
3500 
dumpSurface(String8 & dump)3501 void TouchInputMapper::dumpSurface(String8& dump) {
3502     dump.appendFormat(INDENT3 "Viewport: displayId=%d, orientation=%d, "
3503             "logicalFrame=[%d, %d, %d, %d], "
3504             "physicalFrame=[%d, %d, %d, %d], "
3505             "deviceSize=[%d, %d]\n",
3506             mViewport.displayId, mViewport.orientation,
3507             mViewport.logicalLeft, mViewport.logicalTop,
3508             mViewport.logicalRight, mViewport.logicalBottom,
3509             mViewport.physicalLeft, mViewport.physicalTop,
3510             mViewport.physicalRight, mViewport.physicalBottom,
3511             mViewport.deviceWidth, mViewport.deviceHeight);
3512 
3513     dump.appendFormat(INDENT3 "SurfaceWidth: %dpx\n", mSurfaceWidth);
3514     dump.appendFormat(INDENT3 "SurfaceHeight: %dpx\n", mSurfaceHeight);
3515     dump.appendFormat(INDENT3 "SurfaceLeft: %d\n", mSurfaceLeft);
3516     dump.appendFormat(INDENT3 "SurfaceTop: %d\n", mSurfaceTop);
3517     dump.appendFormat(INDENT3 "SurfaceOrientation: %d\n", mSurfaceOrientation);
3518 }
3519 
configureVirtualKeys()3520 void TouchInputMapper::configureVirtualKeys() {
3521     Vector<VirtualKeyDefinition> virtualKeyDefinitions;
3522     getEventHub()->getVirtualKeyDefinitions(getDeviceId(), virtualKeyDefinitions);
3523 
3524     mVirtualKeys.clear();
3525 
3526     if (virtualKeyDefinitions.size() == 0) {
3527         return;
3528     }
3529 
3530     mVirtualKeys.setCapacity(virtualKeyDefinitions.size());
3531 
3532     int32_t touchScreenLeft = mRawPointerAxes.x.minValue;
3533     int32_t touchScreenTop = mRawPointerAxes.y.minValue;
3534     int32_t touchScreenWidth = mRawPointerAxes.x.maxValue - mRawPointerAxes.x.minValue + 1;
3535     int32_t touchScreenHeight = mRawPointerAxes.y.maxValue - mRawPointerAxes.y.minValue + 1;
3536 
3537     for (size_t i = 0; i < virtualKeyDefinitions.size(); i++) {
3538         const VirtualKeyDefinition& virtualKeyDefinition =
3539                 virtualKeyDefinitions[i];
3540 
3541         mVirtualKeys.add();
3542         VirtualKey& virtualKey = mVirtualKeys.editTop();
3543 
3544         virtualKey.scanCode = virtualKeyDefinition.scanCode;
3545         int32_t keyCode;
3546         uint32_t flags;
3547         if (getEventHub()->mapKey(getDeviceId(), virtualKey.scanCode, 0, &keyCode, &flags)) {
3548             ALOGW(INDENT "VirtualKey %d: could not obtain key code, ignoring",
3549                     virtualKey.scanCode);
3550             mVirtualKeys.pop(); // drop the key
3551             continue;
3552         }
3553 
3554         virtualKey.keyCode = keyCode;
3555         virtualKey.flags = flags;
3556 
3557         // convert the key definition's display coordinates into touch coordinates for a hit box
3558         int32_t halfWidth = virtualKeyDefinition.width / 2;
3559         int32_t halfHeight = virtualKeyDefinition.height / 2;
3560 
3561         virtualKey.hitLeft = (virtualKeyDefinition.centerX - halfWidth)
3562                 * touchScreenWidth / mSurfaceWidth + touchScreenLeft;
3563         virtualKey.hitRight= (virtualKeyDefinition.centerX + halfWidth)
3564                 * touchScreenWidth / mSurfaceWidth + touchScreenLeft;
3565         virtualKey.hitTop = (virtualKeyDefinition.centerY - halfHeight)
3566                 * touchScreenHeight / mSurfaceHeight + touchScreenTop;
3567         virtualKey.hitBottom = (virtualKeyDefinition.centerY + halfHeight)
3568                 * touchScreenHeight / mSurfaceHeight + touchScreenTop;
3569     }
3570 }
3571 
dumpVirtualKeys(String8 & dump)3572 void TouchInputMapper::dumpVirtualKeys(String8& dump) {
3573     if (!mVirtualKeys.isEmpty()) {
3574         dump.append(INDENT3 "Virtual Keys:\n");
3575 
3576         for (size_t i = 0; i < mVirtualKeys.size(); i++) {
3577             const VirtualKey& virtualKey = mVirtualKeys.itemAt(i);
3578             dump.appendFormat(INDENT4 "%zu: scanCode=%d, keyCode=%d, "
3579                     "hitLeft=%d, hitRight=%d, hitTop=%d, hitBottom=%d\n",
3580                     i, virtualKey.scanCode, virtualKey.keyCode,
3581                     virtualKey.hitLeft, virtualKey.hitRight,
3582                     virtualKey.hitTop, virtualKey.hitBottom);
3583         }
3584     }
3585 }
3586 
parseCalibration()3587 void TouchInputMapper::parseCalibration() {
3588     const PropertyMap& in = getDevice()->getConfiguration();
3589     Calibration& out = mCalibration;
3590 
3591     // Size
3592     out.sizeCalibration = Calibration::SIZE_CALIBRATION_DEFAULT;
3593     String8 sizeCalibrationString;
3594     if (in.tryGetProperty(String8("touch.size.calibration"), sizeCalibrationString)) {
3595         if (sizeCalibrationString == "none") {
3596             out.sizeCalibration = Calibration::SIZE_CALIBRATION_NONE;
3597         } else if (sizeCalibrationString == "geometric") {
3598             out.sizeCalibration = Calibration::SIZE_CALIBRATION_GEOMETRIC;
3599         } else if (sizeCalibrationString == "diameter") {
3600             out.sizeCalibration = Calibration::SIZE_CALIBRATION_DIAMETER;
3601         } else if (sizeCalibrationString == "box") {
3602             out.sizeCalibration = Calibration::SIZE_CALIBRATION_BOX;
3603         } else if (sizeCalibrationString == "area") {
3604             out.sizeCalibration = Calibration::SIZE_CALIBRATION_AREA;
3605         } else if (sizeCalibrationString != "default") {
3606             ALOGW("Invalid value for touch.size.calibration: '%s'",
3607                     sizeCalibrationString.string());
3608         }
3609     }
3610 
3611     out.haveSizeScale = in.tryGetProperty(String8("touch.size.scale"),
3612             out.sizeScale);
3613     out.haveSizeBias = in.tryGetProperty(String8("touch.size.bias"),
3614             out.sizeBias);
3615     out.haveSizeIsSummed = in.tryGetProperty(String8("touch.size.isSummed"),
3616             out.sizeIsSummed);
3617 
3618     // Pressure
3619     out.pressureCalibration = Calibration::PRESSURE_CALIBRATION_DEFAULT;
3620     String8 pressureCalibrationString;
3621     if (in.tryGetProperty(String8("touch.pressure.calibration"), pressureCalibrationString)) {
3622         if (pressureCalibrationString == "none") {
3623             out.pressureCalibration = Calibration::PRESSURE_CALIBRATION_NONE;
3624         } else if (pressureCalibrationString == "physical") {
3625             out.pressureCalibration = Calibration::PRESSURE_CALIBRATION_PHYSICAL;
3626         } else if (pressureCalibrationString == "amplitude") {
3627             out.pressureCalibration = Calibration::PRESSURE_CALIBRATION_AMPLITUDE;
3628         } else if (pressureCalibrationString != "default") {
3629             ALOGW("Invalid value for touch.pressure.calibration: '%s'",
3630                     pressureCalibrationString.string());
3631         }
3632     }
3633 
3634     out.havePressureScale = in.tryGetProperty(String8("touch.pressure.scale"),
3635             out.pressureScale);
3636 
3637     // Orientation
3638     out.orientationCalibration = Calibration::ORIENTATION_CALIBRATION_DEFAULT;
3639     String8 orientationCalibrationString;
3640     if (in.tryGetProperty(String8("touch.orientation.calibration"), orientationCalibrationString)) {
3641         if (orientationCalibrationString == "none") {
3642             out.orientationCalibration = Calibration::ORIENTATION_CALIBRATION_NONE;
3643         } else if (orientationCalibrationString == "interpolated") {
3644             out.orientationCalibration = Calibration::ORIENTATION_CALIBRATION_INTERPOLATED;
3645         } else if (orientationCalibrationString == "vector") {
3646             out.orientationCalibration = Calibration::ORIENTATION_CALIBRATION_VECTOR;
3647         } else if (orientationCalibrationString != "default") {
3648             ALOGW("Invalid value for touch.orientation.calibration: '%s'",
3649                     orientationCalibrationString.string());
3650         }
3651     }
3652 
3653     // Distance
3654     out.distanceCalibration = Calibration::DISTANCE_CALIBRATION_DEFAULT;
3655     String8 distanceCalibrationString;
3656     if (in.tryGetProperty(String8("touch.distance.calibration"), distanceCalibrationString)) {
3657         if (distanceCalibrationString == "none") {
3658             out.distanceCalibration = Calibration::DISTANCE_CALIBRATION_NONE;
3659         } else if (distanceCalibrationString == "scaled") {
3660             out.distanceCalibration = Calibration::DISTANCE_CALIBRATION_SCALED;
3661         } else if (distanceCalibrationString != "default") {
3662             ALOGW("Invalid value for touch.distance.calibration: '%s'",
3663                     distanceCalibrationString.string());
3664         }
3665     }
3666 
3667     out.haveDistanceScale = in.tryGetProperty(String8("touch.distance.scale"),
3668             out.distanceScale);
3669 
3670     out.coverageCalibration = Calibration::COVERAGE_CALIBRATION_DEFAULT;
3671     String8 coverageCalibrationString;
3672     if (in.tryGetProperty(String8("touch.coverage.calibration"), coverageCalibrationString)) {
3673         if (coverageCalibrationString == "none") {
3674             out.coverageCalibration = Calibration::COVERAGE_CALIBRATION_NONE;
3675         } else if (coverageCalibrationString == "box") {
3676             out.coverageCalibration = Calibration::COVERAGE_CALIBRATION_BOX;
3677         } else if (coverageCalibrationString != "default") {
3678             ALOGW("Invalid value for touch.coverage.calibration: '%s'",
3679                     coverageCalibrationString.string());
3680         }
3681     }
3682 }
3683 
resolveCalibration()3684 void TouchInputMapper::resolveCalibration() {
3685     // Size
3686     if (mRawPointerAxes.touchMajor.valid || mRawPointerAxes.toolMajor.valid) {
3687         if (mCalibration.sizeCalibration == Calibration::SIZE_CALIBRATION_DEFAULT) {
3688             mCalibration.sizeCalibration = Calibration::SIZE_CALIBRATION_GEOMETRIC;
3689         }
3690     } else {
3691         mCalibration.sizeCalibration = Calibration::SIZE_CALIBRATION_NONE;
3692     }
3693 
3694     // Pressure
3695     if (mRawPointerAxes.pressure.valid) {
3696         if (mCalibration.pressureCalibration == Calibration::PRESSURE_CALIBRATION_DEFAULT) {
3697             mCalibration.pressureCalibration = Calibration::PRESSURE_CALIBRATION_PHYSICAL;
3698         }
3699     } else {
3700         mCalibration.pressureCalibration = Calibration::PRESSURE_CALIBRATION_NONE;
3701     }
3702 
3703     // Orientation
3704     if (mRawPointerAxes.orientation.valid) {
3705         if (mCalibration.orientationCalibration == Calibration::ORIENTATION_CALIBRATION_DEFAULT) {
3706             mCalibration.orientationCalibration = Calibration::ORIENTATION_CALIBRATION_INTERPOLATED;
3707         }
3708     } else {
3709         mCalibration.orientationCalibration = Calibration::ORIENTATION_CALIBRATION_NONE;
3710     }
3711 
3712     // Distance
3713     if (mRawPointerAxes.distance.valid) {
3714         if (mCalibration.distanceCalibration == Calibration::DISTANCE_CALIBRATION_DEFAULT) {
3715             mCalibration.distanceCalibration = Calibration::DISTANCE_CALIBRATION_SCALED;
3716         }
3717     } else {
3718         mCalibration.distanceCalibration = Calibration::DISTANCE_CALIBRATION_NONE;
3719     }
3720 
3721     // Coverage
3722     if (mCalibration.coverageCalibration == Calibration::COVERAGE_CALIBRATION_DEFAULT) {
3723         mCalibration.coverageCalibration = Calibration::COVERAGE_CALIBRATION_NONE;
3724     }
3725 }
3726 
dumpCalibration(String8 & dump)3727 void TouchInputMapper::dumpCalibration(String8& dump) {
3728     dump.append(INDENT3 "Calibration:\n");
3729 
3730     // Size
3731     switch (mCalibration.sizeCalibration) {
3732     case Calibration::SIZE_CALIBRATION_NONE:
3733         dump.append(INDENT4 "touch.size.calibration: none\n");
3734         break;
3735     case Calibration::SIZE_CALIBRATION_GEOMETRIC:
3736         dump.append(INDENT4 "touch.size.calibration: geometric\n");
3737         break;
3738     case Calibration::SIZE_CALIBRATION_DIAMETER:
3739         dump.append(INDENT4 "touch.size.calibration: diameter\n");
3740         break;
3741     case Calibration::SIZE_CALIBRATION_BOX:
3742         dump.append(INDENT4 "touch.size.calibration: box\n");
3743         break;
3744     case Calibration::SIZE_CALIBRATION_AREA:
3745         dump.append(INDENT4 "touch.size.calibration: area\n");
3746         break;
3747     default:
3748         ALOG_ASSERT(false);
3749     }
3750 
3751     if (mCalibration.haveSizeScale) {
3752         dump.appendFormat(INDENT4 "touch.size.scale: %0.3f\n",
3753                 mCalibration.sizeScale);
3754     }
3755 
3756     if (mCalibration.haveSizeBias) {
3757         dump.appendFormat(INDENT4 "touch.size.bias: %0.3f\n",
3758                 mCalibration.sizeBias);
3759     }
3760 
3761     if (mCalibration.haveSizeIsSummed) {
3762         dump.appendFormat(INDENT4 "touch.size.isSummed: %s\n",
3763                 toString(mCalibration.sizeIsSummed));
3764     }
3765 
3766     // Pressure
3767     switch (mCalibration.pressureCalibration) {
3768     case Calibration::PRESSURE_CALIBRATION_NONE:
3769         dump.append(INDENT4 "touch.pressure.calibration: none\n");
3770         break;
3771     case Calibration::PRESSURE_CALIBRATION_PHYSICAL:
3772         dump.append(INDENT4 "touch.pressure.calibration: physical\n");
3773         break;
3774     case Calibration::PRESSURE_CALIBRATION_AMPLITUDE:
3775         dump.append(INDENT4 "touch.pressure.calibration: amplitude\n");
3776         break;
3777     default:
3778         ALOG_ASSERT(false);
3779     }
3780 
3781     if (mCalibration.havePressureScale) {
3782         dump.appendFormat(INDENT4 "touch.pressure.scale: %0.3f\n",
3783                 mCalibration.pressureScale);
3784     }
3785 
3786     // Orientation
3787     switch (mCalibration.orientationCalibration) {
3788     case Calibration::ORIENTATION_CALIBRATION_NONE:
3789         dump.append(INDENT4 "touch.orientation.calibration: none\n");
3790         break;
3791     case Calibration::ORIENTATION_CALIBRATION_INTERPOLATED:
3792         dump.append(INDENT4 "touch.orientation.calibration: interpolated\n");
3793         break;
3794     case Calibration::ORIENTATION_CALIBRATION_VECTOR:
3795         dump.append(INDENT4 "touch.orientation.calibration: vector\n");
3796         break;
3797     default:
3798         ALOG_ASSERT(false);
3799     }
3800 
3801     // Distance
3802     switch (mCalibration.distanceCalibration) {
3803     case Calibration::DISTANCE_CALIBRATION_NONE:
3804         dump.append(INDENT4 "touch.distance.calibration: none\n");
3805         break;
3806     case Calibration::DISTANCE_CALIBRATION_SCALED:
3807         dump.append(INDENT4 "touch.distance.calibration: scaled\n");
3808         break;
3809     default:
3810         ALOG_ASSERT(false);
3811     }
3812 
3813     if (mCalibration.haveDistanceScale) {
3814         dump.appendFormat(INDENT4 "touch.distance.scale: %0.3f\n",
3815                 mCalibration.distanceScale);
3816     }
3817 
3818     switch (mCalibration.coverageCalibration) {
3819     case Calibration::COVERAGE_CALIBRATION_NONE:
3820         dump.append(INDENT4 "touch.coverage.calibration: none\n");
3821         break;
3822     case Calibration::COVERAGE_CALIBRATION_BOX:
3823         dump.append(INDENT4 "touch.coverage.calibration: box\n");
3824         break;
3825     default:
3826         ALOG_ASSERT(false);
3827     }
3828 }
3829 
dumpAffineTransformation(String8 & dump)3830 void TouchInputMapper::dumpAffineTransformation(String8& dump) {
3831     dump.append(INDENT3 "Affine Transformation:\n");
3832 
3833     dump.appendFormat(INDENT4 "X scale: %0.3f\n", mAffineTransform.x_scale);
3834     dump.appendFormat(INDENT4 "X ymix: %0.3f\n", mAffineTransform.x_ymix);
3835     dump.appendFormat(INDENT4 "X offset: %0.3f\n", mAffineTransform.x_offset);
3836     dump.appendFormat(INDENT4 "Y xmix: %0.3f\n", mAffineTransform.y_xmix);
3837     dump.appendFormat(INDENT4 "Y scale: %0.3f\n", mAffineTransform.y_scale);
3838     dump.appendFormat(INDENT4 "Y offset: %0.3f\n", mAffineTransform.y_offset);
3839 }
3840 
updateAffineTransformation()3841 void TouchInputMapper::updateAffineTransformation() {
3842     mAffineTransform = getPolicy()->getTouchAffineTransformation(mDevice->getDescriptor(),
3843             mSurfaceOrientation);
3844 }
3845 
reset(nsecs_t when)3846 void TouchInputMapper::reset(nsecs_t when) {
3847     mCursorButtonAccumulator.reset(getDevice());
3848     mCursorScrollAccumulator.reset(getDevice());
3849     mTouchButtonAccumulator.reset(getDevice());
3850 
3851     mPointerVelocityControl.reset();
3852     mWheelXVelocityControl.reset();
3853     mWheelYVelocityControl.reset();
3854 
3855     mRawStatesPending.clear();
3856     mCurrentRawState.clear();
3857     mCurrentCookedState.clear();
3858     mLastRawState.clear();
3859     mLastCookedState.clear();
3860     mPointerUsage = POINTER_USAGE_NONE;
3861     mSentHoverEnter = false;
3862     mHavePointerIds = false;
3863     mCurrentMotionAborted = false;
3864     mDownTime = 0;
3865 
3866     mCurrentVirtualKey.down = false;
3867 
3868     mPointerGesture.reset();
3869     mPointerSimple.reset();
3870     resetExternalStylus();
3871 
3872     if (mPointerController != NULL) {
3873         mPointerController->fade(PointerControllerInterface::TRANSITION_GRADUAL);
3874         mPointerController->clearSpots();
3875     }
3876 
3877     InputMapper::reset(when);
3878 }
3879 
resetExternalStylus()3880 void TouchInputMapper::resetExternalStylus() {
3881     mExternalStylusState.clear();
3882     mExternalStylusId = -1;
3883     mExternalStylusFusionTimeout = LLONG_MAX;
3884     mExternalStylusDataPending = false;
3885 }
3886 
clearStylusDataPendingFlags()3887 void TouchInputMapper::clearStylusDataPendingFlags() {
3888     mExternalStylusDataPending = false;
3889     mExternalStylusFusionTimeout = LLONG_MAX;
3890 }
3891 
process(const RawEvent * rawEvent)3892 void TouchInputMapper::process(const RawEvent* rawEvent) {
3893     mCursorButtonAccumulator.process(rawEvent);
3894     mCursorScrollAccumulator.process(rawEvent);
3895     mTouchButtonAccumulator.process(rawEvent);
3896 
3897     if (rawEvent->type == EV_SYN && rawEvent->code == SYN_REPORT) {
3898         sync(rawEvent->when);
3899     }
3900 }
3901 
sync(nsecs_t when)3902 void TouchInputMapper::sync(nsecs_t when) {
3903     const RawState* last = mRawStatesPending.isEmpty() ?
3904             &mCurrentRawState : &mRawStatesPending.top();
3905 
3906     // Push a new state.
3907     mRawStatesPending.push();
3908     RawState* next = &mRawStatesPending.editTop();
3909     next->clear();
3910     next->when = when;
3911 
3912     // Sync button state.
3913     next->buttonState = mTouchButtonAccumulator.getButtonState()
3914             | mCursorButtonAccumulator.getButtonState();
3915 
3916     // Sync scroll
3917     next->rawVScroll = mCursorScrollAccumulator.getRelativeVWheel();
3918     next->rawHScroll = mCursorScrollAccumulator.getRelativeHWheel();
3919     mCursorScrollAccumulator.finishSync();
3920 
3921     // Sync touch
3922     syncTouch(when, next);
3923 
3924     // Assign pointer ids.
3925     if (!mHavePointerIds) {
3926         assignPointerIds(last, next);
3927     }
3928 
3929 #if DEBUG_RAW_EVENTS
3930     ALOGD("syncTouch: pointerCount %d -> %d, touching ids 0x%08x -> 0x%08x, "
3931             "hovering ids 0x%08x -> 0x%08x",
3932             last->rawPointerData.pointerCount,
3933             next->rawPointerData.pointerCount,
3934             last->rawPointerData.touchingIdBits.value,
3935             next->rawPointerData.touchingIdBits.value,
3936             last->rawPointerData.hoveringIdBits.value,
3937             next->rawPointerData.hoveringIdBits.value);
3938 #endif
3939 
3940     processRawTouches(false /*timeout*/);
3941 }
3942 
processRawTouches(bool timeout)3943 void TouchInputMapper::processRawTouches(bool timeout) {
3944     if (mDeviceMode == DEVICE_MODE_DISABLED) {
3945         // Drop all input if the device is disabled.
3946         mCurrentRawState.clear();
3947         mRawStatesPending.clear();
3948         return;
3949     }
3950 
3951     // Drain any pending touch states. The invariant here is that the mCurrentRawState is always
3952     // valid and must go through the full cook and dispatch cycle. This ensures that anything
3953     // touching the current state will only observe the events that have been dispatched to the
3954     // rest of the pipeline.
3955     const size_t N = mRawStatesPending.size();
3956     size_t count;
3957     for(count = 0; count < N; count++) {
3958         const RawState& next = mRawStatesPending[count];
3959 
3960         // A failure to assign the stylus id means that we're waiting on stylus data
3961         // and so should defer the rest of the pipeline.
3962         if (assignExternalStylusId(next, timeout)) {
3963             break;
3964         }
3965 
3966         // All ready to go.
