Searched defs:depth (Results 1 – 7 of 7) sorted by relevance
136 uint32_t depth = fixedToZ(c->state.clear.depth); in ggl_clear() local157 static void ggl_clearDepthx(void* con, GGLclampx depth) in ggl_clearDepthx()
877 uint16_t depth = *p; in scanline() local
135 long long min, long long max, char *ebuf, size_t ebuflen, size_t depth) in __strsuftollx()
82 int depth; in main() local
614 size_t depth = testCase->treeDepth(); in testTraverse() local
515 def _construct_inner_namespaces(self, parent, depth=0): argument549 def _construct_entries(self, parent, depth=0): argument
765 int depth = scratches.obtain(); in build_depth_test() local