1 /*
2 * Copyright 2013 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 #include "SkChecksum.h"
9 #include "SkMessageBus.h"
10 #include "SkMipMap.h"
11 #include "SkPixelRef.h"
12 #include "SkResourceCache.h"
13
14 #include <stddef.h>
15
DECLARE_SKMESSAGEBUS_MESSAGE(SkResourceCache::PurgeSharedIDMessage)16 DECLARE_SKMESSAGEBUS_MESSAGE(SkResourceCache::PurgeSharedIDMessage)
17
18 // This can be defined by the caller's build system
19 //#define SK_USE_DISCARDABLE_SCALEDIMAGECACHE
20
21 #ifndef SK_DISCARDABLEMEMORY_SCALEDIMAGECACHE_COUNT_LIMIT
22 # define SK_DISCARDABLEMEMORY_SCALEDIMAGECACHE_COUNT_LIMIT 1024
23 #endif
24
25 #ifndef SK_DEFAULT_IMAGE_CACHE_LIMIT
26 #define SK_DEFAULT_IMAGE_CACHE_LIMIT (2 * 1024 * 1024)
27 #endif
28
29 void SkResourceCache::Key::init(void* nameSpace, uint64_t sharedID, size_t length) {
30 SkASSERT(SkAlign4(length) == length);
31
32 // fCount32 and fHash are not hashed
33 static const int kUnhashedLocal32s = 2; // fCache32 + fHash
34 static const int kSharedIDLocal32s = 2; // fSharedID_lo + fSharedID_hi
35 static const int kHashedLocal32s = kSharedIDLocal32s + (sizeof(fNamespace) >> 2);
36 static const int kLocal32s = kUnhashedLocal32s + kHashedLocal32s;
37
38 SK_COMPILE_ASSERT(sizeof(Key) == (kLocal32s << 2), unaccounted_key_locals);
39 SK_COMPILE_ASSERT(sizeof(Key) == offsetof(Key, fNamespace) + sizeof(fNamespace),
40 namespace_field_must_be_last);
41
42 fCount32 = SkToS32(kLocal32s + (length >> 2));
43 fSharedID_lo = (uint32_t)sharedID;
44 fSharedID_hi = (uint32_t)(sharedID >> 32);
45 fNamespace = nameSpace;
46 // skip unhashed fields when computing the murmur
47 fHash = SkChecksum::Murmur3(this->as32() + kUnhashedLocal32s,
48 (fCount32 - kUnhashedLocal32s) << 2);
49 }
50
51 #include "SkTDynamicHash.h"
52
53 class SkResourceCache::Hash :
54 public SkTDynamicHash<SkResourceCache::Rec, SkResourceCache::Key> {};
55
56
57 ///////////////////////////////////////////////////////////////////////////////
58
init()59 void SkResourceCache::init() {
60 fHead = NULL;
61 fTail = NULL;
62 fHash = new Hash;
63 fTotalBytesUsed = 0;
64 fCount = 0;
65 fSingleAllocationByteLimit = 0;
66 fAllocator = NULL;
67
68 // One of these should be explicit set by the caller after we return.
