1 // Copyright 2014 Google Inc. All Rights Reserved.
2 //
3 // Use of this source code is governed by a BSD-style license
4 // that can be found in the COPYING file in the root of the source
5 // tree. An additional intellectual property rights grant can be found
6 // in the file PATENTS. All contributing project authors may
7 // be found in the AUTHORS file in the root of the source tree.
8 // -----------------------------------------------------------------------------
9 //
10 // YUV->RGB conversion functions
11 //
12 // Author: Skal (pascal.massimino@gmail.com)
13 
14 #include "./yuv.h"
15 
16 #if defined(WEBP_USE_SSE2)
17 
18 #include <emmintrin.h>
19 #include <string.h>   // for memcpy
20 
21 typedef union {   // handy struct for converting SSE2 registers
22   int32_t i32[4];
23   uint8_t u8[16];
24   __m128i m;
25 } VP8kCstSSE2;
26 
27 #if defined(WEBP_YUV_USE_SSE2_TABLES)
28 
29 #include "./yuv_tables_sse2.h"
30 
VP8YUVInitSSE2(void)31 void VP8YUVInitSSE2(void) {}
32 
33 #else
34 
35 static int done_sse2 = 0;
36 static VP8kCstSSE2 VP8kUtoRGBA[256], VP8kVtoRGBA[256], VP8kYtoRGBA[256];
37 
VP8YUVInitSSE2(void)38 void VP8YUVInitSSE2(void) {
39   if (!done_sse2) {
40     int i;
41     for (i = 0; i < 256; ++i) {
42       VP8kYtoRGBA[i].i32[0] =
43         VP8kYtoRGBA[i].i32[1] =
44         VP8kYtoRGBA[i].i32[2] = (i - 16) * kYScale + YUV_HALF2;
45       VP8kYtoRGBA[i].i32[3] = 0xff << YUV_FIX2;
46 
47       VP8kUtoRGBA[i].i32[0] = 0;
48       VP8kUtoRGBA[i].i32[1] = -kUToG * (i - 128);
49       VP8kUtoRGBA[i].i32[2] =  kUToB * (i - 128);
50       VP8kUtoRGBA[i].i32[3] = 0;
51 
52       VP8kVtoRGBA[i].i32[0] =  kVToR * (i - 128);
53       VP8kVtoRGBA[i].i32[1] = -kVToG * (i - 128);
54       VP8kVtoRGBA[i].i32[2] = 0;
55       VP8kVtoRGBA[i].i32[3] = 0;
56     }
57     done_sse2 = 1;
58 
59 #if 0   // code used to generate 'yuv_tables_sse2.h'
60     printf("static const VP8kCstSSE2 VP8kYtoRGBA[256] = {\n");
61     for (i = 0; i < 256; ++i) {
62       printf("  {{0x%.8x, 0x%.8x, 0x%.8x, 0x%.8x}},\n",
63              VP8kYtoRGBA[i].i32[0], VP8kYtoRGBA[i].i32[1],
64              VP8kYtoRGBA[i].i32[2], VP8kYtoRGBA[i].i32[3]);
65     }
66     printf("};\n\n");
67     printf("static const VP8kCstSSE2 VP8kUtoRGBA[256] = {\n");
68     for (i = 0; i < 256; ++i) {
69       printf("  {{0, 0x%.8x, 0x%.8x, 0}},\n",
70              VP8kUtoRGBA[i].i32[1], VP8kUtoRGBA[i].i32[2]);
71     }
72     printf("};\n\n");
73     printf("static VP8kCstSSE2 VP8kVtoRGBA[256] = {\n");
74     for (i = 0; i < 256; ++i) {
75       printf("  {{0x%.8x, 0x%.8x, 0, 0}},\n",
76              VP8kVtoRGBA[i].i32[0], VP8kVtoRGBA[i].i32[1]);
77     }
78     printf("};\n\n");
79 #endif
80   }
81 }
82 
83 #endif  // WEBP_YUV_USE_SSE2_TABLES
84 
85 //-----------------------------------------------------------------------------
86 
LoadUVPart(int u,int v)87 static WEBP_INLINE __m128i LoadUVPart(int u, int v) {
88   const __m128i u_part = _mm_loadu_si128(&VP8kUtoRGBA[u].m);
89   const __m128i v_part = _mm_loadu_si128(&VP8kVtoRGBA[v].m);
90   const __m128i uv_part = _mm_add_epi32(u_part, v_part);
91   return uv_part;
92 }
93 
GetRGBA32bWithUV(int y,const __m128i uv_part)94 static WEBP_INLINE __m128i GetRGBA32bWithUV(int y, const __m128i uv_part) {
95   const __m128i y_part = _mm_loadu_si128(&VP8kYtoRGBA[y].m);
96   const __m128i rgba1 = _mm_add_epi32(y_part, uv_part);
97   const __m128i rgba2 = _mm_srai_epi32(rgba1, YUV_FIX2);
98   return rgba2;
99 }
100 
GetRGBA32b(int y,int u,int v)101 static WEBP_INLINE __m128i GetRGBA32b(int y, int u, int v) {
