1 /*
2  * Copyright 2015 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #ifndef SkPM_DEFINED
9 #define SkPM_DEFINED
10 
11 #include "SkTypes.h"
12 #include "SkColor.h"
13 #include "SkColorPriv.h"
14 #include "SkNx.h"
15 
16 // A pre-multiplied color storing each component in the same order as SkPMColor,
17 // but as a float in the range [0, 255].
18 class SkPMFloat : public Sk4f {
19 public:
FromPMColor(SkPMColor c)20     static SkPMFloat FromPMColor(SkPMColor c) { return SkPMFloat(c); }
FromARGB(float a,float r,float g,float b)21     static SkPMFloat FromARGB(float a, float r, float g, float b) { return SkPMFloat(a,r,g,b); }
22 
23     // May be more efficient than one at a time.  No special alignment assumed for SkPMColors.
24     static void From4PMColors(const SkPMColor[4], SkPMFloat*, SkPMFloat*, SkPMFloat*, SkPMFloat*);
25 
26     // Uninitialized.
SkPMFloat()27     SkPMFloat() {}
28     explicit SkPMFloat(SkPMColor);
SkPMFloat(float a,float r,float g,float b)29     SkPMFloat(float a, float r, float g, float b)
30     #ifdef SK_PMCOLOR_IS_RGBA
31         : INHERITED(r,g,b,a) {}
32     #else
33         : INHERITED(b,g,r,a) {}
34     #endif
35 
SkPMFloat(const Sk4f & fs)36     SkPMFloat(const Sk4f& fs) : INHERITED(fs) {}
37 
a()38     float a() const { return this->kth<SK_A32_SHIFT / 8>(); }
r()39     float r() const { return this->kth<SK_R32_SHIFT / 8>(); }
g()40     float g() const { return this->kth<SK_G32_SHIFT / 8>(); }
b()41     float b() const { return this->kth<SK_B32_SHIFT / 8>(); }
42 
43     // N.B. All methods returning an SkPMColor call SkPMColorAssert on that result before returning.
44 
45     // round() and roundClamp() round component values to the nearest integer.
46     SkPMColor round() const;  // Assumes all values in [0, 255].  Some implementations may clamp.
47     SkPMColor roundClamp() const;  // Will clamp all values to [0, 255].
48 
49     // Like round(), but truncates instead of rounding.
50     // The domain of this function is (-1.0f, 256.0f).  Values in (-1.0f, 0.0f] trunc to a zero.
51     SkPMColor trunc() const;
52 
53     // 4-at-a-time versions of round() and roundClamp(). Like From4PMColors(), no alignment assumed.
54     static void RoundTo4PMColors(
55             const SkPMFloat&, const SkPMFloat&, const SkPMFloat&, const SkPMFloat&, SkPMColor[4]);
56     static void RoundClampTo4PMColors(
57             const SkPMFloat&, const SkPMFloat&, const SkPMFloat&, const SkPMFloat&, SkPMColor[4]);
58 
isValid()59     bool isValid() const {
60         return this->a() >= 0 && this->a() <= 255
61             && this->r() >= 0 && this->r() <= this->a()
62             && this->g() >= 0 && this->g() <= this->a()
63             && this->b() >= 0 && this->b() <= this->a();
64     }
65 
66 private:
67     typedef Sk4f INHERITED;
68 };
69 
70 #ifdef SKNX_NO_SIMD
71     // Platform implementations of SkPMFloat assume Sk4f uses SSE or NEON.  _none is generic.
72     #include "../opts/SkPMFloat_none.h"
73 #else
74     #if SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSSE3
75         #include "../opts/SkPMFloat_SSSE3.h"
76     #elif SK_CPU_SSE_LEVEL >= SK_CPU_SSE_LEVEL_SSE2
77         #include "../opts/SkPMFloat_SSE2.h"
78     #elif defined(SK_ARM_HAS_NEON)
79         #include "../opts/SkPMFloat_neon.h"
80     #else
81         #include "../opts/SkPMFloat_none.h"
82     #endif
83 #endif
84 
85 #endif//SkPM_DEFINED
86