1
2 /*
3 * Copyright 2011 Google Inc.
4 *
5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file.
7 */
8
9 #include <GL/osmesa.h>
10
11 #include "gl/mesa/SkMesaGLContext.h"
12 #include "gl/GrGLDefines.h"
13
14 static const GrGLint gBOGUS_SIZE = 16;
15
SkMesaGLContext()16 SkMesaGLContext::SkMesaGLContext()
17 : fContext(static_cast<Context>(NULL))
18 , fImage(NULL) {
19 GR_STATIC_ASSERT(sizeof(Context) == sizeof(OSMesaContext));
20
21 /* Create an RGBA-mode context */
22 #if OSMESA_MAJOR_VERSION * 100 + OSMESA_MINOR_VERSION >= 305
23 /* specify Z, stencil, accum sizes */
24 fContext = (Context)OSMesaCreateContextExt(OSMESA_BGRA, 0, 0, 0, NULL);
25 #else
26 fContext = (Context)OSMesaCreateContext(OSMESA_BGRA, NULL);
27 #endif
28 if (!fContext) {
29 SkDebugf("OSMesaCreateContext failed!\n");
30 this->destroyGLContext();
31 return;
32 }
33 // Allocate the image buffer
34 fImage = (GrGLubyte *) sk_malloc_throw(gBOGUS_SIZE * gBOGUS_SIZE *
35 4 * sizeof(GrGLubyte));
36 if (!fImage) {
37 SkDebugf("Alloc image buffer failed!\n");
38 this->destroyGLContext();
39 return;
40 }
41
42 // Bind the buffer to the context and make it current
43 if (!OSMesaMakeCurrent((OSMesaContext)fContext,
44 fImage,
45 GR_GL_UNSIGNED_BYTE,
46 gBOGUS_SIZE,
47 gBOGUS_SIZE)) {
48 SkDebugf("OSMesaMakeCurrent failed!\n");
49 this->destroyGLContext();
50 return;
51 }
52
53 fGL.reset(GrGLCreateMesaInterface());
54 if (NULL == fGL.get()) {
55 SkDebugf("Could not create GL interface!\n");
56 this->destroyGLContext();
57 return;
58 }
59
60 if (!fGL->validate()) {
61 SkDebugf("Could not validate GL interface!\n");
62 this->destroyGLContext();
63 return;
64 }
65 }
66
~SkMesaGLContext()67 SkMesaGLContext::~SkMesaGLContext() {
68 this->destroyGLContext();
69 }
70
destroyGLContext()71 void SkMesaGLContext::destroyGLContext() {
72 fGL.reset(NULL);
73 if (fImage) {
74 sk_free(fImage);
75 fImage = NULL;
76 }
77
78 if (fContext) {
79 OSMesaDestroyContext((OSMesaContext)fContext);
80 fContext = static_cast<Context>(NULL);
81 }
82 }
83
84
85
makeCurrent() const86 void SkMesaGLContext::makeCurrent() const {
87 if (fContext) {
88 if (!OSMesaMakeCurrent((OSMesaContext)fContext, fImage,
89 GR_GL_UNSIGNED_BYTE, gBOGUS_SIZE, gBOGUS_SIZE)) {
90 SkDebugf("Could not make MESA context current.");
91 }
92 }
93 }
94
swapBuffers() const95 void SkMesaGLContext::swapBuffers() const { }
96