1 /*
2 **
3 ** Copyright 2012, The Android Open Source Project
4 **
5 ** Licensed under the Apache License, Version 2.0 (the "License");
6 ** you may not use this file except in compliance with the License.
7 ** You may obtain a copy of the License at
8 **
9 **     http://www.apache.org/licenses/LICENSE-2.0
10 **
11 ** Unless required by applicable law or agreed to in writing, software
12 ** distributed under the License is distributed on an "AS IS" BASIS,
13 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14 ** See the License for the specific language governing permissions and
15 ** limitations under the License.
16 */
17 
18 
19 #define LOG_TAG "AudioFlinger"
20 //#define LOG_NDEBUG 0
21 
22 #include "Configuration.h"
23 #include <linux/futex.h>
24 #include <math.h>
25 #include <sys/syscall.h>
26 #include <utils/Log.h>
27 
28 #include <private/media/AudioTrackShared.h>
29 
30 #include <common_time/cc_helper.h>
31 #include <common_time/local_clock.h>
32 
33 #include "AudioMixer.h"
34 #include "AudioFlinger.h"
35 #include "ServiceUtilities.h"
36 
37 #include <media/nbaio/Pipe.h>
38 #include <media/nbaio/PipeReader.h>
39 #include <audio_utils/minifloat.h>
40 
41 // ----------------------------------------------------------------------------
42 
43 // Note: the following macro is used for extremely verbose logging message.  In
44 // order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
45 // 0; but one side effect of this is to turn all LOGV's as well.  Some messages
46 // are so verbose that we want to suppress them even when we have ALOG_ASSERT
47 // turned on.  Do not uncomment the #def below unless you really know what you
48 // are doing and want to see all of the extremely verbose messages.
49 //#define VERY_VERY_VERBOSE_LOGGING
50 #ifdef VERY_VERY_VERBOSE_LOGGING
51 #define ALOGVV ALOGV
52 #else
53 #define ALOGVV(a...) do { } while(0)
54 #endif
55 
56 namespace android {
57 
58 // ----------------------------------------------------------------------------
59 //      TrackBase
60 // ----------------------------------------------------------------------------
61 
62 static volatile int32_t nextTrackId = 55;
63 
64 // TrackBase constructor must be called with AudioFlinger::mLock held
TrackBase(ThreadBase * thread,const sp<Client> & client,uint32_t sampleRate,audio_format_t format,audio_channel_mask_t channelMask,size_t frameCount,void * buffer,int sessionId,int clientUid,IAudioFlinger::track_flags_t flags,bool isOut,alloc_type alloc,track_type type)65 AudioFlinger::ThreadBase::TrackBase::TrackBase(
66             ThreadBase *thread,
67             const sp<Client>& client,
68             uint32_t sampleRate,
69             audio_format_t format,
70             audio_channel_mask_t channelMask,
71             size_t frameCount,
72             void *buffer,
73             int sessionId,
74             int clientUid,
75             IAudioFlinger::track_flags_t flags,
76             bool isOut,
77             alloc_type alloc,
78             track_type type)
79     :   RefBase(),
80         mThread(thread),
81         mClient(client),
82         mCblk(NULL),
83         // mBuffer
84         mState(IDLE),
85         mSampleRate(sampleRate),
86         mFormat(format),
87         mChannelMask(channelMask),
88         mChannelCount(isOut ?
89                 audio_channel_count_from_out_mask(channelMask) :
90                 audio_channel_count_from_in_mask(channelMask)),
91         mFrameSize(audio_is_linear_pcm(format) ?
92                 mChannelCount * audio_bytes_per_sample(format) : sizeof(int8_t)),
93         mFrameCount(frameCount),
94         mSessionId(sessionId),
95         mFlags(flags),
96         mIsOut(isOut),
97         mServerProxy(NULL),
98         mId(android_atomic_inc(&nextTrackId)),
99         mTerminated(false),
100         mType(type),
101         mThreadIoHandle(thread->id())
102 {
103     // if the caller is us, trust the specified uid
104     if (IPCThreadState::self()->getCallingPid() != getpid_cached || clientUid == -1) {
105         int newclientUid = IPCThreadState::self()->getCallingUid();
106         if (clientUid != -1 && clientUid != newclientUid) {
107             ALOGW("uid %d tried to pass itself off as %d", newclientUid, clientUid);
108         }
109         clientUid = newclientUid;
110     }
111     // clientUid contains the uid of the app that is responsible for this track, so we can blame
112     // battery usage on it.
113     mUid = clientUid;
114 
115     // ALOGD("Creating track with %d buffers @ %d bytes", bufferCount, bufferSize);
116     size_t size = sizeof(audio_track_cblk_t);
117     size_t bufferSize = (buffer == NULL ? roundup(frameCount) : frameCount) * mFrameSize;
118     if (buffer == NULL && alloc == ALLOC_CBLK) {
119         size += bufferSize;
120     }
121 
122     if (client != 0) {
123         mCblkMemory = client->heap()->allocate(size);
124         if (mCblkMemory == 0 ||
125                 (mCblk = static_cast<audio_track_cblk_t *>(mCblkMemory->pointer())) == NULL) {
126             ALOGE("not enough memory for AudioTrack size=%u", size);
127             client->heap()->dump("AudioTrack");
128             mCblkMemory.clear();
129             return;
130         }
131     } else {
132         // this syntax avoids calling the audio_track_cblk_t constructor twice
133         mCblk = (audio_track_cblk_t *) new uint8_t[size];
134         // assume mCblk != NULL
135     }
136 
137     // construct the shared structure in-place.
138     if (mCblk != NULL) {
139         new(mCblk) audio_track_cblk_t();
140         switch (alloc) {
141         case ALLOC_READONLY: {
142             const sp<MemoryDealer> roHeap(thread->readOnlyHeap());
143             if (roHeap == 0 ||
144                     (mBufferMemory = roHeap->allocate(bufferSize)) == 0 ||
145                     (mBuffer = mBufferMemory->pointer()) == NULL) {
146                 ALOGE("not enough memory for read-only buffer size=%zu", bufferSize);
147                 if (roHeap != 0) {
148                     roHeap->dump("buffer");
149                 }
150                 mCblkMemory.clear();
151                 mBufferMemory.clear();
152                 return;
153             }
154             memset(mBuffer, 0, bufferSize);
155             } break;
156         case ALLOC_PIPE:
157             mBufferMemory = thread->pipeMemory();
158             // mBuffer is the virtual address as seen from current process (mediaserver),
159             // and should normally be coming from mBufferMemory->pointer().
160             // However in this case the TrackBase does not reference the buffer directly.
161             // It should references the buffer via the pipe.
162             // Therefore, to detect incorrect usage of the buffer, we set mBuffer to NULL.
163             mBuffer = NULL;
164             break;
165         case ALLOC_CBLK:
166             // clear all buffers
167             if (buffer == NULL) {
168                 mBuffer = (char*)mCblk + sizeof(audio_track_cblk_t);
169                 memset(mBuffer, 0, bufferSize);
170             } else {
171                 mBuffer = buffer;
172 #if 0
173                 mCblk->mFlags = CBLK_FORCEREADY;    // FIXME hack, need to fix the track ready logic
174 #endif
175             }
176             break;
177         case ALLOC_LOCAL:
178             mBuffer = calloc(1, bufferSize);
179             break;
180         case ALLOC_NONE:
181             mBuffer = buffer;
182             break;
183         }
184 
185 #ifdef TEE_SINK
186         if (mTeeSinkTrackEnabled) {
187             NBAIO_Format pipeFormat = Format_from_SR_C(mSampleRate, mChannelCount, mFormat);
188             if (Format_isValid(pipeFormat)) {
189                 Pipe *pipe = new Pipe(mTeeSinkTrackFrames, pipeFormat);
190                 size_t numCounterOffers = 0;
191                 const NBAIO_Format offers[1] = {pipeFormat};
192                 ssize_t index = pipe->negotiate(offers, 1, NULL, numCounterOffers);
193                 ALOG_ASSERT(index == 0);
194                 PipeReader *pipeReader = new PipeReader(*pipe);
195                 numCounterOffers = 0;
196                 index = pipeReader->negotiate(offers, 1, NULL, numCounterOffers);
197                 ALOG_ASSERT(index == 0);
198                 mTeeSink = pipe;
199                 mTeeSource = pipeReader;
200             }
201         }
202 #endif
203 
204     }
205 }
206 
initCheck() const207 status_t AudioFlinger::ThreadBase::TrackBase::initCheck() const
208 {
209     status_t status;
210     if (mType == TYPE_OUTPUT || mType == TYPE_PATCH) {
211         status = cblk() != NULL ? NO_ERROR : NO_MEMORY;
212     } else {
213         status = getCblk() != 0 ? NO_ERROR : NO_MEMORY;
214     }
215     return status;
216 }
217 
~TrackBase()218 AudioFlinger::ThreadBase::TrackBase::~TrackBase()
219 {
220 #ifdef TEE_SINK
221     dumpTee(-1, mTeeSource, mId);
222 #endif
223     // delete the proxy before deleting the shared memory it refers to, to avoid dangling reference
224     delete mServerProxy;
225     if (mCblk != NULL) {
226         if (mClient == 0) {
227             delete mCblk;
228         } else {
229             mCblk->~audio_track_cblk_t();   // destroy our shared-structure.
230         }
231     }
232     mCblkMemory.clear();    // free the shared memory before releasing the heap it belongs to
233     if (mClient != 0) {
234         // Client destructor must run with AudioFlinger client mutex locked
235         Mutex::Autolock _l(mClient->audioFlinger()->mClientLock);
236         // If the client's reference count drops to zero, the associated destructor
237         // must run with AudioFlinger lock held. Thus the explicit clear() rather than
238         // relying on the automatic clear() at end of scope.
239         mClient.clear();
240     }
241     // flush the binder command buffer
242     IPCThreadState::self()->flushCommands();
243 }
244 
245 // AudioBufferProvider interface
246 // getNextBuffer() = 0;
247 // This implementation of releaseBuffer() is used by Track and RecordTrack, but not TimedTrack
releaseBuffer(AudioBufferProvider::Buffer * buffer)248 void AudioFlinger::ThreadBase::TrackBase::releaseBuffer(AudioBufferProvider::Buffer* buffer)
249 {
250 #ifdef TEE_SINK
251     if (mTeeSink != 0) {
252         (void) mTeeSink->write(buffer->raw, buffer->frameCount);
253     }
254 #endif
255 
256     ServerProxy::Buffer buf;
257     buf.mFrameCount = buffer->frameCount;
258     buf.mRaw = buffer->raw;
259     buffer->frameCount = 0;
260     buffer->raw = NULL;
261     mServerProxy->releaseBuffer(&buf);
262 }
263 
setSyncEvent(const sp<SyncEvent> & event)264 status_t AudioFlinger::ThreadBase::TrackBase::setSyncEvent(const sp<SyncEvent>& event)
265 {
266     mSyncEvents.add(event);
267     return NO_ERROR;
268 }
269 
270 // ----------------------------------------------------------------------------
271 //      Playback
272 // ----------------------------------------------------------------------------
273 
TrackHandle(const sp<AudioFlinger::PlaybackThread::Track> & track)274 AudioFlinger::TrackHandle::TrackHandle(const sp<AudioFlinger::PlaybackThread::Track>& track)
275     : BnAudioTrack(),
276       mTrack(track)
277 {
278 }
279 
~TrackHandle()280 AudioFlinger::TrackHandle::~TrackHandle() {
281     // just stop the track on deletion, associated resources
282     // will be freed from the main thread once all pending buffers have
283     // been played. Unless it's not in the active track list, in which
284     // case we free everything now...
