Searched defs:elementCount (Results 1 – 7 of 7) sorted by relevance
140 GlopBuilder& GlopBuilder::setMeshTexturedIndexedQuads(TextureVertex* vertexData, int elementCount) { in setMeshTexturedIndexedQuads()154 GlopBuilder& GlopBuilder::setMeshTexturedMesh(TextureVertex* vertexData, int elementCount) { in setMeshTexturedMesh()168 …uilder& GlopBuilder::setMeshColoredTexturedMesh(ColorTextureVertex* vertexData, int elementCount) { in setMeshColoredTexturedMesh()
149 GLsizei elementCount = count * 6; in generateMesh() local
107 int elementCount; member
132 static void TraceValue(int elementCount, char type, in TraceValue()168 static void TraceUniformv(int elementCount, char type, in TraceUniformv()204 int elementCount = name[9] - '0'; // 1..4 in TraceGL() local
178 size_t elementCount, in Element()
903 int elementCount = 1; in getSize() local
1107 int elementCount = _env->GetArrayLength(_typeData); in nTypeGetNativeData() local