1 //===-- LowerBitSets.cpp - Bitset lowering pass ---------------------------===//
2 //
3 //                     The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 // This pass lowers bitset metadata and calls to the llvm.bitset.test intrinsic.
11 // See http://llvm.org/docs/LangRef.html#bitsets for more information.
12 //
13 //===----------------------------------------------------------------------===//
14 
15 #include "llvm/Transforms/IPO/LowerBitSets.h"
16 #include "llvm/Transforms/IPO.h"
17 #include "llvm/ADT/EquivalenceClasses.h"
18 #include "llvm/ADT/Statistic.h"
19 #include "llvm/ADT/Triple.h"
20 #include "llvm/IR/Constant.h"
21 #include "llvm/IR/Constants.h"
22 #include "llvm/IR/GlobalVariable.h"
23 #include "llvm/IR/IRBuilder.h"
24 #include "llvm/IR/Instructions.h"
25 #include "llvm/IR/Intrinsics.h"
26 #include "llvm/IR/Module.h"
27 #include "llvm/IR/Operator.h"
28 #include "llvm/Pass.h"
29 #include "llvm/Transforms/Utils/BasicBlockUtils.h"
30 
31 using namespace llvm;
32 
33 #define DEBUG_TYPE "lowerbitsets"
34 
35 STATISTIC(ByteArraySizeBits, "Byte array size in bits");
36 STATISTIC(ByteArraySizeBytes, "Byte array size in bytes");
37 STATISTIC(NumByteArraysCreated, "Number of byte arrays created");
38 STATISTIC(NumBitSetCallsLowered, "Number of bitset calls lowered");
39 STATISTIC(NumBitSetDisjointSets, "Number of disjoint sets of bitsets");
40 
41 static cl::opt<bool> AvoidReuse(
42     "lowerbitsets-avoid-reuse",
43     cl::desc("Try to avoid reuse of byte array addresses using aliases"),
44     cl::Hidden, cl::init(true));
45 
containsGlobalOffset(uint64_t Offset) const46 bool BitSetInfo::containsGlobalOffset(uint64_t Offset) const {
47   if (Offset < ByteOffset)
48     return false;
49 
50   if ((Offset - ByteOffset) % (uint64_t(1) << AlignLog2) != 0)
51     return false;
52 
53   uint64_t BitOffset = (Offset - ByteOffset) >> AlignLog2;
54   if (BitOffset >= BitSize)
55     return false;
56 
57   return Bits.count(BitOffset);
58 }
59 
containsValue(const DataLayout & DL,const DenseMap<GlobalVariable *,uint64_t> & GlobalLayout,Value * V,uint64_t COffset) const60 bool BitSetInfo::containsValue(
61     const DataLayout &DL,
62     const DenseMap<GlobalVariable *, uint64_t> &GlobalLayout, Value *V,
63     uint64_t COffset) const {
64   if (auto GV = dyn_cast<GlobalVariable>(V)) {
65     auto I = GlobalLayout.find(GV);
66     if (I == GlobalLayout.end())
67       return false;
68     return containsGlobalOffset(I->second + COffset);
69   }
70 
71   if (auto GEP = dyn_cast<GEPOperator>(V)) {
72     APInt APOffset(DL.getPointerSizeInBits(0), 0);
73     bool Result = GEP->accumulateConstantOffset(DL, APOffset);
74     if (!Result)
75       return false;
76     COffset += APOffset.getZExtValue();
77     return containsValue(DL, GlobalLayout, GEP->getPointerOperand(),
78                          COffset);
79   }
80 
81   if (auto Op = dyn_cast<Operator>(V)) {
82     if (Op->getOpcode() == Instruction::BitCast)
83       return containsValue(DL, GlobalLayout, Op->getOperand(0), COffset);
84 
85     if (Op->getOpcode() == Instruction::Select)
86       return containsValue(DL, GlobalLayout, Op->getOperand(1), COffset) &&
87              containsValue(DL, GlobalLayout, Op->getOperand(2), COffset);
88   }
89 
90   return false;
91 }
92 
build()93 BitSetInfo BitSetBuilder::build() {
94   if (Min > Max)
95     Min = 0;
96 
97   // Normalize each offset against the minimum observed offset, and compute
98   // the bitwise OR of each of the offsets. The number of trailing zeros
99   // in the mask gives us the log2 of the alignment of all offsets, which
100   // allows us to compress the bitset by only storing one bit per aligned
101   // address.
