/external/libvpx/libvpx/third_party/libyuv/source/ |
D | convert_argb.cc | 30 uint8* dst_argb, int dst_stride_argb, in ARGBCopy() 53 uint8* dst_argb, int dst_stride_argb, in I444ToARGB() 115 uint8* dst_argb, int dst_stride_argb, in I422ToARGB() 195 uint8* dst_argb, int dst_stride_argb, in I411ToARGB() 255 uint8* dst_argb, int dst_stride_argb, in I400ToARGB_Reference() 306 uint8* dst_argb, int dst_stride_argb, in I400ToARGB() 372 uint8* dst_argb, int dst_stride_argb, in BGRAToARGB() 383 uint8* dst_argb, int dst_stride_argb, in ARGBToBGRA() 394 uint8* dst_argb, int dst_stride_argb, in ABGRToARGB() 405 uint8* dst_argb, int dst_stride_argb, in ARGBToABGR() [all …]
|
D | row_win.cc | 79 uint8* dst_argb, in I422ToARGBRow_SSSE3() 133 uint8* dst_argb, in I422ToARGBRow_Unaligned_SSSE3() 312 void I400ToARGBRow_SSE2(const uint8* src_y, uint8* dst_argb, int pix) { in I400ToARGBRow_SSE2() 340 void I400ToARGBRow_Unaligned_SSE2(const uint8* src_y, uint8* dst_argb, in I400ToARGBRow_Unaligned_SSE2() 369 void RGB24ToARGBRow_SSSE3(const uint8* src_rgb24, uint8* dst_argb, int pix) { in RGB24ToARGBRow_SSSE3() 408 void RAWToARGBRow_SSSE3(const uint8* src_raw, uint8* dst_argb, in RAWToARGBRow_SSSE3() 455 void RGB565ToARGBRow_SSE2(const uint8* src_rgb565, uint8* dst_argb, in RGB565ToARGBRow_SSE2() 506 void ARGB1555ToARGBRow_SSE2(const uint8* src_argb1555, uint8* dst_argb, in ARGB1555ToARGBRow_SSE2() 560 void ARGB4444ToARGBRow_SSE2(const uint8* src_argb4444, uint8* dst_argb, in ARGB4444ToARGBRow_SSE2() 2233 uint8* dst_argb, in I422ToARGBRow_AVX2() [all …]
|
D | row_posix.cc | 143 void TestRow_SSE2(const uint8* src_y, uint8* dst_argb, int pix) { in TestRow_SSE2() 241 void I400ToARGBRow_SSE2(const uint8* src_y, uint8* dst_argb, int pix) { in I400ToARGBRow_SSE2() 271 void I400ToARGBRow_Unaligned_SSE2(const uint8* src_y, uint8* dst_argb, in I400ToARGBRow_Unaligned_SSE2() 304 void RGB24ToARGBRow_SSSE3(const uint8* src_rgb24, uint8* dst_argb, int pix) { in RGB24ToARGBRow_SSSE3() 345 void RAWToARGBRow_SSSE3(const uint8* src_raw, uint8* dst_argb, int pix) { in RAWToARGBRow_SSSE3() 2187 uint8* dst_argb, in I444ToARGBRow_SSSE3() 2342 uint8* dst_argb, in I422ToARGBRow_SSSE3() 2381 uint8* dst_argb, in I411ToARGBRow_SSSE3() 2419 uint8* dst_argb, in NV12ToARGBRow_SSSE3() 2453 uint8* dst_argb, in NV21ToARGBRow_SSSE3() [all …]
|
D | row_neon64.cc | 130 uint8* dst_argb, in I444ToARGBRow_NEON() 166 uint8* dst_argb, in I422ToARGBRow_NEON() 202 uint8* dst_argb, in I411ToARGBRow_NEON() 564 uint8* dst_argb, in YToARGBRow_NEON() 596 uint8* dst_argb, in I400ToARGBRow_NEON() 622 uint8* dst_argb, in NV12ToARGBRow_NEON() 656 uint8* dst_argb, in NV21ToARGBRow_NEON() 757 uint8* dst_argb, in YUY2ToARGBRow_NEON() 789 uint8* dst_argb, in UYVYToARGBRow_NEON() 1008 void RGB24ToARGBRow_NEON(const uint8* src_rgb24, uint8* dst_argb, int pix) { in RGB24ToARGBRow_NEON() [all …]
