1 // Copyright 2013 the V8 project authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #ifndef V8_COMPILER_MACHINE_OPERATOR_H_ 6 #define V8_COMPILER_MACHINE_OPERATOR_H_ 7 8 #include "src/compiler/machine-type.h" 9 10 namespace v8 { 11 namespace internal { 12 namespace compiler { 13 14 // Forward declarations. 15 struct MachineOperatorBuilderImpl; 16 class Operator; 17 18 19 // Supported write barrier modes. 20 enum WriteBarrierKind { kNoWriteBarrier, kFullWriteBarrier }; 21 22 OStream& operator<<(OStream& os, const WriteBarrierKind& write_barrier_kind); 23 24 25 typedef MachineType LoadRepresentation; 26 27 28 // A Store needs a MachineType and a WriteBarrierKind 29 // in order to emit the correct write barrier. 30 class StoreRepresentation FINAL { 31 public: StoreRepresentation(MachineType machine_type,WriteBarrierKind write_barrier_kind)32 StoreRepresentation(MachineType machine_type, 33 WriteBarrierKind write_barrier_kind) 34 : machine_type_(machine_type), write_barrier_kind_(write_barrier_kind) {} 35 machine_type()36 MachineType machine_type() const { return machine_type_; } write_barrier_kind()37 WriteBarrierKind write_barrier_kind() const { return write_barrier_kind_; } 38 39 private: 40 MachineType machine_type_; 41 WriteBarrierKind write_barrier_kind_; 42 }; 43 44 inline bool operator==(const StoreRepresentation& rep1, 45 const StoreRepresentation& rep2) { 46 return rep1.machine_type() == rep2.machine_type() && 47 rep1.write_barrier_kind() == rep2.write_barrier_kind(); 48 } 49 50 inline bool operator!=(const StoreRepresentation& rep1, 51 const StoreRepresentation& rep2) { 52 return !(rep1 == rep2); 53 } 54 55 OStream& operator<<(OStream& os, const StoreRepresentation& rep); 56 57 58 // Interface for building machine-level operators. These operators are 59 // machine-level but machine-independent and thus define a language suitable 60 // for generating code to run on architectures such as ia32, x64, arm, etc. 61 class MachineOperatorBuilder FINAL { 62 public: 63 explicit MachineOperatorBuilder(MachineType word = kMachPtr); 64 65 const Operator* Word32And(); 66 const Operator* Word32Or(); 67 const Operator* Word32Xor(); 68 const Operator* Word32Shl(); 69 const Operator* Word32Shr(); 70 const Operator* Word32Sar(); 71 const Operator* Word32Ror(); 72 const Operator* Word32Equal(); 73 74 const Operator* Word64And(); 75 const Operator* Word64Or(); 76 const Operator* Word64Xor(); 77 const Operator* Word64Shl(); 78 const Operator* Word64Shr(); 79 const Operator* Word64Sar(); 80 const Operator* Word64Ror(); 81 const Operator* Word64Equal(); 82 83 const Operator* Int32Add(); 84 const Operator* Int32AddWithOverflow(); 85 const Operator* Int32Sub(); 86 const Operator* Int32SubWithOverflow(); 87 const Operator* Int32Mul(); 88 const Operator* Int32Div(); 89 const Operator* Int32UDiv(); 90 const Operator* Int32Mod(); 91 const Operator* Int32UMod(); 92 const Operator* Int32LessThan(); 93 const Operator* Int32LessThanOrEqual(); 94 const Operator* Uint32LessThan(); 95 const Operator* Uint32LessThanOrEqual(); 96 97 const Operator* Int64Add(); 98 const Operator* Int64Sub(); 99 const Operator* Int64Mul(); 100 const Operator* Int64Div(); 101 const Operator* Int64UDiv(); 102 const Operator* Int64Mod(); 103 const Operator* Int64UMod(); 104 const Operator* Int64LessThan(); 105 const Operator* Int64LessThanOrEqual(); 106 107 // These operators change the representation of numbers while preserving the 108 // value of the number. Narrowing operators assume the input is representable 109 // in the target type and are *not* defined for other inputs. 110 // Use narrowing change operators only when there is a static guarantee that 111 // the input value is representable in the target value. 112 const Operator* ChangeFloat32ToFloat64(); 113 const Operator* ChangeFloat64ToInt32(); // narrowing 114 const Operator* ChangeFloat64ToUint32(); // narrowing 115 const Operator* ChangeInt32ToFloat64(); 116 const Operator* ChangeInt32ToInt64(); 117 const Operator* ChangeUint32ToFloat64(); 118 const Operator* ChangeUint32ToUint64(); 119 120 // These operators truncate numbers, both changing the representation of 121 // the number and mapping multiple input values onto the same output value. 122 const Operator* TruncateFloat64ToFloat32(); 123 const Operator* TruncateFloat64ToInt32(); // JavaScript semantics. 124 const Operator* TruncateInt64ToInt32(); 125 126 // Floating point operators always operate with IEEE 754 round-to-nearest. 127 const Operator* Float64Add(); 128 const Operator* Float64Sub(); 129 const Operator* Float64Mul(); 130 const Operator* Float64Div(); 131 const Operator* Float64Mod(); 132 const Operator* Float64Sqrt(); 133 134 // Floating point comparisons complying to IEEE 754. 135 const Operator* Float64Equal(); 136 const Operator* Float64LessThan(); 137 const Operator* Float64LessThanOrEqual(); 138 139 // load [base + index] 140 const Operator* Load(LoadRepresentation rep); 141 142 // store [base + index], value 143 const Operator* Store(StoreRepresentation rep); 144 145 // Target machine word-size assumed by this builder. Is32()146 bool Is32() const { return word() == kRepWord32; } Is64()147 bool Is64() const { return word() == kRepWord64; } word()148 MachineType word() const { return word_; } 149 150 // Pseudo operators that translate to 32/64-bit operators depending on the 151 // word-size of the target machine assumed by this builder. 152 #define PSEUDO_OP_LIST(V) \ 153 V(Word, And) \ 154 V(Word, Or) \ 155 V(Word, Xor) \ 156 V(Word, Shl) \ 157 V(Word, Shr) \ 158 V(Word, Sar) \ 159 V(Word, Ror) \ 160 V(Word, Equal) \ 161 V(Int, Add) \ 162 V(Int, Sub) \ 163 V(Int, Mul) \ 164 V(Int, Div) \ 165 V(Int, UDiv) \ 166 V(Int, Mod) \ 167 V(Int, UMod) \ 168 V(Int, LessThan) \ 169 V(Int, LessThanOrEqual) 170 #define PSEUDO_OP(Prefix, Suffix) \ 171 const Operator* Prefix##Suffix() { \ 172 return Is32() ? Prefix##32##Suffix() : Prefix##64##Suffix(); \ 173 } 174 PSEUDO_OP_LIST(PSEUDO_OP) 175 #undef PSEUDO_OP 176 #undef PSEUDO_OP_LIST 177 178 private: 179 const MachineOperatorBuilderImpl& impl_; 180 const MachineType word_; 181 }; 182 183 } // namespace compiler 184 } // namespace internal 185 } // namespace v8 186 187 #endif // V8_COMPILER_MACHINE_OPERATOR_H_ 188