1 /*
2  * Copyright (C) 2008 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 package android.media;
18 
19 import android.annotation.IntDef;
20 import android.annotation.NonNull;
21 
22 import java.lang.annotation.Retention;
23 import java.lang.annotation.RetentionPolicy;
24 import java.util.Arrays;
25 
26 /**
27  * The {@link AudioFormat} class is used to access a number of audio format and
28  * channel configuration constants. They are for instance used
29  * in {@link AudioTrack} and {@link AudioRecord}, as valid values in individual parameters of
30  * constructors like {@link AudioTrack#AudioTrack(int, int, int, int, int, int)}, where the fourth
31  * parameter is one of the <code>AudioFormat.ENCODING_*</code> constants.
32  * The <code>AudioFormat</code> constants are also used in {@link MediaFormat} to specify
33  * audio related values commonly used in media, such as for {@link MediaFormat#KEY_CHANNEL_MASK}.
34  * <p>The {@link AudioFormat.Builder} class can be used to create instances of
35  * the <code>AudioFormat</code> format class.
36  * Refer to
37  * {@link AudioFormat.Builder} for documentation on the mechanics of the configuration and building
38  * of such instances. Here we describe the main concepts that the <code>AudioFormat</code> class
39  * allow you to convey in each instance, they are:
40  * <ol>
41  * <li><a href="#sampleRate">sample rate</a>
42  * <li><a href="#encoding">encoding</a>
43  * <li><a href="#channelMask">channel masks</a>
44  * </ol>
45  * <p>Closely associated with the <code>AudioFormat</code> is the notion of an
46  * <a href="#audioFrame">audio frame</a>, which is used throughout the documentation
47  * to represent the minimum size complete unit of audio data.
48  *
49  * <h4 id="sampleRate">Sample rate</h4>
50  * <p>Expressed in Hz, the sample rate in an <code>AudioFormat</code> instance expresses the number
51  * of audio samples for each channel per second in the content you are playing or recording. It is
52  * not the sample rate
53  * at which content is rendered or produced. For instance a sound at a media sample rate of 8000Hz
54  * can be played on a device operating at a sample rate of 48000Hz; the sample rate conversion is
55  * automatically handled by the platform, it will not play at 6x speed.
56  *
57  * <p>As of API {@link android.os.Build.VERSION_CODES#M},
58  * sample rates up to 192kHz are supported
59  * for <code>AudioRecord</code> and <code>AudioTrack</code>, with sample rate conversion
60  * performed as needed.
61  * To improve efficiency and avoid lossy conversions, it is recommended to match the sample rate
62  * for <code>AudioRecord</code> and <code>AudioTrack</code> to the endpoint device
63  * sample rate, and limit the sample rate to no more than 48kHz unless there are special
64  * device capabilities that warrant a higher rate.
65  *
66  * <h4 id="encoding">Encoding</h4>
67  * <p>Audio encoding is used to describe the bit representation of audio data, which can be
68  * either linear PCM or compressed audio, such as AC3 or DTS.
69  * <p>For linear PCM, the audio encoding describes the sample size, 8 bits, 16 bits, or 32 bits,
70  * and the sample representation, integer or float.
71  * <ul>
72  * <li> {@link #ENCODING_PCM_8BIT}: The audio sample is a 8 bit unsigned integer in the
73  * range [0, 255], with a 128 offset for zero. This is typically stored as a Java byte in a
74  * byte array or ByteBuffer. Since the Java byte is <em>signed</em>,
75  * be careful with math operations and conversions as the most significant bit is inverted.
76  * </li>
77  * <li> {@link #ENCODING_PCM_16BIT}: The audio sample is a 16 bit signed integer
78  * typically stored as a Java short in a short array, but when the short
79  * is stored in a ByteBuffer, it is native endian (as compared to the default Java big endian).
80  * The short has full range from [-32768, 32767],
81  * and is sometimes interpreted as fixed point Q.15 data.
82  * </li>
83  * <li> {@link #ENCODING_PCM_FLOAT}: Introduced in
84  * API {@link android.os.Build.VERSION_CODES#LOLLIPOP}, this encoding specifies that
85  * the audio sample is a 32 bit IEEE single precision float. The sample can be
86  * manipulated as a Java float in a float array, though within a ByteBuffer
87  * it is stored in native endian byte order.
88  * The nominal range of <code>ENCODING_PCM_FLOAT</code> audio data is [-1.0, 1.0].
89  * It is implementation dependent whether the positive maximum of 1.0 is included
90  * in the interval. Values outside of the nominal range are clamped before
91  * sending to the endpoint device. Beware that
92  * the handling of NaN is undefined; subnormals may be treated as zero; and
93  * infinities are generally clamped just like other values for <code>AudioTrack</code>
94  * &ndash; try to avoid infinities because they can easily generate a NaN.
95  * <br>
96  * To achieve higher audio bit depth than a signed 16 bit integer short,
97  * it is recommended to use <code>ENCODING_PCM_FLOAT</code> for audio capture, processing,
98  * and playback.
99  * Floats are efficiently manipulated by modern CPUs,
100  * have greater precision than 24 bit signed integers,
101  * and have greater dynamic range than 32 bit signed integers.
102  * <code>AudioRecord</code> as of API {@link android.os.Build.VERSION_CODES#M} and
103  * <code>AudioTrack</code> as of API {@link android.os.Build.VERSION_CODES#LOLLIPOP}
104  * support <code>ENCODING_PCM_FLOAT</code>.
105  * </li>
106  * </ul>
107  * <p>For compressed audio, the encoding specifies the method of compression,
108  * for example {@link #ENCODING_AC3} and {@link #ENCODING_DTS}. The compressed
109  * audio data is typically stored as bytes in
110  * a byte array or ByteBuffer. When a compressed audio encoding is specified
111  * for an <code>AudioTrack</code>, it creates a direct (non-mixed) track
112  * for output to an endpoint (such as HDMI) capable of decoding the compressed audio.