102   uint64_t Mask = 0;
103   for (uint64_t &Offset : Offsets) {
104     Offset -= Min;
105     Mask |= Offset;
106   }
107 
108   BitSetInfo BSI;
109   BSI.ByteOffset = Min;
110 
111   BSI.AlignLog2 = 0;
112   if (Mask != 0)
113     BSI.AlignLog2 = countTrailingZeros(Mask, ZB_Undefined);
114 
115   // Build the compressed bitset while normalizing the offsets against the
116   // computed alignment.
117   BSI.BitSize = ((Max - Min) >> BSI.AlignLog2) + 1;
118   for (uint64_t Offset : Offsets) {
119     Offset >>= BSI.AlignLog2;
120     BSI.Bits.insert(Offset);
121   }
122 
123   return BSI;
124 }
125 
addFragment(const std::set<uint64_t> & F)126 void GlobalLayoutBuilder::addFragment(const std::set<uint64_t> &F) {
127   // Create a new fragment to hold the layout for F.
128   Fragments.emplace_back();
129   std::vector<uint64_t> &Fragment = Fragments.back();
130   uint64_t FragmentIndex = Fragments.size() - 1;
131 
132   for (auto ObjIndex : F) {
133     uint64_t OldFragmentIndex = FragmentMap[ObjIndex];
134     if (OldFragmentIndex == 0) {
135       // We haven't seen this object index before, so just add it to the current
136       // fragment.
137       Fragment.push_back(ObjIndex);
138     } else {
139       // This index belongs to an existing fragment. Copy the elements of the
140       // old fragment into this one and clear the old fragment. We don't update
141       // the fragment map just yet, this ensures that any further references to
142       // indices from the old fragment in this fragment do not insert any more
143       // indices.
144       std::vector<uint64_t> &OldFragment = Fragments[OldFragmentIndex];
145       Fragment.insert(Fragment.end(), OldFragment.begin(), OldFragment.end());
146       OldFragment.clear();
147     }
148   }
149 
150   // Update the fragment map to point our object indices to this fragment.
151   for (uint64_t ObjIndex : Fragment)
152     FragmentMap[ObjIndex] = FragmentIndex;
153 }
154 
allocate(const std::set<uint64_t> & Bits,uint64_t BitSize,uint64_t & AllocByteOffset,uint8_t & AllocMask)155 void ByteArrayBuilder::allocate(const std::set<uint64_t> &Bits,
156                                 uint64_t BitSize, uint64_t &AllocByteOffset,
157                                 uint8_t &AllocMask) {
158   // Find the smallest current allocation.
159   unsigned Bit = 0;
160   for (unsigned I = 1; I != BitsPerByte; ++I)
161     if (BitAllocs[I] < BitAllocs[Bit])
162       Bit = I;
163 
164   AllocByteOffset = BitAllocs[Bit];
165 
166   // Add our size to it.
167   unsigned ReqSize = AllocByteOffset + BitSize;
168   BitAllocs[Bit] = ReqSize;
169   if (Bytes.size() < ReqSize)
170     Bytes.resize(ReqSize);
171 
172   // Set our bits.
173   AllocMask = 1 << Bit;
174   for (uint64_t B : Bits)
175     Bytes[AllocByteOffset + B] |= AllocMask;
176 }
177 
178 namespace {
179 
180 struct ByteArrayInfo {
181   std::set<uint64_t> Bits;
182   uint64_t BitSize;
183   GlobalVariable *ByteArray;
184   Constant *Mask;
185 };
186 
187 struct LowerBitSets : public ModulePass {
188   static char ID;
LowerBitSets__anonefacfc6e0111::LowerBitSets189   LowerBitSets() : ModulePass(ID) {
190     initializeLowerBitSetsPass(*PassRegistry::getPassRegistry());
191   }
192 
193   Module *M;
194 
195   bool LinkerSubsectionsViaSymbols;
196   IntegerType *Int1Ty;
197   IntegerType *Int8Ty;
198   IntegerType *Int32Ty;
199   Type *Int32PtrTy;
200   IntegerType *Int64Ty;
201   Type *IntPtrTy;
202 
203   // The llvm.bitsets named metadata.
204   NamedMDNode *BitSetNM;
205 
206   // Mapping from bitset mdstrings to the call sites that test them.