3967         clearStylusDataPendingFlags();
3968         mCurrentRawState.copyFrom(next);
3969         if (mCurrentRawState.when < mLastRawState.when) {
3970             mCurrentRawState.when = mLastRawState.when;
3971         }
3972         cookAndDispatch(mCurrentRawState.when);
3973     }
3974     if (count != 0) {
3975         mRawStatesPending.removeItemsAt(0, count);
3976     }
3977 
3978     if (mExternalStylusDataPending) {
3979         if (timeout) {
3980             nsecs_t when = mExternalStylusFusionTimeout - STYLUS_DATA_LATENCY;
3981             clearStylusDataPendingFlags();
3982             mCurrentRawState.copyFrom(mLastRawState);
3983 #if DEBUG_STYLUS_FUSION
3984             ALOGD("Timeout expired, synthesizing event with new stylus data");
3985 #endif
3986             cookAndDispatch(when);
3987         } else if (mExternalStylusFusionTimeout == LLONG_MAX) {
3988             mExternalStylusFusionTimeout = mExternalStylusState.when + TOUCH_DATA_TIMEOUT;
3989             getContext()->requestTimeoutAtTime(mExternalStylusFusionTimeout);
3990         }
3991     }
3992 }
3993 
cookAndDispatch(nsecs_t when)3994 void TouchInputMapper::cookAndDispatch(nsecs_t when) {
3995     // Always start with a clean state.
3996     mCurrentCookedState.clear();
3997 
3998     // Apply stylus buttons to current raw state.
3999     applyExternalStylusButtonState(when);
4000 
4001     // Handle policy on initial down or hover events.
4002     bool initialDown = mLastRawState.rawPointerData.pointerCount == 0
4003             && mCurrentRawState.rawPointerData.pointerCount != 0;
4004 
4005     uint32_t policyFlags = 0;
4006     bool buttonsPressed = mCurrentRawState.buttonState & ~mLastRawState.buttonState;
4007     if (initialDown || buttonsPressed) {
4008         // If this is a touch screen, hide the pointer on an initial down.
4009         if (mDeviceMode == DEVICE_MODE_DIRECT) {
4010             getContext()->fadePointer();
4011         }
4012 
4013         if (mParameters.wake) {
4014             policyFlags |= POLICY_FLAG_WAKE;
4015         }
4016     }
4017 
4018     // Consume raw off-screen touches before cooking pointer data.
4019     // If touches are consumed, subsequent code will not receive any pointer data.
4020     if (consumeRawTouches(when, policyFlags)) {
4021         mCurrentRawState.rawPointerData.clear();
4022     }
4023 
4024     // Cook pointer data.  This call populates the mCurrentCookedState.cookedPointerData structure
4025     // with cooked pointer data that has the same ids and indices as the raw data.
4026     // The following code can use either the raw or cooked data, as needed.
4027     cookPointerData();
4028 
4029     // Apply stylus pressure to current cooked state.
4030     applyExternalStylusTouchState(when);
4031 
4032     // Synthesize key down from raw buttons if needed.
4033     synthesizeButtonKeys(getContext(), AKEY_EVENT_ACTION_DOWN, when, getDeviceId(), mSource,
4034             policyFlags, mLastCookedState.buttonState, mCurrentCookedState.buttonState);
4035 
4036     // Dispatch the touches either directly or by translation through a pointer on screen.
4037     if (mDeviceMode == DEVICE_MODE_POINTER) {
4038         for (BitSet32 idBits(mCurrentRawState.rawPointerData.touchingIdBits);
4039                 !idBits.isEmpty(); ) {
4040             uint32_t id = idBits.clearFirstMarkedBit();
4041             const RawPointerData::Pointer& pointer =
4042                     mCurrentRawState.rawPointerData.pointerForId(id);
4043             if (pointer.toolType == AMOTION_EVENT_TOOL_TYPE_STYLUS
4044                     || pointer.toolType == AMOTION_EVENT_TOOL_TYPE_ERASER) {
4045                 mCurrentCookedState.stylusIdBits.markBit(id);
4046             } else if (pointer.toolType == AMOTION_EVENT_TOOL_TYPE_FINGER
4047                     || pointer.toolType == AMOTION_EVENT_TOOL_TYPE_UNKNOWN) {
4048                 mCurrentCookedState.fingerIdBits.markBit(id);
4049             } else if (pointer.toolType == AMOTION_EVENT_TOOL_TYPE_MOUSE) {
4050                 mCurrentCookedState.mouseIdBits.markBit(id);
4051             }
4052         }
4053         for (BitSet32 idBits(mCurrentRawState.rawPointerData.hoveringIdBits);
4054                 !idBits.isEmpty(); ) {
4055             uint32_t id = idBits.clearFirstMarkedBit();
4056             const RawPointerData::Pointer& pointer =
4057                     mCurrentRawState.rawPointerData.pointerForId(id);
4058             if (pointer.toolType == AMOTION_EVENT_TOOL_TYPE_STYLUS
4059                     || pointer.toolType == AMOTION_EVENT_TOOL_TYPE_ERASER) {
4060                 mCurrentCookedState.stylusIdBits.markBit(id);
4061             }
4062         }
4063 
4064         // Stylus takes precedence over all tools, then mouse, then finger.
4065         PointerUsage pointerUsage = mPointerUsage;
4066         if (!mCurrentCookedState.stylusIdBits.isEmpty()) {
4067             mCurrentCookedState.mouseIdBits.clear();
4068             mCurrentCookedState.fingerIdBits.clear();
4069             pointerUsage = POINTER_USAGE_STYLUS;
4070         } else if (!mCurrentCookedState.mouseIdBits.isEmpty()) {
4071             mCurrentCookedState.fingerIdBits.clear();
4072             pointerUsage = POINTER_USAGE_MOUSE;
4073         } else if (!mCurrentCookedState.fingerIdBits.isEmpty() ||
4074                 isPointerDown(mCurrentRawState.buttonState)) {
4075             pointerUsage = POINTER_USAGE_GESTURES;
4076         }
4077 
4078         dispatchPointerUsage(when, policyFlags, pointerUsage);
4079     } else {
4080         if (mDeviceMode == DEVICE_MODE_DIRECT
4081                 && mConfig.showTouches && mPointerController != NULL) {
4082             mPointerController->setPresentation(PointerControllerInterface::PRESENTATION_SPOT);
4083             mPointerController->fade(PointerControllerInterface::TRANSITION_GRADUAL);
4084 
4085             mPointerController->setButtonState(mCurrentRawState.buttonState);
4086             mPointerController->setSpots(mCurrentCookedState.cookedPointerData.pointerCoords,
4087                     mCurrentCookedState.cookedPointerData.idToIndex,
4088                     mCurrentCookedState.cookedPointerData.touchingIdBits);
4089         }
4090 
4091         if (!mCurrentMotionAborted) {
4092             dispatchButtonRelease(when, policyFlags);
4093             dispatchHoverExit(when, policyFlags);
4094             dispatchTouches(when, policyFlags);
4095             dispatchHoverEnterAndMove(when, policyFlags);
4096             dispatchButtonPress(when, policyFlags);
4097         }
4098 
4099         if (mCurrentCookedState.cookedPointerData.pointerCount == 0) {
4100             mCurrentMotionAborted = false;
4101         }
4102     }
4103 
4104     // Synthesize key up from raw buttons if needed.
4105     synthesizeButtonKeys(getContext(), AKEY_EVENT_ACTION_UP, when, getDeviceId(), mSource,
4106             policyFlags, mLastCookedState.buttonState, mCurrentCookedState.buttonState);
4107 
4108     // Clear some transient state.
4109     mCurrentRawState.rawVScroll = 0;
4110     mCurrentRawState.rawHScroll = 0;
4111 
4112     // Copy current touch to last touch in preparation for the next cycle.
4113     mLastRawState.copyFrom(mCurrentRawState);
4114     mLastCookedState.copyFrom(mCurrentCookedState);
4115 }
4116 
applyExternalStylusButtonState(nsecs_t when)4117 void TouchInputMapper::applyExternalStylusButtonState(nsecs_t when) {
4118     if (mDeviceMode == DEVICE_MODE_DIRECT && hasExternalStylus() && mExternalStylusId != -1) {
4119         mCurrentRawState.buttonState |= mExternalStylusState.buttons;
4120     }
4121 }
4122 
applyExternalStylusTouchState(nsecs_t when)4123 void TouchInputMapper::applyExternalStylusTouchState(nsecs_t when) {
4124     CookedPointerData& currentPointerData = mCurrentCookedState.cookedPointerData;
4125     const CookedPointerData& lastPointerData = mLastCookedState.cookedPointerData;
4126 
4127     if (mExternalStylusId != -1 && currentPointerData.isTouching(mExternalStylusId)) {
4128         float pressure = mExternalStylusState.pressure;
4129         if (pressure == 0.0f && lastPointerData.isTouching(mExternalStylusId)) {
4130             const PointerCoords& coords = lastPointerData.pointerCoordsForId(mExternalStylusId);
4131             pressure = coords.getAxisValue(AMOTION_EVENT_AXIS_PRESSURE);
4132         }
4133         PointerCoords& coords = currentPointerData.editPointerCoordsWithId(mExternalStylusId);
4134         coords.setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, pressure);
4135 
4136         PointerProperties& properties =
4137                 currentPointerData.editPointerPropertiesWithId(mExternalStylusId);
4138         if (mExternalStylusState.toolType != AMOTION_EVENT_TOOL_TYPE_UNKNOWN) {
4139             properties.toolType = mExternalStylusState.toolType;
4140         }
4141     }
4142 }
4143 
assignExternalStylusId(const RawState & state,bool timeout)4144 bool TouchInputMapper::assignExternalStylusId(const RawState& state, bool timeout) {
4145     if (mDeviceMode != DEVICE_MODE_DIRECT || !hasExternalStylus()) {
4146         return false;
4147     }
4148 
4149     const bool initialDown = mLastRawState.rawPointerData.pointerCount == 0
4150             && state.rawPointerData.pointerCount != 0;
4151     if (initialDown) {
4152         if (mExternalStylusState.pressure != 0.0f) {
4153 #if DEBUG_STYLUS_FUSION
4154             ALOGD("Have both stylus and touch data, beginning fusion");
4155 #endif
4156             mExternalStylusId = state.rawPointerData.touchingIdBits.firstMarkedBit();
4157         } else if (timeout) {
4158 #if DEBUG_STYLUS_FUSION
4159             ALOGD("Timeout expired, assuming touch is not a stylus.");
4160 #endif
4161             resetExternalStylus();
4162         } else {
4163             if (mExternalStylusFusionTimeout == LLONG_MAX) {
4164                 mExternalStylusFusionTimeout = state.when + EXTERNAL_STYLUS_DATA_TIMEOUT;
4165             }
4166 #if DEBUG_STYLUS_FUSION
4167             ALOGD("No stylus data but stylus is connected, requesting timeout "
4168                     "(%" PRId64 "ms)", mExternalStylusFusionTimeout);
4169 #endif
4170             getContext()->requestTimeoutAtTime(mExternalStylusFusionTimeout);
4171             return true;
4172         }
4173     }
4174 
4175     // Check if the stylus pointer has gone up.
4176     if (mExternalStylusId != -1 &&
4177             !state.rawPointerData.touchingIdBits.hasBit(mExternalStylusId)) {
4178 #if DEBUG_STYLUS_FUSION
4179             ALOGD("Stylus pointer is going up");
4180 #endif
4181         mExternalStylusId = -1;
4182     }
4183 
4184     return false;
4185 }
4186 
timeoutExpired(nsecs_t when)4187 void TouchInputMapper::timeoutExpired(nsecs_t when) {
4188     if (mDeviceMode == DEVICE_MODE_POINTER) {
4189         if (mPointerUsage == POINTER_USAGE_GESTURES) {
4190             dispatchPointerGestures(when, 0 /*policyFlags*/, true /*isTimeout*/);
4191         }
4192     } else if (mDeviceMode == DEVICE_MODE_DIRECT) {
4193         if (mExternalStylusFusionTimeout < when) {
4194             processRawTouches(true /*timeout*/);
4195         } else if (mExternalStylusFusionTimeout != LLONG_MAX) {
4196             getContext()->requestTimeoutAtTime(mExternalStylusFusionTimeout);
4197         }
4198     }
4199 }
4200 
updateExternalStylusState(const StylusState & state)4201 void TouchInputMapper::updateExternalStylusState(const StylusState& state) {
4202     mExternalStylusState.copyFrom(state);
4203     if (mExternalStylusId != -1 || mExternalStylusFusionTimeout != LLONG_MAX) {
4204         // We're either in the middle of a fused stream of data or we're waiting on data before
4205         // dispatching the initial down, so go ahead and dispatch now that we have fresh stylus
4206         // data.
4207         mExternalStylusDataPending = true;
4208         processRawTouches(false /*timeout*/);
4209     }
4210 }
4211 
consumeRawTouches(nsecs_t when,uint32_t policyFlags)4212 bool TouchInputMapper::consumeRawTouches(nsecs_t when, uint32_t policyFlags) {
4213     // Check for release of a virtual key.
4214     if (mCurrentVirtualKey.down) {
4215         if (mCurrentRawState.rawPointerData.touchingIdBits.isEmpty()) {
4216             // Pointer went up while virtual key was down.
4217             mCurrentVirtualKey.down = false;
4218             if (!mCurrentVirtualKey.ignored) {
4219 #if DEBUG_VIRTUAL_KEYS
4220                 ALOGD("VirtualKeys: Generating key up: keyCode=%d, scanCode=%d",
4221                         mCurrentVirtualKey.keyCode, mCurrentVirtualKey.scanCode);
4222 #endif
4223                 dispatchVirtualKey(when, policyFlags,
4224                         AKEY_EVENT_ACTION_UP,
4225                         AKEY_EVENT_FLAG_FROM_SYSTEM | AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY);
4226             }
4227             return true;
4228         }
4229 
4230         if (mCurrentRawState.rawPointerData.touchingIdBits.count() == 1) {
4231             uint32_t id = mCurrentRawState.rawPointerData.touchingIdBits.firstMarkedBit();
4232             const RawPointerData::Pointer& pointer =
4233                     mCurrentRawState.rawPointerData.pointerForId(id);
4234             const VirtualKey* virtualKey = findVirtualKeyHit(pointer.x, pointer.y);
4235             if (virtualKey && virtualKey->keyCode == mCurrentVirtualKey.keyCode) {
4236                 // Pointer is still within the space of the virtual key.
4237                 return true;
4238             }
4239         }
4240 
4241         // Pointer left virtual key area or another pointer also went down.
4242         // Send key cancellation but do not consume the touch yet.
4243         // This is useful when the user swipes through from the virtual key area
4244         // into the main display surface.
4245         mCurrentVirtualKey.down = false;
4246         if (!mCurrentVirtualKey.ignored) {
4247 #if DEBUG_VIRTUAL_KEYS
4248             ALOGD("VirtualKeys: Canceling key: keyCode=%d, scanCode=%d",
4249                     mCurrentVirtualKey.keyCode, mCurrentVirtualKey.scanCode);
4250 #endif
4251             dispatchVirtualKey(when, policyFlags,
4252                     AKEY_EVENT_ACTION_UP,
4253                     AKEY_EVENT_FLAG_FROM_SYSTEM | AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY
4254                             | AKEY_EVENT_FLAG_CANCELED);
4255         }
4256     }
4257 
4258     if (mLastRawState.rawPointerData.touchingIdBits.isEmpty()
4259             && !mCurrentRawState.rawPointerData.touchingIdBits.isEmpty()) {
4260         // Pointer just went down.  Check for virtual key press or off-screen touches.
4261         uint32_t id = mCurrentRawState.rawPointerData.touchingIdBits.firstMarkedBit();
4262         const RawPointerData::Pointer& pointer = mCurrentRawState.rawPointerData.pointerForId(id);
4263         if (!isPointInsideSurface(pointer.x, pointer.y)) {
4264             // If exactly one pointer went down, check for virtual key hit.
4265             // Otherwise we will drop the entire stroke.
4266             if (mCurrentRawState.rawPointerData.touchingIdBits.count() == 1) {
4267                 const VirtualKey* virtualKey = findVirtualKeyHit(pointer.x, pointer.y);
4268                 if (virtualKey) {
4269                     mCurrentVirtualKey.down = true;
4270                     mCurrentVirtualKey.downTime = when;
4271                     mCurrentVirtualKey.keyCode = virtualKey->keyCode;
4272                     mCurrentVirtualKey.scanCode = virtualKey->scanCode;
4273                     mCurrentVirtualKey.ignored = mContext->shouldDropVirtualKey(
4274                             when, getDevice(), virtualKey->keyCode, virtualKey->scanCode);
4275 
4276                     if (!mCurrentVirtualKey.ignored) {
4277 #if DEBUG_VIRTUAL_KEYS
4278                         ALOGD("VirtualKeys: Generating key down: keyCode=%d, scanCode=%d",
4279                                 mCurrentVirtualKey.keyCode,
4280                                 mCurrentVirtualKey.scanCode);
4281 #endif
4282                         dispatchVirtualKey(when, policyFlags,
4283                                 AKEY_EVENT_ACTION_DOWN,
4284                                 AKEY_EVENT_FLAG_FROM_SYSTEM | AKEY_EVENT_FLAG_VIRTUAL_HARD_KEY);
4285                     }
4286                 }
4287             }
4288             return true;
4289         }
4290     }
4291 
4292     // Disable all virtual key touches that happen within a short time interval of the
4293     // most recent touch within the screen area.  The idea is to filter out stray
4294     // virtual key presses when interacting with the touch screen.
4295     //
4296     // Problems we're trying to solve:
4297     //
4298     // 1. While scrolling a list or dragging the window shade, the user swipes down into a
4299     //    virtual key area that is implemented by a separate touch panel and accidentally
4300     //    triggers a virtual key.
4301     //
4302     // 2. While typing in the on screen keyboard, the user taps slightly outside the screen
4303     //    area and accidentally triggers a virtual key.  This often happens when virtual keys
4304     //    are layed out below the screen near to where the on screen keyboard's space bar
4305     //    is displayed.
4306     if (mConfig.virtualKeyQuietTime > 0 &&
4307             !mCurrentRawState.rawPointerData.touchingIdBits.isEmpty()) {
4308         mContext->disableVirtualKeysUntil(when + mConfig.virtualKeyQuietTime);
4309     }
4310     return false;
4311 }
4312 
dispatchVirtualKey(nsecs_t when,uint32_t policyFlags,int32_t keyEventAction,int32_t keyEventFlags)4313 void TouchInputMapper::dispatchVirtualKey(nsecs_t when, uint32_t policyFlags,
4314         int32_t keyEventAction, int32_t keyEventFlags) {
4315     int32_t keyCode = mCurrentVirtualKey.keyCode;
4316     int32_t scanCode = mCurrentVirtualKey.scanCode;
4317     nsecs_t downTime = mCurrentVirtualKey.downTime;
4318     int32_t metaState = mContext->getGlobalMetaState();
4319     policyFlags |= POLICY_FLAG_VIRTUAL;
4320 
4321     NotifyKeyArgs args(when, getDeviceId(), AINPUT_SOURCE_KEYBOARD, policyFlags,
4322             keyEventAction, keyEventFlags, keyCode, scanCode, metaState, downTime);
4323     getListener()->notifyKey(&args);
4324 }
4325 
abortTouches(nsecs_t when,uint32_t policyFlags)4326 void TouchInputMapper::abortTouches(nsecs_t when, uint32_t policyFlags) {
4327     BitSet32 currentIdBits = mCurrentCookedState.cookedPointerData.touchingIdBits;
4328     if (!currentIdBits.isEmpty()) {
4329         int32_t metaState = getContext()->getGlobalMetaState();
4330         int32_t buttonState = mCurrentCookedState.buttonState;
4331         dispatchMotion(when, policyFlags, mSource, AMOTION_EVENT_ACTION_CANCEL, 0, 0,
4332                 metaState, buttonState, AMOTION_EVENT_EDGE_FLAG_NONE,
4333                 mCurrentCookedState.cookedPointerData.pointerProperties,
4334                 mCurrentCookedState.cookedPointerData.pointerCoords,
4335                 mCurrentCookedState.cookedPointerData.idToIndex,
4336                 currentIdBits, -1,
4337                 mOrientedXPrecision, mOrientedYPrecision, mDownTime);
4338         mCurrentMotionAborted = true;
4339     }
4340 }
4341 
dispatchTouches(nsecs_t when,uint32_t policyFlags)4342 void TouchInputMapper::dispatchTouches(nsecs_t when, uint32_t policyFlags) {
4343     BitSet32 currentIdBits = mCurrentCookedState.cookedPointerData.touchingIdBits;
4344     BitSet32 lastIdBits = mLastCookedState.cookedPointerData.touchingIdBits;
4345     int32_t metaState = getContext()->getGlobalMetaState();
4346     int32_t buttonState = mCurrentCookedState.buttonState;
4347 
4348     if (currentIdBits == lastIdBits) {
4349         if (!currentIdBits.isEmpty()) {
4350             // No pointer id changes so this is a move event.
4351             // The listener takes care of batching moves so we don't have to deal with that here.
4352             dispatchMotion(when, policyFlags, mSource,
4353                     AMOTION_EVENT_ACTION_MOVE, 0, 0, metaState, buttonState,
4354                     AMOTION_EVENT_EDGE_FLAG_NONE,
4355                     mCurrentCookedState.cookedPointerData.pointerProperties,
4356                     mCurrentCookedState.cookedPointerData.pointerCoords,
4357                     mCurrentCookedState.cookedPointerData.idToIndex,
4358                     currentIdBits, -1,
4359                     mOrientedXPrecision, mOrientedYPrecision, mDownTime);
4360         }
4361     } else {
4362         // There may be pointers going up and pointers going down and pointers moving
4363         // all at the same time.
4364         BitSet32 upIdBits(lastIdBits.value & ~currentIdBits.value);
4365         BitSet32 downIdBits(currentIdBits.value & ~lastIdBits.value);
4366         BitSet32 moveIdBits(lastIdBits.value & currentIdBits.value);
4367         BitSet32 dispatchedIdBits(lastIdBits.value);
4368 
4369         // Update last coordinates of pointers that have moved so that we observe the new
4370         // pointer positions at the same time as other pointers that have just gone up.
4371         bool moveNeeded = updateMovedPointers(
4372                 mCurrentCookedState.cookedPointerData.pointerProperties,
4373                 mCurrentCookedState.cookedPointerData.pointerCoords,
4374                 mCurrentCookedState.cookedPointerData.idToIndex,
4375                 mLastCookedState.cookedPointerData.pointerProperties,
4376                 mLastCookedState.cookedPointerData.pointerCoords,
4377                 mLastCookedState.cookedPointerData.idToIndex,
4378                 moveIdBits);
4379         if (buttonState != mLastCookedState.buttonState) {
4380             moveNeeded = true;
4381         }
4382 
4383         // Dispatch pointer up events.
4384         while (!upIdBits.isEmpty()) {
4385             uint32_t upId = upIdBits.clearFirstMarkedBit();
4386 
4387             dispatchMotion(when, policyFlags, mSource,
4388                     AMOTION_EVENT_ACTION_POINTER_UP, 0, 0, metaState, buttonState, 0,
4389                     mLastCookedState.cookedPointerData.pointerProperties,
4390                     mLastCookedState.cookedPointerData.pointerCoords,
4391                     mLastCookedState.cookedPointerData.idToIndex,
4392                     dispatchedIdBits, upId, mOrientedXPrecision, mOrientedYPrecision, mDownTime);
4393             dispatchedIdBits.clearBit(upId);
4394         }
4395 
4396         // Dispatch move events if any of the remaining pointers moved from their old locations.
