Searched defs:colorFormat (Results 1 – 10 of 10) sorted by relevance
38 static tcu::PixelFormat getPixelFormat (deUint32 colorFormat) in getPixelFormat()181 const deUint32 colorFormat = chooseColorFormat(config); in createFramebuffer() local
68 const deUint32 colorFormat = GL_RGBA8; in render() local160 const deUint32 colorFormat = GL_RGBA8; in render() local246 const deUint32 colorFormat = GL_RGBA8; in render() local
68 const deUint32 colorFormat = GL_RGBA8; in render() local157 const deUint32 colorFormat = GL_RGBA8; in render() local
98 GLenum colorFormat; //!< Internal format for color buffer texture or renderbuffer member in deqp::gles3::Functional::FboConfig529 tcu::TextureFormat colorFormat = glu::mapGLInternalFormat(m_config.colorFormat); in render() local750 tcu::TextureFormat colorFormat = glu::mapGLInternalFormat(m_config.colorFormat); in render() local1111 tcu::TextureFormat colorFormat = glu::mapGLInternalFormat(m_config.colorFormat); in render() local1267 tcu::TextureFormat colorFormat = glu::mapGLInternalFormat(m_config.colorFormat); in render() local1624 deUint32 colorFormat = colorFormats[colorFmtNdx].format; in init() local1662 deUint32 colorFormat = colorFormats[colorFmtNdx].format; in init() local
73 const deUint32 colorFormat = GL_RGBA8; in render() local480 const deUint32 colorFormat = GL_RGBA8; in render() local630 tcu::TextureFormat colorFormat = glu::mapGLInternalFormat(m_format); in render() local759 const tcu::TextureFormat colorFormat = glu::mapGLInternalFormat(m_format); in render() local
57 …sampleCase (Context& context, const char* name, const char* desc, deUint32 colorFormat, deUint32 d… in BasicFboMultisampleCase()
537 const GLenum colorFormat = requiredColorformats[ndx].internalFormat; in test() local
1208 const deUint32 colorFormat = GL_RGBA8; in render() local
694 …G (png_structp png, png_infop info, png_byte** rowPointers, int width, int height, int colorFormat) in writeCompressedPNG()
1748 GLboolean colorFormat; in texture_error_check() local