1 /**************************************************************************
2  *
3  * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
4  * All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the
8  * "Software"), to deal in the Software without restriction, including
9  * without limitation the rights to use, copy, modify, merge, publish,
10  * distribute, sub license, and/or sell copies of the Software, and to
11  * permit persons to whom the Software is furnished to do so, subject to
12  * the following conditions:
13  *
14  * The above copyright notice and this permission notice (including the
15  * next paragraph) shall be included in all copies or substantial portions
16  * of the Software.
17  *
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21  * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25  *
26  **************************************************************************/
27 
28 #define CMD_MI				(0x0 << 29)
29 #define CMD_2D				(0x2 << 29)
30 #define CMD_3D				(0x3 << 29)
31 
32 #define MI_NOOP				(CMD_MI | 0)
33 
34 #define MI_BATCH_BUFFER_END		(CMD_MI | 0xA << 23)
35 
36 #define MI_FLUSH			(CMD_MI | (4 << 23))
37 #define FLUSH_MAP_CACHE				(1 << 0)
38 #define INHIBIT_FLUSH_RENDER_CACHE		(1 << 2)
39 
40 #define MI_FLUSH_DW			(CMD_MI | (0x26 << 23) | 2)
41 
42 /* Stalls command execution waiting for the given events to have occurred. */
43 #define MI_WAIT_FOR_EVENT               (CMD_MI | (0x3 << 23))
44 #define MI_WAIT_FOR_PLANE_B_FLIP        (1<<6)
45 #define MI_WAIT_FOR_PLANE_A_FLIP        (1<<2)
46 
47 #define MI_STORE_REGISTER_MEM		(CMD_MI | (0x24 << 23))
48 # define MI_STORE_REGISTER_MEM_USE_GGTT		(1 << 22)
49 
50 /* p189 */
51 #define _3DSTATE_LOAD_STATE_IMMEDIATE_1   (CMD_3D | (0x1d<<24) | (0x04<<16))
52 #define I1_LOAD_S(n)                      (1<<(4+n))
53 
54 #define _3DSTATE_DRAWRECT_INFO		(CMD_3D | (0x1d<<24) | (0x80<<16) | 0x3)
55 
56 /** @{
57  *
58  * PIPE_CONTROL operation, a combination MI_FLUSH and register write with
59  * additional flushing control.
60  */
61 #define _3DSTATE_PIPE_CONTROL		(CMD_3D | (3 << 27) | (2 << 24))
62 #define PIPE_CONTROL_CS_STALL		(1 << 20)
63 #define PIPE_CONTROL_GLOBAL_SNAPSHOT_COUNT_RESET	(1 << 19)
64 #define PIPE_CONTROL_TLB_INVALIDATE	(1 << 18)
65 #define PIPE_CONTROL_SYNC_GFDT		(1 << 17)
66 #define PIPE_CONTROL_MEDIA_STATE_CLEAR	(1 << 16)
67 #define PIPE_CONTROL_NO_WRITE		(0 << 14)
68 #define PIPE_CONTROL_WRITE_IMMEDIATE	(1 << 14)
69 #define PIPE_CONTROL_WRITE_DEPTH_COUNT	(2 << 14)
70 #define PIPE_CONTROL_WRITE_TIMESTAMP	(3 << 14)
71 #define PIPE_CONTROL_DEPTH_STALL	(1 << 13)
72 #define PIPE_CONTROL_WRITE_FLUSH	(1 << 12)
73 #define PIPE_CONTROL_INSTRUCTION_FLUSH	(1 << 11)
74 #define PIPE_CONTROL_TC_FLUSH		(1 << 10) /* GM45+ only */
75 #define PIPE_CONTROL_ISP_DIS		(1 << 9)
76 #define PIPE_CONTROL_INTERRUPT_ENABLE	(1 << 8)
77 /* GT */
78 #define PIPE_CONTROL_VF_CACHE_INVALIDATE	(1 << 4)
79 #define PIPE_CONTROL_CONST_CACHE_INVALIDATE	(1 << 3)
80 #define PIPE_CONTROL_STATE_CACHE_INVALIDATE	(1 << 2)
81 #define PIPE_CONTROL_STALL_AT_SCOREBOARD	(1 << 1)
82 #define PIPE_CONTROL_DEPTH_CACHE_FLUSH		(1 << 0)
83 #define PIPE_CONTROL_PPGTT_WRITE	(0 << 2)
84 #define PIPE_CONTROL_GLOBAL_GTT_WRITE	(1 << 2)
85 
86 /** @} */
87 
88 /** @{
89  * 915 definitions
90  *
91  * 915 documents say that bits 31:28 and 1 are "undefined, must be zero."
