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Searched defs:GL_NUM_COMPRESSED_TEXTURE_FORMATS (Results 1 – 8 of 8) sorted by relevance

/frameworks/native/opengl/tests/angeles/include/GLES/
Dgl.h232 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 macro
/frameworks/native/opengl/include/GLES2/
Dgl2.h190 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 macro
/frameworks/native/opengl/include/GLES/
Dgl.h282 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 macro
/frameworks/native/opengl/include/GLES3/
Dgl3.h190 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 macro
Dgl31.h190 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 macro
/frameworks/base/opengl/java/javax/microedition/khronos/opengles/
DGL10.java141 int GL_NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2; field
/frameworks/base/opengl/java/android/opengl/
DGLES10.java143 public static final int GL_NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2; field in GLES10
DGLES20.java140 public static final int GL_NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2; field in GLES20