1 #ifndef __NOUVEAU_BUFFER_H__
2 #define __NOUVEAU_BUFFER_H__
3 
4 #include "util/u_transfer.h"
5 #include "util/u_double_list.h"
6 
7 struct pipe_resource;
8 struct nouveau_context;
9 struct nouveau_bo;
10 
11 /* DIRTY: buffer was (or will be after the next flush) written to by GPU and
12  *  resource->data has not been updated to reflect modified VRAM contents
13  *
14  * USER_MEMORY: resource->data is a pointer to client memory and may change
15  *  between GL calls
16  */
17 #define NOUVEAU_BUFFER_STATUS_GPU_READING (1 << 0)
18 #define NOUVEAU_BUFFER_STATUS_GPU_WRITING (1 << 1)
19 #define NOUVEAU_BUFFER_STATUS_USER_MEMORY (1 << 7)
20 
21 /* Resources, if mapped into the GPU's address space, are guaranteed to
22  * have constant virtual addresses (nv50+).
23  *
24  * The address of a resource will lie within the nouveau_bo referenced,
25  * and this bo should be added to the memory manager's validation list.
26  */
27 struct nv04_resource {
28    struct pipe_resource base;
29    const struct u_resource_vtbl *vtbl;
30 
31    uint64_t address; /* virtual address (nv50+) */
32 
33    uint8_t *data;
34    struct nouveau_bo *bo;
35    uint32_t offset;
36 
37    uint8_t status;
38    uint8_t domain;
39 
40    struct nouveau_fence *fence;
41    struct nouveau_fence *fence_wr;
42 
43    struct nouveau_mm_allocation *mm;
44 };
45 
46 void
47 nouveau_buffer_release_gpu_storage(struct nv04_resource *);
48 
49 boolean
50 nouveau_buffer_download(struct nouveau_context *, struct nv04_resource *,
51                         unsigned start, unsigned size);
52 
53 boolean
54 nouveau_buffer_migrate(struct nouveau_context *,
55                        struct nv04_resource *, unsigned domain);
56 
57 void *
58 nouveau_resource_map_offset(struct nouveau_context *, struct nv04_resource *,
59                             uint32_t offset, uint32_t flags);
60 
61 static INLINE void
nouveau_resource_unmap(struct nv04_resource * res)62 nouveau_resource_unmap(struct nv04_resource *res)
63 {
64    /* no-op */
65 }
66 
67 static INLINE struct nv04_resource *
nv04_resource(struct pipe_resource * resource)68 nv04_resource(struct pipe_resource *resource)
69 {
70    return (struct nv04_resource *)resource;
71 }
72 
73 /* is resource mapped into the GPU's address space (i.e. VRAM or GART) ? */
74 static INLINE boolean
nouveau_resource_mapped_by_gpu(struct pipe_resource * resource)75 nouveau_resource_mapped_by_gpu(struct pipe_resource *resource)
76 {
77    return nv04_resource(resource)->domain != 0;
78 }
79 
80 struct pipe_resource *
81 nouveau_buffer_create(struct pipe_screen *pscreen,
82                       const struct pipe_resource *templ);
83 
84 struct pipe_resource *
85 nouveau_user_buffer_create(struct pipe_screen *screen, void *ptr,
86                            unsigned bytes, unsigned usage);
87 
88 boolean
89 nouveau_user_buffer_upload(struct nouveau_context *, struct nv04_resource *,
90                            unsigned base, unsigned size);
91 
92 /* Copy data to a scratch buffer and return address & bo the data resides in.
93  * Returns 0 on failure.
94  */
95 uint64_t
96 nouveau_scratch_data(struct nouveau_context *,
97                      const void *data, unsigned base, unsigned size,
98                      struct nouveau_bo **);
99 
100 #endif
101