113  * For (most) other endpoints, which are not capable of decoding such compressed audio,
114  * you will need to decode the data first, typically by creating a {@link MediaCodec}.
115  * Alternatively, one may use {@link MediaPlayer} for playback of compressed
116  * audio files or streams.
117  * <p>When compressed audio is sent out through a direct <code>AudioTrack</code>,
118  * it need not be written in exact multiples of the audio access unit;
119  * this differs from <code>MediaCodec</code> input buffers.
120  *
121  * <h4 id="channelMask">Channel mask</h4>
122  * <p>Channel masks are used in <code>AudioTrack</code> and <code>AudioRecord</code> to describe
123  * the samples and their arrangement in the audio frame. They are also used in the endpoint (e.g.
124  * a USB audio interface, a DAC connected to headphones) to specify allowable configurations of a
125  * particular device.
126  * <br>As of API {@link android.os.Build.VERSION_CODES#M}, there are two types of channel masks:
127  * channel position masks and channel index masks.
128  *
129  * <h5 id="channelPositionMask">Channel position masks</h5>
130  * Channel position masks are the original Android channel masks, and are used since API
131  * {@link android.os.Build.VERSION_CODES#BASE}.
132  * For input and output, they imply a positional nature - the location of a speaker or a microphone
133  * for recording or playback.
134  * <br>For a channel position mask, each allowed channel position corresponds to a bit in the
135  * channel mask. If that channel position is present in the audio frame, that bit is set,
136  * otherwise it is zero. The order of the bits (from lsb to msb) corresponds to the order of that
137  * position's sample in the audio frame.
138  * <br>The canonical channel position masks by channel count are as follows:
139  * <br><table>
140  * <tr><td>channel count</td><td>channel position mask</td></tr>
141  * <tr><td>1</td><td>{@link #CHANNEL_OUT_MONO}</td></tr>
142  * <tr><td>2</td><td>{@link #CHANNEL_OUT_STEREO}</td></tr>
143  * <tr><td>3</td><td>{@link #CHANNEL_OUT_STEREO} | {@link #CHANNEL_OUT_FRONT_CENTER}</td></tr>
144  * <tr><td>4</td><td>{@link #CHANNEL_OUT_QUAD}</td></tr>
145  * <tr><td>5</td><td>{@link #CHANNEL_OUT_QUAD} | {@link #CHANNEL_OUT_FRONT_CENTER}</td></tr>
146  * <tr><td>6</td><td>{@link #CHANNEL_OUT_5POINT1}</td></tr>
147  * <tr><td>7</td><td>{@link #CHANNEL_OUT_5POINT1} | {@link #CHANNEL_OUT_BACK_CENTER}</td></tr>
148  * <tr><td>8</td><td>{@link #CHANNEL_OUT_7POINT1_SURROUND}</td></tr>
149  * </table>
150  * <br>These masks are an ORed composite of individual channel masks. For example
151  * {@link #CHANNEL_OUT_STEREO} is composed of {@link #CHANNEL_OUT_FRONT_LEFT} and
152  * {@link #CHANNEL_OUT_FRONT_RIGHT}.
153  *
154  * <h5 id="channelIndexMask">Channel index masks</h5>
155  * Channel index masks are introduced in API {@link android.os.Build.VERSION_CODES#M}. They allow
156  * the selection of a particular channel from the source or sink endpoint by number, i.e. the first
157  * channel, the second channel, and so forth. This avoids problems with artificially assigning
158  * positions to channels of an endpoint, or figuring what the i<sup>th</sup> position bit is within
159  * an endpoint's channel position mask etc.
160  * <br>Here's an example where channel index masks address this confusion: dealing with a 4 channel
161  * USB device. Using a position mask, and based on the channel count, this would be a
162  * {@link #CHANNEL_OUT_QUAD} device, but really one is only interested in channel 0
163  * through channel 3. The USB device would then have the following individual bit channel masks:
164  * {@link #CHANNEL_OUT_FRONT_LEFT},
165  * {@link #CHANNEL_OUT_FRONT_RIGHT}, {@link #CHANNEL_OUT_BACK_LEFT}
166  * and {@link #CHANNEL_OUT_BACK_RIGHT}. But which is channel 0 and which is
167  * channel 3?
168  * <br>For a channel index mask, each channel number is represented as a bit in the mask, from the
169  * lsb (channel 0) upwards to the msb, numerically this bit value is
170  * <code>1 << channelNumber</code>.
171  * A set bit indicates that channel is present in the audio frame, otherwise it is cleared.
172  * The order of the bits also correspond to that channel number's sample order in the audio frame.
173  * <br>For the previous 4 channel USB device example, the device would have a channel index mask
174  * <code>0xF</code>. Suppose we wanted to select only the first and the third channels; this would
175  * correspond to a channel index mask <code>0x5</code> (the first and third bits set). If an
176  * <code>AudioTrack</code> uses this channel index mask, the audio frame would consist of two
177  * samples, the first sample of each frame routed to channel 0, and the second sample of each frame
178  * routed to channel 2.
179  * The canonical channel index masks by channel count are given by the formula
180  * <code>(1 << channelCount) - 1</code>.
181  *
182  * <h5>Use cases</h5>
183  * <ul>
184  * <li><i>Channel position mask for an endpoint:</i> <code>CHANNEL_OUT_FRONT_LEFT</code>,
185  *  <code>CHANNEL_OUT_FRONT_CENTER</code>, etc. for HDMI home theater purposes.
186  * <li><i>Channel position mask for an audio stream:</i> Creating an <code>AudioTrack</code>
187  *  to output movie content, where 5.1 multichannel output is to be written.
188  * <li><i>Channel index mask for an endpoint:</i> USB devices for which input and output do not
189  *  correspond to left or right speaker or microphone.
