1 //===-- Breakpoint.cpp ------------------------------------------*- C++ -*-===//
2 //
3 //                     The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 
10 
11 // C Includes
12 // C++ Includes
13 // Other libraries and framework includes
14 // Project includes
15 
16 #include "lldb/Core/Address.h"
17 #include "lldb/Breakpoint/Breakpoint.h"
18 #include "lldb/Breakpoint/BreakpointLocation.h"
19 #include "lldb/Breakpoint/BreakpointLocationCollection.h"
20 #include "lldb/Breakpoint/BreakpointResolver.h"
21 #include "lldb/Breakpoint/BreakpointResolverFileLine.h"
22 #include "lldb/Core/Log.h"
23 #include "lldb/Core/ModuleList.h"
24 #include "lldb/Core/SearchFilter.h"
25 #include "lldb/Core/Section.h"
26 #include "lldb/Core/Stream.h"
27 #include "lldb/Core/StreamString.h"
28 #include "lldb/Symbol/SymbolContext.h"
29 #include "lldb/Target/Target.h"
30 #include "lldb/Target/ThreadSpec.h"
31 #include "lldb/lldb-private-log.h"
32 #include "llvm/Support/Casting.h"
33 
34 using namespace lldb;
35 using namespace lldb_private;
36 using namespace llvm;
37 
38 const ConstString &
GetEventIdentifier()39 Breakpoint::GetEventIdentifier ()
40 {
41     static ConstString g_identifier("event-identifier.breakpoint.changed");
42     return g_identifier;
43 }
44 
45 //----------------------------------------------------------------------
46 // Breakpoint constructor
47 //----------------------------------------------------------------------
Breakpoint(Target & target,SearchFilterSP & filter_sp,BreakpointResolverSP & resolver_sp)48 Breakpoint::Breakpoint(Target &target, SearchFilterSP &filter_sp, BreakpointResolverSP &resolver_sp) :
49     m_being_created(true),
50     m_target (target),
51     m_filter_sp (filter_sp),
52     m_resolver_sp (resolver_sp),
53     m_options (),
54     m_locations (*this)
55 {
56     m_being_created = false;
57 }
58 
59 //----------------------------------------------------------------------
60 // Destructor
61 //----------------------------------------------------------------------
~Breakpoint()62 Breakpoint::~Breakpoint()
63 {
64 }
65 
66 bool
IsInternal() const67 Breakpoint::IsInternal () const
68 {
69     return LLDB_BREAK_ID_IS_INTERNAL(m_bid);
70 }
71 
72 
73 
74 Target&
GetTarget()75 Breakpoint::GetTarget ()
76 {
77     return m_target;
78 }
79 
80 const Target&
GetTarget() const81 Breakpoint::GetTarget () const
82 {
83     return m_target;
84 }
85 
86 BreakpointLocationSP
AddLocation(const Address & addr,bool * new_location)87 Breakpoint::AddLocation (const Address &addr, bool *new_location)
88 {
89     return m_locations.AddLocation (addr, new_location);
90 }
91 
92 BreakpointLocationSP
FindLocationByAddress(const Address & addr)93 Breakpoint::FindLocationByAddress (const Address &addr)
94 {
95     return m_locations.FindByAddress(addr);
96 }
97 
98 break_id_t
FindLocationIDByAddress(const Address & addr)99 Breakpoint::FindLocationIDByAddress (const Address &addr)
100 {
101     return m_locations.FindIDByAddress(addr);
102 }
103 
104 BreakpointLocationSP
FindLocationByID(break_id_t bp_loc_id)105 Breakpoint::FindLocationByID (break_id_t bp_loc_id)
106 {
107     return m_locations.FindByID(bp_loc_id);
108 }
109 
110 BreakpointLocationSP
GetLocationAtIndex(size_t index)111 Breakpoint::GetLocationAtIndex (size_t index)
112 {
113     return m_locations.GetByIndex(index);
114 }
115 
116 // For each of the overall options we need to decide how they propagate to
117 // the location options.  This will determine the precedence of options on
118 // the breakpoint vs. its locations.
119 
120 // Disable at the breakpoint level should override the location settings.
