1 // Copyright 2014 PDFium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
6 
7 #include "../../../../third_party/base/numerics/safe_math.h"
8 #include "../../../include/fxcrt/fx_basic.h"
9 #include "../../../include/fxge/fx_ge.h"
10 
CFX_ClipRgn(int width,int height)11 CFX_ClipRgn::CFX_ClipRgn(int width, int height)
12 {
13     m_Type = RectI;
14     m_Box.left = m_Box.top = 0;
15     m_Box.right = width;
16     m_Box.bottom = height;
17 }
CFX_ClipRgn(const FX_RECT & rect)18 CFX_ClipRgn::CFX_ClipRgn(const FX_RECT& rect)
19 {
20     m_Type = RectI;
21     m_Box = rect;
22 }
CFX_ClipRgn(const CFX_ClipRgn & src)23 CFX_ClipRgn::CFX_ClipRgn(const CFX_ClipRgn& src)
24 {
25     m_Type = src.m_Type;
26     m_Box = src.m_Box;
27     m_Mask = src.m_Mask;
28 }
~CFX_ClipRgn()29 CFX_ClipRgn::~CFX_ClipRgn()
30 {
31 }
Reset(const FX_RECT & rect)32 void CFX_ClipRgn::Reset(const FX_RECT& rect)
33 {
34     m_Type = RectI;
35     m_Box = rect;
36     m_Mask.SetNull();
37 }
IntersectRect(const FX_RECT & rect)38 void CFX_ClipRgn::IntersectRect(const FX_RECT& rect)
39 {
40     if (m_Type == RectI) {
41         m_Box.Intersect(rect);
42         return;
43     }
44     if (m_Type == MaskF) {
45         IntersectMaskRect(rect, m_Box, m_Mask);
46         return;
47     }
48 }
IntersectMaskRect(FX_RECT rect,FX_RECT mask_rect,CFX_DIBitmapRef Mask)49 void CFX_ClipRgn::IntersectMaskRect(FX_RECT rect, FX_RECT mask_rect, CFX_DIBitmapRef Mask)
50 {
51     const CFX_DIBitmap* mask_dib = Mask;
52     m_Type = MaskF;
53     m_Box = rect;
54     m_Box.Intersect(mask_rect);
55     if (m_Box.IsEmpty()) {
56         m_Type = RectI;
57         return;
58     } else if (m_Box == mask_rect) {
59         m_Mask = Mask;
60         return;
61     }
62     CFX_DIBitmap* new_dib = m_Mask.New();
63     if (!new_dib) {
64         return;
65     }
66     new_dib->Create(m_Box.Width(), m_Box.Height(), FXDIB_8bppMask);
67     for (int row = m_Box.top; row < m_Box.bottom; row ++) {
68         FX_LPBYTE dest_scan = new_dib->GetBuffer() + new_dib->GetPitch() * (row - m_Box.top);
69         FX_LPBYTE src_scan = mask_dib->GetBuffer() + mask_dib->GetPitch() * (row - mask_rect.top);
70         for (int col = m_Box.left; col < m_Box.right; col ++) {
71             dest_scan[col - m_Box.left] = src_scan[col - mask_rect.left];
72         }
73     }
74 }
IntersectMaskF(int left,int top,CFX_DIBitmapRef Mask)75 void CFX_ClipRgn::IntersectMaskF(int left, int top, CFX_DIBitmapRef Mask)
76 {
77     const CFX_DIBitmap* mask_dib = Mask;
78     ASSERT(mask_dib->GetFormat() == FXDIB_8bppMask);
79     FX_RECT mask_box(left, top, left + mask_dib->GetWidth(), top + mask_dib->GetHeight());
80     if (m_Type == RectI) {
81         IntersectMaskRect(m_Box, mask_box, Mask);
82         return;
83     }
84     if (m_Type == MaskF) {
85         FX_RECT new_box = m_Box;
86         new_box.Intersect(mask_box);
87         if (new_box.IsEmpty()) {
88             m_Type = RectI;
89             m_Mask.SetNull();
90             m_Box = new_box;
91             return;
92         }
93         CFX_DIBitmapRef new_mask;
94         CFX_DIBitmap* new_dib = new_mask.New();
95         if (!new_dib) {
96             return;
97         }
98         new_dib->Create(new_box.Width(), new_box.Height(), FXDIB_8bppMask);
99         const CFX_DIBitmap* old_dib = m_Mask;
100         for (int row = new_box.top; row < new_box.bottom; row ++) {
