1 /*
2  * Copyright © 2011,2012  Google, Inc.
3  *
4  *  This is part of HarfBuzz, a text shaping library.
5  *
6  * Permission is hereby granted, without written agreement and without
7  * license or royalty fees, to use, copy, modify, and distribute this
8  * software and its documentation for any purpose, provided that the
9  * above copyright notice and the following two paragraphs appear in
10  * all copies of this software.
11  *
12  * IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE TO ANY PARTY FOR
13  * DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES
14  * ARISING OUT OF THE USE OF THIS SOFTWARE AND ITS DOCUMENTATION, EVEN
15  * IF THE COPYRIGHT HOLDER HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
16  * DAMAGE.
17  *
18  * THE COPYRIGHT HOLDER SPECIFICALLY DISCLAIMS ANY WARRANTIES, INCLUDING,
19  * BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND
20  * FITNESS FOR A PARTICULAR PURPOSE.  THE SOFTWARE PROVIDED HEREUNDER IS
21  * ON AN "AS IS" BASIS, AND THE COPYRIGHT HOLDER HAS NO OBLIGATION TO
22  * PROVIDE MAINTENANCE, SUPPORT, UPDATES, ENHANCEMENTS, OR MODIFICATIONS.
23  *
24  * Google Author(s): Behdad Esfahbod
25  */
26 
27 #include "hb-ot-shape-normalize-private.hh"
28 #include "hb-ot-shape-complex-private.hh"
29 #include "hb-ot-shape-private.hh"
30 
31 
32 /*
33  * HIGHLEVEL DESIGN:
34  *
35  * This file exports one main function: _hb_ot_shape_normalize().
36  *
37  * This function closely reflects the Unicode Normalization Algorithm,
38  * yet it's different.
39  *
40  * Each shaper specifies whether it prefers decomposed (NFD) or composed (NFC).
41  * The logic however tries to use whatever the font can support.
42  *
43  * In general what happens is that: each grapheme is decomposed in a chain
44  * of 1:2 decompositions, marks reordered, and then recomposed if desired,
45  * so far it's like Unicode Normalization.  However, the decomposition and
46  * recomposition only happens if the font supports the resulting characters.
47  *
48  * The goals are:
49  *
50  *   - Try to render all canonically equivalent strings similarly.  To really
51  *     achieve this we have to always do the full decomposition and then
52  *     selectively recompose from there.  It's kinda too expensive though, so
53  *     we skip some cases.  For example, if composed is desired, we simply
54  *     don't touch 1-character clusters that are supported by the font, even
55  *     though their NFC may be different.
56  *
57  *   - When a font has a precomposed character for a sequence but the 'ccmp'
58  *     feature in the font is not adequate, use the precomposed character
59  *     which typically has better mark positioning.
60  *
61  *   - When a font does not support a combining mark, but supports it precomposed
62  *     with previous base, use that.  This needs the itemizer to have this
63  *     knowledge too.  We need to provide assistance to the itemizer.
64  *
65  *   - When a font does not support a character but supports its decomposition,
66  *     well, use the decomposition (preferring the canonical decomposition, but
67  *     falling back to the compatibility decomposition if necessary).  The
68  *     compatibility decomposition is really nice to have, for characters like
69  *     ellipsis, or various-sized space characters.
70  *
71  *   - The complex shapers can customize the compose and decompose functions to
72  *     offload some of their requirements to the normalizer.  For example, the
73  *     Indic shaper may want to disallow recomposing of two matras.
74  *
75  *   - We try compatibility decomposition if decomposing through canonical
76  *     decomposition alone failed to find a sequence that the font supports.