4397         // Although applications receive new locations as part of individual pointer up
4398         // events, they do not generally handle them except when presented in a move event.
4399         if (moveNeeded && !moveIdBits.isEmpty()) {
4400             ALOG_ASSERT(moveIdBits.value == dispatchedIdBits.value);
4401             dispatchMotion(when, policyFlags, mSource,
4402                     AMOTION_EVENT_ACTION_MOVE, 0, 0, metaState, buttonState, 0,
4403                     mCurrentCookedState.cookedPointerData.pointerProperties,
4404                     mCurrentCookedState.cookedPointerData.pointerCoords,
4405                     mCurrentCookedState.cookedPointerData.idToIndex,
4406                     dispatchedIdBits, -1, mOrientedXPrecision, mOrientedYPrecision, mDownTime);
4407         }
4408 
4409         // Dispatch pointer down events using the new pointer locations.
4410         while (!downIdBits.isEmpty()) {
4411             uint32_t downId = downIdBits.clearFirstMarkedBit();
4412             dispatchedIdBits.markBit(downId);
4413 
4414             if (dispatchedIdBits.count() == 1) {
4415                 // First pointer is going down.  Set down time.
4416                 mDownTime = when;
4417             }
4418 
4419             dispatchMotion(when, policyFlags, mSource,
4420                     AMOTION_EVENT_ACTION_POINTER_DOWN, 0, 0, metaState, buttonState, 0,
4421                     mCurrentCookedState.cookedPointerData.pointerProperties,
4422                     mCurrentCookedState.cookedPointerData.pointerCoords,
4423                     mCurrentCookedState.cookedPointerData.idToIndex,
4424                     dispatchedIdBits, downId, mOrientedXPrecision, mOrientedYPrecision, mDownTime);
4425         }
4426     }
4427 }
4428 
dispatchHoverExit(nsecs_t when,uint32_t policyFlags)4429 void TouchInputMapper::dispatchHoverExit(nsecs_t when, uint32_t policyFlags) {
4430     if (mSentHoverEnter &&
4431             (mCurrentCookedState.cookedPointerData.hoveringIdBits.isEmpty()
4432                     || !mCurrentCookedState.cookedPointerData.touchingIdBits.isEmpty())) {
4433         int32_t metaState = getContext()->getGlobalMetaState();
4434         dispatchMotion(when, policyFlags, mSource,
4435                 AMOTION_EVENT_ACTION_HOVER_EXIT, 0, 0, metaState, mLastCookedState.buttonState, 0,
4436                 mLastCookedState.cookedPointerData.pointerProperties,
4437                 mLastCookedState.cookedPointerData.pointerCoords,
4438                 mLastCookedState.cookedPointerData.idToIndex,
4439                 mLastCookedState.cookedPointerData.hoveringIdBits, -1,
4440                 mOrientedXPrecision, mOrientedYPrecision, mDownTime);
4441         mSentHoverEnter = false;
4442     }
4443 }
4444 
dispatchHoverEnterAndMove(nsecs_t when,uint32_t policyFlags)4445 void TouchInputMapper::dispatchHoverEnterAndMove(nsecs_t when, uint32_t policyFlags) {
4446     if (mCurrentCookedState.cookedPointerData.touchingIdBits.isEmpty()
4447             && !mCurrentCookedState.cookedPointerData.hoveringIdBits.isEmpty()) {
4448         int32_t metaState = getContext()->getGlobalMetaState();
4449         if (!mSentHoverEnter) {
4450             dispatchMotion(when, policyFlags, mSource, AMOTION_EVENT_ACTION_HOVER_ENTER,
4451                     0, 0, metaState, mCurrentRawState.buttonState, 0,
4452                     mCurrentCookedState.cookedPointerData.pointerProperties,
4453                     mCurrentCookedState.cookedPointerData.pointerCoords,
4454                     mCurrentCookedState.cookedPointerData.idToIndex,
4455                     mCurrentCookedState.cookedPointerData.hoveringIdBits, -1,
4456                     mOrientedXPrecision, mOrientedYPrecision, mDownTime);
4457             mSentHoverEnter = true;
4458         }
4459 
4460         dispatchMotion(when, policyFlags, mSource,
4461                 AMOTION_EVENT_ACTION_HOVER_MOVE, 0, 0, metaState,
4462                 mCurrentRawState.buttonState, 0,
4463                 mCurrentCookedState.cookedPointerData.pointerProperties,
4464                 mCurrentCookedState.cookedPointerData.pointerCoords,
4465                 mCurrentCookedState.cookedPointerData.idToIndex,
4466                 mCurrentCookedState.cookedPointerData.hoveringIdBits, -1,
4467                 mOrientedXPrecision, mOrientedYPrecision, mDownTime);
4468     }
4469 }
4470 
dispatchButtonRelease(nsecs_t when,uint32_t policyFlags)4471 void TouchInputMapper::dispatchButtonRelease(nsecs_t when, uint32_t policyFlags) {
4472     BitSet32 releasedButtons(mLastCookedState.buttonState & ~mCurrentCookedState.buttonState);
4473     const BitSet32& idBits = findActiveIdBits(mLastCookedState.cookedPointerData);
4474     const int32_t metaState = getContext()->getGlobalMetaState();
4475     int32_t buttonState = mLastCookedState.buttonState;
4476     while (!releasedButtons.isEmpty()) {
4477         int32_t actionButton = BitSet32::valueForBit(releasedButtons.clearFirstMarkedBit());
4478         buttonState &= ~actionButton;
4479         dispatchMotion(when, policyFlags, mSource,
4480                     AMOTION_EVENT_ACTION_BUTTON_RELEASE, actionButton,
4481                     0, metaState, buttonState, 0,
4482                     mCurrentCookedState.cookedPointerData.pointerProperties,
4483                     mCurrentCookedState.cookedPointerData.pointerCoords,
4484                     mCurrentCookedState.cookedPointerData.idToIndex, idBits, -1,
4485                     mOrientedXPrecision, mOrientedYPrecision, mDownTime);
4486     }
4487 }
4488 
dispatchButtonPress(nsecs_t when,uint32_t policyFlags)4489 void TouchInputMapper::dispatchButtonPress(nsecs_t when, uint32_t policyFlags) {
4490     BitSet32 pressedButtons(mCurrentCookedState.buttonState & ~mLastCookedState.buttonState);
4491     const BitSet32& idBits = findActiveIdBits(mCurrentCookedState.cookedPointerData);
4492     const int32_t metaState = getContext()->getGlobalMetaState();
4493     int32_t buttonState = mLastCookedState.buttonState;
4494     while (!pressedButtons.isEmpty()) {
4495         int32_t actionButton = BitSet32::valueForBit(pressedButtons.clearFirstMarkedBit());
4496         buttonState |= actionButton;
4497         dispatchMotion(when, policyFlags, mSource, AMOTION_EVENT_ACTION_BUTTON_PRESS, actionButton,
4498                     0, metaState, buttonState, 0,
4499                     mCurrentCookedState.cookedPointerData.pointerProperties,
4500                     mCurrentCookedState.cookedPointerData.pointerCoords,
4501                     mCurrentCookedState.cookedPointerData.idToIndex, idBits, -1,
4502                     mOrientedXPrecision, mOrientedYPrecision, mDownTime);
4503     }
4504 }
4505 
findActiveIdBits(const CookedPointerData & cookedPointerData)4506 const BitSet32& TouchInputMapper::findActiveIdBits(const CookedPointerData& cookedPointerData) {
4507     if (!cookedPointerData.touchingIdBits.isEmpty()) {
4508         return cookedPointerData.touchingIdBits;
4509     }
4510     return cookedPointerData.hoveringIdBits;
4511 }
4512 
cookPointerData()4513 void TouchInputMapper::cookPointerData() {
4514     uint32_t currentPointerCount = mCurrentRawState.rawPointerData.pointerCount;
4515 
4516     mCurrentCookedState.cookedPointerData.clear();
4517     mCurrentCookedState.cookedPointerData.pointerCount = currentPointerCount;
4518     mCurrentCookedState.cookedPointerData.hoveringIdBits =
4519             mCurrentRawState.rawPointerData.hoveringIdBits;
4520     mCurrentCookedState.cookedPointerData.touchingIdBits =
4521             mCurrentRawState.rawPointerData.touchingIdBits;
4522 
4523     if (mCurrentCookedState.cookedPointerData.pointerCount == 0) {
4524         mCurrentCookedState.buttonState = 0;
4525     } else {
4526         mCurrentCookedState.buttonState = mCurrentRawState.buttonState;
4527     }
4528 
4529     // Walk through the the active pointers and map device coordinates onto
4530     // surface coordinates and adjust for display orientation.
4531     for (uint32_t i = 0; i < currentPointerCount; i++) {
4532         const RawPointerData::Pointer& in = mCurrentRawState.rawPointerData.pointers[i];
4533 
4534         // Size
4535         float touchMajor, touchMinor, toolMajor, toolMinor, size;
4536         switch (mCalibration.sizeCalibration) {
4537         case Calibration::SIZE_CALIBRATION_GEOMETRIC:
4538         case Calibration::SIZE_CALIBRATION_DIAMETER:
4539         case Calibration::SIZE_CALIBRATION_BOX:
4540         case Calibration::SIZE_CALIBRATION_AREA:
4541             if (mRawPointerAxes.touchMajor.valid && mRawPointerAxes.toolMajor.valid) {
4542                 touchMajor = in.touchMajor;
4543                 touchMinor = mRawPointerAxes.touchMinor.valid ? in.touchMinor : in.touchMajor;
4544                 toolMajor = in.toolMajor;
4545                 toolMinor = mRawPointerAxes.toolMinor.valid ? in.toolMinor : in.toolMajor;
4546                 size = mRawPointerAxes.touchMinor.valid
4547                         ? avg(in.touchMajor, in.touchMinor) : in.touchMajor;
4548             } else if (mRawPointerAxes.touchMajor.valid) {
4549                 toolMajor = touchMajor = in.touchMajor;
4550                 toolMinor = touchMinor = mRawPointerAxes.touchMinor.valid
4551                         ? in.touchMinor : in.touchMajor;
4552                 size = mRawPointerAxes.touchMinor.valid
4553                         ? avg(in.touchMajor, in.touchMinor) : in.touchMajor;
4554             } else if (mRawPointerAxes.toolMajor.valid) {
4555                 touchMajor = toolMajor = in.toolMajor;
4556                 touchMinor = toolMinor = mRawPointerAxes.toolMinor.valid
4557                         ? in.toolMinor : in.toolMajor;
4558                 size = mRawPointerAxes.toolMinor.valid
4559                         ? avg(in.toolMajor, in.toolMinor) : in.toolMajor;
4560             } else {
4561                 ALOG_ASSERT(false, "No touch or tool axes.  "
4562                         "Size calibration should have been resolved to NONE.");
4563                 touchMajor = 0;
4564                 touchMinor = 0;
4565                 toolMajor = 0;
4566                 toolMinor = 0;
4567                 size = 0;
4568             }
4569 
4570             if (mCalibration.haveSizeIsSummed && mCalibration.sizeIsSummed) {
4571                 uint32_t touchingCount =
4572                         mCurrentRawState.rawPointerData.touchingIdBits.count();
4573                 if (touchingCount > 1) {
4574                     touchMajor /= touchingCount;
4575                     touchMinor /= touchingCount;
4576                     toolMajor /= touchingCount;
4577                     toolMinor /= touchingCount;
4578                     size /= touchingCount;
4579                 }
4580             }
4581 
4582             if (mCalibration.sizeCalibration == Calibration::SIZE_CALIBRATION_GEOMETRIC) {
4583                 touchMajor *= mGeometricScale;
4584                 touchMinor *= mGeometricScale;
4585                 toolMajor *= mGeometricScale;
4586                 toolMinor *= mGeometricScale;
4587             } else if (mCalibration.sizeCalibration == Calibration::SIZE_CALIBRATION_AREA) {
4588                 touchMajor = touchMajor > 0 ? sqrtf(touchMajor) : 0;
4589                 touchMinor = touchMajor;
4590                 toolMajor = toolMajor > 0 ? sqrtf(toolMajor) : 0;
4591                 toolMinor = toolMajor;
4592             } else if (mCalibration.sizeCalibration == Calibration::SIZE_CALIBRATION_DIAMETER) {
4593                 touchMinor = touchMajor;
4594                 toolMinor = toolMajor;
4595             }
4596 
4597             mCalibration.applySizeScaleAndBias(&touchMajor);
4598             mCalibration.applySizeScaleAndBias(&touchMinor);
4599             mCalibration.applySizeScaleAndBias(&toolMajor);
4600             mCalibration.applySizeScaleAndBias(&toolMinor);
4601             size *= mSizeScale;
4602             break;
4603         default:
4604             touchMajor = 0;
4605             touchMinor = 0;
4606             toolMajor = 0;
4607             toolMinor = 0;
4608             size = 0;
4609             break;
4610         }
4611 
4612         // Pressure
4613         float pressure;
4614         switch (mCalibration.pressureCalibration) {
4615         case Calibration::PRESSURE_CALIBRATION_PHYSICAL:
4616         case Calibration::PRESSURE_CALIBRATION_AMPLITUDE:
4617             pressure = in.pressure * mPressureScale;
4618             break;
4619         default:
4620             pressure = in.isHovering ? 0 : 1;
4621             break;
4622         }
4623 
4624         // Tilt and Orientation
4625         float tilt;
4626         float orientation;
4627         if (mHaveTilt) {
4628             float tiltXAngle = (in.tiltX - mTiltXCenter) * mTiltXScale;
4629             float tiltYAngle = (in.tiltY - mTiltYCenter) * mTiltYScale;
4630             orientation = atan2f(-sinf(tiltXAngle), sinf(tiltYAngle));
4631             tilt = acosf(cosf(tiltXAngle) * cosf(tiltYAngle));
4632         } else {
4633             tilt = 0;
4634 
4635             switch (mCalibration.orientationCalibration) {
4636             case Calibration::ORIENTATION_CALIBRATION_INTERPOLATED:
4637                 orientation = in.orientation * mOrientationScale;
4638                 break;
4639             case Calibration::ORIENTATION_CALIBRATION_VECTOR: {
4640                 int32_t c1 = signExtendNybble((in.orientation & 0xf0) >> 4);
4641                 int32_t c2 = signExtendNybble(in.orientation & 0x0f);
4642                 if (c1 != 0 || c2 != 0) {
4643                     orientation = atan2f(c1, c2) * 0.5f;
4644                     float confidence = hypotf(c1, c2);
4645                     float scale = 1.0f + confidence / 16.0f;
4646                     touchMajor *= scale;
4647                     touchMinor /= scale;
4648                     toolMajor *= scale;
4649                     toolMinor /= scale;
4650                 } else {
4651                     orientation = 0;
4652                 }
4653                 break;
4654             }
4655             default:
4656                 orientation = 0;
4657             }
4658         }
4659 
4660         // Distance
4661         float distance;
4662         switch (mCalibration.distanceCalibration) {
4663         case Calibration::DISTANCE_CALIBRATION_SCALED:
4664             distance = in.distance * mDistanceScale;
4665             break;
4666         default:
4667             distance = 0;
4668         }
4669 
4670         // Coverage
4671         int32_t rawLeft, rawTop, rawRight, rawBottom;
4672         switch (mCalibration.coverageCalibration) {
4673         case Calibration::COVERAGE_CALIBRATION_BOX:
4674             rawLeft = (in.toolMinor & 0xffff0000) >> 16;
4675             rawRight = in.toolMinor & 0x0000ffff;
4676             rawBottom = in.toolMajor & 0x0000ffff;
4677             rawTop = (in.toolMajor & 0xffff0000) >> 16;
4678             break;
4679         default:
4680             rawLeft = rawTop = rawRight = rawBottom = 0;
4681             break;
4682         }
4683 
4684         // Adjust X,Y coords for device calibration
4685         // TODO: Adjust coverage coords?
4686         float xTransformed = in.x, yTransformed = in.y;
4687         mAffineTransform.applyTo(xTransformed, yTransformed);
4688 
4689         // Adjust X, Y, and coverage coords for surface orientation.
4690         float x, y;
4691         float left, top, right, bottom;
4692 
4693         switch (mSurfaceOrientation) {
4694         case DISPLAY_ORIENTATION_90:
4695             x = float(yTransformed - mRawPointerAxes.y.minValue) * mYScale + mYTranslate;
4696             y = float(mRawPointerAxes.x.maxValue - xTransformed) * mXScale + mXTranslate;
4697             left = float(rawTop - mRawPointerAxes.y.minValue) * mYScale + mYTranslate;
4698             right = float(rawBottom- mRawPointerAxes.y.minValue) * mYScale + mYTranslate;
4699             bottom = float(mRawPointerAxes.x.maxValue - rawLeft) * mXScale + mXTranslate;
4700             top = float(mRawPointerAxes.x.maxValue - rawRight) * mXScale + mXTranslate;
4701             orientation -= M_PI_2;
4702             if (orientation < mOrientedRanges.orientation.min) {
4703                 orientation += (mOrientedRanges.orientation.max - mOrientedRanges.orientation.min);
4704             }
4705             break;
4706         case DISPLAY_ORIENTATION_180:
4707             x = float(mRawPointerAxes.x.maxValue - xTransformed) * mXScale + mXTranslate;
4708             y = float(mRawPointerAxes.y.maxValue - yTransformed) * mYScale + mYTranslate;
4709             left = float(mRawPointerAxes.x.maxValue - rawRight) * mXScale + mXTranslate;
4710             right = float(mRawPointerAxes.x.maxValue - rawLeft) * mXScale + mXTranslate;
4711             bottom = float(mRawPointerAxes.y.maxValue - rawTop) * mYScale + mYTranslate;
4712             top = float(mRawPointerAxes.y.maxValue - rawBottom) * mYScale + mYTranslate;
4713             orientation -= M_PI;
4714             if (orientation < mOrientedRanges.orientation.min) {
4715                 orientation += (mOrientedRanges.orientation.max - mOrientedRanges.orientation.min);
4716             }
4717             break;
4718         case DISPLAY_ORIENTATION_270:
4719             x = float(mRawPointerAxes.y.maxValue - yTransformed) * mYScale + mYTranslate;
4720             y = float(xTransformed - mRawPointerAxes.x.minValue) * mXScale + mXTranslate;
4721             left = float(mRawPointerAxes.y.maxValue - rawBottom) * mYScale + mYTranslate;
4722             right = float(mRawPointerAxes.y.maxValue - rawTop) * mYScale + mYTranslate;
4723             bottom = float(rawRight - mRawPointerAxes.x.minValue) * mXScale + mXTranslate;
4724             top = float(rawLeft - mRawPointerAxes.x.minValue) * mXScale + mXTranslate;
4725             orientation += M_PI_2;
4726             if (orientation > mOrientedRanges.orientation.max) {
4727                 orientation -= (mOrientedRanges.orientation.max - mOrientedRanges.orientation.min);
4728             }
4729             break;
4730         default:
4731             x = float(xTransformed - mRawPointerAxes.x.minValue) * mXScale + mXTranslate;
4732             y = float(yTransformed - mRawPointerAxes.y.minValue) * mYScale + mYTranslate;
4733             left = float(rawLeft - mRawPointerAxes.x.minValue) * mXScale + mXTranslate;
4734             right = float(rawRight - mRawPointerAxes.x.minValue) * mXScale + mXTranslate;
4735             bottom = float(rawBottom - mRawPointerAxes.y.minValue) * mYScale + mYTranslate;
4736             top = float(rawTop - mRawPointerAxes.y.minValue) * mYScale + mYTranslate;
4737             break;
4738         }
4739 
4740         // Write output coords.
4741         PointerCoords& out = mCurrentCookedState.cookedPointerData.pointerCoords[i];
4742         out.clear();
4743         out.setAxisValue(AMOTION_EVENT_AXIS_X, x);
4744         out.setAxisValue(AMOTION_EVENT_AXIS_Y, y);
4745         out.setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, pressure);
4746         out.setAxisValue(AMOTION_EVENT_AXIS_SIZE, size);
4747         out.setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR, touchMajor);
4748         out.setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR, touchMinor);
4749         out.setAxisValue(AMOTION_EVENT_AXIS_ORIENTATION, orientation);
4750         out.setAxisValue(AMOTION_EVENT_AXIS_TILT, tilt);
4751         out.setAxisValue(AMOTION_EVENT_AXIS_DISTANCE, distance);
4752         if (mCalibration.coverageCalibration == Calibration::COVERAGE_CALIBRATION_BOX) {
4753             out.setAxisValue(AMOTION_EVENT_AXIS_GENERIC_1, left);
4754             out.setAxisValue(AMOTION_EVENT_AXIS_GENERIC_2, top);
4755             out.setAxisValue(AMOTION_EVENT_AXIS_GENERIC_3, right);
4756             out.setAxisValue(AMOTION_EVENT_AXIS_GENERIC_4, bottom);
4757         } else {
4758             out.setAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR, toolMajor);
4759             out.setAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR, toolMinor);
4760         }
4761 
4762         // Write output properties.
4763         PointerProperties& properties =
4764                 mCurrentCookedState.cookedPointerData.pointerProperties[i];
4765         uint32_t id = in.id;
4766         properties.clear();
4767         properties.id = id;
4768         properties.toolType = in.toolType;
4769 
4770         // Write id index.
4771         mCurrentCookedState.cookedPointerData.idToIndex[id] = i;
4772     }
4773 }
4774 
dispatchPointerUsage(nsecs_t when,uint32_t policyFlags,PointerUsage pointerUsage)4775 void TouchInputMapper::dispatchPointerUsage(nsecs_t when, uint32_t policyFlags,
4776         PointerUsage pointerUsage) {
4777     if (pointerUsage != mPointerUsage) {
4778         abortPointerUsage(when, policyFlags);
4779         mPointerUsage = pointerUsage;
4780     }
4781 
4782     switch (mPointerUsage) {
4783     case POINTER_USAGE_GESTURES:
4784         dispatchPointerGestures(when, policyFlags, false /*isTimeout*/);
4785         break;
4786     case POINTER_USAGE_STYLUS:
4787         dispatchPointerStylus(when, policyFlags);
4788         break;
4789     case POINTER_USAGE_MOUSE:
4790         dispatchPointerMouse(when, policyFlags);
4791         break;
4792     default:
4793         break;
4794     }
4795 }
4796 
abortPointerUsage(nsecs_t when,uint32_t policyFlags)4797 void TouchInputMapper::abortPointerUsage(nsecs_t when, uint32_t policyFlags) {
4798     switch (mPointerUsage) {
4799     case POINTER_USAGE_GESTURES:
4800         abortPointerGestures(when, policyFlags);
4801         break;
4802     case POINTER_USAGE_STYLUS:
4803         abortPointerStylus(when, policyFlags);
4804         break;
4805     case POINTER_USAGE_MOUSE:
4806         abortPointerMouse(when, policyFlags);
4807         break;
4808     default:
4809         break;
4810     }
4811 
4812     mPointerUsage = POINTER_USAGE_NONE;
4813 }
4814 
dispatchPointerGestures(nsecs_t when,uint32_t policyFlags,bool isTimeout)4815 void TouchInputMapper::dispatchPointerGestures(nsecs_t when, uint32_t policyFlags,
4816         bool isTimeout) {
4817     // Update current gesture coordinates.