101             FX_LPBYTE old_scan = old_dib->GetBuffer() + (row - m_Box.top) * old_dib->GetPitch();
102             FX_LPBYTE mask_scan = mask_dib->GetBuffer() + (row - top) * mask_dib->GetPitch();
103             FX_LPBYTE new_scan = new_dib->GetBuffer() + (row - new_box.top) * new_dib->GetPitch();
104             for (int col = new_box.left; col < new_box.right; col ++) {
105                 new_scan[col - new_box.left] = old_scan[col - m_Box.left] * mask_scan[col - left] / 255;
106             }
107         }
108         m_Box = new_box;
109         m_Mask = new_mask;
110         return;
111     }
112     ASSERT(FALSE);
113 }
CFX_PathData()114 CFX_PathData::CFX_PathData()
115 {
116     m_PointCount = m_AllocCount = 0;
117     m_pPoints = NULL;
118 }
~CFX_PathData()119 CFX_PathData::~CFX_PathData()
120 {
121     if (m_pPoints) {
122         FX_Free(m_pPoints);
123     }
124 }
SetPointCount(int nPoints)125 void CFX_PathData::SetPointCount(int nPoints)
126 {
127     m_PointCount = nPoints;
128     if (m_AllocCount < nPoints) {
129         if (m_pPoints) {
130             FX_Free(m_pPoints);
131             m_pPoints = NULL;
132         }
133         m_pPoints = FX_Alloc(FX_PATHPOINT, nPoints);
134         m_AllocCount = nPoints;
135     }
136 }
AllocPointCount(int nPoints)137 void CFX_PathData::AllocPointCount(int nPoints)
138 {
139     if (m_AllocCount < nPoints) {
140         FX_PATHPOINT* pNewBuf = FX_Alloc(FX_PATHPOINT, nPoints);
141         if (m_PointCount) {
142             FXSYS_memcpy32(pNewBuf, m_pPoints, m_PointCount * sizeof(FX_PATHPOINT));
143         }
144         if (m_pPoints) {
145             FX_Free(m_pPoints);
146         }
147         m_pPoints = pNewBuf;
148         m_AllocCount = nPoints;
149     }
150 }
CFX_PathData(const CFX_PathData & src)151 CFX_PathData::CFX_PathData(const CFX_PathData& src)
152 {
153     m_PointCount = m_AllocCount = src.m_PointCount;
154     m_pPoints = FX_Alloc(FX_PATHPOINT, src.m_PointCount);
155     FXSYS_memcpy32(m_pPoints, src.m_pPoints, sizeof(FX_PATHPOINT) * m_PointCount);
156 }
TrimPoints(int nPoints)157 void CFX_PathData::TrimPoints(int nPoints)
158 {
159     if (m_PointCount <= nPoints) {
160         return;
161     }
162     SetPointCount(nPoints);
163 }
AddPointCount(int addPoints)164 void CFX_PathData::AddPointCount(int addPoints)
165 {
166     pdfium::base::CheckedNumeric<int> safe_new_count = m_PointCount;
167     safe_new_count += addPoints;
168     int new_count = safe_new_count.ValueOrDie();
169     AllocPointCount(new_count);
170     m_PointCount = new_count;
171 }
Append(const CFX_PathData * pSrc,const CFX_AffineMatrix * pMatrix)172 void CFX_PathData::Append(const CFX_PathData* pSrc, const CFX_AffineMatrix* pMatrix)
173 {
174     int old_count = m_PointCount;
175     AddPointCount(pSrc->m_PointCount);
176     FXSYS_memcpy32(m_pPoints + old_count, pSrc->m_pPoints, pSrc->m_PointCount * sizeof(FX_PATHPOINT));
177     if (pMatrix) {
178         for (int i = 0; i < pSrc->m_PointCount; i ++) {
179             pMatrix->Transform(m_pPoints[old_count + i].m_PointX, m_pPoints[old_count + i].m_PointY);
180         }
181     }
182 }
SetPoint(int index,FX_FLOAT x,FX_FLOAT y,int flag)183 void CFX_PathData::SetPoint(int index, FX_FLOAT x, FX_FLOAT y, int flag)
184 {
185     ASSERT(index < m_PointCount);
186     m_pPoints[index].m_PointX = x;
187     m_pPoints[index].m_PointY = y;
188     m_pPoints[index].m_Flag = flag;
189 }