|
D | row_neon.cc | 129 uint8* dst_argb, in I444ToARGBRow_NEON() 163 uint8* dst_argb, in I422ToARGBRow_NEON() 197 uint8* dst_argb, in I411ToARGBRow_NEON() 541 uint8* dst_argb, in YToARGBRow_NEON() 571 uint8* dst_argb, in I400ToARGBRow_NEON() 595 uint8* dst_argb, in NV12ToARGBRow_NEON() 627 uint8* dst_argb, in NV21ToARGBRow_NEON() 722 uint8* dst_argb, in YUY2ToARGBRow_NEON() 752 uint8* dst_argb, in UYVYToARGBRow_NEON() 953 void RGB24ToARGBRow_NEON(const uint8* src_rgb24, uint8* dst_argb, int pix) { in RGB24ToARGBRow_NEON() [all …]
|
D | planar_functions.cc | 486 uint8* dst_argb, int dst_stride_argb, in ARGBMirror() 558 uint8* dst_argb, int dst_stride_argb, in ARGBBlend() 594 uint8* dst_argb, int dst_stride_argb, in ARGBMultiply() 655 uint8* dst_argb, int dst_stride_argb, in ARGBAdd() 721 uint8* dst_argb, int dst_stride_argb, in ARGBSubtract() 1131 int ARGBRect(uint8* dst_argb, int dst_stride_argb, in ARGBRect() 1179 uint8* dst_argb, int dst_stride_argb, in ARGBAttenuate() 1245 uint8* dst_argb, int dst_stride_argb, in ARGBUnattenuate() 1294 uint8* dst_argb, int dst_stride_argb, in ARGBGrayTo() 1336 int ARGBGray(uint8* dst_argb, int dst_stride_argb, in ARGBGray() [all …]
|
D | scale_win.cc | 914 uint8* dst_argb, int dst_width) { in ScaleARGBRowDown2_SSE2() 941 uint8* dst_argb, int dst_width) { in ScaleARGBRowDown2Linear_SSE2() 971 uint8* dst_argb, int dst_width) { in ScaleARGBRowDown2Box_SSE2() 1007 uint8* dst_argb, int dst_width) { in ScaleARGBRowDownEven_SSE2() 1046 uint8* dst_argb, int dst_width) { in ScaleARGBRowDownEvenBox_SSE2() 1092 void ScaleARGBCols_SSE2(uint8* dst_argb, const uint8* src_argb, in ScaleARGBCols_SSE2() 1186 void ScaleARGBFilterCols_SSSE3(uint8* dst_argb, const uint8* src_argb, in ScaleARGBFilterCols_SSSE3() 1261 void ScaleARGBColsUp2_SSE2(uint8* dst_argb, const uint8* src_argb, in ScaleARGBColsUp2_SSE2()
|
D | scale_argb.cc | 36 const uint8* src_argb, uint8* dst_argb, in ScaleARGBDown2() 87 const uint8* src_argb, uint8* dst_argb, in ScaleARGBDown4Box() 129 const uint8* src_argb, uint8* dst_argb, in ScaleARGBDownEven() 169 const uint8* src_argb, uint8* dst_argb, in ScaleARGBBilinearDown() 277 const uint8* src_argb, uint8* dst_argb, in ScaleARGBBilinearUp() 420 uint8* dst_argb, in ScaleYUVToARGBBilinearUp() 629 const uint8* src_argb, uint8* dst_argb, in ScaleARGBSimple() 772 uint8* dst_argb, int dst_stride_argb, in ARGBScaleClip() 793 uint8* dst_argb, int dst_stride_argb, in ARGBScale()
|