190  * <li><i>Channel index mask for an audio stream:</i> An <code>AudioRecord</code> may only want the
191  *  third and fourth audio channels of the endpoint (i.e. the second channel pair), and not care the
192  *  about position it corresponds to, in which case the channel index mask is <code>0xC</code>.
193  *  Multichannel <code>AudioRecord</code> sessions should use channel index masks.
194  * </ul>
195  * <h4 id="audioFrame">Audio Frame</h4>
196  * <p>For linear PCM, an audio frame consists of a set of samples captured at the same time,
197  * whose count and
198  * channel association are given by the <a href="#channelMask">channel mask</a>,
199  * and whose sample contents are specified by the <a href="#encoding">encoding</a>.
200  * For example, a stereo 16 bit PCM frame consists of
201  * two 16 bit linear PCM samples, with a frame size of 4 bytes.
202  * For compressed audio, an audio frame may alternately
203  * refer to an access unit of compressed data bytes that is logically grouped together for
204  * decoding and bitstream access (e.g. {@link MediaCodec}),
205  * or a single byte of compressed data (e.g. {@link AudioTrack#getBufferSizeInFrames()
206  * AudioTrack.getBufferSizeInFrames()}),
207  * or the linear PCM frame result from decoding the compressed data
208  * (e.g.{@link AudioTrack#getPlaybackHeadPosition()
209  * AudioTrack.getPlaybackHeadPosition()}),
210  * depending on the context where audio frame is used.
211  */
212 public class AudioFormat {
213 
214     //---------------------------------------------------------
215     // Constants
216     //--------------------
217     /** Invalid audio data format */
218     public static final int ENCODING_INVALID = 0;
219     /** Default audio data format */
220     public static final int ENCODING_DEFAULT = 1;
221 
222     // These values must be kept in sync with core/jni/android_media_AudioFormat.h
223     // Also sync av/services/audiopolicy/managerdefault/ConfigParsingUtils.h
224     /** Audio data format: PCM 16 bit per sample. Guaranteed to be supported by devices. */
225     public static final int ENCODING_PCM_16BIT = 2;
226     /** Audio data format: PCM 8 bit per sample. Not guaranteed to be supported by devices. */
227     public static final int ENCODING_PCM_8BIT = 3;
228     /** Audio data format: single-precision floating-point per sample */
229     public static final int ENCODING_PCM_FLOAT = 4;
230     /** Audio data format: AC-3 compressed */
231     public static final int ENCODING_AC3 = 5;
232     /** Audio data format: E-AC-3 compressed */
233     public static final int ENCODING_E_AC3 = 6;
234     /** Audio data format: DTS compressed */
235     public static final int ENCODING_DTS = 7;
236     /** Audio data format: DTS HD compressed */
237     public static final int ENCODING_DTS_HD = 8;
238     /** Audio data format: MP3 compressed
239      * @hide
240      * */
241     public static final int ENCODING_MP3 = 9;
242     /** Audio data format: AAC LC compressed
243      * @hide
244      * */
245     public static final int ENCODING_AAC_LC = 10;
246     /** Audio data format: AAC HE V1 compressed
247      * @hide
248      * */
249     public static final int ENCODING_AAC_HE_V1 = 11;
250     /** Audio data format: AAC HE V2 compressed
251      * @hide
252      * */
253     public static final int ENCODING_AAC_HE_V2 = 12;
254 
255     /** Invalid audio channel configuration */
256     /** @deprecated Use {@link #CHANNEL_INVALID} instead.  */
257     @Deprecated    public static final int CHANNEL_CONFIGURATION_INVALID   = 0;
258     /** Default audio channel configuration */
259     /** @deprecated Use {@link #CHANNEL_OUT_DEFAULT} or {@link #CHANNEL_IN_DEFAULT} instead.  */
260     @Deprecated    public static final int CHANNEL_CONFIGURATION_DEFAULT   = 1;
261     /** Mono audio configuration */
262     /** @deprecated Use {@link #CHANNEL_OUT_MONO} or {@link #CHANNEL_IN_MONO} instead.  */
263     @Deprecated    public static final int CHANNEL_CONFIGURATION_MONO      = 2;
264     /** Stereo (2 channel) audio configuration */
265     /** @deprecated Use {@link #CHANNEL_OUT_STEREO} or {@link #CHANNEL_IN_STEREO} instead.  */
266     @Deprecated    public static final int CHANNEL_CONFIGURATION_STEREO    = 3;
267 