285     mTrack->destroy();
286 }
287 
getCblk() const288 sp<IMemory> AudioFlinger::TrackHandle::getCblk() const {
289     return mTrack->getCblk();
290 }
291 
start()292 status_t AudioFlinger::TrackHandle::start() {
293     return mTrack->start();
294 }
295 
stop()296 void AudioFlinger::TrackHandle::stop() {
297     mTrack->stop();
298 }
299 
flush()300 void AudioFlinger::TrackHandle::flush() {
301     mTrack->flush();
302 }
303 
pause()304 void AudioFlinger::TrackHandle::pause() {
305     mTrack->pause();
306 }
307 
attachAuxEffect(int EffectId)308 status_t AudioFlinger::TrackHandle::attachAuxEffect(int EffectId)
309 {
310     return mTrack->attachAuxEffect(EffectId);
311 }
312 
allocateTimedBuffer(size_t size,sp<IMemory> * buffer)313 status_t AudioFlinger::TrackHandle::allocateTimedBuffer(size_t size,
314                                                          sp<IMemory>* buffer) {
315     if (!mTrack->isTimedTrack())
316         return INVALID_OPERATION;
317 
318     PlaybackThread::TimedTrack* tt =
319             reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
320     return tt->allocateTimedBuffer(size, buffer);
321 }
322 
queueTimedBuffer(const sp<IMemory> & buffer,int64_t pts)323 status_t AudioFlinger::TrackHandle::queueTimedBuffer(const sp<IMemory>& buffer,
324                                                      int64_t pts) {
325     if (!mTrack->isTimedTrack())
326         return INVALID_OPERATION;
327 
328     if (buffer == 0 || buffer->pointer() == NULL) {
329         ALOGE("queueTimedBuffer() buffer is 0 or has NULL pointer()");
330         return BAD_VALUE;
331     }
332 
333     PlaybackThread::TimedTrack* tt =
334             reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
335     return tt->queueTimedBuffer(buffer, pts);
336 }
337 
setMediaTimeTransform(const LinearTransform & xform,int target)338 status_t AudioFlinger::TrackHandle::setMediaTimeTransform(
339     const LinearTransform& xform, int target) {
340 
341     if (!mTrack->isTimedTrack())
342         return INVALID_OPERATION;
343 
344     PlaybackThread::TimedTrack* tt =
345             reinterpret_cast<PlaybackThread::TimedTrack*>(mTrack.get());
346     return tt->setMediaTimeTransform(
347         xform, static_cast<TimedAudioTrack::TargetTimeline>(target));
348 }
349 
setParameters(const String8 & keyValuePairs)350 status_t AudioFlinger::TrackHandle::setParameters(const String8& keyValuePairs) {
351     return mTrack->setParameters(keyValuePairs);
352 }
353 
getTimestamp(AudioTimestamp & timestamp)354 status_t AudioFlinger::TrackHandle::getTimestamp(AudioTimestamp& timestamp)
355 {
356     return mTrack->getTimestamp(timestamp);
357 }
358 
359 
signal()360 void AudioFlinger::TrackHandle::signal()
361 {
362     return mTrack->signal();
363 }
364 
onTransact(uint32_t code,const Parcel & data,Parcel * reply,uint32_t flags)365 status_t AudioFlinger::TrackHandle::onTransact(
366     uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
367 {
368     return BnAudioTrack::onTransact(code, data, reply, flags);
369 }
370 
371 // ----------------------------------------------------------------------------
372 
373 // Track constructor must be called with AudioFlinger::mLock and ThreadBase::mLock held
Track(PlaybackThread * thread,const sp<Client> & client,audio_stream_type_t streamType,uint32_t sampleRate,audio_format_t format,audio_channel_mask_t channelMask,size_t frameCount,void * buffer,const sp<IMemory> & sharedBuffer,int sessionId,int uid,IAudioFlinger::track_flags_t flags,track_type type)374 AudioFlinger::PlaybackThread::Track::Track(
375             PlaybackThread *thread,
376             const sp<Client>& client,
377             audio_stream_type_t streamType,
378             uint32_t sampleRate,
379             audio_format_t format,
380             audio_channel_mask_t channelMask,
381             size_t frameCount,
382             void *buffer,
383             const sp<IMemory>& sharedBuffer,
384             int sessionId,
385             int uid,
386             IAudioFlinger::track_flags_t flags,
387             track_type type)
388     :   TrackBase(thread, client, sampleRate, format, channelMask, frameCount,
389                   (sharedBuffer != 0) ? sharedBuffer->pointer() : buffer,
390                   sessionId, uid, flags, true /*isOut*/,
391                   (type == TYPE_PATCH) ? ( buffer == NULL ? ALLOC_LOCAL : ALLOC_NONE) : ALLOC_CBLK,
392                   type),
393     mFillingUpStatus(FS_INVALID),
394     // mRetryCount initialized later when needed
395     mSharedBuffer(sharedBuffer),
396     mStreamType(streamType),
397     mName(-1),  // see note below
398     mMainBuffer(thread->mixBuffer()),
399     mAuxBuffer(NULL),
400     mAuxEffectId(0), mHasVolumeController(false),
401     mPresentationCompleteFrames(0),
402     mFastIndex(-1),
403     mCachedVolume(1.0),
404     mIsInvalid(false),
405     mAudioTrackServerProxy(NULL),
406     mResumeToStopping(false),
407     mFlushHwPending(false)
408 {
409     // client == 0 implies sharedBuffer == 0
410     ALOG_ASSERT(!(client == 0 && sharedBuffer != 0));
411 
412     ALOGV_IF(sharedBuffer != 0, "sharedBuffer: %p, size: %d", sharedBuffer->pointer(),
413             sharedBuffer->size());
414 
415     if (mCblk == NULL) {
416         return;
417     }
418 
419     if (sharedBuffer == 0) {
420         mAudioTrackServerProxy = new AudioTrackServerProxy(mCblk, mBuffer, frameCount,
421                 mFrameSize, !isExternalTrack(), sampleRate);
422     } else {
423         mAudioTrackServerProxy = new StaticAudioTrackServerProxy(mCblk, mBuffer, frameCount,
424                 mFrameSize);
425     }
426     mServerProxy = mAudioTrackServerProxy;
427 
428     mName = thread->getTrackName_l(channelMask, format, sessionId);
429     if (mName < 0) {
430         ALOGE("no more track names available");
431         return;
432     }
433     // only allocate a fast track index if we were able to allocate a normal track name
434     if (flags & IAudioFlinger::TRACK_FAST) {
435         mAudioTrackServerProxy->framesReadyIsCalledByMultipleThreads();
436         ALOG_ASSERT(thread->mFastTrackAvailMask != 0);
437         int i = __builtin_ctz(thread->mFastTrackAvailMask);
438         ALOG_ASSERT(0 < i && i < (int)FastMixerState::kMaxFastTracks);
439         // FIXME This is too eager.  We allocate a fast track index before the
440         //       fast track becomes active.  Since fast tracks are a scarce resource,
441         //       this means we are potentially denying other more important fast tracks from
442         //       being created.  It would be better to allocate the index dynamically.
443         mFastIndex = i;
444         thread->mFastTrackAvailMask &= ~(1 << i);
445     }
446 }
447 
~Track()448 AudioFlinger::PlaybackThread::Track::~Track()
449 {
450     ALOGV("PlaybackThread::Track destructor");
451 
452     // The destructor would clear mSharedBuffer,
453     // but it will not push the decremented reference count,
454     // leaving the client's IMemory dangling indefinitely.
455     // This prevents that leak.
456     if (mSharedBuffer != 0) {
457         mSharedBuffer.clear();
458     }
459 }
460 
initCheck() const461 status_t AudioFlinger::PlaybackThread::Track::initCheck() const
462 {
463     status_t status = TrackBase::initCheck();
464     if (status == NO_ERROR && mName < 0) {
465         status = NO_MEMORY;
466     }
467     return status;
468 }
469 
destroy()470 void AudioFlinger::PlaybackThread::Track::destroy()
471 {
472     // NOTE: destroyTrack_l() can remove a strong reference to this Track
473     // by removing it from mTracks vector, so there is a risk that this Tracks's
474     // destructor is called. As the destructor needs to lock mLock,
475     // we must acquire a strong reference on this Track before locking mLock
476     // here so that the destructor is called only when exiting this function.
477     // On the other hand, as long as Track::destroy() is only called by
478     // TrackHandle destructor, the TrackHandle still holds a strong ref on
479     // this Track with its member mTrack.
480     sp<Track> keep(this);
481     { // scope for mLock
482         bool wasActive = false;
483         sp<ThreadBase> thread = mThread.promote();
484         if (thread != 0) {
485             Mutex::Autolock _l(thread->mLock);
486             PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
487             wasActive = playbackThread->destroyTrack_l(this);
488         }
489         if (isExternalTrack() && !wasActive) {
490             AudioSystem::releaseOutput(mThreadIoHandle, mStreamType, (audio_session_t)mSessionId);
491         }
492     }
493 }
494 
appendDumpHeader(String8 & result)495 /*static*/ void AudioFlinger::PlaybackThread::Track::appendDumpHeader(String8& result)
496 {
497     result.append("    Name Active Client Type      Fmt Chn mask Session fCount S F SRate  "
498                   "L dB  R dB    Server Main buf  Aux Buf Flags UndFrmCnt\n");
499 }
500 
dump(char * buffer,size_t size,bool active)501 void AudioFlinger::PlaybackThread::Track::dump(char* buffer, size_t size, bool active)
502 {
503     gain_minifloat_packed_t vlr = mAudioTrackServerProxy->getVolumeLR();
504     if (isFastTrack()) {
505         sprintf(buffer, "    F %2d", mFastIndex);
506     } else if (mName >= AudioMixer::TRACK0) {
507         sprintf(buffer, "    %4d", mName - AudioMixer::TRACK0);
508     } else {
509         sprintf(buffer, "    none");
510     }
511     track_state state = mState;
512     char stateChar;
513     if (isTerminated()) {
514         stateChar = 'T';
515     } else {
516         switch (state) {
517         case IDLE:
518             stateChar = 'I';
519             break;
520         case STOPPING_1:
521             stateChar = 's';
522             break;
523         case STOPPING_2:
524             stateChar = '5';
525             break;
526         case STOPPED:
527             stateChar = 'S';
528             break;
529         case RESUMING:
530             stateChar = 'R';
531             break;
532         case ACTIVE:
533             stateChar = 'A';
534             break;
535         case PAUSING:
536             stateChar = 'p';
537             break;
538         case PAUSED:
539             stateChar = 'P';
540             break;
541         case FLUSHED:
542             stateChar = 'F';
543             break;
544         default:
545             stateChar = '?';
546             break;
547         }
548     }
549     char nowInUnderrun;
550     switch (mObservedUnderruns.mBitFields.mMostRecent) {
551     case UNDERRUN_FULL:
552         nowInUnderrun = ' ';
553         break;
554     case UNDERRUN_PARTIAL:
555         nowInUnderrun = '<';
556         break;
557     case UNDERRUN_EMPTY:
558         nowInUnderrun = '*';
559         break;
560     default:
561         nowInUnderrun = '?';
562         break;
563     }
564     snprintf(&buffer[8], size-8, " %6s %6u %4u %08X %08X %7u %6zu %1c %1d %5u %5.2g %5.2g  "
565                                  "%08X %p %p 0x%03X %9u%c\n",
566             active ? "yes" : "no",
567             (mClient == 0) ? getpid_cached : mClient->pid(),
568             mStreamType,
569             mFormat,
570             mChannelMask,
571             mSessionId,
572             mFrameCount,
573             stateChar,
574             mFillingUpStatus,
575             mAudioTrackServerProxy->getSampleRate(),
576             20.0 * log10(float_from_gain(gain_minifloat_unpack_left(vlr))),
577             20.0 * log10(float_from_gain(gain_minifloat_unpack_right(vlr))),
578             mCblk->mServer,
579             mMainBuffer,
580             mAuxBuffer,
581             mCblk->mFlags,
582             mAudioTrackServerProxy->getUnderrunFrames(),
583             nowInUnderrun);
584 }
585 
sampleRate() const586 uint32_t AudioFlinger::PlaybackThread::Track::sampleRate() const {
587     return mAudioTrackServerProxy->getSampleRate();
588 }
589 
590 // AudioBufferProvider interface
getNextBuffer(AudioBufferProvider::Buffer * buffer,int64_t pts __unused)591 status_t AudioFlinger::PlaybackThread::Track::getNextBuffer(
592         AudioBufferProvider::Buffer* buffer, int64_t pts __unused)
593 {
594     ServerProxy::Buffer buf;
595     size_t desiredFrames = buffer->frameCount;
596     buf.mFrameCount = desiredFrames;
597     status_t status = mServerProxy->obtainBuffer(&buf);
598     buffer->frameCount = buf.mFrameCount;
599     buffer->raw = buf.mRaw;
600     if (buf.mFrameCount == 0) {
601         mAudioTrackServerProxy->tallyUnderrunFrames(desiredFrames);
602     }
603     return status;
604 }
605 
606 // releaseBuffer() is not overridden
607 
608 // ExtendedAudioBufferProvider interface
609 
610 // framesReady() may return an approximation of the number of frames if called
611 // from a different thread than the one calling Proxy->obtainBuffer() and
612 // Proxy->releaseBuffer(). Also note there is no mutual exclusion in the
613 // AudioTrackServerProxy so be especially careful calling with FastTracks.
framesReady() const614 size_t AudioFlinger::PlaybackThread::Track::framesReady() const {
615     if (mSharedBuffer != 0 && (isStopped() || isStopping())) {
616         // Static tracks return zero frames immediately upon stopping (for FastTracks).