121 // That way you can conveniently turn off a whole breakpoint without messing
122 // up the individual settings.
123 
124 void
SetEnabled(bool enable)125 Breakpoint::SetEnabled (bool enable)
126 {
127     if (enable == m_options.IsEnabled())
128         return;
129 
130     m_options.SetEnabled(enable);
131     if (enable)
132         m_locations.ResolveAllBreakpointSites();
133     else
134         m_locations.ClearAllBreakpointSites();
135 
136     SendBreakpointChangedEvent (enable ? eBreakpointEventTypeEnabled : eBreakpointEventTypeDisabled);
137 
138 }
139 
140 bool
IsEnabled()141 Breakpoint::IsEnabled ()
142 {
143     return m_options.IsEnabled();
144 }
145 
146 void
SetIgnoreCount(uint32_t n)147 Breakpoint::SetIgnoreCount (uint32_t n)
148 {
149     if (m_options.GetIgnoreCount() == n)
150         return;
151 
152     m_options.SetIgnoreCount(n);
153     SendBreakpointChangedEvent (eBreakpointEventTypeIgnoreChanged);
154 }
155 
156 void
DecrementIgnoreCount()157 Breakpoint::DecrementIgnoreCount ()
158 {
159     uint32_t ignore = m_options.GetIgnoreCount();
160     if (ignore != 0)
161         m_options.SetIgnoreCount(ignore - 1);
162 }
163 
164 uint32_t
GetIgnoreCount() const165 Breakpoint::GetIgnoreCount () const
166 {
167     return m_options.GetIgnoreCount();
168 }
169 
170 bool
IgnoreCountShouldStop()171 Breakpoint::IgnoreCountShouldStop ()
172 {
173     uint32_t ignore = GetIgnoreCount();
174     if (ignore != 0)
175     {
176         // When we get here we know the location that caused the stop doesn't have an ignore count,
177         // since by contract we call it first...  So we don't have to find & decrement it, we only have
178         // to decrement our own ignore count.
179         DecrementIgnoreCount();
180         return false;
181     }
182     else
183         return true;
184 }
185 
186 uint32_t
GetHitCount() const187 Breakpoint::GetHitCount () const
188 {
189     return m_locations.GetHitCount();
190 }
191 
192 bool
IsOneShot() const193 Breakpoint::IsOneShot () const
194 {
195     return m_options.IsOneShot();
196 }
197 
198 void
SetOneShot(bool one_shot)199 Breakpoint::SetOneShot (bool one_shot)
200 {
201     m_options.SetOneShot (one_shot);
202 }
203 
204 void
SetThreadID(lldb::tid_t thread_id)205 Breakpoint::SetThreadID (lldb::tid_t thread_id)
206 {
207     if (m_options.GetThreadSpec()->GetTID() == thread_id)
208         return;
209 
210     m_options.GetThreadSpec()->SetTID(thread_id);
211     SendBreakpointChangedEvent (eBreakpointEventTypeThreadChanged);
212 }
213 
214 lldb::tid_t
GetThreadID() const215 Breakpoint::GetThreadID () const
216 {
217     if (m_options.GetThreadSpecNoCreate() == NULL)
218         return LLDB_INVALID_THREAD_ID;
219     else
220         return m_options.GetThreadSpecNoCreate()->GetTID();
221 }
222 
223 void
SetThreadIndex(uint32_t index)224 Breakpoint::SetThreadIndex (uint32_t index)
225 {
226     if (m_options.GetThreadSpec()->GetIndex() == index)
227         return;
228 
229     m_options.GetThreadSpec()->SetIndex(index);
230     SendBreakpointChangedEvent (eBreakpointEventTypeThreadChanged);
231 }
232 
233 uint32_t
GetThreadIndex() const234 Breakpoint::GetThreadIndex() const
235 {
236     if (m_options.GetThreadSpecNoCreate() == NULL)
237         return 0;
238     else
239         return m_options.GetThreadSpecNoCreate()->GetIndex();
240 }
241 
242 void
SetThreadName(const char * thread_name)243 Breakpoint::SetThreadName (const char *thread_name)
244 {
245     if (m_options.GetThreadSpec()->GetName() != NULL
246         && ::strcmp (m_options.GetThreadSpec()->GetName(), thread_name) == 0)
247         return;
248 
249     m_options.GetThreadSpec()->SetName (thread_name);
250     SendBreakpointChangedEvent (eBreakpointEventTypeThreadChanged);
251 }
252 
253 const char *
GetThreadName() const254 Breakpoint::GetThreadName () const
255 {