268     /** Invalid audio channel mask */
269     public static final int CHANNEL_INVALID = 0;
270     /** Default audio channel mask */
271     public static final int CHANNEL_OUT_DEFAULT = 1;
272 
273     // Output channel mask definitions below are translated to the native values defined in
274     //  in /system/media/audio/include/system/audio.h in the JNI code of AudioTrack
275     public static final int CHANNEL_OUT_FRONT_LEFT = 0x4;
276     public static final int CHANNEL_OUT_FRONT_RIGHT = 0x8;
277     public static final int CHANNEL_OUT_FRONT_CENTER = 0x10;
278     public static final int CHANNEL_OUT_LOW_FREQUENCY = 0x20;
279     public static final int CHANNEL_OUT_BACK_LEFT = 0x40;
280     public static final int CHANNEL_OUT_BACK_RIGHT = 0x80;
281     public static final int CHANNEL_OUT_FRONT_LEFT_OF_CENTER = 0x100;
282     public static final int CHANNEL_OUT_FRONT_RIGHT_OF_CENTER = 0x200;
283     public static final int CHANNEL_OUT_BACK_CENTER = 0x400;
284     public static final int CHANNEL_OUT_SIDE_LEFT =         0x800;
285     public static final int CHANNEL_OUT_SIDE_RIGHT =       0x1000;
286     /** @hide */
287     public static final int CHANNEL_OUT_TOP_CENTER =       0x2000;
288     /** @hide */
289     public static final int CHANNEL_OUT_TOP_FRONT_LEFT =   0x4000;
290     /** @hide */
291     public static final int CHANNEL_OUT_TOP_FRONT_CENTER = 0x8000;
292     /** @hide */
293     public static final int CHANNEL_OUT_TOP_FRONT_RIGHT = 0x10000;
294     /** @hide */
295     public static final int CHANNEL_OUT_TOP_BACK_LEFT =   0x20000;
296     /** @hide */
297     public static final int CHANNEL_OUT_TOP_BACK_CENTER = 0x40000;
298     /** @hide */
299     public static final int CHANNEL_OUT_TOP_BACK_RIGHT =  0x80000;
300 
301     public static final int CHANNEL_OUT_MONO = CHANNEL_OUT_FRONT_LEFT;
302     public static final int CHANNEL_OUT_STEREO = (CHANNEL_OUT_FRONT_LEFT | CHANNEL_OUT_FRONT_RIGHT);
303     // aka QUAD_BACK
304     public static final int CHANNEL_OUT_QUAD = (CHANNEL_OUT_FRONT_LEFT | CHANNEL_OUT_FRONT_RIGHT |
305             CHANNEL_OUT_BACK_LEFT | CHANNEL_OUT_BACK_RIGHT);
306     /** @hide */
307     public static final int CHANNEL_OUT_QUAD_SIDE = (CHANNEL_OUT_FRONT_LEFT | CHANNEL_OUT_FRONT_RIGHT |
308             CHANNEL_OUT_SIDE_LEFT | CHANNEL_OUT_SIDE_RIGHT);
309     public static final int CHANNEL_OUT_SURROUND = (CHANNEL_OUT_FRONT_LEFT | CHANNEL_OUT_FRONT_RIGHT |
310             CHANNEL_OUT_FRONT_CENTER | CHANNEL_OUT_BACK_CENTER);
311     // aka 5POINT1_BACK
312     public static final int CHANNEL_OUT_5POINT1 = (CHANNEL_OUT_FRONT_LEFT | CHANNEL_OUT_FRONT_RIGHT |
313             CHANNEL_OUT_FRONT_CENTER | CHANNEL_OUT_LOW_FREQUENCY | CHANNEL_OUT_BACK_LEFT | CHANNEL_OUT_BACK_RIGHT);
314     /** @hide */
315     public static final int CHANNEL_OUT_5POINT1_SIDE = (CHANNEL_OUT_FRONT_LEFT | CHANNEL_OUT_FRONT_RIGHT |
316             CHANNEL_OUT_FRONT_CENTER | CHANNEL_OUT_LOW_FREQUENCY |
317             CHANNEL_OUT_SIDE_LEFT | CHANNEL_OUT_SIDE_RIGHT);
318     // different from AUDIO_CHANNEL_OUT_7POINT1 used internally, and not accepted by AudioRecord.
319     /** @deprecated Not the typical 7.1 surround configuration. Use {@link #CHANNEL_OUT_7POINT1_SURROUND} instead. */
320     @Deprecated    public static final int CHANNEL_OUT_7POINT1 = (CHANNEL_OUT_FRONT_LEFT | CHANNEL_OUT_FRONT_RIGHT |
321             CHANNEL_OUT_FRONT_CENTER | CHANNEL_OUT_LOW_FREQUENCY | CHANNEL_OUT_BACK_LEFT | CHANNEL_OUT_BACK_RIGHT |
322             CHANNEL_OUT_FRONT_LEFT_OF_CENTER | CHANNEL_OUT_FRONT_RIGHT_OF_CENTER);
323     // matches AUDIO_CHANNEL_OUT_7POINT1
324     public static final int CHANNEL_OUT_7POINT1_SURROUND = (
325             CHANNEL_OUT_FRONT_LEFT | CHANNEL_OUT_FRONT_CENTER | CHANNEL_OUT_FRONT_RIGHT |
326             CHANNEL_OUT_SIDE_LEFT | CHANNEL_OUT_SIDE_RIGHT |
327             CHANNEL_OUT_BACK_LEFT | CHANNEL_OUT_BACK_RIGHT |
328             CHANNEL_OUT_LOW_FREQUENCY);
329     // CHANNEL_OUT_ALL is not yet defined; if added then it should match AUDIO_CHANNEL_OUT_ALL
330 
331     /**
332      * @hide
333      * Return the input channel mask corresponding to an output channel mask.
334      * This can be used for submix rerouting for the mask of the recorder to map to that of the mix.
