1 /*
2  * Copyright © 2012 Intel Corporation
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21  * IN THE SOFTWARE.
22  */
23 
24 #include "intel_fbo.h"
25 
26 #include "brw_blorp.h"
27 #include "brw_defines.h"
28 #include "gen6_blorp.h"
29 #include "gen7_blorp.h"
30 
brw_blorp_mip_info()31 brw_blorp_mip_info::brw_blorp_mip_info()
32    : mt(NULL),
33      width(0),
34      height(0),
35      x_offset(0),
36      y_offset(0)
37 {
38 }
39 
brw_blorp_surface_info()40 brw_blorp_surface_info::brw_blorp_surface_info()
41    : map_stencil_as_y_tiled(false),
42      num_samples(0)
43 {
44 }
45 
46 void
set(struct intel_mipmap_tree * mt,unsigned int level,unsigned int layer)47 brw_blorp_mip_info::set(struct intel_mipmap_tree *mt,
48                         unsigned int level, unsigned int layer)
49 {
50    intel_miptree_check_level_layer(mt, level, layer);
51 
52    this->mt = mt;
53    this->width = mt->level[level].width;
54    this->height = mt->level[level].height;
55 
56    /* Construct a dummy renderbuffer just to extract tile offsets. */
57    struct intel_renderbuffer rb;
58    rb.mt = mt;
59    rb.mt_level = level;
60    rb.mt_layer = layer;
61    intel_renderbuffer_set_draw_offset(&rb);
62    x_offset = rb.draw_x;
63    y_offset = rb.draw_y;
64 }
65 
66 void
set(struct brw_context * brw,struct intel_mipmap_tree * mt,unsigned int level,unsigned int layer)67 brw_blorp_surface_info::set(struct brw_context *brw,
68                             struct intel_mipmap_tree *mt,
69                             unsigned int level, unsigned int layer)
70 {
71    brw_blorp_mip_info::set(mt, level, layer);
72    this->num_samples = mt->num_samples;
73    this->array_spacing_lod0 = mt->array_spacing_lod0;
74    this->map_stencil_as_y_tiled = false;
75    this->msaa_layout = mt->msaa_layout;
76 
77    switch (mt->format) {
78    case MESA_FORMAT_S8:
79       /* The miptree is a W-tiled stencil buffer.  Surface states can't be set
80        * up for W tiling, so we'll need to use Y tiling and have the WM
81        * program swizzle the coordinates.
82        */
83       this->map_stencil_as_y_tiled = true;
84       this->brw_surfaceformat = BRW_SURFACEFORMAT_R8_UNORM;
85       break;
86    case MESA_FORMAT_X8_Z24:
87    case MESA_FORMAT_Z32_FLOAT:
88       /* The miptree consists of 32 bits per pixel, arranged either as 24-bit
89        * depth values interleaved with 8 "don't care" bits, or as 32-bit
90        * floating point depth values.  Since depth values don't require any
91        * blending, it doesn't matter how we interpret the bit pattern as long
92        * as we copy the right amount of data, so just map it as 8-bit BGRA.
93        */
94       this->brw_surfaceformat = BRW_SURFACEFORMAT_B8G8R8A8_UNORM;
95       break;
96    case MESA_FORMAT_Z16:
97       /* The miptree consists of 16 bits per pixel of depth data.  Since depth
98        * values don't require any blending, it doesn't matter how we interpret
99        * the bit pattern as long as we copy the right amount of data, so just
100        * map is as 8-bit RG.
101        */
102       this->brw_surfaceformat = BRW_SURFACEFORMAT_R8G8_UNORM;
103       break;
104    default:
105       /* Blorp blits don't support any sort of format conversion (except
106        * between sRGB and linear), so we can safely assume that the format is
107        * supported as a render target, even if this is the source image.  So
108        * we can convert to a surface format using brw->render_target_format.