617         // The remainder of the buffer is not drained.
618         return 0;
619     }
620     return mAudioTrackServerProxy->framesReady();
621 }
622 
framesReleased() const623 size_t AudioFlinger::PlaybackThread::Track::framesReleased() const
624 {
625     return mAudioTrackServerProxy->framesReleased();
626 }
627 
628 // Don't call for fast tracks; the framesReady() could result in priority inversion
isReady() const629 bool AudioFlinger::PlaybackThread::Track::isReady() const {
630     if (mFillingUpStatus != FS_FILLING || isStopped() || isPausing()) {
631         return true;
632     }
633 
634     if (isStopping()) {
635         if (framesReady() > 0) {
636             mFillingUpStatus = FS_FILLED;
637         }
638         return true;
639     }
640 
641     if (framesReady() >= mFrameCount ||
642             (mCblk->mFlags & CBLK_FORCEREADY)) {
643         mFillingUpStatus = FS_FILLED;
644         android_atomic_and(~CBLK_FORCEREADY, &mCblk->mFlags);
645         return true;
646     }
647     return false;
648 }
649 
start(AudioSystem::sync_event_t event __unused,int triggerSession __unused)650 status_t AudioFlinger::PlaybackThread::Track::start(AudioSystem::sync_event_t event __unused,
651                                                     int triggerSession __unused)
652 {
653     status_t status = NO_ERROR;
654     ALOGV("start(%d), calling pid %d session %d",
655             mName, IPCThreadState::self()->getCallingPid(), mSessionId);
656 
657     sp<ThreadBase> thread = mThread.promote();
658     if (thread != 0) {
659         if (isOffloaded()) {
660             Mutex::Autolock _laf(thread->mAudioFlinger->mLock);
661             Mutex::Autolock _lth(thread->mLock);
662             sp<EffectChain> ec = thread->getEffectChain_l(mSessionId);
663             if (thread->mAudioFlinger->isNonOffloadableGlobalEffectEnabled_l() ||
664                     (ec != 0 && ec->isNonOffloadableEnabled())) {
665                 invalidate();
666                 return PERMISSION_DENIED;
667             }
668         }
669         Mutex::Autolock _lth(thread->mLock);
670         track_state state = mState;
671         // here the track could be either new, or restarted
672         // in both cases "unstop" the track
673 
674         // initial state-stopping. next state-pausing.
675         // What if resume is called ?
676 
677         if (state == PAUSED || state == PAUSING) {
678             if (mResumeToStopping) {
679                 // happened we need to resume to STOPPING_1
680                 mState = TrackBase::STOPPING_1;
681                 ALOGV("PAUSED => STOPPING_1 (%d) on thread %p", mName, this);
682             } else {
683                 mState = TrackBase::RESUMING;
684                 ALOGV("PAUSED => RESUMING (%d) on thread %p", mName, this);
685             }
686         } else {
687             mState = TrackBase::ACTIVE;
688             ALOGV("? => ACTIVE (%d) on thread %p", mName, this);
689         }
690 
691         PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
692         if (isFastTrack()) {
693             // refresh fast track underruns on start because that field is never cleared
694             // by the fast mixer; furthermore, the same track can be recycled, i.e. start
695             // after stop.
696             mObservedUnderruns = playbackThread->getFastTrackUnderruns(mFastIndex);
697         }
698         status = playbackThread->addTrack_l(this);
699         if (status == INVALID_OPERATION || status == PERMISSION_DENIED) {
700             triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
701             //  restore previous state if start was rejected by policy manager
702             if (status == PERMISSION_DENIED) {
703                 mState = state;
704             }
705         }
706         // track was already in the active list, not a problem
707         if (status == ALREADY_EXISTS) {
708             status = NO_ERROR;
709         } else {
710             // Acknowledge any pending flush(), so that subsequent new data isn't discarded.
711             // It is usually unsafe to access the server proxy from a binder thread.
712             // But in this case we know the mixer thread (whether normal mixer or fast mixer)
713             // isn't looking at this track yet:  we still hold the normal mixer thread lock,
714             // and for fast tracks the track is not yet in the fast mixer thread's active set.
715             ServerProxy::Buffer buffer;
716             buffer.mFrameCount = 1;
717             (void) mAudioTrackServerProxy->obtainBuffer(&buffer, true /*ackFlush*/);
718         }
719     } else {
720         status = BAD_VALUE;
721     }
722     return status;
723 }
724 
stop()725 void AudioFlinger::PlaybackThread::Track::stop()
726 {
727     ALOGV("stop(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid());
728     sp<ThreadBase> thread = mThread.promote();
729     if (thread != 0) {
730         Mutex::Autolock _l(thread->mLock);
731         track_state state = mState;
732         if (state == RESUMING || state == ACTIVE || state == PAUSING || state == PAUSED) {
733             // If the track is not active (PAUSED and buffers full), flush buffers
734             PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
735             if (playbackThread->mActiveTracks.indexOf(this) < 0) {
736                 reset();
737                 mState = STOPPED;
738             } else if (!isFastTrack() && !isOffloaded() && !isDirect()) {
739                 mState = STOPPED;
740             } else {
741                 // For fast tracks prepareTracks_l() will set state to STOPPING_2
742                 // presentation is complete
743                 // For an offloaded track this starts a drain and state will
744                 // move to STOPPING_2 when drain completes and then STOPPED
745                 mState = STOPPING_1;
746             }
747             playbackThread->broadcast_l();
748             ALOGV("not stopping/stopped => stopping/stopped (%d) on thread %p", mName,
749                     playbackThread);
750         }
751     }
752 }
753 
pause()754 void AudioFlinger::PlaybackThread::Track::pause()
755 {
756     ALOGV("pause(%d), calling pid %d", mName, IPCThreadState::self()->getCallingPid());
757     sp<ThreadBase> thread = mThread.promote();
758     if (thread != 0) {
759         Mutex::Autolock _l(thread->mLock);
760         PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
761         switch (mState) {
762         case STOPPING_1:
763         case STOPPING_2:
764             if (!isOffloaded()) {
765                 /* nothing to do if track is not offloaded */
766                 break;
767             }
768 
769             // Offloaded track was draining, we need to carry on draining when resumed
770             mResumeToStopping = true;
771             // fall through...
772         case ACTIVE:
773         case RESUMING:
774             mState = PAUSING;
775             ALOGV("ACTIVE/RESUMING => PAUSING (%d) on thread %p", mName, thread.get());
776             playbackThread->broadcast_l();
777             break;
778 
779         default:
780             break;
781         }
782     }
783 }
784 
flush()785 void AudioFlinger::PlaybackThread::Track::flush()
786 {
787     ALOGV("flush(%d)", mName);
788     sp<ThreadBase> thread = mThread.promote();
789     if (thread != 0) {
790         Mutex::Autolock _l(thread->mLock);
791         PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
792 
793         if (isOffloaded()) {
794             // If offloaded we allow flush during any state except terminated
795             // and keep the track active to avoid problems if user is seeking
796             // rapidly and underlying hardware has a significant delay handling
797             // a pause
798             if (isTerminated()) {
799                 return;
800             }
801 
802             ALOGV("flush: offload flush");
803             reset();
804 
805             if (mState == STOPPING_1 || mState == STOPPING_2) {
806                 ALOGV("flushed in STOPPING_1 or 2 state, change state to ACTIVE");
807                 mState = ACTIVE;
808             }
809 
810             if (mState == ACTIVE) {
811                 ALOGV("flush called in active state, resetting buffer time out retry count");
812                 mRetryCount = PlaybackThread::kMaxTrackRetriesOffload;
813             }
814 
815             mFlushHwPending = true;
816             mResumeToStopping = false;
817         } else {
818             if (mState != STOPPING_1 && mState != STOPPING_2 && mState != STOPPED &&
819                     mState != PAUSED && mState != PAUSING && mState != IDLE && mState != FLUSHED) {
820                 return;
821             }
822             // No point remaining in PAUSED state after a flush => go to
823             // FLUSHED state
824             mState = FLUSHED;
825             // do not reset the track if it is still in the process of being stopped or paused.
826             // this will be done by prepareTracks_l() when the track is stopped.
827             // prepareTracks_l() will see mState == FLUSHED, then
828             // remove from active track list, reset(), and trigger presentation complete
829             if (isDirect()) {
830                 mFlushHwPending = true;
831             }
832             if (playbackThread->mActiveTracks.indexOf(this) < 0) {
833                 reset();
834             }
835         }
836         // Prevent flush being lost if the track is flushed and then resumed
837         // before mixer thread can run. This is important when offloading
838         // because the hardware buffer could hold a large amount of audio
839         playbackThread->broadcast_l();
840     }
841 }
842 
843 // must be called with thread lock held
flushAck()844 void AudioFlinger::PlaybackThread::Track::flushAck()
845 {
846     if (!isOffloaded() && !isDirect())
847         return;
848 
849     mFlushHwPending = false;
850 }
851 
reset()852 void AudioFlinger::PlaybackThread::Track::reset()
853 {
854     // Do not reset twice to avoid discarding data written just after a flush and before
855     // the audioflinger thread detects the track is stopped.
856     if (!mResetDone) {
857         // Force underrun condition to avoid false underrun callback until first data is
858         // written to buffer
859         android_atomic_and(~CBLK_FORCEREADY, &mCblk->mFlags);
860         mFillingUpStatus = FS_FILLING;
861         mResetDone = true;
862         if (mState == FLUSHED) {
863             mState = IDLE;
864         }
865     }
866 }
867 
setParameters(const String8 & keyValuePairs)868 status_t AudioFlinger::PlaybackThread::Track::setParameters(const String8& keyValuePairs)
869 {
870     sp<ThreadBase> thread = mThread.promote();
871     if (thread == 0) {
872         ALOGE("thread is dead");
873         return FAILED_TRANSACTION;
874     } else if ((thread->type() == ThreadBase::DIRECT) ||
875                     (thread->type() == ThreadBase::OFFLOAD)) {
876         return thread->setParameters(keyValuePairs);
877     } else {
878         return PERMISSION_DENIED;
879     }
880 }
881 
getTimestamp(AudioTimestamp & timestamp)882 status_t AudioFlinger::PlaybackThread::Track::getTimestamp(AudioTimestamp& timestamp)
883 {
884     // Client should implement this using SSQ; the unpresented frame count in latch is irrelevant
885     if (isFastTrack()) {
886         return INVALID_OPERATION;
887     }
888     sp<ThreadBase> thread = mThread.promote();
889     if (thread == 0) {
890         return INVALID_OPERATION;
891     }
892 
893     Mutex::Autolock _l(thread->mLock);
894     PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
895 
896     status_t result = INVALID_OPERATION;
897     if (!isOffloaded() && !isDirect()) {
898         if (!playbackThread->mLatchQValid) {
899             return INVALID_OPERATION;
900         }
901         // FIXME Not accurate under dynamic changes of sample rate and speed.
902         // Do not use track's mSampleRate as it is not current for mixer tracks.
903         uint32_t sampleRate = mAudioTrackServerProxy->getSampleRate();
904         AudioPlaybackRate playbackRate = mAudioTrackServerProxy->getPlaybackRate();
905         uint32_t unpresentedFrames = ((double) playbackThread->mLatchQ.mUnpresentedFrames *
906                 sampleRate * playbackRate.mSpeed)/ playbackThread->mSampleRate;
907         // FIXME Since we're using a raw pointer as the key, it is theoretically possible
908         //       for a brand new track to share the same address as a recently destroyed
909         //       track, and thus for us to get the frames released of the wrong track.