256     if (m_options.GetThreadSpecNoCreate() == NULL)
257         return NULL;
258     else
259         return m_options.GetThreadSpecNoCreate()->GetName();
260 }
261 
262 void
SetQueueName(const char * queue_name)263 Breakpoint::SetQueueName (const char *queue_name)
264 {
265     if (m_options.GetThreadSpec()->GetQueueName() != NULL
266         && ::strcmp (m_options.GetThreadSpec()->GetQueueName(), queue_name) == 0)
267         return;
268 
269     m_options.GetThreadSpec()->SetQueueName (queue_name);
270     SendBreakpointChangedEvent (eBreakpointEventTypeThreadChanged);
271 }
272 
273 const char *
GetQueueName() const274 Breakpoint::GetQueueName () const
275 {
276     if (m_options.GetThreadSpecNoCreate() == NULL)
277         return NULL;
278     else
279         return m_options.GetThreadSpecNoCreate()->GetQueueName();
280 }
281 
282 void
SetCondition(const char * condition)283 Breakpoint::SetCondition (const char *condition)
284 {
285     m_options.SetCondition (condition);
286     SendBreakpointChangedEvent (eBreakpointEventTypeConditionChanged);
287 }
288 
289 const char *
GetConditionText() const290 Breakpoint::GetConditionText () const
291 {
292     return m_options.GetConditionText();
293 }
294 
295 // This function is used when "baton" doesn't need to be freed
296 void
SetCallback(BreakpointHitCallback callback,void * baton,bool is_synchronous)297 Breakpoint::SetCallback (BreakpointHitCallback callback, void *baton, bool is_synchronous)
298 {
299     // The default "Baton" class will keep a copy of "baton" and won't free
300     // or delete it when it goes goes out of scope.
301     m_options.SetCallback(callback, BatonSP (new Baton(baton)), is_synchronous);
302 
303     SendBreakpointChangedEvent (eBreakpointEventTypeCommandChanged);
304 }
305 
306 // This function is used when a baton needs to be freed and therefore is
307 // contained in a "Baton" subclass.
308 void
SetCallback(BreakpointHitCallback callback,const BatonSP & callback_baton_sp,bool is_synchronous)309 Breakpoint::SetCallback (BreakpointHitCallback callback, const BatonSP &callback_baton_sp, bool is_synchronous)
310 {
311     m_options.SetCallback(callback, callback_baton_sp, is_synchronous);
312 }
313 
314 void
ClearCallback()315 Breakpoint::ClearCallback ()
316 {
317     m_options.ClearCallback ();
318 }
319 
320 bool
InvokeCallback(StoppointCallbackContext * context,break_id_t bp_loc_id)321 Breakpoint::InvokeCallback (StoppointCallbackContext *context, break_id_t bp_loc_id)
322 {
323     return m_options.InvokeCallback (context, GetID(), bp_loc_id);
324 }
325 
326 BreakpointOptions *
GetOptions()327 Breakpoint::GetOptions ()
328 {
329     return &m_options;
330 }
331 
332 void
ResolveBreakpoint()333 Breakpoint::ResolveBreakpoint ()
334 {
335     if (m_resolver_sp)
336         m_resolver_sp->ResolveBreakpoint(*m_filter_sp);
337 }
338 
339 void
ResolveBreakpointInModules(ModuleList & module_list)340 Breakpoint::ResolveBreakpointInModules (ModuleList &module_list)
341 {
342     if (m_resolver_sp)
343         m_resolver_sp->ResolveBreakpointInModules(*m_filter_sp, module_list);
344 }
345 
346 void
ClearAllBreakpointSites()347 Breakpoint::ClearAllBreakpointSites ()
348 {
349     m_locations.ClearAllBreakpointSites();
350 }
351 
352 //----------------------------------------------------------------------
353 // ModulesChanged: Pass in a list of new modules, and
354 //----------------------------------------------------------------------
355 
356 void
ModulesChanged(ModuleList & module_list,bool load,bool delete_locations)357 Breakpoint::ModulesChanged (ModuleList &module_list, bool load, bool delete_locations)
358 {
359     Mutex::Locker modules_mutex(module_list.GetMutex());
360     if (load)
361     {
362         // The logic for handling new modules is:
363         // 1) If the filter rejects this module, then skip it.