102   const __m128i uv_part = LoadUVPart(u, v);
103   return GetRGBA32bWithUV(y, uv_part);
104 }
105 
YuvToRgbSSE2(uint8_t y,uint8_t u,uint8_t v,uint8_t * const rgb)106 static WEBP_INLINE void YuvToRgbSSE2(uint8_t y, uint8_t u, uint8_t v,
107                                      uint8_t* const rgb) {
108   const __m128i tmp0 = GetRGBA32b(y, u, v);
109   const __m128i tmp1 = _mm_packs_epi32(tmp0, tmp0);
110   const __m128i tmp2 = _mm_packus_epi16(tmp1, tmp1);
111   // Note: we store 8 bytes at a time, not 3 bytes! -> memory stomp
112   _mm_storel_epi64((__m128i*)rgb, tmp2);
113 }
114 
YuvToBgrSSE2(uint8_t y,uint8_t u,uint8_t v,uint8_t * const bgr)115 static WEBP_INLINE void YuvToBgrSSE2(uint8_t y, uint8_t u, uint8_t v,
116                                      uint8_t* const bgr) {
117   const __m128i tmp0 = GetRGBA32b(y, u, v);
118   const __m128i tmp1 = _mm_shuffle_epi32(tmp0, _MM_SHUFFLE(3, 0, 1, 2));
119   const __m128i tmp2 = _mm_packs_epi32(tmp1, tmp1);
120   const __m128i tmp3 = _mm_packus_epi16(tmp2, tmp2);
121   // Note: we store 8 bytes at a time, not 3 bytes! -> memory stomp
122   _mm_storel_epi64((__m128i*)bgr, tmp3);
123 }
124 
125 //-----------------------------------------------------------------------------
126 // Convert spans of 32 pixels to various RGB formats for the fancy upsampler.
127 
128 #ifdef FANCY_UPSAMPLING
129 
VP8YuvToRgba32(const uint8_t * y,const uint8_t * u,const uint8_t * v,uint8_t * dst)130 void VP8YuvToRgba32(const uint8_t* y, const uint8_t* u, const uint8_t* v,
131                     uint8_t* dst) {
132   int n;
133   for (n = 0; n < 32; n += 4) {
134     const __m128i tmp0_1 = GetRGBA32b(y[n + 0], u[n + 0], v[n + 0]);
135     const __m128i tmp0_2 = GetRGBA32b(y[n + 1], u[n + 1], v[n + 1]);
136     const __m128i tmp0_3 = GetRGBA32b(y[n + 2], u[n + 2], v[n + 2]);
137     const __m128i tmp0_4 = GetRGBA32b(y[n + 3], u[n + 3], v[n + 3]);
138     const __m128i tmp1_1 = _mm_packs_epi32(tmp0_1, tmp0_2);
139     const __m128i tmp1_2 = _mm_packs_epi32(tmp0_3, tmp0_4);
140     const __m128i tmp2 = _mm_packus_epi16(tmp1_1, tmp1_2);
141     _mm_storeu_si128((__m128i*)dst, tmp2);
142     dst += 4 * 4;
143   }
144 }
145 
VP8YuvToBgra32(const uint8_t * y,const uint8_t * u,const uint8_t * v,uint8_t * dst)146 void VP8YuvToBgra32(const uint8_t* y, const uint8_t* u, const uint8_t* v,
147                     uint8_t* dst) {
148   int n;
149   for (n = 0; n < 32; n += 2) {
150     const __m128i tmp0_1 = GetRGBA32b(y[n + 0], u[n + 0], v[n + 0]);
151     const __m128i tmp0_2 = GetRGBA32b(y[n + 1], u[n + 1], v[n + 1]);
152     const __m128i tmp1_1 = _mm_shuffle_epi32(tmp0_1, _MM_SHUFFLE(3, 0, 1, 2));
153     const __m128i tmp1_2 = _mm_shuffle_epi32(tmp0_2, _MM_SHUFFLE(3, 0, 1, 2));
154     const __m128i tmp2_1 = _mm_packs_epi32(tmp1_1, tmp1_2);
155     const __m128i tmp3 = _mm_packus_epi16(tmp2_1, tmp2_1);
156     _mm_storel_epi64((__m128i*)dst, tmp3);
157     dst += 4 * 2;
158   }
159 }
160 
VP8YuvToRgb32(const uint8_t * y,const uint8_t * u,const uint8_t * v,uint8_t * dst)161 void VP8YuvToRgb32(const uint8_t* y, const uint8_t* u, const uint8_t* v,
162                    uint8_t* dst) {
163   int n;
164   uint8_t tmp0[2 * 3 + 5 + 15];
165   uint8_t* const tmp = (uint8_t*)((uintptr_t)(tmp0 + 15) & ~15);  // align
166   for (n = 0; n < 30; ++n) {   // we directly stomp the *dst memory
167     YuvToRgbSSE2(y[n], u[n], v[n], dst + n * 3);
168   }
169   // Last two pixels are special: we write in a tmp buffer before sending
170   // to dst.