910         //       It is unlikely that we would be able to call getTimestamp() so quickly
911         //       right after creating a new track.  Nevertheless, the index here should
912         //       be changed to something that is unique.  Or use a completely different strategy.
913         ssize_t i = playbackThread->mLatchQ.mFramesReleased.indexOfKey(this);
914         uint32_t framesWritten = i >= 0 ?
915                 playbackThread->mLatchQ.mFramesReleased[i] :
916                 mAudioTrackServerProxy->framesReleased();
917         if (framesWritten >= unpresentedFrames) {
918             timestamp.mPosition = framesWritten - unpresentedFrames;
919             timestamp.mTime = playbackThread->mLatchQ.mTimestamp.mTime;
920             result = NO_ERROR;
921         }
922     } else { // offloaded or direct
923         result = playbackThread->getTimestamp_l(timestamp);
924     }
925 
926     return result;
927 }
928 
attachAuxEffect(int EffectId)929 status_t AudioFlinger::PlaybackThread::Track::attachAuxEffect(int EffectId)
930 {
931     status_t status = DEAD_OBJECT;
932     sp<ThreadBase> thread = mThread.promote();
933     if (thread != 0) {
934         PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
935         sp<AudioFlinger> af = mClient->audioFlinger();
936 
937         Mutex::Autolock _l(af->mLock);
938 
939         sp<PlaybackThread> srcThread = af->getEffectThread_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
940 
941         if (EffectId != 0 && srcThread != 0 && playbackThread != srcThread.get()) {
942             Mutex::Autolock _dl(playbackThread->mLock);
943             Mutex::Autolock _sl(srcThread->mLock);
944             sp<EffectChain> chain = srcThread->getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
945             if (chain == 0) {
946                 return INVALID_OPERATION;
947             }
948 
949             sp<EffectModule> effect = chain->getEffectFromId_l(EffectId);
950             if (effect == 0) {
951                 return INVALID_OPERATION;
952             }
953             srcThread->removeEffect_l(effect);
954             status = playbackThread->addEffect_l(effect);
955             if (status != NO_ERROR) {
956                 srcThread->addEffect_l(effect);
957                 return INVALID_OPERATION;
958             }
959             // removeEffect_l() has stopped the effect if it was active so it must be restarted
960             if (effect->state() == EffectModule::ACTIVE ||
961                     effect->state() == EffectModule::STOPPING) {
962                 effect->start();
963             }
964 
965             sp<EffectChain> dstChain = effect->chain().promote();
966             if (dstChain == 0) {
967                 srcThread->addEffect_l(effect);
968                 return INVALID_OPERATION;
969             }
970             AudioSystem::unregisterEffect(effect->id());
971             AudioSystem::registerEffect(&effect->desc(),
972                                         srcThread->id(),
973                                         dstChain->strategy(),
974                                         AUDIO_SESSION_OUTPUT_MIX,
975                                         effect->id());
976             AudioSystem::setEffectEnabled(effect->id(), effect->isEnabled());
977         }
978         status = playbackThread->attachAuxEffect(this, EffectId);
979     }
980     return status;
981 }
982 
setAuxBuffer(int EffectId,int32_t * buffer)983 void AudioFlinger::PlaybackThread::Track::setAuxBuffer(int EffectId, int32_t *buffer)
984 {
985     mAuxEffectId = EffectId;
986     mAuxBuffer = buffer;
987 }
988 
presentationComplete(size_t framesWritten,size_t audioHalFrames)989 bool AudioFlinger::PlaybackThread::Track::presentationComplete(size_t framesWritten,
990                                                          size_t audioHalFrames)
991 {
992     // a track is considered presented when the total number of frames written to audio HAL
993     // corresponds to the number of frames written when presentationComplete() is called for the
994     // first time (mPresentationCompleteFrames == 0) plus the buffer filling status at that time.
995     // For an offloaded track the HAL+h/w delay is variable so a HAL drain() is used
996     // to detect when all frames have been played. In this case framesWritten isn't
997     // useful because it doesn't always reflect whether there is data in the h/w
998     // buffers, particularly if a track has been paused and resumed during draining
999     ALOGV("presentationComplete() mPresentationCompleteFrames %d framesWritten %d",
1000                       mPresentationCompleteFrames, framesWritten);
1001     if (mPresentationCompleteFrames == 0) {
1002         mPresentationCompleteFrames = framesWritten + audioHalFrames;
1003         ALOGV("presentationComplete() reset: mPresentationCompleteFrames %d audioHalFrames %d",
1004                   mPresentationCompleteFrames, audioHalFrames);
1005     }
1006 
1007     if (framesWritten >= mPresentationCompleteFrames || isOffloaded()) {
1008         triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
1009         mAudioTrackServerProxy->setStreamEndDone();
1010         return true;
1011     }
1012     return false;
1013 }
1014 
triggerEvents(AudioSystem::sync_event_t type)1015 void AudioFlinger::PlaybackThread::Track::triggerEvents(AudioSystem::sync_event_t type)
1016 {
1017     for (size_t i = 0; i < mSyncEvents.size(); i++) {
1018         if (mSyncEvents[i]->type() == type) {
1019             mSyncEvents[i]->trigger();
1020             mSyncEvents.removeAt(i);
1021             i--;
1022         }
1023     }
1024 }
1025 
1026 // implement VolumeBufferProvider interface
1027 
getVolumeLR()1028 gain_minifloat_packed_t AudioFlinger::PlaybackThread::Track::getVolumeLR()
1029 {
1030     // called by FastMixer, so not allowed to take any locks, block, or do I/O including logs
1031     ALOG_ASSERT(isFastTrack() && (mCblk != NULL));
1032     gain_minifloat_packed_t vlr = mAudioTrackServerProxy->getVolumeLR();
1033     float vl = float_from_gain(gain_minifloat_unpack_left(vlr));
1034     float vr = float_from_gain(gain_minifloat_unpack_right(vlr));
1035     // track volumes come from shared memory, so can't be trusted and must be clamped
1036     if (vl > GAIN_FLOAT_UNITY) {
1037         vl = GAIN_FLOAT_UNITY;
1038     }
1039     if (vr > GAIN_FLOAT_UNITY) {
1040         vr = GAIN_FLOAT_UNITY;
1041     }
1042     // now apply the cached master volume and stream type volume;
1043     // this is trusted but lacks any synchronization or barrier so may be stale
1044     float v = mCachedVolume;
1045     vl *= v;
1046     vr *= v;
1047     // re-combine into packed minifloat
1048     vlr = gain_minifloat_pack(gain_from_float(vl), gain_from_float(vr));
1049     // FIXME look at mute, pause, and stop flags
1050     return vlr;
1051 }
1052 
setSyncEvent(const sp<SyncEvent> & event)1053 status_t AudioFlinger::PlaybackThread::Track::setSyncEvent(const sp<SyncEvent>& event)
1054 {
1055     if (isTerminated() || mState == PAUSED ||
1056             ((framesReady() == 0) && ((mSharedBuffer != 0) ||
1057                                       (mState == STOPPED)))) {
1058         ALOGW("Track::setSyncEvent() in invalid state %d on session %d %s mode, framesReady %d ",
1059               mState, mSessionId, (mSharedBuffer != 0) ? "static" : "stream", framesReady());
1060         event->cancel();
1061         return INVALID_OPERATION;
1062     }
1063     (void) TrackBase::setSyncEvent(event);
1064     return NO_ERROR;
1065 }
1066 
invalidate()1067 void AudioFlinger::PlaybackThread::Track::invalidate()
1068 {
1069     // FIXME should use proxy, and needs work
1070     audio_track_cblk_t* cblk = mCblk;
1071     android_atomic_or(CBLK_INVALID, &cblk->mFlags);
1072     android_atomic_release_store(0x40000000, &cblk->mFutex);
1073     // client is not in server, so FUTEX_WAKE is needed instead of FUTEX_WAKE_PRIVATE
1074     (void) syscall(__NR_futex, &cblk->mFutex, FUTEX_WAKE, INT_MAX);
1075     mIsInvalid = true;
1076 }
1077 
signal()1078 void AudioFlinger::PlaybackThread::Track::signal()
1079 {
1080     sp<ThreadBase> thread = mThread.promote();
1081     if (thread != 0) {
1082         PlaybackThread *t = (PlaybackThread *)thread.get();
1083         Mutex::Autolock _l(t->mLock);
1084         t->broadcast_l();
1085     }
1086 }
1087 
1088 //To be called with thread lock held
isResumePending()1089 bool AudioFlinger::PlaybackThread::Track::isResumePending() {
1090 
1091     if (mState == RESUMING)
1092         return true;
1093     /* Resume is pending if track was stopping before pause was called */
1094     if (mState == STOPPING_1 &&
1095         mResumeToStopping)
1096         return true;
1097 
1098     return false;
1099 }
1100 
1101 //To be called with thread lock held
resumeAck()1102 void AudioFlinger::PlaybackThread::Track::resumeAck() {
1103 
1104 
1105     if (mState == RESUMING)
1106         mState = ACTIVE;
1107 
1108     // Other possibility of  pending resume is stopping_1 state
1109     // Do not update the state from stopping as this prevents
1110     // drain being called.