D | scale_posix.cc | 897 uint8* dst_argb, int dst_width) { in ScaleARGBRowDown2_SSE2() 922 uint8* dst_argb, int dst_width) { in ScaleARGBRowDown2Linear_SSE2() 950 uint8* dst_argb, int dst_width) { in ScaleARGBRowDown2Box_SSE2() 988 uint8* dst_argb, int dst_width) { in ScaleARGBRowDownEven_SSE2() 1029 uint8* dst_argb, int dst_width) { in ScaleARGBRowDownEvenBox_SSE2() 1079 void ScaleARGBCols_SSE2(uint8* dst_argb, const uint8* src_argb, in ScaleARGBCols_SSE2() 1154 void ScaleARGBColsUp2_SSE2(uint8* dst_argb, const uint8* src_argb, in ScaleARGBColsUp2_SSE2() 1196 void ScaleARGBFilterCols_SSSE3(uint8* dst_argb, const uint8* src_argb, in ScaleARGBFilterCols_SSSE3()
|
D | format_conversion.cc | 111 uint8* dst_argb, int pix) { in BayerRowBG() 144 uint8* dst_argb, int pix) { in BayerRowRG() 177 uint8* dst_argb, int pix) { in BayerRowGB() 208 uint8* dst_argb, int pix) { in BayerRowGR() 241 uint8* dst_argb, int dst_stride_argb, in BayerToARGB()
|
D | row_common.cc | 73 void RGB24ToARGBRow_C(const uint8* src_rgb24, uint8* dst_argb, int width) { in RGB24ToARGBRow_C() 88 void RAWToARGBRow_C(const uint8* src_raw, uint8* dst_argb, int width) { in RAWToARGBRow_C() 103 void RGB565ToARGBRow_C(const uint8* src_rgb565, uint8* dst_argb, int width) { in RGB565ToARGBRow_C() 118 void ARGB1555ToARGBRow_C(const uint8* src_argb1555, uint8* dst_argb, in ARGB1555ToARGBRow_C() 135 void ARGB4444ToARGBRow_C(const uint8* src_argb4444, uint8* dst_argb, in ARGB4444ToARGBRow_C() 647 void ARGBGrayRow_C(const uint8* src_argb, uint8* dst_argb, int width) { in ARGBGrayRow_C() 659 void ARGBSepiaRow_C(uint8* dst_argb, int width) { in ARGBSepiaRow_C() 678 void ARGBColorMatrixRow_C(const uint8* src_argb, uint8* dst_argb, in ARGBColorMatrixRow_C() 704 void ARGBColorTableRow_C(uint8* dst_argb, const uint8* table_argb, int width) { in ARGBColorTableRow_C() 720 void RGBColorTableRow_C(uint8* dst_argb, const uint8* table_argb, int width) { in RGBColorTableRow_C() [all …]
|
D | scale_common.cc | 662 uint8* dst_argb, int dst_width) { in ScaleARGBRowDown2_C() 680 uint8* dst_argb, int dst_width) { in ScaleARGBRowDown2Linear_C() 693 uint8* dst_argb, int dst_width) { in ScaleARGBRowDown2Box_C() 711 uint8* dst_argb, int dst_width) { in ScaleARGBRowDownEven_C() 730 uint8* dst_argb, int dst_width) { in ScaleARGBRowDownEvenBox_C() 747 void ScaleARGBCols_C(uint8* dst_argb, const uint8* src_argb, in ScaleARGBCols_C() 764 void ScaleARGBCols64_C(uint8* dst_argb, const uint8* src_argb, in ScaleARGBCols64_C() 783 void ScaleARGBColsUp2_C(uint8* dst_argb, const uint8* src_argb, in ScaleARGBColsUp2_C() 806 void ScaleARGBFilterCols_C(uint8* dst_argb, const uint8* src_argb, in ScaleARGBFilterCols_C() 835 void ScaleARGBFilterCols64_C(uint8* dst_argb, const uint8* src_argb, in ScaleARGBFilterCols64_C() [all …]
|
D | scale_neon.cc | 685 int src_stepx, uint8* dst_argb, int dst_width) { in ScaleARGBRowDownEven_NEON() 714 uint8* dst_argb, int dst_width) { in ScaleARGBRowDownEvenBox_NEON()
|
D | rotate_argb.cc | 165 uint8* dst_argb, int dst_stride_argb, in ARGBRotate()
|
