1 /*
2 **
3 ** Copyright 2012, The Android Open Source Project
4 **
5 ** Licensed under the Apache License, Version 2.0 (the "License");
6 ** you may not use this file except in compliance with the License.
7 ** You may obtain a copy of the License at
8 **
9 ** http://www.apache.org/licenses/LICENSE-2.0
10 **
11 ** Unless required by applicable law or agreed to in writing, software
12 ** distributed under the License is distributed on an "AS IS" BASIS,
13 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14 ** See the License for the specific language governing permissions and
15 ** limitations under the License.
16 */
17
18
19 #define LOG_TAG "AudioFlinger"
20 //#define LOG_NDEBUG 0
21
22 #include "Configuration.h"
23 #include <linux/futex.h>
24 #include <math.h>
25 #include <sys/syscall.h>
26 #include <utils/Log.h>
27
28 #include <private/media/AudioTrackShared.h>
29
30 #include <common_time/cc_helper.h>
31 #include <common_time/local_clock.h>
32
33 #include "AudioMixer.h"
34 #include "AudioFlinger.h"
35 #include "ServiceUtilities.h"
36
37 #include <media/nbaio/Pipe.h>
38 #include <media/nbaio/PipeReader.h>
39 #include <audio_utils/minifloat.h>
40
41 // ----------------------------------------------------------------------------
42
43 // Note: the following macro is used for extremely verbose logging message. In
44 // order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
45 // 0; but one side effect of this is to turn all LOGV's as well. Some messages
46 // are so verbose that we want to suppress them even when we have ALOG_ASSERT
47 // turned on. Do not uncomment the #def below unless you really know what you
48 // are doing and want to see all of the extremely verbose messages.
49 //#define VERY_VERY_VERBOSE_LOGGING
50 #ifdef VERY_VERY_VERBOSE_LOGGING
51 #define ALOGVV ALOGV
52 #else
53 #define ALOGVV(a...) do { } while(0)
54 #endif
55
56 namespace android {
57
58 // ----------------------------------------------------------------------------
59 // TrackBase
60 // ----------------------------------------------------------------------------
61
62 static volatile int32_t nextTrackId = 55;
63
64 // TrackBase constructor must be called with AudioFlinger::mLock held
TrackBase(ThreadBase * thread,const sp<Client> & client,uint32_t sampleRate,audio_format_t format,audio_channel_mask_t channelMask,size_t frameCount,void * buffer,int sessionId,int clientUid,IAudioFlinger::track_flags_t flags,bool isOut,alloc_type alloc,track_type type)65 AudioFlinger::ThreadBase::TrackBase::TrackBase(
66 ThreadBase *thread,
67 const sp<Client>& client,
68 uint32_t sampleRate,
69 audio_format_t format,
70 audio_channel_mask_t channelMask,
71 size_t frameCount,
72 void *buffer,
73 int sessionId,
74 int clientUid,
75 IAudioFlinger::track_flags_t flags,
76 bool isOut,
77 alloc_type alloc,
78 track_type type)
79 : RefBase(),
80 mThread(thread),
81 mClient(client),
82 mCblk(NULL),
83 // mBuffer
84 mState(IDLE),
85 mSampleRate(sampleRate),
86 mFormat(format),
87 mChannelMask(channelMask),
88 mChannelCount(isOut ?
89 audio_channel_count_from_out_mask(channelMask) :
90 audio_channel_count_from_in_mask(channelMask)),
91 mFrameSize(audio_is_linear_pcm(format) ?
92 mChannelCount * audio_bytes_per_sample(format) : sizeof(int8_t)),
93 mFrameCount(frameCount),
94 mSessionId(sessionId),
95 mFlags(flags),
96 mIsOut(isOut),
97 mServerProxy(NULL),
98 mId(android_atomic_inc(&nextTrackId)),
99 mTerminated(false),
100 mType(type),
101 mThreadIoHandle(thread->id())
102 {
103 // if the caller is us, trust the specified uid
104 if (IPCThreadState::self()->getCallingPid() != getpid_cached || clientUid == -1) {
105 int newclientUid = IPCThreadState::self()->getCallingUid();
106 if (clientUid != -1 && clientUid != newclientUid) {
107 ALOGW("uid %d tried to pass itself off as %d", newclientUid, clientUid);
108 }
109 clientUid = newclientUid;
110 }
111 // clientUid contains the uid of the app that is responsible for this track, so we can blame
112 // battery usage on it.
113 mUid = clientUid;
114
115 // ALOGD("Creating track with %d buffers @ %d bytes", bufferCount, bufferSize);
116 size_t size = sizeof(audio_track_cblk_t);
117 size_t bufferSize = (buffer == NULL ? roundup(frameCount) : frameCount) * mFrameSize;
118 if (buffer == NULL && alloc == ALLOC_CBLK) {
119 size += bufferSize;
120 }
121
122 if (client != 0) {
123 mCblkMemory = client->heap()->allocate(size);
124 if (mCblkMemory == 0 ||
125 (mCblk = static_cast<audio_track_cblk_t *>(mCblkMemory->pointer())) == NULL) {
126 ALOGE("not enough memory for AudioTrack size=%u", size);
127 client->heap()->dump("AudioTrack");
128 mCblkMemory.clear();
129 return;
130 }
131 } else {
132 // this syntax avoids calling the audio_track_cblk_t constructor twice
133 mCblk = (audio_track_cblk_t *) new uint8_t[size];
134 // assume mCblk != NULL
135 }
136
137 // construct the shared structure in-place.
138 if (mCblk != NULL) {
139 new(mCblk) audio_track_cblk_t();
140 switch (alloc) {
141 case ALLOC_READONLY: {
142 const sp<MemoryDealer> roHeap(thread->readOnlyHeap());
143 if (roHeap == 0 ||
144 (mBufferMemory = roHeap->allocate(bufferSize)) == 0 ||
145 (mBuffer = mBufferMemory->pointer()) == NULL) {
146 ALOGE("not enough memory for read-only buffer size=%zu", bufferSize);
147 if (roHeap != 0) {
148 roHeap->dump("buffer");
149 }
150 mCblkMemory.clear();
151 mBufferMemory.clear();
152 return;
153 }
154 memset(mBuffer, 0, bufferSize);
155 } break;
156 case ALLOC_PIPE:
157 mBufferMemory = thread->pipeMemory();
158 // mBuffer is the virtual address as seen from current process (mediaserver),
159 // and should normally be coming from mBufferMemory->pointer().
160 // However in this case the TrackBase does not reference the buffer directly.
161 // It should references the buffer via the pipe.
162 // Therefore, to detect incorrect usage of the buffer, we set mBuffer to NULL.
163 mBuffer = NULL;
164 break;
165 case ALLOC_CBLK:
166 // clear all buffers
167 if (buffer == NULL) {
168 mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t);
169 memset(mBuffer, 0, bufferSize);
170 } else {
171 mBuffer = buffer;
172 #if 0
173 mCblk->mFlags = CBLK_FORCEREADY; // FIXME hack, need to fix the track ready logic
174 #endif
175 }
176 break;
177 case ALLOC_LOCAL:
178 mBuffer = calloc(1, bufferSize);
179 break;
180 case ALLOC_NONE:
181 mBuffer = buffer;
182 break;
183 }
184
185 #ifdef TEE_SINK
186 if (mTeeSinkTrackEnabled) {
187 NBAIO_Format pipeFormat = Format_from_SR_C(mSampleRate, mChannelCount, mFormat);
188 if (Format_isValid(pipeFormat)) {
189 Pipe *pipe = new Pipe(mTeeSinkTrackFrames, pipeFormat);
190 size_t numCounterOffers = 0;
191 const NBAIO_Format offers[1] = {pipeFormat};
192 ssize_t index = pipe->negotiate(offers, 1, NULL, numCounterOffers);
193 ALOG_ASSERT(index == 0);
194 PipeReader *pipeReader = new PipeReader(*pipe);
195 numCounterOffers = 0;
196 index = pipeReader->negotiate(offers, 1, NULL, numCounterOffers);
197 ALOG_ASSERT(index == 0);
198 mTeeSink = pipe;
199 mTeeSource = pipeReader;
200 }
201 }
202 #endif
203
204 }
205 }
206
initCheck() const207 status_t AudioFlinger::ThreadBase::TrackBase::initCheck() const
208 {
209 status_t status;
210 if (mType == TYPE_OUTPUT || mType == TYPE_PATCH) {
211 status = cblk() != NULL ? NO_ERROR : NO_MEMORY;
212 } else {
213 status = getCblk() != 0 ? NO_ERROR : NO_MEMORY;
214 }
215 return status;
216 }
217
~TrackBase()218 AudioFlinger::ThreadBase::TrackBase::~TrackBase()
219 {
220 #ifdef TEE_SINK
221 dumpTee(-1, mTeeSource, mId);
222 #endif
223 // delete the proxy before deleting the shared memory it refers to, to avoid dangling reference
224 delete mServerProxy;
225 if (mCblk != NULL) {
226 if (mClient == 0) {
227 delete mCblk;
228 } else {
229 mCblk->~audio_track_cblk_t(); // destroy our shared-structure.
230 }
231 }
232 mCblkMemory.clear(); // free the shared memory before releasing the heap it belongs to
233 if (mClient != 0) {
234 // Client destructor must run with AudioFlinger client mutex locked
235 Mutex::Autolock _l(mClient->audioFlinger()->mClientLock);
236 // If the client's reference count drops to zero, the associated destructor
237 // must run with AudioFlinger lock held. Thus the explicit clear() rather than
238 // relying on the automatic clear() at end of scope.
239 mClient.clear();
240 }
241 // flush the binder command buffer
242 IPCThreadState::self()->flushCommands();
243 }
244
245 // AudioBufferProvider interface
246 // getNextBuffer() = 0;
247 // This implementation of releaseBuffer() is used by Track and RecordTrack, but not TimedTrack
releaseBuffer(AudioBufferProvider::Buffer * buffer)248 void AudioFlinger::ThreadBase::TrackBase::releaseBuffer(AudioBufferProvider::Buffer* buffer)
249 {
250 #ifdef TEE_SINK
251 if (mTeeSink != 0) {
252 (void) mTeeSink->write(buffer->raw, buffer->frameCount);
253 }
254 #endif
255
256 ServerProxy::Buffer buf;
257 buf.mFrameCount = buffer->frameCount;
258 buf.mRaw = buffer->raw;
259 buffer->frameCount = 0;
260 buffer->raw = NULL;
261 mServerProxy->releaseBuffer(&buf);
262 }
263
setSyncEvent(const sp<SyncEvent> & event)264 status_t AudioFlinger::ThreadBase::TrackBase::setSyncEvent(const sp<SyncEvent>& event)
265 {
266 mSyncEvents.add(event);
267 return NO_ERROR;
268 }
269
270 // ----------------------------------------------------------------------------
271 // Playback
272 // ----------------------------------------------------------------------------
273
TrackHandle(const sp<AudioFlinger::PlaybackThread::Track> & track)274 AudioFlinger::TrackHandle::TrackHandle(const sp<AudioFlinger::PlaybackThread::Track>& track)
275 : BnAudioTrack(),
276 mTrack(track)
277 {
278 }
279
~TrackHandle()280 AudioFlinger::TrackHandle::~TrackHandle() {
281 // just stop the track on deletion, associated resources
282 // will be freed from the main thread once all pending buffers have
283 // been played. Unless it's not in the active track list, in which
284 // case we free everything now...
