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Searched defs:curH (Results 1 – 6 of 6) sorted by relevance

/external/deqp/modules/gles3/functional/
Des3fTextureMipmapTests.cpp361 const int curH = gridY+1 == gridHeight ? (viewport.height-curY) : cellHeight; in iterate() local
413 const int curH = gridY+1 == gridHeight ? (viewport.height-curY) : cellHeight; in iterate() local
675 const int curH = gridLayout[cellNdx].w(); in iterate() local
731 const int curH = gridLayout[cellNdx].w(); in iterate() local
1306 const int curH = gridY+1 == gridHeight ? (viewport.height-curY) : cellHeight; in iterate() local
1360 const int curH = gridY+1 == gridHeight ? (viewport.height-curY) : cellHeight; in iterate() local
1534 int curH = gridY+1 == gridHeight ? (viewport.height-curY) : cellHeight; in iterate() local
1574 const int curH = gridY+1 == gridHeight ? (viewport.height-curY) : cellHeight; in iterate() local
1843 const int curH = gridLayout[cellNdx].w(); in iterate() local
1888 const int curH = gridLayout[cellNdx].w(); in iterate() local
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/external/deqp/modules/gles2/functional/
Des2fTextureMipmapTests.cpp317 const int curH = gridY+1 == gridHeight ? (viewport.height-curY) : cellHeight; in iterate() local
369 const int curH = gridY+1 == gridHeight ? (viewport.height-curY) : cellHeight; in iterate() local
636 const int curH = gridLayout[cellNdx].w(); in iterate() local
692 const int curH = gridLayout[cellNdx].w(); in iterate() local
/external/deqp/modules/gles2/accuracy/
Des2aTextureMipmapTests.cpp324 int curH = gridY+1 == gridHeight ? (viewport.height-curY) : cellHeight; in iterate() local
590 int curH = gridLayout[cellNdx].w(); in iterate() local
Des2aTextureFilteringTests.cpp491 int curH = isTop ? (height-curY) : (height / 2); in renderFaces() local
/external/deqp/modules/gles3/accuracy/
Des3aTextureMipmapTests.cpp317 int curH = gridY+1 == gridHeight ? (viewport.height-curY) : cellHeight; in iterate() local
579 int curH = gridLayout[cellNdx].w(); in iterate() local
Des3aTextureFilteringTests.cpp501 int curH = isTop ? (height-curY) : (height / 2); in renderFaces() local