1 /*
2 *******************************************************************************
3 *   Copyright (C) 2010-2012,2014, International Business Machines
4 *   Corporation and others.  All Rights Reserved.
5 *******************************************************************************
6 *   file name:  stringtriebuilder.h
7 *   encoding:   US-ASCII
8 *   tab size:   8 (not used)
9 *   indentation:4
10 *
11 *   created on: 2010dec24
12 *   created by: Markus W. Scherer
13 */
14 
15 #ifndef __STRINGTRIEBUILDER_H__
16 #define __STRINGTRIEBUILDER_H__
17 
18 #include "unicode/utypes.h"
19 #include "unicode/uobject.h"
20 
21 /**
22  * \file
23  * \brief C++ API: Builder API for trie builders
24  */
25 
26 // Forward declaration.
27 struct UHashtable;
28 typedef struct UHashtable UHashtable;
29 
30 /**
31  * Build options for BytesTrieBuilder and CharsTrieBuilder.
32  * @stable ICU 4.8
33  */
34 enum UStringTrieBuildOption {
35     /**
36      * Builds a trie quickly.
37      * @stable ICU 4.8
38      */
39     USTRINGTRIE_BUILD_FAST,
40     /**
41      * Builds a trie more slowly, attempting to generate
42      * a shorter but equivalent serialization.
43      * This build option also uses more memory.
44      *
45      * This option can be effective when many integer values are the same
46      * and string/byte sequence suffixes can be shared.
47      * Runtime speed is not expected to improve.
48      * @stable ICU 4.8
49      */
50     USTRINGTRIE_BUILD_SMALL
51 };
52 
53 U_NAMESPACE_BEGIN
54 
55 /**
56  * Base class for string trie builder classes.
57  *
58  * This class is not intended for public subclassing.
59  * @stable ICU 4.8
60  */
61 class U_COMMON_API StringTrieBuilder : public UObject {
62 public:
63 #ifndef U_HIDE_INTERNAL_API
64     /** @internal */
65     static UBool hashNode(const void *node);
66     /** @internal */
67     static UBool equalNodes(const void *left, const void *right);
68 #endif  /* U_HIDE_INTERNAL_API */
69 
70 protected:
71     // Do not enclose the protected default constructor with #ifndef U_HIDE_INTERNAL_API
72     // or else the compiler will create a public default constructor.
73     /** @internal */
74     StringTrieBuilder();
75     /** @internal */
76     virtual ~StringTrieBuilder();
77 
78 #ifndef U_HIDE_INTERNAL_API
79     /** @internal */
80     void createCompactBuilder(int32_t sizeGuess, UErrorCode &errorCode);
81     /** @internal */
82     void deleteCompactBuilder();
83 
84     /** @internal */
85     void build(UStringTrieBuildOption buildOption, int32_t elementsLength, UErrorCode &errorCode);
86 
87     /** @internal */
88     int32_t writeNode(int32_t start, int32_t limit, int32_t unitIndex);
89     /** @internal */
90     int32_t writeBranchSubNode(int32_t start, int32_t limit, int32_t unitIndex, int32_t length);
91 #endif  /* U_HIDE_INTERNAL_API */
92 
93     class Node;
94 
95 #ifndef U_HIDE_INTERNAL_API
96     /** @internal */
97     Node *makeNode(int32_t start, int32_t limit, int32_t unitIndex, UErrorCode &errorCode);
98     /** @internal */
99     Node *makeBranchSubNode(int32_t start, int32_t limit, int32_t unitIndex,
100                             int32_t length, UErrorCode &errorCode);
101 #endif  /* U_HIDE_INTERNAL_API */
102 
103     /** @internal */
104     virtual int32_t getElementStringLength(int32_t i) const = 0;
105     /** @internal */
106     virtual UChar getElementUnit(int32_t i, int32_t unitIndex) const = 0;
107     /** @internal */
108     virtual int32_t getElementValue(int32_t i) const = 0;
109 
110     // Finds the first unit index after this one where
111     // the first and last element have different units again.
112     /** @internal */
113     virtual int32_t getLimitOfLinearMatch(int32_t first, int32_t last, int32_t unitIndex) const = 0;
114 
115     // Number of different units at unitIndex.