285 mTrack->destroy();
286 }
287
getCblk() const288 sp<IMemory> AudioFlinger::TrackHandle::getCblk() const {
289 return mTrack->getCblk();
290 }
291
start()292 status_t AudioFlinger::TrackHandle::start() {
293 return mTrack->start();
294 }
295
stop()296 void AudioFlinger::TrackHandle::stop() {
297 mTrack->stop();
298 }
299
flush()300 void AudioFlinger::TrackHandle::flush() {
301 mTrack->flush();
302 }
303
pause()304 void AudioFlinger::TrackHandle::pause() {
305 mTrack->pause();
306 }
307
attachAuxEffect(int EffectId)308 status_t AudioFlinger::TrackHandle::attachAuxEffect(int EffectId)
309 {
310 return mTrack->attachAuxEffect(EffectId);
311 }
312
allocateTimedBuffer(size_t size,sp<IMemory> * buffer)313 status_t AudioFlinger::TrackHandle::allocateTimedBuffer(size_t size,
314 sp<IMemory>* buffer) {
315 if (!mTrack->isTimedTrack())
316 return INVALID_OPERATION;
317
318 PlaybackThread::TimedTrack* tt =
319 reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
320 return tt->allocateTimedBuffer(size, buffer);
321 }
322
queueTimedBuffer(const sp<IMemory> & buffer,int64_t pts)323 status_t AudioFlinger::TrackHandle::queueTimedBuffer(const sp<IMemory>& buffer,
324 int64_t pts) {
325 if (!mTrack->isTimedTrack())
326 return INVALID_OPERATION;
327
328 if (buffer == 0 || buffer->pointer() == NULL) {
329 ALOGE("queueTimedBuffer() buffer is 0 or has NULL pointer()");
330 return BAD_VALUE;
331 }
332
333 PlaybackThread::TimedTrack* tt =
334 reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
335 return tt->queueTimedBuffer(buffer, pts);
336 }
337
setMediaTimeTransform(const LinearTransform & xform,int target)338 status_t AudioFlinger::TrackHandle::setMediaTimeTransform(
339 const LinearTransform& xform, int target) {
340
341 if (!mTrack->isTimedTrack())
342 return INVALID_OPERATION;
343
344 PlaybackThread::TimedTrack* tt =
345 reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
346 return tt->setMediaTimeTransform(
347 xform, static_cast<TimedAudioTrack::TargetTimeline>(target));
348 }
349
setParameters(const String8 & keyValuePairs)350 status_t AudioFlinger::TrackHandle::setParameters(const String8& keyValuePairs) {
351 return mTrack->setParameters(keyValuePairs);
352 }
353
getTimestamp(AudioTimestamp & timestamp)354 status_t AudioFlinger::TrackHandle::getTimestamp(AudioTimestamp& timestamp)
355 {
356 return mTrack->getTimestamp(timestamp);
357 }
358
359
signal()360 void AudioFlinger::TrackHandle::signal()
361 {
362 return mTrack->signal();
363 }
364
onTransact(uint32_t code,const Parcel & data,Parcel * reply,uint32_t flags)365 status_t AudioFlinger::TrackHandle::onTransact(
366 uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
367 {
368 return BnAudioTrack::onTransact(code, data, reply, flags);
369 }
370
371 // ----------------------------------------------------------------------------
372
373 // Track constructor must be called with AudioFlinger::mLock and ThreadBase::mLock held
Track(PlaybackThread * thread,const sp<Client> & client,audio_stream_type_t streamType,uint32_t sampleRate,audio_format_t format,audio_channel_mask_t channelMask,size_t frameCount,void * buffer,const sp<IMemory> & sharedBuffer,int sessionId,int uid,IAudioFlinger::track_flags_t flags,track_type type)374 AudioFlinger::PlaybackThread::Track::Track(
375 PlaybackThread *thread,
376 const sp<Client>& client,
377 audio_stream_type_t streamType,
378 uint32_t sampleRate,
379 audio_format_t format,
380 audio_channel_mask_t channelMask,
381 size_t frameCount,
382 void *buffer,
383 const sp<IMemory>& sharedBuffer,
384 int sessionId,
385 int uid,
386 IAudioFlinger::track_flags_t flags,
387 track_type type)
388 : TrackBase(thread, client, sampleRate, format, channelMask, frameCount,
389 (sharedBuffer != 0) ? sharedBuffer->pointer() : buffer,
390 sessionId, uid, flags, true /*isOut*/,
391 (type == TYPE_PATCH) ? ( buffer == NULL ? ALLOC_LOCAL : ALLOC_NONE) : ALLOC_CBLK,
392 type),
393 mFillingUpStatus(FS_INVALID),
394 // mRetryCount initialized later when needed
395 mSharedBuffer(sharedBuffer),
396 mStreamType(streamType),
397 mName(-1), // see note below
398 mMainBuffer(thread->mixBuffer()),
399 mAuxBuffer(NULL),
400 mAuxEffectId(0), mHasVolumeController(false),
401 mPresentationCompleteFrames(0),
402 mFastIndex(-1),
403 mCachedVolume(1.0),
404 mIsInvalid(false),
405 mAudioTrackServerProxy(NULL),
406 mResumeToStopping(false),
407 mFlushHwPending(false)
408 {
409 // client == 0 implies sharedBuffer == 0
410 ALOG_ASSERT(!(client == 0 && sharedBuffer != 0));
411
412 ALOGV_IF(sharedBuffer != 0, "sharedBuffer: %p, size: %d", sharedBuffer->pointer(),
413 sharedBuffer->size());
414
415 if (mCblk == NULL) {
416 return;
417 }
418
419 if (sharedBuffer == 0) {
420 mAudioTrackServerProxy = new AudioTrackServerProxy(mCblk, mBuffer, frameCount,
421 mFrameSize, !isExternalTrack(), sampleRate);
422 } else {
423 mAudioTrackServerProxy = new StaticAudioTrackServerProxy(mCblk, mBuffer, frameCount,
424 mFrameSize);
425 }
426 mServerProxy = mAudioTrackServerProxy;
427
428 mName = thread->getTrackName_l(channelMask, format, sessionId);
429 if (mName < 0) {
430 ALOGE("no more track names available");
431 return;
432 }
433 // only allocate a fast track index if we were able to allocate a normal track name
434 if (flags & IAudioFlinger::TRACK_FAST) {
435 mAudioTrackServerProxy->framesReadyIsCalledByMultipleThreads();
436 ALOG_ASSERT(thread->mFastTrackAvailMask != 0);
437 int i = __builtin_ctz(thread->mFastTrackAvailMask);
438 ALOG_ASSERT(0 < i && i < (int)FastMixerState::kMaxFastTracks);
439 // FIXME This is too eager. We allocate a fast track index before the
440 // fast track becomes active. Since fast tracks are a scarce resource,
441 // this means we are potentially denying other more important fast tracks from
442 // being created. It would be better to allocate the index dynamically.
443 mFastIndex = i;
444 thread->mFastTrackAvailMask &= ~(1 << i);
445 }
446 }
447
~Track()448 AudioFlinger::PlaybackThread::Track::~Track()
449 {
450 ALOGV("PlaybackThread::Track destructor");
451
452 // The destructor would clear mSharedBuffer,
453 // but it will not push the decremented reference count,
454 // leaving the client's IMemory dangling indefinitely.
455 // This prevents that leak.
456 if (mSharedBuffer != 0) {
457 mSharedBuffer.clear();
458 }
459 }
460
initCheck() const461 status_t AudioFlinger::PlaybackThread::Track::initCheck() const
462 {
463 status_t status = TrackBase::initCheck();
464 if (status == NO_ERROR && mName < 0) {
465 status = NO_MEMORY;
466 }
467 return status;
468 }
469
destroy()470 void AudioFlinger::PlaybackThread::Track::destroy()
471 {
472 // NOTE: destroyTrack_l() can remove a strong reference to this Track
473 // by removing it from mTracks vector, so there is a risk that this Tracks's
474 // destructor is called. As the destructor needs to lock mLock,
475 // we must acquire a strong reference on this Track before locking mLock
476 // here so that the destructor is called only when exiting this function.
477 // On the other hand, as long as Track::destroy() is only called by
478 // TrackHandle destructor, the TrackHandle still holds a strong ref on
479 // this Track with its member mTrack.
480 sp<Track> keep(this);
481 { // scope for mLock
482 bool wasActive = false;
483 sp<ThreadBase> thread = mThread.promote();
484 if (thread != 0) {
485 Mutex::Autolock _l(thread->mLock);
486 PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
487 wasActive = playbackThread->destroyTrack_l(this);
488 }
489 if (isExternalTrack() && !wasActive) {
490 AudioSystem::releaseOutput(mThreadIoHandle, mStreamType, (audio_session_t)mSessionId);
491 }
492 }
493 }
494
appendDumpHeader(String8 & result)495 /*static*/ void AudioFlinger::PlaybackThread::Track::appendDumpHeader(String8& result)
496 {
497 result.append(" Name Active Client Type Fmt Chn mask Session fCount S F SRate "
498 "L dB R dB Server Main buf Aux Buf Flags UndFrmCnt\n");
499 }
500
dump(char * buffer,size_t size,bool active)501 void AudioFlinger::PlaybackThread::Track::dump(char* buffer, size_t size, bool active)
502 {
503 gain_minifloat_packed_t vlr = mAudioTrackServerProxy->getVolumeLR();
504 if (isFastTrack()) {
505 sprintf(buffer, " F %2d", mFastIndex);
506 } else if (mName >= AudioMixer::TRACK0) {
507 sprintf(buffer, " %4d", mName - AudioMixer::TRACK0);
508 } else {
509 sprintf(buffer, " none");
510 }
511 track_state state = mState;
512 char stateChar;
513 if (isTerminated()) {
514 stateChar = 'T';
515 } else {
516 switch (state) {
517 case IDLE:
518 stateChar = 'I';
519 break;
520 case STOPPING_1:
521 stateChar = 's';
522 break;
523 case STOPPING_2:
524 stateChar = '5';
525 break;
526 case STOPPED:
527 stateChar = 'S';
528 break;
529 case RESUMING:
530 stateChar = 'R';
531 break;
532 case ACTIVE:
533 stateChar = 'A';
534 break;
535 case PAUSING:
536 stateChar = 'p';
537 break;
538 case PAUSED:
539 stateChar = 'P';
540 break;
541 case FLUSHED:
542 stateChar = 'F';
543 break;
544 default:
545 stateChar = '?';
546 break;
547 }
548 }
549 char nowInUnderrun;
550 switch (mObservedUnderruns.mBitFields.mMostRecent) {
551 case UNDERRUN_FULL:
552 nowInUnderrun = ' ';
553 break;
554 case UNDERRUN_PARTIAL:
555 nowInUnderrun = '<';
556 break;
557 case UNDERRUN_EMPTY:
558 nowInUnderrun = '*';
559 break;
560 default:
561 nowInUnderrun = '?';
562 break;
563 }
564 snprintf(&buffer[8], size-8, " %6s %6u %4u %08X %08X %7u %6zu %1c %1d %5u %5.2g %5.2g "
565 "%08X %p %p 0x%03X %9u%c\n",
566 active ? "yes" : "no",
567 (mClient == 0) ? getpid_cached : mClient->pid(),
568 mStreamType,
569 mFormat,
570 mChannelMask,
571 mSessionId,
572 mFrameCount,
573 stateChar,
574 mFillingUpStatus,
575 mAudioTrackServerProxy->getSampleRate(),
576 20.0 * log10(float_from_gain(gain_minifloat_unpack_left(vlr))),
577 20.0 * log10(float_from_gain(gain_minifloat_unpack_right(vlr))),
578 mCblk->mServer,
579 mMainBuffer,
580 mAuxBuffer,
581 mCblk->mFlags,
582 mAudioTrackServerProxy->getUnderrunFrames(),
583 nowInUnderrun);
584 }
585
sampleRate() const586 uint32_t AudioFlinger::PlaybackThread::Track::sampleRate() const {
587 return mAudioTrackServerProxy->getSampleRate();
588 }
589
590 // AudioBufferProvider interface
getNextBuffer(AudioBufferProvider::Buffer * buffer,int64_t pts __unused)591 status_t AudioFlinger::PlaybackThread::Track::getNextBuffer(
592 AudioBufferProvider::Buffer* buffer, int64_t pts __unused)
593 {
594 ServerProxy::Buffer buf;
595 size_t desiredFrames = buffer->frameCount;
596 buf.mFrameCount = desiredFrames;
597 status_t status = mServerProxy->obtainBuffer(&buf);
598 buffer->frameCount = buf.mFrameCount;
599 buffer->raw = buf.mRaw;
600 if (buf.mFrameCount == 0) {
601 mAudioTrackServerProxy->tallyUnderrunFrames(desiredFrames);
602 }
603 return status;
604 }
605
606 // releaseBuffer() is not overridden
607
608 // ExtendedAudioBufferProvider interface
609
610 // framesReady() may return an approximation of the number of frames if called
611 // from a different thread than the one calling Proxy->obtainBuffer() and
612 // Proxy->releaseBuffer(). Also note there is no mutual exclusion in the
613 // AudioTrackServerProxy so be especially careful calling with FastTracks.
framesReady() const614 size_t AudioFlinger::PlaybackThread::Track::framesReady() const {
615 if (mSharedBuffer != 0 && (isStopped() || isStopping())) {
616 // Static tracks return zero frames immediately upon stopping (for FastTracks).