364         // 2) Run through the current location list and if there are any locations
365         //    for that module, we mark the module as "seen" and we don't try to re-resolve
366         //    breakpoint locations for that module.
367         //    However, we do add breakpoint sites to these locations if needed.
368         // 3) If we don't see this module in our breakpoint location list, call ResolveInModules.
369 
370         ModuleList new_modules;  // We'll stuff the "unseen" modules in this list, and then resolve
371                                  // them after the locations pass.  Have to do it this way because
372                                  // resolving breakpoints will add new locations potentially.
373 
374         const size_t num_locs = m_locations.GetSize();
375         size_t num_modules = module_list.GetSize();
376         for (size_t i = 0; i < num_modules; i++)
377         {
378             bool seen = false;
379             ModuleSP module_sp (module_list.GetModuleAtIndexUnlocked (i));
380             if (!m_filter_sp->ModulePasses (module_sp))
381                 continue;
382 
383             for (size_t loc_idx = 0; loc_idx < num_locs; loc_idx++)
384             {
385                 BreakpointLocationSP break_loc = m_locations.GetByIndex(loc_idx);
386                 if (!break_loc->IsEnabled())
387                     continue;
388                 SectionSP section_sp (break_loc->GetAddress().GetSection());
389                 if (!section_sp || section_sp->GetModule() == module_sp)
390                 {
391                     if (!seen)
392                         seen = true;
393 
394                     if (!break_loc->ResolveBreakpointSite())
395                     {
396                         Log *log (lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_BREAKPOINTS));
397                         if (log)
398                             log->Printf ("Warning: could not set breakpoint site for breakpoint location %d of breakpoint %d.\n",
399                                          break_loc->GetID(), GetID());
400                     }
401                 }
402             }
403 
404             if (!seen)
405                 new_modules.AppendIfNeeded (module_sp);
406 
407         }
408 
409         if (new_modules.GetSize() > 0)
410         {
411             // If this is not an internal breakpoint, set up to record the new locations, then dispatch
412             // an event with the new locations.
413             if (!IsInternal())
414             {
415                 BreakpointEventData *new_locations_event = new BreakpointEventData (eBreakpointEventTypeLocationsAdded,
416                                                                                     shared_from_this());
417 
418                 m_locations.StartRecordingNewLocations(new_locations_event->GetBreakpointLocationCollection());
419 
420                 ResolveBreakpointInModules(new_modules);
421 
422                 m_locations.StopRecordingNewLocations();
423                 if (new_locations_event->GetBreakpointLocationCollection().GetSize() != 0)
424                 {
425                     SendBreakpointChangedEvent (new_locations_event);
426                 }
427                 else
428                     delete new_locations_event;
429             }
430             else
431                 ResolveBreakpointInModules(new_modules);
432 
433         }
434     }
435     else
436     {
437         // Go through the currently set locations and if any have breakpoints in
438         // the module list, then remove their breakpoint sites, and their locations if asked to.