69 fTotalByteLimit = 0;
70 fDiscardableFactory = NULL;
71 }
72
73 #include "SkDiscardableMemory.h"
74
75 class SkOneShotDiscardablePixelRef : public SkPixelRef {
76 public:
77 SK_DECLARE_INST_COUNT(SkOneShotDiscardablePixelRef)
78 // Ownership of the discardablememory is transfered to the pixelref
79 SkOneShotDiscardablePixelRef(const SkImageInfo&, SkDiscardableMemory*, size_t rowBytes);
80 ~SkOneShotDiscardablePixelRef();
81
82 protected:
83 bool onNewLockPixels(LockRec*) override;
84 void onUnlockPixels() override;
85 size_t getAllocatedSizeInBytes() const override;
86
87 private:
88 SkDiscardableMemory* fDM;
89 size_t fRB;
90 bool fFirstTime;
91
92 typedef SkPixelRef INHERITED;
93 };
94
SkOneShotDiscardablePixelRef(const SkImageInfo & info,SkDiscardableMemory * dm,size_t rowBytes)95 SkOneShotDiscardablePixelRef::SkOneShotDiscardablePixelRef(const SkImageInfo& info,
96 SkDiscardableMemory* dm,
97 size_t rowBytes)
98 : INHERITED(info)
99 , fDM(dm)
100 , fRB(rowBytes)
101 {
102 SkASSERT(dm->data());
103 fFirstTime = true;
104 }
105
~SkOneShotDiscardablePixelRef()106 SkOneShotDiscardablePixelRef::~SkOneShotDiscardablePixelRef() {
107 SkDELETE(fDM);
108 }
109
onNewLockPixels(LockRec * rec)110 bool SkOneShotDiscardablePixelRef::onNewLockPixels(LockRec* rec) {
111 if (fFirstTime) {
112 // we're already locked
113 SkASSERT(fDM->data());
114 fFirstTime = false;
115 goto SUCCESS;
116 }
117
118 // A previous call to onUnlock may have deleted our DM, so check for that
119 if (NULL == fDM) {
120 return false;
121 }
122
123 if (!fDM->lock()) {
124 // since it failed, we delete it now, to free-up the resource
125 delete fDM;
126 fDM = NULL;
127 return false;
128 }
129
130 SUCCESS:
131 rec->fPixels = fDM->data();
132 rec->fColorTable = NULL;
133 rec->fRowBytes = fRB;
134 return true;
135 }
136
onUnlockPixels()137 void SkOneShotDiscardablePixelRef::onUnlockPixels() {
138 SkASSERT(!fFirstTime);
139 fDM->unlock();
140 }
141
getAllocatedSizeInBytes() const142 size_t SkOneShotDiscardablePixelRef::getAllocatedSizeInBytes() const {
143 return this->info().getSafeSize(fRB);
144 }
145
146 class SkResourceCacheDiscardableAllocator : public SkBitmap::Allocator {
147 public:
SkResourceCacheDiscardableAllocator(SkResourceCache::DiscardableFactory factory)148 SkResourceCacheDiscardableAllocator(SkResourceCache::DiscardableFactory factory) {
149 SkASSERT(factory);
150 fFactory = factory;
151 }
152
153 bool allocPixelRef(SkBitmap*, SkColorTable*) override;
154
155 private:
156 SkResourceCache::DiscardableFactory fFactory;
157 };
158
allocPixelRef(SkBitmap * bitmap,SkColorTable * ctable)159 bool SkResourceCacheDiscardableAllocator::allocPixelRef(SkBitmap* bitmap, SkColorTable* ctable) {
160 size_t size = bitmap->getSize();
161 uint64_t size64 = bitmap->computeSize64();
162 if (0 == size || size64 > (uint64_t)size) {
163 return false;
164 }
165
166 SkDiscardableMemory* dm = fFactory(size);
167 if (NULL == dm) {
168 return false;
169 }
170
171 // can we relax this?
172 if (kN32_SkColorType != bitmap->colorType()) {
173 return false;
174 }
175
176 SkImageInfo info = bitmap->info();
177 bitmap->setPixelRef(SkNEW_ARGS(SkOneShotDiscardablePixelRef,
178 (info, dm, bitmap->rowBytes())))->unref();
179 bitmap->lockPixels();
180 return bitmap->readyToDraw();
181 }
182
SkResourceCache(DiscardableFactory factory)183 SkResourceCache::SkResourceCache(DiscardableFactory factory) {
184 this->init();
185 fDiscardableFactory = factory;
186
187 fAllocator = SkNEW_ARGS(SkResourceCacheDiscardableAllocator, (factory));
188 }
189
SkResourceCache(size_t byteLimit)190 SkResourceCache::SkResourceCache(size_t byteLimit) {
191 this->init();
192 fTotalByteLimit = byteLimit;
193 }
194
~SkResourceCache()195 SkResourceCache::~SkResourceCache() {
196 SkSafeUnref(fAllocator);
197
198 Rec* rec = fHead;
199 while (rec) {
200 Rec* next = rec->fNext;
201 SkDELETE(rec);
202 rec = next;
203 }
204 delete fHash;
205 }
206
207 ////////////////////////////////////////////////////////////////////////////////
208
find(const Key & key,FindVisitor visitor,void * context)209 bool SkResourceCache::find(const Key& key, FindVisitor visitor, void* context) {
210 this->checkMessages();
211
212 Rec* rec = fHash->find(key);
213 if (rec) {
214 if (visitor(*rec, context)) {
215 this->moveToHead(rec); // for our LRU
216 return true;
217 } else {
218 this->remove(rec); // stale
219 return false;
220 }
221 }
222 return false;
223 }
224
make_size_str(size_t size,SkString * str)225 static void make_size_str(size_t size, SkString* str) {
226 const char suffix[] = { 'b', 'k', 'm', 'g', 't', 0 };
227 int i = 0;
228 while (suffix[i] && (size > 1024)) {
229 i += 1;
230 size >>= 10;
231 }
232 str->printf("%zu%c", size, suffix[i]);
233 }
234
235 static bool gDumpCacheTransactions;
236
add(Rec * rec)237 void SkResourceCache::add(Rec* rec) {
238 this->checkMessages();
239
240 SkASSERT(rec);
241 // See if we already have this key (racy inserts, etc.)