617 // The remainder of the buffer is not drained.
618 return 0;
619 }
620 return mAudioTrackServerProxy->framesReady();
621 }
622
framesReleased() const623 size_t AudioFlinger::PlaybackThread::Track::framesReleased() const
624 {
625 return mAudioTrackServerProxy->framesReleased();
626 }
627
628 // Don't call for fast tracks; the framesReady() could result in priority inversion
isReady() const629 bool AudioFlinger::PlaybackThread::Track::isReady() const {
630 if (mFillingUpStatus != FS_FILLING || isStopped() || isPausing()) {
631 return true;
632 }
633
634 if (isStopping()) {
635 if (framesReady() > 0) {
636 mFillingUpStatus = FS_FILLED;
637 }
638 return true;
639 }
640
641 if (framesReady() >= mFrameCount ||
642 (mCblk->mFlags & CBLK_FORCEREADY)) {
643 mFillingUpStatus = FS_FILLED;
644 android_atomic_and(~CBLK_FORCEREADY, &mCblk->mFlags);
645 return true;
646 }
647 return false;
648 }
649
start(AudioSystem::sync_event_t event __unused,int triggerSession __unused)650 status_t AudioFlinger::PlaybackThread::Track::start(AudioSystem::sync_event_t event __unused,
651 int triggerSession __unused)
652 {
653 status_t status = NO_ERROR;
654 ALOGV("start(%d), calling pid %d session %d",
655 mName, IPCThreadState::self()->getCallingPid(), mSessionId);
656
657 sp<ThreadBase> thread = mThread.promote();
658 if (thread != 0) {
659 if (isOffloaded()) {
660 Mutex::Autolock _laf(thread->mAudioFlinger->mLock);
661 Mutex::Autolock _lth(thread->mLock);
662 sp<EffectChain> ec = thread->getEffectChain_l(mSessionId);
663 if (thread->mAudioFlinger->isNonOffloadableGlobalEffectEnabled_l() ||
664 (ec != 0 && ec->isNonOffloadableEnabled())) {
665 invalidate();
666 return PERMISSION_DENIED;
667 }
668 }
669 Mutex::Autolock _lth(thread->mLock);
670 track_state state = mState;
671 // here the track could be either new, or restarted
672 // in both cases "unstop" the track
673
674 // initial state-stopping. next state-pausing.
675 // What if resume is called ?
676
677 if (state == PAUSED || state == PAUSING) {
678 if (mResumeToStopping) {
679 // happened we need to resume to STOPPING_1
680 mState = TrackBase::STOPPING_1;
681 ALOGV("PAUSED => STOPPING_1 (%d) on thread %p", mName, this);
682 } else {
683 mState = TrackBase::RESUMING;
684 ALOGV("PAUSED => RESUMING (%d) on thread %p", mName, this);
685 }
686 } else {
687 mState = TrackBase::ACTIVE;
688 ALOGV("? => ACTIVE (%d) on thread %p", mName, this);
689 }
690
691 PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
692 if (isFastTrack()) {
693 // refresh fast track underruns on start because that field is never cleared
694 // by the fast mixer; furthermore, the same track can be recycled, i.e. start
695 // after stop.
696 mObservedUnderruns = playbackThread->getFastTrackUnderruns(mFastIndex);
697 }
698 status = playbackThread->addTrack_l(this);
699 if (status == INVALID_OPERATION || status == PERMISSION_DENIED) {
700 triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
701 // restore previous state if start was rejected by policy manager
702 if (status == PERMISSION_DENIED) {
703 mState = state;
704 }
705 }
706 // track was already in the active list, not a problem
707 if (status == ALREADY_EXISTS) {
708 status = NO_ERROR;
709 } else {
710 // Acknowledge any pending flush(), so that subsequent new data isn't discarded.
711 // It is usually unsafe to access the server proxy from a binder thread.
712 // But in this case we know the mixer thread (whether normal mixer or fast mixer)
713 // isn't looking at this track yet: we still hold the normal mixer thread lock,
714 // and for fast tracks the track is not yet in the fast mixer thread's active set.
715 ServerProxy::Buffer buffer;
716 buffer.mFrameCount = 1;
717 (void) mAudioTrackServerProxy->obtainBuffer(&buffer, true /*ackFlush*/);
718 }
719 } else {
720 status = BAD_VALUE;
721 }
722 return status;
723 }
724
stop()725 void AudioFlinger::PlaybackThread::Track::stop()
726 {
727 ALOGV("stop(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid());
728 sp<ThreadBase> thread = mThread.promote();
729 if (thread != 0) {
730 Mutex::Autolock _l(thread->mLock);
731 track_state state = mState;
732 if (state == RESUMING || state == ACTIVE || state == PAUSING || state == PAUSED) {
733 // If the track is not active (PAUSED and buffers full), flush buffers
734 PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
735 if (playbackThread->mActiveTracks.indexOf(this) < 0) {
736 reset();
737 mState = STOPPED;
738 } else if (!isFastTrack() && !isOffloaded() && !isDirect()) {
739 mState = STOPPED;
740 } else {
741 // For fast tracks prepareTracks_l() will set state to STOPPING_2
742 // presentation is complete
743 // For an offloaded track this starts a drain and state will
744 // move to STOPPING_2 when drain completes and then STOPPED
745 mState = STOPPING_1;
746 }
747 playbackThread->broadcast_l();
748 ALOGV("not stopping/stopped => stopping/stopped (%d) on thread %p", mName,
749 playbackThread);
750 }
751 }
752 }
753
pause()754 void AudioFlinger::PlaybackThread::Track::pause()
755 {
756 ALOGV("pause(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid());
757 sp<ThreadBase> thread = mThread.promote();
758 if (thread != 0) {
759 Mutex::Autolock _l(thread->mLock);
760 PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
761 switch (mState) {
762 case STOPPING_1:
763 case STOPPING_2:
764 if (!isOffloaded()) {
765 /* nothing to do if track is not offloaded */
766 break;
767 }
768
769 // Offloaded track was draining, we need to carry on draining when resumed
770 mResumeToStopping = true;
771 // fall through...
772 case ACTIVE:
773 case RESUMING:
774 mState = PAUSING;
775 ALOGV("ACTIVE/RESUMING => PAUSING (%d) on thread %p", mName, thread.get());
776 playbackThread->broadcast_l();
777 break;
778
779 default:
780 break;
781 }
782 }
783 }
784
flush()785 void AudioFlinger::PlaybackThread::Track::flush()
786 {
787 ALOGV("flush(%d)", mName);
788 sp<ThreadBase> thread = mThread.promote();
789 if (thread != 0) {
790 Mutex::Autolock _l(thread->mLock);
791 PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
792
793 if (isOffloaded()) {
794 // If offloaded we allow flush during any state except terminated
795 // and keep the track active to avoid problems if user is seeking
796 // rapidly and underlying hardware has a significant delay handling
797 // a pause
798 if (isTerminated()) {
799 return;
800 }
801
802 ALOGV("flush: offload flush");
803 reset();
804
805 if (mState == STOPPING_1 || mState == STOPPING_2) {
806 ALOGV("flushed in STOPPING_1 or 2 state, change state to ACTIVE");
807 mState = ACTIVE;
808 }
809
810 if (mState == ACTIVE) {
811 ALOGV("flush called in active state, resetting buffer time out retry count");
812 mRetryCount = PlaybackThread::kMaxTrackRetriesOffload;
813 }
814
815 mFlushHwPending = true;
816 mResumeToStopping = false;
817 } else {
818 if (mState != STOPPING_1 && mState != STOPPING_2 && mState != STOPPED &&
819 mState != PAUSED && mState != PAUSING && mState != IDLE && mState != FLUSHED) {
820 return;
821 }
822 // No point remaining in PAUSED state after a flush => go to
823 // FLUSHED state
824 mState = FLUSHED;
825 // do not reset the track if it is still in the process of being stopped or paused.
826 // this will be done by prepareTracks_l() when the track is stopped.
827 // prepareTracks_l() will see mState == FLUSHED, then
828 // remove from active track list, reset(), and trigger presentation complete
829 if (isDirect()) {
830 mFlushHwPending = true;
831 }
832 if (playbackThread->mActiveTracks.indexOf(this) < 0) {
833 reset();
834 }
835 }
836 // Prevent flush being lost if the track is flushed and then resumed
837 // before mixer thread can run. This is important when offloading
838 // because the hardware buffer could hold a large amount of audio
839 playbackThread->broadcast_l();
840 }
841 }
842
843 // must be called with thread lock held
flushAck()844 void AudioFlinger::PlaybackThread::Track::flushAck()
845 {
846 if (!isOffloaded() && !isDirect())
847 return;
848
849 mFlushHwPending = false;
850 }
851
reset()852 void AudioFlinger::PlaybackThread::Track::reset()
853 {
854 // Do not reset twice to avoid discarding data written just after a flush and before
855 // the audioflinger thread detects the track is stopped.
856 if (!mResetDone) {
857 // Force underrun condition to avoid false underrun callback until first data is
858 // written to buffer
859 android_atomic_and(~CBLK_FORCEREADY, &mCblk->mFlags);
860 mFillingUpStatus = FS_FILLING;
861 mResetDone = true;
862 if (mState == FLUSHED) {
863 mState = IDLE;
864 }
865 }
866 }
867
setParameters(const String8 & keyValuePairs)868 status_t AudioFlinger::PlaybackThread::Track::setParameters(const String8& keyValuePairs)
869 {
870 sp<ThreadBase> thread = mThread.promote();
871 if (thread == 0) {
872 ALOGE("thread is dead");
873 return FAILED_TRANSACTION;
874 } else if ((thread->type() == ThreadBase::DIRECT) ||
875 (thread->type() == ThreadBase::OFFLOAD)) {
876 return thread->setParameters(keyValuePairs);
877 } else {
878 return PERMISSION_DENIED;
879 }
880 }
881
getTimestamp(AudioTimestamp & timestamp)882 status_t AudioFlinger::PlaybackThread::Track::getTimestamp(AudioTimestamp& timestamp)
883 {
884 // Client should implement this using SSQ; the unpresented frame count in latch is irrelevant
885 if (isFastTrack()) {
886 return INVALID_OPERATION;
887 }
888 sp<ThreadBase> thread = mThread.promote();
889 if (thread == 0) {
890 return INVALID_OPERATION;
891 }
892
893 Mutex::Autolock _l(thread->mLock);
894 PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
895
896 status_t result = INVALID_OPERATION;
897 if (!isOffloaded() && !isDirect()) {
898 if (!playbackThread->mLatchQValid) {
899 return INVALID_OPERATION;
900 }
901 // FIXME Not accurate under dynamic changes of sample rate and speed.
902 // Do not use track's mSampleRate as it is not current for mixer tracks.
903 uint32_t sampleRate = mAudioTrackServerProxy->getSampleRate();
904 AudioPlaybackRate playbackRate = mAudioTrackServerProxy->getPlaybackRate();
905 uint32_t unpresentedFrames = ((double) playbackThread->mLatchQ.mUnpresentedFrames *
906 sampleRate * playbackRate.mSpeed)/ playbackThread->mSampleRate;
907 // FIXME Since we're using a raw pointer as the key, it is theoretically possible
908 // for a brand new track to share the same address as a recently destroyed
909 // track, and thus for us to get the frames released of the wrong track.