4818     bool cancelPreviousGesture, finishPreviousGesture;
4819     bool sendEvents = preparePointerGestures(when,
4820             &cancelPreviousGesture, &finishPreviousGesture, isTimeout);
4821     if (!sendEvents) {
4822         return;
4823     }
4824     if (finishPreviousGesture) {
4825         cancelPreviousGesture = false;
4826     }
4827 
4828     // Update the pointer presentation and spots.
4829     if (mParameters.gestureMode == Parameters::GESTURE_MODE_SPOTS) {
4830         mPointerController->setPresentation(PointerControllerInterface::PRESENTATION_SPOT);
4831         if (finishPreviousGesture || cancelPreviousGesture) {
4832             mPointerController->clearSpots();
4833         }
4834         mPointerController->setSpots(mPointerGesture.currentGestureCoords,
4835                 mPointerGesture.currentGestureIdToIndex,
4836                 mPointerGesture.currentGestureIdBits);
4837     } else {
4838         mPointerController->setPresentation(PointerControllerInterface::PRESENTATION_POINTER);
4839     }
4840 
4841     // Show or hide the pointer if needed.
4842     switch (mPointerGesture.currentGestureMode) {
4843     case PointerGesture::NEUTRAL:
4844     case PointerGesture::QUIET:
4845         if (mParameters.gestureMode == Parameters::GESTURE_MODE_SPOTS
4846                 && (mPointerGesture.lastGestureMode == PointerGesture::SWIPE
4847                         || mPointerGesture.lastGestureMode == PointerGesture::FREEFORM)) {
4848             // Remind the user of where the pointer is after finishing a gesture with spots.
4849             mPointerController->unfade(PointerControllerInterface::TRANSITION_GRADUAL);
4850         }
4851         break;
4852     case PointerGesture::TAP:
4853     case PointerGesture::TAP_DRAG:
4854     case PointerGesture::BUTTON_CLICK_OR_DRAG:
4855     case PointerGesture::HOVER:
4856     case PointerGesture::PRESS:
4857         // Unfade the pointer when the current gesture manipulates the
4858         // area directly under the pointer.
4859         mPointerController->unfade(PointerControllerInterface::TRANSITION_IMMEDIATE);
4860         break;
4861     case PointerGesture::SWIPE:
4862     case PointerGesture::FREEFORM:
4863         // Fade the pointer when the current gesture manipulates a different
4864         // area and there are spots to guide the user experience.
4865         if (mParameters.gestureMode == Parameters::GESTURE_MODE_SPOTS) {
4866             mPointerController->fade(PointerControllerInterface::TRANSITION_GRADUAL);
4867         } else {
4868             mPointerController->unfade(PointerControllerInterface::TRANSITION_IMMEDIATE);
4869         }
4870         break;
4871     }
4872 
4873     // Send events!
4874     int32_t metaState = getContext()->getGlobalMetaState();
4875     int32_t buttonState = mCurrentCookedState.buttonState;
4876 
4877     // Update last coordinates of pointers that have moved so that we observe the new
4878     // pointer positions at the same time as other pointers that have just gone up.
4879     bool down = mPointerGesture.currentGestureMode == PointerGesture::TAP
4880             || mPointerGesture.currentGestureMode == PointerGesture::TAP_DRAG
4881             || mPointerGesture.currentGestureMode == PointerGesture::BUTTON_CLICK_OR_DRAG
4882             || mPointerGesture.currentGestureMode == PointerGesture::PRESS
4883             || mPointerGesture.currentGestureMode == PointerGesture::SWIPE
4884             || mPointerGesture.currentGestureMode == PointerGesture::FREEFORM;
4885     bool moveNeeded = false;
4886     if (down && !cancelPreviousGesture && !finishPreviousGesture
4887             && !mPointerGesture.lastGestureIdBits.isEmpty()
4888             && !mPointerGesture.currentGestureIdBits.isEmpty()) {
4889         BitSet32 movedGestureIdBits(mPointerGesture.currentGestureIdBits.value
4890                 & mPointerGesture.lastGestureIdBits.value);
4891         moveNeeded = updateMovedPointers(mPointerGesture.currentGestureProperties,
4892                 mPointerGesture.currentGestureCoords, mPointerGesture.currentGestureIdToIndex,
4893                 mPointerGesture.lastGestureProperties,
4894                 mPointerGesture.lastGestureCoords, mPointerGesture.lastGestureIdToIndex,
4895                 movedGestureIdBits);
4896         if (buttonState != mLastCookedState.buttonState) {
4897             moveNeeded = true;
4898         }
4899     }
4900 
4901     // Send motion events for all pointers that went up or were canceled.
4902     BitSet32 dispatchedGestureIdBits(mPointerGesture.lastGestureIdBits);
4903     if (!dispatchedGestureIdBits.isEmpty()) {
4904         if (cancelPreviousGesture) {
4905             dispatchMotion(when, policyFlags, mSource,
4906                     AMOTION_EVENT_ACTION_CANCEL, 0, 0, metaState, buttonState,
4907                     AMOTION_EVENT_EDGE_FLAG_NONE,
4908                     mPointerGesture.lastGestureProperties,
4909                     mPointerGesture.lastGestureCoords, mPointerGesture.lastGestureIdToIndex,
4910                     dispatchedGestureIdBits, -1, 0,
4911                     0, mPointerGesture.downTime);
4912 
4913             dispatchedGestureIdBits.clear();
4914         } else {
4915             BitSet32 upGestureIdBits;
4916             if (finishPreviousGesture) {
4917                 upGestureIdBits = dispatchedGestureIdBits;
4918             } else {
4919                 upGestureIdBits.value = dispatchedGestureIdBits.value
4920                         & ~mPointerGesture.currentGestureIdBits.value;
4921             }
4922             while (!upGestureIdBits.isEmpty()) {
4923                 uint32_t id = upGestureIdBits.clearFirstMarkedBit();
4924 
4925                 dispatchMotion(when, policyFlags, mSource,
4926                         AMOTION_EVENT_ACTION_POINTER_UP, 0, 0,
4927                         metaState, buttonState, AMOTION_EVENT_EDGE_FLAG_NONE,
4928                         mPointerGesture.lastGestureProperties,
4929                         mPointerGesture.lastGestureCoords, mPointerGesture.lastGestureIdToIndex,
4930                         dispatchedGestureIdBits, id,
4931                         0, 0, mPointerGesture.downTime);
4932 
4933                 dispatchedGestureIdBits.clearBit(id);
4934             }
4935         }
4936     }
4937 
4938     // Send motion events for all pointers that moved.
4939     if (moveNeeded) {
4940         dispatchMotion(when, policyFlags, mSource,
4941                 AMOTION_EVENT_ACTION_MOVE, 0, 0, metaState, buttonState,
4942                 AMOTION_EVENT_EDGE_FLAG_NONE,
4943                 mPointerGesture.currentGestureProperties,
4944                 mPointerGesture.currentGestureCoords, mPointerGesture.currentGestureIdToIndex,
4945                 dispatchedGestureIdBits, -1,
4946                 0, 0, mPointerGesture.downTime);
4947     }
4948 
4949     // Send motion events for all pointers that went down.
4950     if (down) {
4951         BitSet32 downGestureIdBits(mPointerGesture.currentGestureIdBits.value
4952                 & ~dispatchedGestureIdBits.value);
4953         while (!downGestureIdBits.isEmpty()) {
4954             uint32_t id = downGestureIdBits.clearFirstMarkedBit();
4955             dispatchedGestureIdBits.markBit(id);
4956 
4957             if (dispatchedGestureIdBits.count() == 1) {
4958                 mPointerGesture.downTime = when;
4959             }
4960 
4961             dispatchMotion(when, policyFlags, mSource,
4962                     AMOTION_EVENT_ACTION_POINTER_DOWN, 0, 0, metaState, buttonState, 0,
4963                     mPointerGesture.currentGestureProperties,
4964                     mPointerGesture.currentGestureCoords, mPointerGesture.currentGestureIdToIndex,
4965                     dispatchedGestureIdBits, id,
4966                     0, 0, mPointerGesture.downTime);
4967         }
4968     }
4969 
4970     // Send motion events for hover.
4971     if (mPointerGesture.currentGestureMode == PointerGesture::HOVER) {
4972         dispatchMotion(when, policyFlags, mSource,
4973                 AMOTION_EVENT_ACTION_HOVER_MOVE, 0, 0,
4974                 metaState, buttonState, AMOTION_EVENT_EDGE_FLAG_NONE,
4975                 mPointerGesture.currentGestureProperties,
4976                 mPointerGesture.currentGestureCoords, mPointerGesture.currentGestureIdToIndex,
4977                 mPointerGesture.currentGestureIdBits, -1,
4978                 0, 0, mPointerGesture.downTime);
4979     } else if (dispatchedGestureIdBits.isEmpty()
4980             && !mPointerGesture.lastGestureIdBits.isEmpty()) {
4981         // Synthesize a hover move event after all pointers go up to indicate that
4982         // the pointer is hovering again even if the user is not currently touching
4983         // the touch pad.  This ensures that a view will receive a fresh hover enter
4984         // event after a tap.
4985         float x, y;
4986         mPointerController->getPosition(&x, &y);
4987 
4988         PointerProperties pointerProperties;
4989         pointerProperties.clear();
4990         pointerProperties.id = 0;
4991         pointerProperties.toolType = AMOTION_EVENT_TOOL_TYPE_FINGER;
4992 
4993         PointerCoords pointerCoords;
4994         pointerCoords.clear();
4995         pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_X, x);
4996         pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_Y, y);
4997 
4998         NotifyMotionArgs args(when, getDeviceId(), mSource, policyFlags,
4999                 AMOTION_EVENT_ACTION_HOVER_MOVE, 0, 0,
5000                 metaState, buttonState, AMOTION_EVENT_EDGE_FLAG_NONE,
5001                 mViewport.displayId, 1, &pointerProperties, &pointerCoords,
5002                 0, 0, mPointerGesture.downTime);
5003         getListener()->notifyMotion(&args);
5004     }
5005 
5006     // Update state.
5007     mPointerGesture.lastGestureMode = mPointerGesture.currentGestureMode;
5008     if (!down) {
5009         mPointerGesture.lastGestureIdBits.clear();
5010     } else {
5011         mPointerGesture.lastGestureIdBits = mPointerGesture.currentGestureIdBits;
5012         for (BitSet32 idBits(mPointerGesture.currentGestureIdBits); !idBits.isEmpty(); ) {
5013             uint32_t id = idBits.clearFirstMarkedBit();
5014             uint32_t index = mPointerGesture.currentGestureIdToIndex[id];
5015             mPointerGesture.lastGestureProperties[index].copyFrom(
5016                     mPointerGesture.currentGestureProperties[index]);
5017             mPointerGesture.lastGestureCoords[index].copyFrom(
5018                     mPointerGesture.currentGestureCoords[index]);
5019             mPointerGesture.lastGestureIdToIndex[id] = index;
5020         }
5021     }
5022 }
5023 
abortPointerGestures(nsecs_t when,uint32_t policyFlags)5024 void TouchInputMapper::abortPointerGestures(nsecs_t when, uint32_t policyFlags) {
5025     // Cancel previously dispatches pointers.
5026     if (!mPointerGesture.lastGestureIdBits.isEmpty()) {
5027         int32_t metaState = getContext()->getGlobalMetaState();
5028         int32_t buttonState = mCurrentRawState.buttonState;
5029         dispatchMotion(when, policyFlags, mSource,
5030                 AMOTION_EVENT_ACTION_CANCEL, 0, 0, metaState, buttonState,
5031                 AMOTION_EVENT_EDGE_FLAG_NONE,
5032                 mPointerGesture.lastGestureProperties,
5033                 mPointerGesture.lastGestureCoords, mPointerGesture.lastGestureIdToIndex,
5034                 mPointerGesture.lastGestureIdBits, -1,
5035                 0, 0, mPointerGesture.downTime);
5036     }
5037 
5038     // Reset the current pointer gesture.
5039     mPointerGesture.reset();
5040     mPointerVelocityControl.reset();
5041 
5042     // Remove any current spots.
5043     if (mPointerController != NULL) {
5044         mPointerController->fade(PointerControllerInterface::TRANSITION_GRADUAL);
5045         mPointerController->clearSpots();
5046     }
5047 }
5048 
preparePointerGestures(nsecs_t when,bool * outCancelPreviousGesture,bool * outFinishPreviousGesture,bool isTimeout)5049 bool TouchInputMapper::preparePointerGestures(nsecs_t when,
5050         bool* outCancelPreviousGesture, bool* outFinishPreviousGesture, bool isTimeout) {
5051     *outCancelPreviousGesture = false;
5052     *outFinishPreviousGesture = false;
5053 
5054     // Handle TAP timeout.
5055     if (isTimeout) {
5056 #if DEBUG_GESTURES
5057         ALOGD("Gestures: Processing timeout");
5058 #endif
5059 
5060         if (mPointerGesture.lastGestureMode == PointerGesture::TAP) {
5061             if (when <= mPointerGesture.tapUpTime + mConfig.pointerGestureTapDragInterval) {
5062                 // The tap/drag timeout has not yet expired.
5063                 getContext()->requestTimeoutAtTime(mPointerGesture.tapUpTime
5064                         + mConfig.pointerGestureTapDragInterval);
5065             } else {
5066                 // The tap is finished.
5067 #if DEBUG_GESTURES
5068                 ALOGD("Gestures: TAP finished");
5069 #endif
5070                 *outFinishPreviousGesture = true;
5071 
5072                 mPointerGesture.activeGestureId = -1;
5073                 mPointerGesture.currentGestureMode = PointerGesture::NEUTRAL;
5074                 mPointerGesture.currentGestureIdBits.clear();
5075 
5076                 mPointerVelocityControl.reset();
5077                 return true;
5078             }
5079         }
5080 
5081         // We did not handle this timeout.
5082         return false;
5083     }
5084 
5085     const uint32_t currentFingerCount = mCurrentCookedState.fingerIdBits.count();
5086     const uint32_t lastFingerCount = mLastCookedState.fingerIdBits.count();
5087 
5088     // Update the velocity tracker.
5089     {
5090         VelocityTracker::Position positions[MAX_POINTERS];
5091         uint32_t count = 0;
5092         for (BitSet32 idBits(mCurrentCookedState.fingerIdBits); !idBits.isEmpty(); count++) {
5093             uint32_t id = idBits.clearFirstMarkedBit();
5094             const RawPointerData::Pointer& pointer =
5095                     mCurrentRawState.rawPointerData.pointerForId(id);
5096             positions[count].x = pointer.x * mPointerXMovementScale;
5097             positions[count].y = pointer.y * mPointerYMovementScale;
5098         }
5099         mPointerGesture.velocityTracker.addMovement(when,
5100                 mCurrentCookedState.fingerIdBits, positions);
5101     }
5102 
5103     // If the gesture ever enters a mode other than TAP, HOVER or TAP_DRAG, without first returning
5104     // to NEUTRAL, then we should not generate tap event.
5105     if (mPointerGesture.lastGestureMode != PointerGesture::HOVER
5106             && mPointerGesture.lastGestureMode != PointerGesture::TAP
5107             && mPointerGesture.lastGestureMode != PointerGesture::TAP_DRAG) {
5108         mPointerGesture.resetTap();
5109     }
5110 
5111     // Pick a new active touch id if needed.
5112     // Choose an arbitrary pointer that just went down, if there is one.
5113     // Otherwise choose an arbitrary remaining pointer.
5114     // This guarantees we always have an active touch id when there is at least one pointer.
5115     // We keep the same active touch id for as long as possible.
5116     bool activeTouchChanged = false;
5117     int32_t lastActiveTouchId = mPointerGesture.activeTouchId;
5118     int32_t activeTouchId = lastActiveTouchId;
5119     if (activeTouchId < 0) {
5120         if (!mCurrentCookedState.fingerIdBits.isEmpty()) {
5121             activeTouchChanged = true;
5122             activeTouchId = mPointerGesture.activeTouchId =
5123                     mCurrentCookedState.fingerIdBits.firstMarkedBit();
5124             mPointerGesture.firstTouchTime = when;
5125         }
5126     } else if (!mCurrentCookedState.fingerIdBits.hasBit(activeTouchId)) {
5127         activeTouchChanged = true;
5128         if (!mCurrentCookedState.fingerIdBits.isEmpty()) {
5129             activeTouchId = mPointerGesture.activeTouchId =
5130                     mCurrentCookedState.fingerIdBits.firstMarkedBit();
5131         } else {
5132             activeTouchId = mPointerGesture.activeTouchId = -1;
5133         }
5134     }
5135 
5136     // Determine whether we are in quiet time.
5137     bool isQuietTime = false;
5138     if (activeTouchId < 0) {
5139         mPointerGesture.resetQuietTime();
5140     } else {
5141         isQuietTime = when < mPointerGesture.quietTime + mConfig.pointerGestureQuietInterval;
5142         if (!isQuietTime) {
5143             if ((mPointerGesture.lastGestureMode == PointerGesture::PRESS
5144                     || mPointerGesture.lastGestureMode == PointerGesture::SWIPE
5145                     || mPointerGesture.lastGestureMode == PointerGesture::FREEFORM)
5146                     && currentFingerCount < 2) {
5147                 // Enter quiet time when exiting swipe or freeform state.
5148                 // This is to prevent accidentally entering the hover state and flinging the
5149                 // pointer when finishing a swipe and there is still one pointer left onscreen.
5150                 isQuietTime = true;
5151             } else if (mPointerGesture.lastGestureMode == PointerGesture::BUTTON_CLICK_OR_DRAG
5152                     && currentFingerCount >= 2
5153                     && !isPointerDown(mCurrentRawState.buttonState)) {
5154                 // Enter quiet time when releasing the button and there are still two or more
5155                 // fingers down.  This may indicate that one finger was used to press the button
5156                 // but it has not gone up yet.
5157                 isQuietTime = true;
5158             }
5159             if (isQuietTime) {
5160                 mPointerGesture.quietTime = when;
5161             }
5162         }
5163     }
5164 
5165     // Switch states based on button and pointer state.
5166     if (isQuietTime) {
5167         // Case 1: Quiet time. (QUIET)
5168 #if DEBUG_GESTURES
5169         ALOGD("Gestures: QUIET for next %0.3fms", (mPointerGesture.quietTime
5170                 + mConfig.pointerGestureQuietInterval - when) * 0.000001f);
5171 #endif
5172         if (mPointerGesture.lastGestureMode != PointerGesture::QUIET) {
5173             *outFinishPreviousGesture = true;
5174         }
5175 
5176         mPointerGesture.activeGestureId = -1;
5177         mPointerGesture.currentGestureMode = PointerGesture::QUIET;
5178         mPointerGesture.currentGestureIdBits.clear();
5179 
5180         mPointerVelocityControl.reset();
5181     } else if (isPointerDown(mCurrentRawState.buttonState)) {
5182         // Case 2: Button is pressed. (BUTTON_CLICK_OR_DRAG)
5183         // The pointer follows the active touch point.
5184         // Emit DOWN, MOVE, UP events at the pointer location.
5185         //
5186         // Only the active touch matters; other fingers are ignored.  This policy helps
5187         // to handle the case where the user places a second finger on the touch pad
5188         // to apply the necessary force to depress an integrated button below the surface.
5189         // We don't want the second finger to be delivered to applications.
5190         //
5191         // For this to work well, we need to make sure to track the pointer that is really
5192         // active.  If the user first puts one finger down to click then adds another
5193         // finger to drag then the active pointer should switch to the finger that is
5194         // being dragged.
5195 #if DEBUG_GESTURES
5196         ALOGD("Gestures: BUTTON_CLICK_OR_DRAG activeTouchId=%d, "
5197                 "currentFingerCount=%d", activeTouchId, currentFingerCount);
5198 #endif
5199         // Reset state when just starting.
5200         if (mPointerGesture.lastGestureMode != PointerGesture::BUTTON_CLICK_OR_DRAG) {
5201             *outFinishPreviousGesture = true;
5202             mPointerGesture.activeGestureId = 0;
5203         }
5204 
5205         // Switch pointers if needed.
5206         // Find the fastest pointer and follow it.
5207         if (activeTouchId >= 0 && currentFingerCount > 1) {
5208             int32_t bestId = -1;
5209             float bestSpeed = mConfig.pointerGestureDragMinSwitchSpeed;
5210             for (BitSet32 idBits(mCurrentCookedState.fingerIdBits); !idBits.isEmpty(); ) {
5211                 uint32_t id = idBits.clearFirstMarkedBit();
5212                 float vx, vy;
5213                 if (mPointerGesture.velocityTracker.getVelocity(id, &vx, &vy)) {
5214                     float speed = hypotf(vx, vy);
5215                     if (speed > bestSpeed) {
5216                         bestId = id;
5217                         bestSpeed = speed;
5218                     }
5219                 }
5220             }
5221             if (bestId >= 0 && bestId != activeTouchId) {
5222                 mPointerGesture.activeTouchId = activeTouchId = bestId;
5223                 activeTouchChanged = true;
5224 #if DEBUG_GESTURES
5225                 ALOGD("Gestures: BUTTON_CLICK_OR_DRAG switched pointers, "
5226                         "bestId=%d, bestSpeed=%0.3f", bestId, bestSpeed);
5227 #endif
5228             }
5229         }
5230 
5231         if (activeTouchId >= 0 && mLastCookedState.fingerIdBits.hasBit(activeTouchId)) {
5232             const RawPointerData::Pointer& currentPointer =
5233                     mCurrentRawState.rawPointerData.pointerForId(activeTouchId);
5234             const RawPointerData::Pointer& lastPointer =
5235                     mLastRawState.rawPointerData.pointerForId(activeTouchId);
5236             float deltaX = (currentPointer.x - lastPointer.x) * mPointerXMovementScale;
5237             float deltaY = (currentPointer.y - lastPointer.y) * mPointerYMovementScale;
5238 
5239             rotateDelta(mSurfaceOrientation, &deltaX, &deltaY);
5240             mPointerVelocityControl.move(when, &deltaX, &deltaY);
5241 
5242             // Move the pointer using a relative motion.
5243             // When using spots, the click will occur at the position of the anchor
5244             // spot and all other spots will move there.
5245             mPointerController->move(deltaX, deltaY);
5246         } else {
5247             mPointerVelocityControl.reset();
5248         }
5249 
5250         float x, y;
5251         mPointerController->getPosition(&x, &y);
5252 
5253         mPointerGesture.currentGestureMode = PointerGesture::BUTTON_CLICK_OR_DRAG;
5254         mPointerGesture.currentGestureIdBits.clear();
5255         mPointerGesture.currentGestureIdBits.markBit(mPointerGesture.activeGestureId);
5256         mPointerGesture.currentGestureIdToIndex[mPointerGesture.activeGestureId] = 0;
5257         mPointerGesture.currentGestureProperties[0].clear();
5258         mPointerGesture.currentGestureProperties[0].id = mPointerGesture.activeGestureId;
5259         mPointerGesture.currentGestureProperties[0].toolType = AMOTION_EVENT_TOOL_TYPE_FINGER;
5260         mPointerGesture.currentGestureCoords[0].clear();
5261         mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X, x);
5262         mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_Y, y);
5263         mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, 1.0f);
5264     } else if (currentFingerCount == 0) {
5265         // Case 3. No fingers down and button is not pressed. (NEUTRAL)
5266         if (mPointerGesture.lastGestureMode != PointerGesture::NEUTRAL) {
5267             *outFinishPreviousGesture = true;
5268         }
5269 
5270         // Watch for taps coming out of HOVER or TAP_DRAG mode.