AppendRect(FX_FLOAT left,FX_FLOAT bottom,FX_FLOAT right,FX_FLOAT top)190 void CFX_PathData::AppendRect(FX_FLOAT left, FX_FLOAT bottom, FX_FLOAT right, FX_FLOAT top)
191 {
192     int old_count = m_PointCount;
193     AddPointCount(5);
194     FX_PATHPOINT* pPoints = m_pPoints + old_count;
195     pPoints[0].m_PointX = pPoints[1].m_PointX = pPoints[4].m_PointX = left;
196     pPoints[2].m_PointX = pPoints[3].m_PointX = right;
197     pPoints[0].m_PointY = pPoints[3].m_PointY = pPoints[4].m_PointY = bottom;
198     pPoints[1].m_PointY = pPoints[2].m_PointY = top;
199     pPoints[0].m_Flag = FXPT_MOVETO;
200     pPoints[1].m_Flag = pPoints[2].m_Flag = pPoints[3].m_Flag = FXPT_LINETO;
201     pPoints[4].m_Flag = FXPT_LINETO | FXPT_CLOSEFIGURE;
202 }
GetBoundingBox() const203 CFX_FloatRect CFX_PathData::GetBoundingBox() const
204 {
205     CFX_FloatRect rect;
206     if (m_PointCount) {
207         rect.InitRect(m_pPoints[0].m_PointX, m_pPoints[0].m_PointY);
208         for (int i = 1; i < m_PointCount; i ++) {
209             rect.UpdateRect(m_pPoints[i].m_PointX, m_pPoints[i].m_PointY);
210         }
211     }
212     return rect;
213 }
_UpdateLineEndPoints(CFX_FloatRect & rect,FX_FLOAT start_x,FX_FLOAT start_y,FX_FLOAT end_x,FX_FLOAT end_y,FX_FLOAT hw)214 static void _UpdateLineEndPoints(CFX_FloatRect& rect, FX_FLOAT start_x, FX_FLOAT start_y, FX_FLOAT end_x, FX_FLOAT end_y,
215                                  FX_FLOAT hw)
216 {
217     if (start_x == end_x) {
218         if (start_y == end_y) {
219             rect.UpdateRect(end_x + hw, end_y + hw);
220             rect.UpdateRect(end_x - hw, end_y - hw);
221             return;
222         }
223         FX_FLOAT point_y;
224         if (end_y < start_y) {
225             point_y = end_y - hw;
226         } else {
227             point_y = end_y + hw;
228         }
229         rect.UpdateRect(end_x + hw, point_y);
230         rect.UpdateRect(end_x - hw, point_y);
231         return;
232     } else if (start_y == end_y) {
233         FX_FLOAT point_x;
234         if (end_x < start_x) {
235             point_x = end_x - hw;
236         } else {
237             point_x = end_x + hw;
238         }
239         rect.UpdateRect(point_x, end_y + hw);
240         rect.UpdateRect(point_x, end_y - hw);
241         return;
242     }
243     FX_FLOAT dx = end_x - start_x;
244     FX_FLOAT dy = end_y - start_y;
245     FX_FLOAT ll = FXSYS_sqrt2(dx, dy);
246     FX_FLOAT mx = end_x + hw * dx / ll;
247     FX_FLOAT my = end_y + hw * dy / ll;
248     FX_FLOAT dx1 = hw * dy / ll;
249     FX_FLOAT dy1 = hw * dx / ll;
250     rect.UpdateRect(mx - dx1, my + dy1);
251     rect.UpdateRect(mx + dx1, my - dy1);
252 }
_UpdateLineJoinPoints(CFX_FloatRect & rect,FX_FLOAT start_x,FX_FLOAT start_y,FX_FLOAT middle_x,FX_FLOAT middle_y,FX_FLOAT end_x,FX_FLOAT end_y,FX_FLOAT half_width,FX_FLOAT miter_limit)253 static void _UpdateLineJoinPoints(CFX_FloatRect& rect, FX_FLOAT start_x, FX_FLOAT start_y,
254                                   FX_FLOAT middle_x, FX_FLOAT middle_y, FX_FLOAT end_x, FX_FLOAT end_y,
255                                   FX_FLOAT half_width, FX_FLOAT miter_limit)
256 {
257     FX_FLOAT start_k = 0, start_c = 0, end_k = 0, end_c = 0, start_len = 0, start_dc = 0, end_len = 0, end_dc = 0;
258     FX_BOOL bStartVert = FXSYS_fabs(start_x - middle_x) < 1.0f / 20;
259     FX_BOOL bEndVert = FXSYS_fabs(middle_x - end_x) < 1.0f / 20;
260     if (bStartVert && bEndVert) {
