1 /*
2  * Copyright 2011, The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *     http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #include <arpa/inet.h>
18 #include <stdlib.h>
19 #include <cutils/log.h>
20 #include <cutils/properties.h>
21 
22 #include "hooks.h"
23 #include "glestrace.h"
24 
25 #include "gltrace_context.h"
26 #include "gltrace_egl.h"
27 #include "gltrace_hooks.h"
28 #include "gltrace_transport.h"
29 
30 namespace android {
31 
32 using gltrace::GLTraceState;
33 using gltrace::GLTraceContext;
34 using gltrace::TCPStream;
35 
36 static pthread_mutex_t sGlTraceStateLock = PTHREAD_MUTEX_INITIALIZER;
37 
38 static int sGlTraceInProgress;
39 static GLTraceState *sGLTraceState;
40 static pthread_t sReceiveThreadId;
41 
42 /**
43  * Task that monitors the control stream from the host and updates
44  * the trace status according to commands received from the host.
45  */
commandReceiveTask(void * arg)46 static void *commandReceiveTask(void *arg) {
47     GLTraceState *state = (GLTraceState *)arg;
48     TCPStream *stream = state->getStream();
49 
50     // The control stream always receives an integer size of the
51     // command buffer, followed by the actual command buffer.
52     uint32_t cmdSize;
53 
54     // Command Buffer
55     void *cmdBuf = NULL;
56     uint32_t cmdBufSize = 0;
57 
58     enum TraceSettingsMasks {
59         READ_FB_ON_EGLSWAP_MASK = 1 << 0,
60         READ_FB_ON_GLDRAW_MASK = 1 << 1,
61         READ_TEXTURE_DATA_ON_GLTEXIMAGE_MASK = 1 << 2,
62     };
63 
64     while (true) {
65         // read command size
66         if (stream->receive(&cmdSize, sizeof(uint32_t)) < 0) {
67             break;
68         }
69         cmdSize = ntohl(cmdSize);
70 
71         // ensure command buffer is of required size
72         if (cmdBufSize < cmdSize) {
73             free(cmdBuf);
74             cmdBufSize = cmdSize;
75             cmdBuf = malloc(cmdSize);
76             if (cmdBuf == NULL)
77                 break;
78         }
79 
80         // receive the command
81         if (stream->receive(cmdBuf, cmdSize) < 0) {
82             break;
83         }
84 
85         if (cmdSize != sizeof(uint32_t)) {
86             // Currently, we only support commands that are a single integer,
87             // so we skip all other commands
88             continue;
89         }
90 
91         uint32_t cmd = ntohl(*(uint32_t*)cmdBuf);
92 
93         bool collectFbOnEglSwap = (cmd & READ_FB_ON_EGLSWAP_MASK) != 0;
94         bool collectFbOnGlDraw = (cmd & READ_FB_ON_GLDRAW_MASK) != 0;
95         bool collectTextureData = (cmd & READ_TEXTURE_DATA_ON_GLTEXIMAGE_MASK) != 0;
96 
97         state->setCollectFbOnEglSwap(collectFbOnEglSwap);
98         state->setCollectFbOnGlDraw(collectFbOnGlDraw);
99         state->setCollectTextureDataOnGlTexImage(collectTextureData);
100 
101         ALOGD("trace options: eglswap: %d, gldraw: %d, texImage: %d",
102             collectFbOnEglSwap, collectFbOnGlDraw, collectTextureData);
103     }
104 
105     ALOGE("Stopping OpenGL Trace Command Receiver\n");
106 
107     free(cmdBuf);
108     return NULL;
109 }
110 
111 /**
112  * Starts Trace Server and waits for connection from the host.
113  * Returns -1 in case of connection error, 0 otherwise.
114  */
GLTrace_start()115 int GLTrace_start() {
116     int status = 0;
117     int clientSocket = -1;
118     TCPStream *stream = NULL;
119 
120     pthread_mutex_lock(&sGlTraceStateLock);
121 
122     if (sGlTraceInProgress) {
123         goto done;
124     }
125 
126     char udsName[PROPERTY_VALUE_MAX];
127     property_get("debug.egl.debug_portname", udsName, "gltrace");
128     clientSocket = gltrace::acceptClientConnection(udsName);
129     if (clientSocket < 0) {
130         ALOGE("Error creating GLTrace server socket. Tracing disabled.");
131         status = -1;
132         goto done;
133     }
134 
135     sGlTraceInProgress = 1;
136 
137     // create communication channel to the host
138     stream = new TCPStream(clientSocket);
139 
140     // initialize tracing state
141     sGLTraceState = new GLTraceState(stream);
142 
143     pthread_create(&sReceiveThreadId, NULL, commandReceiveTask, sGLTraceState);
144 
145 done:
146     pthread_mutex_unlock(&sGlTraceStateLock);
147     return status;
148 }
149 
GLTrace_stop()150 void GLTrace_stop() {
151     pthread_mutex_lock(&sGlTraceStateLock);
152 
153     if (sGlTraceInProgress) {
154         sGlTraceInProgress = 0;
155         delete sGLTraceState;
156         sGLTraceState = NULL;
157     }
158 
159     pthread_mutex_unlock(&sGlTraceStateLock);
160 }
161 
GLTrace_eglCreateContext(int version,EGLContext c)162 void GLTrace_eglCreateContext(int version, EGLContext c) {
163     pthread_mutex_lock(&sGlTraceStateLock);
164     GLTraceState *state = sGLTraceState;
165     pthread_mutex_unlock(&sGlTraceStateLock);
166 
167     if (state == NULL) return;
168 
169     // update trace state for new EGL context
170     GLTraceContext *traceContext = state->createTraceContext(version, c);
171     gltrace::setupTraceContextThreadSpecific(traceContext);
172 
173     // trace command through to the host
174     gltrace::GLTrace_eglCreateContext(version, traceContext->getId());
175 }
176 
GLTrace_eglMakeCurrent(const unsigned version,gl_hooks_t * hooks,EGLContext c)177 void GLTrace_eglMakeCurrent(const unsigned version, gl_hooks_t *hooks, EGLContext c) {
178     pthread_mutex_lock(&sGlTraceStateLock);
179     GLTraceState *state = sGLTraceState;
180     pthread_mutex_unlock(&sGlTraceStateLock);
181 
182     if (state == NULL) return;
183 
184     // setup per context state
185     GLTraceContext *traceContext = state->getTraceContext(c);
186     if (traceContext == NULL) {
187         GLTrace_eglCreateContext(version, c);
188         traceContext = state->getTraceContext(c);
189     }
190 
191     traceContext->hooks = hooks;
192     gltrace::setupTraceContextThreadSpecific(traceContext);
193 
194     // trace command through to the host
195     gltrace::GLTrace_eglMakeCurrent(traceContext->getId());
196 }
197 
GLTrace_eglReleaseThread()198 void GLTrace_eglReleaseThread() {
199     gltrace::releaseContext();
200 }
201 
GLTrace_eglSwapBuffers(void * dpy,void * draw)202 void GLTrace_eglSwapBuffers(void *dpy, void *draw) {
203     gltrace::GLTrace_eglSwapBuffers(dpy, draw);
204 }
205 
GLTrace_getGLHooks()206 gl_hooks_t *GLTrace_getGLHooks() {
207     return gltrace::getGLHooks();
208 }
209 
210 }
211