1 //===-- Symtab.cpp ----------------------------------------------*- C++ -*-===//
2 //
3 // The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9
10 #include <map>
11
12 #include "lldb/Core/Module.h"
13 #include "lldb/Core/RegularExpression.h"
14 #include "lldb/Core/Section.h"
15 #include "lldb/Core/Timer.h"
16 #include "lldb/Symbol/ObjectFile.h"
17 #include "lldb/Symbol/SymbolContext.h"
18 #include "lldb/Symbol/Symtab.h"
19 #include "lldb/Target/CPPLanguageRuntime.h"
20 #include "lldb/Target/ObjCLanguageRuntime.h"
21
22 using namespace lldb;
23 using namespace lldb_private;
24
25
26
Symtab(ObjectFile * objfile)27 Symtab::Symtab(ObjectFile *objfile) :
28 m_objfile (objfile),
29 m_symbols (),
30 m_file_addr_to_index (),
31 m_name_to_index (),
32 m_mutex (Mutex::eMutexTypeRecursive),
33 m_file_addr_to_index_computed (false),
34 m_name_indexes_computed (false)
35 {
36 }
37
~Symtab()38 Symtab::~Symtab()
39 {
40 }
41
42 void
Reserve(size_t count)43 Symtab::Reserve(size_t count)
44 {
45 // Clients should grab the mutex from this symbol table and lock it manually
46 // when calling this function to avoid performance issues.
47 m_symbols.reserve (count);
48 }
49
50 Symbol *
Resize(size_t count)51 Symtab::Resize(size_t count)
52 {
53 // Clients should grab the mutex from this symbol table and lock it manually
54 // when calling this function to avoid performance issues.
55 m_symbols.resize (count);
56 return &m_symbols[0];
57 }
58
59 uint32_t
AddSymbol(const Symbol & symbol)60 Symtab::AddSymbol(const Symbol& symbol)
61 {
62 // Clients should grab the mutex from this symbol table and lock it manually
63 // when calling this function to avoid performance issues.
64 uint32_t symbol_idx = m_symbols.size();
65 m_name_to_index.Clear();
66 m_file_addr_to_index.Clear();
67 m_symbols.push_back(symbol);
68 m_file_addr_to_index_computed = false;
69 m_name_indexes_computed = false;
70 return symbol_idx;
71 }
72
73 size_t
GetNumSymbols() const74 Symtab::GetNumSymbols() const
75 {
76 Mutex::Locker locker (m_mutex);
77 return m_symbols.size();
78 }
79
80 void
Dump(Stream * s,Target * target,SortOrder sort_order)81 Symtab::Dump (Stream *s, Target *target, SortOrder sort_order)
82 {
83 Mutex::Locker locker (m_mutex);
84
85 // s->Printf("%.*p: ", (int)sizeof(void*) * 2, this);
86 s->Indent();
87 const FileSpec &file_spec = m_objfile->GetFileSpec();
88 const char * object_name = NULL;
89 if (m_objfile->GetModule())
90 object_name = m_objfile->GetModule()->GetObjectName().GetCString();
91
92 if (file_spec)
93 s->Printf("Symtab, file = %s%s%s%s, num_symbols = %lu",
94 file_spec.GetPath().c_str(),
95 object_name ? "(" : "",
96 object_name ? object_name : "",
97 object_name ? ")" : "",
98 m_symbols.size());
99 else
100 s->Printf("Symtab, num_symbols = %lu", m_symbols.size());
101
102 if (!m_symbols.empty())
103 {
104 switch (sort_order)
105 {
106 case eSortOrderNone:
107 {
108 s->PutCString (":\n");
109 DumpSymbolHeader (s);
110 const_iterator begin = m_symbols.begin();
111 const_iterator end = m_symbols.end();
112 for (const_iterator pos = m_symbols.begin(); pos != end; ++pos)
113 {
114 s->Indent();
115 pos->Dump(s, target, std::distance(begin, pos));
116 }
117 }
118 break;
119
120 case eSortOrderByName:
121 {
122 // Although we maintain a lookup by exact name map, the table
123 // isn't sorted by name. So we must make the ordered symbol list
124 // up ourselves.