261         int start_dir = middle_y > start_y ? 1 : -1;
262         FX_FLOAT point_y = middle_y + half_width * start_dir;
263         rect.UpdateRect(middle_x + half_width, point_y);
264         rect.UpdateRect(middle_x - half_width, point_y);
265         return;
266     }
267     if (!bStartVert) {
268         start_k = FXSYS_Div(middle_y - start_y, middle_x - start_x);
269         start_c = middle_y - FXSYS_Mul(start_k, middle_x);
270         start_len = FXSYS_sqrt2(start_x - middle_x, start_y - middle_y);
271         start_dc = (FX_FLOAT)FXSYS_fabs(FXSYS_MulDiv(half_width, start_len, start_x - middle_x));
272     }
273     if (!bEndVert) {
274         end_k = FXSYS_Div(end_y - middle_y, end_x - middle_x);
275         end_c = middle_y - FXSYS_Mul(end_k, middle_x);
276         end_len = FXSYS_sqrt2(end_x - middle_x, end_y - middle_y);
277         end_dc = (FX_FLOAT)FXSYS_fabs(FXSYS_MulDiv(half_width, end_len, end_x - middle_x));
278     }
279     if (bStartVert) {
280         FX_FLOAT outside_x = start_x;
281         if (end_x < start_x) {
282             outside_x += half_width;
283         } else {
284             outside_x -= half_width;
285         }
286         FX_FLOAT outside_y;
287         if (start_y < FXSYS_Mul(end_k, start_x) + end_c) {
288             outside_y = FXSYS_Mul(end_k, outside_x) + end_c + end_dc;
289         } else {
290             outside_y = FXSYS_Mul(end_k, outside_x) + end_c - end_dc;
291         }
292         rect.UpdateRect(outside_x, outside_y);
293         return;
294     }
295     if (bEndVert) {
296         FX_FLOAT outside_x = end_x;
297         if (start_x < end_x) {
298             outside_x += half_width;
299         } else {
300             outside_x -= half_width;
301         }
302         FX_FLOAT outside_y;
303         if (end_y < FXSYS_Mul(start_k, end_x) + start_c) {
304             outside_y = FXSYS_Mul(start_k, outside_x) + start_c + start_dc;
305         } else {
306             outside_y = FXSYS_Mul(start_k, outside_x) + start_c - start_dc;
307         }
308         rect.UpdateRect(outside_x, outside_y);
309         return;
310     }
311     if (FXSYS_fabs(start_k - end_k) < 1.0f / 20) {
312         int start_dir = middle_x > start_x ? 1 : -1;
313         int end_dir = end_x > middle_x ? 1 : -1;
314         if (start_dir == end_dir) {
315             _UpdateLineEndPoints(rect, middle_x, middle_y, end_x, end_y, half_width);
316         } else {
317             _UpdateLineEndPoints(rect, start_x, start_y, middle_x, middle_y, half_width);
318         }
319         return;
320     }
321     FX_FLOAT start_outside_c = start_c;
322     if (end_y < FXSYS_Mul(start_k, end_x) + start_c) {
323         start_outside_c += start_dc;
324     } else {
325         start_outside_c -= start_dc;
326     }
327     FX_FLOAT end_outside_c = end_c;
328     if (start_y < FXSYS_Mul(end_k, start_x) + end_c) {
329         end_outside_c += end_dc;
330     } else {
331         end_outside_c -= end_dc;
332     }
333     FX_FLOAT join_x = FXSYS_Div(end_outside_c - start_outside_c, start_k - end_k);
334     FX_FLOAT join_y = FXSYS_Mul(start_k, join_x) + start_outside_c;
335     rect.UpdateRect(join_x, join_y);
336 }
GetBoundingBox(FX_FLOAT line_width,FX_FLOAT miter_limit) const337 CFX_FloatRect CFX_PathData::GetBoundingBox(FX_FLOAT line_width, FX_FLOAT miter_limit) const
338 {
339     CFX_FloatRect rect(100000 * 1.0f, 100000 * 1.0f, -100000 * 1.0f, -100000 * 1.0f);