5271         // Checking for taps after TAP_DRAG allows us to detect double-taps.
5272         bool tapped = false;
5273         if ((mPointerGesture.lastGestureMode == PointerGesture::HOVER
5274                 || mPointerGesture.lastGestureMode == PointerGesture::TAP_DRAG)
5275                 && lastFingerCount == 1) {
5276             if (when <= mPointerGesture.tapDownTime + mConfig.pointerGestureTapInterval) {
5277                 float x, y;
5278                 mPointerController->getPosition(&x, &y);
5279                 if (fabs(x - mPointerGesture.tapX) <= mConfig.pointerGestureTapSlop
5280                         && fabs(y - mPointerGesture.tapY) <= mConfig.pointerGestureTapSlop) {
5281 #if DEBUG_GESTURES
5282                     ALOGD("Gestures: TAP");
5283 #endif
5284 
5285                     mPointerGesture.tapUpTime = when;
5286                     getContext()->requestTimeoutAtTime(when
5287                             + mConfig.pointerGestureTapDragInterval);
5288 
5289                     mPointerGesture.activeGestureId = 0;
5290                     mPointerGesture.currentGestureMode = PointerGesture::TAP;
5291                     mPointerGesture.currentGestureIdBits.clear();
5292                     mPointerGesture.currentGestureIdBits.markBit(
5293                             mPointerGesture.activeGestureId);
5294                     mPointerGesture.currentGestureIdToIndex[
5295                             mPointerGesture.activeGestureId] = 0;
5296                     mPointerGesture.currentGestureProperties[0].clear();
5297                     mPointerGesture.currentGestureProperties[0].id =
5298                             mPointerGesture.activeGestureId;
5299                     mPointerGesture.currentGestureProperties[0].toolType =
5300                             AMOTION_EVENT_TOOL_TYPE_FINGER;
5301                     mPointerGesture.currentGestureCoords[0].clear();
5302                     mPointerGesture.currentGestureCoords[0].setAxisValue(
5303                             AMOTION_EVENT_AXIS_X, mPointerGesture.tapX);
5304                     mPointerGesture.currentGestureCoords[0].setAxisValue(
5305                             AMOTION_EVENT_AXIS_Y, mPointerGesture.tapY);
5306                     mPointerGesture.currentGestureCoords[0].setAxisValue(
5307                             AMOTION_EVENT_AXIS_PRESSURE, 1.0f);
5308 
5309                     tapped = true;
5310                 } else {
5311 #if DEBUG_GESTURES
5312                     ALOGD("Gestures: Not a TAP, deltaX=%f, deltaY=%f",
5313                             x - mPointerGesture.tapX,
5314                             y - mPointerGesture.tapY);
5315 #endif
5316                 }
5317             } else {
5318 #if DEBUG_GESTURES
5319                 if (mPointerGesture.tapDownTime != LLONG_MIN) {
5320                     ALOGD("Gestures: Not a TAP, %0.3fms since down",
5321                             (when - mPointerGesture.tapDownTime) * 0.000001f);
5322                 } else {
5323                     ALOGD("Gestures: Not a TAP, incompatible mode transitions");
5324                 }
5325 #endif
5326             }
5327         }
5328 
5329         mPointerVelocityControl.reset();
5330 
5331         if (!tapped) {
5332 #if DEBUG_GESTURES
5333             ALOGD("Gestures: NEUTRAL");
5334 #endif
5335             mPointerGesture.activeGestureId = -1;
5336             mPointerGesture.currentGestureMode = PointerGesture::NEUTRAL;
5337             mPointerGesture.currentGestureIdBits.clear();
5338         }
5339     } else if (currentFingerCount == 1) {
5340         // Case 4. Exactly one finger down, button is not pressed. (HOVER or TAP_DRAG)
5341         // The pointer follows the active touch point.
5342         // When in HOVER, emit HOVER_MOVE events at the pointer location.
5343         // When in TAP_DRAG, emit MOVE events at the pointer location.
5344         ALOG_ASSERT(activeTouchId >= 0);
5345 
5346         mPointerGesture.currentGestureMode = PointerGesture::HOVER;
5347         if (mPointerGesture.lastGestureMode == PointerGesture::TAP) {
5348             if (when <= mPointerGesture.tapUpTime + mConfig.pointerGestureTapDragInterval) {
5349                 float x, y;
5350                 mPointerController->getPosition(&x, &y);
5351                 if (fabs(x - mPointerGesture.tapX) <= mConfig.pointerGestureTapSlop
5352                         && fabs(y - mPointerGesture.tapY) <= mConfig.pointerGestureTapSlop) {
5353                     mPointerGesture.currentGestureMode = PointerGesture::TAP_DRAG;
5354                 } else {
5355 #if DEBUG_GESTURES
5356                     ALOGD("Gestures: Not a TAP_DRAG, deltaX=%f, deltaY=%f",
5357                             x - mPointerGesture.tapX,
5358                             y - mPointerGesture.tapY);
5359 #endif
5360                 }
5361             } else {
5362 #if DEBUG_GESTURES
5363                 ALOGD("Gestures: Not a TAP_DRAG, %0.3fms time since up",
5364                         (when - mPointerGesture.tapUpTime) * 0.000001f);
5365 #endif
5366             }
5367         } else if (mPointerGesture.lastGestureMode == PointerGesture::TAP_DRAG) {
5368             mPointerGesture.currentGestureMode = PointerGesture::TAP_DRAG;
5369         }
5370 
5371         if (mLastCookedState.fingerIdBits.hasBit(activeTouchId)) {
5372             const RawPointerData::Pointer& currentPointer =
5373                     mCurrentRawState.rawPointerData.pointerForId(activeTouchId);
5374             const RawPointerData::Pointer& lastPointer =
5375                     mLastRawState.rawPointerData.pointerForId(activeTouchId);
5376             float deltaX = (currentPointer.x - lastPointer.x)
5377                     * mPointerXMovementScale;
5378             float deltaY = (currentPointer.y - lastPointer.y)
5379                     * mPointerYMovementScale;
5380 
5381             rotateDelta(mSurfaceOrientation, &deltaX, &deltaY);
5382             mPointerVelocityControl.move(when, &deltaX, &deltaY);
5383 
5384             // Move the pointer using a relative motion.
5385             // When using spots, the hover or drag will occur at the position of the anchor spot.
5386             mPointerController->move(deltaX, deltaY);
5387         } else {
5388             mPointerVelocityControl.reset();
5389         }
5390 
5391         bool down;
5392         if (mPointerGesture.currentGestureMode == PointerGesture::TAP_DRAG) {
5393 #if DEBUG_GESTURES
5394             ALOGD("Gestures: TAP_DRAG");
5395 #endif
5396             down = true;
5397         } else {
5398 #if DEBUG_GESTURES
5399             ALOGD("Gestures: HOVER");
5400 #endif
5401             if (mPointerGesture.lastGestureMode != PointerGesture::HOVER) {
5402                 *outFinishPreviousGesture = true;
5403             }
5404             mPointerGesture.activeGestureId = 0;
5405             down = false;
5406         }
5407 
5408         float x, y;
5409         mPointerController->getPosition(&x, &y);
5410 
5411         mPointerGesture.currentGestureIdBits.clear();
5412         mPointerGesture.currentGestureIdBits.markBit(mPointerGesture.activeGestureId);
5413         mPointerGesture.currentGestureIdToIndex[mPointerGesture.activeGestureId] = 0;
5414         mPointerGesture.currentGestureProperties[0].clear();
5415         mPointerGesture.currentGestureProperties[0].id = mPointerGesture.activeGestureId;
5416         mPointerGesture.currentGestureProperties[0].toolType =
5417                 AMOTION_EVENT_TOOL_TYPE_FINGER;
5418         mPointerGesture.currentGestureCoords[0].clear();
5419         mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X, x);
5420         mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_Y, y);
5421         mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE,
5422                 down ? 1.0f : 0.0f);
5423 
5424         if (lastFingerCount == 0 && currentFingerCount != 0) {
5425             mPointerGesture.resetTap();
5426             mPointerGesture.tapDownTime = when;
5427             mPointerGesture.tapX = x;
5428             mPointerGesture.tapY = y;
5429         }
5430     } else {
5431         // Case 5. At least two fingers down, button is not pressed. (PRESS, SWIPE or FREEFORM)
5432         // We need to provide feedback for each finger that goes down so we cannot wait
5433         // for the fingers to move before deciding what to do.
5434         //
5435         // The ambiguous case is deciding what to do when there are two fingers down but they
5436         // have not moved enough to determine whether they are part of a drag or part of a
5437         // freeform gesture, or just a press or long-press at the pointer location.
5438         //
5439         // When there are two fingers we start with the PRESS hypothesis and we generate a
5440         // down at the pointer location.
5441         //
5442         // When the two fingers move enough or when additional fingers are added, we make
5443         // a decision to transition into SWIPE or FREEFORM mode accordingly.
5444         ALOG_ASSERT(activeTouchId >= 0);
5445 
5446         bool settled = when >= mPointerGesture.firstTouchTime
5447                 + mConfig.pointerGestureMultitouchSettleInterval;
5448         if (mPointerGesture.lastGestureMode != PointerGesture::PRESS
5449                 && mPointerGesture.lastGestureMode != PointerGesture::SWIPE
5450                 && mPointerGesture.lastGestureMode != PointerGesture::FREEFORM) {
5451             *outFinishPreviousGesture = true;
5452         } else if (!settled && currentFingerCount > lastFingerCount) {
5453             // Additional pointers have gone down but not yet settled.
5454             // Reset the gesture.
5455 #if DEBUG_GESTURES
5456             ALOGD("Gestures: Resetting gesture since additional pointers went down for MULTITOUCH, "
5457                     "settle time remaining %0.3fms", (mPointerGesture.firstTouchTime
5458                             + mConfig.pointerGestureMultitouchSettleInterval - when)
5459                             * 0.000001f);
5460 #endif
5461             *outCancelPreviousGesture = true;
5462         } else {
5463             // Continue previous gesture.
5464             mPointerGesture.currentGestureMode = mPointerGesture.lastGestureMode;
5465         }
5466 
5467         if (*outFinishPreviousGesture || *outCancelPreviousGesture) {
5468             mPointerGesture.currentGestureMode = PointerGesture::PRESS;
5469             mPointerGesture.activeGestureId = 0;
5470             mPointerGesture.referenceIdBits.clear();
5471             mPointerVelocityControl.reset();
5472 
5473             // Use the centroid and pointer location as the reference points for the gesture.
5474 #if DEBUG_GESTURES
5475             ALOGD("Gestures: Using centroid as reference for MULTITOUCH, "
5476                     "settle time remaining %0.3fms", (mPointerGesture.firstTouchTime
5477                             + mConfig.pointerGestureMultitouchSettleInterval - when)
5478                             * 0.000001f);
5479 #endif
5480             mCurrentRawState.rawPointerData.getCentroidOfTouchingPointers(
5481                     &mPointerGesture.referenceTouchX,
5482                     &mPointerGesture.referenceTouchY);
5483             mPointerController->getPosition(&mPointerGesture.referenceGestureX,
5484                     &mPointerGesture.referenceGestureY);
5485         }
5486 
5487         // Clear the reference deltas for fingers not yet included in the reference calculation.
5488         for (BitSet32 idBits(mCurrentCookedState.fingerIdBits.value
5489                 & ~mPointerGesture.referenceIdBits.value); !idBits.isEmpty(); ) {
5490             uint32_t id = idBits.clearFirstMarkedBit();
5491             mPointerGesture.referenceDeltas[id].dx = 0;
5492             mPointerGesture.referenceDeltas[id].dy = 0;
5493         }
5494         mPointerGesture.referenceIdBits = mCurrentCookedState.fingerIdBits;
5495 
5496         // Add delta for all fingers and calculate a common movement delta.
5497         float commonDeltaX = 0, commonDeltaY = 0;
5498         BitSet32 commonIdBits(mLastCookedState.fingerIdBits.value
5499                 & mCurrentCookedState.fingerIdBits.value);
5500         for (BitSet32 idBits(commonIdBits); !idBits.isEmpty(); ) {
5501             bool first = (idBits == commonIdBits);
5502             uint32_t id = idBits.clearFirstMarkedBit();
5503             const RawPointerData::Pointer& cpd = mCurrentRawState.rawPointerData.pointerForId(id);
5504             const RawPointerData::Pointer& lpd = mLastRawState.rawPointerData.pointerForId(id);
5505             PointerGesture::Delta& delta = mPointerGesture.referenceDeltas[id];
5506             delta.dx += cpd.x - lpd.x;
5507             delta.dy += cpd.y - lpd.y;
5508 
5509             if (first) {
5510                 commonDeltaX = delta.dx;
5511                 commonDeltaY = delta.dy;
5512             } else {
5513                 commonDeltaX = calculateCommonVector(commonDeltaX, delta.dx);
5514                 commonDeltaY = calculateCommonVector(commonDeltaY, delta.dy);
5515             }
5516         }
5517 
5518         // Consider transitions from PRESS to SWIPE or MULTITOUCH.
5519         if (mPointerGesture.currentGestureMode == PointerGesture::PRESS) {
5520             float dist[MAX_POINTER_ID + 1];
5521             int32_t distOverThreshold = 0;
5522             for (BitSet32 idBits(mPointerGesture.referenceIdBits); !idBits.isEmpty(); ) {
5523                 uint32_t id = idBits.clearFirstMarkedBit();
5524                 PointerGesture::Delta& delta = mPointerGesture.referenceDeltas[id];
5525                 dist[id] = hypotf(delta.dx * mPointerXZoomScale,
5526                         delta.dy * mPointerYZoomScale);
5527                 if (dist[id] > mConfig.pointerGestureMultitouchMinDistance) {
5528                     distOverThreshold += 1;
5529                 }
5530             }
5531 
5532             // Only transition when at least two pointers have moved further than
5533             // the minimum distance threshold.
5534             if (distOverThreshold >= 2) {
5535                 if (currentFingerCount > 2) {
5536                     // There are more than two pointers, switch to FREEFORM.
5537 #if DEBUG_GESTURES
5538                     ALOGD("Gestures: PRESS transitioned to FREEFORM, number of pointers %d > 2",
5539                             currentFingerCount);
5540 #endif
5541                     *outCancelPreviousGesture = true;
5542                     mPointerGesture.currentGestureMode = PointerGesture::FREEFORM;
5543                 } else {
5544                     // There are exactly two pointers.
5545                     BitSet32 idBits(mCurrentCookedState.fingerIdBits);
5546                     uint32_t id1 = idBits.clearFirstMarkedBit();
5547                     uint32_t id2 = idBits.firstMarkedBit();
5548                     const RawPointerData::Pointer& p1 =
5549                             mCurrentRawState.rawPointerData.pointerForId(id1);
5550                     const RawPointerData::Pointer& p2 =
5551                             mCurrentRawState.rawPointerData.pointerForId(id2);
5552                     float mutualDistance = distance(p1.x, p1.y, p2.x, p2.y);
5553                     if (mutualDistance > mPointerGestureMaxSwipeWidth) {
5554                         // There are two pointers but they are too far apart for a SWIPE,
5555                         // switch to FREEFORM.
5556 #if DEBUG_GESTURES
5557                         ALOGD("Gestures: PRESS transitioned to FREEFORM, distance %0.3f > %0.3f",
5558                                 mutualDistance, mPointerGestureMaxSwipeWidth);
5559 #endif
5560                         *outCancelPreviousGesture = true;
5561                         mPointerGesture.currentGestureMode = PointerGesture::FREEFORM;
5562                     } else {
5563                         // There are two pointers.  Wait for both pointers to start moving
5564                         // before deciding whether this is a SWIPE or FREEFORM gesture.
5565                         float dist1 = dist[id1];
5566                         float dist2 = dist[id2];
5567                         if (dist1 >= mConfig.pointerGestureMultitouchMinDistance
5568                                 && dist2 >= mConfig.pointerGestureMultitouchMinDistance) {
5569                             // Calculate the dot product of the displacement vectors.
5570                             // When the vectors are oriented in approximately the same direction,
5571                             // the angle betweeen them is near zero and the cosine of the angle
5572                             // approches 1.0.  Recall that dot(v1, v2) = cos(angle) * mag(v1) * mag(v2).
5573                             PointerGesture::Delta& delta1 = mPointerGesture.referenceDeltas[id1];
5574                             PointerGesture::Delta& delta2 = mPointerGesture.referenceDeltas[id2];
5575                             float dx1 = delta1.dx * mPointerXZoomScale;
5576                             float dy1 = delta1.dy * mPointerYZoomScale;
5577                             float dx2 = delta2.dx * mPointerXZoomScale;
5578                             float dy2 = delta2.dy * mPointerYZoomScale;
5579                             float dot = dx1 * dx2 + dy1 * dy2;
5580                             float cosine = dot / (dist1 * dist2); // denominator always > 0
5581                             if (cosine >= mConfig.pointerGestureSwipeTransitionAngleCosine) {
5582                                 // Pointers are moving in the same direction.  Switch to SWIPE.
5583 #if DEBUG_GESTURES
5584                                 ALOGD("Gestures: PRESS transitioned to SWIPE, "
5585                                         "dist1 %0.3f >= %0.3f, dist2 %0.3f >= %0.3f, "
5586                                         "cosine %0.3f >= %0.3f",
5587                                         dist1, mConfig.pointerGestureMultitouchMinDistance,
5588                                         dist2, mConfig.pointerGestureMultitouchMinDistance,
5589                                         cosine, mConfig.pointerGestureSwipeTransitionAngleCosine);
5590 #endif
5591                                 mPointerGesture.currentGestureMode = PointerGesture::SWIPE;
5592                             } else {
5593                                 // Pointers are moving in different directions.  Switch to FREEFORM.
5594 #if DEBUG_GESTURES
5595                                 ALOGD("Gestures: PRESS transitioned to FREEFORM, "
5596                                         "dist1 %0.3f >= %0.3f, dist2 %0.3f >= %0.3f, "
5597                                         "cosine %0.3f < %0.3f",
5598                                         dist1, mConfig.pointerGestureMultitouchMinDistance,
5599                                         dist2, mConfig.pointerGestureMultitouchMinDistance,
5600                                         cosine, mConfig.pointerGestureSwipeTransitionAngleCosine);
5601 #endif
5602                                 *outCancelPreviousGesture = true;
5603                                 mPointerGesture.currentGestureMode = PointerGesture::FREEFORM;
5604                             }
5605                         }
5606                     }
5607                 }
5608             }
5609         } else if (mPointerGesture.currentGestureMode == PointerGesture::SWIPE) {
5610             // Switch from SWIPE to FREEFORM if additional pointers go down.
5611             // Cancel previous gesture.
5612             if (currentFingerCount > 2) {
5613 #if DEBUG_GESTURES
5614                 ALOGD("Gestures: SWIPE transitioned to FREEFORM, number of pointers %d > 2",
5615                         currentFingerCount);
5616 #endif
5617                 *outCancelPreviousGesture = true;
5618                 mPointerGesture.currentGestureMode = PointerGesture::FREEFORM;
5619             }
5620         }
5621 
5622         // Move the reference points based on the overall group motion of the fingers
5623         // except in PRESS mode while waiting for a transition to occur.
5624         if (mPointerGesture.currentGestureMode != PointerGesture::PRESS
5625                 && (commonDeltaX || commonDeltaY)) {
5626             for (BitSet32 idBits(mPointerGesture.referenceIdBits); !idBits.isEmpty(); ) {
5627                 uint32_t id = idBits.clearFirstMarkedBit();
5628                 PointerGesture::Delta& delta = mPointerGesture.referenceDeltas[id];
5629                 delta.dx = 0;
5630                 delta.dy = 0;
5631             }
5632 
5633             mPointerGesture.referenceTouchX += commonDeltaX;
5634             mPointerGesture.referenceTouchY += commonDeltaY;
5635 
5636             commonDeltaX *= mPointerXMovementScale;
5637             commonDeltaY *= mPointerYMovementScale;
5638 
5639             rotateDelta(mSurfaceOrientation, &commonDeltaX, &commonDeltaY);
5640             mPointerVelocityControl.move(when, &commonDeltaX, &commonDeltaY);
5641 
5642             mPointerGesture.referenceGestureX += commonDeltaX;
5643             mPointerGesture.referenceGestureY += commonDeltaY;
5644         }
5645 
5646         // Report gestures.
5647         if (mPointerGesture.currentGestureMode == PointerGesture::PRESS
5648                 || mPointerGesture.currentGestureMode == PointerGesture::SWIPE) {
5649             // PRESS or SWIPE mode.
5650 #if DEBUG_GESTURES
5651             ALOGD("Gestures: PRESS or SWIPE activeTouchId=%d,"
5652                     "activeGestureId=%d, currentTouchPointerCount=%d",
5653                     activeTouchId, mPointerGesture.activeGestureId, currentFingerCount);
5654 #endif
5655             ALOG_ASSERT(mPointerGesture.activeGestureId >= 0);
5656 
5657             mPointerGesture.currentGestureIdBits.clear();
5658             mPointerGesture.currentGestureIdBits.markBit(mPointerGesture.activeGestureId);
5659             mPointerGesture.currentGestureIdToIndex[mPointerGesture.activeGestureId] = 0;
5660             mPointerGesture.currentGestureProperties[0].clear();
5661             mPointerGesture.currentGestureProperties[0].id = mPointerGesture.activeGestureId;
5662             mPointerGesture.currentGestureProperties[0].toolType =
5663                     AMOTION_EVENT_TOOL_TYPE_FINGER;
5664             mPointerGesture.currentGestureCoords[0].clear();
5665             mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_X,
5666                     mPointerGesture.referenceGestureX);
5667             mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_Y,
5668                     mPointerGesture.referenceGestureY);
5669             mPointerGesture.currentGestureCoords[0].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, 1.0f);
5670         } else if (mPointerGesture.currentGestureMode == PointerGesture::FREEFORM) {
5671             // FREEFORM mode.
5672 #if DEBUG_GESTURES
5673             ALOGD("Gestures: FREEFORM activeTouchId=%d,"
5674                     "activeGestureId=%d, currentTouchPointerCount=%d",
5675                     activeTouchId, mPointerGesture.activeGestureId, currentFingerCount);
5676 #endif
5677             ALOG_ASSERT(mPointerGesture.activeGestureId >= 0);
5678 
5679             mPointerGesture.currentGestureIdBits.clear();
5680 
5681             BitSet32 mappedTouchIdBits;
5682             BitSet32 usedGestureIdBits;
5683             if (mPointerGesture.lastGestureMode != PointerGesture::FREEFORM) {
5684                 // Initially, assign the active gesture id to the active touch point
5685                 // if there is one.  No other touch id bits are mapped yet.
5686                 if (!*outCancelPreviousGesture) {
5687                     mappedTouchIdBits.markBit(activeTouchId);
5688                     usedGestureIdBits.markBit(mPointerGesture.activeGestureId);
5689                     mPointerGesture.freeformTouchToGestureIdMap[activeTouchId] =
5690                             mPointerGesture.activeGestureId;
5691                 } else {
5692                     mPointerGesture.activeGestureId = -1;
5693                 }
5694             } else {
5695                 // Otherwise, assume we mapped all touches from the previous frame.
