1 /*
2  * Mesa 3-D graphics library
3  * Version:  6.5.3
4  *
5  * Copyright (C) 1999-2007  Brian Paul   All Rights Reserved.
6  *
7  * Permission is hereby granted, free of charge, to any person obtaining a
8  * copy of this software and associated documentation files (the "Software"),
9  * to deal in the Software without restriction, including without limitation
10  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11  * and/or sell copies of the Software, and to permit persons to whom the
12  * Software is furnished to do so, subject to the following conditions:
13  *
14  * The above copyright notice and this permission notice shall be included
15  * in all copies or substantial portions of the Software.
16  *
17  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
20  * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21  * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22  * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23  *
24  * Authors:
25  *    Keith Whitwell <keith@tungstengraphics.com>
26  */
27 
28 #include "main/glheader.h"
29 #include "main/context.h"
30 #include "main/imports.h"
31 #include "main/mtypes.h"
32 
33 #include "t_context.h"
34 #include "t_pipeline.h"
35 #include "t_vp_build.h"
36 #include "t_vertex.h"
37 
_tnl_install_pipeline(struct gl_context * ctx,const struct tnl_pipeline_stage ** stages)38 void _tnl_install_pipeline( struct gl_context *ctx,
39 			    const struct tnl_pipeline_stage **stages )
40 {
41    TNLcontext *tnl = TNL_CONTEXT(ctx);
42    GLuint i;
43 
44    tnl->pipeline.new_state = ~0;
45 
46    /* Create a writeable copy of each stage.
47     */
48    for (i = 0 ; i < MAX_PIPELINE_STAGES && stages[i] ; i++) {
49       struct tnl_pipeline_stage *s = &tnl->pipeline.stages[i];
50       memcpy(s, stages[i], sizeof(*s));
51       if (s->create)
52 	 s->create(ctx, s);
53    }
54 
55    tnl->pipeline.nr_stages = i;
56 }
57 
_tnl_destroy_pipeline(struct gl_context * ctx)58 void _tnl_destroy_pipeline( struct gl_context *ctx )
59 {
60    TNLcontext *tnl = TNL_CONTEXT(ctx);
61    GLuint i;
62 
63    for (i = 0 ; i < tnl->pipeline.nr_stages ; i++) {
64       struct tnl_pipeline_stage *s = &tnl->pipeline.stages[i];
65       if (s->destroy)
66 	 s->destroy(s);
67    }
68 
69    tnl->pipeline.nr_stages = 0;
70 }
71 
72 
73 
check_input_changes(struct gl_context * ctx)74 static GLuint check_input_changes( struct gl_context *ctx )
75 {
76    TNLcontext *tnl = TNL_CONTEXT(ctx);
77    GLuint i;
78 
79    for (i = 0; i <= _TNL_LAST_MAT; i++) {
80       if (tnl->vb.AttribPtr[i]->size != tnl->pipeline.last_attrib_size[i] ||
81 	  tnl->vb.AttribPtr[i]->stride != tnl->pipeline.last_attrib_stride[i]) {
82 	 tnl->pipeline.last_attrib_size[i] = tnl->vb.AttribPtr[i]->size;
83 	 tnl->pipeline.last_attrib_stride[i] = tnl->vb.AttribPtr[i]->stride;
84 	 tnl->pipeline.input_changes |= 1<<i;
85       }
86    }
87 
88    return tnl->pipeline.input_changes;
89 }
90 
91 
check_output_changes(struct gl_context * ctx)92 static GLuint check_output_changes( struct gl_context *ctx )
93 {
94 #if 0
95    TNLcontext *tnl = TNL_CONTEXT(ctx);
96 
97    for (i = 0; i < VERT_RESULT_MAX; i++) {
98       if (tnl->vb.ResultPtr[i]->size != tnl->last_result_size[i] ||
99 	  tnl->vb.ResultPtr[i]->stride != tnl->last_result_stride[i]) {
100 	 tnl->last_result_size[i] = tnl->vb.ResultPtr[i]->size;
101 	 tnl->last_result_stride[i] = tnl->vb.ResultPtr[i]->stride;
102 	 tnl->pipeline.output_changes |= 1<<i;
103       }
104    }
105 
106    if (tnl->pipeline.output_changes)
107       tnl->Driver.NotifyOutputChanges( ctx, tnl->pipeline.output_changes );
108 
109    return tnl->pipeline.output_changes;
110 #else
111    return ~0;
112 #endif
113 }
114 
115 
_tnl_run_pipeline(struct gl_context * ctx)116 void _tnl_run_pipeline( struct gl_context *ctx )
117 {
118    TNLcontext *tnl = TNL_CONTEXT(ctx);
119    unsigned short __tmp;
120    GLuint i;
121 
122    if (!tnl->vb.Count)
123       return;
124 
125    /* Check for changed input sizes or change in stride to/from zero
126     * (ie const or non-const).