340     int iPoint = 0;
341     FX_FLOAT half_width = line_width;
342     int iStartPoint, iEndPoint, iMiddlePoint;
343     FX_BOOL bJoin;
344     while (iPoint < m_PointCount) {
345         if (m_pPoints[iPoint].m_Flag == FXPT_MOVETO) {
346             iStartPoint = iPoint + 1;
347             iEndPoint = iPoint;
348             bJoin = FALSE;
349         } else {
350             if (m_pPoints[iPoint].m_Flag == FXPT_BEZIERTO) {
351                 rect.UpdateRect(m_pPoints[iPoint].m_PointX, m_pPoints[iPoint].m_PointY);
352                 rect.UpdateRect(m_pPoints[iPoint + 1].m_PointX, m_pPoints[iPoint + 1].m_PointY);
353                 iPoint += 2;
354             }
355             if (iPoint == m_PointCount - 1 || m_pPoints[iPoint + 1].m_Flag == FXPT_MOVETO) {
356                 iStartPoint = iPoint - 1;
357                 iEndPoint = iPoint;
358                 bJoin = FALSE;
359             } else {
360                 iStartPoint = iPoint - 1;
361                 iMiddlePoint = iPoint;
362                 iEndPoint = iPoint + 1;
363                 bJoin = TRUE;
364             }
365         }
366         FX_FLOAT start_x = m_pPoints[iStartPoint].m_PointX;
367         FX_FLOAT start_y = m_pPoints[iStartPoint].m_PointY;
368         FX_FLOAT end_x = m_pPoints[iEndPoint].m_PointX;
369         FX_FLOAT end_y = m_pPoints[iEndPoint].m_PointY;
370         if (bJoin) {
371             FX_FLOAT middle_x = m_pPoints[iMiddlePoint].m_PointX;
372             FX_FLOAT middle_y = m_pPoints[iMiddlePoint].m_PointY;
373             _UpdateLineJoinPoints(rect, start_x, start_y, middle_x, middle_y, end_x, end_y, half_width, miter_limit);
374         } else {
375             _UpdateLineEndPoints(rect, start_x, start_y, end_x, end_y, half_width);
376         }
377         iPoint ++;
378     }
379     return rect;
380 }
Transform(const CFX_AffineMatrix * pMatrix)381 void CFX_PathData::Transform(const CFX_AffineMatrix* pMatrix)
382 {
383     if (pMatrix == NULL) {
384         return;
385     }
386     for (int i = 0; i < m_PointCount; i ++) {
387         pMatrix->Transform(m_pPoints[i].m_PointX, m_pPoints[i].m_PointY);
388     }
389 }
GetZeroAreaPath(CFX_PathData & NewPath,CFX_AffineMatrix * pMatrix,FX_BOOL & bThin,FX_BOOL bAdjust) const390 FX_BOOL CFX_PathData::GetZeroAreaPath(CFX_PathData& NewPath, CFX_AffineMatrix* pMatrix, FX_BOOL&bThin, FX_BOOL bAdjust) const
391 {
392     if (m_PointCount < 3) {
393         return FALSE;
394     }
395     if (m_PointCount == 3 && (m_pPoints[0].m_Flag & FXPT_TYPE) == FXPT_MOVETO &&
396             (m_pPoints[1].m_Flag & FXPT_TYPE) == FXPT_LINETO && (m_pPoints[2].m_Flag & FXPT_TYPE) == FXPT_LINETO
397             && m_pPoints[0].m_PointX == m_pPoints[2].m_PointX && m_pPoints[0].m_PointY == m_pPoints[2].m_PointY) {
398         NewPath.AddPointCount(2);
399         if (bAdjust) {
400             if (pMatrix) {
401                 FX_FLOAT x = m_pPoints[0].m_PointX, y = m_pPoints[0].m_PointY;
402                 pMatrix->TransformPoint(x, y);
403                 x = (int)x + 0.5f;
404                 y = (int)y + 0.5f;
405                 NewPath.SetPoint(0, x, y, FXPT_MOVETO);
406                 x = m_pPoints[1].m_PointX, y = m_pPoints[1].m_PointY;
407                 pMatrix->TransformPoint(x, y);
408                 x = (int)x + 0.5f;
409                 y = (int)y + 0.5f;
410                 NewPath.SetPoint(1, x, y, FXPT_LINETO);