D | convert_from.cc | 460 uint8* dst_argb, int dst_stride_argb, in I420ToARGB()
|
/external/libyuv/files/source/ |
D | convert_argb.cc | 32 uint8* dst_argb, int dst_stride_argb, in ARGBCopy() 55 uint8* dst_argb, int dst_stride_argb, in I444ToARGB() 100 uint8* dst_argb, int dst_stride_argb, in I422ToARGB() 152 uint8* dst_argb, int dst_stride_argb, in I411ToARGB() 196 uint8* dst_argb, int dst_stride_argb, in I400ToARGB_Reference() 230 uint8* dst_argb, int dst_stride_argb, in I400ToARGB() 264 uint8* dst_argb, int dst_stride_argb, in BGRAToARGB() 298 uint8* dst_argb, int dst_stride_argb, in ABGRToARGB() 332 uint8* dst_argb, int dst_stride_argb, in RGBAToARGB() 366 uint8* dst_argb, int dst_stride_argb, in RAWToARGB() [all …]
|
D | row_win.cc | 126 void I400ToARGBRow_SSE2(const uint8* src_y, uint8* dst_argb, int pix) { in I400ToARGBRow_SSE2() 154 void BGRAToARGBRow_SSSE3(const uint8* src_bgra, uint8* dst_argb, int pix) { in BGRAToARGBRow_SSSE3() 175 void ABGRToARGBRow_SSSE3(const uint8* src_abgr, uint8* dst_argb, int pix) { in ABGRToARGBRow_SSSE3() 196 void RGBAToARGBRow_SSSE3(const uint8* src_rgba, uint8* dst_argb, int pix) { in RGBAToARGBRow_SSSE3() 238 void RGB24ToARGBRow_SSSE3(const uint8* src_rgb24, uint8* dst_argb, int pix) { in RGB24ToARGBRow_SSSE3() 277 void RAWToARGBRow_SSSE3(const uint8* src_raw, uint8* dst_argb, in RAWToARGBRow_SSSE3() 324 void RGB565ToARGBRow_SSE2(const uint8* src_rgb565, uint8* dst_argb, in RGB565ToARGBRow_SSE2() 375 void ARGB1555ToARGBRow_SSE2(const uint8* src_argb1555, uint8* dst_argb, in ARGB1555ToARGBRow_SSE2() 429 void ARGB4444ToARGBRow_SSE2(const uint8* src_argb4444, uint8* dst_argb, in ARGB4444ToARGBRow_SSE2() 3003 uint8* dst_argb, int width) { in ARGBBlendRow_SSE2() [all …]
|
D | row_posix.cc | 121 void I400ToARGBRow_SSE2(const uint8* src_y, uint8* dst_argb, int pix) { in I400ToARGBRow_SSE2() 151 void ABGRToARGBRow_SSSE3(const uint8* src_abgr, uint8* dst_argb, int pix) { in ABGRToARGBRow_SSSE3() 175 void BGRAToARGBRow_SSSE3(const uint8* src_bgra, uint8* dst_argb, int pix) { in BGRAToARGBRow_SSSE3() 198 void RGBAToARGBRow_SSSE3(const uint8* src_rgba, uint8* dst_argb, int pix) { in RGBAToARGBRow_SSSE3() 246 void RGB24ToARGBRow_SSSE3(const uint8* src_rgb24, uint8* dst_argb, int pix) { in RGB24ToARGBRow_SSSE3() 287 void RAWToARGBRow_SSSE3(const uint8* src_raw, uint8* dst_argb, int pix) { in RAWToARGBRow_SSSE3() 2590 uint8* dst_argb, int width) { in ARGBBlendRow_SSE2() 2727 uint8* dst_argb, int width) { in ARGBBlendRow_SSSE3() 2874 void ARGBAttenuateRow_SSE2(const uint8* src_argb, uint8* dst_argb, int width) { in ARGBAttenuateRow_SSE2() 2929 void ARGBAttenuateRow_SSSE3(const uint8* src_argb, uint8* dst_argb, int width) { in ARGBAttenuateRow_SSSE3() [all …]
|