125 s->PutCString (" (sorted by name):\n");
126 DumpSymbolHeader (s);
127 typedef std::multimap<const char*, const Symbol *, CStringCompareFunctionObject> CStringToSymbol;
128 CStringToSymbol name_map;
129 for (const_iterator pos = m_symbols.begin(), end = m_symbols.end(); pos != end; ++pos)
130 {
131 const char *name = pos->GetMangled().GetName(Mangled::ePreferDemangled).AsCString();
132 if (name && name[0])
133 name_map.insert (std::make_pair(name, &(*pos)));
134 }
135
136 for (CStringToSymbol::const_iterator pos = name_map.begin(), end = name_map.end(); pos != end; ++pos)
137 {
138 s->Indent();
139 pos->second->Dump (s, target, pos->second - &m_symbols[0]);
140 }
141 }
142 break;
143
144 case eSortOrderByAddress:
145 s->PutCString (" (sorted by address):\n");
146 DumpSymbolHeader (s);
147 if (!m_file_addr_to_index_computed)
148 InitAddressIndexes();
149 const size_t num_entries = m_file_addr_to_index.GetSize();
150 for (size_t i=0; i<num_entries; ++i)
151 {
152 s->Indent();
153 const uint32_t symbol_idx = m_file_addr_to_index.GetEntryRef(i).data;
154 m_symbols[symbol_idx].Dump(s, target, symbol_idx);
155 }
156 break;
157 }
158 }
159 }
160
161 void
Dump(Stream * s,Target * target,std::vector<uint32_t> & indexes) const162 Symtab::Dump(Stream *s, Target *target, std::vector<uint32_t>& indexes) const
163 {
164 Mutex::Locker locker (m_mutex);
165
166 const size_t num_symbols = GetNumSymbols();
167 //s->Printf("%.*p: ", (int)sizeof(void*) * 2, this);
168 s->Indent();
169 s->Printf("Symtab %lu symbol indexes (%lu symbols total):\n", indexes.size(), m_symbols.size());
170 s->IndentMore();
171
172 if (!indexes.empty())
173 {
174 std::vector<uint32_t>::const_iterator pos;
175 std::vector<uint32_t>::const_iterator end = indexes.end();
176 DumpSymbolHeader (s);
177 for (pos = indexes.begin(); pos != end; ++pos)
178 {
179 size_t idx = *pos;
180 if (idx < num_symbols)
181 {
182 s->Indent();
183 m_symbols[idx].Dump(s, target, idx);
184 }
185 }
186 }
187 s->IndentLess ();
188 }
189
190 void
DumpSymbolHeader(Stream * s)191 Symtab::DumpSymbolHeader (Stream *s)
192 {
193 s->Indent(" Debug symbol\n");
194 s->Indent(" |Synthetic symbol\n");
195 s->Indent(" ||Externally Visible\n");
196 s->Indent(" |||\n");
197 s->Indent("Index UserID DSX Type File Address/Value Load Address Size Flags Name\n");
198 s->Indent("------- ------ --- ------------ ------------------ ------------------ ------------------ ---------- ----------------------------------\n");
199 }
200
201
202 static int
CompareSymbolID(const void * key,const void * p)203 CompareSymbolID (const void *key, const void *p)
204 {
205 const user_id_t match_uid = *(user_id_t*) key;
206 const user_id_t symbol_uid = ((Symbol *)p)->GetID();
207 if (match_uid < symbol_uid)
208 return -1;
209 if (match_uid > symbol_uid)
210 return 1;
211 return 0;
212 }
213
214 Symbol *
FindSymbolByID(lldb::user_id_t symbol_uid) const215 Symtab::FindSymbolByID (lldb::user_id_t symbol_uid) const
216 {
217 Mutex::Locker locker (m_mutex);
218
219 Symbol *symbol = (Symbol*)::bsearch (&symbol_uid,
220 &m_symbols[0],
221 m_symbols.size(),
222 (uint8_t *)&m_symbols[1] - (uint8_t *)&m_symbols[0],
223 CompareSymbolID);
224 return symbol;
225 }
226
227
228 Symbol *
SymbolAtIndex(size_t idx)229 Symtab::SymbolAtIndex(size_t idx)
230 {
231 // Clients should grab the mutex from this symbol table and lock it manually
232 // when calling this function to avoid performance issues.