77  *     We don't try compatibility decomposition recursively during the canonical
78  *     decomposition phase.  This has minimal impact.  There are only a handful
79  *     of Greek letter that have canonical decompositions that include characters
80  *     with compatibility decomposition.  Those can be found using this command:
81  *
82  *     egrep  "`echo -n ';('; grep ';<' UnicodeData.txt | cut -d';' -f1 | tr '\n' '|'; echo ') '`" UnicodeData.txt
83  */
84 
85 static bool
decompose_unicode(const hb_ot_shape_normalize_context_t * c,hb_codepoint_t ab,hb_codepoint_t * a,hb_codepoint_t * b)86 decompose_unicode (const hb_ot_shape_normalize_context_t *c,
87 		   hb_codepoint_t  ab,
88 		   hb_codepoint_t *a,
89 		   hb_codepoint_t *b)
90 {
91   return c->unicode->decompose (ab, a, b);
92 }
93 
94 static bool
compose_unicode(const hb_ot_shape_normalize_context_t * c,hb_codepoint_t a,hb_codepoint_t b,hb_codepoint_t * ab)95 compose_unicode (const hb_ot_shape_normalize_context_t *c,
96 		 hb_codepoint_t  a,
97 		 hb_codepoint_t  b,
98 		 hb_codepoint_t *ab)
99 {
100   return c->unicode->compose (a, b, ab);
101 }
102 
103 static inline void
set_glyph(hb_glyph_info_t & info,hb_font_t * font)104 set_glyph (hb_glyph_info_t &info, hb_font_t *font)
105 {
106   font->get_glyph (info.codepoint, 0, &info.glyph_index());
107 }
108 
109 static inline void
output_char(hb_buffer_t * buffer,hb_codepoint_t unichar,hb_codepoint_t glyph)110 output_char (hb_buffer_t *buffer, hb_codepoint_t unichar, hb_codepoint_t glyph)
111 {
112   buffer->cur().glyph_index() = glyph;
113   buffer->output_glyph (unichar);
114   _hb_glyph_info_set_unicode_props (&buffer->prev(), buffer->unicode);
115 }
116 
117 static inline void
next_char(hb_buffer_t * buffer,hb_codepoint_t glyph)118 next_char (hb_buffer_t *buffer, hb_codepoint_t glyph)
119 {
120   buffer->cur().glyph_index() = glyph;
121   buffer->next_glyph ();
122 }
123 
124 static inline void
skip_char(hb_buffer_t * buffer)125 skip_char (hb_buffer_t *buffer)
126 {
127   buffer->skip_glyph ();
128 }
129 
130 /* Returns 0 if didn't decompose, number of resulting characters otherwise. */
131 static inline unsigned int
decompose(const hb_ot_shape_normalize_context_t * c,bool shortest,hb_codepoint_t ab)132 decompose (const hb_ot_shape_normalize_context_t *c, bool shortest, hb_codepoint_t ab)
133 {
134   hb_codepoint_t a, b, a_glyph, b_glyph;
135   hb_buffer_t * const buffer = c->buffer;
136   hb_font_t * const font = c->font;
137 
138   if (!c->decompose (c, ab, &a, &b) ||
139       (b && !font->get_glyph (b, 0, &b_glyph)))
140     return 0;
141 
142   bool has_a = font->get_glyph (a, 0, &a_glyph);
143   if (shortest && has_a) {
144     /* Output a and b */
145     output_char (buffer, a, a_glyph);
146     if (likely (b)) {
147       output_char (buffer, b, b_glyph);
148       return 2;
149     }
150     return 1;
151   }
152 
153   unsigned int ret;
154   if ((ret = decompose (c, shortest, a))) {
155     if (b) {
156       output_char (buffer, b, b_glyph);
157       return ret + 1;
158     }
159     return ret;
160   }
161 
162   if (has_a) {
163     output_char (buffer, a, a_glyph);
164     if (likely (b)) {
165       output_char (buffer, b, b_glyph);
166       return 2;
167     }
168     return 1;
169   }
170 
171   return 0;
172 }
173 
174 /* Returns 0 if didn't decompose, number of resulting characters otherwise. */
175 static inline unsigned int
decompose_compatibility(const hb_ot_shape_normalize_context_t * c,hb_codepoint_t u)176 decompose_compatibility (const hb_ot_shape_normalize_context_t *c, hb_codepoint_t u)
177 {
178   unsigned int len, i;
179   hb_codepoint_t decomposed[HB_UNICODE_MAX_DECOMPOSITION_LEN];
180   hb_codepoint_t glyphs[HB_UNICODE_MAX_DECOMPOSITION_LEN];
181 
182   len = c->buffer->unicode->decompose_compatibility (u, decomposed);
183   if (!len)
184     return 0;
185 
186   for (i = 0; i < len; i++)
187     if (!c->font->get_glyph (decomposed[i], 0, &glyphs[i]))
188       return 0;
189 
190   for (i = 0; i < len; i++)
191     output_char (c->buffer, decomposed[i], glyphs[i]);
192 
193   return len;
194 }
195 
196 static inline void
decompose_current_character(const hb_ot_shape_normalize_context_t * c,bool shortest)197 decompose_current_character (const hb_ot_shape_normalize_context_t *c, bool shortest)
198 {