207   DenseMap<MDString *, std::vector<CallInst *>> BitSetTestCallSites;
208 
209   std::vector<ByteArrayInfo> ByteArrayInfos;
210 
211   BitSetInfo
212   buildBitSet(MDString *BitSet,
213               const DenseMap<GlobalVariable *, uint64_t> &GlobalLayout);
214   ByteArrayInfo *createByteArray(BitSetInfo &BSI);
215   void allocateByteArrays();
216   Value *createBitSetTest(IRBuilder<> &B, BitSetInfo &BSI, ByteArrayInfo *&BAI,
217                           Value *BitOffset);
218   Value *
219   lowerBitSetCall(CallInst *CI, BitSetInfo &BSI, ByteArrayInfo *&BAI,
220                   GlobalVariable *CombinedGlobal,
221                   const DenseMap<GlobalVariable *, uint64_t> &GlobalLayout);
222   void buildBitSetsFromGlobals(const std::vector<MDString *> &BitSets,
223                                const std::vector<GlobalVariable *> &Globals);
224   bool buildBitSets();
225   bool eraseBitSetMetadata();
226 
227   bool doInitialization(Module &M) override;
228   bool runOnModule(Module &M) override;
229 };
230 
231 } // namespace
232 
233 INITIALIZE_PASS_BEGIN(LowerBitSets, "lowerbitsets",
234                 "Lower bitset metadata", false, false)
235 INITIALIZE_PASS_END(LowerBitSets, "lowerbitsets",
236                 "Lower bitset metadata", false, false)
237 char LowerBitSets::ID = 0;
238 
createLowerBitSetsPass()239 ModulePass *llvm::createLowerBitSetsPass() { return new LowerBitSets; }
240 
doInitialization(Module & Mod)241 bool LowerBitSets::doInitialization(Module &Mod) {
242   M = &Mod;
243   const DataLayout &DL = Mod.getDataLayout();
244 
245   Triple TargetTriple(M->getTargetTriple());
246   LinkerSubsectionsViaSymbols = TargetTriple.isMacOSX();
247 
248   Int1Ty = Type::getInt1Ty(M->getContext());
249   Int8Ty = Type::getInt8Ty(M->getContext());
250   Int32Ty = Type::getInt32Ty(M->getContext());
251   Int32PtrTy = PointerType::getUnqual(Int32Ty);
252   Int64Ty = Type::getInt64Ty(M->getContext());
253   IntPtrTy = DL.getIntPtrType(M->getContext(), 0);
254 
255   BitSetNM = M->getNamedMetadata("llvm.bitsets");
256 
257   BitSetTestCallSites.clear();
258 
259   return false;
260 }
261 
262 /// Build a bit set for BitSet using the object layouts in
263 /// GlobalLayout.
buildBitSet(MDString * BitSet,const DenseMap<GlobalVariable *,uint64_t> & GlobalLayout)264 BitSetInfo LowerBitSets::buildBitSet(
265     MDString *BitSet,
266     const DenseMap<GlobalVariable *, uint64_t> &GlobalLayout) {
267   BitSetBuilder BSB;
268 
269   // Compute the byte offset of each element of this bitset.
270   if (BitSetNM) {
271     for (MDNode *Op : BitSetNM->operands()) {
272       if (Op->getOperand(0) != BitSet || !Op->getOperand(1))
273         continue;
274       auto OpGlobal = cast<GlobalVariable>(
275           cast<ConstantAsMetadata>(Op->getOperand(1))->getValue());
276       uint64_t Offset =
277           cast<ConstantInt>(cast<ConstantAsMetadata>(Op->getOperand(2))
278                                 ->getValue())->getZExtValue();
279 
280       Offset += GlobalLayout.find(OpGlobal)->second;
281 
282       BSB.addOffset(Offset);
283     }
284   }
285 
286   return BSB.build();
287 }
288 
289 /// Build a test that bit BitOffset mod sizeof(Bits)*8 is set in
290 /// Bits. This pattern matches to the bt instruction on x86.
