1 //===-- State.cpp -----------------------------------------------*- C++ -*-===// 2 // 3 // The LLVM Compiler Infrastructure 4 // 5 // This file is distributed under the University of Illinois Open Source 6 // License. See LICENSE.TXT for details. 7 // 8 //===----------------------------------------------------------------------===// 9 10 // C Includes 11 // C++ Includes 12 // Other libraries and framework includes 13 // Project includes 14 #include "lldb/Core/State.h" 15 #include <stdio.h> 16 17 using namespace lldb; 18 using namespace lldb_private; 19 20 const char * StateAsCString(StateType state)21lldb_private::StateAsCString (StateType state) 22 { 23 switch (state) 24 { 25 case eStateInvalid: return "invalid"; 26 case eStateUnloaded: return "unloaded"; 27 case eStateConnected: return "connected"; 28 case eStateAttaching: return "attaching"; 29 case eStateLaunching: return "launching"; 30 case eStateStopped: return "stopped"; 31 case eStateRunning: return "running"; 32 case eStateStepping: return "stepping"; 33 case eStateCrashed: return "crashed"; 34 case eStateDetached: return "detached"; 35 case eStateExited: return "exited"; 36 case eStateSuspended: return "suspended"; 37 } 38 static char unknown_state_string[64]; 39 snprintf(unknown_state_string, sizeof (unknown_state_string), "StateType = %i", state); 40 return unknown_state_string; 41 } 42 43 const char * GetPermissionsAsCString(uint32_t permissions)44lldb_private::GetPermissionsAsCString (uint32_t permissions) 45 { 46 switch (permissions) 47 { 48 case 0: return "---"; 49 case ePermissionsWritable: return "-w-"; 50 case ePermissionsReadable: return "r--"; 51 case ePermissionsExecutable: return "--x"; 52 case ePermissionsReadable | 53 ePermissionsWritable: return "rw-"; 54 case ePermissionsReadable | 55 ePermissionsExecutable: return "r-x"; 56 case ePermissionsWritable | 57 ePermissionsExecutable: return "-wx"; 58 case ePermissionsReadable | 59 ePermissionsWritable | 60 ePermissionsExecutable: return "rwx"; 61 default: 62 break; 63 } 64 return "???"; 65 } 66 67 bool StateIsRunningState(StateType state)68lldb_private::StateIsRunningState (StateType state) 69 { 70 switch (state) 71 { 72 case eStateAttaching: 73 case eStateLaunching: 74 case eStateRunning: 75 case eStateStepping: 76 return true; 77 78 case eStateConnected: 79 case eStateDetached: 80 case eStateInvalid: 81 case eStateUnloaded: 82 case eStateStopped: 83 case eStateCrashed: 84 case eStateExited: 85 case eStateSuspended: 86 break; 87 } 88 return false; 89 } 90 91 bool StateIsStoppedState(StateType state,bool must_exist)92lldb_private::StateIsStoppedState (StateType state, bool must_exist) 93 { 94 switch (state) 95 { 96 case eStateInvalid: 97 case eStateConnected: 98 case eStateAttaching: 99 case eStateLaunching: 100 case eStateRunning: 101 case eStateStepping: 102 case eStateDetached: 103 break; 104 105 case eStateUnloaded: 106 case eStateExited: 107 return !must_exist; 108 109 case eStateStopped: 110 case eStateCrashed: 111 case eStateSuspended: 112 return true; 113 } 114 return false; 115 } 116