233 if (idx < m_symbols.size())
234 return &m_symbols[idx];
235 return NULL;
236 }
237
238
239 const Symbol *
SymbolAtIndex(size_t idx) const240 Symtab::SymbolAtIndex(size_t idx) const
241 {
242 // Clients should grab the mutex from this symbol table and lock it manually
243 // when calling this function to avoid performance issues.
244 if (idx < m_symbols.size())
245 return &m_symbols[idx];
246 return NULL;
247 }
248
249 //----------------------------------------------------------------------
250 // InitNameIndexes
251 //----------------------------------------------------------------------
252 void
InitNameIndexes()253 Symtab::InitNameIndexes()
254 {
255 // Protected function, no need to lock mutex...
256 if (!m_name_indexes_computed)
257 {
258 m_name_indexes_computed = true;
259 Timer scoped_timer (__PRETTY_FUNCTION__, "%s", __PRETTY_FUNCTION__);
260 // Create the name index vector to be able to quickly search by name
261 const size_t num_symbols = m_symbols.size();
262 #if 1
263 m_name_to_index.Reserve (num_symbols);
264 #else
265 // TODO: benchmark this to see if we save any memory. Otherwise we
266 // will always keep the memory reserved in the vector unless we pull
267 // some STL swap magic and then recopy...
268 uint32_t actual_count = 0;
269 for (const_iterator pos = m_symbols.begin(), end = m_symbols.end();
270 pos != end;
271 ++pos)
272 {
273 const Mangled &mangled = pos->GetMangled();
274 if (mangled.GetMangledName())
275 ++actual_count;
276
277 if (mangled.GetDemangledName())
278 ++actual_count;
279 }
280
281 m_name_to_index.Reserve (actual_count);
282 #endif
283
284 NameToIndexMap::Entry entry;
285
286 // The "const char *" in "class_contexts" must come from a ConstString::GetCString()
287 std::set<const char *> class_contexts;
288 UniqueCStringMap<uint32_t> mangled_name_to_index;
289 std::vector<const char *> symbol_contexts(num_symbols, NULL);
290
291 for (entry.value = 0; entry.value<num_symbols; ++entry.value)
292 {
293 const Symbol *symbol = &m_symbols[entry.value];
294
295 // Don't let trampolines get into the lookup by name map
296 // If we ever need the trampoline symbols to be searchable by name
297 // we can remove this and then possibly add a new bool to any of the
298 // Symtab functions that lookup symbols by name to indicate if they
299 // want trampolines.
300 if (symbol->IsTrampoline())
301 continue;
302
303 const Mangled &mangled = symbol->GetMangled();
304 entry.cstring = mangled.GetMangledName().GetCString();
305 if (entry.cstring && entry.cstring[0])
306 {
307 m_name_to_index.Append (entry);
308
309 const SymbolType symbol_type = symbol->GetType();
310 if (symbol_type == eSymbolTypeCode || symbol_type == eSymbolTypeResolver)
311 {
312 if (entry.cstring[0] == '_' && entry.cstring[1] == 'Z' &&
313 (entry.cstring[2] != 'T' && // avoid virtual table, VTT structure, typeinfo structure, and typeinfo name
314 entry.cstring[2] != 'G' && // avoid guard variables
315 entry.cstring[2] != 'Z')) // named local entities (if we eventually handle eSymbolTypeData, we will want this back)
316 {
317 CPPLanguageRuntime::MethodName cxx_method (mangled.GetDemangledName());
318 entry.cstring = ConstString(cxx_method.GetBasename()).GetCString();
319 if (entry.cstring && entry.cstring[0])
320 {
321 // ConstString objects permanently store the string in the pool so calling
322 // GetCString() on the value gets us a const char * that will never go away
323 const char *const_context = ConstString(cxx_method.GetContext()).GetCString();
324
325 if (entry.cstring[0] == '~' || !cxx_method.GetQualifiers().empty())
326 {
327 // The first character of the demangled basename is '~' which
328 // means we have a class destructor. We can use this information
329 // to help us know what is a class and what isn't.