1111     if (mState == STOPPING_1) {
1112         mResumeToStopping = false;
1113     }
1114 }
1115 // ----------------------------------------------------------------------------
1116 
1117 sp<AudioFlinger::PlaybackThread::TimedTrack>
create(PlaybackThread * thread,const sp<Client> & client,audio_stream_type_t streamType,uint32_t sampleRate,audio_format_t format,audio_channel_mask_t channelMask,size_t frameCount,const sp<IMemory> & sharedBuffer,int sessionId,int uid)1118 AudioFlinger::PlaybackThread::TimedTrack::create(
1119             PlaybackThread *thread,
1120             const sp<Client>& client,
1121             audio_stream_type_t streamType,
1122             uint32_t sampleRate,
1123             audio_format_t format,
1124             audio_channel_mask_t channelMask,
1125             size_t frameCount,
1126             const sp<IMemory>& sharedBuffer,
1127             int sessionId,
1128             int uid)
1129 {
1130     if (!client->reserveTimedTrack())
1131         return 0;
1132 
1133     return new TimedTrack(
1134         thread, client, streamType, sampleRate, format, channelMask, frameCount,
1135         sharedBuffer, sessionId, uid);
1136 }
1137 
TimedTrack(PlaybackThread * thread,const sp<Client> & client,audio_stream_type_t streamType,uint32_t sampleRate,audio_format_t format,audio_channel_mask_t channelMask,size_t frameCount,const sp<IMemory> & sharedBuffer,int sessionId,int uid)1138 AudioFlinger::PlaybackThread::TimedTrack::TimedTrack(
1139             PlaybackThread *thread,
1140             const sp<Client>& client,
1141             audio_stream_type_t streamType,
1142             uint32_t sampleRate,
1143             audio_format_t format,
1144             audio_channel_mask_t channelMask,
1145             size_t frameCount,
1146             const sp<IMemory>& sharedBuffer,
1147             int sessionId,
1148             int uid)
1149     : Track(thread, client, streamType, sampleRate, format, channelMask,
1150             frameCount, (sharedBuffer != 0) ? sharedBuffer->pointer() : NULL, sharedBuffer,
1151                     sessionId, uid, IAudioFlinger::TRACK_TIMED, TYPE_TIMED),
1152       mQueueHeadInFlight(false),
1153       mTrimQueueHeadOnRelease(false),
1154       mFramesPendingInQueue(0),
1155       mTimedSilenceBuffer(NULL),
1156       mTimedSilenceBufferSize(0),
1157       mTimedAudioOutputOnTime(false),
1158       mMediaTimeTransformValid(false)
1159 {
1160     LocalClock lc;
1161     mLocalTimeFreq = lc.getLocalFreq();
1162 
1163     mLocalTimeToSampleTransform.a_zero = 0;
1164     mLocalTimeToSampleTransform.b_zero = 0;
1165     mLocalTimeToSampleTransform.a_to_b_numer = sampleRate;
1166     mLocalTimeToSampleTransform.a_to_b_denom = mLocalTimeFreq;
1167     LinearTransform::reduce(&mLocalTimeToSampleTransform.a_to_b_numer,
1168                             &mLocalTimeToSampleTransform.a_to_b_denom);
1169 
1170     mMediaTimeToSampleTransform.a_zero = 0;
1171     mMediaTimeToSampleTransform.b_zero = 0;
1172     mMediaTimeToSampleTransform.a_to_b_numer = sampleRate;
1173     mMediaTimeToSampleTransform.a_to_b_denom = 1000000;
1174     LinearTransform::reduce(&mMediaTimeToSampleTransform.a_to_b_numer,
1175                             &mMediaTimeToSampleTransform.a_to_b_denom);
1176 }
1177 
~TimedTrack()1178 AudioFlinger::PlaybackThread::TimedTrack::~TimedTrack() {
1179     mClient->releaseTimedTrack();
1180     delete [] mTimedSilenceBuffer;
1181 }
1182 
allocateTimedBuffer(size_t size,sp<IMemory> * buffer)1183 status_t AudioFlinger::PlaybackThread::TimedTrack::allocateTimedBuffer(
1184     size_t size, sp<IMemory>* buffer) {
1185 
1186     Mutex::Autolock _l(mTimedBufferQueueLock);
1187 
1188     trimTimedBufferQueue_l();
1189 
1190     // lazily initialize the shared memory heap for timed buffers
1191     if (mTimedMemoryDealer == NULL) {
1192         const int kTimedBufferHeapSize = 512 << 10;
1193 
1194         mTimedMemoryDealer = new MemoryDealer(kTimedBufferHeapSize,
1195                                               "AudioFlingerTimed");
1196         if (mTimedMemoryDealer == NULL) {
1197             return NO_MEMORY;
1198         }
1199     }
1200 
1201     sp<IMemory> newBuffer = mTimedMemoryDealer->allocate(size);
1202     if (newBuffer == 0 || newBuffer->pointer() == NULL) {
1203         return NO_MEMORY;
1204     }
1205 
1206     *buffer = newBuffer;
1207     return NO_ERROR;
1208 }
1209 
1210 // caller must hold mTimedBufferQueueLock
trimTimedBufferQueue_l()1211 void AudioFlinger::PlaybackThread::TimedTrack::trimTimedBufferQueue_l() {
1212     int64_t mediaTimeNow;
1213     {
1214         Mutex::Autolock mttLock(mMediaTimeTransformLock);
1215         if (!mMediaTimeTransformValid)
1216             return;
1217 
1218         int64_t targetTimeNow;
1219         status_t res = (mMediaTimeTransformTarget == TimedAudioTrack::COMMON_TIME)
1220             ? mCCHelper.getCommonTime(&targetTimeNow)
1221             : mCCHelper.getLocalTime(&targetTimeNow);
1222 
1223         if (OK != res)
1224             return;
1225 
1226         if (!mMediaTimeTransform.doReverseTransform(targetTimeNow,
1227                                                     &mediaTimeNow)) {
1228             return;
1229         }
1230     }
1231 
1232     size_t trimEnd;
1233     for (trimEnd = 0; trimEnd < mTimedBufferQueue.size(); trimEnd++) {
1234         int64_t bufEnd;
1235 
1236         if ((trimEnd + 1) < mTimedBufferQueue.size()) {
1237             // We have a next buffer.  Just use its PTS as the PTS of the frame
1238             // following the last frame in this buffer.  If the stream is sparse
1239             // (ie, there are deliberate gaps left in the stream which should be
1240             // filled with silence by the TimedAudioTrack), then this can result
1241             // in one extra buffer being left un-trimmed when it could have
1242             // been.  In general, this is not typical, and we would rather
1243             // optimized away the TS calculation below for the more common case
1244             // where PTSes are contiguous.
1245             bufEnd = mTimedBufferQueue[trimEnd + 1].pts();
1246         } else {
1247             // We have no next buffer.  Compute the PTS of the frame following
1248             // the last frame in this buffer by computing the duration of of
1249             // this frame in media time units and adding it to the PTS of the
1250             // buffer.
1251             int64_t frameCount = mTimedBufferQueue[trimEnd].buffer()->size()
1252                                / mFrameSize;
1253 
1254             if (!mMediaTimeToSampleTransform.doReverseTransform(frameCount,
1255                                                                 &bufEnd)) {
1256                 ALOGE("Failed to convert frame count of %lld to media time"
1257                       " duration" " (scale factor %d/%u) in %s",
1258                       frameCount,
1259                       mMediaTimeToSampleTransform.a_to_b_numer,
1260                       mMediaTimeToSampleTransform.a_to_b_denom,
1261                       __PRETTY_FUNCTION__);
1262                 break;
1263             }
1264             bufEnd += mTimedBufferQueue[trimEnd].pts();
1265         }
1266 
1267         if (bufEnd > mediaTimeNow)
1268             break;
1269 
1270         // Is the buffer we want to use in the middle of a mix operation right
1271         // now?  If so, don't actually trim it.  Just wait for the releaseBuffer
1272         // from the mixer which should be coming back shortly.
1273         if (!trimEnd && mQueueHeadInFlight) {
1274             mTrimQueueHeadOnRelease = true;
1275         }
1276     }
1277 
1278     size_t trimStart = mTrimQueueHeadOnRelease ? 1 : 0;
1279     if (trimStart < trimEnd) {
1280         // Update the bookkeeping for framesReady()
1281         for (size_t i = trimStart; i < trimEnd; ++i) {
1282             updateFramesPendingAfterTrim_l(mTimedBufferQueue[i], "trim");
1283         }
1284 
1285         // Now actually remove the buffers from the queue.
1286         mTimedBufferQueue.removeItemsAt(trimStart, trimEnd);
1287     }
1288 }
1289 
trimTimedBufferQueueHead_l(const char * logTag)1290 void AudioFlinger::PlaybackThread::TimedTrack::trimTimedBufferQueueHead_l(
1291         const char* logTag) {
1292     ALOG_ASSERT(mTimedBufferQueue.size() > 0,
1293                 "%s called (reason \"%s\"), but timed buffer queue has no"
1294                 " elements to trim.", __FUNCTION__, logTag);
1295 
1296     updateFramesPendingAfterTrim_l(mTimedBufferQueue[0], logTag);
1297     mTimedBufferQueue.removeAt(0);
1298 }
1299 
updateFramesPendingAfterTrim_l(const TimedBuffer & buf,const char * logTag __unused)1300 void AudioFlinger::PlaybackThread::TimedTrack::updateFramesPendingAfterTrim_l(
1301         const TimedBuffer& buf,
1302         const char* logTag __unused) {
1303     uint32_t bufBytes        = buf.buffer()->size();
1304     uint32_t consumedAlready = buf.position();
1305 
1306     ALOG_ASSERT(consumedAlready <= bufBytes,
1307                 "Bad bookkeeping while updating frames pending.  Timed buffer is"
1308                 " only %u bytes long, but claims to have consumed %u"
1309                 " bytes.  (update reason: \"%s\")",
1310                 bufBytes, consumedAlready, logTag);
1311 
1312     uint32_t bufFrames = (bufBytes - consumedAlready) / mFrameSize;
1313     ALOG_ASSERT(mFramesPendingInQueue >= bufFrames,
1314                 "Bad bookkeeping while updating frames pending.  Should have at"
1315                 " least %u queued frames, but we think we have only %u.  (update"
1316                 " reason: \"%s\")",
1317                 bufFrames, mFramesPendingInQueue, logTag);
1318 
1319     mFramesPendingInQueue -= bufFrames;
1320 }
1321 
queueTimedBuffer(const sp<IMemory> & buffer,int64_t pts)1322 status_t AudioFlinger::PlaybackThread::TimedTrack::queueTimedBuffer(
1323     const sp<IMemory>& buffer, int64_t pts) {
1324 
1325     {
1326         Mutex::Autolock mttLock(mMediaTimeTransformLock);
1327         if (!mMediaTimeTransformValid)
1328             return INVALID_OPERATION;
1329     }
1330 
1331     Mutex::Autolock _l(mTimedBufferQueueLock);
1332 
1333     uint32_t bufFrames = buffer->size() / mFrameSize;
1334     mFramesPendingInQueue += bufFrames;
1335     mTimedBufferQueue.add(TimedBuffer(buffer, pts));
1336 
1337     return NO_ERROR;
1338 }
1339 
setMediaTimeTransform(const LinearTransform & xform,TimedAudioTrack::TargetTimeline target)1340 status_t AudioFlinger::PlaybackThread::TimedTrack::setMediaTimeTransform(
1341     const LinearTransform& xform, TimedAudioTrack::TargetTimeline target) {
1342 
1343     ALOGVV("setMediaTimeTransform az=%lld bz=%lld n=%d d=%u tgt=%d",
1344            xform.a_zero, xform.b_zero, xform.a_to_b_numer, xform.a_to_b_denom,
1345            target);
1346 
1347     if (!(target == TimedAudioTrack::LOCAL_TIME ||
1348           target == TimedAudioTrack::COMMON_TIME)) {
1349         return BAD_VALUE;
1350     }
1351 
1352     Mutex::Autolock lock(mMediaTimeTransformLock);
1353     mMediaTimeTransform = xform;
1354     mMediaTimeTransformTarget = target;
1355     mMediaTimeTransformValid = true;
1356 
1357     return NO_ERROR;
1358 }
1359 
1360 #define min(a, b) ((a) < (b) ? (a) : (b))
1361 
1362 // implementation of getNextBuffer for tracks whose buffers have timestamps
getNextBuffer(AudioBufferProvider::Buffer * buffer,int64_t pts)1363 status_t AudioFlinger::PlaybackThread::TimedTrack::getNextBuffer(
1364     AudioBufferProvider::Buffer* buffer, int64_t pts)
1365 {
1366     if (pts == AudioBufferProvider::kInvalidPTS) {
1367         buffer->raw = NULL;
1368         buffer->frameCount = 0;
1369         mTimedAudioOutputOnTime = false;
1370         return INVALID_OPERATION;
1371     }
1372 
1373     Mutex::Autolock _l(mTimedBufferQueueLock);
1374 
1375     ALOG_ASSERT(!mQueueHeadInFlight,
1376                 "getNextBuffer called without releaseBuffer!");
1377 
1378     while (true) {
1379 
1380         // if we have no timed buffers, then fail
1381         if (mTimedBufferQueue.isEmpty()) {
1382             buffer->raw = NULL;
1383             buffer->frameCount = 0;
1384             return NOT_ENOUGH_DATA;
1385         }
1386 
1387         TimedBuffer& head = mTimedBufferQueue.editItemAt(0);
1388 
1389         // calculate the PTS of the head of the timed buffer queue expressed in
1390         // local time
1391         int64_t headLocalPTS;
1392         {
1393             Mutex::Autolock mttLock(mMediaTimeTransformLock);
1394 
1395             ALOG_ASSERT(mMediaTimeTransformValid, "media time transform invalid");
1396 
1397             if (mMediaTimeTransform.a_to_b_denom == 0) {
1398                 // the transform represents a pause, so yield silence
1399                 timedYieldSilence_l(buffer->frameCount, buffer);
1400                 return NO_ERROR;
1401             }
1402 
1403             int64_t transformedPTS;
1404             if (!mMediaTimeTransform.doForwardTransform(head.pts(),
1405                                                         &transformedPTS)) {
1406                 // the transform failed.  this shouldn't happen, but if it does
1407                 // then just drop this buffer
1408                 ALOGW("timedGetNextBuffer transform failed");
1409                 buffer->raw = NULL;
1410                 buffer->frameCount = 0;
1411                 trimTimedBufferQueueHead_l("getNextBuffer; no transform");
1412                 return NO_ERROR;
1413             }
1414 
1415             if (mMediaTimeTransformTarget == TimedAudioTrack::COMMON_TIME) {
1416                 if (OK != mCCHelper.commonTimeToLocalTime(transformedPTS,
1417                                                           &headLocalPTS)) {
1418                     buffer->raw = NULL;
1419                     buffer->frameCount = 0;
1420                     return INVALID_OPERATION;
1421                 }
1422             } else {
1423                 headLocalPTS = transformedPTS;
1424             }
1425         }
1426 
1427         uint32_t sr = sampleRate();
1428 
1429         // adjust the head buffer's PTS to reflect the portion of the head buffer
1430         // that has already been consumed
1431         int64_t effectivePTS = headLocalPTS +
1432                 ((head.position() / mFrameSize) * mLocalTimeFreq / sr);
1433 
1434         // Calculate the delta in samples between the head of the input buffer
1435         // queue and the start of the next output buffer that will be written.