335      * @param outMask a combination of the CHANNEL_OUT_* definitions, but not CHANNEL_OUT_DEFAULT
336      * @return a combination of CHANNEL_IN_* definitions matching an output channel mask
337      * @throws IllegalArgumentException
338      */
inChannelMaskFromOutChannelMask(int outMask)339     public static int inChannelMaskFromOutChannelMask(int outMask) throws IllegalArgumentException {
340         if (outMask == CHANNEL_OUT_DEFAULT) {
341             throw new IllegalArgumentException(
342                     "Illegal CHANNEL_OUT_DEFAULT channel mask for input.");
343         }
344         switch (channelCountFromOutChannelMask(outMask)) {
345             case 1:
346                 return CHANNEL_IN_MONO;
347             case 2:
348                 return CHANNEL_IN_STEREO;
349             default:
350                 throw new IllegalArgumentException("Unsupported channel configuration for input.");
351         }
352     }
353 
354     /**
355      * @hide
356      * Return the number of channels from an input channel mask
357      * @param mask a combination of the CHANNEL_IN_* definitions, even CHANNEL_IN_DEFAULT
358      * @return number of channels for the mask
359      */
channelCountFromInChannelMask(int mask)360     public static int channelCountFromInChannelMask(int mask) {
361         return Integer.bitCount(mask);
362     }
363     /**
364      * @hide
365      * Return the number of channels from an output channel mask
366      * @param mask a combination of the CHANNEL_OUT_* definitions, but not CHANNEL_OUT_DEFAULT
367      * @return number of channels for the mask
368      */
channelCountFromOutChannelMask(int mask)369     public static int channelCountFromOutChannelMask(int mask) {
370         return Integer.bitCount(mask);
371     }
372     /**
373      * @hide
374      * Return a channel mask ready to be used by native code
375      * @param mask a combination of the CHANNEL_OUT_* definitions, but not CHANNEL_OUT_DEFAULT
376      * @return a native channel mask
377      */
convertChannelOutMaskToNativeMask(int javaMask)378     public static int convertChannelOutMaskToNativeMask(int javaMask) {
379         return (javaMask >> 2);
380     }
381 
382     /**
383      * @hide
384      * Return a java output channel mask
385      * @param mask a native channel mask
386      * @return a combination of the CHANNEL_OUT_* definitions
387      */
convertNativeChannelMaskToOutMask(int nativeMask)388     public static int convertNativeChannelMaskToOutMask(int nativeMask) {
389         return (nativeMask << 2);
390     }
391 
392     public static final int CHANNEL_IN_DEFAULT = 1;
393     // These directly match native
394     public static final int CHANNEL_IN_LEFT = 0x4;
395     public static final int CHANNEL_IN_RIGHT = 0x8;
396     public static final int CHANNEL_IN_FRONT = 0x10;
397     public static final int CHANNEL_IN_BACK = 0x20;
398     public static final int CHANNEL_IN_LEFT_PROCESSED = 0x40;
399     public static final int CHANNEL_IN_RIGHT_PROCESSED = 0x80;
400     public static final int CHANNEL_IN_FRONT_PROCESSED = 0x100;
401     public static final int CHANNEL_IN_BACK_PROCESSED = 0x200;
402     public static final int CHANNEL_IN_PRESSURE = 0x400;
403     public static final int CHANNEL_IN_X_AXIS = 0x800;
404     public static final int CHANNEL_IN_Y_AXIS = 0x1000;
405     public static final int CHANNEL_IN_Z_AXIS = 0x2000;
406     public static final int CHANNEL_IN_VOICE_UPLINK = 0x4000;
407     public static final int CHANNEL_IN_VOICE_DNLINK = 0x8000;
408     public static final int CHANNEL_IN_MONO = CHANNEL_IN_FRONT;
409     public static final int CHANNEL_IN_STEREO = (CHANNEL_IN_LEFT | CHANNEL_IN_RIGHT);
410     /** @hide */
411     public static final int CHANNEL_IN_FRONT_BACK = CHANNEL_IN_FRONT | CHANNEL_IN_BACK;
412     // CHANNEL_IN_ALL is not yet defined; if added then it should match AUDIO_CHANNEL_IN_ALL
413 
414     /** @hide */
getBytesPerSample(int audioFormat)415     public static int getBytesPerSample(int audioFormat)
416     {
417         switch (audioFormat) {
418         case ENCODING_PCM_8BIT:
419             return 1;
420         case ENCODING_PCM_16BIT:
421         case ENCODING_DEFAULT:
422             return 2;
423         case ENCODING_PCM_FLOAT:
424             return 4;
425         case ENCODING_INVALID:
426         default:
427             throw new IllegalArgumentException("Bad audio format " + audioFormat);
428         }
429     }
430 
431     /** @hide */
isValidEncoding(int audioFormat)432     public static boolean isValidEncoding(int audioFormat)
433     {
434         switch (audioFormat) {
435         case ENCODING_PCM_8BIT:
436         case ENCODING_PCM_16BIT:
437         case ENCODING_PCM_FLOAT:
438         case ENCODING_AC3:
439         case ENCODING_E_AC3:
440         case ENCODING_DTS:
441         case ENCODING_DTS_HD:
442         case ENCODING_MP3:
443         case ENCODING_AAC_LC:
444         case ENCODING_AAC_HE_V1:
445         case ENCODING_AAC_HE_V2:
446             return true;
447         default:
448             return false;
449         }
450     }
451 
452     /** @hide */
isPublicEncoding(int audioFormat)453     public static boolean isPublicEncoding(int audioFormat)
454     {
455         switch (audioFormat) {
456         case ENCODING_PCM_8BIT:
457         case ENCODING_PCM_16BIT:
458         case ENCODING_PCM_FLOAT:
459         case ENCODING_AC3:
460         case ENCODING_E_AC3:
461         case ENCODING_DTS:
462         case ENCODING_DTS_HD:
463             return true;
464         default:
465             return false;
466         }
467     }
468 
469     /** @hide */
isEncodingLinearPcm(int audioFormat)470     public static boolean isEncodingLinearPcm(int audioFormat)
471     {
472         switch (audioFormat) {
473         case ENCODING_PCM_8BIT:
474         case ENCODING_PCM_16BIT:
475         case ENCODING_PCM_FLOAT:
476         case ENCODING_DEFAULT:
477             return true;
478         case ENCODING_AC3:
479         case ENCODING_E_AC3:
480         case ENCODING_DTS:
481         case ENCODING_DTS_HD:
482         case ENCODING_MP3:
483         case ENCODING_AAC_LC:
484         case ENCODING_AAC_HE_V1:
485         case ENCODING_AAC_HE_V2:
486             return false;
487         case ENCODING_INVALID:
488         default:
489             throw new IllegalArgumentException("Bad audio format " + audioFormat);
490         }
491     }
492 
493     /**
494      * Returns an array of public encoding values extracted from an array of
495      * encoding values.
