1 /*
2  * Copyright 2015 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #ifndef GrAtlasTextContext_DEFINED
9 #define GrAtlasTextContext_DEFINED
10 
11 #include "GrTextContext.h"
12 
13 #include "GrBatchAtlas.h"
14 #include "GrBatchFontCache.h"
15 #include "GrGeometryProcessor.h"
16 #include "SkDescriptor.h"
17 #include "GrMemoryPool.h"
18 #include "SkMaskFilter.h"
19 #include "SkTextBlob.h"
20 #include "SkTInternalLList.h"
21 
22 #ifdef GR_TEST_UTILS
23 #include "GrBatchTest.h"
24 #endif
25 
26 class BitmapTextBatch;
27 class GrPipelineBuilder;
28 class GrTextBlobCache;
29 
30 /*
31  * This class implements GrTextContext using standard bitmap fonts, and can also process textblobs.
32  * TODO replace GrBitmapTextContext
33  */
34 class GrAtlasTextContext : public GrTextContext {
35 public:
36     static GrAtlasTextContext* Create(GrContext*, SkGpuDevice*, const SkDeviceProperties&,
37                                       bool enableDistanceFields);
38 
39 private:
40     GrAtlasTextContext(GrContext*, SkGpuDevice*, const SkDeviceProperties&,
41                        bool enableDistanceFields);
~GrAtlasTextContext()42     ~GrAtlasTextContext() override {}
43 
44     bool canDraw(const GrRenderTarget*, const GrClip&, const GrPaint&,
45                  const SkPaint&, const SkMatrix& viewMatrix) override;
46 
47     void onDrawText(GrRenderTarget*, const GrClip&, const GrPaint&, const SkPaint&,
48                     const SkMatrix& viewMatrix, const char text[], size_t byteLength,
49                     SkScalar x, SkScalar y, const SkIRect& regionClipBounds) override;
50     void onDrawPosText(GrRenderTarget*, const GrClip&, const GrPaint&, const SkPaint&,
51                        const SkMatrix& viewMatrix,
52                        const char text[], size_t byteLength,
53                        const SkScalar pos[], int scalarsPerPosition,
54                        const SkPoint& offset, const SkIRect& regionClipBounds) override;
55     void drawTextBlob(GrRenderTarget*, const GrClip&, const SkPaint&,
56                       const SkMatrix& viewMatrix, const SkTextBlob*, SkScalar x, SkScalar y,
57                       SkDrawFilter*, const SkIRect& clipBounds) override;
58 
59     /*
60      * A BitmapTextBlob contains a fully processed SkTextBlob, suitable for nearly immediate drawing
61      * on the GPU.  These are initially created with valid positions and colors, but invalid
62      * texture coordinates.  The BitmapTextBlob itself has a few Blob-wide properties, and also
63      * consists of a number of runs.  Runs inside a blob are flushed individually so they can be
64      * reordered.
65      *
66      * The only thing(aside from a memcopy) required to flush a BitmapTextBlob is to ensure that
67      * the GrAtlas will not evict anything the Blob needs.
68      */
69     struct BitmapTextBlob : public SkRefCnt {
70         SK_DECLARE_INTERNAL_LLIST_INTERFACE(BitmapTextBlob);
71 
72         /*
73          * Each Run inside of the blob can have its texture coordinates regenerated if required.
74          * To determine if regeneration is necessary, fAtlasGeneration is used.  If there have been
75          * any evictions inside of the atlas, then we will simply regenerate Runs.  We could track
76          * this at a more fine grained level, but its not clear if this is worth it, as evictions
77          * should be fairly rare.
78          *
79          * One additional point, each run can contain glyphs with any of the three mask formats.
80          * We call these SubRuns.  Because a subrun must be a contiguous range, we have to create
81          * a new subrun each time the mask format changes in a run.  In theory, a run can have as
82          * many SubRuns as it has glyphs, ie if a run alternates between color emoji and A8.  In
83          * practice, the vast majority of runs have only a single subrun.