1436         // If the transformation fails because of over or underflow, it means
1437         // that the sample's position in the output stream is so far out of
1438         // whack that it should just be dropped.
1439         int64_t sampleDelta;
1440         if (llabs(effectivePTS - pts) >= (static_cast<int64_t>(1) << 31)) {
1441             ALOGV("*** head buffer is too far from PTS: dropped buffer");
1442             trimTimedBufferQueueHead_l("getNextBuffer, buf pts too far from"
1443                                        " mix");
1444             continue;
1445         }
1446         if (!mLocalTimeToSampleTransform.doForwardTransform(
1447                 (effectivePTS - pts) << 32, &sampleDelta)) {
1448             ALOGV("*** too late during sample rate transform: dropped buffer");
1449             trimTimedBufferQueueHead_l("getNextBuffer, bad local to sample");
1450             continue;
1451         }
1452 
1453         ALOGVV("*** getNextBuffer head.pts=%lld head.pos=%d pts=%lld"
1454                " sampleDelta=[%d.%08x]",
1455                head.pts(), head.position(), pts,
1456                static_cast<int32_t>((sampleDelta >= 0 ? 0 : 1)
1457                    + (sampleDelta >> 32)),
1458                static_cast<uint32_t>(sampleDelta & 0xFFFFFFFF));
1459 
1460         // if the delta between the ideal placement for the next input sample and
1461         // the current output position is within this threshold, then we will
1462         // concatenate the next input samples to the previous output
1463         const int64_t kSampleContinuityThreshold =
1464                 (static_cast<int64_t>(sr) << 32) / 250;
1465 
1466         // if this is the first buffer of audio that we're emitting from this track
1467         // then it should be almost exactly on time.
1468         const int64_t kSampleStartupThreshold = 1LL << 32;
1469 
1470         if ((mTimedAudioOutputOnTime && llabs(sampleDelta) <= kSampleContinuityThreshold) ||
1471            (!mTimedAudioOutputOnTime && llabs(sampleDelta) <= kSampleStartupThreshold)) {
1472             // the next input is close enough to being on time, so concatenate it
1473             // with the last output
1474             timedYieldSamples_l(buffer);
1475 
1476             ALOGVV("*** on time: head.pos=%d frameCount=%u",
1477                     head.position(), buffer->frameCount);
1478             return NO_ERROR;
1479         }
1480 
1481         // Looks like our output is not on time.  Reset our on timed status.
1482         // Next time we mix samples from our input queue, then should be within
1483         // the StartupThreshold.
1484         mTimedAudioOutputOnTime = false;
1485         if (sampleDelta > 0) {
1486             // the gap between the current output position and the proper start of
1487             // the next input sample is too big, so fill it with silence
1488             uint32_t framesUntilNextInput = (sampleDelta + 0x80000000) >> 32;
1489 
1490             timedYieldSilence_l(framesUntilNextInput, buffer);
1491             ALOGV("*** silence: frameCount=%u", buffer->frameCount);
1492             return NO_ERROR;
1493         } else {
1494             // the next input sample is late
1495             uint32_t lateFrames = static_cast<uint32_t>(-((sampleDelta + 0x80000000) >> 32));
1496             size_t onTimeSamplePosition =
1497                     head.position() + lateFrames * mFrameSize;
1498 
1499             if (onTimeSamplePosition > head.buffer()->size()) {
1500                 // all the remaining samples in the head are too late, so
1501                 // drop it and move on
1502                 ALOGV("*** too late: dropped buffer");
1503                 trimTimedBufferQueueHead_l("getNextBuffer, dropped late buffer");
1504                 continue;
1505             } else {
1506                 // skip over the late samples
1507                 head.setPosition(onTimeSamplePosition);
1508 
1509                 // yield the available samples
1510                 timedYieldSamples_l(buffer);
1511 
1512                 ALOGV("*** late: head.pos=%d frameCount=%u", head.position(), buffer->frameCount);
1513                 return NO_ERROR;
1514             }
1515         }
1516     }
1517 }
1518 
1519 // Yield samples from the timed buffer queue head up to the given output
1520 // buffer's capacity.
1521 //
1522 // Caller must hold mTimedBufferQueueLock
timedYieldSamples_l(AudioBufferProvider::Buffer * buffer)1523 void AudioFlinger::PlaybackThread::TimedTrack::timedYieldSamples_l(
1524     AudioBufferProvider::Buffer* buffer) {
1525 
1526     const TimedBuffer& head = mTimedBufferQueue[0];
1527 
1528     buffer->raw = (static_cast<uint8_t*>(head.buffer()->pointer()) +
1529                    head.position());
1530 
1531     uint32_t framesLeftInHead = ((head.buffer()->size() - head.position()) /
1532                                  mFrameSize);
1533     size_t framesRequested = buffer->frameCount;
1534     buffer->frameCount = min(framesLeftInHead, framesRequested);
1535 
1536     mQueueHeadInFlight = true;
1537     mTimedAudioOutputOnTime = true;
1538 }
1539 
1540 // Yield samples of silence up to the given output buffer's capacity
1541 //
1542 // Caller must hold mTimedBufferQueueLock
timedYieldSilence_l(uint32_t numFrames,AudioBufferProvider::Buffer * buffer)1543 void AudioFlinger::PlaybackThread::TimedTrack::timedYieldSilence_l(
1544     uint32_t numFrames, AudioBufferProvider::Buffer* buffer) {
1545 
1546     // lazily allocate a buffer filled with silence
1547     if (mTimedSilenceBufferSize < numFrames * mFrameSize) {
1548         delete [] mTimedSilenceBuffer;
1549         mTimedSilenceBufferSize = numFrames * mFrameSize;
1550         mTimedSilenceBuffer = new uint8_t[mTimedSilenceBufferSize];
1551         memset(mTimedSilenceBuffer, 0, mTimedSilenceBufferSize);
1552     }
1553 
1554     buffer->raw = mTimedSilenceBuffer;
1555     size_t framesRequested = buffer->frameCount;
1556     buffer->frameCount = min(numFrames, framesRequested);
1557 
1558     mTimedAudioOutputOnTime = false;
1559 }
1560 
1561 // AudioBufferProvider interface
releaseBuffer(AudioBufferProvider::Buffer * buffer)1562 void AudioFlinger::PlaybackThread::TimedTrack::releaseBuffer(
1563     AudioBufferProvider::Buffer* buffer) {
1564 
1565     Mutex::Autolock _l(mTimedBufferQueueLock);
1566 
1567     // If the buffer which was just released is part of the buffer at the head
1568     // of the queue, be sure to update the amt of the buffer which has been
1569     // consumed.  If the buffer being returned is not part of the head of the
1570     // queue, its either because the buffer is part of the silence buffer, or
1571     // because the head of the timed queue was trimmed after the mixer called
1572     // getNextBuffer but before the mixer called releaseBuffer.
1573     if (buffer->raw == mTimedSilenceBuffer) {
1574         ALOG_ASSERT(!mQueueHeadInFlight,
1575                     "Queue head in flight during release of silence buffer!");
1576         goto done;
1577     }
1578 
1579     ALOG_ASSERT(mQueueHeadInFlight,
1580                 "TimedTrack::releaseBuffer of non-silence buffer, but no queue"
1581                 " head in flight.");
1582 
1583     if (mTimedBufferQueue.size()) {
1584         TimedBuffer& head = mTimedBufferQueue.editItemAt(0);
1585 
1586         void* start = head.buffer()->pointer();
1587         void* end   = reinterpret_cast<void*>(
1588                         reinterpret_cast<uint8_t*>(head.buffer()->pointer())
1589                         + head.buffer()->size());
1590 
1591         ALOG_ASSERT((buffer->raw >= start) && (buffer->raw < end),
1592                     "released buffer not within the head of the timed buffer"
1593                     " queue; qHead = [%p, %p], released buffer = %p",
1594                     start, end, buffer->raw);
1595 
1596         head.setPosition(head.position() +
1597                 (buffer->frameCount * mFrameSize));
1598         mQueueHeadInFlight = false;
1599 
1600         ALOG_ASSERT(mFramesPendingInQueue >= buffer->frameCount,
1601                     "Bad bookkeeping during releaseBuffer!  Should have at"
1602                     " least %u queued frames, but we think we have only %u",
1603                     buffer->frameCount, mFramesPendingInQueue);
1604 
1605         mFramesPendingInQueue -= buffer->frameCount;
1606 
1607         if ((static_cast<size_t>(head.position()) >= head.buffer()->size())
1608             || mTrimQueueHeadOnRelease) {
1609             trimTimedBufferQueueHead_l("releaseBuffer");
1610             mTrimQueueHeadOnRelease = false;
1611         }
1612     } else {
1613         LOG_ALWAYS_FATAL("TimedTrack::releaseBuffer of non-silence buffer with no"
1614                   " buffers in the timed buffer queue");
1615     }
1616 
1617 done:
1618     buffer->raw = 0;
1619     buffer->frameCount = 0;
1620 }
1621 
framesReady() const1622 size_t AudioFlinger::PlaybackThread::TimedTrack::framesReady() const {
1623     Mutex::Autolock _l(mTimedBufferQueueLock);
1624     return mFramesPendingInQueue;
1625 }
1626 
TimedBuffer()1627 AudioFlinger::PlaybackThread::TimedTrack::TimedBuffer::TimedBuffer()
1628         : mPTS(0), mPosition(0) {}
1629 
TimedBuffer(const sp<IMemory> & buffer,int64_t pts)1630 AudioFlinger::PlaybackThread::TimedTrack::TimedBuffer::TimedBuffer(
1631     const sp<IMemory>& buffer, int64_t pts)
1632         : mBuffer(buffer), mPTS(pts), mPosition(0) {}
1633 
1634 
1635 // ----------------------------------------------------------------------------
1636 
OutputTrack(PlaybackThread * playbackThread,DuplicatingThread * sourceThread,uint32_t sampleRate,audio_format_t format,audio_channel_mask_t channelMask,size_t frameCount,int uid)1637 AudioFlinger::PlaybackThread::OutputTrack::OutputTrack(
1638             PlaybackThread *playbackThread,
1639             DuplicatingThread *sourceThread,
1640             uint32_t sampleRate,
1641             audio_format_t format,
1642             audio_channel_mask_t channelMask,
1643             size_t frameCount,
1644             int uid)
1645     :   Track(playbackThread, NULL, AUDIO_STREAM_PATCH,
1646               sampleRate, format, channelMask, frameCount,
1647               NULL, 0, 0, uid, IAudioFlinger::TRACK_DEFAULT, TYPE_OUTPUT),
1648     mActive(false), mSourceThread(sourceThread), mClientProxy(NULL)
1649 {
1650 
1651     if (mCblk != NULL) {
1652         mOutBuffer.frameCount = 0;
1653         playbackThread->mTracks.add(this);
1654         ALOGV("OutputTrack constructor mCblk %p, mBuffer %p, "
1655                 "frameCount %u, mChannelMask 0x%08x",
1656                 mCblk, mBuffer,
1657                 frameCount, mChannelMask);
1658         // since client and server are in the same process,
1659         // the buffer has the same virtual address on both sides
1660         mClientProxy = new AudioTrackClientProxy(mCblk, mBuffer, mFrameCount, mFrameSize,
1661                 true /*clientInServer*/);
1662         mClientProxy->setVolumeLR(GAIN_MINIFLOAT_PACKED_UNITY);
1663         mClientProxy->setSendLevel(0.0);
1664         mClientProxy->setSampleRate(sampleRate);
1665     } else {
1666         ALOGW("Error creating output track on thread %p", playbackThread);
1667     }
1668 }
1669 
~OutputTrack()1670 AudioFlinger::PlaybackThread::OutputTrack::~OutputTrack()
1671 {
1672     clearBufferQueue();
1673     delete mClientProxy;
1674     // superclass destructor will now delete the server proxy and shared memory both refer to
1675 }
1676 
start(AudioSystem::sync_event_t event,int triggerSession)1677 status_t AudioFlinger::PlaybackThread::OutputTrack::start(AudioSystem::sync_event_t event,
1678                                                           int triggerSession)
1679 {
1680     status_t status = Track::start(event, triggerSession);
1681     if (status != NO_ERROR) {
1682         return status;
1683     }
1684 
1685     mActive = true;
1686     mRetryCount = 127;
1687     return status;
1688 }
1689 
stop()1690 void AudioFlinger::PlaybackThread::OutputTrack::stop()
1691 {
1692     Track::stop();
1693     clearBufferQueue();
1694     mOutBuffer.frameCount = 0;
1695     mActive = false;
1696 }
1697 
write(void * data,uint32_t frames)1698 bool AudioFlinger::PlaybackThread::OutputTrack::write(void* data, uint32_t frames)
1699 {
1700     Buffer *pInBuffer;
1701     Buffer inBuffer;
1702     bool outputBufferFull = false;
1703     inBuffer.frameCount = frames;
1704     inBuffer.raw = data;
1705 
1706     uint32_t waitTimeLeftMs = mSourceThread->waitTimeMs();
1707 
1708     if (!mActive && frames != 0) {
1709         (void) start();
1710     }
1711 
1712     while (waitTimeLeftMs) {
1713         // First write pending buffers, then new data
1714         if (mBufferQueue.size()) {
1715             pInBuffer = mBufferQueue.itemAt(0);
1716         } else {
1717             pInBuffer = &inBuffer;
1718         }
1719 
1720         if (pInBuffer->frameCount == 0) {
1721             break;
1722         }
1723 
1724         if (mOutBuffer.frameCount == 0) {
1725             mOutBuffer.frameCount = pInBuffer->frameCount;
1726             nsecs_t startTime = systemTime();
1727             status_t status = obtainBuffer(&mOutBuffer, waitTimeLeftMs);
1728             if (status != NO_ERROR) {
1729                 ALOGV("OutputTrack::write() %p thread %p no more output buffers; status %d", this,
1730                         mThread.unsafe_get(), status);
1731                 outputBufferFull = true;
1732                 break;
1733             }
1734             uint32_t waitTimeMs = (uint32_t)ns2ms(systemTime() - startTime);
1735             if (waitTimeLeftMs >= waitTimeMs) {
1736                 waitTimeLeftMs -= waitTimeMs;
1737             } else {
1738                 waitTimeLeftMs = 0;
1739             }
1740         }
1741 
1742         uint32_t outFrames = pInBuffer->frameCount > mOutBuffer.frameCount ? mOutBuffer.frameCount :
1743                 pInBuffer->frameCount;
1744         memcpy(mOutBuffer.raw, pInBuffer->raw, outFrames * mFrameSize);
1745         Proxy::Buffer buf;
1746         buf.mFrameCount = outFrames;
1747         buf.mRaw = NULL;
1748         mClientProxy->releaseBuffer(&buf);
1749         pInBuffer->frameCount -= outFrames;
1750         pInBuffer->raw = (int8_t *)pInBuffer->raw + outFrames * mFrameSize;
1751         mOutBuffer.frameCount -= outFrames;
1752         mOutBuffer.raw = (int8_t *)mOutBuffer.raw + outFrames * mFrameSize;
1753 
1754         if (pInBuffer->frameCount == 0) {
1755             if (mBufferQueue.size()) {
1756                 mBufferQueue.removeAt(0);
1757                 free(pInBuffer->mBuffer);
1758                 delete pInBuffer;
1759                 ALOGV("OutputTrack::write() %p thread %p released overflow buffer %d", this,
1760                         mThread.unsafe_get(), mBufferQueue.size());
1761             } else {
1762                 break;
1763             }
1764         }
1765     }
1766 
1767     // If we could not write all frames, allocate a buffer and queue it for next time.