92  */
93 #define S0_VB_OFFSET_MASK		0x0ffffffc
94 #define S0_AUTO_CACHE_INV_DISABLE	(1<<0)
95 /** @} */
96 
97 /** @{
98  * 830 definitions
99  */
100 #define S0_VB_OFFSET_MASK_830		0xffffff80
101 #define S0_VB_PITCH_SHIFT_830		1
102 #define S0_VB_ENABLE_830		(1<<0)
103 /** @} */
104 
105 #define S1_VERTEX_WIDTH_SHIFT          24
106 #define S1_VERTEX_WIDTH_MASK           (0x3f<<24)
107 #define S1_VERTEX_PITCH_SHIFT          16
108 #define S1_VERTEX_PITCH_MASK           (0x3f<<16)
109 
110 #define TEXCOORDFMT_2D                 0x0
111 #define TEXCOORDFMT_3D                 0x1
112 #define TEXCOORDFMT_4D                 0x2
113 #define TEXCOORDFMT_1D                 0x3
114 #define TEXCOORDFMT_2D_16              0x4
115 #define TEXCOORDFMT_4D_16              0x5
116 #define TEXCOORDFMT_NOT_PRESENT        0xf
117 #define S2_TEXCOORD_FMT0_MASK            0xf
118 #define S2_TEXCOORD_FMT1_SHIFT           4
119 #define S2_TEXCOORD_FMT(unit, type)    ((type)<<(unit*4))
120 #define S2_TEXCOORD_NONE               (~0)
121 #define S2_TEX_COUNT_SHIFT_830		12
122 #define S2_VERTEX_1_WIDTH_SHIFT_830	0
123 #define S2_VERTEX_0_WIDTH_SHIFT_830	6
124 /* S3 not interesting */
125 
126 #define S4_POINT_WIDTH_SHIFT           23
127 #define S4_POINT_WIDTH_MASK            (0x1ff<<23)
128 #define S4_LINE_WIDTH_SHIFT            19
129 #define S4_LINE_WIDTH_ONE              (0x2<<19)
130 #define S4_LINE_WIDTH_MASK             (0xf<<19)
131 #define S4_FLATSHADE_ALPHA             (1<<18)
132 #define S4_FLATSHADE_FOG               (1<<17)
133 #define S4_FLATSHADE_SPECULAR          (1<<16)
134 #define S4_FLATSHADE_COLOR             (1<<15)
135 #define S4_CULLMODE_BOTH	       (0<<13)
136 #define S4_CULLMODE_NONE	       (1<<13)
137 #define S4_CULLMODE_CW		       (2<<13)
138 #define S4_CULLMODE_CCW		       (3<<13)
139 #define S4_CULLMODE_MASK	       (3<<13)
140 #define S4_VFMT_POINT_WIDTH            (1<<12)
141 #define S4_VFMT_SPEC_FOG               (1<<11)
142 #define S4_VFMT_COLOR                  (1<<10)
143 #define S4_VFMT_DEPTH_OFFSET           (1<<9)
144 #define S4_VFMT_XYZ     	       (1<<6)
145 #define S4_VFMT_XYZW     	       (2<<6)
146 #define S4_VFMT_XY     		       (3<<6)
147 #define S4_VFMT_XYW     	       (4<<6)
148 #define S4_VFMT_XYZW_MASK              (7<<6)
149 #define S4_FORCE_DEFAULT_DIFFUSE       (1<<5)
150 #define S4_FORCE_DEFAULT_SPECULAR      (1<<4)
151 #define S4_LOCAL_DEPTH_OFFSET_ENABLE   (1<<3)