330 if (class_contexts.find(const_context) == class_contexts.end())
331 class_contexts.insert(const_context);
332 m_method_to_index.Append (entry);
333 }
334 else
335 {
336 if (const_context && const_context[0])
337 {
338 if (class_contexts.find(const_context) != class_contexts.end())
339 {
340 // The current decl context is in our "class_contexts" which means
341 // this is a method on a class
342 m_method_to_index.Append (entry);
343 }
344 else
345 {
346 // We don't know if this is a function basename or a method,
347 // so put it into a temporary collection so once we are done
348 // we can look in class_contexts to see if each entry is a class
349 // or just a function and will put any remaining items into
350 // m_method_to_index or m_basename_to_index as needed
351 mangled_name_to_index.Append (entry);
352 symbol_contexts[entry.value] = const_context;
353 }
354 }
355 else
356 {
357 // No context for this function so this has to be a basename
358 m_basename_to_index.Append(entry);
359 }
360 }
361 }
362 }
363 }
364 }
365
366 entry.cstring = mangled.GetDemangledName().GetCString();
367 if (entry.cstring && entry.cstring[0])
368 m_name_to_index.Append (entry);
369
370 // If the demangled name turns out to be an ObjC name, and
371 // is a category name, add the version without categories to the index too.
372 ObjCLanguageRuntime::MethodName objc_method (entry.cstring, true);
373 if (objc_method.IsValid(true))
374 {
375 entry.cstring = objc_method.GetSelector().GetCString();
376 m_selector_to_index.Append (entry);
377
378 ConstString objc_method_no_category (objc_method.GetFullNameWithoutCategory(true));
379 if (objc_method_no_category)
380 {
381 entry.cstring = objc_method_no_category.GetCString();
382 m_name_to_index.Append (entry);
383 }
384 }
385
386 }
387
388 size_t count;
389 if (!mangled_name_to_index.IsEmpty())
390 {
391 count = mangled_name_to_index.GetSize();
392 for (size_t i=0; i<count; ++i)
393 {
394 if (mangled_name_to_index.GetValueAtIndex(i, entry.value))
395 {
396 entry.cstring = mangled_name_to_index.GetCStringAtIndex(i);
397 if (symbol_contexts[entry.value] && class_contexts.find(symbol_contexts[entry.value]) != class_contexts.end())
398 {
399 m_method_to_index.Append (entry);
400 }
401 else
402 {
403 // If we got here, we have something that had a context (was inside a namespace or class)
404 // yet we don't know if the entry
405 m_method_to_index.Append (entry);
406 m_basename_to_index.Append (entry);
407 }
408 }
409 }
410 }
411 m_name_to_index.Sort();
412 m_name_to_index.SizeToFit();
413 m_selector_to_index.Sort();
414 m_selector_to_index.SizeToFit();
415 m_basename_to_index.Sort();
416 m_basename_to_index.SizeToFit();
417 m_method_to_index.Sort();
418 m_method_to_index.SizeToFit();
419
420 // static StreamFile a ("/tmp/a.txt");
421 //
422 // count = m_basename_to_index.GetSize();
423 // if (count)
424 // {
425 // for (size_t i=0; i<count; ++i)
426 // {
427 // if (m_basename_to_index.GetValueAtIndex(i, entry.value))
428 // a.Printf ("%s BASENAME\n", m_symbols[entry.value].GetMangled().GetName().GetCString());
429 // }
430 // }
431 // count = m_method_to_index.GetSize();
432 // if (count)
433 // {
434 // for (size_t i=0; i<count; ++i)
435 // {
436 // if (m_method_to_index.GetValueAtIndex(i, entry.value))
437 // a.Printf ("%s METHOD\n", m_symbols[entry.value].GetMangled().GetName().GetCString());
438 // }
439 // }
440 }
441 }
442
443 void
AppendSymbolNamesToMap(const IndexCollection & indexes,bool add_demangled,bool add_mangled,NameToIndexMap & name_to_index_map) const444 Symtab::AppendSymbolNamesToMap (const IndexCollection &indexes,
445 bool add_demangled,
446 bool add_mangled,
447 NameToIndexMap &name_to_index_map) const
448 {
449 if (add_demangled || add_mangled)
450 {