910 // It is unlikely that we would be able to call getTimestamp() so quickly
911 // right after creating a new track. Nevertheless, the index here should
912 // be changed to something that is unique. Or use a completely different strategy.
913 ssize_t i = playbackThread->mLatchQ.mFramesReleased.indexOfKey(this);
914 uint32_t framesWritten = i >= 0 ?
915 playbackThread->mLatchQ.mFramesReleased[i] :
916 mAudioTrackServerProxy->framesReleased();
917 if (framesWritten >= unpresentedFrames) {
918 timestamp.mPosition = framesWritten - unpresentedFrames;
919 timestamp.mTime = playbackThread->mLatchQ.mTimestamp.mTime;
920 result = NO_ERROR;
921 }
922 } else { // offloaded or direct
923 result = playbackThread->getTimestamp_l(timestamp);
924 }
925
926 return result;
927 }
928
attachAuxEffect(int EffectId)929 status_t AudioFlinger::PlaybackThread::Track::attachAuxEffect(int EffectId)
930 {
931 status_t status = DEAD_OBJECT;
932 sp<ThreadBase> thread = mThread.promote();
933 if (thread != 0) {
934 PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
935 sp<AudioFlinger> af = mClient->audioFlinger();
936
937 Mutex::Autolock _l(af->mLock);
938
939 sp<PlaybackThread> srcThread = af->getEffectThread_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
940
941 if (EffectId != 0 && srcThread != 0 && playbackThread != srcThread.get()) {
942 Mutex::Autolock _dl(playbackThread->mLock);
943 Mutex::Autolock _sl(srcThread->mLock);
944 sp<EffectChain> chain = srcThread->getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
945 if (chain == 0) {
946 return INVALID_OPERATION;
947 }
948
949 sp<EffectModule> effect = chain->getEffectFromId_l(EffectId);
950 if (effect == 0) {
951 return INVALID_OPERATION;
952 }
953 srcThread->removeEffect_l(effect);
954 status = playbackThread->addEffect_l(effect);
955 if (status != NO_ERROR) {
956 srcThread->addEffect_l(effect);
957 return INVALID_OPERATION;
958 }
959 // removeEffect_l() has stopped the effect if it was active so it must be restarted
960 if (effect->state() == EffectModule::ACTIVE ||
961 effect->state() == EffectModule::STOPPING) {
962 effect->start();
963 }
964
965 sp<EffectChain> dstChain = effect->chain().promote();
966 if (dstChain == 0) {
967 srcThread->addEffect_l(effect);
968 return INVALID_OPERATION;
969 }
970 AudioSystem::unregisterEffect(effect->id());
971 AudioSystem::registerEffect(&effect->desc(),
972 srcThread->id(),
973 dstChain->strategy(),
974 AUDIO_SESSION_OUTPUT_MIX,
975 effect->id());
976 AudioSystem::setEffectEnabled(effect->id(), effect->isEnabled());
977 }
978 status = playbackThread->attachAuxEffect(this, EffectId);
979 }
980 return status;
981 }
982
setAuxBuffer(int EffectId,int32_t * buffer)983 void AudioFlinger::PlaybackThread::Track::setAuxBuffer(int EffectId, int32_t *buffer)
984 {
985 mAuxEffectId = EffectId;
986 mAuxBuffer = buffer;
987 }
988
presentationComplete(size_t framesWritten,size_t audioHalFrames)989 bool AudioFlinger::PlaybackThread::Track::presentationComplete(size_t framesWritten,
990 size_t audioHalFrames)
991 {
992 // a track is considered presented when the total number of frames written to audio HAL
993 // corresponds to the number of frames written when presentationComplete() is called for the
994 // first time (mPresentationCompleteFrames == 0) plus the buffer filling status at that time.
995 // For an offloaded track the HAL+h/w delay is variable so a HAL drain() is used
996 // to detect when all frames have been played. In this case framesWritten isn't
997 // useful because it doesn't always reflect whether there is data in the h/w
998 // buffers, particularly if a track has been paused and resumed during draining
999 ALOGV("presentationComplete() mPresentationCompleteFrames %d framesWritten %d",
1000 mPresentationCompleteFrames, framesWritten);
1001 if (mPresentationCompleteFrames == 0) {
1002 mPresentationCompleteFrames = framesWritten + audioHalFrames;
1003 ALOGV("presentationComplete() reset: mPresentationCompleteFrames %d audioHalFrames %d",
1004 mPresentationCompleteFrames, audioHalFrames);
1005 }
1006
1007 if (framesWritten >= mPresentationCompleteFrames || isOffloaded()) {
1008 triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
1009 mAudioTrackServerProxy->setStreamEndDone();
1010 return true;
1011 }
1012 return false;
1013 }
1014
triggerEvents(AudioSystem::sync_event_t type)1015 void AudioFlinger::PlaybackThread::Track::triggerEvents(AudioSystem::sync_event_t type)
1016 {
1017 for (size_t i = 0; i < mSyncEvents.size(); i++) {
1018 if (mSyncEvents[i]->type() == type) {
1019 mSyncEvents[i]->trigger();
1020 mSyncEvents.removeAt(i);
1021 i--;
1022 }
1023 }
1024 }
1025
1026 // implement VolumeBufferProvider interface
1027
getVolumeLR()1028 gain_minifloat_packed_t AudioFlinger::PlaybackThread::Track::getVolumeLR()
1029 {
1030 // called by FastMixer, so not allowed to take any locks, block, or do I/O including logs
1031 ALOG_ASSERT(isFastTrack() && (mCblk != NULL));
1032 gain_minifloat_packed_t vlr = mAudioTrackServerProxy->getVolumeLR();
1033 float vl = float_from_gain(gain_minifloat_unpack_left(vlr));
1034 float vr = float_from_gain(gain_minifloat_unpack_right(vlr));
1035 // track volumes come from shared memory, so can't be trusted and must be clamped
1036 if (vl > GAIN_FLOAT_UNITY) {
1037 vl = GAIN_FLOAT_UNITY;
1038 }
1039 if (vr > GAIN_FLOAT_UNITY) {
1040 vr = GAIN_FLOAT_UNITY;
1041 }
1042 // now apply the cached master volume and stream type volume;
1043 // this is trusted but lacks any synchronization or barrier so may be stale
1044 float v = mCachedVolume;
1045 vl *= v;
1046 vr *= v;
1047 // re-combine into packed minifloat
1048 vlr = gain_minifloat_pack(gain_from_float(vl), gain_from_float(vr));
1049 // FIXME look at mute, pause, and stop flags
1050 return vlr;
1051 }
1052
setSyncEvent(const sp<SyncEvent> & event)1053 status_t AudioFlinger::PlaybackThread::Track::setSyncEvent(const sp<SyncEvent>& event)
1054 {
1055 if (isTerminated() || mState == PAUSED ||
1056 ((framesReady() == 0) && ((mSharedBuffer != 0) ||
1057 (mState == STOPPED)))) {
1058 ALOGW("Track::setSyncEvent() in invalid state %d on session %d %s mode, framesReady %d ",
1059 mState, mSessionId, (mSharedBuffer != 0) ? "static" : "stream", framesReady());
1060 event->cancel();
1061 return INVALID_OPERATION;
1062 }
1063 (void) TrackBase::setSyncEvent(event);
1064 return NO_ERROR;
1065 }
1066
invalidate()1067 void AudioFlinger::PlaybackThread::Track::invalidate()
1068 {
1069 // FIXME should use proxy, and needs work
1070 audio_track_cblk_t* cblk = mCblk;
1071 android_atomic_or(CBLK_INVALID, &cblk->mFlags);
1072 android_atomic_release_store(0x40000000, &cblk->mFutex);
1073 // client is not in server, so FUTEX_WAKE is needed instead of FUTEX_WAKE_PRIVATE
1074 (void) syscall(__NR_futex, &cblk->mFutex, FUTEX_WAKE, INT_MAX);
1075 mIsInvalid = true;
1076 }
1077
signal()1078 void AudioFlinger::PlaybackThread::Track::signal()
1079 {
1080 sp<ThreadBase> thread = mThread.promote();
1081 if (thread != 0) {
1082 PlaybackThread *t = (PlaybackThread *)thread.get();
1083 Mutex::Autolock _l(t->mLock);
1084 t->broadcast_l();
1085 }
1086 }
1087
1088 //To be called with thread lock held
isResumePending()1089 bool AudioFlinger::PlaybackThread::Track::isResumePending() {
1090
1091 if (mState == RESUMING)
1092 return true;
1093 /* Resume is pending if track was stopping before pause was called */
1094 if (mState == STOPPING_1 &&
1095 mResumeToStopping)
1096 return true;
1097
1098 return false;
1099 }
1100
1101 //To be called with thread lock held
resumeAck()1102 void AudioFlinger::PlaybackThread::Track::resumeAck() {
1103
1104
1105 if (mState == RESUMING)
1106 mState = ACTIVE;
1107
1108 // Other possibility of pending resume is stopping_1 state
1109 // Do not update the state from stopping as this prevents
1110 // drain being called.
