1 // Copyright 2008 The RE2 Authors.  All Rights Reserved.
2 // Use of this source code is governed by a BSD-style
3 // license that can be found in the LICENSE file.
4 
5 // String generator: generates all possible strings of up to
6 // maxlen letters using the set of letters in alpha.
7 // Fetch strings using a Java-like Next()/HasNext() interface.
8 
9 #include <string>
10 #include <vector>
11 #include "util/test.h"
12 #include "re2/testing/string_generator.h"
13 
14 namespace re2 {
15 
StringGenerator(int maxlen,const vector<string> & alphabet)16 StringGenerator::StringGenerator(int maxlen, const vector<string>& alphabet)
17     : maxlen_(maxlen), alphabet_(alphabet),
18       generate_null_(false),
19       random_(false), nrandom_(0), acm_(NULL) {
20 
21   // Degenerate case: no letters, no non-empty strings.
22   if (alphabet_.size() == 0)
23     maxlen_ = 0;
24 
25   // Next() will return empty string (digits_ is empty).
26   hasnext_ = true;
27 }
28 
~StringGenerator()29 StringGenerator::~StringGenerator() {
30   delete acm_;
31 }
32 
33 // Resets the string generator state to the beginning.
Reset()34 void StringGenerator::Reset() {
35   digits_.clear();
36   hasnext_ = true;
37   random_ = false;
38   nrandom_ = 0;
39   generate_null_ = false;
40 }
41 
42 // Increments the big number in digits_, returning true if successful.
43 // Returns false if all the numbers have been used.
IncrementDigits()44 bool StringGenerator::IncrementDigits() {
45   // First try to increment the current number.
46   for (int i = digits_.size() - 1; i >= 0; i--) {
47     if (++digits_[i] < alphabet_.size())
48       return true;
49     digits_[i] = 0;
50   }
51 
52   // If that failed, make a longer number.
53   if (digits_.size() < maxlen_) {
54     digits_.push_back(0);
55     return true;
56   }
57 
58   return false;
59 }
60 
61 // Generates random digits_, return true if successful.
62 // Returns false if the random sequence is over.
RandomDigits()63 bool StringGenerator::RandomDigits() {
64   if (--nrandom_ <= 0)
65     return false;
66 
67   // Pick length.
68   int len = acm_->Uniform(maxlen_+1);
69   digits_.resize(len);
70   for (int i = 0; i < len; i++)
71     digits_[i] = acm_->Uniform(alphabet_.size());
72   return true;
73 }
74 
75 // Returns the next string in the iteration, which is the one
76 // currently described by digits_.  Calls IncrementDigits
77 // after computing the string, so that it knows the answer
78 // for subsequent HasNext() calls.
Next()79 const StringPiece& StringGenerator::Next() {
80   CHECK(hasnext_);
81   if (generate_null_) {
82     generate_null_ = false;
83     sp_ = NULL;
84     return sp_;
85   }
86   s_.clear();
87   for (int i = 0; i < digits_.size(); i++) {
88     s_ += alphabet_[digits_[i]];
89   }
90   hasnext_ = random_ ? RandomDigits() : IncrementDigits();
91   sp_ = s_;
92   return sp_;
93 }
94 
95 // Sets generator up to return n random strings.
Random(int32 seed,int n)96 void StringGenerator::Random(int32 seed, int n) {
97   if (acm_ == NULL)
98     acm_ = new ACMRandom(seed);
99   else
100     acm_->Reset(seed);
101 
102   random_ = true;
103   nrandom_ = n;
104   hasnext_ = nrandom_ > 0;
105 }
106 
GenerateNULL()107 void StringGenerator::GenerateNULL() {
108   generate_null_ = true;
109   hasnext_ = true;
110 }
111 
112 }  // namespace re2
113 
114