84          *
85          * Finally, for runs where the entire thing is too large for the GrAtlasTextContext to
86          * handle, we have a bit to mark the run as flusahable via rendering as paths.  It is worth
87          * pointing. It would be a bit expensive to figure out ahead of time whether or not a run
88          * can flush in this manner, so we always allocate vertices for the run, regardless of
89          * whether or not it is too large.  The benefit of this strategy is that we can always reuse
90          * a blob allocation regardless of viewmatrix changes.  We could store positions for these
91          * glyphs.  However, its not clear if this is a win because we'd still have to either go the
92          * glyph cache to get the path at flush time, or hold onto the path in the cache, which
93          * would greatly increase the memory of these cached items.
94          */
95         struct Run {
RunBitmapTextBlob::Run96             Run()
97                 : fColor(GrColor_ILLEGAL)
98                 , fInitialized(false)
99                 , fDrawAsPaths(false) {
100                 fVertexBounds.setLargestInverted();
101                 // To ensure we always have one subrun, we push back a fresh run here
102                 fSubRunInfo.push_back();
103             }
104             struct SubRunInfo {
SubRunInfoBitmapTextBlob::Run::SubRunInfo105                 SubRunInfo()
106                     : fAtlasGeneration(GrBatchAtlas::kInvalidAtlasGeneration)
107                     , fVertexStartIndex(0)
108                     , fVertexEndIndex(0)
109                     , fGlyphStartIndex(0)
110                     , fGlyphEndIndex(0)
111                     , fDrawAsDistanceFields(false) {}
112                 // Distance field text cannot draw coloremoji, and so has to fall back.  However,
113                 // though the distance field text and the coloremoji may share the same run, they
114                 // will have different descriptors.  If fOverrideDescriptor is non-NULL, then it
115                 // will be used in place of the run's descriptor to regen texture coords
116                 // TODO we could have a descriptor cache, it would reduce the size of these blobs
117                 // significantly, and then the subrun could just have a refed pointer to the
118                 // correct descriptor.
119                 GrBatchAtlas::BulkUseTokenUpdater fBulkUseToken;
120                 uint64_t fAtlasGeneration;
121                 size_t fVertexStartIndex;
122                 size_t fVertexEndIndex;
123                 uint32_t fGlyphStartIndex;
124                 uint32_t fGlyphEndIndex;
125                 SkScalar fTextRatio; // df property
126                 GrMaskFormat fMaskFormat;
127                 bool fDrawAsDistanceFields; // df property
128                 bool fUseLCDText; // df property
129             };
130 
push_backBitmapTextBlob::Run131             SubRunInfo& push_back() {
132                 // Forward glyph / vertex information to seed the new sub run
133                 SubRunInfo& prevSubRun = fSubRunInfo.back();
134                 SubRunInfo& newSubRun = fSubRunInfo.push_back();
135                 newSubRun.fGlyphStartIndex = prevSubRun.fGlyphEndIndex;
136                 newSubRun.fGlyphEndIndex = prevSubRun.fGlyphEndIndex;
137 
138                 newSubRun.fVertexStartIndex = prevSubRun.fVertexEndIndex;
139                 newSubRun.fVertexEndIndex = prevSubRun.fVertexEndIndex;
140                 return newSubRun;
141             }
142             static const int kMinSubRuns = 1;
143             SkAutoTUnref<GrBatchTextStrike> fStrike;
144             SkAutoTUnref<SkTypeface> fTypeface;
145             SkRect fVertexBounds;
146             SkSTArray<kMinSubRuns, SubRunInfo> fSubRunInfo;
147             SkAutoDescriptor fDescriptor;
148             SkAutoTDelete<SkAutoDescriptor> fOverrideDescriptor; // df properties
149             GrColor fColor;
150             bool fInitialized;
151             bool fDrawAsPaths;
152         };
153 
154         struct BigGlyph {
BigGlyphBitmapTextBlob::BigGlyph155             BigGlyph(const SkPath& path, SkScalar vx, SkScalar vy)
156                 : fPath(path)
157                 , fVx(vx)
158                 , fVy(vy) {}
159             SkPath fPath;
160             SkScalar fVx;
161             SkScalar fVy;
162         };
163 
164         struct Key {
KeyBitmapTextBlob::Key165             Key() {
166                 sk_bzero(this, sizeof(Key));
167             }
168             uint32_t fUniqueID;
169             // Color may affect the gamma of the mask we generate, but in a fairly limited way.