242 Rec* existing = fHash->find(rec->getKey());
243 if (existing) {
244 SkDELETE(rec);
245 return;
246 }
247
248 this->addToHead(rec);
249 fHash->add(rec);
250
251 if (gDumpCacheTransactions) {
252 SkString bytesStr, totalStr;
253 make_size_str(rec->bytesUsed(), &bytesStr);
254 make_size_str(fTotalBytesUsed, &totalStr);
255 SkDebugf("RC: add %5s %12p key %08x -- total %5s, count %d\n",
256 bytesStr.c_str(), rec, rec->getHash(), totalStr.c_str(), fCount);
257 }
258
259 // since the new rec may push us over-budget, we perform a purge check now
260 this->purgeAsNeeded();
261 }
262
remove(Rec * rec)263 void SkResourceCache::remove(Rec* rec) {
264 size_t used = rec->bytesUsed();
265 SkASSERT(used <= fTotalBytesUsed);
266
267 this->detach(rec);
268 fHash->remove(rec->getKey());
269
270 fTotalBytesUsed -= used;
271 fCount -= 1;
272
273 if (gDumpCacheTransactions) {
274 SkString bytesStr, totalStr;
275 make_size_str(used, &bytesStr);
276 make_size_str(fTotalBytesUsed, &totalStr);
277 SkDebugf("RC: remove %5s %12p key %08x -- total %5s, count %d\n",
278 bytesStr.c_str(), rec, rec->getHash(), totalStr.c_str(), fCount);
279 }
280
281 SkDELETE(rec);
282 }
283
purgeAsNeeded(bool forcePurge)284 void SkResourceCache::purgeAsNeeded(bool forcePurge) {
285 size_t byteLimit;
286 int countLimit;
287
288 if (fDiscardableFactory) {
289 countLimit = SK_DISCARDABLEMEMORY_SCALEDIMAGECACHE_COUNT_LIMIT;
290 byteLimit = SK_MaxU32; // no limit based on bytes
291 } else {
292 countLimit = SK_MaxS32; // no limit based on count
293 byteLimit = fTotalByteLimit;
294 }
295
296 Rec* rec = fTail;
297 while (rec) {
298 if (!forcePurge && fTotalBytesUsed < byteLimit && fCount < countLimit) {
299 break;
300 }
301
302 Rec* prev = rec->fPrev;
303 this->remove(rec);
304 rec = prev;
305 }
306 }
307
308 //#define SK_TRACK_PURGE_SHAREDID_HITRATE
309
310 #ifdef SK_TRACK_PURGE_SHAREDID_HITRATE
311 static int gPurgeCallCounter;
312 static int gPurgeHitCounter;
313 #endif
314
purgeSharedID(uint64_t sharedID)315 void SkResourceCache::purgeSharedID(uint64_t sharedID) {
316 if (0 == sharedID) {
317 return;
318 }
319
320 #ifdef SK_TRACK_PURGE_SHAREDID_HITRATE
321 gPurgeCallCounter += 1;
322 bool found = false;
323 #endif
324 // go backwards, just like purgeAsNeeded, just to make the code similar.
