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Searched defs:curY (Results 1 – 10 of 10) sorted by relevance

/external/jmonkeyengine/engine/src/lwjgl/com/jme3/input/lwjgl/
DLwjglMouseInput.java59 private int curX, curY, curWheel; field in LwjglMouseInput
/external/deqp/modules/gles3/functional/
Des3fTextureMipmapTests.cpp359 const int curY = cellHeight*gridY; in iterate() local
411 const int curY = cellHeight*gridY; in iterate() local
673 const int curY = gridLayout[cellNdx].y(); in iterate() local
729 const int curY = gridLayout[cellNdx].y(); in iterate() local
1304 const int curY = cellHeight*gridY; in iterate() local
1358 const int curY = cellHeight*gridY; in iterate() local
1532 int curY = cellHeight*gridY; in iterate() local
1572 const int curY = cellHeight*gridY; in iterate() local
1841 const int curY = gridLayout[cellNdx].y(); in iterate() local
1886 const int curY = gridLayout[cellNdx].y(); in iterate() local
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/external/deqp/modules/gles2/functional/
Des2fTextureMipmapTests.cpp315 const int curY = cellHeight*gridY; in iterate() local
367 const int curY = cellHeight*gridY; in iterate() local
634 const int curY = gridLayout[cellNdx].y(); in iterate() local
690 const int curY = gridLayout[cellNdx].y(); in iterate() local
/external/skia/gm/
Ddownsamplebitmap.cpp81 int curY = 0; in onDraw() local
/external/pdfium/third_party/freetype/src/cff/
Dcf2intrp.c331 CF2_Fixed* curY, in cf2_doFlex()
427 CF2_Fixed curY, in cf2_interpT2CharString()
/external/freetype/src/cff/
Dcf2intrp.c332 CF2_Fixed* curY, in cf2_doFlex()
428 CF2_Fixed curY, in cf2_interpT2CharString()
/external/deqp/modules/gles2/accuracy/
Des2aTextureMipmapTests.cpp322 int curY = cellHeight*gridY; in iterate() local
588 int curY = gridLayout[cellNdx].y(); in iterate() local
Des2aTextureFilteringTests.cpp489 int curY = (face / 3) * (height / 2); in renderFaces() local
/external/deqp/modules/gles3/accuracy/
Des3aTextureMipmapTests.cpp315 int curY = cellHeight*gridY; in iterate() local
577 int curY = gridLayout[cellNdx].y(); in iterate() local
Des3aTextureFilteringTests.cpp499 int curY = (face / 3) * (height / 2); in renderFaces() local