1768     if (inBuffer.frameCount) {
1769         sp<ThreadBase> thread = mThread.promote();
1770         if (thread != 0 && !thread->standby()) {
1771             if (mBufferQueue.size() < kMaxOverFlowBuffers) {
1772                 pInBuffer = new Buffer;
1773                 pInBuffer->mBuffer = malloc(inBuffer.frameCount * mFrameSize);
1774                 pInBuffer->frameCount = inBuffer.frameCount;
1775                 pInBuffer->raw = pInBuffer->mBuffer;
1776                 memcpy(pInBuffer->raw, inBuffer.raw, inBuffer.frameCount * mFrameSize);
1777                 mBufferQueue.add(pInBuffer);
1778                 ALOGV("OutputTrack::write() %p thread %p adding overflow buffer %d", this,
1779                         mThread.unsafe_get(), mBufferQueue.size());
1780             } else {
1781                 ALOGW("OutputTrack::write() %p thread %p no more overflow buffers",
1782                         mThread.unsafe_get(), this);
1783             }
1784         }
1785     }
1786 
1787     // Calling write() with a 0 length buffer means that no more data will be written:
1788     // We rely on stop() to set the appropriate flags to allow the remaining frames to play out.
1789     if (frames == 0 && mBufferQueue.size() == 0 && mActive) {
1790         stop();
1791     }
1792 
1793     return outputBufferFull;
1794 }
1795 
obtainBuffer(AudioBufferProvider::Buffer * buffer,uint32_t waitTimeMs)1796 status_t AudioFlinger::PlaybackThread::OutputTrack::obtainBuffer(
1797         AudioBufferProvider::Buffer* buffer, uint32_t waitTimeMs)
1798 {
1799     ClientProxy::Buffer buf;
1800     buf.mFrameCount = buffer->frameCount;
1801     struct timespec timeout;
1802     timeout.tv_sec = waitTimeMs / 1000;
1803     timeout.tv_nsec = (int) (waitTimeMs % 1000) * 1000000;
1804     status_t status = mClientProxy->obtainBuffer(&buf, &timeout);
1805     buffer->frameCount = buf.mFrameCount;
1806     buffer->raw = buf.mRaw;
1807     return status;
1808 }
1809 
clearBufferQueue()1810 void AudioFlinger::PlaybackThread::OutputTrack::clearBufferQueue()
1811 {
1812     size_t size = mBufferQueue.size();
1813 
1814     for (size_t i = 0; i < size; i++) {
1815         Buffer *pBuffer = mBufferQueue.itemAt(i);
1816         free(pBuffer->mBuffer);
1817         delete pBuffer;
1818     }
1819     mBufferQueue.clear();
1820 }
1821 
1822 
PatchTrack(PlaybackThread * playbackThread,audio_stream_type_t streamType,uint32_t sampleRate,audio_channel_mask_t channelMask,audio_format_t format,size_t frameCount,void * buffer,IAudioFlinger::track_flags_t flags)1823 AudioFlinger::PlaybackThread::PatchTrack::PatchTrack(PlaybackThread *playbackThread,
1824                                                      audio_stream_type_t streamType,
1825                                                      uint32_t sampleRate,
1826                                                      audio_channel_mask_t channelMask,
1827                                                      audio_format_t format,
1828                                                      size_t frameCount,
1829                                                      void *buffer,
1830                                                      IAudioFlinger::track_flags_t flags)
1831     :   Track(playbackThread, NULL, streamType,
1832               sampleRate, format, channelMask, frameCount,
1833               buffer, 0, 0, getuid(), flags, TYPE_PATCH),
1834               mProxy(new ClientProxy(mCblk, mBuffer, frameCount, mFrameSize, true, true))
1835 {
1836     uint64_t mixBufferNs = ((uint64_t)2 * playbackThread->frameCount() * 1000000000) /
1837                                                                     playbackThread->sampleRate();
1838     mPeerTimeout.tv_sec = mixBufferNs / 1000000000;
1839     mPeerTimeout.tv_nsec = (int) (mixBufferNs % 1000000000);
1840 
1841     ALOGV("PatchTrack %p sampleRate %d mPeerTimeout %d.%03d sec",
1842                                       this, sampleRate,
1843                                       (int)mPeerTimeout.tv_sec,
1844                                       (int)(mPeerTimeout.tv_nsec / 1000000));
1845 }
1846 
~PatchTrack()1847 AudioFlinger::PlaybackThread::PatchTrack::~PatchTrack()
1848 {
1849 }
1850 
1851 // AudioBufferProvider interface
getNextBuffer(AudioBufferProvider::Buffer * buffer,int64_t pts)1852 status_t AudioFlinger::PlaybackThread::PatchTrack::getNextBuffer(
1853         AudioBufferProvider::Buffer* buffer, int64_t pts)
1854 {
1855     ALOG_ASSERT(mPeerProxy != 0, "PatchTrack::getNextBuffer() called without peer proxy");
1856     Proxy::Buffer buf;
1857     buf.mFrameCount = buffer->frameCount;
1858     status_t status = mPeerProxy->obtainBuffer(&buf, &mPeerTimeout);
1859     ALOGV_IF(status != NO_ERROR, "PatchTrack() %p getNextBuffer status %d", this, status);
1860     buffer->frameCount = buf.mFrameCount;
1861     if (buf.mFrameCount == 0) {
1862         return WOULD_BLOCK;
1863     }
1864     status = Track::getNextBuffer(buffer, pts);
1865     return status;
1866 }
1867 
releaseBuffer(AudioBufferProvider::Buffer * buffer)1868 void AudioFlinger::PlaybackThread::PatchTrack::releaseBuffer(AudioBufferProvider::Buffer* buffer)
1869 {
1870     ALOG_ASSERT(mPeerProxy != 0, "PatchTrack::releaseBuffer() called without peer proxy");
1871     Proxy::Buffer buf;
1872     buf.mFrameCount = buffer->frameCount;
1873     buf.mRaw = buffer->raw;
1874     mPeerProxy->releaseBuffer(&buf);
1875     TrackBase::releaseBuffer(buffer);
1876 }
1877 
obtainBuffer(Proxy::Buffer * buffer,const struct timespec * timeOut)1878 status_t AudioFlinger::PlaybackThread::PatchTrack::obtainBuffer(Proxy::Buffer* buffer,
1879                                                                 const struct timespec *timeOut)
1880 {
1881     return mProxy->obtainBuffer(buffer, timeOut);
1882 }
1883 
releaseBuffer(Proxy::Buffer * buffer)1884 void AudioFlinger::PlaybackThread::PatchTrack::releaseBuffer(Proxy::Buffer* buffer)
1885 {
1886     mProxy->releaseBuffer(buffer);
1887     if (android_atomic_and(~CBLK_DISABLED, &mCblk->mFlags) & CBLK_DISABLED) {
1888         ALOGW("PatchTrack::releaseBuffer() disabled due to previous underrun, restarting");
1889         start();
1890     }
1891     android_atomic_or(CBLK_FORCEREADY, &mCblk->mFlags);
1892 }
1893 
1894 // ----------------------------------------------------------------------------
1895 //      Record
1896 // ----------------------------------------------------------------------------
1897 
RecordHandle(const sp<AudioFlinger::RecordThread::RecordTrack> & recordTrack)1898 AudioFlinger::RecordHandle::RecordHandle(
1899         const sp<AudioFlinger::RecordThread::RecordTrack>& recordTrack)
1900     : BnAudioRecord(),
1901     mRecordTrack(recordTrack)
1902 {
1903 }
1904 
~RecordHandle()1905 AudioFlinger::RecordHandle::~RecordHandle() {
1906     stop_nonvirtual();
1907     mRecordTrack->destroy();
1908 }
1909 
start(int event,int triggerSession)1910 status_t AudioFlinger::RecordHandle::start(int /*AudioSystem::sync_event_t*/ event,
1911         int triggerSession) {
1912     ALOGV("RecordHandle::start()");
1913     return mRecordTrack->start((AudioSystem::sync_event_t)event, triggerSession);
1914 }
1915 
stop()1916 void AudioFlinger::RecordHandle::stop() {
1917     stop_nonvirtual();
1918 }
1919 
stop_nonvirtual()1920 void AudioFlinger::RecordHandle::stop_nonvirtual() {
1921     ALOGV("RecordHandle::stop()");
1922     mRecordTrack->stop();
1923 }
1924 
onTransact(uint32_t code,const Parcel & data,Parcel * reply,uint32_t flags)1925 status_t AudioFlinger::RecordHandle::onTransact(
1926     uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
1927 {
1928     return BnAudioRecord::onTransact(code, data, reply, flags);
1929 }
1930 
1931 // ----------------------------------------------------------------------------
1932 
1933 // RecordTrack constructor must be called with AudioFlinger::mLock and ThreadBase::mLock held
RecordTrack(RecordThread * thread,const sp<Client> & client,uint32_t sampleRate,audio_format_t format,audio_channel_mask_t channelMask,size_t frameCount,void * buffer,int sessionId,int uid,IAudioFlinger::track_flags_t flags,track_type type)1934 AudioFlinger::RecordThread::RecordTrack::RecordTrack(
1935             RecordThread *thread,
1936             const sp<Client>& client,
1937             uint32_t sampleRate,
1938             audio_format_t format,
1939             audio_channel_mask_t channelMask,
1940             size_t frameCount,
1941             void *buffer,
1942             int sessionId,
1943             int uid,
1944             IAudioFlinger::track_flags_t flags,
1945             track_type type)
1946     :   TrackBase(thread, client, sampleRate, format,
1947                   channelMask, frameCount, buffer, sessionId, uid,
1948                   flags, false /*isOut*/,
1949                   (type == TYPE_DEFAULT) ?