170             // Each color is assigned to on of a fixed number of buckets based on its
171             // luminance. For each luminance bucket there is a "canonical color" that
172             // represents the bucket.  This functionality is currently only supported for A8
173             SkColor fCanonicalColor;
174             SkPaint::Style fStyle;
175             SkPixelGeometry fPixelGeometry;
176             bool fHasBlur;
177 
178             bool operator==(const Key& other) const {
179                 return 0 == memcmp(this, &other, sizeof(Key));
180             }
181         };
182 
183         struct StrokeInfo {
184             SkScalar fFrameWidth;
185             SkScalar fMiterLimit;
186             SkPaint::Join fJoin;
187         };
188 
189         enum TextType {
190             kHasDistanceField_TextType = 0x1,
191             kHasBitmap_TextType = 0x2,
192         };
193 
194         // all glyph / vertex offsets are into these pools.
195         unsigned char* fVertices;
196         GrGlyph** fGlyphs;
197         Run* fRuns;
198         GrMemoryPool* fPool;
199         SkMaskFilter::BlurRec fBlurRec;
200         StrokeInfo fStrokeInfo;
201         SkTArray<BigGlyph> fBigGlyphs;
202         Key fKey;
203         SkMatrix fViewMatrix;
204         SkColor fPaintColor;
205         SkScalar fX;
206         SkScalar fY;
207 
208         // We can reuse distance field text, but only if the new viewmatrix would not result in
209         // a mip change.  Because there can be multiple runs in a blob, we track the overall
210         // maximum minimum scale, and minimum maximum scale, we can support before we need to regen
211         SkScalar fMaxMinScale;
212         SkScalar fMinMaxScale;
213         int fRunCount;
214         uint8_t fTextType;
215 
BitmapTextBlobBitmapTextBlob216         BitmapTextBlob()
217             : fMaxMinScale(-SK_ScalarMax)
218             , fMinMaxScale(SK_ScalarMax)
219             , fTextType(0) {}
220 
~BitmapTextBlobBitmapTextBlob221         ~BitmapTextBlob() override {
222             for (int i = 0; i < fRunCount; i++) {
223                 fRuns[i].~Run();
224             }
225         }
226 
GetKeyBitmapTextBlob227         static const Key& GetKey(const BitmapTextBlob& blob) {
228             return blob.fKey;
229         }
230 
HashBitmapTextBlob231         static uint32_t Hash(const Key& key) {
232             return SkChecksum::Murmur3(&key, sizeof(Key));
233         }
234 
deleteBitmapTextBlob235         void operator delete(void* p) {
236             BitmapTextBlob* blob = reinterpret_cast<BitmapTextBlob*>(p);
237             blob->fPool->release(p);
238         }
newBitmapTextBlob239         void* operator new(size_t) {
240             SkFAIL("All blobs are created by placement new.");
241             return sk_malloc_throw(0);
242         }
243 
newBitmapTextBlob244         void* operator new(size_t, void* p) { return p; }
deleteBitmapTextBlob245         void operator delete(void* target, void* placement) {
246             ::operator delete(target, placement);
247         }
248 
hasDistanceFieldBitmapTextBlob249         bool hasDistanceField() const { return SkToBool(fTextType & kHasDistanceField_TextType); }
hasBitmapBitmapTextBlob250         bool hasBitmap() const { return SkToBool(fTextType & kHasBitmap_TextType); }
setHasDistanceFieldBitmapTextBlob251         void setHasDistanceField() { fTextType |= kHasDistanceField_TextType; }
setHasBitmapBitmapTextBlob252         void setHasBitmap() { fTextType |= kHasBitmap_TextType; }
253     };
254 
255     typedef BitmapTextBlob::Run Run;
256     typedef Run::SubRunInfo PerSubRunInfo;
257 
258     inline bool canDrawAsDistanceFields(const SkPaint&, const SkMatrix& viewMatrix);
259     BitmapTextBlob* setupDFBlob(int glyphCount, const SkPaint& origPaint,
260                                 const SkMatrix& viewMatrix, SkGlyphCache** cache,
261                                 SkPaint* dfPaint, SkScalar* textRatio);
262     void bmpAppendGlyph(BitmapTextBlob*, int runIndex, GrGlyph::PackedID, int left, int top,
263                         GrColor color, GrFontScaler*, const SkIRect& clipRect);