116     /** @internal */
117     virtual int32_t countElementUnits(int32_t start, int32_t limit, int32_t unitIndex) const = 0;
118     /** @internal */
119     virtual int32_t skipElementsBySomeUnits(int32_t i, int32_t unitIndex, int32_t count) const = 0;
120     /** @internal */
121     virtual int32_t indexOfElementWithNextUnit(int32_t i, int32_t unitIndex, UChar unit) const = 0;
122 
123     /** @internal */
124     virtual UBool matchNodesCanHaveValues() const = 0;
125 
126     /** @internal */
127     virtual int32_t getMaxBranchLinearSubNodeLength() const = 0;
128     /** @internal */
129     virtual int32_t getMinLinearMatch() const = 0;
130     /** @internal */
131     virtual int32_t getMaxLinearMatchLength() const = 0;
132 
133 #ifndef U_HIDE_INTERNAL_API
134     // max(BytesTrie::kMaxBranchLinearSubNodeLength, UCharsTrie::kMaxBranchLinearSubNodeLength).
135     /** @internal */
136     static const int32_t kMaxBranchLinearSubNodeLength=5;
137 
138     // Maximum number of nested split-branch levels for a branch on all 2^16 possible UChar units.
139     // log2(2^16/kMaxBranchLinearSubNodeLength) rounded up.
140     /** @internal */
141     static const int32_t kMaxSplitBranchLevels=14;
142 
143     /**
144      * Makes sure that there is only one unique node registered that is
145      * equivalent to newNode.
146      * @param newNode Input node. The builder takes ownership.
147      * @param errorCode ICU in/out UErrorCode.
148                         Set to U_MEMORY_ALLOCATION_ERROR if it was success but newNode==NULL.
149      * @return newNode if it is the first of its kind, or
150      *         an equivalent node if newNode is a duplicate.
151      * @internal
152      */
153     Node *registerNode(Node *newNode, UErrorCode &errorCode);
154     /**
155      * Makes sure that there is only one unique FinalValueNode registered
156      * with this value.
157      * Avoids creating a node if the value is a duplicate.
158      * @param value A final value.
159      * @param errorCode ICU in/out UErrorCode.
160                         Set to U_MEMORY_ALLOCATION_ERROR if it was success but newNode==NULL.
161      * @return A FinalValueNode with the given value.
162      * @internal
163      */
164     Node *registerFinalValue(int32_t value, UErrorCode &errorCode);
165 #endif  /* U_HIDE_INTERNAL_API */
166 
167     /*
168      * C++ note:
169      * registerNode() and registerFinalValue() take ownership of their input nodes,
170      * and only return owned nodes.
171      * If they see a failure UErrorCode, they will delete the input node.
172      * If they get a NULL pointer, they will record a U_MEMORY_ALLOCATION_ERROR.
173      * If there is a failure, they return NULL.
174      *
175      * NULL Node pointers can be safely passed into other Nodes because
176      * they call the static Node::hashCode() which checks for a NULL pointer first.
177      *
178      * Therefore, as long as builder functions register a new node,
179      * they need to check for failures only before explicitly dereferencing
180      * a Node pointer, or before setting a new UErrorCode.
181      */
182 
183     // Hash set of nodes, maps from nodes to integer 1.
184     /** @internal */
185     UHashtable *nodes;
186 
187 #ifndef U_HIDE_INTERNAL_API
188     /** @internal */
189     class Node : public UObject {
190     public:
Node(int32_t initialHash)191         Node(int32_t initialHash) : hash(initialHash), offset(0) {}
hashCode()192         inline int32_t hashCode() const { return hash; }
193         // Handles node==NULL.
hashCode(const Node * node)194         static inline int32_t hashCode(const Node *node) { return node==NULL ? 0 : node->hashCode(); }
195         // Base class operator==() compares the actual class types.
196         virtual UBool operator==(const Node &other) const;
197         inline UBool operator!=(const Node &other) const { return !operator==(other); }
198         /**
199          * Traverses the Node graph and numbers branch edges, with rightmost edges first.
200          * This is to avoid writing a duplicate node twice.
201          *
202          * Branch nodes in this trie data structure are not symmetric.
