1 2 /* 3 * Copyright 2014 Google Inc. 4 * 5 * Use of this source code is governed by a BSD-style license that can be 6 * found in the LICENSE file. 7 */ 8 9 #ifndef GrGpuResourceCacheAccess_DEFINED 10 #define GrGpuResourceCacheAccess_DEFINED 11 12 #include "GrGpuResource.h" 13 #include "GrGpuResourcePriv.h" 14 15 namespace skiatest { 16 class Reporter; 17 } 18 19 /** 20 * This class allows GrResourceCache increased privileged access to GrGpuResource objects. 21 */ 22 class GrGpuResource::CacheAccess { 23 private: 24 /** 25 * Is the resource currently cached as scratch? This means it is cached, has a valid scratch 26 * key, and does not have a unique key. 27 */ isScratch()28 bool isScratch() const { 29 return !fResource->getUniqueKey().isValid() && fResource->fScratchKey.isValid() && 30 fResource->resourcePriv().isBudgeted(); 31 } 32 33 /** 34 * Is the resource object wrapping an externally allocated GPU resource? 35 */ isWrapped()36 bool isWrapped() const { return GrGpuResource::kWrapped_LifeCycle == fResource->fLifeCycle; } 37 38 /** 39 * Called by the cache to delete the resource under normal circumstances. 40 */ release()41 void release() { 42 fResource->release(); 43 if (fResource->isPurgeable()) { 44 SkDELETE(fResource); 45 } 46 } 47 48 /** 49 * Called by the cache to delete the resource when the backend 3D context is no longer valid. 50 */ abandon()51 void abandon() { 52 fResource->abandon(); 53 if (fResource->isPurgeable()) { 54 SkDELETE(fResource); 55 } 56 } 57 58 /** Called by the cache to assign a new unique key. */ setUniqueKey(const GrUniqueKey & key)59 void setUniqueKey(const GrUniqueKey& key) { fResource->fUniqueKey = key; } 60 61 /** Called by the cache to make the unique key invalid. */ removeUniqueKey()62 void removeUniqueKey() { fResource->fUniqueKey.reset(); } 63 timestamp()64 uint32_t timestamp() const { return fResource->fTimestamp; } setTimestamp(uint32_t ts)65 void setTimestamp(uint32_t ts) { fResource->fTimestamp = ts; } 66 accessCacheIndex()67 int* accessCacheIndex() const { return &fResource->fCacheArrayIndex; } 68 CacheAccess(GrGpuResource * resource)69 CacheAccess(GrGpuResource* resource) : fResource(resource) {} CacheAccess(const CacheAccess & that)70 CacheAccess(const CacheAccess& that) : fResource(that.fResource) {} 71 CacheAccess& operator=(const CacheAccess&); // unimpl 72 73 // No taking addresses of this type. 74 const CacheAccess* operator&() const; 75 CacheAccess* operator&(); 76 77 GrGpuResource* fResource; 78 79 friend class GrGpuResource; // to construct/copy this type. 80 friend class GrResourceCache; // to use this type 81 friend void test_unbudgeted_to_scratch(skiatest::Reporter* reporter); // for unit testing 82 }; 83 cacheAccess()84inline GrGpuResource::CacheAccess GrGpuResource::cacheAccess() { return CacheAccess(this); } 85 cacheAccess()86inline const GrGpuResource::CacheAccess GrGpuResource::cacheAccess() const { 87 return CacheAccess(const_cast<GrGpuResource*>(this)); 88 } 89 90 #endif 91