1 
2 /*
3  * Copyright 2012 Google Inc.
4  *
5  * Use of this source code is governed by a BSD-style license that can be
6  * found in the LICENSE file.
7  */
8 #ifndef SkBitmapHeap_DEFINED
9 #define SkBitmapHeap_DEFINED
10 
11 #include "SkBitmap.h"
12 #include "SkFlattenable.h"
13 #include "SkRefCnt.h"
14 #include "SkTDArray.h"
15 #include "SkThread.h"
16 
17 /**
18  * SkBitmapHeapEntry provides users of SkBitmapHeap (using internal storage) with a means to...
19  *  (1) get access a bitmap in the heap
20  *  (2) indicate they are done with bitmap by releasing their reference (if they were an owner).
21  */
22 class SkBitmapHeapEntry : SkNoncopyable {
23 public:
24     ~SkBitmapHeapEntry();
25 
getSlot()26     int32_t getSlot() { return fSlot; }
27 
getBitmap()28     SkBitmap* getBitmap() { return &fBitmap; }
29 
releaseRef()30     void releaseRef() {
31         sk_atomic_dec(&fRefCount);
32     }
33 
34 private:
35     SkBitmapHeapEntry();
36 
37     void addReferences(int count);
38 
39     int32_t fSlot;
40     int32_t fRefCount;
41 
42     SkBitmap fBitmap;
43     // Keep track of the bytes allocated for this bitmap. When replacing the
44     // bitmap or removing this HeapEntry we know how much memory has been
45     // reclaimed.
46     size_t fBytesAllocated;
47 
48     friend class SkBitmapHeap;
49     friend class SkBitmapHeapTester;
50 };
51 
52 
53 class SkBitmapHeapReader : public SkRefCnt {
54 public:
SK_DECLARE_INST_COUNT(SkBitmapHeapReader)55     SK_DECLARE_INST_COUNT(SkBitmapHeapReader)
56 
57     SkBitmapHeapReader() : INHERITED() {}
58     virtual SkBitmap* getBitmap(int32_t slot) const = 0;
59     virtual void releaseRef(int32_t slot) = 0;
60 private:
61     typedef SkRefCnt INHERITED;
62 };
63 
64 
65 /**
66  * TODO: stores immutable bitmaps into a heap
67  */
68 class SkBitmapHeap : public SkBitmapHeapReader {
69 public:
70     class ExternalStorage : public SkRefCnt {
71      public:
72         SK_DECLARE_INST_COUNT(ExternalStorage)
73 
74         virtual bool insert(const SkBitmap& bitmap, int32_t slot) = 0;
75 
76      private:
77         typedef SkRefCnt INHERITED;
78     };
79 
80     static const int32_t UNLIMITED_SIZE = -1;
81     static const int32_t IGNORE_OWNERS  = -1;
82     static const int32_t INVALID_SLOT   = -1;
83 
84     /**
85      * Constructs a heap that is responsible for allocating and managing its own storage.  In the
86      * case where we choose to allow the heap to grow indefinitely (i.e. UNLIMITED_SIZE) we
87      * guarantee that once allocated in the heap a bitmap's index in the heap is immutable.
88      * Otherwise we guarantee the bitmaps placement in the heap until its owner count goes to zero.
89      *
90      * @param preferredSize  Specifies the preferred maximum number of bitmaps to store. This is
91      *   not a hard limit as it can grow larger if the number of bitmaps in the heap with active
92      *   owners exceeds this limit.
93      * @param ownerCount  The number of owners to assign to each inserted bitmap. NOTE: while a
94      *   bitmap in the heap has a least one owner it can't be removed.
95      */
96     SkBitmapHeap(int32_t preferredSize = UNLIMITED_SIZE, int32_t ownerCount = IGNORE_OWNERS);
97 
98     /**
99      * Constructs a heap that defers the responsibility of storing the bitmaps to an external
100      * function. This is especially useful if the bitmaps will be used in a separate process as the
101      * external storage can ensure the data is properly shuttled to the appropriate processes.