D | format_conversion.cc | 176 uint8* dst_argb, int pix) { in BayerRowBG() 208 uint8* dst_argb, int pix) { in BayerRowRG() 240 uint8* dst_argb, int pix) { in BayerRowGB() 270 uint8* dst_argb, int pix) { in BayerRowGR() 302 uint8* dst_argb, int dst_stride_argb, in BayerToARGB()
|
D | row_common.cc | 22 void BGRAToARGBRow_C(const uint8* src_bgra, uint8* dst_argb, int width) { in BGRAToARGBRow_C() 38 void ABGRToARGBRow_C(const uint8* src_abgr, uint8* dst_argb, int width) { in ABGRToARGBRow_C() 54 void RGBAToARGBRow_C(const uint8* src_abgr, uint8* dst_argb, int width) { in RGBAToARGBRow_C() 70 void RGB24ToARGBRow_C(const uint8* src_rgb24, uint8* dst_argb, int width) { in RGB24ToARGBRow_C() 84 void RAWToARGBRow_C(const uint8* src_raw, uint8* dst_argb, int width) { in RAWToARGBRow_C() 98 void RGB565ToARGBRow_C(const uint8* src_rgb, uint8* dst_argb, int width) { in RGB565ToARGBRow_C() 112 void ARGB1555ToARGBRow_C(const uint8* src_rgb, uint8* dst_argb, int width) { in ARGB1555ToARGBRow_C() 127 void ARGB4444ToARGBRow_C(const uint8* src_rgb, uint8* dst_argb, int width) { in ARGB4444ToARGBRow_C() 314 void ARGBGrayRow_C(const uint8* src_argb, uint8* dst_argb, int width) { in ARGBGrayRow_C() 325 void ARGBSepiaRow_C(uint8* dst_argb, int width) { in ARGBSepiaRow_C() [all …]
|
D | planar_functions.cc | 270 uint8* dst_argb, int dst_stride_argb, in ARGBMirror() 326 uint8* dst_argb, int dst_stride_argb, in ARGBBlend() 977 int ARGBRect(uint8* dst_argb, int dst_stride_argb, in ARGBRect() 1019 uint8* dst_argb, int dst_stride_argb, in ARGBAttenuate() 1057 uint8* dst_argb, int dst_stride_argb, in ARGBUnattenuate() 1088 uint8* dst_argb, int dst_stride_argb, in ARGBGrayTo() 1118 int ARGBGray(uint8* dst_argb, int dst_stride_argb, in ARGBGray() 1142 int ARGBSepia(uint8* dst_argb, int dst_stride_argb, in ARGBSepia() 1164 int ARGBColorMatrix(uint8* dst_argb, int dst_stride_argb, in ARGBColorMatrix() 1190 int ARGBColorTable(uint8* dst_argb, int dst_stride_argb, in ARGBColorTable() [all …]
|
D | row_neon.cc | 542 void BGRAToARGBRow_NEON(const uint8* src_bgra, uint8* dst_argb, int pix) { in BGRAToARGBRow_NEON() 562 void ABGRToARGBRow_NEON(const uint8* src_abgr, uint8* dst_argb, int pix) { in ABGRToARGBRow_NEON() 581 void RGBAToARGBRow_NEON(const uint8* src_rgba, uint8* dst_argb, int pix) { in RGBAToARGBRow_NEON() 600 void RGB24ToARGBRow_NEON(const uint8* src_rgb24, uint8* dst_argb, int pix) { in RGB24ToARGBRow_NEON() 619 void RAWToARGBRow_NEON(const uint8* src_raw, uint8* dst_argb, int pix) { in RAWToARGBRow_NEON()
|
D | rotate_argb.cc | 131 uint8* dst_argb, int dst_stride_argb, in ARGBRotate()
|
D | convert_from.cc | 687 uint8* dst_argb, int dst_stride_argb, in I420ToARGB() 1070 uint8* dst_argb, int dst_stride_argb, in I420ToARGB1555() 1130 uint8* dst_argb, int dst_stride_argb, in I420ToARGB4444()
|
D | scale_argb.cc | 1013 uint8* dst_argb, int dst_stride_argb, in ARGBScale()
|