152 #define S4_VFMT_FOG_PARAM              (1<<2)
153 #define S4_SPRITE_POINT_ENABLE         (1<<1)
154 #define S4_LINE_ANTIALIAS_ENABLE       (1<<0)
155 
156 #define S4_VFMT_MASK (S4_VFMT_POINT_WIDTH   | 	\
157 		      S4_VFMT_SPEC_FOG      |	\
158 		      S4_VFMT_COLOR         |	\
159 		      S4_VFMT_DEPTH_OFFSET  |	\
160 		      S4_VFMT_XYZW_MASK     |	\
161 		      S4_VFMT_FOG_PARAM)
162 
163 
164 #define S5_WRITEDISABLE_ALPHA          (1<<31)
165 #define S5_WRITEDISABLE_RED            (1<<30)
166 #define S5_WRITEDISABLE_GREEN          (1<<29)
167 #define S5_WRITEDISABLE_BLUE           (1<<28)
168 #define S5_WRITEDISABLE_MASK           (0xf<<28)
169 #define S5_FORCE_DEFAULT_POINT_SIZE    (1<<27)
170 #define S5_LAST_PIXEL_ENABLE           (1<<26)
171 #define S5_GLOBAL_DEPTH_OFFSET_ENABLE  (1<<25)
172 #define S5_FOG_ENABLE                  (1<<24)
173 #define S5_STENCIL_REF_SHIFT           16
174 #define S5_STENCIL_REF_MASK            (0xff<<16)
175 #define S5_STENCIL_TEST_FUNC_SHIFT     13
176 #define S5_STENCIL_TEST_FUNC_MASK      (0x7<<13)
177 #define S5_STENCIL_FAIL_SHIFT          10
178 #define S5_STENCIL_FAIL_MASK           (0x7<<10)
179 #define S5_STENCIL_PASS_Z_FAIL_SHIFT   7
180 #define S5_STENCIL_PASS_Z_FAIL_MASK    (0x7<<7)
181 #define S5_STENCIL_PASS_Z_PASS_SHIFT   4
182 #define S5_STENCIL_PASS_Z_PASS_MASK    (0x7<<4)
183 #define S5_STENCIL_WRITE_ENABLE        (1<<3)
184 #define S5_STENCIL_TEST_ENABLE         (1<<2)
185 #define S5_COLOR_DITHER_ENABLE         (1<<1)
186 #define S5_LOGICOP_ENABLE              (1<<0)
187 
188 
189 #define S6_ALPHA_TEST_ENABLE           (1<<31)
190 #define S6_ALPHA_TEST_FUNC_SHIFT       28
191 #define S6_ALPHA_TEST_FUNC_MASK        (0x7<<28)
192 #define S6_ALPHA_REF_SHIFT             20
193 #define S6_ALPHA_REF_MASK              (0xff<<20)
194 #define S6_DEPTH_TEST_ENABLE           (1<<19)
195 #define S6_DEPTH_TEST_FUNC_SHIFT       16
196 #define S6_DEPTH_TEST_FUNC_MASK        (0x7<<16)
197 #define S6_CBUF_BLEND_ENABLE           (1<<15)
198 #define S6_CBUF_BLEND_FUNC_SHIFT       12
199 #define S6_CBUF_BLEND_FUNC_MASK        (0x7<<12)
200 #define S6_CBUF_SRC_BLEND_FACT_SHIFT   8
201 #define S6_CBUF_SRC_BLEND_FACT_MASK    (0xf<<8)
202 #define S6_CBUF_DST_BLEND_FACT_SHIFT   4
203 #define S6_CBUF_DST_BLEND_FACT_MASK    (0xf<<4)
204 #define S6_DEPTH_WRITE_ENABLE          (1<<3)
205 #define S6_COLOR_WRITE_ENABLE          (1<<2)
206 #define S6_TRISTRIP_PV_SHIFT           0