102      *
103      * Our LRU implementation assumes that inserts into the external storage are consumed in the
104      * order that they are inserted (i.e. SkPipe). This ensures that we don't need to query the
105      * external storage to see if a slot in the heap is eligible to be overwritten.
106      *
107      * @param externalStorage  The class responsible for storing the bitmaps inserted into the heap
108      * @param heapSize  The maximum size of the heap. Because of the sequential limitation imposed
109      *   by our LRU implementation we can guarantee that the heap will never grow beyond this size.
110      */
111     SkBitmapHeap(ExternalStorage* externalStorage, int32_t heapSize = UNLIMITED_SIZE);
112 
113     virtual ~SkBitmapHeap();
114 
115     /**
116      * Retrieves the bitmap from the specified slot in the heap
117      *
118      * @return  The bitmap located at that slot or NULL if external storage is being used.
119      */
getBitmap(int32_t slot)120     SkBitmap* getBitmap(int32_t slot) const override {
121         SkASSERT(fExternalStorage == NULL);
122         SkBitmapHeapEntry* entry = getEntry(slot);
123         if (entry) {
124             return &entry->fBitmap;
125         }
126         return NULL;
127     }
128 
129     /**
130      * Retrieves the bitmap from the specified slot in the heap
131      *
132      * @return  The bitmap located at that slot or NULL if external storage is being used.
133      */
releaseRef(int32_t slot)134     void releaseRef(int32_t slot) override {
135         SkASSERT(fExternalStorage == NULL);
136         if (fOwnerCount != IGNORE_OWNERS) {
137             SkBitmapHeapEntry* entry = getEntry(slot);
138             if (entry) {
139                 entry->releaseRef();
140             }
141         }
142     }
143 
144     /**
145      * Inserts a bitmap into the heap. The stored version of bitmap is guaranteed to be immutable
146      * and is not dependent on the lifecycle of the provided bitmap.
147      *
148      * @param bitmap  the bitmap to be inserted into the heap
149      * @return  the slot in the heap where the bitmap is stored or INVALID_SLOT if the bitmap could
150      *          not be added to the heap. If it was added the slot will remain valid...
151      *            (1) indefinitely if no owner count has been specified.
152      *            (2) until all owners have called releaseRef on the appropriate SkBitmapHeapEntry*
153      */
154     int32_t insert(const SkBitmap& bitmap);
155 
156     /**
157      * Retrieves an entry from the heap at a given slot.
158      *
159      * @param slot  the slot in the heap where a bitmap was stored.
160      * @return  a SkBitmapHeapEntry that wraps the bitmap or NULL if external storage is used.
161      */
getEntry(int32_t slot)162     SkBitmapHeapEntry* getEntry(int32_t slot) const {
163         SkASSERT(slot <= fStorage.count());
164         if (fExternalStorage != NULL) {
165             return NULL;
166         }
167         return fStorage[slot];
168     }
169 
170     /**
171      * Returns a count of the number of items currently in the heap
172      */
count()173     int count() const {
174         SkASSERT(fExternalStorage != NULL ||
175                  fStorage.count() - fUnusedSlots.count() == fLookupTable.count());
176         return fLookupTable.count();
177     }
178 
179     /**
180      * Returns the total number of bytes allocated by the bitmaps in the heap
181      */
bytesAllocated()182     size_t bytesAllocated() const {
183         return fBytesAllocated;
184     }
185 
186     /**
187      * Attempt to reduce the storage allocated.
188      * @param bytesToFree minimum number of bytes that should be attempted to
189      *   be freed.
190      * @return number of bytes actually freed.
191      */
192     size_t freeMemoryIfPossible(size_t bytesToFree);
193 
194     /**
195      * Defer any increments of owner counts until endAddingOwnersDeferral is called. So if an
196      * existing SkBitmap is inserted into the SkBitmapHeap, its corresponding SkBitmapHeapEntry will
197      * not have addReferences called on it, and the client does not need to make a corresponding
198      * call to releaseRef. Only meaningful if this SkBitmapHeap was created with an owner count not
199      * equal to IGNORE_OWNERS.