496      * @hide
497      */
filterPublicFormats(int[] formats)498     public static int[] filterPublicFormats(int[] formats) {
499         if (formats == null) {
500             return null;
501         }
502         int[] myCopy = Arrays.copyOf(formats, formats.length);
503         int size = 0;
504         for (int i = 0; i < myCopy.length; i++) {
505             if (isPublicEncoding(myCopy[i])) {
506                 if (size != i) {
507                     myCopy[size] = myCopy[i];
508                 }
509                 size++;
510             }
511         }
512         return Arrays.copyOf(myCopy, size);
513     }
514 
515     /** @removed */
AudioFormat()516     public AudioFormat()
517     {
518         throw new UnsupportedOperationException("There is no valid usage of this constructor");
519     }
520 
521     /**
522      * Private constructor with an ignored argument to differentiate from the removed default ctor
523      * @param ignoredArgument
524      */
AudioFormat(int ignoredArgument)525     private AudioFormat(int ignoredArgument) {
526     }
527 
528     /**
529      * Constructor used by the JNI
530      */
531     // Update sound trigger JNI in core/jni/android_hardware_SoundTrigger.cpp when modifying this
532     // constructor
AudioFormat(int encoding, int sampleRate, int channelMask, int channelIndexMask)533     private AudioFormat(int encoding, int sampleRate, int channelMask, int channelIndexMask) {
534         mEncoding = encoding;
535         mSampleRate = sampleRate;
536         mChannelMask = channelMask;
537         mChannelIndexMask = channelIndexMask;
538         mPropertySetMask = AUDIO_FORMAT_HAS_PROPERTY_ENCODING |
539                 AUDIO_FORMAT_HAS_PROPERTY_SAMPLE_RATE |
540                 AUDIO_FORMAT_HAS_PROPERTY_CHANNEL_MASK |
541                 AUDIO_FORMAT_HAS_PROPERTY_CHANNEL_INDEX_MASK;
542     }
543 
544     /** @hide */
545     public final static int AUDIO_FORMAT_HAS_PROPERTY_NONE = 0x0;
546     /** @hide */
547     public final static int AUDIO_FORMAT_HAS_PROPERTY_ENCODING = 0x1 << 0;
548     /** @hide */
549     public final static int AUDIO_FORMAT_HAS_PROPERTY_SAMPLE_RATE = 0x1 << 1;
550     /** @hide */
551     public final static int AUDIO_FORMAT_HAS_PROPERTY_CHANNEL_MASK = 0x1 << 2;
552     /** @hide */
553     public final static int AUDIO_FORMAT_HAS_PROPERTY_CHANNEL_INDEX_MASK = 0x1 << 3;
554 
555     private int mEncoding;
556     private int mSampleRate;
557     private int mChannelMask;
558     private int mChannelIndexMask;
559     private int mPropertySetMask;
560 
561     /**
562      * Return the encoding.
563      * See the section on <a href="#encoding">encodings</a> for more information about the different
564      * types of supported audio encoding.
565      * @return one of the values that can be set in {@link Builder#setEncoding(int)} or
566      * {@link AudioFormat#ENCODING_INVALID} if not set.
567      */
getEncoding()568     public int getEncoding() {
569         if ((mPropertySetMask & AUDIO_FORMAT_HAS_PROPERTY_ENCODING) == 0) {
570             return ENCODING_INVALID;
571         }
572         return mEncoding;
573     }
574 
575     /**
576      * Return the sample rate.
577      * @return one of the values that can be set in {@link Builder#setSampleRate(int)} or
578      * 0 if not set.
579      */
getSampleRate()580     public int getSampleRate() {
581         if ((mPropertySetMask & AUDIO_FORMAT_HAS_PROPERTY_SAMPLE_RATE) == 0) {
582             return 0;
583         }
584         return mSampleRate;
585     }
586 
587     /**
588      * Return the channel mask.
589      * See the section on <a href="#channelMask">channel masks</a> for more information about
590      * the difference between index-based masks(as returned by {@link #getChannelIndexMask()}) and
591      * the position-based mask returned by this function.
592      * @return one of the values that can be set in {@link Builder#setChannelMask(int)} or
593      * {@link AudioFormat#CHANNEL_INVALID} if not set.
594      */
getChannelMask()595     public int getChannelMask() {
596         if ((mPropertySetMask & AUDIO_FORMAT_HAS_PROPERTY_CHANNEL_MASK) == 0) {
597             return CHANNEL_INVALID;
598         }
599         return mChannelMask;
600     }
601 
602     /**
603      * Return the channel index mask.
604      * See the section on <a href="#channelMask">channel masks</a> for more information about
605      * the difference between index-based masks, and position-based masks (as returned
606      * by {@link #getChannelMask()}).
607      * @return one of the values that can be set in {@link Builder#setChannelIndexMask(int)} or
608      * {@link AudioFormat#CHANNEL_INVALID} if not set or an invalid mask was used.
609      */
getChannelIndexMask()610     public int getChannelIndexMask() {
611         if ((mPropertySetMask & AUDIO_FORMAT_HAS_PROPERTY_CHANNEL_INDEX_MASK) == 0) {
612             return CHANNEL_INVALID;
613         }
614         return mChannelIndexMask;
615     }
616 
617     /**
618      * Return the channel count.
619      * @return the channel count derived from the channel position mask or the channel index mask.
620      * Zero is returned if both the channel position mask and the channel index mask are not set.
621      */
getChannelCount()622     public int getChannelCount() {
623         final int channelIndexCount = Integer.bitCount(getChannelIndexMask());
624         int channelCount = channelCountFromOutChannelMask(getChannelMask());
625         if (channelCount == 0) {
626             channelCount = channelIndexCount;
627         } else if (channelCount != channelIndexCount && channelIndexCount != 0) {
628             channelCount = 0; // position and index channel count mismatch
629         }
630         return channelCount;
631     }
632 
633     /** @hide */
getPropertySetMask()634     public int getPropertySetMask() {
635         return mPropertySetMask;
636     }
637 
638     /**
639      * Builder class for {@link AudioFormat} objects.