createMaskedBitTest(IRBuilder<> & B,Value * Bits,Value * BitOffset)291 static Value *createMaskedBitTest(IRBuilder<> &B, Value *Bits,
292                                   Value *BitOffset) {
293   auto BitsType = cast<IntegerType>(Bits->getType());
294   unsigned BitWidth = BitsType->getBitWidth();
295 
296   BitOffset = B.CreateZExtOrTrunc(BitOffset, BitsType);
297   Value *BitIndex =
298       B.CreateAnd(BitOffset, ConstantInt::get(BitsType, BitWidth - 1));
299   Value *BitMask = B.CreateShl(ConstantInt::get(BitsType, 1), BitIndex);
300   Value *MaskedBits = B.CreateAnd(Bits, BitMask);
301   return B.CreateICmpNE(MaskedBits, ConstantInt::get(BitsType, 0));
302 }
303 
createByteArray(BitSetInfo & BSI)304 ByteArrayInfo *LowerBitSets::createByteArray(BitSetInfo &BSI) {
305   // Create globals to stand in for byte arrays and masks. These never actually
306   // get initialized, we RAUW and erase them later in allocateByteArrays() once
307   // we know the offset and mask to use.
308   auto ByteArrayGlobal = new GlobalVariable(
309       *M, Int8Ty, /*isConstant=*/true, GlobalValue::PrivateLinkage, nullptr);
310   auto MaskGlobal = new GlobalVariable(
311       *M, Int8Ty, /*isConstant=*/true, GlobalValue::PrivateLinkage, nullptr);
312 
313   ByteArrayInfos.emplace_back();
314   ByteArrayInfo *BAI = &ByteArrayInfos.back();
315 
316   BAI->Bits = BSI.Bits;
317   BAI->BitSize = BSI.BitSize;
318   BAI->ByteArray = ByteArrayGlobal;
319   BAI->Mask = ConstantExpr::getPtrToInt(MaskGlobal, Int8Ty);
320   return BAI;
321 }
322 
allocateByteArrays()323 void LowerBitSets::allocateByteArrays() {
324   std::stable_sort(ByteArrayInfos.begin(), ByteArrayInfos.end(),
325                    [](const ByteArrayInfo &BAI1, const ByteArrayInfo &BAI2) {
326                      return BAI1.BitSize > BAI2.BitSize;
327                    });
328 
329   std::vector<uint64_t> ByteArrayOffsets(ByteArrayInfos.size());
330 
331   ByteArrayBuilder BAB;
332   for (unsigned I = 0; I != ByteArrayInfos.size(); ++I) {
333     ByteArrayInfo *BAI = &ByteArrayInfos[I];
334 
335     uint8_t Mask;
336     BAB.allocate(BAI->Bits, BAI->BitSize, ByteArrayOffsets[I], Mask);
337 
338     BAI->Mask->replaceAllUsesWith(ConstantInt::get(Int8Ty, Mask));
339     cast<GlobalVariable>(BAI->Mask->getOperand(0))->eraseFromParent();
340   }
341 
342   Constant *ByteArrayConst = ConstantDataArray::get(M->getContext(), BAB.Bytes);
343   auto ByteArray =
344       new GlobalVariable(*M, ByteArrayConst->getType(), /*isConstant=*/true,
345                          GlobalValue::PrivateLinkage, ByteArrayConst);
346 
347   for (unsigned I = 0; I != ByteArrayInfos.size(); ++I) {
348     ByteArrayInfo *BAI = &ByteArrayInfos[I];
349 
350     Constant *Idxs[] = {ConstantInt::get(IntPtrTy, 0),
351                         ConstantInt::get(IntPtrTy, ByteArrayOffsets[I])};
352     Constant *GEP = ConstantExpr::getInBoundsGetElementPtr(
353         ByteArrayConst->getType(), ByteArray, Idxs);
354 
355     // Create an alias instead of RAUW'ing the gep directly. On x86 this ensures
356     // that the pc-relative displacement is folded into the lea instead of the
357     // test instruction getting another displacement.
358     if (LinkerSubsectionsViaSymbols) {
359       BAI->ByteArray->replaceAllUsesWith(GEP);
360     } else {
361       GlobalAlias *Alias = GlobalAlias::create(
362           Int8Ty, 0, GlobalValue::PrivateLinkage, "bits", GEP, M);
363       BAI->ByteArray->replaceAllUsesWith(Alias);
364     }
365     BAI->ByteArray->eraseFromParent();
366   }
367 
368   ByteArraySizeBits = BAB.BitAllocs[0] + BAB.BitAllocs[1] + BAB.BitAllocs[2] +
369                       BAB.BitAllocs[3] + BAB.BitAllocs[4] + BAB.BitAllocs[5] +
370                       BAB.BitAllocs[6] + BAB.BitAllocs[7];
371   ByteArraySizeBytes = BAB.Bytes.size();
372 }
373 
374 /// Build a test that bit BitOffset is set in BSI, where
375 /// BitSetGlobal is a global containing the bits in BSI.
createBitSetTest(IRBuilder<> & B,BitSetInfo & BSI,ByteArrayInfo * & BAI,Value * BitOffset)376 Value *LowerBitSets::createBitSetTest(IRBuilder<> &B, BitSetInfo &BSI,
377                                       ByteArrayInfo *&BAI, Value *BitOffset) {
378   if (BSI.BitSize <= 64) {
379     // If the bit set is sufficiently small, we can avoid a load by bit testing
380     // a constant.