127     */
128    if (check_input_changes( ctx ) || tnl->pipeline.new_state) {
129       if (ctx->VertexProgram._MaintainTnlProgram)
130 	 _tnl_UpdateFixedFunctionProgram( ctx );
131 
132       for (i = 0; i < tnl->pipeline.nr_stages ; i++) {
133 	 struct tnl_pipeline_stage *s = &tnl->pipeline.stages[i];
134 	 if (s->validate)
135 	    s->validate( ctx, s );
136       }
137 
138       tnl->pipeline.new_state = 0;
139       tnl->pipeline.input_changes = 0;
140 
141       /* Pipeline can only change its output in response to either a
142        * statechange or an input size/stride change.  No other changes
143        * are allowed.
144        */
145       if (check_output_changes( ctx ))
146 	 _tnl_notify_pipeline_output_change( ctx );
147    }
148 
149 #ifndef _OPENMP
150    /* Don't adjust FPU precision mode in case multiple threads are to be used.
151     * This would require that the additional threads also changed the FPU mode
152     * which is quite a mess as this had to be done in all parallelized sections;
153     * otherwise the master thread and all other threads are running in different
154     * modes, producing inconsistent results.
155     * Note that all x64 implementations don't define/use START_FAST_MATH, so
156     * this is "hack" is only used in i386 mode
157     */
158    START_FAST_MATH(__tmp);
159 #endif
160 
161    for (i = 0; i < tnl->pipeline.nr_stages ; i++) {
162       struct tnl_pipeline_stage *s = &tnl->pipeline.stages[i];
163       if (!s->run( ctx, s ))
164 	 break;
165    }
166 
167 #ifndef _OPENMP
168    END_FAST_MATH(__tmp);
169 #endif
170 }
171 
172 
173 
174 /* The default pipeline.  This is useful for software rasterizers, and
175  * simple hardware rasterizers.  For customization, I don't recommend
176  * tampering with the internals of these stages in the way that
177  * drivers did in Mesa 3.4.  These stages are basically black boxes,
178  * and should be left intact.
179  *
180  * To customize the pipeline, consider:
181  *
182  * - removing redundant stages (making sure that the software rasterizer
183  *   can cope with this on fallback paths).  An example is fog
184  *   coordinate generation, which is not required in the FX driver.
185  *
186  * - replacing general-purpose machine-independent stages with
187  *   general-purpose machine-specific stages.  There is no example of
188  *   this to date, though it must be borne in mind that all subsequent
189  *   stages that reference the output of the new stage must cope with
190  *   any machine-specific data introduced.  This may not be easy
191  *   unless there are no such stages (ie the new stage is the last in
192  *   the pipe).
193  *
194  * - inserting optimized (but specialized) stages ahead of the
195  *   general-purpose fallback implementation.  For example, the old
196  *   fastpath mechanism, which only works when the VB->Elts input is
197  *   available, can be duplicated by placing the fastpath stage at the
198  *   head of this pipeline.  Such specialized stages are currently
199  *   constrained to have no outputs (ie. they must either finish the *
200  *   pipeline by returning GL_FALSE from run(), or do nothing).
201  *
202  * Some work can be done to lift some of the restrictions in the final
203  * case, if it becomes necessary to do so.
204  */
205 const struct tnl_pipeline_stage *_tnl_default_pipeline[] = {
206    &_tnl_vertex_transform_stage,
207    &_tnl_normal_transform_stage,
208    &_tnl_lighting_stage,
209    &_tnl_texgen_stage,
210    &_tnl_texture_transform_stage,
211    &_tnl_point_attenuation_stage,
212    &_tnl_vertex_program_stage,
213    &_tnl_fog_coordinate_stage,
214    &_tnl_render_stage,
215    NULL
216 };
217 
218 const struct tnl_pipeline_stage *_tnl_vp_pipeline[] = {
219    &_tnl_vertex_program_stage,
220    &_tnl_render_stage,
221    NULL
222 };
223