1 //===- llvm/Support/Program.h ------------------------------------*- C++ -*-===//
2 //
3 //                     The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 // This file declares the llvm::sys::Program class.
11 //
12 //===----------------------------------------------------------------------===//
13 
14 #ifndef LLVM_SUPPORT_PROGRAM_H
15 #define LLVM_SUPPORT_PROGRAM_H
16 
17 #include "llvm/ADT/ArrayRef.h"
18 #include "llvm/Support/ErrorOr.h"
19 #include <system_error>
20 
21 namespace llvm {
22 class StringRef;
23 
24 namespace sys {
25 
26   /// This is the OS-specific separator for PATH like environment variables:
27   // a colon on Unix or a semicolon on Windows.
28 #if defined(LLVM_ON_UNIX)
29   const char EnvPathSeparator = ':';
30 #elif defined (LLVM_ON_WIN32)
31   const char EnvPathSeparator = ';';
32 #endif
33 
34 /// @brief This struct encapsulates information about a process.
35 struct ProcessInfo {
36 #if defined(LLVM_ON_UNIX)
37   typedef pid_t ProcessId;
38 #elif defined(LLVM_ON_WIN32)
39   typedef unsigned long ProcessId; // Must match the type of DWORD on Windows.
40   typedef void * HANDLE; // Must match the type of HANDLE on Windows.
41   /// The handle to the process (available on Windows only).
42   HANDLE ProcessHandle;
43 #else
44 #error "ProcessInfo is not defined for this platform!"
45 #endif
46 
47   /// The process identifier.
48   ProcessId Pid;
49 
50   /// The return code, set after execution.
51   int ReturnCode;
52 
53   ProcessInfo();
54 };
55 
56   /// \brief Find the first executable file \p Name in \p Paths.
57   ///
58   /// This does not perform hashing as a shell would but instead stats each PATH
59   /// entry individually so should generally be avoided. Core LLVM library
60   /// functions and options should instead require fully specified paths.
61   ///
62   /// \param Name name of the executable to find. If it contains any system
63   ///   slashes, it will be returned as is.
64   /// \param Paths optional list of paths to search for \p Name. If empty it
65   ///   will use the system PATH environment instead.
66   ///
67   /// \returns The fully qualified path to the first \p Name in \p Paths if it
68   ///   exists. \p Name if \p Name has slashes in it. Otherwise an error.
69   ErrorOr<std::string>
70   findProgramByName(StringRef Name,
71                     ArrayRef<StringRef> Paths = ArrayRef<StringRef>());
72 
73   // These functions change the specified standard stream (stdin or stdout) to
74   // binary mode. They return errc::success if the specified stream
75   // was changed. Otherwise a platform dependent error is returned.
76   std::error_code ChangeStdinToBinary();
77   std::error_code ChangeStdoutToBinary();
78 
79   /// This function executes the program using the arguments provided.  The
80   /// invoked program will inherit the stdin, stdout, and stderr file
81   /// descriptors, the environment and other configuration settings of the
82   /// invoking program.
83   /// This function waits for the program to finish, so should be avoided in
84   /// library functions that aren't expected to block. Consider using
85   /// ExecuteNoWait() instead.
86   /// @returns an integer result code indicating the status of the program.
87   /// A zero or positive value indicates the result code of the program.
88   /// -1 indicates failure to execute
89   /// -2 indicates a crash during execution or timeout
90   int ExecuteAndWait(
91       StringRef Program, ///< Path of the program to be executed. It is
92       /// presumed this is the result of the findProgramByName method.
93       const char **args, ///< A vector of strings that are passed to the
94       ///< program.  The first element should be the name of the program.
95       ///< The list *must* be terminated by a null char* entry.
96       const char **env = nullptr, ///< An optional vector of strings to use for
97       ///< the program's environment. If not provided, the current program's
98       ///< environment will be used.
99       const StringRef **redirects = nullptr, ///< An optional array of pointers
100       ///< to paths. If the array is null, no redirection is done. The array
101       ///< should have a size of at least three. The inferior process's
102       ///< stdin(0), stdout(1), and stderr(2) will be redirected to the
103       ///< corresponding paths.
104       ///< When an empty path is passed in, the corresponding file
105       ///< descriptor will be disconnected (ie, /dev/null'd) in a portable
106       ///< way.