381     IntegerType *BitsTy;
382     if (BSI.BitSize <= 32)
383       BitsTy = Int32Ty;
384     else
385       BitsTy = Int64Ty;
386 
387     uint64_t Bits = 0;
388     for (auto Bit : BSI.Bits)
389       Bits |= uint64_t(1) << Bit;
390     Constant *BitsConst = ConstantInt::get(BitsTy, Bits);
391     return createMaskedBitTest(B, BitsConst, BitOffset);
392   } else {
393     if (!BAI) {
394       ++NumByteArraysCreated;
395       BAI = createByteArray(BSI);
396     }
397 
398     Constant *ByteArray = BAI->ByteArray;
399     Type *Ty = BAI->ByteArray->getValueType();
400     if (!LinkerSubsectionsViaSymbols && AvoidReuse) {
401       // Each use of the byte array uses a different alias. This makes the
402       // backend less likely to reuse previously computed byte array addresses,
403       // improving the security of the CFI mechanism based on this pass.
404       ByteArray = GlobalAlias::create(BAI->ByteArray->getValueType(), 0,
405                                       GlobalValue::PrivateLinkage, "bits_use",
406                                       ByteArray, M);
407     }
408 
409     Value *ByteAddr = B.CreateGEP(Ty, ByteArray, BitOffset);
410     Value *Byte = B.CreateLoad(ByteAddr);
411 
412     Value *ByteAndMask = B.CreateAnd(Byte, BAI->Mask);
413     return B.CreateICmpNE(ByteAndMask, ConstantInt::get(Int8Ty, 0));
414   }
415 }
416 
417 /// Lower a llvm.bitset.test call to its implementation. Returns the value to
418 /// replace the call with.
lowerBitSetCall(CallInst * CI,BitSetInfo & BSI,ByteArrayInfo * & BAI,GlobalVariable * CombinedGlobal,const DenseMap<GlobalVariable *,uint64_t> & GlobalLayout)419 Value *LowerBitSets::lowerBitSetCall(
420     CallInst *CI, BitSetInfo &BSI, ByteArrayInfo *&BAI,
421     GlobalVariable *CombinedGlobal,
422     const DenseMap<GlobalVariable *, uint64_t> &GlobalLayout) {
423   Value *Ptr = CI->getArgOperand(0);
424   const DataLayout &DL = M->getDataLayout();
425 
426   if (BSI.containsValue(DL, GlobalLayout, Ptr))
427     return ConstantInt::getTrue(CombinedGlobal->getParent()->getContext());
428 
429   Constant *GlobalAsInt = ConstantExpr::getPtrToInt(CombinedGlobal, IntPtrTy);
430   Constant *OffsetedGlobalAsInt = ConstantExpr::getAdd(
431       GlobalAsInt, ConstantInt::get(IntPtrTy, BSI.ByteOffset));
432 
433   BasicBlock *InitialBB = CI->getParent();
434 
435   IRBuilder<> B(CI);
436 
437   Value *PtrAsInt = B.CreatePtrToInt(Ptr, IntPtrTy);
438 
439   if (BSI.isSingleOffset())
440     return B.CreateICmpEQ(PtrAsInt, OffsetedGlobalAsInt);
441 
442   Value *PtrOffset = B.CreateSub(PtrAsInt, OffsetedGlobalAsInt);
443 
444   Value *BitOffset;
445   if (BSI.AlignLog2 == 0) {
446     BitOffset = PtrOffset;
447   } else {
448     // We need to check that the offset both falls within our range and is
449     // suitably aligned. We can check both properties at the same time by
450     // performing a right rotate by log2(alignment) followed by an integer
451     // comparison against the bitset size. The rotate will move the lower
452     // order bits that need to be zero into the higher order bits of the
453     // result, causing the comparison to fail if they are nonzero. The rotate
454     // also conveniently gives us a bit offset to use during the load from
455     // the bitset.