207 #define S6_TRISTRIP_PV_MASK            (0x3<<0)
208 
209 #define S7_DEPTH_OFFSET_CONST_MASK     ~0
210 
211 /* p143 */
212 #define _3DSTATE_BUF_INFO_CMD	(CMD_3D | (0x1d<<24) | (0x8e<<16) | 1)
213 /* Dword 1 */
214 #define BUF_3D_ID_COLOR_BACK	(0x3<<24)
215 #define BUF_3D_ID_DEPTH 	(0x7<<24)
216 #define BUF_3D_USE_FENCE	(1<<23)
217 #define BUF_3D_TILED_SURFACE	(1<<22)
218 #define BUF_3D_TILE_WALK_X	0
219 #define BUF_3D_TILE_WALK_Y	(1<<21)
220 #define BUF_3D_PITCH(x)         (((x)/4)<<2)
221 /* Dword 2 */
222 #define BUF_3D_ADDR(x)		((x) & ~0x3)
223 
224 /* Primitive dispatch on 830-945 */
225 #define _3DPRIMITIVE			(CMD_3D | (0x1f << 24))
226 #define PRIM_INDIRECT            (1<<23)
227 #define PRIM_INLINE              (0<<23)
228 #define PRIM_INDIRECT_SEQUENTIAL (0<<17)
229 #define PRIM_INDIRECT_ELTS       (1<<17)
230 
231 #define PRIM3D_TRILIST		(0x0<<18)
232 #define PRIM3D_TRISTRIP 	(0x1<<18)
233 #define PRIM3D_TRISTRIP_RVRSE	(0x2<<18)
234 #define PRIM3D_TRIFAN		(0x3<<18)
235 #define PRIM3D_POLY		(0x4<<18)
236 #define PRIM3D_LINELIST 	(0x5<<18)
237 #define PRIM3D_LINESTRIP	(0x6<<18)
238 #define PRIM3D_RECTLIST 	(0x7<<18)
239 #define PRIM3D_POINTLIST	(0x8<<18)
240 #define PRIM3D_DIB		(0x9<<18)
241 #define PRIM3D_MASK		(0x1f<<18)
242 
243 #define XY_SETUP_BLT_CMD		(CMD_2D | (0x01 << 22) | 6)
244 
245 #define XY_COLOR_BLT_CMD		(CMD_2D | (0x50 << 22) | 4)
246 
247 #define XY_SRC_COPY_BLT_CMD             (CMD_2D | (0x53 << 22) | 6)
248 
249 #define XY_TEXT_IMMEDIATE_BLIT_CMD	(CMD_2D | (0x31 << 22))
250 # define XY_TEXT_BYTE_PACKED		(1 << 16)
251 
252 /* BR00 */
253 #define XY_BLT_WRITE_ALPHA	(1 << 21)
254 #define XY_BLT_WRITE_RGB	(1 << 20)
255 #define XY_SRC_TILED		(1 << 15)
256 #define XY_DST_TILED		(1 << 11)
257 
258 /* BR13 */
259 #define BR13_8			(0x0 << 24)
260 #define BR13_565		(0x1 << 24)
261 #define BR13_8888		(0x3 << 24)
262 
263 #define FENCE_LINEAR 0
264 #define FENCE_XMAJOR 1
265 #define FENCE_YMAJOR 2
266 
267 #define SO_NUM_PRIM_STORAGE_NEEDED	0x2280
268 #define SO_PRIM_STORAGE_NEEDED0_IVB	0x5240
269 #define SO_PRIM_STORAGE_NEEDED1_IVB	0x5248
270 #define SO_PRIM_STORAGE_NEEDED2_IVB	0x5250
271 #define SO_PRIM_STORAGE_NEEDED3_IVB	0x5258
272 
273 #define SO_NUM_PRIMS_WRITTEN		0x2288
274 #define SO_NUM_PRIMS_WRITTEN0_IVB	0x5200
275 #define SO_NUM_PRIMS_WRITTEN1_IVB	0x5208
276 #define SO_NUM_PRIMS_WRITTEN2_IVB	0x5210
277 #define SO_NUM_PRIMS_WRITTEN3_IVB	0x5218
278 
279 #define TIMESTAMP                       0x2358
280