411                 pMatrix->SetIdentity();
412             } else {
413                 FX_FLOAT x = (int)m_pPoints[0].m_PointX + 0.5f, y = (int)m_pPoints[0].m_PointY + 0.5f;
414                 NewPath.SetPoint(0, x, y, FXPT_MOVETO);
415                 x = (int)m_pPoints[1].m_PointX + 0.5f, y = (int)m_pPoints[1].m_PointY + 0.5f;
416                 NewPath.SetPoint(1, x, y, FXPT_LINETO);
417             }
418         } else {
419             NewPath.SetPoint(0, m_pPoints[0].m_PointX, m_pPoints[0].m_PointY, FXPT_MOVETO);
420             NewPath.SetPoint(1, m_pPoints[1].m_PointX, m_pPoints[1].m_PointY, FXPT_LINETO);
421         }
422         if (m_pPoints[0].m_PointX != m_pPoints[1].m_PointX && m_pPoints[0].m_PointY != m_pPoints[1].m_PointY) {
423             bThin = TRUE;
424         }
425         return TRUE;
426     }
427     if (((m_PointCount > 3) && (m_PointCount % 2))) {
428         int mid = m_PointCount / 2;
429         FX_BOOL bZeroArea = FALSE;
430         CFX_PathData t_path;
431         for (int i = 0; i < mid; i++) {
432             if (!(m_pPoints[mid - i - 1].m_PointX == m_pPoints[mid + i + 1].m_PointX
433                     && m_pPoints[mid - i - 1].m_PointY == m_pPoints[mid + i + 1].m_PointY &&
434                     ((m_pPoints[mid - i - 1].m_Flag & FXPT_TYPE) != FXPT_BEZIERTO && (m_pPoints[mid + i + 1].m_Flag & FXPT_TYPE) != FXPT_BEZIERTO))) {
435                 bZeroArea = TRUE;
436                 break;
437             }
438             int new_count = t_path.GetPointCount();
439             t_path.AddPointCount(2);
440             t_path.SetPoint(new_count, m_pPoints[mid - i].m_PointX, m_pPoints[mid - i].m_PointY, FXPT_MOVETO);
441             t_path.SetPoint(new_count + 1, m_pPoints[mid - i - 1].m_PointX, m_pPoints[mid - i - 1].m_PointY, FXPT_LINETO);
442         }
443         if (!bZeroArea) {
444             NewPath.Append(&t_path, NULL);
445             bThin = TRUE;
446             return TRUE;
447         }
448     }
449     int stratPoint = 0;
450     int next = 0, i;
451     for (i = 0; i < m_PointCount; i++) {
452         int point_type = m_pPoints[i].m_Flag & FXPT_TYPE;
453         if (point_type == FXPT_MOVETO) {
454             stratPoint = i;
455         } else if (point_type == FXPT_LINETO) {
456             next = (i + 1 - stratPoint) % (m_PointCount - stratPoint) + stratPoint;
457             if ((m_pPoints[next].m_Flag & FXPT_TYPE) != FXPT_BEZIERTO && (m_pPoints[next].m_Flag & FXPT_TYPE) != FXPT_MOVETO) {
458                 if((m_pPoints[i - 1].m_PointX == m_pPoints[i].m_PointX && m_pPoints[i].m_PointX == m_pPoints[next].m_PointX)
459                         && ((m_pPoints[i].m_PointY - m_pPoints[i - 1].m_PointY) * (m_pPoints[i].m_PointY - m_pPoints[next].m_PointY) > 0)) {
460                     int pre = i;
461                     if (FXSYS_fabs(m_pPoints[i].m_PointY - m_pPoints[i - 1].m_PointY)
462                             < FXSYS_fabs(m_pPoints[i].m_PointY - m_pPoints[next].m_PointY)) {
463                         pre --;
464                         next--;
465                     }
466                     int new_count = NewPath.GetPointCount();
467                     NewPath.AddPointCount(2);
468                     NewPath.SetPoint(new_count, m_pPoints[pre].m_PointX, m_pPoints[pre].m_PointY, FXPT_MOVETO);
469                     NewPath.SetPoint(new_count + 1, m_pPoints[next].m_PointX, m_pPoints[next].m_PointY, FXPT_LINETO);