456     Value *OffsetSHR =
457         B.CreateLShr(PtrOffset, ConstantInt::get(IntPtrTy, BSI.AlignLog2));
458     Value *OffsetSHL = B.CreateShl(
459         PtrOffset,
460         ConstantInt::get(IntPtrTy, DL.getPointerSizeInBits(0) - BSI.AlignLog2));
461     BitOffset = B.CreateOr(OffsetSHR, OffsetSHL);
462   }
463 
464   Constant *BitSizeConst = ConstantInt::get(IntPtrTy, BSI.BitSize);
465   Value *OffsetInRange = B.CreateICmpULT(BitOffset, BitSizeConst);
466 
467   // If the bit set is all ones, testing against it is unnecessary.
468   if (BSI.isAllOnes())
469     return OffsetInRange;
470 
471   TerminatorInst *Term = SplitBlockAndInsertIfThen(OffsetInRange, CI, false);
472   IRBuilder<> ThenB(Term);
473 
474   // Now that we know that the offset is in range and aligned, load the
475   // appropriate bit from the bitset.
476   Value *Bit = createBitSetTest(ThenB, BSI, BAI, BitOffset);
477 
478   // The value we want is 0 if we came directly from the initial block
479   // (having failed the range or alignment checks), or the loaded bit if
480   // we came from the block in which we loaded it.
481   B.SetInsertPoint(CI);
482   PHINode *P = B.CreatePHI(Int1Ty, 2);
483   P->addIncoming(ConstantInt::get(Int1Ty, 0), InitialBB);
484   P->addIncoming(Bit, ThenB.GetInsertBlock());
485   return P;
486 }
487 
488 /// Given a disjoint set of bitsets and globals, layout the globals, build the
489 /// bit sets and lower the llvm.bitset.test calls.
buildBitSetsFromGlobals(const std::vector<MDString * > & BitSets,const std::vector<GlobalVariable * > & Globals)490 void LowerBitSets::buildBitSetsFromGlobals(
491     const std::vector<MDString *> &BitSets,
492     const std::vector<GlobalVariable *> &Globals) {
493   // Build a new global with the combined contents of the referenced globals.
494   std::vector<Constant *> GlobalInits;
495   const DataLayout &DL = M->getDataLayout();
496   for (GlobalVariable *G : Globals) {
497     GlobalInits.push_back(G->getInitializer());
498     uint64_t InitSize = DL.getTypeAllocSize(G->getInitializer()->getType());
499 
500     // Compute the amount of padding required to align the next element to the
501     // next power of 2.
502     uint64_t Padding = NextPowerOf2(InitSize - 1) - InitSize;
503 
504     // Cap at 128 was found experimentally to have a good data/instruction
505     // overhead tradeoff.
506     if (Padding > 128)
507       Padding = RoundUpToAlignment(InitSize, 128) - InitSize;
508 
509     GlobalInits.push_back(
510         ConstantAggregateZero::get(ArrayType::get(Int8Ty, Padding)));
511   }
512   if (!GlobalInits.empty())
513     GlobalInits.pop_back();
514   Constant *NewInit = ConstantStruct::getAnon(M->getContext(), GlobalInits);
515   auto CombinedGlobal =
516       new GlobalVariable(*M, NewInit->getType(), /*isConstant=*/true,
517                          GlobalValue::PrivateLinkage, NewInit);
518 
519   const StructLayout *CombinedGlobalLayout =
520       DL.getStructLayout(cast<StructType>(NewInit->getType()));
521 
522   // Compute the offsets of the original globals within the new global.
523   DenseMap<GlobalVariable *, uint64_t> GlobalLayout;
524   for (unsigned I = 0; I != Globals.size(); ++I)
525     // Multiply by 2 to account for padding elements.
526     GlobalLayout[Globals[I]] = CombinedGlobalLayout->getElementOffset(I * 2);
527 
528   // For each bitset in this disjoint set...
529   for (MDString *BS : BitSets) {
530     // Build the bitset.
531     BitSetInfo BSI = buildBitSet(BS, GlobalLayout);
532 
533     ByteArrayInfo *BAI = 0;
534 
535     // Lower each call to llvm.bitset.test for this bitset.
