1 
2 /*
3  * Copyright 2006 The Android Open Source Project
4  *
5  * Use of this source code is governed by a BSD-style license that can be
6  * found in the LICENSE file.
7  */
8 
9 
10 #include "SkEmbossMask.h"
11 #include "SkMath.h"
12 
nonzero_to_one(int x)13 static inline int nonzero_to_one(int x) {
14 #if 0
15     return x != 0;
16 #else
17     return ((unsigned)(x | -x)) >> 31;
18 #endif
19 }
20 
neq_to_one(int x,int max)21 static inline int neq_to_one(int x, int max) {
22 #if 0
23     return x != max;
24 #else
25     SkASSERT(x >= 0 && x <= max);
26     return ((unsigned)(x - max)) >> 31;
27 #endif
28 }
29 
neq_to_mask(int x,int max)30 static inline int neq_to_mask(int x, int max) {
31 #if 0
32     return -(x != max);
33 #else
34     SkASSERT(x >= 0 && x <= max);
35     return (x - max) >> 31;
36 #endif
37 }
38 
div255(unsigned x)39 static inline unsigned div255(unsigned x) {
40     SkASSERT(x <= (255*255));
41     return x * ((1 << 24) / 255) >> 24;
42 }
43 
44 #define kDelta  32  // small enough to show off angle differences
45 
46 #include "SkEmbossMask_Table.h"
47 
48 #if defined(SK_BUILD_FOR_WIN32) && defined(SK_DEBUG)
49 
50 #include <stdio.h>
51 
SkEmbossMask_BuildTable()52 void SkEmbossMask_BuildTable() {
53     // build it 0..127 x 0..127, so we use 2^15 - 1 in the numerator for our "fixed" table
54 
55     FILE* file = ::fopen("SkEmbossMask_Table.h", "w");
56     SkASSERT(file);
57     ::fprintf(file, "#include \"SkTypes.h\"\n\n");
58     ::fprintf(file, "static const U16 gInvSqrtTable[128 * 128] = {\n");
59     for (int dx = 0; dx <= 255/2; dx++) {
60         for (int dy = 0; dy <= 255/2; dy++) {
61             if ((dy & 15) == 0)
62                 ::fprintf(file, "\t");
63 
64             uint16_t value = SkToU16((1 << 15) / SkSqrt32(dx * dx + dy * dy + kDelta*kDelta/4));
65 
66             ::fprintf(file, "0x%04X", value);
67             if (dx * 128 + dy < 128*128-1) {
68                 ::fprintf(file, ", ");
69             }
70             if ((dy & 15) == 15) {
71                 ::fprintf(file, "\n");
72             }
73         }
74     }
75     ::fprintf(file, "};\n#define kDeltaUsedToBuildTable\t%d\n", kDelta);
76     ::fclose(file);
77 }
78 
79 #endif
80 
Emboss(SkMask * mask,const SkEmbossMaskFilter::Light & light)81 void SkEmbossMask::Emboss(SkMask* mask, const SkEmbossMaskFilter::Light& light) {
82     SkASSERT(kDelta == kDeltaUsedToBuildTable);
83 
84     SkASSERT(mask->fFormat == SkMask::k3D_Format);
85 
86     int     specular = light.fSpecular;
87     int     ambient = light.fAmbient;
88     SkFixed lx = SkScalarToFixed(light.fDirection[0]);
89     SkFixed ly = SkScalarToFixed(light.fDirection[1]);
90     SkFixed lz = SkScalarToFixed(light.fDirection[2]);
91     SkFixed lz_dot_nz = lz * kDelta;
92     int     lz_dot8 = lz >> 8;
93 
94     size_t      planeSize = mask->computeImageSize();
95     uint8_t*    alpha = mask->fImage;
96     uint8_t*    multiply = (uint8_t*)alpha + planeSize;
97     uint8_t*    additive = multiply + planeSize;
98 
99     int rowBytes = mask->fRowBytes;
100     int maxy = mask->fBounds.height() - 1;
101     int maxx = mask->fBounds.width() - 1;
102 
103     int prev_row = 0;
104     for (int y = 0; y <= maxy; y++) {
105         int next_row = neq_to_mask(y, maxy) & rowBytes;
106 
107         for (int x = 0; x <= maxx; x++) {
108             if (alpha[x]) {
109                 int nx = alpha[x + neq_to_one(x, maxx)] - alpha[x - nonzero_to_one(x)];
110                 int ny = alpha[x + next_row] - alpha[x - prev_row];
111 
112                 SkFixed numer = lx * nx + ly * ny + lz_dot_nz;
113                 int     mul = ambient;
114                 int     add = 0;
115 
116                 if (numer > 0) {  // preflight when numer/denom will be <= 0
117 #if 0
118                     int denom = SkSqrt32(nx * nx + ny * ny + kDelta*kDelta);
119                     SkFixed dot = numer / denom;
120                     dot >>= 8;  // now dot is 2^8 instead of 2^16
121 #else
122                     // can use full numer, but then we need to call SkFixedMul, since
123                     // numer is 24 bits, and our table is 12 bits
124 
125                     // SkFixed dot = SkFixedMul(numer, gTable[]) >> 8
126                     SkFixed dot = (unsigned)(numer >> 4) * gInvSqrtTable[(SkAbs32(nx) >> 1 << 7) | (SkAbs32(ny) >> 1)] >> 20;
127 #endif
128                     mul = SkFastMin32(mul + dot, 255);
129 
130                     // now for the reflection
131 
132                     //  R = 2 (Light * Normal) Normal - Light
133                     //  hilite = R * Eye(0, 0, 1)
134 
135                     int hilite = (2 * dot - lz_dot8) * lz_dot8 >> 8;
136                     if (hilite > 0) {
137                         // pin hilite to 255, since our fast math is also a little sloppy
138                         hilite = SkClampMax(hilite, 255);
139 
140                         // specular is 4.4
141                         // would really like to compute the fractional part of this
142                         // and then possibly cache a 256 table for a given specular
143                         // value in the light, and just pass that in to this function.
144                         add = hilite;
145                         for (int i = specular >> 4; i > 0; --i) {
146                             add = div255(add * hilite);
147                         }
148                     }
149                 }
150                 multiply[x] = SkToU8(mul);
151                 additive[x] = SkToU8(add);
152 
153             //  multiply[x] = 0xFF;
154             //  additive[x] = 0;
155             //  ((uint8_t*)alpha)[x] = alpha[x] * multiply[x] >> 8;
156             }
157         }
158         alpha += rowBytes;
159         multiply += rowBytes;
160         additive += rowBytes;
161         prev_row = rowBytes;
162     }
163 }
164