439 
440         BreakpointEventData *removed_locations_event;
441         if (!IsInternal())
442             removed_locations_event = new BreakpointEventData (eBreakpointEventTypeLocationsRemoved,
443                                                                shared_from_this());
444         else
445             removed_locations_event = NULL;
446 
447         size_t num_modules = module_list.GetSize();
448         for (size_t i = 0; i < num_modules; i++)
449         {
450             ModuleSP module_sp (module_list.GetModuleAtIndexUnlocked (i));
451             if (m_filter_sp->ModulePasses (module_sp))
452             {
453                 size_t loc_idx = 0;
454                 size_t num_locations = m_locations.GetSize();
455                 BreakpointLocationCollection locations_to_remove;
456                 for (loc_idx = 0; loc_idx < num_locations; loc_idx++)
457                 {
458                     BreakpointLocationSP break_loc_sp (m_locations.GetByIndex(loc_idx));
459                     SectionSP section_sp (break_loc_sp->GetAddress().GetSection());
460                     if (section_sp && section_sp->GetModule() == module_sp)
461                     {
462                         // Remove this breakpoint since the shared library is
463                         // unloaded, but keep the breakpoint location around
464                         // so we always get complete hit count and breakpoint
465                         // lifetime info
466                         break_loc_sp->ClearBreakpointSite();
467                         if (removed_locations_event)
468                         {
469                             removed_locations_event->GetBreakpointLocationCollection().Add(break_loc_sp);
470                         }
471                         if (delete_locations)
472                             locations_to_remove.Add (break_loc_sp);
473 
474                     }
475                 }
476 
477                 if (delete_locations)
478                 {
479                     size_t num_locations_to_remove = locations_to_remove.GetSize();
480                     for (loc_idx = 0; loc_idx < num_locations_to_remove; loc_idx++)
481                         m_locations.RemoveLocation  (locations_to_remove.GetByIndex(loc_idx));
482                 }
483             }
484         }
485         SendBreakpointChangedEvent (removed_locations_event);
486     }
487 }
488 
489 void
ModuleReplaced(ModuleSP old_module_sp,ModuleSP new_module_sp)490 Breakpoint::ModuleReplaced (ModuleSP old_module_sp, ModuleSP new_module_sp)
491 {
492     ModuleList temp_list;
493     temp_list.Append (new_module_sp);
494     ModulesChanged (temp_list, true);
495 
496     // TO DO: For now I'm just adding locations for the new module and removing the
497     // breakpoint locations that were in the old module.
498     // We should really go find the ones that are in the new module & if we can determine that they are "equivalent"
499     // carry over the options from the old location to the new.
500 
501     temp_list.Clear();
502     temp_list.Append (old_module_sp);
503     ModulesChanged (temp_list, false, true);
504 }
505 
506 void
Dump(Stream *)507 Breakpoint::Dump (Stream *)
508 {
509 }
510 
511 size_t
GetNumResolvedLocations() const512 Breakpoint::GetNumResolvedLocations() const
513 {
514     // Return the number of breakpoints that are actually resolved and set
515     // down in the inferior process.
516     return m_locations.GetNumResolvedLocations();
517 }
518 
519 size_t
GetNumLocations() const520 Breakpoint::GetNumLocations() const
521 {
522     return m_locations.GetSize();
523 }
524 
525 void
GetDescription(Stream * s,lldb::DescriptionLevel level,bool show_locations)526 Breakpoint::GetDescription (Stream *s, lldb::DescriptionLevel level, bool show_locations)
527 {
528     assert (s != NULL);
529 
530     if (!m_kind_description.empty())
531     {
532         if (eDescriptionLevelBrief)
533         {
534             s->PutCString (GetBreakpointKind());
535             return;
536         }
537         else
538             s->Printf("Kind: %s\n", GetBreakpointKind ());
539     }
540 
541     const size_t num_locations = GetNumLocations ();
542     const size_t num_resolved_locations = GetNumResolvedLocations ();
543 
544     // They just made the breakpoint, they don't need to be told HOW they made it...
545     // Also, we'll print the breakpoint number differently depending on whether there is 1 or more locations.
546     if (level != eDescriptionLevelInitial)
547     {
548         s->Printf("%i: ", GetID());
549         GetResolverDescription (s);
550         GetFilterDescription (s);
551     }
552 
553     switch (level)
554     {
555     case lldb::eDescriptionLevelBrief:
556     case lldb::eDescriptionLevelFull:
557         if (num_locations > 0)
558         {
559             s->Printf(", locations = %" PRIu64, (uint64_t)num_locations);
560             if (num_resolved_locations > 0)
561                 s->Printf(", resolved = %" PRIu64, (uint64_t)num_resolved_locations);
562         }
563         else
564         {
565             // Don't print the pending notification for exception resolvers since we don't generally
566             // know how to set them until the target is run.
