1 /*
2  * Copyright 2012 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #ifndef SkMathPriv_DEFINED
9 #define SkMathPriv_DEFINED
10 
11 #include "SkMath.h"
12 
13 #ifdef SK_BUILD_FOR_IOS
14 // The iOS ARM processor discards small denormalized numbers to go faster.
15 // Algorithms that rely on denormalized numbers need alternative implementations.
16 #define SK_DISCARD_DENORMALIZED_FOR_SPEED
17 #endif
18 
19 /** Returns -1 if n < 0, else returns 0
20  */
21 #define SkExtractSign(n)    ((int32_t)(n) >> 31)
22 
23 /** If sign == -1, returns -n, else sign must be 0, and returns n.
24  Typically used in conjunction with SkExtractSign().
25  */
SkApplySign(int32_t n,int32_t sign)26 static inline int32_t SkApplySign(int32_t n, int32_t sign) {
27     SkASSERT(sign == 0 || sign == -1);
28     return (n ^ sign) - sign;
29 }
30 
31 /** Return x with the sign of y */
SkCopySign32(int32_t x,int32_t y)32 static inline int32_t SkCopySign32(int32_t x, int32_t y) {
33     return SkApplySign(x, SkExtractSign(x ^ y));
34 }
35 
36 /** Given a positive value and a positive max, return the value
37  pinned against max.
38  Note: only works as long as max - value doesn't wrap around
39  @return max if value >= max, else value
40  */
SkClampUMax(unsigned value,unsigned max)41 static inline unsigned SkClampUMax(unsigned value, unsigned max) {
42     if (value > max) {
43         value = max;
44     }
45     return value;
46 }
47 
48 ///////////////////////////////////////////////////////////////////////////////
49 
50 /** Return a*b/255, truncating away any fractional bits. Only valid if both
51  a and b are 0..255
52  */
SkMulDiv255Trunc(U8CPU a,U8CPU b)53 static inline U8CPU SkMulDiv255Trunc(U8CPU a, U8CPU b) {
54     SkASSERT((uint8_t)a == a);
55     SkASSERT((uint8_t)b == b);
56     unsigned prod = SkMulS16(a, b) + 1;
57     return (prod + (prod >> 8)) >> 8;
58 }
59 
60 /** Return (a*b)/255, taking the ceiling of any fractional bits. Only valid if
61  both a and b are 0..255. The expected result equals (a * b + 254) / 255.
62  */
SkMulDiv255Ceiling(U8CPU a,U8CPU b)63 static inline U8CPU SkMulDiv255Ceiling(U8CPU a, U8CPU b) {
64     SkASSERT((uint8_t)a == a);
65     SkASSERT((uint8_t)b == b);
66     unsigned prod = SkMulS16(a, b) + 255;
67     return (prod + (prod >> 8)) >> 8;
68 }
69 
70 /** Just the rounding step in SkDiv255Round: round(value / 255)
71  */
SkDiv255Round(unsigned prod)72 static inline unsigned SkDiv255Round(unsigned prod) {
73     prod += 128;
74     return (prod + (prod >> 8)) >> 8;
75 }
76 
77 #endif
78