451 Timer scoped_timer (__PRETTY_FUNCTION__, "%s", __PRETTY_FUNCTION__);
452 Mutex::Locker locker (m_mutex);
453
454 // Create the name index vector to be able to quickly search by name
455 NameToIndexMap::Entry entry;
456 const size_t num_indexes = indexes.size();
457 for (size_t i=0; i<num_indexes; ++i)
458 {
459 entry.value = indexes[i];
460 assert (i < m_symbols.size());
461 const Symbol *symbol = &m_symbols[entry.value];
462
463 const Mangled &mangled = symbol->GetMangled();
464 if (add_demangled)
465 {
466 entry.cstring = mangled.GetDemangledName().GetCString();
467 if (entry.cstring && entry.cstring[0])
468 name_to_index_map.Append (entry);
469 }
470
471 if (add_mangled)
472 {
473 entry.cstring = mangled.GetMangledName().GetCString();
474 if (entry.cstring && entry.cstring[0])
475 name_to_index_map.Append (entry);
476 }
477 }
478 }
479 }
480
481 uint32_t
AppendSymbolIndexesWithType(SymbolType symbol_type,std::vector<uint32_t> & indexes,uint32_t start_idx,uint32_t end_index) const482 Symtab::AppendSymbolIndexesWithType (SymbolType symbol_type, std::vector<uint32_t>& indexes, uint32_t start_idx, uint32_t end_index) const
483 {
484 Mutex::Locker locker (m_mutex);
485
486 uint32_t prev_size = indexes.size();
487
488 const uint32_t count = std::min<uint32_t> (m_symbols.size(), end_index);
489
490 for (uint32_t i = start_idx; i < count; ++i)
491 {
492 if (symbol_type == eSymbolTypeAny || m_symbols[i].GetType() == symbol_type)
493 indexes.push_back(i);
494 }
495
496 return indexes.size() - prev_size;
497 }
498
499 uint32_t
AppendSymbolIndexesWithTypeAndFlagsValue(SymbolType symbol_type,uint32_t flags_value,std::vector<uint32_t> & indexes,uint32_t start_idx,uint32_t end_index) const500 Symtab::AppendSymbolIndexesWithTypeAndFlagsValue (SymbolType symbol_type, uint32_t flags_value, std::vector<uint32_t>& indexes, uint32_t start_idx, uint32_t end_index) const
501 {
502 Mutex::Locker locker (m_mutex);
503
504 uint32_t prev_size = indexes.size();
505
506 const uint32_t count = std::min<uint32_t> (m_symbols.size(), end_index);
507
508 for (uint32_t i = start_idx; i < count; ++i)
509 {
510 if ((symbol_type == eSymbolTypeAny || m_symbols[i].GetType() == symbol_type) && m_symbols[i].GetFlags() == flags_value)
511 indexes.push_back(i);
512 }
513
514 return indexes.size() - prev_size;
515 }
516
517 uint32_t
AppendSymbolIndexesWithType(SymbolType symbol_type,Debug symbol_debug_type,Visibility symbol_visibility,std::vector<uint32_t> & indexes,uint32_t start_idx,uint32_t end_index) const518 Symtab::AppendSymbolIndexesWithType (SymbolType symbol_type, Debug symbol_debug_type, Visibility symbol_visibility, std::vector<uint32_t>& indexes, uint32_t start_idx, uint32_t end_index) const
519 {
520 Mutex::Locker locker (m_mutex);
521
522 uint32_t prev_size = indexes.size();
523
524 const uint32_t count = std::min<uint32_t> (m_symbols.size(), end_index);
525
526 for (uint32_t i = start_idx; i < count; ++i)
527 {
528 if (symbol_type == eSymbolTypeAny || m_symbols[i].GetType() == symbol_type)
529 {
530 if (CheckSymbolAtIndex(i, symbol_debug_type, symbol_visibility))
531 indexes.push_back(i);
532 }
533 }
534
535 return indexes.size() - prev_size;
536 }
537
538
539 uint32_t
GetIndexForSymbol(const Symbol * symbol) const540 Symtab::GetIndexForSymbol (const Symbol *symbol) const
541 {
542 const Symbol *first_symbol = &m_symbols[0];
543 if (symbol >= first_symbol && symbol < first_symbol + m_symbols.size())
544 return symbol - first_symbol;
545 return UINT32_MAX;
546 }
547
548 struct SymbolSortInfo
549 {
550 const bool sort_by_load_addr;
551 const Symbol *symbols;
552 };
553
554 namespace {
555 struct SymbolIndexComparator {
556 const std::vector<Symbol>& symbols;
557 std::vector<lldb::addr_t> &addr_cache;
558
559 // Getting from the symbol to the Address to the File Address involves some work.