199   hb_buffer_t * const buffer = c->buffer;
200   hb_codepoint_t glyph;
201 
202   /* Kind of a cute waterfall here... */
203   if (shortest && c->font->get_glyph (buffer->cur().codepoint, 0, &glyph))
204     next_char (buffer, glyph);
205   else if (decompose (c, shortest, buffer->cur().codepoint))
206     skip_char (buffer);
207   else if (!shortest && c->font->get_glyph (buffer->cur().codepoint, 0, &glyph))
208     next_char (buffer, glyph);
209   else if (decompose_compatibility (c, buffer->cur().codepoint))
210     skip_char (buffer);
211   else
212     next_char (buffer, glyph); /* glyph is initialized in earlier branches. */
213 }
214 
215 static inline void
handle_variation_selector_cluster(const hb_ot_shape_normalize_context_t * c,unsigned int end,bool short_circuit)216 handle_variation_selector_cluster (const hb_ot_shape_normalize_context_t *c, unsigned int end, bool short_circuit)
217 {
218   /* TODO Currently if there's a variation-selector we give-up, it's just too hard. */
219   hb_buffer_t * const buffer = c->buffer;
220   hb_font_t * const font = c->font;
221   for (; buffer->idx < end - 1;) {
222     if (unlikely (buffer->unicode->is_variation_selector (buffer->cur(+1).codepoint))) {
223       /* The next two lines are some ugly lines... But work. */
224       if (font->get_glyph (buffer->cur().codepoint, buffer->cur(+1).codepoint, &buffer->cur().glyph_index()))
225       {
226 	buffer->replace_glyphs (2, 1, &buffer->cur().codepoint);
227       }
228       else
229       {
230         /* Just pass on the two characters separately, let GSUB do its magic. */
231 	set_glyph (buffer->cur(), font);
232 	buffer->next_glyph ();
233 	set_glyph (buffer->cur(), font);
234 	buffer->next_glyph ();
235       }
236       /* Skip any further variation selectors. */
237       while (buffer->idx < end && unlikely (buffer->unicode->is_variation_selector (buffer->cur().codepoint)))
238       {
239 	set_glyph (buffer->cur(), font);
240 	buffer->next_glyph ();
241       }
242     } else {
243       set_glyph (buffer->cur(), font);
244       buffer->next_glyph ();
245     }
246   }
247   if (likely (buffer->idx < end)) {
248     set_glyph (buffer->cur(), font);
249     buffer->next_glyph ();
250   }
251 }
252 
253 static inline void
decompose_multi_char_cluster(const hb_ot_shape_normalize_context_t * c,unsigned int end,bool short_circuit)254 decompose_multi_char_cluster (const hb_ot_shape_normalize_context_t *c, unsigned int end, bool short_circuit)
255 {
256   hb_buffer_t * const buffer = c->buffer;
257   for (unsigned int i = buffer->idx; i < end; i++)
258     if (unlikely (buffer->unicode->is_variation_selector (buffer->info[i].codepoint))) {
259       handle_variation_selector_cluster (c, end, short_circuit);
260       return;
261     }
262 
263   while (buffer->idx < end)
264     decompose_current_character (c, short_circuit);
265 }
266 
267 static inline void
decompose_cluster(const hb_ot_shape_normalize_context_t * c,unsigned int end,bool might_short_circuit,bool always_short_circuit)268 decompose_cluster (const hb_ot_shape_normalize_context_t *c, unsigned int end, bool might_short_circuit, bool always_short_circuit)
269 {
270   if (likely (c->buffer->idx + 1 == end))
271     decompose_current_character (c, might_short_circuit);
272   else
273     decompose_multi_char_cluster (c, end, always_short_circuit);
274 }
275 
276 
277 static int
compare_combining_class(const hb_glyph_info_t * pa,const hb_glyph_info_t * pb)278 compare_combining_class (const hb_glyph_info_t *pa, const hb_glyph_info_t *pb)
279 {
280   unsigned int a = _hb_glyph_info_get_modified_combining_class (pa);
281   unsigned int b = _hb_glyph_info_get_modified_combining_class (pb);
282 
283   return a < b ? -1 : a == b ? 0 : +1;
284 }
285 
286 
287 void
_hb_ot_shape_normalize(const hb_ot_shape_plan_t * plan,hb_buffer_t * buffer,hb_font_t * font)288 _hb_ot_shape_normalize (const hb_ot_shape_plan_t *plan,
289 			hb_buffer_t *buffer,
290 			hb_font_t *font)
291 {
292   _hb_buffer_assert_unicode_vars (buffer);
293 
294   hb_ot_shape_normalization_mode_t mode = plan->shaper->normalization_preference;
295   const hb_ot_shape_normalize_context_t c = {
296     plan,
297     buffer,
298     font,
299     buffer->unicode,
300     plan->shaper->decompose ? plan->shaper->decompose : decompose_unicode,