470                 } else if((m_pPoints[i - 1].m_PointY == m_pPoints[i].m_PointY && m_pPoints[i].m_PointY == m_pPoints[next].m_PointY)
471                           && ((m_pPoints[i].m_PointX - m_pPoints[i - 1].m_PointX) * (m_pPoints[i].m_PointX - m_pPoints[next].m_PointX) > 0)) {
472                     int pre = i;
473                     if (FXSYS_fabs(m_pPoints[i].m_PointX - m_pPoints[i - 1].m_PointX)
474                             < FXSYS_fabs(m_pPoints[i].m_PointX - m_pPoints[next].m_PointX)) {
475                         pre --;
476                         next--;
477                     }
478                     int new_count = NewPath.GetPointCount();
479                     NewPath.AddPointCount(2);
480                     NewPath.SetPoint(new_count, m_pPoints[pre].m_PointX, m_pPoints[pre].m_PointY, FXPT_MOVETO);
481                     NewPath.SetPoint(new_count + 1, m_pPoints[next].m_PointX, m_pPoints[next].m_PointY, FXPT_LINETO);
482                 } else if ((m_pPoints[i - 1].m_Flag & FXPT_TYPE) == FXPT_MOVETO && (m_pPoints[next].m_Flag & FXPT_TYPE) == FXPT_LINETO &&
483                            m_pPoints[i - 1].m_PointX == m_pPoints[next].m_PointX && m_pPoints[i - 1].m_PointY == m_pPoints[next].m_PointY
484                            && m_pPoints[next].m_Flag & FXPT_CLOSEFIGURE) {
485                     int new_count = NewPath.GetPointCount();
486                     NewPath.AddPointCount(2);
487                     NewPath.SetPoint(new_count, m_pPoints[i - 1].m_PointX, m_pPoints[i - 1].m_PointY, FXPT_MOVETO);
488                     NewPath.SetPoint(new_count + 1, m_pPoints[i].m_PointX, m_pPoints[i].m_PointY, FXPT_LINETO);
489                     bThin = TRUE;
490                 }
491             }
492         } else if (point_type == FXPT_BEZIERTO) {
493             i += 2;
494             continue;
495         }
496     }
497     if (m_PointCount > 3 && NewPath.GetPointCount()) {
498         bThin = TRUE;
499     }
500     if (NewPath.GetPointCount() == 0) {
501         return FALSE;
502     }
503     return TRUE;
504 }
IsRect() const505 FX_BOOL CFX_PathData::IsRect() const
506 {
507     if (m_PointCount != 5 && m_PointCount != 4) {
508         return FALSE;
509     }
510     if ((m_PointCount == 5 && (m_pPoints[0].m_PointX != m_pPoints[4].m_PointX ||
511                                m_pPoints[0].m_PointY != m_pPoints[4].m_PointY)) ||
512             (m_pPoints[0].m_PointX == m_pPoints[2].m_PointX && m_pPoints[0].m_PointY == m_pPoints[2].m_PointY) ||
513             (m_pPoints[1].m_PointX == m_pPoints[3].m_PointX && m_pPoints[1].m_PointY == m_pPoints[3].m_PointY)) {
514         return FALSE;
515     }
516     if (m_pPoints[0].m_PointX != m_pPoints[3].m_PointX && m_pPoints[0].m_PointY != m_pPoints[3].m_PointY) {
517         return FALSE;
518     }
519     for (int i = 1; i < 4; i ++) {
520         if ((m_pPoints[i].m_Flag & FXPT_TYPE) != FXPT_LINETO) {
521             return FALSE;
522         }
523         if (m_pPoints[i].m_PointX != m_pPoints[i - 1].m_PointX && m_pPoints[i].m_PointY != m_pPoints[i - 1].m_PointY) {
524             return FALSE;
525         }
526     }
527     return m_PointCount == 5 || (m_pPoints[3].m_Flag & FXPT_CLOSEFIGURE);
528 }
IsRect(const CFX_AffineMatrix * pMatrix,CFX_FloatRect * pRect) const529 FX_BOOL CFX_PathData::IsRect(const CFX_AffineMatrix* pMatrix, CFX_FloatRect* pRect) const
530 {