5696                 // Reuse all mappings that are still applicable.
5697                 mappedTouchIdBits.value = mLastCookedState.fingerIdBits.value
5698                         & mCurrentCookedState.fingerIdBits.value;
5699                 usedGestureIdBits = mPointerGesture.lastGestureIdBits;
5700 
5701                 // Check whether we need to choose a new active gesture id because the
5702                 // current went went up.
5703                 for (BitSet32 upTouchIdBits(mLastCookedState.fingerIdBits.value
5704                         & ~mCurrentCookedState.fingerIdBits.value);
5705                         !upTouchIdBits.isEmpty(); ) {
5706                     uint32_t upTouchId = upTouchIdBits.clearFirstMarkedBit();
5707                     uint32_t upGestureId = mPointerGesture.freeformTouchToGestureIdMap[upTouchId];
5708                     if (upGestureId == uint32_t(mPointerGesture.activeGestureId)) {
5709                         mPointerGesture.activeGestureId = -1;
5710                         break;
5711                     }
5712                 }
5713             }
5714 
5715 #if DEBUG_GESTURES
5716             ALOGD("Gestures: FREEFORM follow up "
5717                     "mappedTouchIdBits=0x%08x, usedGestureIdBits=0x%08x, "
5718                     "activeGestureId=%d",
5719                     mappedTouchIdBits.value, usedGestureIdBits.value,
5720                     mPointerGesture.activeGestureId);
5721 #endif
5722 
5723             BitSet32 idBits(mCurrentCookedState.fingerIdBits);
5724             for (uint32_t i = 0; i < currentFingerCount; i++) {
5725                 uint32_t touchId = idBits.clearFirstMarkedBit();
5726                 uint32_t gestureId;
5727                 if (!mappedTouchIdBits.hasBit(touchId)) {
5728                     gestureId = usedGestureIdBits.markFirstUnmarkedBit();
5729                     mPointerGesture.freeformTouchToGestureIdMap[touchId] = gestureId;
5730 #if DEBUG_GESTURES
5731                     ALOGD("Gestures: FREEFORM "
5732                             "new mapping for touch id %d -> gesture id %d",
5733                             touchId, gestureId);
5734 #endif
5735                 } else {
5736                     gestureId = mPointerGesture.freeformTouchToGestureIdMap[touchId];
5737 #if DEBUG_GESTURES
5738                     ALOGD("Gestures: FREEFORM "
5739                             "existing mapping for touch id %d -> gesture id %d",
5740                             touchId, gestureId);
5741 #endif
5742                 }
5743                 mPointerGesture.currentGestureIdBits.markBit(gestureId);
5744                 mPointerGesture.currentGestureIdToIndex[gestureId] = i;
5745 
5746                 const RawPointerData::Pointer& pointer =
5747                         mCurrentRawState.rawPointerData.pointerForId(touchId);
5748                 float deltaX = (pointer.x - mPointerGesture.referenceTouchX)
5749                         * mPointerXZoomScale;
5750                 float deltaY = (pointer.y - mPointerGesture.referenceTouchY)
5751                         * mPointerYZoomScale;
5752                 rotateDelta(mSurfaceOrientation, &deltaX, &deltaY);
5753 
5754                 mPointerGesture.currentGestureProperties[i].clear();
5755                 mPointerGesture.currentGestureProperties[i].id = gestureId;
5756                 mPointerGesture.currentGestureProperties[i].toolType =
5757                         AMOTION_EVENT_TOOL_TYPE_FINGER;
5758                 mPointerGesture.currentGestureCoords[i].clear();
5759                 mPointerGesture.currentGestureCoords[i].setAxisValue(
5760                         AMOTION_EVENT_AXIS_X, mPointerGesture.referenceGestureX + deltaX);
5761                 mPointerGesture.currentGestureCoords[i].setAxisValue(
5762                         AMOTION_EVENT_AXIS_Y, mPointerGesture.referenceGestureY + deltaY);
5763                 mPointerGesture.currentGestureCoords[i].setAxisValue(
5764                         AMOTION_EVENT_AXIS_PRESSURE, 1.0f);
5765             }
5766 
5767             if (mPointerGesture.activeGestureId < 0) {
5768                 mPointerGesture.activeGestureId =
5769                         mPointerGesture.currentGestureIdBits.firstMarkedBit();
5770 #if DEBUG_GESTURES
5771                 ALOGD("Gestures: FREEFORM new "
5772                         "activeGestureId=%d", mPointerGesture.activeGestureId);
5773 #endif
5774             }
5775         }
5776     }
5777 
5778     mPointerController->setButtonState(mCurrentRawState.buttonState);
5779 
5780 #if DEBUG_GESTURES
5781     ALOGD("Gestures: finishPreviousGesture=%s, cancelPreviousGesture=%s, "
5782             "currentGestureMode=%d, currentGestureIdBits=0x%08x, "
5783             "lastGestureMode=%d, lastGestureIdBits=0x%08x",
5784             toString(*outFinishPreviousGesture), toString(*outCancelPreviousGesture),
5785             mPointerGesture.currentGestureMode, mPointerGesture.currentGestureIdBits.value,
5786             mPointerGesture.lastGestureMode, mPointerGesture.lastGestureIdBits.value);
5787     for (BitSet32 idBits = mPointerGesture.currentGestureIdBits; !idBits.isEmpty(); ) {
5788         uint32_t id = idBits.clearFirstMarkedBit();
5789         uint32_t index = mPointerGesture.currentGestureIdToIndex[id];
5790         const PointerProperties& properties = mPointerGesture.currentGestureProperties[index];
5791         const PointerCoords& coords = mPointerGesture.currentGestureCoords[index];
5792         ALOGD("  currentGesture[%d]: index=%d, toolType=%d, "
5793                 "x=%0.3f, y=%0.3f, pressure=%0.3f",
5794                 id, index, properties.toolType,
5795                 coords.getAxisValue(AMOTION_EVENT_AXIS_X),
5796                 coords.getAxisValue(AMOTION_EVENT_AXIS_Y),
5797                 coords.getAxisValue(AMOTION_EVENT_AXIS_PRESSURE));
5798     }
5799     for (BitSet32 idBits = mPointerGesture.lastGestureIdBits; !idBits.isEmpty(); ) {
5800         uint32_t id = idBits.clearFirstMarkedBit();
5801         uint32_t index = mPointerGesture.lastGestureIdToIndex[id];
5802         const PointerProperties& properties = mPointerGesture.lastGestureProperties[index];
5803         const PointerCoords& coords = mPointerGesture.lastGestureCoords[index];
5804         ALOGD("  lastGesture[%d]: index=%d, toolType=%d, "
5805                 "x=%0.3f, y=%0.3f, pressure=%0.3f",
5806                 id, index, properties.toolType,
5807                 coords.getAxisValue(AMOTION_EVENT_AXIS_X),
5808                 coords.getAxisValue(AMOTION_EVENT_AXIS_Y),
5809                 coords.getAxisValue(AMOTION_EVENT_AXIS_PRESSURE));
5810     }
5811 #endif
5812     return true;
5813 }
5814 
dispatchPointerStylus(nsecs_t when,uint32_t policyFlags)5815 void TouchInputMapper::dispatchPointerStylus(nsecs_t when, uint32_t policyFlags) {
5816     mPointerSimple.currentCoords.clear();
5817     mPointerSimple.currentProperties.clear();
5818 
5819     bool down, hovering;
5820     if (!mCurrentCookedState.stylusIdBits.isEmpty()) {
5821         uint32_t id = mCurrentCookedState.stylusIdBits.firstMarkedBit();
5822         uint32_t index = mCurrentCookedState.cookedPointerData.idToIndex[id];
5823         float x = mCurrentCookedState.cookedPointerData.pointerCoords[index].getX();
5824         float y = mCurrentCookedState.cookedPointerData.pointerCoords[index].getY();
5825         mPointerController->setPosition(x, y);
5826 
5827         hovering = mCurrentCookedState.cookedPointerData.hoveringIdBits.hasBit(id);
5828         down = !hovering;
5829 
5830         mPointerController->getPosition(&x, &y);
5831         mPointerSimple.currentCoords.copyFrom(
5832                 mCurrentCookedState.cookedPointerData.pointerCoords[index]);
5833         mPointerSimple.currentCoords.setAxisValue(AMOTION_EVENT_AXIS_X, x);
5834         mPointerSimple.currentCoords.setAxisValue(AMOTION_EVENT_AXIS_Y, y);
5835         mPointerSimple.currentProperties.id = 0;
5836         mPointerSimple.currentProperties.toolType =
5837                 mCurrentCookedState.cookedPointerData.pointerProperties[index].toolType;
5838     } else {
5839         down = false;
5840         hovering = false;
5841     }
5842 
5843     dispatchPointerSimple(when, policyFlags, down, hovering);
5844 }
5845 
abortPointerStylus(nsecs_t when,uint32_t policyFlags)5846 void TouchInputMapper::abortPointerStylus(nsecs_t when, uint32_t policyFlags) {
5847     abortPointerSimple(when, policyFlags);
5848 }
5849 
dispatchPointerMouse(nsecs_t when,uint32_t policyFlags)5850 void TouchInputMapper::dispatchPointerMouse(nsecs_t when, uint32_t policyFlags) {
5851     mPointerSimple.currentCoords.clear();
5852     mPointerSimple.currentProperties.clear();
5853 
5854     bool down, hovering;
5855     if (!mCurrentCookedState.mouseIdBits.isEmpty()) {
5856         uint32_t id = mCurrentCookedState.mouseIdBits.firstMarkedBit();
5857         uint32_t currentIndex = mCurrentRawState.rawPointerData.idToIndex[id];
5858         if (mLastCookedState.mouseIdBits.hasBit(id)) {
5859             uint32_t lastIndex = mCurrentRawState.rawPointerData.idToIndex[id];
5860             float deltaX = (mCurrentRawState.rawPointerData.pointers[currentIndex].x
5861                     - mLastRawState.rawPointerData.pointers[lastIndex].x)
5862                     * mPointerXMovementScale;
5863             float deltaY = (mCurrentRawState.rawPointerData.pointers[currentIndex].y
5864                     - mLastRawState.rawPointerData.pointers[lastIndex].y)
5865                     * mPointerYMovementScale;
5866 
5867             rotateDelta(mSurfaceOrientation, &deltaX, &deltaY);
5868             mPointerVelocityControl.move(when, &deltaX, &deltaY);
5869 
5870             mPointerController->move(deltaX, deltaY);
5871         } else {
5872             mPointerVelocityControl.reset();
5873         }
5874 
5875         down = isPointerDown(mCurrentRawState.buttonState);
5876         hovering = !down;
5877 
5878         float x, y;
5879         mPointerController->getPosition(&x, &y);
5880         mPointerSimple.currentCoords.copyFrom(
5881                 mCurrentCookedState.cookedPointerData.pointerCoords[currentIndex]);
5882         mPointerSimple.currentCoords.setAxisValue(AMOTION_EVENT_AXIS_X, x);
5883         mPointerSimple.currentCoords.setAxisValue(AMOTION_EVENT_AXIS_Y, y);
5884         mPointerSimple.currentCoords.setAxisValue(AMOTION_EVENT_AXIS_PRESSURE,
5885                 hovering ? 0.0f : 1.0f);
5886         mPointerSimple.currentProperties.id = 0;
5887         mPointerSimple.currentProperties.toolType =
5888                 mCurrentCookedState.cookedPointerData.pointerProperties[currentIndex].toolType;
5889     } else {
5890         mPointerVelocityControl.reset();
5891 
5892         down = false;
5893         hovering = false;
5894     }
5895 
5896     dispatchPointerSimple(when, policyFlags, down, hovering);
5897 }
5898 
abortPointerMouse(nsecs_t when,uint32_t policyFlags)5899 void TouchInputMapper::abortPointerMouse(nsecs_t when, uint32_t policyFlags) {
5900     abortPointerSimple(when, policyFlags);
5901 
5902     mPointerVelocityControl.reset();
5903 }
5904 
dispatchPointerSimple(nsecs_t when,uint32_t policyFlags,bool down,bool hovering)5905 void TouchInputMapper::dispatchPointerSimple(nsecs_t when, uint32_t policyFlags,
5906         bool down, bool hovering) {
5907     int32_t metaState = getContext()->getGlobalMetaState();
5908 
5909     if (mPointerController != NULL) {
5910         if (down || hovering) {
5911             mPointerController->setPresentation(PointerControllerInterface::PRESENTATION_POINTER);
5912             mPointerController->clearSpots();
5913             mPointerController->setButtonState(mCurrentRawState.buttonState);
5914             mPointerController->unfade(PointerControllerInterface::TRANSITION_IMMEDIATE);
5915         } else if (!down && !hovering && (mPointerSimple.down || mPointerSimple.hovering)) {
5916             mPointerController->fade(PointerControllerInterface::TRANSITION_GRADUAL);
5917         }
5918     }
5919 
5920     if (mPointerSimple.down && !down) {
5921         mPointerSimple.down = false;
5922 
5923         // Send up.
5924         NotifyMotionArgs args(when, getDeviceId(), mSource, policyFlags,
5925                  AMOTION_EVENT_ACTION_UP, 0, 0, metaState, mLastRawState.buttonState, 0,
5926                  mViewport.displayId,
5927                  1, &mPointerSimple.lastProperties, &mPointerSimple.lastCoords,
5928                  mOrientedXPrecision, mOrientedYPrecision,
5929                  mPointerSimple.downTime);
5930         getListener()->notifyMotion(&args);
5931     }
5932 
5933     if (mPointerSimple.hovering && !hovering) {
5934         mPointerSimple.hovering = false;
5935 
5936         // Send hover exit.
5937         NotifyMotionArgs args(when, getDeviceId(), mSource, policyFlags,
5938                 AMOTION_EVENT_ACTION_HOVER_EXIT, 0, 0, metaState, mLastRawState.buttonState, 0,
5939                 mViewport.displayId,
5940                 1, &mPointerSimple.lastProperties, &mPointerSimple.lastCoords,
5941                 mOrientedXPrecision, mOrientedYPrecision,
5942                 mPointerSimple.downTime);
5943         getListener()->notifyMotion(&args);
5944     }
5945 
5946     if (down) {
5947         if (!mPointerSimple.down) {
5948             mPointerSimple.down = true;
5949             mPointerSimple.downTime = when;
5950 
5951             // Send down.
5952             NotifyMotionArgs args(when, getDeviceId(), mSource, policyFlags,
5953                     AMOTION_EVENT_ACTION_DOWN, 0, 0, metaState, mCurrentRawState.buttonState, 0,
5954                     mViewport.displayId,
5955                     1, &mPointerSimple.currentProperties, &mPointerSimple.currentCoords,
5956                     mOrientedXPrecision, mOrientedYPrecision,
5957                     mPointerSimple.downTime);
5958             getListener()->notifyMotion(&args);
5959         }
5960 
5961         // Send move.
5962         NotifyMotionArgs args(when, getDeviceId(), mSource, policyFlags,
5963                 AMOTION_EVENT_ACTION_MOVE, 0, 0, metaState, mCurrentRawState.buttonState, 0,
5964                 mViewport.displayId,
5965                 1, &mPointerSimple.currentProperties, &mPointerSimple.currentCoords,
5966                 mOrientedXPrecision, mOrientedYPrecision,
5967                 mPointerSimple.downTime);
5968         getListener()->notifyMotion(&args);
5969     }
5970 
5971     if (hovering) {
5972         if (!mPointerSimple.hovering) {
5973             mPointerSimple.hovering = true;
5974 
5975             // Send hover enter.
5976             NotifyMotionArgs args(when, getDeviceId(), mSource, policyFlags,
5977                     AMOTION_EVENT_ACTION_HOVER_ENTER, 0, 0, metaState,
5978                     mCurrentRawState.buttonState, 0,
5979                     mViewport.displayId,
5980                     1, &mPointerSimple.currentProperties, &mPointerSimple.currentCoords,
5981                     mOrientedXPrecision, mOrientedYPrecision,
5982                     mPointerSimple.downTime);
5983             getListener()->notifyMotion(&args);
5984         }
5985 
5986         // Send hover move.
5987         NotifyMotionArgs args(when, getDeviceId(), mSource, policyFlags,
5988                 AMOTION_EVENT_ACTION_HOVER_MOVE, 0, 0, metaState,
5989                 mCurrentRawState.buttonState, 0,
5990                 mViewport.displayId,
5991                 1, &mPointerSimple.currentProperties, &mPointerSimple.currentCoords,
5992                 mOrientedXPrecision, mOrientedYPrecision,
5993                 mPointerSimple.downTime);
5994         getListener()->notifyMotion(&args);
5995     }
5996 
5997     if (mCurrentRawState.rawVScroll || mCurrentRawState.rawHScroll) {
5998         float vscroll = mCurrentRawState.rawVScroll;
5999         float hscroll = mCurrentRawState.rawHScroll;
6000         mWheelYVelocityControl.move(when, NULL, &vscroll);
6001         mWheelXVelocityControl.move(when, &hscroll, NULL);
6002 
6003         // Send scroll.
6004         PointerCoords pointerCoords;
6005         pointerCoords.copyFrom(mPointerSimple.currentCoords);
6006         pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_VSCROLL, vscroll);
6007         pointerCoords.setAxisValue(AMOTION_EVENT_AXIS_HSCROLL, hscroll);
6008 
6009         NotifyMotionArgs args(when, getDeviceId(), mSource, policyFlags,
6010                 AMOTION_EVENT_ACTION_SCROLL, 0, 0, metaState, mCurrentRawState.buttonState, 0,
6011                 mViewport.displayId,
6012                 1, &mPointerSimple.currentProperties, &pointerCoords,
6013                 mOrientedXPrecision, mOrientedYPrecision,
6014                 mPointerSimple.downTime);
6015         getListener()->notifyMotion(&args);
6016     }
6017 
6018     // Save state.
6019     if (down || hovering) {
6020         mPointerSimple.lastCoords.copyFrom(mPointerSimple.currentCoords);
6021         mPointerSimple.lastProperties.copyFrom(mPointerSimple.currentProperties);
6022     } else {
6023         mPointerSimple.reset();
6024     }
6025 }
6026 
abortPointerSimple(nsecs_t when,uint32_t policyFlags)6027 void TouchInputMapper::abortPointerSimple(nsecs_t when, uint32_t policyFlags) {
6028     mPointerSimple.currentCoords.clear();
6029     mPointerSimple.currentProperties.clear();
6030 
6031     dispatchPointerSimple(when, policyFlags, false, false);
6032 }
6033 
dispatchMotion(nsecs_t when,uint32_t policyFlags,uint32_t source,int32_t action,int32_t actionButton,int32_t flags,int32_t metaState,int32_t buttonState,int32_t edgeFlags,const PointerProperties * properties,const PointerCoords * coords,const uint32_t * idToIndex,BitSet32 idBits,int32_t changedId,float xPrecision,float yPrecision,nsecs_t downTime)6034 void TouchInputMapper::dispatchMotion(nsecs_t when, uint32_t policyFlags, uint32_t source,
6035         int32_t action, int32_t actionButton, int32_t flags,
6036         int32_t metaState, int32_t buttonState, int32_t edgeFlags,
6037         const PointerProperties* properties, const PointerCoords* coords,
6038         const uint32_t* idToIndex, BitSet32 idBits, int32_t changedId,
6039         float xPrecision, float yPrecision, nsecs_t downTime) {
6040     PointerCoords pointerCoords[MAX_POINTERS];
6041     PointerProperties pointerProperties[MAX_POINTERS];
6042     uint32_t pointerCount = 0;
6043     while (!idBits.isEmpty()) {
6044         uint32_t id = idBits.clearFirstMarkedBit();
6045         uint32_t index = idToIndex[id];
6046         pointerProperties[pointerCount].copyFrom(properties[index]);
6047         pointerCoords[pointerCount].copyFrom(coords[index]);
6048 
6049         if (changedId >= 0 && id == uint32_t(changedId)) {
6050             action |= pointerCount << AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT;
6051         }
6052 
6053         pointerCount += 1;
6054     }
6055 
6056     ALOG_ASSERT(pointerCount != 0);
6057 
6058     if (changedId >= 0 && pointerCount == 1) {
6059         // Replace initial down and final up action.
6060         // We can compare the action without masking off the changed pointer index
6061         // because we know the index is 0.
6062         if (action == AMOTION_EVENT_ACTION_POINTER_DOWN) {
6063             action = AMOTION_EVENT_ACTION_DOWN;
6064         } else if (action == AMOTION_EVENT_ACTION_POINTER_UP) {
6065             action = AMOTION_EVENT_ACTION_UP;
6066         } else {
6067             // Can't happen.
6068             ALOG_ASSERT(false);
6069         }
6070     }
6071 
6072     NotifyMotionArgs args(when, getDeviceId(), source, policyFlags,
6073             action, actionButton, flags, metaState, buttonState, edgeFlags,
6074             mViewport.displayId, pointerCount, pointerProperties, pointerCoords,
6075             xPrecision, yPrecision, downTime);
6076     getListener()->notifyMotion(&args);
6077 }
6078 
updateMovedPointers(const PointerProperties * inProperties,const PointerCoords * inCoords,const uint32_t * inIdToIndex,PointerProperties * outProperties,PointerCoords * outCoords,const uint32_t * outIdToIndex,BitSet32 idBits) const6079 bool TouchInputMapper::updateMovedPointers(const PointerProperties* inProperties,
6080         const PointerCoords* inCoords, const uint32_t* inIdToIndex,
6081         PointerProperties* outProperties, PointerCoords* outCoords, const uint32_t* outIdToIndex,
6082         BitSet32 idBits) const {
6083     bool changed = false;
6084     while (!idBits.isEmpty()) {
6085         uint32_t id = idBits.clearFirstMarkedBit();
6086         uint32_t inIndex = inIdToIndex[id];
6087         uint32_t outIndex = outIdToIndex[id];
6088 
6089         const PointerProperties& curInProperties = inProperties[inIndex];
6090         const PointerCoords& curInCoords = inCoords[inIndex];
6091         PointerProperties& curOutProperties = outProperties[outIndex];
6092         PointerCoords& curOutCoords = outCoords[outIndex];
6093 
6094         if (curInProperties != curOutProperties) {
6095             curOutProperties.copyFrom(curInProperties);
6096             changed = true;
6097         }
6098 
6099         if (curInCoords != curOutCoords) {
6100             curOutCoords.copyFrom(curInCoords);
6101             changed = true;
6102         }
6103     }
6104     return changed;
6105 }
6106 
fadePointer()6107 void TouchInputMapper::fadePointer() {
6108     if (mPointerController != NULL) {
6109         mPointerController->fade(PointerControllerInterface::TRANSITION_GRADUAL);
6110     }
6111 }
6112 
cancelTouch(nsecs_t when)6113 void TouchInputMapper::cancelTouch(nsecs_t when) {
6114     abortPointerUsage(when, 0 /*policyFlags*/);
6115     abortTouches(when, 0 /* policyFlags*/);
6116 }
6117 
isPointInsideSurface(int32_t x,int32_t y)6118 bool TouchInputMapper::isPointInsideSurface(int32_t x, int32_t y) {
6119     return x >= mRawPointerAxes.x.minValue && x <= mRawPointerAxes.x.maxValue
6120             && y >= mRawPointerAxes.y.minValue && y <= mRawPointerAxes.y.maxValue;
6121 }
6122 
findVirtualKeyHit(int32_t x,int32_t y)6123 const TouchInputMapper::VirtualKey* TouchInputMapper::findVirtualKeyHit(
6124         int32_t x, int32_t y) {
6125     size_t numVirtualKeys = mVirtualKeys.size();
6126     for (size_t i = 0; i < numVirtualKeys; i++) {
6127         const VirtualKey& virtualKey = mVirtualKeys[i];
6128 
6129 #if DEBUG_VIRTUAL_KEYS
6130         ALOGD("VirtualKeys: Hit test (%d, %d): keyCode=%d, scanCode=%d, "
6131                 "left=%d, top=%d, right=%d, bottom=%d",
6132                 x, y,
6133                 virtualKey.keyCode, virtualKey.scanCode,
6134                 virtualKey.hitLeft, virtualKey.hitTop,
6135                 virtualKey.hitRight, virtualKey.hitBottom);
6136 #endif
6137 
6138         if (virtualKey.isHit(x, y)) {
6139             return & virtualKey;
6140         }
6141     }
6142 
6143     return NULL;
6144 }
6145 
assignPointerIds(const RawState * last,RawState * current)6146 void TouchInputMapper::assignPointerIds(const RawState* last, RawState* current) {
6147     uint32_t currentPointerCount = current->rawPointerData.pointerCount;
6148     uint32_t lastPointerCount = last->rawPointerData.pointerCount;
6149 
6150     current->rawPointerData.clearIdBits();
6151 
6152     if (currentPointerCount == 0) {
6153         // No pointers to assign.