567             if (m_resolver_sp->getResolverID() != BreakpointResolver::ExceptionResolver)
568                 s->Printf(", locations = 0 (pending)");
569         }
570 
571         GetOptions()->GetDescription(s, level);
572 
573         if (level == lldb::eDescriptionLevelFull)
574         {
575             s->IndentLess();
576             s->EOL();
577         }
578         break;
579 
580     case lldb::eDescriptionLevelInitial:
581         s->Printf ("Breakpoint %i: ", GetID());
582         if (num_locations == 0)
583         {
584             s->Printf ("no locations (pending).");
585         }
586         else if (num_locations == 1)
587         {
588             // If there is one location only, we'll just print that location information.  But don't do this if
589             // show locations is true, then that will be handled below.
590             if (show_locations == false)
591             {
592                 GetLocationAtIndex(0)->GetDescription(s, level);
593             }
594             else
595             {
596                 s->Printf ("%zd locations.", num_locations);
597             }
598         }
599         else
600         {
601             s->Printf ("%zd locations.", num_locations);
602         }
603         s->EOL();
604         break;
605     case lldb::eDescriptionLevelVerbose:
606         // Verbose mode does a debug dump of the breakpoint
607         Dump (s);
608         s->EOL ();
609             //s->Indent();
610         GetOptions()->GetDescription(s, level);
611         break;
612 
613     default:
614         break;
615     }
616 
617     // The brief description is just the location name (1.2 or whatever).  That's pointless to
618     // show in the breakpoint's description, so suppress it.
619     if (show_locations && level != lldb::eDescriptionLevelBrief)
620     {
621         s->IndentMore();
622         for (size_t i = 0; i < num_locations; ++i)
623         {
624             BreakpointLocation *loc = GetLocationAtIndex(i).get();
625             loc->GetDescription(s, level);
626             s->EOL();
627         }
628         s->IndentLess();
629     }
630 }
631 
632 void
GetResolverDescription(Stream * s)633 Breakpoint::GetResolverDescription (Stream *s)
634 {
635     if (m_resolver_sp)
636         m_resolver_sp->GetDescription (s);
637 }
638 
639 
640 bool
GetMatchingFileLine(const ConstString & filename,uint32_t line_number,BreakpointLocationCollection & loc_coll)641 Breakpoint::GetMatchingFileLine (const ConstString &filename, uint32_t line_number, BreakpointLocationCollection &loc_coll)
642 {
643     // TODO: To be correct, this method needs to fill the breakpoint location collection
644     //       with the location IDs which match the filename and line_number.
645     //
646 
647     if (m_resolver_sp)
648     {
649         BreakpointResolverFileLine *resolverFileLine = dyn_cast<BreakpointResolverFileLine>(m_resolver_sp.get());
650         if (resolverFileLine &&
651             resolverFileLine->m_file_spec.GetFilename() == filename &&
652             resolverFileLine->m_line_number == line_number)
653         {
654             return true;
655         }
656     }
657     return false;
658 }
659 
660 void
GetFilterDescription(Stream * s)661 Breakpoint::GetFilterDescription (Stream *s)
662 {
663     m_filter_sp->GetDescription (s);
664 }
665 
666 void
SendBreakpointChangedEvent(lldb::BreakpointEventType eventKind)667 Breakpoint::SendBreakpointChangedEvent (lldb::BreakpointEventType eventKind)
668 {
669     if (!m_being_created
670         && !IsInternal()
671         && GetTarget().EventTypeHasListeners(Target::eBroadcastBitBreakpointChanged))
672     {
673         BreakpointEventData *data = new Breakpoint::BreakpointEventData (eventKind, shared_from_this());
674 
675         GetTarget().BroadcastEvent (Target::eBroadcastBitBreakpointChanged, data);
676     }
677 }
678 
679 void