325 // could iterate either direction and still be correct.
326 Rec* rec = fTail;
327 while (rec) {
328 Rec* prev = rec->fPrev;
329 if (rec->getKey().getSharedID() == sharedID) {
330 // SkDebugf("purgeSharedID id=%llx rec=%p\n", sharedID, rec);
331 this->remove(rec);
332 #ifdef SK_TRACK_PURGE_SHAREDID_HITRATE
333 found = true;
334 #endif
335 }
336 rec = prev;
337 }
338
339 #ifdef SK_TRACK_PURGE_SHAREDID_HITRATE
340 if (found) {
341 gPurgeHitCounter += 1;
342 }
343
344 SkDebugf("PurgeShared calls=%d hits=%d rate=%g\n", gPurgeCallCounter, gPurgeHitCounter,
345 gPurgeHitCounter * 100.0 / gPurgeCallCounter);
346 #endif
347 }
348
setTotalByteLimit(size_t newLimit)349 size_t SkResourceCache::setTotalByteLimit(size_t newLimit) {
350 size_t prevLimit = fTotalByteLimit;
351 fTotalByteLimit = newLimit;
352 if (newLimit < prevLimit) {
353 this->purgeAsNeeded();
354 }
355 return prevLimit;
356 }
357
newCachedData(size_t bytes)358 SkCachedData* SkResourceCache::newCachedData(size_t bytes) {
359 this->checkMessages();
360
361 if (fDiscardableFactory) {
362 SkDiscardableMemory* dm = fDiscardableFactory(bytes);
363 return dm ? SkNEW_ARGS(SkCachedData, (bytes, dm)) : NULL;
364 } else {
365 return SkNEW_ARGS(SkCachedData, (sk_malloc_throw(bytes), bytes));
366 }
367 }
368
369 ///////////////////////////////////////////////////////////////////////////////
370
detach(Rec * rec)371 void SkResourceCache::detach(Rec* rec) {
372 Rec* prev = rec->fPrev;
373 Rec* next = rec->fNext;
374
375 if (!prev) {
376 SkASSERT(fHead == rec);
377 fHead = next;
378 } else {
379 prev->fNext = next;
380 }
381
382 if (!next) {
383 fTail = prev;
384 } else {
385 next->fPrev = prev;
386 }
387
388 rec->fNext = rec->fPrev = NULL;
389 }
390
moveToHead(Rec * rec)391 void SkResourceCache::moveToHead(Rec* rec) {
392 if (fHead == rec) {
393 return;
394 }
395
396 SkASSERT(fHead);
397 SkASSERT(fTail);
398
399 this->validate();
400
401 this->detach(rec);
402
403 fHead->fPrev = rec;
404 rec->fNext = fHead;
405 fHead = rec;
406
407 this->validate();
408 }
409
addToHead(Rec * rec)410 void SkResourceCache::addToHead(Rec* rec) {
411 this->validate();
412
413 rec->fPrev = NULL;
414 rec->fNext = fHead;
415 if (fHead) {
416 fHead->fPrev = rec;
417 }
418 fHead = rec;
419 if (!fTail) {
420 fTail = rec;
421 }
422 fTotalBytesUsed += rec->bytesUsed();
423 fCount += 1;
424
425 this->validate();
426 }
427
428 ///////////////////////////////////////////////////////////////////////////////
429
430 #ifdef SK_DEBUG
validate() const431 void SkResourceCache::validate() const {
432 if (NULL == fHead) {
433 SkASSERT(NULL == fTail);
434 SkASSERT(0 == fTotalBytesUsed);
435 return;
436 }
437
438 if (fHead == fTail) {
439 SkASSERT(NULL == fHead->fPrev);
440 SkASSERT(NULL == fHead->fNext);
441 SkASSERT(fHead->bytesUsed() == fTotalBytesUsed);
442 return;
443 }