1111 if (mState == STOPPING_1) {
1112 mResumeToStopping = false;
1113 }
1114 }
1115 // ----------------------------------------------------------------------------
1116
1117 sp<AudioFlinger::PlaybackThread::TimedTrack>
create(PlaybackThread * thread,const sp<Client> & client,audio_stream_type_t streamType,uint32_t sampleRate,audio_format_t format,audio_channel_mask_t channelMask,size_t frameCount,const sp<IMemory> & sharedBuffer,int sessionId,int uid)1118 AudioFlinger::PlaybackThread::TimedTrack::create(
1119 PlaybackThread *thread,
1120 const sp<Client>& client,
1121 audio_stream_type_t streamType,
1122 uint32_t sampleRate,
1123 audio_format_t format,
1124 audio_channel_mask_t channelMask,
1125 size_t frameCount,
1126 const sp<IMemory>& sharedBuffer,
1127 int sessionId,
1128 int uid)
1129 {
1130 if (!client->reserveTimedTrack())
1131 return 0;
1132
1133 return new TimedTrack(
1134 thread, client, streamType, sampleRate, format, channelMask, frameCount,
1135 sharedBuffer, sessionId, uid);
1136 }
1137
TimedTrack(PlaybackThread * thread,const sp<Client> & client,audio_stream_type_t streamType,uint32_t sampleRate,audio_format_t format,audio_channel_mask_t channelMask,size_t frameCount,const sp<IMemory> & sharedBuffer,int sessionId,int uid)1138 AudioFlinger::PlaybackThread::TimedTrack::TimedTrack(
1139 PlaybackThread *thread,
1140 const sp<Client>& client,
1141 audio_stream_type_t streamType,
1142 uint32_t sampleRate,
1143 audio_format_t format,
1144 audio_channel_mask_t channelMask,
1145 size_t frameCount,
1146 const sp<IMemory>& sharedBuffer,
1147 int sessionId,
1148 int uid)
1149 : Track(thread, client, streamType, sampleRate, format, channelMask,
1150 frameCount, (sharedBuffer != 0) ? sharedBuffer->pointer() : NULL, sharedBuffer,
1151 sessionId, uid, IAudioFlinger::TRACK_TIMED, TYPE_TIMED),
1152 mQueueHeadInFlight(false),
1153 mTrimQueueHeadOnRelease(false),
1154 mFramesPendingInQueue(0),
1155 mTimedSilenceBuffer(NULL),
1156 mTimedSilenceBufferSize(0),
1157 mTimedAudioOutputOnTime(false),
1158 mMediaTimeTransformValid(false)
1159 {
1160 LocalClock lc;
1161 mLocalTimeFreq = lc.getLocalFreq();
1162
1163 mLocalTimeToSampleTransform.a_zero = 0;
1164 mLocalTimeToSampleTransform.b_zero = 0;
1165 mLocalTimeToSampleTransform.a_to_b_numer = sampleRate;
1166 mLocalTimeToSampleTransform.a_to_b_denom = mLocalTimeFreq;
1167 LinearTransform::reduce(&mLocalTimeToSampleTransform.a_to_b_numer,
1168 &mLocalTimeToSampleTransform.a_to_b_denom);
1169
1170 mMediaTimeToSampleTransform.a_zero = 0;
1171 mMediaTimeToSampleTransform.b_zero = 0;
1172 mMediaTimeToSampleTransform.a_to_b_numer = sampleRate;
1173 mMediaTimeToSampleTransform.a_to_b_denom = 1000000;
1174 LinearTransform::reduce(&mMediaTimeToSampleTransform.a_to_b_numer,
1175 &mMediaTimeToSampleTransform.a_to_b_denom);
1176 }
1177
~TimedTrack()1178 AudioFlinger::PlaybackThread::TimedTrack::~TimedTrack() {
1179 mClient->releaseTimedTrack();
1180 delete [] mTimedSilenceBuffer;
1181 }
1182
allocateTimedBuffer(size_t size,sp<IMemory> * buffer)1183 status_t AudioFlinger::PlaybackThread::TimedTrack::allocateTimedBuffer(
1184 size_t size, sp<IMemory>* buffer) {
1185
1186 Mutex::Autolock _l(mTimedBufferQueueLock);
1187
1188 trimTimedBufferQueue_l();
1189
1190 // lazily initialize the shared memory heap for timed buffers
1191 if (mTimedMemoryDealer == NULL) {
1192 const int kTimedBufferHeapSize = 512 << 10;
1193
1194 mTimedMemoryDealer = new MemoryDealer(kTimedBufferHeapSize,
1195 "AudioFlingerTimed");
1196 if (mTimedMemoryDealer == NULL) {
1197 return NO_MEMORY;
1198 }
1199 }
1200
1201 sp<IMemory> newBuffer = mTimedMemoryDealer->allocate(size);
1202 if (newBuffer == 0 || newBuffer->pointer() == NULL) {
1203 return NO_MEMORY;
1204 }
1205
1206 *buffer = newBuffer;
1207 return NO_ERROR;
1208 }
1209
1210 // caller must hold mTimedBufferQueueLock
trimTimedBufferQueue_l()1211 void AudioFlinger::PlaybackThread::TimedTrack::trimTimedBufferQueue_l() {
1212 int64_t mediaTimeNow;
1213 {
1214 Mutex::Autolock mttLock(mMediaTimeTransformLock);
1215 if (!mMediaTimeTransformValid)
1216 return;
1217
1218 int64_t targetTimeNow;
1219 status_t res = (mMediaTimeTransformTarget == TimedAudioTrack::COMMON_TIME)
1220 ? mCCHelper.getCommonTime(&targetTimeNow)
1221 : mCCHelper.getLocalTime(&targetTimeNow);
1222
1223 if (OK != res)
1224 return;
1225
1226 if (!mMediaTimeTransform.doReverseTransform(targetTimeNow,
1227 &mediaTimeNow)) {
1228 return;
1229 }
1230 }
1231
1232 size_t trimEnd;
1233 for (trimEnd = 0; trimEnd < mTimedBufferQueue.size(); trimEnd++) {
1234 int64_t bufEnd;
1235
1236 if ((trimEnd + 1) < mTimedBufferQueue.size()) {
1237 // We have a next buffer. Just use its PTS as the PTS of the frame
1238 // following the last frame in this buffer. If the stream is sparse
1239 // (ie, there are deliberate gaps left in the stream which should be
1240 // filled with silence by the TimedAudioTrack), then this can result
1241 // in one extra buffer being left un-trimmed when it could have
1242 // been. In general, this is not typical, and we would rather
1243 // optimized away the TS calculation below for the more common case
1244 // where PTSes are contiguous.
1245 bufEnd = mTimedBufferQueue[trimEnd + 1].pts();
1246 } else {
1247 // We have no next buffer. Compute the PTS of the frame following
1248 // the last frame in this buffer by computing the duration of of
1249 // this frame in media time units and adding it to the PTS of the
1250 // buffer.
1251 int64_t frameCount = mTimedBufferQueue[trimEnd].buffer()->size()
1252 / mFrameSize;
1253
1254 if (!mMediaTimeToSampleTransform.doReverseTransform(frameCount,
1255 &bufEnd)) {
1256 ALOGE("Failed to convert frame count of %lld to media time"
1257 " duration" " (scale factor %d/%u) in %s",
1258 frameCount,
1259 mMediaTimeToSampleTransform.a_to_b_numer,
1260 mMediaTimeToSampleTransform.a_to_b_denom,
1261 __PRETTY_FUNCTION__);
1262 break;
1263 }
1264 bufEnd += mTimedBufferQueue[trimEnd].pts();
1265 }
1266
1267 if (bufEnd > mediaTimeNow)
1268 break;
1269
1270 // Is the buffer we want to use in the middle of a mix operation right
1271 // now? If so, don't actually trim it. Just wait for the releaseBuffer
1272 // from the mixer which should be coming back shortly.
1273 if (!trimEnd && mQueueHeadInFlight) {
1274 mTrimQueueHeadOnRelease = true;
1275 }
1276 }
1277
1278 size_t trimStart = mTrimQueueHeadOnRelease ? 1 : 0;
1279 if (trimStart < trimEnd) {
1280 // Update the bookkeeping for framesReady()
1281 for (size_t i = trimStart; i < trimEnd; ++i) {
1282 updateFramesPendingAfterTrim_l(mTimedBufferQueue[i], "trim");
1283 }
1284
1285 // Now actually remove the buffers from the queue.
1286 mTimedBufferQueue.removeItemsAt(trimStart, trimEnd);
1287 }
1288 }
1289
trimTimedBufferQueueHead_l(const char * logTag)1290 void AudioFlinger::PlaybackThread::TimedTrack::trimTimedBufferQueueHead_l(
1291 const char* logTag) {
1292 ALOG_ASSERT(mTimedBufferQueue.size() > 0,
1293 "%s called (reason \"%s\"), but timed buffer queue has no"
1294 " elements to trim.", __FUNCTION__, logTag);
1295
1296 updateFramesPendingAfterTrim_l(mTimedBufferQueue[0], logTag);
1297 mTimedBufferQueue.removeAt(0);
1298 }
1299
updateFramesPendingAfterTrim_l(const TimedBuffer & buf,const char * logTag __unused)1300 void AudioFlinger::PlaybackThread::TimedTrack::updateFramesPendingAfterTrim_l(
1301 const TimedBuffer& buf,
1302 const char* logTag __unused) {
1303 uint32_t bufBytes = buf.buffer()->size();
1304 uint32_t consumedAlready = buf.position();
1305
1306 ALOG_ASSERT(consumedAlready <= bufBytes,
1307 "Bad bookkeeping while updating frames pending. Timed buffer is"
1308 " only %u bytes long, but claims to have consumed %u"
1309 " bytes. (update reason: \"%s\")",
1310 bufBytes, consumedAlready, logTag);
1311
1312 uint32_t bufFrames = (bufBytes - consumedAlready) / mFrameSize;
1313 ALOG_ASSERT(mFramesPendingInQueue >= bufFrames,
1314 "Bad bookkeeping while updating frames pending. Should have at"
1315 " least %u queued frames, but we think we have only %u. (update"
1316 " reason: \"%s\")",
1317 bufFrames, mFramesPendingInQueue, logTag);
1318
1319 mFramesPendingInQueue -= bufFrames;
1320 }
1321
queueTimedBuffer(const sp<IMemory> & buffer,int64_t pts)1322 status_t AudioFlinger::PlaybackThread::TimedTrack::queueTimedBuffer(
1323 const sp<IMemory>& buffer, int64_t pts) {
1324
1325 {
1326 Mutex::Autolock mttLock(mMediaTimeTransformLock);
1327 if (!mMediaTimeTransformValid)
1328 return INVALID_OPERATION;
1329 }
1330
1331 Mutex::Autolock _l(mTimedBufferQueueLock);
1332
1333 uint32_t bufFrames = buffer->size() / mFrameSize;
1334 mFramesPendingInQueue += bufFrames;
1335 mTimedBufferQueue.add(TimedBuffer(buffer, pts));
1336
1337 return NO_ERROR;
1338 }
1339
setMediaTimeTransform(const LinearTransform & xform,TimedAudioTrack::TargetTimeline target)1340 status_t AudioFlinger::PlaybackThread::TimedTrack::setMediaTimeTransform(
1341 const LinearTransform& xform, TimedAudioTrack::TargetTimeline target) {
1342
1343 ALOGVV("setMediaTimeTransform az=%lld bz=%lld n=%d d=%u tgt=%d",
1344 xform.a_zero, xform.b_zero, xform.a_to_b_numer, xform.a_to_b_denom,
1345 target);
1346
1347 if (!(target == TimedAudioTrack::LOCAL_TIME ||
1348 target == TimedAudioTrack::COMMON_TIME)) {
1349 return BAD_VALUE;
1350 }
1351
1352 Mutex::Autolock lock(mMediaTimeTransformLock);
1353 mMediaTimeTransform = xform;
1354 mMediaTimeTransformTarget = target;
1355 mMediaTimeTransformValid = true;
1356
1357 return NO_ERROR;
1358 }
1359
1360 #define min(a, b) ((a) < (b) ? (a) : (b))
1361
1362 // implementation of getNextBuffer for tracks whose buffers have timestamps
getNextBuffer(AudioBufferProvider::Buffer * buffer,int64_t pts)1363 status_t AudioFlinger::PlaybackThread::TimedTrack::getNextBuffer(
1364 AudioBufferProvider::Buffer* buffer, int64_t pts)
1365 {
1366 if (pts == AudioBufferProvider::kInvalidPTS) {
1367 buffer->raw = NULL;
1368 buffer->frameCount = 0;
1369 mTimedAudioOutputOnTime = false;
1370 return INVALID_OPERATION;
1371 }
1372
1373 Mutex::Autolock _l(mTimedBufferQueueLock);
1374
1375 ALOG_ASSERT(!mQueueHeadInFlight,
1376 "getNextBuffer called without releaseBuffer!");
1377
1378 while (true) {
1379
1380 // if we have no timed buffers, then fail
1381 if (mTimedBufferQueue.isEmpty()) {
1382 buffer->raw = NULL;
1383 buffer->frameCount = 0;
1384 return NOT_ENOUGH_DATA;
1385 }
1386
1387 TimedBuffer& head = mTimedBufferQueue.editItemAt(0);
1388
1389 // calculate the PTS of the head of the timed buffer queue expressed in
1390 // local time
1391 int64_t headLocalPTS;
1392 {
1393 Mutex::Autolock mttLock(mMediaTimeTransformLock);
1394
1395 ALOG_ASSERT(mMediaTimeTransformValid, "media time transform invalid");
1396
1397 if (mMediaTimeTransform.a_to_b_denom == 0) {
1398 // the transform represents a pause, so yield silence
1399 timedYieldSilence_l(buffer->frameCount, buffer);
1400 return NO_ERROR;
1401 }
1402
1403 int64_t transformedPTS;
1404 if (!mMediaTimeTransform.doForwardTransform(head.pts(),
1405 &transformedPTS)) {
1406 // the transform failed. this shouldn't happen, but if it does
1407 // then just drop this buffer
1408 ALOGW("timedGetNextBuffer transform failed");
1409 buffer->raw = NULL;
1410 buffer->frameCount = 0;
1411 trimTimedBufferQueueHead_l("getNextBuffer; no transform");
1412 return NO_ERROR;
1413 }
1414
1415 if (mMediaTimeTransformTarget == TimedAudioTrack::COMMON_TIME) {
1416 if (OK != mCCHelper.commonTimeToLocalTime(transformedPTS,
1417 &headLocalPTS)) {
1418 buffer->raw = NULL;
1419 buffer->frameCount = 0;
1420 return INVALID_OPERATION;
1421 }
1422 } else {
1423 headLocalPTS = transformedPTS;
1424 }
1425 }
1426
1427 uint32_t sr = sampleRate();
1428
1429 // adjust the head buffer's PTS to reflect the portion of the head buffer
1430 // that has already been consumed
1431 int64_t effectivePTS = headLocalPTS +
1432 ((head.position() / mFrameSize) * mLocalTimeFreq / sr);
1433
1434 // Calculate the delta in samples between the head of the input buffer
1435 // queue and the start of the next output buffer that will be written.