SendBreakpointChangedEvent(BreakpointEventData * data)680 Breakpoint::SendBreakpointChangedEvent (BreakpointEventData *data)
681 {
682 
683     if (data == NULL)
684         return;
685 
686     if (!m_being_created
687         && !IsInternal()
688         && GetTarget().EventTypeHasListeners(Target::eBroadcastBitBreakpointChanged))
689         GetTarget().BroadcastEvent (Target::eBroadcastBitBreakpointChanged, data);
690     else
691         delete data;
692 }
693 
BreakpointEventData(BreakpointEventType sub_type,const BreakpointSP & new_breakpoint_sp)694 Breakpoint::BreakpointEventData::BreakpointEventData (BreakpointEventType sub_type,
695                                                       const BreakpointSP &new_breakpoint_sp) :
696     EventData (),
697     m_breakpoint_event (sub_type),
698     m_new_breakpoint_sp (new_breakpoint_sp)
699 {
700 }
701 
~BreakpointEventData()702 Breakpoint::BreakpointEventData::~BreakpointEventData ()
703 {
704 }
705 
706 const ConstString &
GetFlavorString()707 Breakpoint::BreakpointEventData::GetFlavorString ()
708 {
709     static ConstString g_flavor ("Breakpoint::BreakpointEventData");
710     return g_flavor;
711 }
712 
713 const ConstString &
GetFlavor() const714 Breakpoint::BreakpointEventData::GetFlavor () const
715 {
716     return BreakpointEventData::GetFlavorString ();
717 }
718 
719 
720 BreakpointSP &
GetBreakpoint()721 Breakpoint::BreakpointEventData::GetBreakpoint ()
722 {
723     return m_new_breakpoint_sp;
724 }
725 
726 BreakpointEventType
GetBreakpointEventType() const727 Breakpoint::BreakpointEventData::GetBreakpointEventType () const
728 {
729     return m_breakpoint_event;
730 }
731 
732 void
Dump(Stream * s) const733 Breakpoint::BreakpointEventData::Dump (Stream *s) const
734 {
735 }
736 
737 const Breakpoint::BreakpointEventData *
GetEventDataFromEvent(const Event * event)738 Breakpoint::BreakpointEventData::GetEventDataFromEvent (const Event *event)
739 {
740     if (event)
741     {
742         const EventData *event_data = event->GetData();
743         if (event_data && event_data->GetFlavor() == BreakpointEventData::GetFlavorString())
744             return static_cast <const BreakpointEventData *> (event->GetData());
745     }
746     return NULL;
747 }
748 
749 BreakpointEventType
GetBreakpointEventTypeFromEvent(const EventSP & event_sp)750 Breakpoint::BreakpointEventData::GetBreakpointEventTypeFromEvent (const EventSP &event_sp)
751 {
752     const BreakpointEventData *data = GetEventDataFromEvent (event_sp.get());
753 
754     if (data == NULL)
755         return eBreakpointEventTypeInvalidType;
756     else
757         return data->GetBreakpointEventType();
758 }
759 
760 BreakpointSP
GetBreakpointFromEvent(const EventSP & event_sp)761 Breakpoint::BreakpointEventData::GetBreakpointFromEvent (const EventSP &event_sp)
762 {
763     BreakpointSP bp_sp;
764 
765     const BreakpointEventData *data = GetEventDataFromEvent (event_sp.get());
766     if (data)
767         bp_sp = data->m_new_breakpoint_sp;
768 
769     return bp_sp;
770 }
771 
772 size_t
GetNumBreakpointLocationsFromEvent(const EventSP & event_sp)773 Breakpoint::BreakpointEventData::GetNumBreakpointLocationsFromEvent (const EventSP &event_sp)
774 {
775     const BreakpointEventData *data = GetEventDataFromEvent (event_sp.get());
776     if (data)
777         return data->m_locations.GetSize();
778 
779     return 0;
780 }
781 
782 lldb::BreakpointLocationSP
GetBreakpointLocationAtIndexFromEvent(const lldb::EventSP & event_sp,uint32_t bp_loc_idx)783 Breakpoint::BreakpointEventData::GetBreakpointLocationAtIndexFromEvent (const lldb::EventSP &event_sp, uint32_t bp_loc_idx)
784 {
785     lldb::BreakpointLocationSP bp_loc_sp;
786 
787     const BreakpointEventData *data = GetEventDataFromEvent (event_sp.get());
788     if (data)
789     {
790         bp_loc_sp = data->m_locations.GetByIndex(bp_loc_idx);
791     }
792 
793     return bp_loc_sp;
794 }
795