444
445 SkASSERT(NULL == fHead->fPrev);
446 SkASSERT(fHead->fNext);
447 SkASSERT(NULL == fTail->fNext);
448 SkASSERT(fTail->fPrev);
449
450 size_t used = 0;
451 int count = 0;
452 const Rec* rec = fHead;
453 while (rec) {
454 count += 1;
455 used += rec->bytesUsed();
456 SkASSERT(used <= fTotalBytesUsed);
457 rec = rec->fNext;
458 }
459 SkASSERT(fCount == count);
460
461 rec = fTail;
462 while (rec) {
463 SkASSERT(count > 0);
464 count -= 1;
465 SkASSERT(used >= rec->bytesUsed());
466 used -= rec->bytesUsed();
467 rec = rec->fPrev;
468 }
469
470 SkASSERT(0 == count);
471 SkASSERT(0 == used);
472 }
473 #endif
474
dump() const475 void SkResourceCache::dump() const {
476 this->validate();
477
478 SkDebugf("SkResourceCache: count=%d bytes=%d %s\n",
479 fCount, fTotalBytesUsed, fDiscardableFactory ? "discardable" : "malloc");
480 }
481
setSingleAllocationByteLimit(size_t newLimit)482 size_t SkResourceCache::setSingleAllocationByteLimit(size_t newLimit) {
483 size_t oldLimit = fSingleAllocationByteLimit;
484 fSingleAllocationByteLimit = newLimit;
485 return oldLimit;
486 }
487
getSingleAllocationByteLimit() const488 size_t SkResourceCache::getSingleAllocationByteLimit() const {
489 return fSingleAllocationByteLimit;
490 }
491
getEffectiveSingleAllocationByteLimit() const492 size_t SkResourceCache::getEffectiveSingleAllocationByteLimit() const {
493 // fSingleAllocationByteLimit == 0 means the caller is asking for our default
494 size_t limit = fSingleAllocationByteLimit;
495
496 // if we're not discardable (i.e. we are fixed-budget) then cap the single-limit
497 // to our budget.
498 if (NULL == fDiscardableFactory) {
499 if (0 == limit) {
500 limit = fTotalByteLimit;
501 } else {
502 limit = SkTMin(limit, fTotalByteLimit);
503 }
504 }
505 return limit;
506 }
507
checkMessages()508 void SkResourceCache::checkMessages() {
509 SkTArray<PurgeSharedIDMessage> msgs;
510 fPurgeSharedIDInbox.poll(&msgs);
511 for (int i = 0; i < msgs.count(); ++i) {
512 this->purgeSharedID(msgs[i].fSharedID);
513 }
514 }
515
516 ///////////////////////////////////////////////////////////////////////////////
517
518 #include "SkThread.h"
519
520 SK_DECLARE_STATIC_MUTEX(gMutex);
521 static SkResourceCache* gResourceCache = NULL;
cleanup_gResourceCache()522 static void cleanup_gResourceCache() {
523 // We'll clean this up in our own tests, but disable for clients.
524 // Chrome seems to have funky multi-process things going on in unit tests that
525 // makes this unsafe to delete when the main process atexit()s.
526 // SkLazyPtr does the same sort of thing.
527 #if SK_DEVELOPER
528 SkDELETE(gResourceCache);
529 #endif
530 }
531
532 /** Must hold gMutex when calling. */
get_cache()533 static SkResourceCache* get_cache() {
534 // gMutex is always held when this is called, so we don't need to be fancy in here.