560 // Since there are potentially many symbols here, and we're using this for sorting so
561 // we're going to be computing the address many times, cache that in addr_cache.
562 // The array passed in has to be the same size as the symbols array passed into the
563 // member variable symbols, and should be initialized with LLDB_INVALID_ADDRESS.
564 // NOTE: You have to make addr_cache externally and pass it in because std::stable_sort
565 // makes copies of the comparator it is initially passed in, and you end up spending
566 // huge amounts of time copying this array...
567
SymbolIndexComparator__anon1a031d840111::SymbolIndexComparator568 SymbolIndexComparator(const std::vector<Symbol>& s, std::vector<lldb::addr_t> &a) : symbols(s), addr_cache(a) {
569 assert (symbols.size() == addr_cache.size());
570 }
operator ()__anon1a031d840111::SymbolIndexComparator571 bool operator()(uint32_t index_a, uint32_t index_b) {
572 addr_t value_a = addr_cache[index_a];
573 if (value_a == LLDB_INVALID_ADDRESS)
574 {
575 value_a = symbols[index_a].GetAddress().GetFileAddress();
576 addr_cache[index_a] = value_a;
577 }
578
579 addr_t value_b = addr_cache[index_b];
580 if (value_b == LLDB_INVALID_ADDRESS)
581 {
582 value_b = symbols[index_b].GetAddress().GetFileAddress();
583 addr_cache[index_b] = value_b;
584 }
585
586
587 if (value_a == value_b) {
588 // The if the values are equal, use the original symbol user ID
589 lldb::user_id_t uid_a = symbols[index_a].GetID();
590 lldb::user_id_t uid_b = symbols[index_b].GetID();
591 if (uid_a < uid_b)
592 return true;
593 if (uid_a > uid_b)
594 return false;
595 return false;
596 } else if (value_a < value_b)
597 return true;
598
599 return false;
600 }
601 };
602 }
603
604 void
SortSymbolIndexesByValue(std::vector<uint32_t> & indexes,bool remove_duplicates) const605 Symtab::SortSymbolIndexesByValue (std::vector<uint32_t>& indexes, bool remove_duplicates) const
606 {
607 Mutex::Locker locker (m_mutex);
608
609 Timer scoped_timer (__PRETTY_FUNCTION__,__PRETTY_FUNCTION__);
610 // No need to sort if we have zero or one items...
611 if (indexes.size() <= 1)
612 return;
613
614 // Sort the indexes in place using std::stable_sort.
615 // NOTE: The use of std::stable_sort instead of std::sort here is strictly for performance,
616 // not correctness. The indexes vector tends to be "close" to sorted, which the
617 // stable sort handles better.