531     if (pMatrix == NULL) {
532         if (!IsRect()) {
533             return FALSE;
534         }
535         if (pRect) {
536             pRect->left = m_pPoints[0].m_PointX;
537             pRect->right = m_pPoints[2].m_PointX;
538             pRect->bottom = m_pPoints[0].m_PointY;
539             pRect->top = m_pPoints[2].m_PointY;
540             pRect->Normalize();
541         }
542         return TRUE;
543     }
544     if (m_PointCount != 5 && m_PointCount != 4) {
545         return FALSE;
546     }
547     if ((m_PointCount == 5 && (m_pPoints[0].m_PointX != m_pPoints[4].m_PointX || m_pPoints[0].m_PointY != m_pPoints[4].m_PointY)) ||
548             (m_pPoints[1].m_PointX == m_pPoints[3].m_PointX && m_pPoints[1].m_PointY == m_pPoints[3].m_PointY)) {
549         return FALSE;
550     }
551     if (m_PointCount == 4 && m_pPoints[0].m_PointX != m_pPoints[3].m_PointX && m_pPoints[0].m_PointY != m_pPoints[3].m_PointY) {
552         return FALSE;
553     }
554     FX_FLOAT x[5], y[5];
555     for (int i = 0; i < m_PointCount; i ++) {
556         pMatrix->Transform(m_pPoints[i].m_PointX, m_pPoints[i].m_PointY, x[i], y[i]);
557         if (i) {
558             if ((m_pPoints[i].m_Flag & FXPT_TYPE) != FXPT_LINETO) {
559                 return FALSE;
560             }
561             if (x[i] != x[i - 1] && y[i] != y[i - 1]) {
562                 return FALSE;
563             }
564         }
565     }
566     if (pRect) {
567         pRect->left = x[0];
568         pRect->right = x[2];
569         pRect->bottom = y[0];
570         pRect->top = y[2];
571         pRect->Normalize();
572     }
573     return TRUE;
574 }
Copy(const CFX_PathData & src)575 void CFX_PathData::Copy(const CFX_PathData &src)
576 {
577     SetPointCount(src.m_PointCount);
578     FXSYS_memcpy32(m_pPoints, src.m_pPoints, sizeof(FX_PATHPOINT) * m_PointCount);
579 }
CFX_GraphStateData()580 CFX_GraphStateData::CFX_GraphStateData()
581 {
582     m_LineCap = LineCapButt;
583     m_DashCount = 0;
584     m_DashArray = NULL;
585     m_DashPhase = 0;
586     m_LineJoin = LineJoinMiter;
587     m_MiterLimit = 10 * 1.0f;
588     m_LineWidth = 1.0f;
589 }
CFX_GraphStateData(const CFX_GraphStateData & src)590 CFX_GraphStateData::CFX_GraphStateData(const CFX_GraphStateData& src)
591 {
592     m_DashArray = NULL;
593     Copy(src);
594 }
Copy(const CFX_GraphStateData & src)595 void CFX_GraphStateData::Copy(const CFX_GraphStateData& src)
596 {
597     m_LineCap = src.m_LineCap;
598     m_DashCount = src.m_DashCount;
599     if (m_DashArray) {
600         FX_Free(m_DashArray);
601     }
602     m_DashArray = NULL;
603     m_DashPhase = src.m_DashPhase;
604     m_LineJoin = src.m_LineJoin;
605     m_MiterLimit = src.m_MiterLimit;
606     m_LineWidth = src.m_LineWidth;
607     if (m_DashCount) {
608         m_DashArray = FX_Alloc(FX_FLOAT, m_DashCount);
609         FXSYS_memcpy32(m_DashArray, src.m_DashArray, m_DashCount * sizeof(FX_FLOAT));
610     }
611 }
~CFX_GraphStateData()612 CFX_GraphStateData::~CFX_GraphStateData()
613 {
614     if (m_DashArray) {
615         FX_Free(m_DashArray);
616     }
617 }
SetDashCount(int count)618 void CFX_GraphStateData::SetDashCount(int count)
619 {
620     if (m_DashArray) {
621         FX_Free(m_DashArray);
622     }
623     m_DashArray = NULL;
624     m_DashCount = count;
625     if (count == 0) {
626         return;
627     }
628     m_DashArray = FX_Alloc(FX_FLOAT, count);
629 }
630