264     bool dfAppendGlyph(BitmapTextBlob*, int runIndex, GrGlyph::PackedID, SkScalar sx, SkScalar sy,
265                        GrColor color, GrFontScaler*, const SkIRect& clipRect, SkScalar textRatio,
266                        const SkMatrix& viewMatrix);
267     inline void appendGlyphPath(BitmapTextBlob* blob, GrGlyph* glyph,
268                                 GrFontScaler* scaler, SkScalar x, SkScalar y);
269     inline void appendGlyphCommon(BitmapTextBlob*, Run*, Run::SubRunInfo*,
270                                   const SkRect& positions, GrColor color,
271                                   size_t vertexStride, bool useVertexColor,
272                                   GrGlyph*);
273 
274     inline void flushRunAsPaths(const SkTextBlob::RunIterator&, const SkPaint&, SkDrawFilter*,
275                                 const SkMatrix& viewMatrix, const SkIRect& clipBounds, SkScalar x,
276                                 SkScalar y);
277     inline BitmapTextBatch* createBatch(BitmapTextBlob*, const PerSubRunInfo&,
278                                         int glyphCount, int run, int subRun,
279                                         GrColor, SkScalar transX, SkScalar transY,
280                                         const SkPaint&);
281     inline void flushRun(GrDrawTarget*, GrPipelineBuilder*, BitmapTextBlob*, int run, GrColor,
282                          SkScalar transX, SkScalar transY, const SkPaint&);
283     inline void flushBigGlyphs(BitmapTextBlob* cacheBlob, GrRenderTarget* rt,
284                                const SkPaint& skPaint,
285                                SkScalar transX, SkScalar transY, const SkIRect& clipBounds);
286 
287     // We have to flush SkTextBlobs differently from drawText / drawPosText
288     void flush(GrDrawTarget*, const SkTextBlob*, BitmapTextBlob*, GrRenderTarget*, const SkPaint&,
289                const GrPaint&, SkDrawFilter*, const GrClip&, const SkMatrix& viewMatrix,
290                const SkIRect& clipBounds, SkScalar x, SkScalar y, SkScalar transX, SkScalar transY);
291     void flush(GrDrawTarget*, BitmapTextBlob*, GrRenderTarget*, const SkPaint&,
292                const GrPaint&, const GrClip&, const SkIRect& clipBounds);
293 
294     // A helper for drawing BitmapText in a run of distance fields
295     inline void fallbackDrawPosText(BitmapTextBlob*, int runIndex,
296                                     GrRenderTarget*, const GrClip&,
297                                     const GrPaint&,
298                                     const SkPaint&, const SkMatrix& viewMatrix,
299                                     const SkTDArray<char>& fallbackTxt,
300                                     const SkTDArray<SkScalar>& fallbackPos,
301                                     int scalarsPerPosition,
302                                     const SkPoint& offset,
303                                     const SkIRect& clipRect);
304 
305     void internalDrawBMPText(BitmapTextBlob*, int runIndex, SkGlyphCache*, const SkPaint&,
306                              GrColor color, const SkMatrix& viewMatrix,
307                              const char text[], size_t byteLength,
308                              SkScalar x, SkScalar y, const SkIRect& clipRect);
309     void internalDrawBMPPosText(BitmapTextBlob*, int runIndex, SkGlyphCache*, const SkPaint&,
310                                 GrColor color, const SkMatrix& viewMatrix,
311                                 const char text[], size_t byteLength,
312                                 const SkScalar pos[], int scalarsPerPosition,
313                                 const SkPoint& offset, const SkIRect& clipRect);
314 
315     void internalDrawDFText(BitmapTextBlob*, int runIndex, SkGlyphCache*, const SkPaint&,
316                             GrColor color, const SkMatrix& viewMatrix,
317                             const char text[], size_t byteLength,
318                             SkScalar x, SkScalar y, const SkIRect& clipRect,
319                             SkScalar textRatio,
320                             SkTDArray<char>* fallbackTxt,
321                             SkTDArray<SkScalar>* fallbackPos,
322                             SkPoint* offset, const SkPaint& origPaint);
