Home
last modified time | relevance | path

Searched defs:FPS (Results 1 – 4 of 4) sorted by relevance

/external/llvm/lib/Target/X86/
DX86FloatingPoint.cpp59 struct FPS : public MachineFunctionPass { struct
60 static char ID;
61 FPS() : MachineFunctionPass(ID) { in FPS() function
69 void getAnalysisUsage(AnalysisUsage &AU) const override { in getAnalysisUsage()
79 const char *getPassName() const override { return "X86 FP Stackifier"; } in getPassName()
82 const TargetInstrInfo *TII; // Machine instruction info.
95 struct LiveBundle {
115 SmallVector<LiveBundle, 8> LiveBundles;
118 EdgeBundles *Bundles;
121 static unsigned calcLiveInMask(MachineBasicBlock *MBB) { in calcLiveInMask()
[all …]
/external/libhevc/test/decoder/
Dmain.c267 FPS, enumerator
/external/libavc/test/decoder/
Dmain.c269 FPS, enumerator
/external/libmpeg2/test/decoder/
Dmain.c261 FPS, enumerator