1436 // If the transformation fails because of over or underflow, it means
1437 // that the sample's position in the output stream is so far out of
1438 // whack that it should just be dropped.
1439 int64_t sampleDelta;
1440 if (llabs(effectivePTS - pts) >= (static_cast<int64_t>(1) << 31)) {
1441 ALOGV("*** head buffer is too far from PTS: dropped buffer");
1442 trimTimedBufferQueueHead_l("getNextBuffer, buf pts too far from"
1443 " mix");
1444 continue;
1445 }
1446 if (!mLocalTimeToSampleTransform.doForwardTransform(
1447 (effectivePTS - pts) << 32, &sampleDelta)) {
1448 ALOGV("*** too late during sample rate transform: dropped buffer");
1449 trimTimedBufferQueueHead_l("getNextBuffer, bad local to sample");
1450 continue;
1451 }
1452
1453 ALOGVV("*** getNextBuffer head.pts=%lld head.pos=%d pts=%lld"
1454 " sampleDelta=[%d.%08x]",
1455 head.pts(), head.position(), pts,
1456 static_cast<int32_t>((sampleDelta >= 0 ? 0 : 1)
1457 + (sampleDelta >> 32)),
1458 static_cast<uint32_t>(sampleDelta & 0xFFFFFFFF));
1459
1460 // if the delta between the ideal placement for the next input sample and
1461 // the current output position is within this threshold, then we will
1462 // concatenate the next input samples to the previous output
1463 const int64_t kSampleContinuityThreshold =
1464 (static_cast<int64_t>(sr) << 32) / 250;
1465
1466 // if this is the first buffer of audio that we're emitting from this track
1467 // then it should be almost exactly on time.
1468 const int64_t kSampleStartupThreshold = 1LL << 32;
1469
1470 if ((mTimedAudioOutputOnTime && llabs(sampleDelta) <= kSampleContinuityThreshold) ||
1471 (!mTimedAudioOutputOnTime && llabs(sampleDelta) <= kSampleStartupThreshold)) {
1472 // the next input is close enough to being on time, so concatenate it
1473 // with the last output
1474 timedYieldSamples_l(buffer);
1475
1476 ALOGVV("*** on time: head.pos=%d frameCount=%u",
1477 head.position(), buffer->frameCount);
1478 return NO_ERROR;
1479 }
1480
1481 // Looks like our output is not on time. Reset our on timed status.
1482 // Next time we mix samples from our input queue, then should be within
1483 // the StartupThreshold.
1484 mTimedAudioOutputOnTime = false;
1485 if (sampleDelta > 0) {
1486 // the gap between the current output position and the proper start of
1487 // the next input sample is too big, so fill it with silence
1488 uint32_t framesUntilNextInput = (sampleDelta + 0x80000000) >> 32;
1489
1490 timedYieldSilence_l(framesUntilNextInput, buffer);
1491 ALOGV("*** silence: frameCount=%u", buffer->frameCount);
1492 return NO_ERROR;
1493 } else {
1494 // the next input sample is late
1495 uint32_t lateFrames = static_cast<uint32_t>(-((sampleDelta + 0x80000000) >> 32));
1496 size_t onTimeSamplePosition =
1497 head.position() + lateFrames * mFrameSize;
1498
1499 if (onTimeSamplePosition > head.buffer()->size()) {
1500 // all the remaining samples in the head are too late, so
1501 // drop it and move on
1502 ALOGV("*** too late: dropped buffer");
1503 trimTimedBufferQueueHead_l("getNextBuffer, dropped late buffer");
1504 continue;
1505 } else {
1506 // skip over the late samples
1507 head.setPosition(onTimeSamplePosition);
1508
1509 // yield the available samples
1510 timedYieldSamples_l(buffer);
1511
1512 ALOGV("*** late: head.pos=%d frameCount=%u", head.position(), buffer->frameCount);
1513 return NO_ERROR;
1514 }
1515 }
1516 }
1517 }
1518
1519 // Yield samples from the timed buffer queue head up to the given output
1520 // buffer's capacity.
1521 //
1522 // Caller must hold mTimedBufferQueueLock
timedYieldSamples_l(AudioBufferProvider::Buffer * buffer)1523 void AudioFlinger::PlaybackThread::TimedTrack::timedYieldSamples_l(
1524 AudioBufferProvider::Buffer* buffer) {
1525
1526 const TimedBuffer& head = mTimedBufferQueue[0];
1527
1528 buffer->raw = (static_cast<uint8_t*>(head.buffer()->pointer()) +
1529 head.position());
1530
1531 uint32_t framesLeftInHead = ((head.buffer()->size() - head.position()) /
1532 mFrameSize);
1533 size_t framesRequested = buffer->frameCount;
1534 buffer->frameCount = min(framesLeftInHead, framesRequested);
1535
1536 mQueueHeadInFlight = true;
1537 mTimedAudioOutputOnTime = true;
1538 }
1539
1540 // Yield samples of silence up to the given output buffer's capacity
1541 //
1542 // Caller must hold mTimedBufferQueueLock
timedYieldSilence_l(uint32_t numFrames,AudioBufferProvider::Buffer * buffer)1543 void AudioFlinger::PlaybackThread::TimedTrack::timedYieldSilence_l(
1544 uint32_t numFrames, AudioBufferProvider::Buffer* buffer) {
1545
1546 // lazily allocate a buffer filled with silence
1547 if (mTimedSilenceBufferSize < numFrames * mFrameSize) {
1548 delete [] mTimedSilenceBuffer;
1549 mTimedSilenceBufferSize = numFrames * mFrameSize;
1550 mTimedSilenceBuffer = new uint8_t[mTimedSilenceBufferSize];
1551 memset(mTimedSilenceBuffer, 0, mTimedSilenceBufferSize);
1552 }
1553
1554 buffer->raw = mTimedSilenceBuffer;
1555 size_t framesRequested = buffer->frameCount;
1556 buffer->frameCount = min(numFrames, framesRequested);
1557
1558 mTimedAudioOutputOnTime = false;
1559 }
1560
1561 // AudioBufferProvider interface
releaseBuffer(AudioBufferProvider::Buffer * buffer)1562 void AudioFlinger::PlaybackThread::TimedTrack::releaseBuffer(
1563 AudioBufferProvider::Buffer* buffer) {
1564
1565 Mutex::Autolock _l(mTimedBufferQueueLock);
1566
1567 // If the buffer which was just released is part of the buffer at the head
1568 // of the queue, be sure to update the amt of the buffer which has been
1569 // consumed. If the buffer being returned is not part of the head of the
1570 // queue, its either because the buffer is part of the silence buffer, or
1571 // because the head of the timed queue was trimmed after the mixer called
1572 // getNextBuffer but before the mixer called releaseBuffer.
1573 if (buffer->raw == mTimedSilenceBuffer) {
1574 ALOG_ASSERT(!mQueueHeadInFlight,
1575 "Queue head in flight during release of silence buffer!");
1576 goto done;
1577 }
1578
1579 ALOG_ASSERT(mQueueHeadInFlight,
1580 "TimedTrack::releaseBuffer of non-silence buffer, but no queue"
1581 " head in flight.");
1582
1583 if (mTimedBufferQueue.size()) {
1584 TimedBuffer& head = mTimedBufferQueue.editItemAt(0);
1585
1586 void* start = head.buffer()->pointer();
1587 void* end = reinterpret_cast<void*>(
1588 reinterpret_cast<uint8_t*>(head.buffer()->pointer())
1589 + head.buffer()->size());
1590
1591 ALOG_ASSERT((buffer->raw >= start) && (buffer->raw < end),
1592 "released buffer not within the head of the timed buffer"
1593 " queue; qHead = [%p, %p], released buffer = %p",
1594 start, end, buffer->raw);
1595
1596 head.setPosition(head.position() +
1597 (buffer->frameCount * mFrameSize));
1598 mQueueHeadInFlight = false;
1599
1600 ALOG_ASSERT(mFramesPendingInQueue >= buffer->frameCount,
1601 "Bad bookkeeping during releaseBuffer! Should have at"
1602 " least %u queued frames, but we think we have only %u",
1603 buffer->frameCount, mFramesPendingInQueue);
1604
1605 mFramesPendingInQueue -= buffer->frameCount;
1606
1607 if ((static_cast<size_t>(head.position()) >= head.buffer()->size())
1608 || mTrimQueueHeadOnRelease) {
1609 trimTimedBufferQueueHead_l("releaseBuffer");
1610 mTrimQueueHeadOnRelease = false;
1611 }
1612 } else {
1613 LOG_ALWAYS_FATAL("TimedTrack::releaseBuffer of non-silence buffer with no"
1614 " buffers in the timed buffer queue");
1615 }
1616
1617 done:
1618 buffer->raw = 0;
1619 buffer->frameCount = 0;
1620 }
1621
framesReady() const1622 size_t AudioFlinger::PlaybackThread::TimedTrack::framesReady() const {
1623 Mutex::Autolock _l(mTimedBufferQueueLock);
1624 return mFramesPendingInQueue;
1625 }
1626
TimedBuffer()1627 AudioFlinger::PlaybackThread::TimedTrack::TimedBuffer::TimedBuffer()
1628 : mPTS(0), mPosition(0) {}
1629
TimedBuffer(const sp<IMemory> & buffer,int64_t pts)1630 AudioFlinger::PlaybackThread::TimedTrack::TimedBuffer::TimedBuffer(
1631 const sp<IMemory>& buffer, int64_t pts)
1632 : mBuffer(buffer), mPTS(pts), mPosition(0) {}
1633
1634
1635 // ----------------------------------------------------------------------------
1636
OutputTrack(PlaybackThread * playbackThread,DuplicatingThread * sourceThread,uint32_t sampleRate,audio_format_t format,audio_channel_mask_t channelMask,size_t frameCount,int uid)1637 AudioFlinger::PlaybackThread::OutputTrack::OutputTrack(
1638 PlaybackThread *playbackThread,
1639 DuplicatingThread *sourceThread,
1640 uint32_t sampleRate,
1641 audio_format_t format,
1642 audio_channel_mask_t channelMask,
1643 size_t frameCount,
1644 int uid)
1645 : Track(playbackThread, NULL, AUDIO_STREAM_PATCH,
1646 sampleRate, format, channelMask, frameCount,
1647 NULL, 0, 0, uid, IAudioFlinger::TRACK_DEFAULT, TYPE_OUTPUT),
1648 mActive(false), mSourceThread(sourceThread), mClientProxy(NULL)
1649 {
1650
1651 if (mCblk != NULL) {
1652 mOutBuffer.frameCount = 0;
1653 playbackThread->mTracks.add(this);
1654 ALOGV("OutputTrack constructor mCblk %p, mBuffer %p, "
1655 "frameCount %u, mChannelMask 0x%08x",
1656 mCblk, mBuffer,
1657 frameCount, mChannelMask);
1658 // since client and server are in the same process,
1659 // the buffer has the same virtual address on both sides
1660 mClientProxy = new AudioTrackClientProxy(mCblk, mBuffer, mFrameCount, mFrameSize,
1661 true /*clientInServer*/);
1662 mClientProxy->setVolumeLR(GAIN_MINIFLOAT_PACKED_UNITY);
1663 mClientProxy->setSendLevel(0.0);
1664 mClientProxy->setSampleRate(sampleRate);
1665 } else {
1666 ALOGW("Error creating output track on thread %p", playbackThread);
1667 }
1668 }
1669
~OutputTrack()1670 AudioFlinger::PlaybackThread::OutputTrack::~OutputTrack()
1671 {
1672 clearBufferQueue();
1673 delete mClientProxy;
1674 // superclass destructor will now delete the server proxy and shared memory both refer to
1675 }
1676
start(AudioSystem::sync_event_t event,int triggerSession)1677 status_t AudioFlinger::PlaybackThread::OutputTrack::start(AudioSystem::sync_event_t event,
1678 int triggerSession)
1679 {
1680 status_t status = Track::start(event, triggerSession);
1681 if (status != NO_ERROR) {
1682 return status;
1683 }
1684
1685 mActive = true;
1686 mRetryCount = 127;
1687 return status;
1688 }
1689
stop()1690 void AudioFlinger::PlaybackThread::OutputTrack::stop()
1691 {
1692 Track::stop();
1693 clearBufferQueue();
1694 mOutBuffer.frameCount = 0;
1695 mActive = false;
1696 }
1697
write(void * data,uint32_t frames)1698 bool AudioFlinger::PlaybackThread::OutputTrack::write(void* data, uint32_t frames)
1699 {
1700 Buffer *pInBuffer;
1701 Buffer inBuffer;
1702 bool outputBufferFull = false;
1703 inBuffer.frameCount = frames;
1704 inBuffer.raw = data;
1705
1706 uint32_t waitTimeLeftMs = mSourceThread->waitTimeMs();
1707
1708 if (!mActive && frames != 0) {
1709 (void) start();
1710 }
1711
1712 while (waitTimeLeftMs) {
1713 // First write pending buffers, then new data
1714 if (mBufferQueue.size()) {
1715 pInBuffer = mBufferQueue.itemAt(0);
1716 } else {
1717 pInBuffer = &inBuffer;
1718 }
1719
1720 if (pInBuffer->frameCount == 0) {
1721 break;
1722 }
1723
1724 if (mOutBuffer.frameCount == 0) {
1725 mOutBuffer.frameCount = pInBuffer->frameCount;
1726 nsecs_t startTime = systemTime();
1727 status_t status = obtainBuffer(&mOutBuffer, waitTimeLeftMs);
1728 if (status != NO_ERROR) {
1729 ALOGV("OutputTrack::write() %p thread %p no more output buffers; status %d", this,
1730 mThread.unsafe_get(), status);
1731 outputBufferFull = true;
1732 break;
1733 }
1734 uint32_t waitTimeMs = (uint32_t)ns2ms(systemTime() - startTime);
1735 if (waitTimeLeftMs >= waitTimeMs) {
1736 waitTimeLeftMs -= waitTimeMs;
1737 } else {
1738 waitTimeLeftMs = 0;
1739 }
1740 }
1741
1742 uint32_t outFrames = pInBuffer->frameCount > mOutBuffer.frameCount ? mOutBuffer.frameCount :
1743 pInBuffer->frameCount;
1744 memcpy(mOutBuffer.raw, pInBuffer->raw, outFrames * mFrameSize);
1745 Proxy::Buffer buf;
1746 buf.mFrameCount = outFrames;
1747 buf.mRaw = NULL;
1748 mClientProxy->releaseBuffer(&buf);
1749 pInBuffer->frameCount -= outFrames;
1750 pInBuffer->raw = (int8_t *)pInBuffer->raw + outFrames * mFrameSize;
1751 mOutBuffer.frameCount -= outFrames;
1752 mOutBuffer.raw = (int8_t *)mOutBuffer.raw + outFrames * mFrameSize;
1753
1754 if (pInBuffer->frameCount == 0) {
1755 if (mBufferQueue.size()) {
1756 mBufferQueue.removeAt(0);
1757 free(pInBuffer->mBuffer);
1758 delete pInBuffer;
1759 ALOGV("OutputTrack::write() %p thread %p released overflow buffer %d", this,
1760 mThread.unsafe_get(), mBufferQueue.size());
1761 } else {
1762 break;
1763 }
1764 }
1765 }
1766
1767 // If we could not write all frames, allocate a buffer and queue it for next time.