171   YuvToRgbSSE2(y[n + 0], u[n + 0], v[n + 0], tmp + 0);
172   YuvToRgbSSE2(y[n + 1], u[n + 1], v[n + 1], tmp + 3);
173   memcpy(dst + n * 3, tmp, 2 * 3);
174 }
175 
VP8YuvToBgr32(const uint8_t * y,const uint8_t * u,const uint8_t * v,uint8_t * dst)176 void VP8YuvToBgr32(const uint8_t* y, const uint8_t* u, const uint8_t* v,
177                    uint8_t* dst) {
178   int n;
179   uint8_t tmp0[2 * 3 + 5 + 15];
180   uint8_t* const tmp = (uint8_t*)((uintptr_t)(tmp0 + 15) & ~15);  // align
181   for (n = 0; n < 30; ++n) {
182     YuvToBgrSSE2(y[n], u[n], v[n], dst + n * 3);
183   }
184   YuvToBgrSSE2(y[n + 0], u[n + 0], v[n + 0], tmp + 0);
185   YuvToBgrSSE2(y[n + 1], u[n + 1], v[n + 1], tmp + 3);
186   memcpy(dst + n * 3, tmp, 2 * 3);
187 }
188 
189 #endif  // FANCY_UPSAMPLING
190 
191 //-----------------------------------------------------------------------------
192 // Arbitrary-length row conversion functions
193 
YuvToRgbaRowSSE2(const uint8_t * y,const uint8_t * u,const uint8_t * v,uint8_t * dst,int len)194 static void YuvToRgbaRowSSE2(const uint8_t* y,
195                              const uint8_t* u, const uint8_t* v,
196                              uint8_t* dst, int len) {
197   int n;
198   for (n = 0; n + 4 <= len; n += 4) {
199     const __m128i uv_0 = LoadUVPart(u[0], v[0]);
200     const __m128i uv_1 = LoadUVPart(u[1], v[1]);
201     const __m128i tmp0_1 = GetRGBA32bWithUV(y[0], uv_0);
202     const __m128i tmp0_2 = GetRGBA32bWithUV(y[1], uv_0);
203     const __m128i tmp0_3 = GetRGBA32bWithUV(y[2], uv_1);
204     const __m128i tmp0_4 = GetRGBA32bWithUV(y[3], uv_1);
205     const __m128i tmp1_1 = _mm_packs_epi32(tmp0_1, tmp0_2);
206     const __m128i tmp1_2 = _mm_packs_epi32(tmp0_3, tmp0_4);
207     const __m128i tmp2 = _mm_packus_epi16(tmp1_1, tmp1_2);
208     _mm_storeu_si128((__m128i*)dst, tmp2);
209     dst += 4 * 4;
210     y += 4;
211     u += 2;
212     v += 2;
213   }
214   // Finish off
215   while (n < len) {
216     VP8YuvToRgba(y[0], u[0], v[0], dst);
217     dst += 4;
218     ++y;
219     u += (n & 1);
220     v += (n & 1);
221     ++n;
222   }
223 }
224 
YuvToBgraRowSSE2(const uint8_t * y,const uint8_t * u,const uint8_t * v,uint8_t * dst,int len)225 static void YuvToBgraRowSSE2(const uint8_t* y,
226                              const uint8_t* u, const uint8_t* v,
227                              uint8_t* dst, int len) {
228   int n;
229   for (n = 0; n + 2 <= len; n += 2) {
230     const __m128i uv_0 = LoadUVPart(u[0], v[0]);
231     const __m128i tmp0_1 = GetRGBA32bWithUV(y[0], uv_0);
232     const __m128i tmp0_2 = GetRGBA32bWithUV(y[1], uv_0);
233     const __m128i tmp1_1 = _mm_shuffle_epi32(tmp0_1, _MM_SHUFFLE(3, 0, 1, 2));
234     const __m128i tmp1_2 = _mm_shuffle_epi32(tmp0_2, _MM_SHUFFLE(3, 0, 1, 2));
235     const __m128i tmp2_1 = _mm_packs_epi32(tmp1_1, tmp1_2);
236     const __m128i tmp3 = _mm_packus_epi16(tmp2_1, tmp2_1);
237     _mm_storel_epi64((__m128i*)dst, tmp3);
238     dst += 4 * 2;
239     y += 2;
240     ++u;