6154         return;
6155     }
6156 
6157     if (lastPointerCount == 0) {
6158         // All pointers are new.
6159         for (uint32_t i = 0; i < currentPointerCount; i++) {
6160             uint32_t id = i;
6161             current->rawPointerData.pointers[i].id = id;
6162             current->rawPointerData.idToIndex[id] = i;
6163             current->rawPointerData.markIdBit(id, current->rawPointerData.isHovering(i));
6164         }
6165         return;
6166     }
6167 
6168     if (currentPointerCount == 1 && lastPointerCount == 1
6169             && current->rawPointerData.pointers[0].toolType
6170                     == last->rawPointerData.pointers[0].toolType) {
6171         // Only one pointer and no change in count so it must have the same id as before.
6172         uint32_t id = last->rawPointerData.pointers[0].id;
6173         current->rawPointerData.pointers[0].id = id;
6174         current->rawPointerData.idToIndex[id] = 0;
6175         current->rawPointerData.markIdBit(id, current->rawPointerData.isHovering(0));
6176         return;
6177     }
6178 
6179     // General case.
6180     // We build a heap of squared euclidean distances between current and last pointers
6181     // associated with the current and last pointer indices.  Then, we find the best
6182     // match (by distance) for each current pointer.
6183     // The pointers must have the same tool type but it is possible for them to
6184     // transition from hovering to touching or vice-versa while retaining the same id.
6185     PointerDistanceHeapElement heap[MAX_POINTERS * MAX_POINTERS];
6186 
6187     uint32_t heapSize = 0;
6188     for (uint32_t currentPointerIndex = 0; currentPointerIndex < currentPointerCount;
6189             currentPointerIndex++) {
6190         for (uint32_t lastPointerIndex = 0; lastPointerIndex < lastPointerCount;
6191                 lastPointerIndex++) {
6192             const RawPointerData::Pointer& currentPointer =
6193                     current->rawPointerData.pointers[currentPointerIndex];
6194             const RawPointerData::Pointer& lastPointer =
6195                     last->rawPointerData.pointers[lastPointerIndex];
6196             if (currentPointer.toolType == lastPointer.toolType) {
6197                 int64_t deltaX = currentPointer.x - lastPointer.x;
6198                 int64_t deltaY = currentPointer.y - lastPointer.y;
6199 
6200                 uint64_t distance = uint64_t(deltaX * deltaX + deltaY * deltaY);
6201 
6202                 // Insert new element into the heap (sift up).
6203                 heap[heapSize].currentPointerIndex = currentPointerIndex;
6204                 heap[heapSize].lastPointerIndex = lastPointerIndex;
6205                 heap[heapSize].distance = distance;
6206                 heapSize += 1;
6207             }
6208         }
6209     }
6210 
6211     // Heapify
6212     for (uint32_t startIndex = heapSize / 2; startIndex != 0; ) {
6213         startIndex -= 1;
6214         for (uint32_t parentIndex = startIndex; ;) {
6215             uint32_t childIndex = parentIndex * 2 + 1;
6216             if (childIndex >= heapSize) {
6217                 break;
6218             }
6219 
6220             if (childIndex + 1 < heapSize
6221                     && heap[childIndex + 1].distance < heap[childIndex].distance) {
6222                 childIndex += 1;
6223             }
6224 
6225             if (heap[parentIndex].distance <= heap[childIndex].distance) {
6226                 break;
6227             }
6228 
6229             swap(heap[parentIndex], heap[childIndex]);
6230             parentIndex = childIndex;
6231         }
6232     }
6233 
6234 #if DEBUG_POINTER_ASSIGNMENT
6235     ALOGD("assignPointerIds - initial distance min-heap: size=%d", heapSize);
6236     for (size_t i = 0; i < heapSize; i++) {
6237         ALOGD("  heap[%d]: cur=%d, last=%d, distance=%lld",
6238                 i, heap[i].currentPointerIndex, heap[i].lastPointerIndex,
6239                 heap[i].distance);
6240     }
6241 #endif
6242 
6243     // Pull matches out by increasing order of distance.
6244     // To avoid reassigning pointers that have already been matched, the loop keeps track
6245     // of which last and current pointers have been matched using the matchedXXXBits variables.
6246     // It also tracks the used pointer id bits.
6247     BitSet32 matchedLastBits(0);
6248     BitSet32 matchedCurrentBits(0);
6249     BitSet32 usedIdBits(0);
6250     bool first = true;
6251     for (uint32_t i = min(currentPointerCount, lastPointerCount); heapSize > 0 && i > 0; i--) {
6252         while (heapSize > 0) {
6253             if (first) {
6254                 // The first time through the loop, we just consume the root element of
6255                 // the heap (the one with smallest distance).
6256                 first = false;
6257             } else {
6258                 // Previous iterations consumed the root element of the heap.
6259                 // Pop root element off of the heap (sift down).
6260                 heap[0] = heap[heapSize];
6261                 for (uint32_t parentIndex = 0; ;) {
6262                     uint32_t childIndex = parentIndex * 2 + 1;
6263                     if (childIndex >= heapSize) {
6264                         break;
6265                     }
6266 
6267                     if (childIndex + 1 < heapSize
6268                             && heap[childIndex + 1].distance < heap[childIndex].distance) {
6269                         childIndex += 1;
6270                     }
6271 
6272                     if (heap[parentIndex].distance <= heap[childIndex].distance) {
6273                         break;
6274                     }
6275 
6276                     swap(heap[parentIndex], heap[childIndex]);
6277                     parentIndex = childIndex;
6278                 }
6279 
6280 #if DEBUG_POINTER_ASSIGNMENT
6281                 ALOGD("assignPointerIds - reduced distance min-heap: size=%d", heapSize);
6282                 for (size_t i = 0; i < heapSize; i++) {
6283                     ALOGD("  heap[%d]: cur=%d, last=%d, distance=%lld",
6284                             i, heap[i].currentPointerIndex, heap[i].lastPointerIndex,
6285                             heap[i].distance);
6286                 }
6287 #endif
6288             }
6289 
6290             heapSize -= 1;
6291 
6292             uint32_t currentPointerIndex = heap[0].currentPointerIndex;
6293             if (matchedCurrentBits.hasBit(currentPointerIndex)) continue; // already matched
6294 
6295             uint32_t lastPointerIndex = heap[0].lastPointerIndex;
6296             if (matchedLastBits.hasBit(lastPointerIndex)) continue; // already matched
6297 
6298             matchedCurrentBits.markBit(currentPointerIndex);
6299             matchedLastBits.markBit(lastPointerIndex);
6300 
6301             uint32_t id = last->rawPointerData.pointers[lastPointerIndex].id;
6302             current->rawPointerData.pointers[currentPointerIndex].id = id;
6303             current->rawPointerData.idToIndex[id] = currentPointerIndex;
6304             current->rawPointerData.markIdBit(id,
6305                     current->rawPointerData.isHovering(currentPointerIndex));
6306             usedIdBits.markBit(id);
6307 
6308 #if DEBUG_POINTER_ASSIGNMENT
6309             ALOGD("assignPointerIds - matched: cur=%d, last=%d, id=%d, distance=%lld",
6310                     lastPointerIndex, currentPointerIndex, id, heap[0].distance);
6311 #endif
6312             break;
6313         }
6314     }
6315 
6316     // Assign fresh ids to pointers that were not matched in the process.
6317     for (uint32_t i = currentPointerCount - matchedCurrentBits.count(); i != 0; i--) {
6318         uint32_t currentPointerIndex = matchedCurrentBits.markFirstUnmarkedBit();
6319         uint32_t id = usedIdBits.markFirstUnmarkedBit();
6320 
6321         current->rawPointerData.pointers[currentPointerIndex].id = id;
6322         current->rawPointerData.idToIndex[id] = currentPointerIndex;
6323         current->rawPointerData.markIdBit(id,
6324                 current->rawPointerData.isHovering(currentPointerIndex));
6325 
6326 #if DEBUG_POINTER_ASSIGNMENT
6327         ALOGD("assignPointerIds - assigned: cur=%d, id=%d",
6328                 currentPointerIndex, id);
6329 #endif
6330     }
6331 }
6332 
getKeyCodeState(uint32_t sourceMask,int32_t keyCode)6333 int32_t TouchInputMapper::getKeyCodeState(uint32_t sourceMask, int32_t keyCode) {
6334     if (mCurrentVirtualKey.down && mCurrentVirtualKey.keyCode == keyCode) {
6335         return AKEY_STATE_VIRTUAL;
6336     }
6337 
6338     size_t numVirtualKeys = mVirtualKeys.size();
6339     for (size_t i = 0; i < numVirtualKeys; i++) {
6340         const VirtualKey& virtualKey = mVirtualKeys[i];
6341         if (virtualKey.keyCode == keyCode) {
6342             return AKEY_STATE_UP;
6343         }
6344     }
6345 
6346     return AKEY_STATE_UNKNOWN;
6347 }
6348 
getScanCodeState(uint32_t sourceMask,int32_t scanCode)6349 int32_t TouchInputMapper::getScanCodeState(uint32_t sourceMask, int32_t scanCode) {
6350     if (mCurrentVirtualKey.down && mCurrentVirtualKey.scanCode == scanCode) {
6351         return AKEY_STATE_VIRTUAL;
6352     }
6353 
6354     size_t numVirtualKeys = mVirtualKeys.size();
6355     for (size_t i = 0; i < numVirtualKeys; i++) {
6356         const VirtualKey& virtualKey = mVirtualKeys[i];
6357         if (virtualKey.scanCode == scanCode) {
6358             return AKEY_STATE_UP;
6359         }
6360     }
6361 
6362     return AKEY_STATE_UNKNOWN;
6363 }
6364 
markSupportedKeyCodes(uint32_t sourceMask,size_t numCodes,const int32_t * keyCodes,uint8_t * outFlags)6365 bool TouchInputMapper::markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes,
6366         const int32_t* keyCodes, uint8_t* outFlags) {
6367     size_t numVirtualKeys = mVirtualKeys.size();
6368     for (size_t i = 0; i < numVirtualKeys; i++) {
6369         const VirtualKey& virtualKey = mVirtualKeys[i];
6370 
6371         for (size_t i = 0; i < numCodes; i++) {
6372             if (virtualKey.keyCode == keyCodes[i]) {
6373                 outFlags[i] = 1;
6374             }
6375         }
6376     }
6377 
6378     return true;
6379 }
6380 
6381 
6382 // --- SingleTouchInputMapper ---
6383 
SingleTouchInputMapper(InputDevice * device)6384 SingleTouchInputMapper::SingleTouchInputMapper(InputDevice* device) :
6385         TouchInputMapper(device) {
6386 }
6387 
~SingleTouchInputMapper()6388 SingleTouchInputMapper::~SingleTouchInputMapper() {
6389 }
6390 
reset(nsecs_t when)6391 void SingleTouchInputMapper::reset(nsecs_t when) {
6392     mSingleTouchMotionAccumulator.reset(getDevice());
6393 
6394     TouchInputMapper::reset(when);
6395 }
6396 
process(const RawEvent * rawEvent)6397 void SingleTouchInputMapper::process(const RawEvent* rawEvent) {
6398     TouchInputMapper::process(rawEvent);
6399 
6400     mSingleTouchMotionAccumulator.process(rawEvent);
6401 }
6402 
syncTouch(nsecs_t when,RawState * outState)6403 void SingleTouchInputMapper::syncTouch(nsecs_t when, RawState* outState) {
6404     if (mTouchButtonAccumulator.isToolActive()) {
6405         outState->rawPointerData.pointerCount = 1;
6406         outState->rawPointerData.idToIndex[0] = 0;
6407 
6408         bool isHovering = mTouchButtonAccumulator.getToolType() != AMOTION_EVENT_TOOL_TYPE_MOUSE
6409                 && (mTouchButtonAccumulator.isHovering()
6410                         || (mRawPointerAxes.pressure.valid
6411                                 && mSingleTouchMotionAccumulator.getAbsolutePressure() <= 0));
6412         outState->rawPointerData.markIdBit(0, isHovering);
6413 
6414         RawPointerData::Pointer& outPointer = outState->rawPointerData.pointers[0];
6415         outPointer.id = 0;
6416         outPointer.x = mSingleTouchMotionAccumulator.getAbsoluteX();
6417         outPointer.y = mSingleTouchMotionAccumulator.getAbsoluteY();
6418         outPointer.pressure = mSingleTouchMotionAccumulator.getAbsolutePressure();
6419         outPointer.touchMajor = 0;
6420         outPointer.touchMinor = 0;
6421         outPointer.toolMajor = mSingleTouchMotionAccumulator.getAbsoluteToolWidth();
6422         outPointer.toolMinor = mSingleTouchMotionAccumulator.getAbsoluteToolWidth();
6423         outPointer.orientation = 0;
6424         outPointer.distance = mSingleTouchMotionAccumulator.getAbsoluteDistance();
6425         outPointer.tiltX = mSingleTouchMotionAccumulator.getAbsoluteTiltX();
6426         outPointer.tiltY = mSingleTouchMotionAccumulator.getAbsoluteTiltY();
6427         outPointer.toolType = mTouchButtonAccumulator.getToolType();
6428         if (outPointer.toolType == AMOTION_EVENT_TOOL_TYPE_UNKNOWN) {
6429             outPointer.toolType = AMOTION_EVENT_TOOL_TYPE_FINGER;
6430         }
6431         outPointer.isHovering = isHovering;
6432     }
6433 }
6434 
configureRawPointerAxes()6435 void SingleTouchInputMapper::configureRawPointerAxes() {
6436     TouchInputMapper::configureRawPointerAxes();
6437 
6438     getAbsoluteAxisInfo(ABS_X, &mRawPointerAxes.x);
6439     getAbsoluteAxisInfo(ABS_Y, &mRawPointerAxes.y);
6440     getAbsoluteAxisInfo(ABS_PRESSURE, &mRawPointerAxes.pressure);
6441     getAbsoluteAxisInfo(ABS_TOOL_WIDTH, &mRawPointerAxes.toolMajor);
6442     getAbsoluteAxisInfo(ABS_DISTANCE, &mRawPointerAxes.distance);
6443     getAbsoluteAxisInfo(ABS_TILT_X, &mRawPointerAxes.tiltX);
6444     getAbsoluteAxisInfo(ABS_TILT_Y, &mRawPointerAxes.tiltY);
6445 }
6446 
hasStylus() const6447 bool SingleTouchInputMapper::hasStylus() const {
6448     return mTouchButtonAccumulator.hasStylus();
6449 }
6450 
6451 
6452 // --- MultiTouchInputMapper ---
6453 
MultiTouchInputMapper(InputDevice * device)6454 MultiTouchInputMapper::MultiTouchInputMapper(InputDevice* device) :
6455         TouchInputMapper(device) {
6456 }
6457 
~MultiTouchInputMapper()6458 MultiTouchInputMapper::~MultiTouchInputMapper() {
6459 }
6460 
reset(nsecs_t when)6461 void MultiTouchInputMapper::reset(nsecs_t when) {
6462     mMultiTouchMotionAccumulator.reset(getDevice());
6463 
6464     mPointerIdBits.clear();
6465 
6466     TouchInputMapper::reset(when);
6467 }
6468 
process(const RawEvent * rawEvent)6469 void MultiTouchInputMapper::process(const RawEvent* rawEvent) {
6470     TouchInputMapper::process(rawEvent);
6471 
6472     mMultiTouchMotionAccumulator.process(rawEvent);
6473 }
6474 
syncTouch(nsecs_t when,RawState * outState)6475 void MultiTouchInputMapper::syncTouch(nsecs_t when, RawState* outState) {
6476     size_t inCount = mMultiTouchMotionAccumulator.getSlotCount();
6477     size_t outCount = 0;
6478     BitSet32 newPointerIdBits;
6479 
6480     for (size_t inIndex = 0; inIndex < inCount; inIndex++) {
6481         const MultiTouchMotionAccumulator::Slot* inSlot =
6482                 mMultiTouchMotionAccumulator.getSlot(inIndex);
6483         if (!inSlot->isInUse()) {
6484             continue;
6485         }
6486 
6487         if (outCount >= MAX_POINTERS) {
6488 #if DEBUG_POINTERS
6489             ALOGD("MultiTouch device %s emitted more than maximum of %d pointers; "
6490                     "ignoring the rest.",
6491                     getDeviceName().string(), MAX_POINTERS);
6492 #endif
6493             break; // too many fingers!
6494         }
6495 
6496         RawPointerData::Pointer& outPointer = outState->rawPointerData.pointers[outCount];
6497         outPointer.x = inSlot->getX();
6498         outPointer.y = inSlot->getY();
6499         outPointer.pressure = inSlot->getPressure();
6500         outPointer.touchMajor = inSlot->getTouchMajor();
6501         outPointer.touchMinor = inSlot->getTouchMinor();
6502         outPointer.toolMajor = inSlot->getToolMajor();
6503         outPointer.toolMinor = inSlot->getToolMinor();
6504         outPointer.orientation = inSlot->getOrientation();
6505         outPointer.distance = inSlot->getDistance();
6506         outPointer.tiltX = 0;
6507         outPointer.tiltY = 0;
6508 
6509         outPointer.toolType = inSlot->getToolType();
6510         if (outPointer.toolType == AMOTION_EVENT_TOOL_TYPE_UNKNOWN) {
6511             outPointer.toolType = mTouchButtonAccumulator.getToolType();
6512             if (outPointer.toolType == AMOTION_EVENT_TOOL_TYPE_UNKNOWN) {
6513                 outPointer.toolType = AMOTION_EVENT_TOOL_TYPE_FINGER;
6514             }
6515         }
6516 
6517         bool isHovering = mTouchButtonAccumulator.getToolType() != AMOTION_EVENT_TOOL_TYPE_MOUSE
6518                 && (mTouchButtonAccumulator.isHovering()
6519                         || (mRawPointerAxes.pressure.valid && inSlot->getPressure() <= 0));
6520         outPointer.isHovering = isHovering;
6521 
6522         // Assign pointer id using tracking id if available.