1768 if (inBuffer.frameCount) {
1769 sp<ThreadBase> thread = mThread.promote();
1770 if (thread != 0 && !thread->standby()) {
1771 if (mBufferQueue.size() < kMaxOverFlowBuffers) {
1772 pInBuffer = new Buffer;
1773 pInBuffer->mBuffer = malloc(inBuffer.frameCount * mFrameSize);
1774 pInBuffer->frameCount = inBuffer.frameCount;
1775 pInBuffer->raw = pInBuffer->mBuffer;
1776 memcpy(pInBuffer->raw, inBuffer.raw, inBuffer.frameCount * mFrameSize);
1777 mBufferQueue.add(pInBuffer);
1778 ALOGV("OutputTrack::write() %p thread %p adding overflow buffer %d", this,
1779 mThread.unsafe_get(), mBufferQueue.size());
1780 } else {
1781 ALOGW("OutputTrack::write() %p thread %p no more overflow buffers",
1782 mThread.unsafe_get(), this);
1783 }
1784 }
1785 }
1786
1787 // Calling write() with a 0 length buffer means that no more data will be written:
1788 // We rely on stop() to set the appropriate flags to allow the remaining frames to play out.
1789 if (frames == 0 && mBufferQueue.size() == 0 && mActive) {
1790 stop();
1791 }
1792
1793 return outputBufferFull;
1794 }
1795
obtainBuffer(AudioBufferProvider::Buffer * buffer,uint32_t waitTimeMs)1796 status_t AudioFlinger::PlaybackThread::OutputTrack::obtainBuffer(
1797 AudioBufferProvider::Buffer* buffer, uint32_t waitTimeMs)
1798 {
1799 ClientProxy::Buffer buf;
1800 buf.mFrameCount = buffer->frameCount;
1801 struct timespec timeout;
1802 timeout.tv_sec = waitTimeMs / 1000;
1803 timeout.tv_nsec = (int) (waitTimeMs % 1000) * 1000000;
1804 status_t status = mClientProxy->obtainBuffer(&buf, &timeout);
1805 buffer->frameCount = buf.mFrameCount;
1806 buffer->raw = buf.mRaw;
1807 return status;
1808 }
1809
clearBufferQueue()1810 void AudioFlinger::PlaybackThread::OutputTrack::clearBufferQueue()
1811 {
1812 size_t size = mBufferQueue.size();
1813
1814 for (size_t i = 0; i < size; i++) {
1815 Buffer *pBuffer = mBufferQueue.itemAt(i);
1816 free(pBuffer->mBuffer);
1817 delete pBuffer;
1818 }
1819 mBufferQueue.clear();
1820 }
1821
1822
PatchTrack(PlaybackThread * playbackThread,audio_stream_type_t streamType,uint32_t sampleRate,audio_channel_mask_t channelMask,audio_format_t format,size_t frameCount,void * buffer,IAudioFlinger::track_flags_t flags)1823 AudioFlinger::PlaybackThread::PatchTrack::PatchTrack(PlaybackThread *playbackThread,
1824 audio_stream_type_t streamType,
1825 uint32_t sampleRate,
1826 audio_channel_mask_t channelMask,
1827 audio_format_t format,
1828 size_t frameCount,
1829 void *buffer,
1830 IAudioFlinger::track_flags_t flags)
1831 : Track(playbackThread, NULL, streamType,
1832 sampleRate, format, channelMask, frameCount,
1833 buffer, 0, 0, getuid(), flags, TYPE_PATCH),
1834 mProxy(new ClientProxy(mCblk, mBuffer, frameCount, mFrameSize, true, true))
1835 {
1836 uint64_t mixBufferNs = ((uint64_t)2 * playbackThread->frameCount() * 1000000000) /
1837 playbackThread->sampleRate();
1838 mPeerTimeout.tv_sec = mixBufferNs / 1000000000;
1839 mPeerTimeout.tv_nsec = (int) (mixBufferNs % 1000000000);
1840
1841 ALOGV("PatchTrack %p sampleRate %d mPeerTimeout %d.%03d sec",
1842 this, sampleRate,
1843 (int)mPeerTimeout.tv_sec,
1844 (int)(mPeerTimeout.tv_nsec / 1000000));
1845 }
1846
~PatchTrack()1847 AudioFlinger::PlaybackThread::PatchTrack::~PatchTrack()
1848 {
1849 }
1850
1851 // AudioBufferProvider interface
getNextBuffer(AudioBufferProvider::Buffer * buffer,int64_t pts)1852 status_t AudioFlinger::PlaybackThread::PatchTrack::getNextBuffer(
1853 AudioBufferProvider::Buffer* buffer, int64_t pts)
1854 {
1855 ALOG_ASSERT(mPeerProxy != 0, "PatchTrack::getNextBuffer() called without peer proxy");
1856 Proxy::Buffer buf;
1857 buf.mFrameCount = buffer->frameCount;
1858 status_t status = mPeerProxy->obtainBuffer(&buf, &mPeerTimeout);
1859 ALOGV_IF(status != NO_ERROR, "PatchTrack() %p getNextBuffer status %d", this, status);
1860 buffer->frameCount = buf.mFrameCount;
1861 if (buf.mFrameCount == 0) {
1862 return WOULD_BLOCK;
1863 }
1864 status = Track::getNextBuffer(buffer, pts);
1865 return status;
1866 }
1867
releaseBuffer(AudioBufferProvider::Buffer * buffer)1868 void AudioFlinger::PlaybackThread::PatchTrack::releaseBuffer(AudioBufferProvider::Buffer* buffer)
1869 {
1870 ALOG_ASSERT(mPeerProxy != 0, "PatchTrack::releaseBuffer() called without peer proxy");
1871 Proxy::Buffer buf;
1872 buf.mFrameCount = buffer->frameCount;
1873 buf.mRaw = buffer->raw;
1874 mPeerProxy->releaseBuffer(&buf);
1875 TrackBase::releaseBuffer(buffer);
1876 }
1877
obtainBuffer(Proxy::Buffer * buffer,const struct timespec * timeOut)1878 status_t AudioFlinger::PlaybackThread::PatchTrack::obtainBuffer(Proxy::Buffer* buffer,
1879 const struct timespec *timeOut)
1880 {
1881 return mProxy->obtainBuffer(buffer, timeOut);
1882 }
1883
releaseBuffer(Proxy::Buffer * buffer)1884 void AudioFlinger::PlaybackThread::PatchTrack::releaseBuffer(Proxy::Buffer* buffer)
1885 {
1886 mProxy->releaseBuffer(buffer);
1887 if (android_atomic_and(~CBLK_DISABLED, &mCblk->mFlags) & CBLK_DISABLED) {
1888 ALOGW("PatchTrack::releaseBuffer() disabled due to previous underrun, restarting");
1889 start();
1890 }
1891 android_atomic_or(CBLK_FORCEREADY, &mCblk->mFlags);
1892 }
1893
1894 // ----------------------------------------------------------------------------
1895 // Record
1896 // ----------------------------------------------------------------------------
1897
RecordHandle(const sp<AudioFlinger::RecordThread::RecordTrack> & recordTrack)1898 AudioFlinger::RecordHandle::RecordHandle(
1899 const sp<AudioFlinger::RecordThread::RecordTrack>& recordTrack)
1900 : BnAudioRecord(),
1901 mRecordTrack(recordTrack)
1902 {
1903 }
1904
~RecordHandle()1905 AudioFlinger::RecordHandle::~RecordHandle() {
1906 stop_nonvirtual();
1907 mRecordTrack->destroy();
1908 }
1909
start(int event,int triggerSession)1910 status_t AudioFlinger::RecordHandle::start(int /*AudioSystem::sync_event_t*/ event,
1911 int triggerSession) {
1912 ALOGV("RecordHandle::start()");
1913 return mRecordTrack->start((AudioSystem::sync_event_t)event, triggerSession);
1914 }
1915
stop()1916 void AudioFlinger::RecordHandle::stop() {
1917 stop_nonvirtual();
1918 }
1919
stop_nonvirtual()1920 void AudioFlinger::RecordHandle::stop_nonvirtual() {
1921 ALOGV("RecordHandle::stop()");
1922 mRecordTrack->stop();
1923 }
1924
onTransact(uint32_t code,const Parcel & data,Parcel * reply,uint32_t flags)1925 status_t AudioFlinger::RecordHandle::onTransact(
1926 uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
1927 {
1928 return BnAudioRecord::onTransact(code, data, reply, flags);
1929 }
1930
1931 // ----------------------------------------------------------------------------
1932
1933 // RecordTrack constructor must be called with AudioFlinger::mLock and ThreadBase::mLock held
RecordTrack(RecordThread * thread,const sp<Client> & client,uint32_t sampleRate,audio_format_t format,audio_channel_mask_t channelMask,size_t frameCount,void * buffer,int sessionId,int uid,IAudioFlinger::track_flags_t flags,track_type type)1934 AudioFlinger::RecordThread::RecordTrack::RecordTrack(
1935 RecordThread *thread,
1936 const sp<Client>& client,
1937 uint32_t sampleRate,
1938 audio_format_t format,
1939 audio_channel_mask_t channelMask,
1940 size_t frameCount,
1941 void *buffer,
1942 int sessionId,
1943 int uid,
1944 IAudioFlinger::track_flags_t flags,
1945 track_type type)
1946 : TrackBase(thread, client, sampleRate, format,
1947 channelMask, frameCount, buffer, sessionId, uid,
1948 flags, false /*isOut*/,
1949 (type == TYPE_DEFAULT) ?