536     for (CallInst *CI : BitSetTestCallSites[BS]) {
537       ++NumBitSetCallsLowered;
538       Value *Lowered = lowerBitSetCall(CI, BSI, BAI, CombinedGlobal, GlobalLayout);
539       CI->replaceAllUsesWith(Lowered);
540       CI->eraseFromParent();
541     }
542   }
543 
544   // Build aliases pointing to offsets into the combined global for each
545   // global from which we built the combined global, and replace references
546   // to the original globals with references to the aliases.
547   for (unsigned I = 0; I != Globals.size(); ++I) {
548     // Multiply by 2 to account for padding elements.
549     Constant *CombinedGlobalIdxs[] = {ConstantInt::get(Int32Ty, 0),
550                                       ConstantInt::get(Int32Ty, I * 2)};
551     Constant *CombinedGlobalElemPtr = ConstantExpr::getGetElementPtr(
552         NewInit->getType(), CombinedGlobal, CombinedGlobalIdxs);
553     if (LinkerSubsectionsViaSymbols) {
554       Globals[I]->replaceAllUsesWith(CombinedGlobalElemPtr);
555     } else {
556       GlobalAlias *GAlias = GlobalAlias::create(
557           Globals[I]->getType()->getElementType(),
558           Globals[I]->getType()->getAddressSpace(), Globals[I]->getLinkage(),
559           "", CombinedGlobalElemPtr, M);
560       GAlias->takeName(Globals[I]);
561       Globals[I]->replaceAllUsesWith(GAlias);
562     }
563     Globals[I]->eraseFromParent();
564   }
565 }
566 
567 /// Lower all bit sets in this module.
buildBitSets()568 bool LowerBitSets::buildBitSets() {
569   Function *BitSetTestFunc =
570       M->getFunction(Intrinsic::getName(Intrinsic::bitset_test));
571   if (!BitSetTestFunc)
572     return false;
573 
574   // Equivalence class set containing bitsets and the globals they reference.
575   // This is used to partition the set of bitsets in the module into disjoint
576   // sets.
577   typedef EquivalenceClasses<PointerUnion<GlobalVariable *, MDString *>>
578       GlobalClassesTy;
579   GlobalClassesTy GlobalClasses;
580 
581   for (const Use &U : BitSetTestFunc->uses()) {
582     auto CI = cast<CallInst>(U.getUser());
583 
584     auto BitSetMDVal = dyn_cast<MetadataAsValue>(CI->getArgOperand(1));
585     if (!BitSetMDVal || !isa<MDString>(BitSetMDVal->getMetadata()))
586       report_fatal_error(
587           "Second argument of llvm.bitset.test must be metadata string");
588     auto BitSet = cast<MDString>(BitSetMDVal->getMetadata());
589 
590     // Add the call site to the list of call sites for this bit set. We also use
591     // BitSetTestCallSites to keep track of whether we have seen this bit set
592     // before. If we have, we don't need to re-add the referenced globals to the
593     // equivalence class.
594     std::pair<DenseMap<MDString *, std::vector<CallInst *>>::iterator,
595               bool> Ins =
596         BitSetTestCallSites.insert(
597             std::make_pair(BitSet, std::vector<CallInst *>()));
598     Ins.first->second.push_back(CI);
599     if (!Ins.second)
600       continue;
601 
602     // Add the bitset to the equivalence class.
603     GlobalClassesTy::iterator GCI = GlobalClasses.insert(BitSet);
604     GlobalClassesTy::member_iterator CurSet = GlobalClasses.findLeader(GCI);
605 
606     if (!BitSetNM)
607       continue;
608 
609     // Verify the bitset metadata and add the referenced globals to the bitset's
610     // equivalence class.
611     for (MDNode *Op : BitSetNM->operands()) {
612       if (Op->getNumOperands() != 3)
613         report_fatal_error(
614             "All operands of llvm.bitsets metadata must have 3 elements");
615 
616       if (Op->getOperand(0) != BitSet || !Op->getOperand(1))
617         continue;
618 
619       auto OpConstMD = dyn_cast<ConstantAsMetadata>(Op->getOperand(1));
620       if (!OpConstMD)
621         report_fatal_error("Bit set element must be a constant");
622       auto OpGlobal = dyn_cast<GlobalVariable>(OpConstMD->getValue());
623       if (!OpGlobal)
624         report_fatal_error("Bit set element must refer to global");
625 
626       auto OffsetConstMD = dyn_cast<ConstantAsMetadata>(Op->getOperand(2));
627       if (!OffsetConstMD)
628         report_fatal_error("Bit set element offset must be a constant");
629       auto OffsetInt = dyn_cast<ConstantInt>(OffsetConstMD->getValue());
630       if (!OffsetInt)
631         report_fatal_error(
632             "Bit set element offset must be an integer constant");
633 
634       CurSet = GlobalClasses.unionSets(
635           CurSet, GlobalClasses.findLeader(GlobalClasses.insert(OpGlobal)));
636     }
637   }
638 
639   if (GlobalClasses.empty())
640     return false;
641 
642   // For each disjoint set we found...