6523         mHavePointerIds = true;
6524         int32_t trackingId = inSlot->getTrackingId();
6525         int32_t id = -1;
6526         if (trackingId >= 0) {
6527             for (BitSet32 idBits(mPointerIdBits); !idBits.isEmpty(); ) {
6528                 uint32_t n = idBits.clearFirstMarkedBit();
6529                 if (mPointerTrackingIdMap[n] == trackingId) {
6530                     id = n;
6531                 }
6532             }
6533 
6534             if (id < 0 && !mPointerIdBits.isFull()) {
6535                 id = mPointerIdBits.markFirstUnmarkedBit();
6536                 mPointerTrackingIdMap[id] = trackingId;
6537             }
6538         }
6539         if (id < 0) {
6540             mHavePointerIds = false;
6541             outState->rawPointerData.clearIdBits();
6542             newPointerIdBits.clear();
6543         } else {
6544             outPointer.id = id;
6545             outState->rawPointerData.idToIndex[id] = outCount;
6546             outState->rawPointerData.markIdBit(id, isHovering);
6547             newPointerIdBits.markBit(id);
6548         }
6549 
6550         outCount += 1;
6551     }
6552 
6553     outState->rawPointerData.pointerCount = outCount;
6554     mPointerIdBits = newPointerIdBits;
6555 
6556     mMultiTouchMotionAccumulator.finishSync();
6557 }
6558 
configureRawPointerAxes()6559 void MultiTouchInputMapper::configureRawPointerAxes() {
6560     TouchInputMapper::configureRawPointerAxes();
6561 
6562     getAbsoluteAxisInfo(ABS_MT_POSITION_X, &mRawPointerAxes.x);
6563     getAbsoluteAxisInfo(ABS_MT_POSITION_Y, &mRawPointerAxes.y);
6564     getAbsoluteAxisInfo(ABS_MT_TOUCH_MAJOR, &mRawPointerAxes.touchMajor);
6565     getAbsoluteAxisInfo(ABS_MT_TOUCH_MINOR, &mRawPointerAxes.touchMinor);
6566     getAbsoluteAxisInfo(ABS_MT_WIDTH_MAJOR, &mRawPointerAxes.toolMajor);
6567     getAbsoluteAxisInfo(ABS_MT_WIDTH_MINOR, &mRawPointerAxes.toolMinor);
6568     getAbsoluteAxisInfo(ABS_MT_ORIENTATION, &mRawPointerAxes.orientation);
6569     getAbsoluteAxisInfo(ABS_MT_PRESSURE, &mRawPointerAxes.pressure);
6570     getAbsoluteAxisInfo(ABS_MT_DISTANCE, &mRawPointerAxes.distance);
6571     getAbsoluteAxisInfo(ABS_MT_TRACKING_ID, &mRawPointerAxes.trackingId);
6572     getAbsoluteAxisInfo(ABS_MT_SLOT, &mRawPointerAxes.slot);
6573 
6574     if (mRawPointerAxes.trackingId.valid
6575             && mRawPointerAxes.slot.valid
6576             && mRawPointerAxes.slot.minValue == 0 && mRawPointerAxes.slot.maxValue > 0) {
6577         size_t slotCount = mRawPointerAxes.slot.maxValue + 1;
6578         if (slotCount > MAX_SLOTS) {
6579             ALOGW("MultiTouch Device %s reported %zu slots but the framework "
6580                     "only supports a maximum of %zu slots at this time.",
6581                     getDeviceName().string(), slotCount, MAX_SLOTS);
6582             slotCount = MAX_SLOTS;
6583         }
6584         mMultiTouchMotionAccumulator.configure(getDevice(),
6585                 slotCount, true /*usingSlotsProtocol*/);
6586     } else {
6587         mMultiTouchMotionAccumulator.configure(getDevice(),
6588                 MAX_POINTERS, false /*usingSlotsProtocol*/);
6589     }
6590 }
6591 
hasStylus() const6592 bool MultiTouchInputMapper::hasStylus() const {
6593     return mMultiTouchMotionAccumulator.hasStylus()
6594             || mTouchButtonAccumulator.hasStylus();
6595 }
6596 
6597 // --- ExternalStylusInputMapper
6598 
ExternalStylusInputMapper(InputDevice * device)6599 ExternalStylusInputMapper::ExternalStylusInputMapper(InputDevice* device) :
6600     InputMapper(device) {
6601 
6602 }
6603 
getSources()6604 uint32_t ExternalStylusInputMapper::getSources() {
6605     return AINPUT_SOURCE_STYLUS;
6606 }
6607 
populateDeviceInfo(InputDeviceInfo * info)6608 void ExternalStylusInputMapper::populateDeviceInfo(InputDeviceInfo* info) {
6609     InputMapper::populateDeviceInfo(info);
6610     info->addMotionRange(AMOTION_EVENT_AXIS_PRESSURE, AINPUT_SOURCE_STYLUS,
6611             0.0f, 1.0f, 0.0f, 0.0f, 0.0f);
6612 }
6613 
dump(String8 & dump)6614 void ExternalStylusInputMapper::dump(String8& dump) {
6615     dump.append(INDENT2 "External Stylus Input Mapper:\n");
6616     dump.append(INDENT3 "Raw Stylus Axes:\n");
6617     dumpRawAbsoluteAxisInfo(dump, mRawPressureAxis, "Pressure");
6618     dump.append(INDENT3 "Stylus State:\n");
6619     dumpStylusState(dump, mStylusState);
6620 }
6621 
configure(nsecs_t when,const InputReaderConfiguration * config,uint32_t changes)6622 void ExternalStylusInputMapper::configure(nsecs_t when,
6623         const InputReaderConfiguration* config, uint32_t changes) {
6624     getAbsoluteAxisInfo(ABS_PRESSURE, &mRawPressureAxis);
6625     mTouchButtonAccumulator.configure(getDevice());
6626 }
6627 
reset(nsecs_t when)6628 void ExternalStylusInputMapper::reset(nsecs_t when) {
6629     InputDevice* device = getDevice();
6630     mSingleTouchMotionAccumulator.reset(device);
6631     mTouchButtonAccumulator.reset(device);
6632     InputMapper::reset(when);
6633 }
6634 
process(const RawEvent * rawEvent)6635 void ExternalStylusInputMapper::process(const RawEvent* rawEvent) {
6636     mSingleTouchMotionAccumulator.process(rawEvent);
6637     mTouchButtonAccumulator.process(rawEvent);
6638 
6639     if (rawEvent->type == EV_SYN && rawEvent->code == SYN_REPORT) {
6640         sync(rawEvent->when);
6641     }
6642 }
6643 
sync(nsecs_t when)6644 void ExternalStylusInputMapper::sync(nsecs_t when) {
6645     mStylusState.clear();
6646 
6647     mStylusState.when = when;
6648 
6649     mStylusState.toolType = mTouchButtonAccumulator.getToolType();
6650     if (mStylusState.toolType == AMOTION_EVENT_TOOL_TYPE_UNKNOWN) {
6651         mStylusState.toolType = AMOTION_EVENT_TOOL_TYPE_STYLUS;
6652     }
6653 
6654     int32_t pressure = mSingleTouchMotionAccumulator.getAbsolutePressure();
6655     if (mRawPressureAxis.valid) {
6656         mStylusState.pressure = float(pressure) / mRawPressureAxis.maxValue;
6657     } else if (mTouchButtonAccumulator.isToolActive()) {
6658         mStylusState.pressure = 1.0f;
6659     } else {
6660         mStylusState.pressure = 0.0f;
6661     }
6662 
6663     mStylusState.buttons = mTouchButtonAccumulator.getButtonState();
6664 
6665     mContext->dispatchExternalStylusState(mStylusState);
6666 }
6667 
6668 
6669 // --- JoystickInputMapper ---
6670 
JoystickInputMapper(InputDevice * device)6671 JoystickInputMapper::JoystickInputMapper(InputDevice* device) :
6672         InputMapper(device) {
6673 }
6674 
~JoystickInputMapper()6675 JoystickInputMapper::~JoystickInputMapper() {
6676 }
6677 
getSources()6678 uint32_t JoystickInputMapper::getSources() {
6679     return AINPUT_SOURCE_JOYSTICK;
6680 }
6681 
populateDeviceInfo(InputDeviceInfo * info)6682 void JoystickInputMapper::populateDeviceInfo(InputDeviceInfo* info) {
6683     InputMapper::populateDeviceInfo(info);
6684 
6685     for (size_t i = 0; i < mAxes.size(); i++) {
6686         const Axis& axis = mAxes.valueAt(i);
6687         addMotionRange(axis.axisInfo.axis, axis, info);
6688 
6689         if (axis.axisInfo.mode == AxisInfo::MODE_SPLIT) {
6690             addMotionRange(axis.axisInfo.highAxis, axis, info);
6691 
6692         }
6693     }
6694 }
6695 
addMotionRange(int32_t axisId,const Axis & axis,InputDeviceInfo * info)6696 void JoystickInputMapper::addMotionRange(int32_t axisId, const Axis& axis,
6697         InputDeviceInfo* info) {
6698     info->addMotionRange(axisId, AINPUT_SOURCE_JOYSTICK,
6699             axis.min, axis.max, axis.flat, axis.fuzz, axis.resolution);
6700     /* In order to ease the transition for developers from using the old axes
6701      * to the newer, more semantically correct axes, we'll continue to register
6702      * the old axes as duplicates of their corresponding new ones.  */
6703     int32_t compatAxis = getCompatAxis(axisId);
6704     if (compatAxis >= 0) {
6705         info->addMotionRange(compatAxis, AINPUT_SOURCE_JOYSTICK,
6706                 axis.min, axis.max, axis.flat, axis.fuzz, axis.resolution);
6707     }
6708 }
6709 
6710 /* A mapping from axes the joystick actually has to the axes that should be
6711  * artificially created for compatibility purposes.
6712  * Returns -1 if no compatibility axis is needed. */
getCompatAxis(int32_t axis)6713 int32_t JoystickInputMapper::getCompatAxis(int32_t axis) {
6714     switch(axis) {
6715     case AMOTION_EVENT_AXIS_LTRIGGER:
6716         return AMOTION_EVENT_AXIS_BRAKE;
6717     case AMOTION_EVENT_AXIS_RTRIGGER:
6718         return AMOTION_EVENT_AXIS_GAS;
6719     }
6720     return -1;
6721 }
6722 
dump(String8 & dump)6723 void JoystickInputMapper::dump(String8& dump) {
6724     dump.append(INDENT2 "Joystick Input Mapper:\n");
6725 
6726     dump.append(INDENT3 "Axes:\n");
6727     size_t numAxes = mAxes.size();
6728     for (size_t i = 0; i < numAxes; i++) {
6729         const Axis& axis = mAxes.valueAt(i);
6730         const char* label = getAxisLabel(axis.axisInfo.axis);
6731         if (label) {
6732             dump.appendFormat(INDENT4 "%s", label);
6733         } else {
6734             dump.appendFormat(INDENT4 "%d", axis.axisInfo.axis);
6735         }
6736         if (axis.axisInfo.mode == AxisInfo::MODE_SPLIT) {
6737             label = getAxisLabel(axis.axisInfo.highAxis);
6738             if (label) {
6739                 dump.appendFormat(" / %s (split at %d)", label, axis.axisInfo.splitValue);
6740             } else {
6741                 dump.appendFormat(" / %d (split at %d)", axis.axisInfo.highAxis,
6742                         axis.axisInfo.splitValue);
6743             }
6744         } else if (axis.axisInfo.mode == AxisInfo::MODE_INVERT) {
6745             dump.append(" (invert)");
6746         }
6747 
6748         dump.appendFormat(": min=%0.5f, max=%0.5f, flat=%0.5f, fuzz=%0.5f, resolution=%0.5f\n",
6749                 axis.min, axis.max, axis.flat, axis.fuzz, axis.resolution);
6750         dump.appendFormat(INDENT4 "  scale=%0.5f, offset=%0.5f, "
6751                 "highScale=%0.5f, highOffset=%0.5f\n",
6752                 axis.scale, axis.offset, axis.highScale, axis.highOffset);
6753         dump.appendFormat(INDENT4 "  rawAxis=%d, rawMin=%d, rawMax=%d, "
6754                 "rawFlat=%d, rawFuzz=%d, rawResolution=%d\n",
6755                 mAxes.keyAt(i), axis.rawAxisInfo.minValue, axis.rawAxisInfo.maxValue,
6756                 axis.rawAxisInfo.flat, axis.rawAxisInfo.fuzz, axis.rawAxisInfo.resolution);
6757     }
6758 }
6759 
configure(nsecs_t when,const InputReaderConfiguration * config,uint32_t changes)6760 void JoystickInputMapper::configure(nsecs_t when,
6761         const InputReaderConfiguration* config, uint32_t changes) {
6762     InputMapper::configure(when, config, changes);
6763 
6764     if (!changes) { // first time only
6765         // Collect all axes.
6766         for (int32_t abs = 0; abs <= ABS_MAX; abs++) {
6767             if (!(getAbsAxisUsage(abs, getDevice()->getClasses())
6768                     & INPUT_DEVICE_CLASS_JOYSTICK)) {
6769                 continue; // axis must be claimed by a different device
6770             }
6771 
6772             RawAbsoluteAxisInfo rawAxisInfo;
6773             getAbsoluteAxisInfo(abs, &rawAxisInfo);
6774             if (rawAxisInfo.valid) {
6775                 // Map axis.
6776                 AxisInfo axisInfo;
6777                 bool explicitlyMapped = !getEventHub()->mapAxis(getDeviceId(), abs, &axisInfo);
6778                 if (!explicitlyMapped) {
6779                     // Axis is not explicitly mapped, will choose a generic axis later.
6780                     axisInfo.mode = AxisInfo::MODE_NORMAL;
6781                     axisInfo.axis = -1;
6782                 }
6783 
6784                 // Apply flat override.
6785                 int32_t rawFlat = axisInfo.flatOverride < 0
6786                         ? rawAxisInfo.flat : axisInfo.flatOverride;
6787 
6788                 // Calculate scaling factors and limits.
6789                 Axis axis;
6790                 if (axisInfo.mode == AxisInfo::MODE_SPLIT) {
6791                     float scale = 1.0f / (axisInfo.splitValue - rawAxisInfo.minValue);
6792                     float highScale = 1.0f / (rawAxisInfo.maxValue - axisInfo.splitValue);
6793                     axis.initialize(rawAxisInfo, axisInfo, explicitlyMapped,
6794                             scale, 0.0f, highScale, 0.0f,
6795                             0.0f, 1.0f, rawFlat * scale, rawAxisInfo.fuzz * scale,
6796                             rawAxisInfo.resolution * scale);
6797                 } else if (isCenteredAxis(axisInfo.axis)) {
6798                     float scale = 2.0f / (rawAxisInfo.maxValue - rawAxisInfo.minValue);
6799                     float offset = avg(rawAxisInfo.minValue, rawAxisInfo.maxValue) * -scale;
6800                     axis.initialize(rawAxisInfo, axisInfo, explicitlyMapped,
6801                             scale, offset, scale, offset,
6802                             -1.0f, 1.0f, rawFlat * scale, rawAxisInfo.fuzz * scale,
6803                             rawAxisInfo.resolution * scale);
6804                 } else {
6805                     float scale = 1.0f / (rawAxisInfo.maxValue - rawAxisInfo.minValue);
6806                     axis.initialize(rawAxisInfo, axisInfo, explicitlyMapped,
6807                             scale, 0.0f, scale, 0.0f,
6808                             0.0f, 1.0f, rawFlat * scale, rawAxisInfo.fuzz * scale,
6809                             rawAxisInfo.resolution * scale);
6810                 }
6811 
6812                 // To eliminate noise while the joystick is at rest, filter out small variations
6813                 // in axis values up front.
6814                 axis.filter = axis.fuzz ? axis.fuzz : axis.flat * 0.25f;
6815 
6816                 mAxes.add(abs, axis);
6817             }
6818         }
6819 
6820         // If there are too many axes, start dropping them.
6821         // Prefer to keep explicitly mapped axes.
6822         if (mAxes.size() > PointerCoords::MAX_AXES) {
6823             ALOGI("Joystick '%s' has %zu axes but the framework only supports a maximum of %d.",
6824                     getDeviceName().string(), mAxes.size(), PointerCoords::MAX_AXES);
6825             pruneAxes(true);
6826             pruneAxes(false);
6827         }
6828 
6829         // Assign generic axis ids to remaining axes.
6830         int32_t nextGenericAxisId = AMOTION_EVENT_AXIS_GENERIC_1;
6831         size_t numAxes = mAxes.size();
6832         for (size_t i = 0; i < numAxes; i++) {
6833             Axis& axis = mAxes.editValueAt(i);
6834             if (axis.axisInfo.axis < 0) {
6835                 while (nextGenericAxisId <= AMOTION_EVENT_AXIS_GENERIC_16
6836                         && haveAxis(nextGenericAxisId)) {
6837                     nextGenericAxisId += 1;
6838                 }
6839 
6840                 if (nextGenericAxisId <= AMOTION_EVENT_AXIS_GENERIC_16) {
6841                     axis.axisInfo.axis = nextGenericAxisId;
6842                     nextGenericAxisId += 1;
6843                 } else {
6844                     ALOGI("Ignoring joystick '%s' axis %d because all of the generic axis ids "
6845                             "have already been assigned to other axes.",
6846                             getDeviceName().string(), mAxes.keyAt(i));
6847                     mAxes.removeItemsAt(i--);
6848                     numAxes -= 1;
6849                 }
6850             }
6851         }
6852     }
6853 }
6854 
haveAxis(int32_t axisId)6855 bool JoystickInputMapper::haveAxis(int32_t axisId) {
6856     size_t numAxes = mAxes.size();
6857     for (size_t i = 0; i < numAxes; i++) {
6858         const Axis& axis = mAxes.valueAt(i);
6859         if (axis.axisInfo.axis == axisId
6860                 || (axis.axisInfo.mode == AxisInfo::MODE_SPLIT
6861                         && axis.axisInfo.highAxis == axisId)) {
6862             return true;
6863         }
6864     }
6865     return false;
6866 }
6867 
pruneAxes(bool ignoreExplicitlyMappedAxes)6868 void JoystickInputMapper::pruneAxes(bool ignoreExplicitlyMappedAxes) {
6869     size_t i = mAxes.size();
6870     while (mAxes.size() > PointerCoords::MAX_AXES && i-- > 0) {
6871         if (ignoreExplicitlyMappedAxes && mAxes.valueAt(i).explicitlyMapped) {
6872             continue;
6873         }
6874         ALOGI("Discarding joystick '%s' axis %d because there are too many axes.",
6875                 getDeviceName().string(), mAxes.keyAt(i));
6876         mAxes.removeItemsAt(i);
6877     }
6878 }
6879 
isCenteredAxis(int32_t axis)6880 bool JoystickInputMapper::isCenteredAxis(int32_t axis) {
6881     switch (axis) {
6882     case AMOTION_EVENT_AXIS_X:
6883     case AMOTION_EVENT_AXIS_Y:
6884     case AMOTION_EVENT_AXIS_Z:
6885     case AMOTION_EVENT_AXIS_RX:
6886     case AMOTION_EVENT_AXIS_RY:
6887     case AMOTION_EVENT_AXIS_RZ:
6888     case AMOTION_EVENT_AXIS_HAT_X:
6889     case AMOTION_EVENT_AXIS_HAT_Y:
6890     case AMOTION_EVENT_AXIS_ORIENTATION:
6891     case AMOTION_EVENT_AXIS_RUDDER:
6892     case AMOTION_EVENT_AXIS_WHEEL:
6893         return true;
6894     default:
6895         return false;
6896     }
6897 }
6898 
reset(nsecs_t when)6899 void JoystickInputMapper::reset(nsecs_t when) {
6900     // Recenter all axes.
6901     size_t numAxes = mAxes.size();
6902     for (size_t i = 0; i < numAxes; i++) {
6903         Axis& axis = mAxes.editValueAt(i);
6904         axis.resetValue();
6905     }
6906 
6907     InputMapper::reset(when);
6908 }
6909 
process(const RawEvent * rawEvent)6910 void JoystickInputMapper::process(const RawEvent* rawEvent) {
6911     switch (rawEvent->type) {
6912     case EV_ABS: {
6913         ssize_t index = mAxes.indexOfKey(rawEvent->code);
6914         if (index >= 0) {
6915             Axis& axis = mAxes.editValueAt(index);
6916             float newValue, highNewValue;
6917             switch (axis.axisInfo.mode) {
6918             case AxisInfo::MODE_INVERT:
6919                 newValue = (axis.rawAxisInfo.maxValue - rawEvent->value)
6920                         * axis.scale + axis.offset;
6921                 highNewValue = 0.0f;
6922                 break;
6923             case AxisInfo::MODE_SPLIT:
6924                 if (rawEvent->value < axis.axisInfo.splitValue) {
6925                     newValue = (axis.axisInfo.splitValue - rawEvent->value)
6926                             * axis.scale + axis.offset;
6927                     highNewValue = 0.0f;
6928                 } else if (rawEvent->value > axis.axisInfo.splitValue) {
6929                     newValue = 0.0f;
6930                     highNewValue = (rawEvent->value - axis.axisInfo.splitValue)
6931                             * axis.highScale + axis.highOffset;
6932                 } else {
6933                     newValue = 0.0f;
6934                     highNewValue = 0.0f;
6935                 }
6936                 break;
6937             default:
6938                 newValue = rawEvent->value * axis.scale + axis.offset;
6939                 highNewValue = 0.0f;
6940                 break;
6941             }
6942             axis.newValue = newValue;
6943             axis.highNewValue = highNewValue;
6944         }
6945         break;
6946     }
6947 
6948     case EV_SYN:
6949         switch (rawEvent->code) {
6950         case SYN_REPORT:
6951             sync(rawEvent->when, false /*force*/);
6952             break;
6953         }
6954         break;
6955     }
6956 }
6957 
sync(nsecs_t when,bool force)6958 void JoystickInputMapper::sync(nsecs_t when, bool force) {
6959     if (!filterAxes(force)) {
6960         return;
6961     }
6962 
6963     int32_t metaState = mContext->getGlobalMetaState();
6964     int32_t buttonState = 0;
6965 
6966     PointerProperties pointerProperties;
6967     pointerProperties.clear();
6968     pointerProperties.id = 0;
6969     pointerProperties.toolType = AMOTION_EVENT_TOOL_TYPE_UNKNOWN;
6970 
6971     PointerCoords pointerCoords;
6972     pointerCoords.clear();
6973 
6974     size_t numAxes = mAxes.size();
6975     for (size_t i = 0; i < numAxes; i++) {
6976         const Axis& axis = mAxes.valueAt(i);
6977         setPointerCoordsAxisValue(&pointerCoords, axis.axisInfo.axis, axis.currentValue);
6978         if (axis.axisInfo.mode == AxisInfo::MODE_SPLIT) {
6979             setPointerCoordsAxisValue(&pointerCoords, axis.axisInfo.highAxis,
6980                     axis.highCurrentValue);
6981         }
6982     }
6983 
6984     // Moving a joystick axis should not wake the device because joysticks can
6985     // be fairly noisy even when not in use.  On the other hand, pushing a gamepad
6986     // button will likely wake the device.
6987     // TODO: Use the input device configuration to control this behavior more finely.
6988     uint32_t policyFlags = 0;
6989 
6990     NotifyMotionArgs args(when, getDeviceId(), AINPUT_SOURCE_JOYSTICK, policyFlags,
6991             AMOTION_EVENT_ACTION_MOVE, 0, 0, metaState, buttonState, AMOTION_EVENT_EDGE_FLAG_NONE,
6992             ADISPLAY_ID_NONE, 1, &pointerProperties, &pointerCoords, 0, 0, 0);
6993     getListener()->notifyMotion(&args);
6994 }
6995 
setPointerCoordsAxisValue(PointerCoords * pointerCoords,int32_t axis,float value)6996 void JoystickInputMapper::setPointerCoordsAxisValue(PointerCoords* pointerCoords,
6997         int32_t axis, float value) {
6998     pointerCoords->setAxisValue(axis, value);
6999     /* In order to ease the transition for developers from using the old axes
7000      * to the newer, more semantically correct axes, we'll continue to produce
7001      * values for the old axes as mirrors of the value of their corresponding
7002      * new axes. */
7003     int32_t compatAxis = getCompatAxis(axis);
7004     if (compatAxis >= 0) {
7005         pointerCoords->setAxisValue(compatAxis, value);
7006     }
7007 }
7008 
filterAxes(bool force)7009 bool JoystickInputMapper::filterAxes(bool force) {
7010     bool atLeastOneSignificantChange = force;
7011     size_t numAxes = mAxes.size();
7012     for (size_t i = 0; i < numAxes; i++) {
7013         Axis& axis = mAxes.editValueAt(i);
7014         if (force || hasValueChangedSignificantly(axis.filter,
7015                 axis.newValue, axis.currentValue, axis.min, axis.max)) {
7016             axis.currentValue = axis.newValue;
7017             atLeastOneSignificantChange = true;
7018         }
7019         if (axis.axisInfo.mode == AxisInfo::MODE_SPLIT) {
7020             if (force || hasValueChangedSignificantly(axis.filter,
7021                     axis.highNewValue, axis.highCurrentValue, axis.min, axis.max)) {
7022                 axis.highCurrentValue = axis.highNewValue;
7023                 atLeastOneSignificantChange = true;
7024             }
7025         }
7026     }
7027     return atLeastOneSignificantChange;
7028 }
7029 
hasValueChangedSignificantly(float filter,float newValue,float currentValue,float min,float max)7030 bool JoystickInputMapper::hasValueChangedSignificantly(
7031         float filter, float newValue, float currentValue, float min, float max) {
7032     if (newValue != currentValue) {
7033         // Filter out small changes in value unless the value is converging on the axis
7034         // bounds or center point.  This is intended to reduce the amount of information
7035         // sent to applications by particularly noisy joysticks (such as PS3).
7036         if (fabs(newValue - currentValue) > filter
7037                 || hasMovedNearerToValueWithinFilteredRange(filter, newValue, currentValue, min)
7038                 || hasMovedNearerToValueWithinFilteredRange(filter, newValue, currentValue, max)
7039                 || hasMovedNearerToValueWithinFilteredRange(filter, newValue, currentValue, 0)) {
7040             return true;
7041         }
7042     }
7043     return false;
7044 }
7045 
hasMovedNearerToValueWithinFilteredRange(float filter,float newValue,float currentValue,float thresholdValue)7046 bool JoystickInputMapper::hasMovedNearerToValueWithinFilteredRange(
7047         float filter, float newValue, float currentValue, float thresholdValue) {
7048     float newDistance = fabs(newValue - thresholdValue);
7049     if (newDistance < filter) {
7050         float oldDistance = fabs(currentValue - thresholdValue);
7051         if (newDistance < oldDistance) {
7052             return true;
7053         }
7054     }
7055     return false;
7056 }
7057 
7058 } // namespace android
7059