1950 ((flags & IAudioFlinger::TRACK_FAST) ? ALLOC_PIPE : ALLOC_CBLK) :
1951 ((buffer == NULL) ? ALLOC_LOCAL : ALLOC_NONE),
1952 type),
1953 mOverflow(false),
1954 mFramesToDrop(0),
1955 mResamplerBufferProvider(NULL), // initialize in case of early constructor exit
1956 mRecordBufferConverter(NULL)
1957 {
1958 if (mCblk == NULL) {
1959 return;
1960 }
1961
1962 mRecordBufferConverter = new RecordBufferConverter(
1963 thread->mChannelMask, thread->mFormat, thread->mSampleRate,
1964 channelMask, format, sampleRate);
1965 // Check if the RecordBufferConverter construction was successful.
1966 // If not, don't continue with construction.
1967 //
1968 // NOTE: It would be extremely rare that the record track cannot be created
1969 // for the current device, but a pending or future device change would make
1970 // the record track configuration valid.
1971 if (mRecordBufferConverter->initCheck() != NO_ERROR) {
1972 ALOGE("RecordTrack unable to create record buffer converter");
1973 return;
1974 }
1975
1976 mServerProxy = new AudioRecordServerProxy(mCblk, mBuffer, frameCount,
1977 mFrameSize, !isExternalTrack());
1978 mResamplerBufferProvider = new ResamplerBufferProvider(this);
1979
1980 if (flags & IAudioFlinger::TRACK_FAST) {
1981 ALOG_ASSERT(thread->mFastTrackAvail);
1982 thread->mFastTrackAvail = false;
1983 }
1984 }
1985
~RecordTrack()1986 AudioFlinger::RecordThread::RecordTrack::~RecordTrack()
1987 {
1988 ALOGV("%s", __func__);
1989 delete mRecordBufferConverter;
1990 delete mResamplerBufferProvider;
1991 }
1992
initCheck() const1993 status_t AudioFlinger::RecordThread::RecordTrack::initCheck() const
1994 {
1995 status_t status = TrackBase::initCheck();
1996 if (status == NO_ERROR && mServerProxy == 0) {
1997 status = BAD_VALUE;
1998 }
1999 return status;
2000 }
2001
2002 // AudioBufferProvider interface
getNextBuffer(AudioBufferProvider::Buffer * buffer,int64_t pts __unused)2003 status_t AudioFlinger::RecordThread::RecordTrack::getNextBuffer(AudioBufferProvider::Buffer* buffer,
2004 int64_t pts __unused)
2005 {
2006 ServerProxy::Buffer buf;
2007 buf.mFrameCount = buffer->frameCount;
2008 status_t status = mServerProxy->obtainBuffer(&buf);
2009 buffer->frameCount = buf.mFrameCount;
2010 buffer->raw = buf.mRaw;
2011 if (buf.mFrameCount == 0) {
2012 // FIXME also wake futex so that overrun is noticed more quickly
2013 (void) android_atomic_or(CBLK_OVERRUN, &mCblk->mFlags);
2014 }
2015 return status;
2016 }
2017
start(AudioSystem::sync_event_t event,int triggerSession)2018 status_t AudioFlinger::RecordThread::RecordTrack::start(AudioSystem::sync_event_t event,
2019 int triggerSession)
2020 {
2021 sp<ThreadBase> thread = mThread.promote();
2022 if (thread != 0) {
2023 RecordThread *recordThread = (RecordThread *)thread.get();
2024 return recordThread->start(this, event, triggerSession);
2025 } else {
2026 return BAD_VALUE;
2027 }
2028 }
2029
stop()2030 void AudioFlinger::RecordThread::RecordTrack::stop()
2031 {
2032 sp<ThreadBase> thread = mThread.promote();
2033 if (thread != 0) {
2034 RecordThread *recordThread = (RecordThread *)thread.get();
2035 if (recordThread->stop(this) && isExternalTrack()) {
2036 AudioSystem::stopInput(mThreadIoHandle, (audio_session_t)mSessionId);
2037 }
2038 }
2039 }
2040
destroy()2041 void AudioFlinger::RecordThread::RecordTrack::destroy()
2042 {
2043 // see comments at AudioFlinger::PlaybackThread::Track::destroy()
2044 sp<RecordTrack> keep(this);
2045 {
2046 if (isExternalTrack()) {
2047 if (mState == ACTIVE || mState == RESUMING) {
2048 AudioSystem::stopInput(mThreadIoHandle, (audio_session_t)mSessionId);
2049 }
2050 AudioSystem::releaseInput(mThreadIoHandle, (audio_session_t)mSessionId);
2051 }
2052 sp<ThreadBase> thread = mThread.promote();
2053 if (thread != 0) {
2054 Mutex::Autolock _l(thread->mLock);
2055 RecordThread *recordThread = (RecordThread *) thread.get();
2056 recordThread->destroyTrack_l(this);
2057 }
2058 }
2059 }
2060
invalidate()2061 void AudioFlinger::RecordThread::RecordTrack::invalidate()
2062 {
2063 // FIXME should use proxy, and needs work
2064 audio_track_cblk_t* cblk = mCblk;
2065 android_atomic_or(CBLK_INVALID, &cblk->mFlags);
2066 android_atomic_release_store(0x40000000, &cblk->mFutex);
2067 // client is not in server, so FUTEX_WAKE is needed instead of FUTEX_WAKE_PRIVATE
2068 (void) syscall(__NR_futex, &cblk->mFutex, FUTEX_WAKE, INT_MAX);
2069 }
2070
2071
appendDumpHeader(String8 & result)2072 /*static*/ void AudioFlinger::RecordThread::RecordTrack::appendDumpHeader(String8& result)
2073 {
2074 result.append(" Active Client Fmt Chn mask Session S Server fCount SRate\n");
2075 }
2076
dump(char * buffer,size_t size,bool active)2077 void AudioFlinger::RecordThread::RecordTrack::dump(char* buffer, size_t size, bool active)
2078 {
2079 snprintf(buffer, size, " %6s %6u %3u %08X %7u %1d %08X %6zu %5u\n",
2080 active ? "yes" : "no",
2081 (mClient == 0) ? getpid_cached : mClient->pid(),
2082 mFormat,
2083 mChannelMask,
2084 mSessionId,
2085 mState,
2086 mCblk->mServer,
2087 mFrameCount,
2088 mSampleRate);
2089
2090 }
2091
handleSyncStartEvent(const sp<SyncEvent> & event)2092 void AudioFlinger::RecordThread::RecordTrack::handleSyncStartEvent(const sp<SyncEvent>& event)
2093 {
2094 if (event == mSyncStartEvent) {
2095 ssize_t framesToDrop = 0;
2096 sp<ThreadBase> threadBase = mThread.promote();
2097 if (threadBase != 0) {
2098 // TODO: use actual buffer filling status instead of 2 buffers when info is available
2099 // from audio HAL
2100 framesToDrop = threadBase->mFrameCount * 2;
2101 }
2102 mFramesToDrop = framesToDrop;
2103 }
2104 }
2105
clearSyncStartEvent()2106 void AudioFlinger::RecordThread::RecordTrack::clearSyncStartEvent()
2107 {
2108 if (mSyncStartEvent != 0) {
2109 mSyncStartEvent->cancel();
2110 mSyncStartEvent.clear();
2111 }
2112 mFramesToDrop = 0;
2113 }
2114
2115
PatchRecord(RecordThread * recordThread,uint32_t sampleRate,audio_channel_mask_t channelMask,audio_format_t format,size_t frameCount,void * buffer,IAudioFlinger::track_flags_t flags)2116 AudioFlinger::RecordThread::PatchRecord::PatchRecord(RecordThread *recordThread,
2117 uint32_t sampleRate,
2118 audio_channel_mask_t channelMask,
2119 audio_format_t format,
2120 size_t frameCount,
2121 void *buffer,
2122 IAudioFlinger::track_flags_t flags)
2123 : RecordTrack(recordThread, NULL, sampleRate, format, channelMask, frameCount,
2124 buffer, 0, getuid(), flags, TYPE_PATCH),
2125 mProxy(new ClientProxy(mCblk, mBuffer, frameCount, mFrameSize, false, true))
2126 {
2127 uint64_t mixBufferNs = ((uint64_t)2 * recordThread->frameCount() * 1000000000) /
2128 recordThread->sampleRate();
2129 mPeerTimeout.tv_sec = mixBufferNs / 1000000000;
2130 mPeerTimeout.tv_nsec = (int) (mixBufferNs % 1000000000);
2131
2132 ALOGV("PatchRecord %p sampleRate %d mPeerTimeout %d.%03d sec",
2133 this, sampleRate,
2134 (int)mPeerTimeout.tv_sec,
2135 (int)(mPeerTimeout.tv_nsec / 1000000));
2136 }
2137
~PatchRecord()2138 AudioFlinger::RecordThread::PatchRecord::~PatchRecord()
2139 {
2140 }
2141
2142 // AudioBufferProvider interface
getNextBuffer(AudioBufferProvider::Buffer * buffer,int64_t pts)2143 status_t AudioFlinger::RecordThread::PatchRecord::getNextBuffer(
2144 AudioBufferProvider::Buffer* buffer, int64_t pts)
2145 {
2146 ALOG_ASSERT(mPeerProxy != 0, "PatchRecord::getNextBuffer() called without peer proxy");
2147 Proxy::Buffer buf;
2148 buf.mFrameCount = buffer->frameCount;
2149 status_t status = mPeerProxy->obtainBuffer(&buf, &mPeerTimeout);
2150 ALOGV_IF(status != NO_ERROR,
2151 "PatchRecord() %p mPeerProxy->obtainBuffer status %d", this, status);
2152 buffer->frameCount = buf.mFrameCount;
2153 if (buf.mFrameCount == 0) {
2154 return WOULD_BLOCK;
2155 }
2156 status = RecordTrack::getNextBuffer(buffer, pts);
2157 return status;
2158 }
2159
releaseBuffer(AudioBufferProvider::Buffer * buffer)2160 void AudioFlinger::RecordThread::PatchRecord::releaseBuffer(AudioBufferProvider::Buffer* buffer)
2161 {
2162 ALOG_ASSERT(mPeerProxy != 0, "PatchRecord::releaseBuffer() called without peer proxy");
2163 Proxy::Buffer buf;
2164 buf.mFrameCount = buffer->frameCount;
2165 buf.mRaw = buffer->raw;
2166 mPeerProxy->releaseBuffer(&buf);
2167 TrackBase::releaseBuffer(buffer);
2168 }
2169
obtainBuffer(Proxy::Buffer * buffer,const struct timespec * timeOut)2170 status_t AudioFlinger::RecordThread::PatchRecord::obtainBuffer(Proxy::Buffer* buffer,
2171 const struct timespec *timeOut)
2172 {
2173 return mProxy->obtainBuffer(buffer, timeOut);
2174 }
2175
releaseBuffer(Proxy::Buffer * buffer)2176 void AudioFlinger::RecordThread::PatchRecord::releaseBuffer(Proxy::Buffer* buffer)
2177 {
2178 mProxy->releaseBuffer(buffer);
2179 }
2180
2181 } // namespace android
2182