535 gMutex.assertHeld();
536 if (NULL == gResourceCache) {
537 #ifdef SK_USE_DISCARDABLE_SCALEDIMAGECACHE
538 gResourceCache = SkNEW_ARGS(SkResourceCache, (SkDiscardableMemory::Create));
539 #else
540 gResourceCache = SkNEW_ARGS(SkResourceCache, (SK_DEFAULT_IMAGE_CACHE_LIMIT));
541 #endif
542 atexit(cleanup_gResourceCache);
543 }
544 return gResourceCache;
545 }
546
GetTotalBytesUsed()547 size_t SkResourceCache::GetTotalBytesUsed() {
548 SkAutoMutexAcquire am(gMutex);
549 return get_cache()->getTotalBytesUsed();
550 }
551
GetTotalByteLimit()552 size_t SkResourceCache::GetTotalByteLimit() {
553 SkAutoMutexAcquire am(gMutex);
554 return get_cache()->getTotalByteLimit();
555 }
556
SetTotalByteLimit(size_t newLimit)557 size_t SkResourceCache::SetTotalByteLimit(size_t newLimit) {
558 SkAutoMutexAcquire am(gMutex);
559 return get_cache()->setTotalByteLimit(newLimit);
560 }
561
GetDiscardableFactory()562 SkResourceCache::DiscardableFactory SkResourceCache::GetDiscardableFactory() {
563 SkAutoMutexAcquire am(gMutex);
564 return get_cache()->discardableFactory();
565 }
566
GetAllocator()567 SkBitmap::Allocator* SkResourceCache::GetAllocator() {
568 SkAutoMutexAcquire am(gMutex);
569 return get_cache()->allocator();
570 }
571
NewCachedData(size_t bytes)572 SkCachedData* SkResourceCache::NewCachedData(size_t bytes) {
573 SkAutoMutexAcquire am(gMutex);
574 return get_cache()->newCachedData(bytes);
575 }
576
Dump()577 void SkResourceCache::Dump() {
578 SkAutoMutexAcquire am(gMutex);
579 get_cache()->dump();
580 }
581
SetSingleAllocationByteLimit(size_t size)582 size_t SkResourceCache::SetSingleAllocationByteLimit(size_t size) {
583 SkAutoMutexAcquire am(gMutex);
584 return get_cache()->setSingleAllocationByteLimit(size);
585 }
586
GetSingleAllocationByteLimit()587 size_t SkResourceCache::GetSingleAllocationByteLimit() {
588 SkAutoMutexAcquire am(gMutex);
589 return get_cache()->getSingleAllocationByteLimit();
590 }
591
GetEffectiveSingleAllocationByteLimit()592 size_t SkResourceCache::GetEffectiveSingleAllocationByteLimit() {
593 SkAutoMutexAcquire am(gMutex);
594 return get_cache()->getEffectiveSingleAllocationByteLimit();
595 }
596
PurgeAll()597 void SkResourceCache::PurgeAll() {
598 SkAutoMutexAcquire am(gMutex);
599 return get_cache()->purgeAll();
600 }
601
Find(const Key & key,FindVisitor visitor,void * context)602 bool SkResourceCache::Find(const Key& key, FindVisitor visitor, void* context) {
603 SkAutoMutexAcquire am(gMutex);
604 return get_cache()->find(key, visitor, context);
605 }
606
Add(Rec * rec)607 void SkResourceCache::Add(Rec* rec) {
608 SkAutoMutexAcquire am(gMutex);
609 get_cache()->add(rec);
610 }
611
PostPurgeSharedID(uint64_t sharedID)612 void SkResourceCache::PostPurgeSharedID(uint64_t sharedID) {
613 if (sharedID) {
614 SkMessageBus<PurgeSharedIDMessage>::Post(PurgeSharedIDMessage(sharedID));
615 }
616 }
617
618 ///////////////////////////////////////////////////////////////////////////////
619
620 #include "SkGraphics.h"
621
GetResourceCacheTotalBytesUsed()622 size_t SkGraphics::GetResourceCacheTotalBytesUsed() {
623 return SkResourceCache::GetTotalBytesUsed();
624 }
625
GetResourceCacheTotalByteLimit()626 size_t SkGraphics::GetResourceCacheTotalByteLimit() {
627 return SkResourceCache::GetTotalByteLimit();
628 }
629
SetResourceCacheTotalByteLimit(size_t newLimit)630 size_t SkGraphics::SetResourceCacheTotalByteLimit(size_t newLimit) {
631 return SkResourceCache::SetTotalByteLimit(newLimit);
632 }
633
GetResourceCacheSingleAllocationByteLimit()634 size_t SkGraphics::GetResourceCacheSingleAllocationByteLimit() {
635 return SkResourceCache::GetSingleAllocationByteLimit();
636 }
637
SetResourceCacheSingleAllocationByteLimit(size_t newLimit)638 size_t SkGraphics::SetResourceCacheSingleAllocationByteLimit(size_t newLimit) {
639 return SkResourceCache::SetSingleAllocationByteLimit(newLimit);
640 }
641
PurgeResourceCache()642 void SkGraphics::PurgeResourceCache() {
643 return SkResourceCache::PurgeAll();
644 }
645
646