203          * Most branch edges "jump" to other nodes but the rightmost branch edges
204          * just continue without a jump.
205          * Therefore, write() must write the rightmost branch edge last
206          * (trie units are written backwards), and must write it at that point even if
207          * it is a duplicate of a node previously written elsewhere.
208          *
209          * This function visits and marks right branch edges first.
210          * Edges are numbered with increasingly negative values because we share the
211          * offset field which gets positive values when nodes are written.
212          * A branch edge also remembers the first number for any of its edges.
213          *
214          * When a further-left branch edge has a number in the range of the rightmost
215          * edge's numbers, then it will be written as part of the required right edge
216          * and we can avoid writing it first.
217          *
218          * After root.markRightEdgesFirst(-1) the offsets of all nodes are negative
219          * edge numbers.
220          *
221          * @param edgeNumber The first edge number for this node and its sub-nodes.
222          * @return An edge number that is at least the maximum-negative
223          *         of the input edge number and the numbers of this node and all of its sub-nodes.
224          */
225         virtual int32_t markRightEdgesFirst(int32_t edgeNumber);
226         // write() must set the offset to a positive value.
227         virtual void write(StringTrieBuilder &builder) = 0;
228         // See markRightEdgesFirst.
writeUnlessInsideRightEdge(int32_t firstRight,int32_t lastRight,StringTrieBuilder & builder)229         inline void writeUnlessInsideRightEdge(int32_t firstRight, int32_t lastRight,
230                                                StringTrieBuilder &builder) {
231             // Note: Edge numbers are negative, lastRight<=firstRight.
232             // If offset>0 then this node and its sub-nodes have been written already
233             // and we need not write them again.
234             // If this node is part of the unwritten right branch edge,
235             // then we wait until that is written.
236             if(offset<0 && (offset<lastRight || firstRight<offset)) {
237                 write(builder);
238             }
239         }
getOffset()240         inline int32_t getOffset() const { return offset; }
241     protected:
242         int32_t hash;
243         int32_t offset;
244     };
245 
246     // This class should not be overridden because
247     // registerFinalValue() compares a stack-allocated FinalValueNode
248     // (stack-allocated so that we don't unnecessarily create lots of duplicate nodes)
249     // with the input node, and the
250     // !Node::operator==(other) used inside FinalValueNode::operator==(other)
251     // will be false if the typeid's are different.
252     /** @internal */
253     class FinalValueNode : public Node {
254     public:
FinalValueNode(int32_t v)255         FinalValueNode(int32_t v) : Node(0x111111*37+v), value(v) {}
256         virtual UBool operator==(const Node &other) const;
257         virtual void write(StringTrieBuilder &builder);
258     protected:
259         int32_t value;
260     };
261 
262     /**
263      * @internal
264      */
265     class ValueNode : public Node {
266     public:
ValueNode(int32_t initialHash)267         ValueNode(int32_t initialHash) : Node(initialHash), hasValue(FALSE), value(0) {}
268         virtual UBool operator==(const Node &other) const;
setValue(int32_t v)269         void setValue(int32_t v) {
270             hasValue=TRUE;
271             value=v;
272             hash=hash*37+v;
273         }
274     protected:
275         UBool hasValue;
276         int32_t value;
277     };
278 
279     /**
280      * @internal
281      */
282     class IntermediateValueNode : public ValueNode {
283     public:
IntermediateValueNode(int32_t v,Node * nextNode)284         IntermediateValueNode(int32_t v, Node *nextNode)
285                 : ValueNode(0x222222*37+hashCode(nextNode)), next(nextNode) { setValue(v); }
286         virtual UBool operator==(const Node &other) const;
287         virtual int32_t markRightEdgesFirst(int32_t edgeNumber);
288         virtual void write(StringTrieBuilder &builder);
289     protected:
290         Node *next;
291     };
292 
293     /**
294      * @internal
295      */
296     class LinearMatchNode : public ValueNode {
297     public:
LinearMatchNode(int32_t len,Node * nextNode)298         LinearMatchNode(int32_t len, Node *nextNode)
299                 : ValueNode((0x333333*37+len)*37+hashCode(nextNode)),
300                   length(len), next(nextNode) {}
301         virtual UBool operator==(const Node &other) const;
302         virtual int32_t markRightEdgesFirst(int32_t edgeNumber);
303     protected:
304         int32_t length;
305         Node *next;
306     };
307 
308     /**
309      * @internal
310      */
311     class BranchNode : public Node {
312     public:
BranchNode(int32_t initialHash)313         BranchNode(int32_t initialHash) : Node(initialHash) {}
314     protected:
315         int32_t firstEdgeNumber;
316     };
317 
318     /**
319      * @internal
320      */
321     class ListBranchNode : public BranchNode {
322     public:
ListBranchNode()323         ListBranchNode() : BranchNode(0x444444), length(0) {}
324         virtual UBool operator==(const Node &other) const;
325         virtual int32_t markRightEdgesFirst(int32_t edgeNumber);
326         virtual void write(StringTrieBuilder &builder);
327         // Adds a unit with a final value.