1950                           ((flags & IAudioFlinger::TRACK_FAST) ? ALLOC_PIPE : ALLOC_CBLK) :
1951                           ((buffer == NULL) ? ALLOC_LOCAL : ALLOC_NONE),
1952                   type),
1953         mOverflow(false),
1954         mFramesToDrop(0),
1955         mResamplerBufferProvider(NULL), // initialize in case of early constructor exit
1956         mRecordBufferConverter(NULL)
1957 {
1958     if (mCblk == NULL) {
1959         return;
1960     }
1961 
1962     mRecordBufferConverter = new RecordBufferConverter(
1963             thread->mChannelMask, thread->mFormat, thread->mSampleRate,
1964             channelMask, format, sampleRate);
1965     // Check if the RecordBufferConverter construction was successful.
1966     // If not, don't continue with construction.
1967     //
1968     // NOTE: It would be extremely rare that the record track cannot be created
1969     // for the current device, but a pending or future device change would make
1970     // the record track configuration valid.
1971     if (mRecordBufferConverter->initCheck() != NO_ERROR) {
1972         ALOGE("RecordTrack unable to create record buffer converter");
1973         return;
1974     }
1975 
1976     mServerProxy = new AudioRecordServerProxy(mCblk, mBuffer, frameCount,
1977                                               mFrameSize, !isExternalTrack());
1978     mResamplerBufferProvider = new ResamplerBufferProvider(this);
1979 
1980     if (flags & IAudioFlinger::TRACK_FAST) {
1981         ALOG_ASSERT(thread->mFastTrackAvail);
1982         thread->mFastTrackAvail = false;
1983     }
1984 }
1985 
~RecordTrack()1986 AudioFlinger::RecordThread::RecordTrack::~RecordTrack()
1987 {
1988     ALOGV("%s", __func__);
1989     delete mRecordBufferConverter;
1990     delete mResamplerBufferProvider;
1991 }
1992 
initCheck() const1993 status_t AudioFlinger::RecordThread::RecordTrack::initCheck() const
1994 {
1995     status_t status = TrackBase::initCheck();
1996     if (status == NO_ERROR && mServerProxy == 0) {
1997         status = BAD_VALUE;
1998     }
1999     return status;
2000 }
2001 
2002 // AudioBufferProvider interface
getNextBuffer(AudioBufferProvider::Buffer * buffer,int64_t pts __unused)2003 status_t AudioFlinger::RecordThread::RecordTrack::getNextBuffer(AudioBufferProvider::Buffer* buffer,
2004         int64_t pts __unused)
2005 {
2006     ServerProxy::Buffer buf;
2007     buf.mFrameCount = buffer->frameCount;
2008     status_t status = mServerProxy->obtainBuffer(&buf);
2009     buffer->frameCount = buf.mFrameCount;
2010     buffer->raw = buf.mRaw;
2011     if (buf.mFrameCount == 0) {
2012         // FIXME also wake futex so that overrun is noticed more quickly
2013         (void) android_atomic_or(CBLK_OVERRUN, &mCblk->mFlags);
2014     }
2015     return status;
2016 }
2017 
start(AudioSystem::sync_event_t event,int triggerSession)2018 status_t AudioFlinger::RecordThread::RecordTrack::start(AudioSystem::sync_event_t event,
2019                                                         int triggerSession)
2020 {
2021     sp<ThreadBase> thread = mThread.promote();
2022     if (thread != 0) {
2023         RecordThread *recordThread = (RecordThread *)thread.get();
2024         return recordThread->start(this, event, triggerSession);
2025     } else {
2026         return BAD_VALUE;
2027     }
2028 }
2029 
stop()2030 void AudioFlinger::RecordThread::RecordTrack::stop()
2031 {
2032     sp<ThreadBase> thread = mThread.promote();
2033     if (thread != 0) {
2034         RecordThread *recordThread = (RecordThread *)thread.get();
2035         if (recordThread->stop(this) && isExternalTrack()) {
2036             AudioSystem::stopInput(mThreadIoHandle, (audio_session_t)mSessionId);
2037         }
2038     }
2039 }
2040 
destroy()2041 void AudioFlinger::RecordThread::RecordTrack::destroy()
2042 {
2043     // see comments at AudioFlinger::PlaybackThread::Track::destroy()
2044     sp<RecordTrack> keep(this);
2045     {
2046         if (isExternalTrack()) {
2047             if (mState == ACTIVE || mState == RESUMING) {
2048                 AudioSystem::stopInput(mThreadIoHandle, (audio_session_t)mSessionId);
2049             }
2050             AudioSystem::releaseInput(mThreadIoHandle, (audio_session_t)mSessionId);
2051         }
2052         sp<ThreadBase> thread = mThread.promote();
2053         if (thread != 0) {
2054             Mutex::Autolock _l(thread->mLock);
2055             RecordThread *recordThread = (RecordThread *) thread.get();
2056             recordThread->destroyTrack_l(this);
2057         }
2058     }
2059 }
2060 
invalidate()2061 void AudioFlinger::RecordThread::RecordTrack::invalidate()
2062 {
2063     // FIXME should use proxy, and needs work
2064     audio_track_cblk_t* cblk = mCblk;
2065     android_atomic_or(CBLK_INVALID, &cblk->mFlags);
2066     android_atomic_release_store(0x40000000, &cblk->mFutex);
2067     // client is not in server, so FUTEX_WAKE is needed instead of FUTEX_WAKE_PRIVATE
2068     (void) syscall(__NR_futex, &cblk->mFutex, FUTEX_WAKE, INT_MAX);
2069 }
2070 
2071 
appendDumpHeader(String8 & result)2072 /*static*/ void AudioFlinger::RecordThread::RecordTrack::appendDumpHeader(String8& result)
2073 {
2074     result.append("    Active Client Fmt Chn mask Session S   Server fCount SRate\n");
2075 }
2076 
dump(char * buffer,size_t size,bool active)2077 void AudioFlinger::RecordThread::RecordTrack::dump(char* buffer, size_t size, bool active)
2078 {
2079     snprintf(buffer, size, "    %6s %6u %3u %08X %7u %1d %08X %6zu %5u\n",
2080             active ? "yes" : "no",
2081             (mClient == 0) ? getpid_cached : mClient->pid(),
2082             mFormat,
2083             mChannelMask,
2084             mSessionId,
2085             mState,
2086             mCblk->mServer,
2087             mFrameCount,
2088             mSampleRate);
2089 
2090 }
2091 
handleSyncStartEvent(const sp<SyncEvent> & event)2092 void AudioFlinger::RecordThread::RecordTrack::handleSyncStartEvent(const sp<SyncEvent>& event)
2093 {
2094     if (event == mSyncStartEvent) {
2095         ssize_t framesToDrop = 0;
2096         sp<ThreadBase> threadBase = mThread.promote();
2097         if (threadBase != 0) {
2098             // TODO: use actual buffer filling status instead of 2 buffers when info is available
2099             // from audio HAL
2100             framesToDrop = threadBase->mFrameCount * 2;
2101         }
2102         mFramesToDrop = framesToDrop;
2103     }
2104 }
2105 
clearSyncStartEvent()2106 void AudioFlinger::RecordThread::RecordTrack::clearSyncStartEvent()
2107 {
2108     if (mSyncStartEvent != 0) {
2109         mSyncStartEvent->cancel();
2110         mSyncStartEvent.clear();
2111     }
2112     mFramesToDrop = 0;
2113 }
2114 
2115 
PatchRecord(RecordThread * recordThread,uint32_t sampleRate,audio_channel_mask_t channelMask,audio_format_t format,size_t frameCount,void * buffer,IAudioFlinger::track_flags_t flags)2116 AudioFlinger::RecordThread::PatchRecord::PatchRecord(RecordThread *recordThread,
2117                                                      uint32_t sampleRate,
2118                                                      audio_channel_mask_t channelMask,
2119                                                      audio_format_t format,
2120                                                      size_t frameCount,
2121                                                      void *buffer,
2122                                                      IAudioFlinger::track_flags_t flags)
2123     :   RecordTrack(recordThread, NULL, sampleRate, format, channelMask, frameCount,
2124                 buffer, 0, getuid(), flags, TYPE_PATCH),
2125                 mProxy(new ClientProxy(mCblk, mBuffer, frameCount, mFrameSize, false, true))
2126 {
2127     uint64_t mixBufferNs = ((uint64_t)2 * recordThread->frameCount() * 1000000000) /
2128                                                                 recordThread->sampleRate();
2129     mPeerTimeout.tv_sec = mixBufferNs / 1000000000;
2130     mPeerTimeout.tv_nsec = (int) (mixBufferNs % 1000000000);
2131 
2132     ALOGV("PatchRecord %p sampleRate %d mPeerTimeout %d.%03d sec",
2133                                       this, sampleRate,
2134                                       (int)mPeerTimeout.tv_sec,
2135                                       (int)(mPeerTimeout.tv_nsec / 1000000));
2136 }
2137 
~PatchRecord()2138 AudioFlinger::RecordThread::PatchRecord::~PatchRecord()
2139 {
2140 }
2141 
2142 // AudioBufferProvider interface
getNextBuffer(AudioBufferProvider::Buffer * buffer,int64_t pts)2143 status_t AudioFlinger::RecordThread::PatchRecord::getNextBuffer(
2144                                                   AudioBufferProvider::Buffer* buffer, int64_t pts)
2145 {
2146     ALOG_ASSERT(mPeerProxy != 0, "PatchRecord::getNextBuffer() called without peer proxy");
2147     Proxy::Buffer buf;
2148     buf.mFrameCount = buffer->frameCount;
2149     status_t status = mPeerProxy->obtainBuffer(&buf, &mPeerTimeout);
2150     ALOGV_IF(status != NO_ERROR,
2151              "PatchRecord() %p mPeerProxy->obtainBuffer status %d", this, status);
2152     buffer->frameCount = buf.mFrameCount;
2153     if (buf.mFrameCount == 0) {
2154         return WOULD_BLOCK;
2155     }
2156     status = RecordTrack::getNextBuffer(buffer, pts);
2157     return status;
2158 }
2159 
releaseBuffer(AudioBufferProvider::Buffer * buffer)2160 void AudioFlinger::RecordThread::PatchRecord::releaseBuffer(AudioBufferProvider::Buffer* buffer)
2161 {
2162     ALOG_ASSERT(mPeerProxy != 0, "PatchRecord::releaseBuffer() called without peer proxy");
2163     Proxy::Buffer buf;
2164     buf.mFrameCount = buffer->frameCount;
2165     buf.mRaw = buffer->raw;
2166     mPeerProxy->releaseBuffer(&buf);
2167     TrackBase::releaseBuffer(buffer);
2168 }
2169 
obtainBuffer(Proxy::Buffer * buffer,const struct timespec * timeOut)2170 status_t AudioFlinger::RecordThread::PatchRecord::obtainBuffer(Proxy::Buffer* buffer,
2171                                                                const struct timespec *timeOut)
2172 {
2173     return mProxy->obtainBuffer(buffer, timeOut);
2174 }
2175 
releaseBuffer(Proxy::Buffer * buffer)2176 void AudioFlinger::RecordThread::PatchRecord::releaseBuffer(Proxy::Buffer* buffer)
2177 {
2178     mProxy->releaseBuffer(buffer);
2179 }
2180 
2181 } // namespace android
2182