Searched defs:cameras (Results 1 – 12 of 12) sorted by relevance
71 private List<Camera> cameras; field in TerrainLodControl92 public TerrainLodControl(Terrain terrain, List<Camera> cameras) { in TerrainLodControl()154 public void setCameras(List<Camera> cameras) { in setCameras()
148 double* cameras = bal_problem->mutable_cameras(); in SetOrdering() local254 double* cameras = bal_problem->mutable_cameras(); in BuildProblem() local
248 double* cameras = mutable_cameras(); in Normalize() local
174 List<Camera> cameras = new ArrayList<Camera>(); in createTerrain() local
142 List<Camera> cameras = new ArrayList<Camera>(); in simpleInitApp() local
28 … private static Map<Integer, Camera.CameraInfo> cameras = new HashMap<Integer,Camera.CameraInfo>(); field in ShadowCamera
161 List<Camera> cameras = new ArrayList<Camera>(); in simpleInitApp() local
285 List<Camera> cameras = new ArrayList<Camera>(); in createTerrain() local
281 List<Camera> cameras = new ArrayList<Camera>(); in createTerrain() local
68 private Map<String, CameraNode> cameras = new HashMap<String, CameraNode>(); field in Cinematic
503 private List<Camera> cameras; field in BlenderKey.LoadingResults
384 double* cameras = mutable_cameras(); in BuildProblem() local