640      * Use this class to configure and create an AudioFormat instance. By setting format
641      * characteristics such as audio encoding, channel mask or sample rate, you indicate which
642      * of those are to vary from the default behavior on this device wherever this audio format
643      * is used. See {@link AudioFormat} for a complete description of the different parameters that
644      * can be used to configure an <code>AudioFormat</code> instance.
645      * <p>{@link AudioFormat} is for instance used in
646      * {@link AudioTrack#AudioTrack(AudioAttributes, AudioFormat, int, int, int)}. In this
647      * constructor, every format characteristic set on the <code>Builder</code> (e.g. with
648      * {@link #setSampleRate(int)}) will alter the default values used by an
649      * <code>AudioTrack</code>. In this case for audio playback with <code>AudioTrack</code>, the
650      * sample rate set in the <code>Builder</code> would override the platform output sample rate
651      * which would otherwise be selected by default.
652      */
653     public static class Builder {
654         private int mEncoding = ENCODING_INVALID;
655         private int mSampleRate = 0;
656         private int mChannelMask = CHANNEL_INVALID;
657         private int mChannelIndexMask = 0;
658         private int mPropertySetMask = AUDIO_FORMAT_HAS_PROPERTY_NONE;
659 
660         /**
661          * Constructs a new Builder with none of the format characteristics set.
662          */
Builder()663         public Builder() {
664         }
665 
666         /**
667          * Constructs a new Builder from a given {@link AudioFormat}.
668          * @param af the {@link AudioFormat} object whose data will be reused in the new Builder.
669          */
Builder(AudioFormat af)670         public Builder(AudioFormat af) {
671             mEncoding = af.mEncoding;
672             mSampleRate = af.mSampleRate;
673             mChannelMask = af.mChannelMask;
674             mChannelIndexMask = af.mChannelIndexMask;
675             mPropertySetMask = af.mPropertySetMask;
676         }
677 
678         /**
679          * Combines all of the format characteristics that have been set and return a new
680          * {@link AudioFormat} object.
681          * @return a new {@link AudioFormat} object
682          */
build()683         public AudioFormat build() {
684             AudioFormat af = new AudioFormat(1980/*ignored*/);
685             af.mEncoding = mEncoding;
686             af.mSampleRate = mSampleRate;
687             af.mChannelMask = mChannelMask;
688             af.mChannelIndexMask = mChannelIndexMask;
689             af.mPropertySetMask = mPropertySetMask;
690             return af;
691         }
692 
693         /**
694          * Sets the data encoding format.
695          * @param encoding one of {@link AudioFormat#ENCODING_DEFAULT},
696          *     {@link AudioFormat#ENCODING_PCM_8BIT},
697          *     {@link AudioFormat#ENCODING_PCM_16BIT},
698          *     {@link AudioFormat#ENCODING_PCM_FLOAT},
699          *     {@link AudioFormat#ENCODING_AC3},
700          *     {@link AudioFormat#ENCODING_E_AC3}.
701          *     {@link AudioFormat#ENCODING_DTS},
702          *     {@link AudioFormat#ENCODING_DTS_HD}.
703          * @return the same Builder instance.
704          * @throws java.lang.IllegalArgumentException
705          */
setEncoding(@ncoding int encoding)706         public Builder setEncoding(@Encoding int encoding) throws IllegalArgumentException {
707             switch (encoding) {
708                 case ENCODING_DEFAULT:
709                     mEncoding = ENCODING_PCM_16BIT;
710                     break;
711                 case ENCODING_PCM_8BIT:
712                 case ENCODING_PCM_16BIT:
713                 case ENCODING_PCM_FLOAT:
714                 case ENCODING_AC3:
715                 case ENCODING_E_AC3:
716                 case ENCODING_DTS:
717                 case ENCODING_DTS_HD:
718                     mEncoding = encoding;
719                     break;
720                 case ENCODING_INVALID:
721                 default:
722                     throw new IllegalArgumentException("Invalid encoding " + encoding);
723             }
724             mPropertySetMask |= AUDIO_FORMAT_HAS_PROPERTY_ENCODING;
725             return this;
726         }
727 
728         /**
729          * Sets the channel position mask.
730          * The channel position mask specifies the association between audio samples in a frame
731          * with named endpoint channels. The samples in the frame correspond to the
732          * named set bits in the channel position mask, in ascending bit order.
733          * See {@link #setChannelIndexMask(int)} to specify channels
734          * based on endpoint numbered channels. This <a href="#channelPositionMask>description of
735          * channel position masks</a> covers the concept in more details.
736          * @param channelMask describes the configuration of the audio channels.
737          *    <p> For output, the channelMask can be an OR-ed combination of
738          *    channel position masks, e.g.
739          *    {@link AudioFormat#CHANNEL_OUT_FRONT_LEFT},
740          *    {@link AudioFormat#CHANNEL_OUT_FRONT_RIGHT},
741          *    {@link AudioFormat#CHANNEL_OUT_FRONT_CENTER},
742          *    {@link AudioFormat#CHANNEL_OUT_LOW_FREQUENCY}
743          *    {@link AudioFormat#CHANNEL_OUT_BACK_LEFT},
744          *    {@link AudioFormat#CHANNEL_OUT_BACK_RIGHT},
745          *    {@link AudioFormat#CHANNEL_OUT_BACK_CENTER},
746          *    {@link AudioFormat#CHANNEL_OUT_SIDE_LEFT},
747          *    {@link AudioFormat#CHANNEL_OUT_SIDE_RIGHT}.
748          *    <p> For a valid {@link AudioTrack} channel position mask,
749          *    the following conditions apply:
750          *    <br> (1) at most eight channel positions may be used;
751          *    <br> (2) right/left pairs should be matched.