323     void internalDrawDFPosText(BitmapTextBlob*, int runIndex, SkGlyphCache*, const SkPaint&,
324                                GrColor color, const SkMatrix& viewMatrix,
325                                const char text[], size_t byteLength,
326                                const SkScalar pos[], int scalarsPerPosition,
327                                const SkPoint& offset, const SkIRect& clipRect,
328                                SkScalar textRatio,
329                                SkTDArray<char>* fallbackTxt,
330                                SkTDArray<SkScalar>* fallbackPos);
331 
332     // sets up the descriptor on the blob and returns a detached cache.  Client must attach
333     inline static GrColor ComputeCanonicalColor(const SkPaint&, bool lcd);
334     inline SkGlyphCache* setupCache(Run*, const SkPaint&, const SkMatrix* viewMatrix, bool noGamma);
335     static inline bool MustRegenerateBlob(SkScalar* outTransX, SkScalar* outTransY,
336                                           const BitmapTextBlob&, const SkPaint&,
337                                           const SkMaskFilter::BlurRec&,
338                                           const SkMatrix& viewMatrix, SkScalar x, SkScalar y);
339     void regenerateTextBlob(BitmapTextBlob* bmp, const SkPaint& skPaint, GrColor,
340                             const SkMatrix& viewMatrix,
341                             const SkTextBlob* blob, SkScalar x, SkScalar y,
342                             SkDrawFilter* drawFilter, const SkIRect& clipRect, GrRenderTarget*,
343                             const GrClip&, const GrPaint&);
344     inline static bool HasLCD(const SkTextBlob*);
345     inline void initDistanceFieldPaint(BitmapTextBlob*, SkPaint*, SkScalar* textRatio,
346                                        const SkMatrix&);
347 
348     // Test methods
349     // TODO this is really ugly.  It'd be much nicer if positioning could be moved to batch
350     inline BitmapTextBlob* createDrawTextBlob(GrRenderTarget*, const GrClip&, const GrPaint&,
351                                               const SkPaint&, const SkMatrix& viewMatrix,
352                                               const char text[], size_t byteLength,
353                                               SkScalar x, SkScalar y,
354                                               const SkIRect& regionClipBounds);
355     inline BitmapTextBlob* createDrawPosTextBlob(GrRenderTarget*, const GrClip&, const GrPaint&,
356                                                  const SkPaint&, const SkMatrix& viewMatrix,
357                                                  const char text[], size_t byteLength,
358                                                  const SkScalar pos[], int scalarsPerPosition,
359                                                  const SkPoint& offset,
360                                                  const SkIRect& regionClipBounds);
361 
362     // Distance field text needs this table to compute a value for use in the fragment shader.
363     // Because the GrAtlasTextContext can go out of scope before the final flush, this needs to be
364     // refcnted and malloced
365     struct DistanceAdjustTable : public SkNVRefCnt<DistanceAdjustTable> {
DistanceAdjustTableDistanceAdjustTable366         DistanceAdjustTable(float gamma) { this->buildDistanceAdjustTable(gamma); }
~DistanceAdjustTableDistanceAdjustTable367         ~DistanceAdjustTable() { SkDELETE_ARRAY(fTable); }
368 
369         void buildDistanceAdjustTable(float gamma);
370 
371         SkScalar& operator[] (int i) {
372             return fTable[i];
373         }
374 
375         const SkScalar& operator[] (int i) const {
376             return fTable[i];
377         }
378 
379         SkScalar* fTable;
380     };
381 
382     GrBatchTextStrike* fCurrStrike;
383     GrTextBlobCache* fCache;
384     bool fEnableDFRendering;
385     SkAutoTUnref<DistanceAdjustTable> fDistanceAdjustTable;
386 
387     friend class GrTextBlobCache;
388     friend class BitmapTextBatch;
389 
390 #ifdef GR_TEST_UTILS
391     BATCH_TEST_FRIEND(TextBlobBatch);
392 #endif
393 
394     typedef GrTextContext INHERITED;
395 };
396 
397 #endif
398