107       unsigned secondsToWait = 0, ///< If non-zero, this specifies the amount
108       ///< of time to wait for the child process to exit. If the time
109       ///< expires, the child is killed and this call returns. If zero,
110       ///< this function will wait until the child finishes or forever if
111       ///< it doesn't.
112       unsigned memoryLimit = 0, ///< If non-zero, this specifies max. amount
113       ///< of memory can be allocated by process. If memory usage will be
114       ///< higher limit, the child is killed and this call returns. If zero
115       ///< - no memory limit.
116       std::string *ErrMsg = nullptr, ///< If non-zero, provides a pointer to a
117       ///< string instance in which error messages will be returned. If the
118       ///< string is non-empty upon return an error occurred while invoking the
119       ///< program.
120       bool *ExecutionFailed = nullptr);
121 
122   /// Similar to ExecuteAndWait, but returns immediately.
123   /// @returns The \see ProcessInfo of the newly launced process.
124   /// \note On Microsoft Windows systems, users will need to either call \see
125   /// Wait until the process finished execution or win32 CloseHandle() API on
126   /// ProcessInfo.ProcessHandle to avoid memory leaks.
127   ProcessInfo
128   ExecuteNoWait(StringRef Program, const char **args, const char **env = nullptr,
129                 const StringRef **redirects = nullptr, unsigned memoryLimit = 0,
130                 std::string *ErrMsg = nullptr, bool *ExecutionFailed = nullptr);
131 
132   /// Return true if the given arguments fit within system-specific
133   /// argument length limits.
134   bool argumentsFitWithinSystemLimits(ArrayRef<const char*> Args);
135 
136   /// File encoding options when writing contents that a non-UTF8 tool will
137   /// read (on Windows systems). For UNIX, we always use UTF-8.
138   enum WindowsEncodingMethod {
139     /// UTF-8 is the LLVM native encoding, being the same as "do not perform
140     /// encoding conversion".
141     WEM_UTF8,
142     WEM_CurrentCodePage,
143     WEM_UTF16
144   };
145 
146   /// Saves the UTF8-encoded \p contents string into the file \p FileName
147   /// using a specific encoding.
148   ///
149   /// This write file function adds the possibility to choose which encoding
150   /// to use when writing a text file. On Windows, this is important when
151   /// writing files with internationalization support with an encoding that is
152   /// different from the one used in LLVM (UTF-8). We use this when writing
153   /// response files, since GCC tools on MinGW only understand legacy code
154   /// pages, and VisualStudio tools only understand UTF-16.
155   /// For UNIX, using different encodings is silently ignored, since all tools
156   /// work well with UTF-8.
157   /// This function assumes that you only use UTF-8 *text* data and will convert
158   /// it to your desired encoding before writing to the file.
159   ///
160   /// FIXME: We use EM_CurrentCodePage to write response files for GNU tools in
161   /// a MinGW/MinGW-w64 environment, which has serious flaws but currently is
162   /// our best shot to make gcc/ld understand international characters. This
163   /// should be changed as soon as binutils fix this to support UTF16 on mingw.
164   ///
165   /// \returns non-zero error_code if failed
166   std::error_code
167   writeFileWithEncoding(StringRef FileName, StringRef Contents,
168                         WindowsEncodingMethod Encoding = WEM_UTF8);
169 
170   /// This function waits for the process specified by \p PI to finish.
171   /// \returns A \see ProcessInfo struct with Pid set to:
172   /// \li The process id of the child process if the child process has changed
173   /// state.
174   /// \li 0 if the child process has not changed state.
175   /// \note Users of this function should always check the ReturnCode member of
176   /// the \see ProcessInfo returned from this function.
177   ProcessInfo Wait(
178       const ProcessInfo &PI, ///< The child process that should be waited on.
179       unsigned SecondsToWait, ///< If non-zero, this specifies the amount of
180       ///< time to wait for the child process to exit. If the time expires, the
181       ///< child is killed and this function returns. If zero, this function
182       ///< will perform a non-blocking wait on the child process.
183       bool WaitUntilTerminates, ///< If true, ignores \p SecondsToWait and waits
184       ///< until child has terminated.
185       std::string *ErrMsg = nullptr ///< If non-zero, provides a pointer to a
186       ///< string instance in which error messages will be returned. If the
187       ///< string is non-empty upon return an error occurred while invoking the
188       ///< program.
189       );
190   }
191 }
192 
193 #endif
194