add(int32_t c,int32_t value)328         void add(int32_t c, int32_t value) {
329             units[length]=(UChar)c;
330             equal[length]=NULL;
331             values[length]=value;
332             ++length;
333             hash=(hash*37+c)*37+value;
334         }
335         // Adds a unit which leads to another match node.
add(int32_t c,Node * node)336         void add(int32_t c, Node *node) {
337             units[length]=(UChar)c;
338             equal[length]=node;
339             values[length]=0;
340             ++length;
341             hash=(hash*37+c)*37+hashCode(node);
342         }
343     protected:
344         Node *equal[kMaxBranchLinearSubNodeLength];  // NULL means "has final value".
345         int32_t length;
346         int32_t values[kMaxBranchLinearSubNodeLength];
347         UChar units[kMaxBranchLinearSubNodeLength];
348     };
349 
350     /**
351      * @internal
352      */
353     class SplitBranchNode : public BranchNode {
354     public:
SplitBranchNode(UChar middleUnit,Node * lessThanNode,Node * greaterOrEqualNode)355         SplitBranchNode(UChar middleUnit, Node *lessThanNode, Node *greaterOrEqualNode)
356                 : BranchNode(((0x555555*37+middleUnit)*37+
357                               hashCode(lessThanNode))*37+hashCode(greaterOrEqualNode)),
358                   unit(middleUnit), lessThan(lessThanNode), greaterOrEqual(greaterOrEqualNode) {}
359         virtual UBool operator==(const Node &other) const;
360         virtual int32_t markRightEdgesFirst(int32_t edgeNumber);
361         virtual void write(StringTrieBuilder &builder);
362     protected:
363         UChar unit;
364         Node *lessThan;
365         Node *greaterOrEqual;
366     };
367 
368     // Branch head node, for writing the actual node lead unit.
369     /** @internal */
370     class BranchHeadNode : public ValueNode {
371     public:
BranchHeadNode(int32_t len,Node * subNode)372         BranchHeadNode(int32_t len, Node *subNode)
373                 : ValueNode((0x666666*37+len)*37+hashCode(subNode)),
374                   length(len), next(subNode) {}
375         virtual UBool operator==(const Node &other) const;
376         virtual int32_t markRightEdgesFirst(int32_t edgeNumber);
377         virtual void write(StringTrieBuilder &builder);
378     protected:
379         int32_t length;
380         Node *next;  // A branch sub-node.
381     };
382 #endif  /* U_HIDE_INTERNAL_API */
383 
384     /** @internal */
385     virtual Node *createLinearMatchNode(int32_t i, int32_t unitIndex, int32_t length,
386                                         Node *nextNode) const = 0;
387 
388     /** @internal */
389     virtual int32_t write(int32_t unit) = 0;
390     /** @internal */
391     virtual int32_t writeElementUnits(int32_t i, int32_t unitIndex, int32_t length) = 0;
392     /** @internal */
393     virtual int32_t writeValueAndFinal(int32_t i, UBool isFinal) = 0;
394     /** @internal */
395     virtual int32_t writeValueAndType(UBool hasValue, int32_t value, int32_t node) = 0;
396     /** @internal */
397     virtual int32_t writeDeltaTo(int32_t jumpTarget) = 0;
398 };
399 
400 U_NAMESPACE_END
401 
402 #endif  // __STRINGTRIEBUILDER_H__
403