752          *    <p> For input or {@link AudioRecord}, the mask should be
753          *    {@link AudioFormat#CHANNEL_IN_MONO} or
754          *    {@link AudioFormat#CHANNEL_IN_STEREO}.  {@link AudioFormat#CHANNEL_IN_MONO} is
755          *    guaranteed to work on all devices.
756          * @return the same <code>Builder</code> instance.
757          * @throws IllegalArgumentException if the channel mask is invalid or
758          *    if both channel index mask and channel position mask
759          *    are specified but do not have the same channel count.
760          */
setChannelMask(int channelMask)761         public @NonNull Builder setChannelMask(int channelMask) {
762             if (channelMask == 0) {
763                 throw new IllegalArgumentException("Invalid zero channel mask");
764             } else if (/* channelMask != 0 && */ mChannelIndexMask != 0 &&
765                     Integer.bitCount(channelMask) != Integer.bitCount(mChannelIndexMask)) {
766                 throw new IllegalArgumentException("Mismatched channel count for mask " +
767                         Integer.toHexString(channelMask).toUpperCase());
768             }
769             mChannelMask = channelMask;
770             mPropertySetMask |= AUDIO_FORMAT_HAS_PROPERTY_CHANNEL_MASK;
771             return this;
772         }
773 
774         /**
775          * Sets the channel index mask.
776          * A channel index mask specifies the association of audio samples in the frame
777          * with numbered endpoint channels. The i-th bit in the channel index
778          * mask corresponds to the i-th endpoint channel.
779          * For example, an endpoint with four channels is represented
780          * as index mask bits 0 through 3. This <a href="#channelIndexMask>description of channel
781          * index masks</a> covers the concept in more details.
782          * See {@link #setChannelMask(int)} for a positional mask interpretation.
783          * <p> Both {@link AudioTrack} and {@link AudioRecord} support
784          * a channel index mask.
785          * If a channel index mask is specified it is used,
786          * otherwise the channel position mask specified
787          * by <code>setChannelMask</code> is used.
788          * For <code>AudioTrack</code> and <code>AudioRecord</code>,
789          * a channel position mask is not required if a channel index mask is specified.
790          *
791          * @param channelIndexMask describes the configuration of the audio channels.
792          *    <p> For output, the <code>channelIndexMask</code> is an OR-ed combination of
793          *    bits representing the mapping of <code>AudioTrack</code> write samples
794          *    to output sink channels.
795          *    For example, a mask of <code>0xa</code>, or binary <code>1010</code>,
796          *    means the <code>AudioTrack</code> write frame consists of two samples,
797          *    which are routed to the second and the fourth channels of the output sink.
798          *    Unmatched output sink channels are zero filled and unmatched
799          *    <code>AudioTrack</code> write samples are dropped.
800          *    <p> For input, the <code>channelIndexMask</code> is an OR-ed combination of
801          *    bits representing the mapping of input source channels to
802          *    <code>AudioRecord</code> read samples.
803          *    For example, a mask of <code>0x5</code>, or binary
804          *    <code>101</code>, will read from the first and third channel of the input
805          *    source device and store them in the first and second sample of the
806          *    <code>AudioRecord</code> read frame.
807          *    Unmatched input source channels are dropped and
808          *    unmatched <code>AudioRecord</code> read samples are zero filled.
809          * @return the same <code>Builder</code> instance.
810          * @throws IllegalArgumentException if the channel index mask is invalid or
811          *    if both channel index mask and channel position mask
812          *    are specified but do not have the same channel count.
813          */
setChannelIndexMask(int channelIndexMask)814         public @NonNull Builder setChannelIndexMask(int channelIndexMask) {
815             if (channelIndexMask == 0) {
816                 throw new IllegalArgumentException("Invalid zero channel index mask");
817             } else if (/* channelIndexMask != 0 && */ mChannelMask != 0 &&
818                     Integer.bitCount(channelIndexMask) != Integer.bitCount(mChannelMask)) {
819                 throw new IllegalArgumentException("Mismatched channel count for index mask " +
820                         Integer.toHexString(channelIndexMask).toUpperCase());
821             }
822             mChannelIndexMask = channelIndexMask;
823             mPropertySetMask |= AUDIO_FORMAT_HAS_PROPERTY_CHANNEL_INDEX_MASK;
824             return this;
825         }
826 
827         /**
828          * Sets the sample rate.
829          * @param sampleRate the sample rate expressed in Hz
830          * @return the same Builder instance.
831          * @throws java.lang.IllegalArgumentException
832          */
setSampleRate(int sampleRate)833         public Builder setSampleRate(int sampleRate) throws IllegalArgumentException {
834             if ((sampleRate <= 0) || (sampleRate > 192000)) {
835                 throw new IllegalArgumentException("Invalid sample rate " + sampleRate);
836             }
837             mSampleRate = sampleRate;
838             mPropertySetMask |= AUDIO_FORMAT_HAS_PROPERTY_SAMPLE_RATE;
839             return this;
840         }
841     }
842 
843     @Override
toString()844     public String toString () {
845         return new String("AudioFormat:"
846                 + " props=" + mPropertySetMask
847                 + " enc=" + mEncoding
848                 + " chan=0x" + Integer.toHexString(mChannelMask).toUpperCase()
849                 + " chan_index=0x" + Integer.toHexString(mChannelIndexMask).toUpperCase()
850                 + " rate=" + mSampleRate);
851     }
852 
853     /** @hide */
854     @IntDef({
855         ENCODING_DEFAULT,
856         ENCODING_PCM_8BIT,
857         ENCODING_PCM_16BIT,
858         ENCODING_PCM_FLOAT,
859         ENCODING_AC3,
860         ENCODING_E_AC3,
861         ENCODING_DTS,
862         ENCODING_DTS_HD
863     })
864     @Retention(RetentionPolicy.SOURCE)
865     public @interface Encoding {}
866 
867 }
868