241     ++v;
242   }
243   // Finish off
244   if (len & 1) {
245     VP8YuvToBgra(y[0], u[0], v[0], dst);
246   }
247 }
248 
YuvToArgbRowSSE2(const uint8_t * y,const uint8_t * u,const uint8_t * v,uint8_t * dst,int len)249 static void YuvToArgbRowSSE2(const uint8_t* y,
250                              const uint8_t* u, const uint8_t* v,
251                              uint8_t* dst, int len) {
252   int n;
253   for (n = 0; n + 2 <= len; n += 2) {
254     const __m128i uv_0 = LoadUVPart(u[0], v[0]);
255     const __m128i tmp0_1 = GetRGBA32bWithUV(y[0], uv_0);
256     const __m128i tmp0_2 = GetRGBA32bWithUV(y[1], uv_0);
257     const __m128i tmp1_1 = _mm_shuffle_epi32(tmp0_1, _MM_SHUFFLE(2, 1, 0, 3));
258     const __m128i tmp1_2 = _mm_shuffle_epi32(tmp0_2, _MM_SHUFFLE(2, 1, 0, 3));
259     const __m128i tmp2_1 = _mm_packs_epi32(tmp1_1, tmp1_2);
260     const __m128i tmp3 = _mm_packus_epi16(tmp2_1, tmp2_1);
261     _mm_storel_epi64((__m128i*)dst, tmp3);
262     dst += 4 * 2;
263     y += 2;
264     ++u;
265     ++v;
266   }
267   // Finish off
268   if (len & 1) {
269     VP8YuvToArgb(y[0], u[0], v[0], dst);
270   }
271 }
272 
YuvToRgbRowSSE2(const uint8_t * y,const uint8_t * u,const uint8_t * v,uint8_t * dst,int len)273 static void YuvToRgbRowSSE2(const uint8_t* y,
274                             const uint8_t* u, const uint8_t* v,
275                             uint8_t* dst, int len) {
276   int n;
277   for (n = 0; n + 2 < len; ++n) {   // we directly stomp the *dst memory
278     YuvToRgbSSE2(y[0], u[0], v[0], dst);  // stomps 8 bytes
279     dst += 3;
280     ++y;
281     u += (n & 1);
282     v += (n & 1);
283   }
284   VP8YuvToRgb(y[0], u[0], v[0], dst);
285   if (len > 1) {
286     VP8YuvToRgb(y[1], u[n & 1], v[n & 1], dst + 3);
287   }
288 }
289 
YuvToBgrRowSSE2(const uint8_t * y,const uint8_t * u,const uint8_t * v,uint8_t * dst,int len)290 static void YuvToBgrRowSSE2(const uint8_t* y,
291                             const uint8_t* u, const uint8_t* v,
292                             uint8_t* dst, int len) {
293   int n;
294   for (n = 0; n + 2 < len; ++n) {   // we directly stomp the *dst memory
295     YuvToBgrSSE2(y[0], u[0], v[0], dst);  // stomps 8 bytes
296     dst += 3;
297     ++y;
298     u += (n & 1);
299     v += (n & 1);
300   }
301   VP8YuvToBgr(y[0], u[0], v[0], dst + 0);
302   if (len > 1) {
303     VP8YuvToBgr(y[1], u[n & 1], v[n & 1], dst + 3);
304   }
305 }
306 
307 #endif  // WEBP_USE_SSE2
308 
309 //------------------------------------------------------------------------------
310 // Entry point
311 
312 extern void WebPInitSamplersSSE2(void);
313 
WebPInitSamplersSSE2(void)314 void WebPInitSamplersSSE2(void) {
315 #if defined(WEBP_USE_SSE2)
316   WebPSamplers[MODE_RGB]  = YuvToRgbRowSSE2;
317   WebPSamplers[MODE_RGBA] = YuvToRgbaRowSSE2;
318   WebPSamplers[MODE_BGR]  = YuvToBgrRowSSE2;
319   WebPSamplers[MODE_BGRA] = YuvToBgraRowSSE2;
320   WebPSamplers[MODE_ARGB] = YuvToArgbRowSSE2;
321 #endif  // WEBP_USE_SSE2
322 }
323