109        */
110       assert(brw->format_supported_as_render_target[mt->format]);
111       this->brw_surfaceformat = brw->render_target_format[mt->format];
112       break;
113    }
114 }
115 
116 
117 /**
118  * Split x_offset and y_offset into a base offset (in bytes) and a remaining
119  * x/y offset (in pixels).  Note: we can't do this by calling
120  * intel_renderbuffer_tile_offsets(), because the offsets may have been
121  * adjusted to account for Y vs. W tiling differences.  So we compute it
122  * directly from the adjusted offsets.
123  */
124 uint32_t
compute_tile_offsets(uint32_t * tile_x,uint32_t * tile_y) const125 brw_blorp_surface_info::compute_tile_offsets(uint32_t *tile_x,
126                                              uint32_t *tile_y) const
127 {
128    struct intel_region *region = mt->region;
129    uint32_t mask_x, mask_y;
130 
131    intel_region_get_tile_masks(region, &mask_x, &mask_y,
132                                map_stencil_as_y_tiled);
133 
134    *tile_x = x_offset & mask_x;
135    *tile_y = y_offset & mask_y;
136 
137    return intel_region_get_aligned_offset(region, x_offset & ~mask_x,
138                                           y_offset & ~mask_y,
139                                           map_stencil_as_y_tiled);
140 }
141 
142 
brw_blorp_params()143 brw_blorp_params::brw_blorp_params()
144    : x0(0),
145      y0(0),
146      x1(0),
147      y1(0),
148      depth_format(0),
149      hiz_op(GEN6_HIZ_OP_NONE),
150      num_samples(0),
151      use_wm_prog(false)
152 {
153 }
154 
155 extern "C" {
156 void
intel_hiz_exec(struct intel_context * intel,struct intel_mipmap_tree * mt,unsigned int level,unsigned int layer,gen6_hiz_op op)157 intel_hiz_exec(struct intel_context *intel, struct intel_mipmap_tree *mt,
158 	       unsigned int level, unsigned int layer, gen6_hiz_op op)
159 {
160    brw_hiz_op_params params(mt, level, layer, op);
161    brw_blorp_exec(intel, &params);
162 }
163 
164 } /* extern "C" */
165 
166 void
brw_blorp_exec(struct intel_context * intel,const brw_blorp_params * params)167 brw_blorp_exec(struct intel_context *intel, const brw_blorp_params *params)
168 {
169    switch (intel->gen) {
170    case 6:
171       gen6_blorp_exec(intel, params);
172       break;
173    case 7:
174       gen7_blorp_exec(intel, params);
175       break;
176    default:
177       /* BLORP is not supported before Gen6. */
178       assert(false);
179       break;
180    }
181 }
182 
brw_hiz_op_params(struct intel_mipmap_tree * mt,unsigned int level,unsigned int layer,gen6_hiz_op op)183 brw_hiz_op_params::brw_hiz_op_params(struct intel_mipmap_tree *mt,
184                                      unsigned int level,
185                                      unsigned int layer,
186                                      gen6_hiz_op op)
187 {
188    this->hiz_op = op;
189 
190    depth.set(mt, level, layer);
191    x1 = depth.width;
192    y1 = depth.height;
193 
194    assert(mt->hiz_mt != NULL);
195 
196    switch (mt->format) {
197    case MESA_FORMAT_Z16:       depth_format = BRW_DEPTHFORMAT_D16_UNORM; break;
198    case MESA_FORMAT_Z32_FLOAT: depth_format = BRW_DEPTHFORMAT_D32_FLOAT; break;
199    case MESA_FORMAT_X8_Z24:    depth_format = BRW_DEPTHFORMAT_D24_UNORM_X8_UINT; break;
200    default:                    assert(0); break;
201    }
202 }
203 
204 uint32_t
get_wm_prog(struct brw_context * brw,brw_blorp_prog_data ** prog_data) const205 brw_hiz_op_params::get_wm_prog(struct brw_context *brw,
206                                brw_blorp_prog_data **prog_data) const
207 {
208    return 0;
209 }
210