301     plan->shaper->compose   ? plan->shaper->compose   : compose_unicode
302   };
303 
304   bool always_short_circuit = mode == HB_OT_SHAPE_NORMALIZATION_MODE_NONE;
305   bool might_short_circuit = always_short_circuit ||
306 			     (mode != HB_OT_SHAPE_NORMALIZATION_MODE_DECOMPOSED &&
307 			      mode != HB_OT_SHAPE_NORMALIZATION_MODE_COMPOSED_DIACRITICS_NO_SHORT_CIRCUIT);
308   unsigned int count;
309 
310   /* We do a fairly straightforward yet custom normalization process in three
311    * separate rounds: decompose, reorder, recompose (if desired).  Currently
312    * this makes two buffer swaps.  We can make it faster by moving the last
313    * two rounds into the inner loop for the first round, but it's more readable
314    * this way. */
315 
316 
317   /* First round, decompose */
318 
319   buffer->clear_output ();
320   count = buffer->len;
321   for (buffer->idx = 0; buffer->idx < count;)
322   {
323     unsigned int end;
324     for (end = buffer->idx + 1; end < count; end++)
325       if (buffer->cur().cluster != buffer->info[end].cluster)
326         break;
327 
328     decompose_cluster (&c, end, might_short_circuit, always_short_circuit);
329   }
330   buffer->swap_buffers ();
331 
332 
333   /* Second round, reorder (inplace) */
334 
335   count = buffer->len;
336   for (unsigned int i = 0; i < count; i++)
337   {
338     if (_hb_glyph_info_get_modified_combining_class (&buffer->info[i]) == 0)
339       continue;
340 
341     unsigned int end;
342     for (end = i + 1; end < count; end++)
343       if (_hb_glyph_info_get_modified_combining_class (&buffer->info[end]) == 0)
344         break;
345 
346     /* We are going to do a bubble-sort.  Only do this if the
347      * sequence is short.  Doing it on long sequences can result
348      * in an O(n^2) DoS. */
349     if (end - i > 10) {
350       i = end;
351       continue;
352     }
353 
354     hb_bubble_sort (buffer->info + i, end - i, compare_combining_class);
355 
356     i = end;
357   }
358 
359 
360   if (mode == HB_OT_SHAPE_NORMALIZATION_MODE_NONE ||
361       mode == HB_OT_SHAPE_NORMALIZATION_MODE_DECOMPOSED)
362     return;
363 
364   /* Third round, recompose */
365 
366   /* As noted in the comment earlier, we don't try to combine
367    * ccc=0 chars with their previous Starter. */
368 
369   buffer->clear_output ();
370   count = buffer->len;
371   unsigned int starter = 0;
372   buffer->next_glyph ();
373   while (buffer->idx < count)
374   {
375     hb_codepoint_t composed, glyph;
376     if (/* We don't try to compose a non-mark character with it's preceding starter.
377 	 * This is both an optimization to avoid trying to compose every two neighboring
378 	 * glyphs in most scripts AND a desired feature for Hangul.  Apparently Hangul
379 	 * fonts are not designed to mix-and-match pre-composed syllables and Jamo. */
380 	HB_UNICODE_GENERAL_CATEGORY_IS_MARK (_hb_glyph_info_get_general_category (&buffer->cur())) &&
381 	/* If there's anything between the starter and this char, they should have CCC
382 	 * smaller than this character's. */
383 	(starter == buffer->out_len - 1 ||
384 	 _hb_glyph_info_get_modified_combining_class (&buffer->prev()) < _hb_glyph_info_get_modified_combining_class (&buffer->cur())) &&
385 	/* And compose. */
386 	c.compose (&c,
387 		   buffer->out_info[starter].codepoint,
388 		   buffer->cur().codepoint,
389 		   &composed) &&
390 	/* And the font has glyph for the composite. */
391 	font->get_glyph (composed, 0, &glyph))
392     {
393       /* Composes. */
394       buffer->next_glyph (); /* Copy to out-buffer. */
395       if (unlikely (buffer->in_error))
396         return;
397       buffer->merge_out_clusters (starter, buffer->out_len);
398       buffer->out_len--; /* Remove the second composable. */
399       /* Modify starter and carry on. */
400       buffer->out_info[starter].codepoint = composed;
401       buffer->out_info[starter].glyph_index() = glyph;
402       _hb_glyph_info_set_unicode_props (&buffer->out_info[starter], buffer->unicode);
403 
404       continue;
405     }
406 
407     /* Blocked, or doesn't compose. */
408     buffer->next_glyph ();
409 
410     if (_hb_glyph_info_get_modified_combining_class (&buffer->prev()) == 0)
411       starter = buffer->out_len - 1;
412   }
413   buffer->swap_buffers ();
414 
415 }
416