200      */
201     void deferAddingOwners();
202 
203     /**
204      * Resume adding references when duplicate SkBitmaps are inserted.
205      * @param add If true, add references to the SkBitmapHeapEntrys whose SkBitmaps were re-inserted
206      *            while deferring.
207      */
208     void endAddingOwnersDeferral(bool add);
209 
210 private:
211     struct LookupEntry {
LookupEntryLookupEntry212         LookupEntry(const SkBitmap& bm)
213         : fGenerationId(bm.getGenerationID())
214         , fPixelOrigin(bm.pixelRefOrigin())
215         , fWidth(bm.width())
216         , fHeight(bm.height())
217         , fMoreRecentlyUsed(NULL)
218         , fLessRecentlyUsed(NULL){}
219 
220         const uint32_t fGenerationId; // SkPixelRef GenerationID.
221         const SkIPoint fPixelOrigin;
222         const uint32_t fWidth;
223         const uint32_t fHeight;
224 
225         // TODO: Generalize the LRU caching mechanism
226         LookupEntry* fMoreRecentlyUsed;
227         LookupEntry* fLessRecentlyUsed;
228 
229         uint32_t fStorageSlot; // slot of corresponding bitmap in fStorage.
230 
231         /**
232          * Compare two LookupEntry pointers for sorting and searching.
233          */
234         static bool Less(const LookupEntry& a, const LookupEntry& b);
235     };
236 
237     /**
238      * Remove the entry from the lookup table. Also deletes the entry pointed
239      * to by the table. Therefore, if a pointer to that one was passed in, the
240      * pointer should no longer be used, since the object to which it points has
241      * been deleted.
242      * @return The index in the lookup table of the entry before removal.
243      */
244     int removeEntryFromLookupTable(LookupEntry*);
245 
246     /**
247      * Searches for the bitmap in the lookup table and returns the bitmaps index within the table.
248      * If the bitmap was not already in the table it is added.
249      *
250      * @param key    The key to search the lookup table, created from a bitmap.
251      * @param entry  A pointer to a SkBitmapHeapEntry* that if non-null AND the bitmap is found
252      *               in the lookup table is populated with the entry from the heap storage.
253      */
254     int findInLookupTable(const LookupEntry& key, SkBitmapHeapEntry** entry);
255 
256     LookupEntry* findEntryToReplace(const SkBitmap& replacement);
257     bool copyBitmap(const SkBitmap& originalBitmap, SkBitmap& copiedBitmap);
258 
259     /**
260      * Remove a LookupEntry from the LRU, in preparation for either deleting or appending as most
261      * recent. Points the LookupEntry's old neighbors at each other, and sets fLeastRecentlyUsed
262      * (if there is still an entry left). Sets LookupEntry's fMoreRecentlyUsed to NULL and leaves
263      * its fLessRecentlyUsed unmodified.
264      */
265     void removeFromLRU(LookupEntry* entry);
266 
267     /**
268      * Append a LookupEntry to the end of the LRU cache, marking it as the most
269      * recently used. Assumes that the LookupEntry is already in fLookupTable,
270      * but is not in the LRU cache. If it is in the cache, removeFromLRU should
271      * be called first.
272      */
273     void appendToLRU(LookupEntry*);
274 
275     // searchable index that maps to entries in the heap
276     SkTDArray<LookupEntry*> fLookupTable;
277 
278     // heap storage
279     SkTDArray<SkBitmapHeapEntry*> fStorage;
280     // Used to mark slots in fStorage as deleted without actually deleting
281     // the slot so as not to mess up the numbering.
282     SkTDArray<int> fUnusedSlots;
283     ExternalStorage* fExternalStorage;
284 
285     LookupEntry* fMostRecentlyUsed;
286     LookupEntry* fLeastRecentlyUsed;
287 
288     const int32_t fPreferredCount;
289     const int32_t fOwnerCount;
290     size_t fBytesAllocated;
291 
292     bool fDeferAddingOwners;
293     SkTDArray<int> fDeferredEntries;
294 
295     typedef SkBitmapHeapReader INHERITED;
296 };
297 
298 #endif // SkBitmapHeap_DEFINED
299