643   for (GlobalClassesTy::iterator I = GlobalClasses.begin(),
644                                  E = GlobalClasses.end();
645        I != E; ++I) {
646     if (!I->isLeader()) continue;
647 
648     ++NumBitSetDisjointSets;
649 
650     // Build the list of bitsets and referenced globals in this disjoint set.
651     std::vector<MDString *> BitSets;
652     std::vector<GlobalVariable *> Globals;
653     llvm::DenseMap<MDString *, uint64_t> BitSetIndices;
654     llvm::DenseMap<GlobalVariable *, uint64_t> GlobalIndices;
655     for (GlobalClassesTy::member_iterator MI = GlobalClasses.member_begin(I);
656          MI != GlobalClasses.member_end(); ++MI) {
657       if ((*MI).is<MDString *>()) {
658         BitSetIndices[MI->get<MDString *>()] = BitSets.size();
659         BitSets.push_back(MI->get<MDString *>());
660       } else {
661         GlobalIndices[MI->get<GlobalVariable *>()] = Globals.size();
662         Globals.push_back(MI->get<GlobalVariable *>());
663       }
664     }
665 
666     // For each bitset, build a set of indices that refer to globals referenced
667     // by the bitset.
668     std::vector<std::set<uint64_t>> BitSetMembers(BitSets.size());
669     if (BitSetNM) {
670       for (MDNode *Op : BitSetNM->operands()) {
671         // Op = { bitset name, global, offset }
672         if (!Op->getOperand(1))
673           continue;
674         auto I = BitSetIndices.find(cast<MDString>(Op->getOperand(0)));
675         if (I == BitSetIndices.end())
676           continue;
677 
678         auto OpGlobal = cast<GlobalVariable>(
679             cast<ConstantAsMetadata>(Op->getOperand(1))->getValue());
680         BitSetMembers[I->second].insert(GlobalIndices[OpGlobal]);
681       }
682     }
683 
684     // Order the sets of indices by size. The GlobalLayoutBuilder works best
685     // when given small index sets first.
686     std::stable_sort(
687         BitSetMembers.begin(), BitSetMembers.end(),
688         [](const std::set<uint64_t> &O1, const std::set<uint64_t> &O2) {
689           return O1.size() < O2.size();
690         });
691 
692     // Create a GlobalLayoutBuilder and provide it with index sets as layout
693     // fragments. The GlobalLayoutBuilder tries to lay out members of fragments
694     // as close together as possible.
695     GlobalLayoutBuilder GLB(Globals.size());
696     for (auto &&MemSet : BitSetMembers)
697       GLB.addFragment(MemSet);
698 
699     // Build a vector of globals with the computed layout.
700     std::vector<GlobalVariable *> OrderedGlobals(Globals.size());
701     auto OGI = OrderedGlobals.begin();
702     for (auto &&F : GLB.Fragments)
703       for (auto &&Offset : F)
704         *OGI++ = Globals[Offset];
705 
706     // Order bitsets by name for determinism.
707     std::sort(BitSets.begin(), BitSets.end(), [](MDString *S1, MDString *S2) {
708       return S1->getString() < S2->getString();
709     });
710 
711     // Build the bitsets from this disjoint set.
712     buildBitSetsFromGlobals(BitSets, OrderedGlobals);
713   }
714 
715   allocateByteArrays();
716 
717   return true;
718 }
719 
eraseBitSetMetadata()720 bool LowerBitSets::eraseBitSetMetadata() {
721   if (!BitSetNM)
722     return false;
723 
724   M->eraseNamedMetadata(BitSetNM);
725   return true;
726 }
727 
runOnModule(Module & M)728 bool LowerBitSets::runOnModule(Module &M) {
729   bool Changed = buildBitSets();
730   Changed |= eraseBitSetMetadata();
731   return Changed;
732 }
733