618
619 std::vector<lldb::addr_t> addr_cache(m_symbols.size(), LLDB_INVALID_ADDRESS);
620
621 SymbolIndexComparator comparator(m_symbols, addr_cache);
622 std::stable_sort(indexes.begin(), indexes.end(), comparator);
623
624 // Remove any duplicates if requested
625 if (remove_duplicates)
626 std::unique(indexes.begin(), indexes.end());
627 }
628
629 uint32_t
AppendSymbolIndexesWithName(const ConstString & symbol_name,std::vector<uint32_t> & indexes)630 Symtab::AppendSymbolIndexesWithName (const ConstString& symbol_name, std::vector<uint32_t>& indexes)
631 {
632 Mutex::Locker locker (m_mutex);
633
634 Timer scoped_timer (__PRETTY_FUNCTION__, "%s", __PRETTY_FUNCTION__);
635 if (symbol_name)
636 {
637 const char *symbol_cstr = symbol_name.GetCString();
638 if (!m_name_indexes_computed)
639 InitNameIndexes();
640
641 return m_name_to_index.GetValues (symbol_cstr, indexes);
642 }
643 return 0;
644 }
645
646 uint32_t
AppendSymbolIndexesWithName(const ConstString & symbol_name,Debug symbol_debug_type,Visibility symbol_visibility,std::vector<uint32_t> & indexes)647 Symtab::AppendSymbolIndexesWithName (const ConstString& symbol_name, Debug symbol_debug_type, Visibility symbol_visibility, std::vector<uint32_t>& indexes)
648 {
649 Mutex::Locker locker (m_mutex);
650
651 Timer scoped_timer (__PRETTY_FUNCTION__, "%s", __PRETTY_FUNCTION__);
652 if (symbol_name)
653 {
654 const size_t old_size = indexes.size();
655 if (!m_name_indexes_computed)
656 InitNameIndexes();
657
658 const char *symbol_cstr = symbol_name.GetCString();
659
660 std::vector<uint32_t> all_name_indexes;
661 const size_t name_match_count = m_name_to_index.GetValues (symbol_cstr, all_name_indexes);
662 for (size_t i=0; i<name_match_count; ++i)
663 {
664 if (CheckSymbolAtIndex(all_name_indexes[i], symbol_debug_type, symbol_visibility))
665 indexes.push_back (all_name_indexes[i]);
666 }
667 return indexes.size() - old_size;
668 }
669 return 0;
670 }
671
672 uint32_t
AppendSymbolIndexesWithNameAndType(const ConstString & symbol_name,SymbolType symbol_type,std::vector<uint32_t> & indexes)673 Symtab::AppendSymbolIndexesWithNameAndType (const ConstString& symbol_name, SymbolType symbol_type, std::vector<uint32_t>& indexes)
674 {
675 Mutex::Locker locker (m_mutex);
676
677 if (AppendSymbolIndexesWithName(symbol_name, indexes) > 0)
678 {
679 std::vector<uint32_t>::iterator pos = indexes.begin();
680 while (pos != indexes.end())
681 {
682 if (symbol_type == eSymbolTypeAny || m_symbols[*pos].GetType() == symbol_type)
683 ++pos;
684 else
685 indexes.erase(pos);
686 }
687 }
688 return indexes.size();
689 }
690
691 uint32_t
AppendSymbolIndexesWithNameAndType(const ConstString & symbol_name,SymbolType symbol_type,Debug symbol_debug_type,Visibility symbol_visibility,std::vector<uint32_t> & indexes)692 Symtab::AppendSymbolIndexesWithNameAndType (const ConstString& symbol_name, SymbolType symbol_type, Debug symbol_debug_type, Visibility symbol_visibility, std::vector<uint32_t>& indexes)
693 {
694 Mutex::Locker locker (m_mutex);
695
696 if (AppendSymbolIndexesWithName(symbol_name, symbol_debug_type, symbol_visibility, indexes) > 0)
697 {
698 std::vector<uint32_t>::iterator pos = indexes.begin();
699 while (pos != indexes.end())
700 {
701 if (symbol_type == eSymbolTypeAny || m_symbols[*pos].GetType() == symbol_type)
702 ++pos;
703 else
704 indexes.erase(pos);
705 }
706 }
707 return indexes.size();
708 }
709
710
711 uint32_t
AppendSymbolIndexesMatchingRegExAndType(const RegularExpression & regexp,SymbolType symbol_type,std::vector<uint32_t> & indexes)712 Symtab::AppendSymbolIndexesMatchingRegExAndType (const RegularExpression ®exp, SymbolType symbol_type, std::vector<uint32_t>& indexes)
713 {
714 Mutex::Locker locker (m_mutex);
715
716 uint32_t prev_size = indexes.size();
717 uint32_t sym_end = m_symbols.size();
718
719 for (uint32_t i = 0; i < sym_end; i++)
720 {
721 if (symbol_type == eSymbolTypeAny || m_symbols[i].GetType() == symbol_type)
722 {
723 const char *name = m_symbols[i].GetMangled().GetName().AsCString();
724 if (name)
725 {
726 if (regexp.Execute (name))
727 indexes.push_back(i);
728 }
729 }
730 }
731 return indexes.size() - prev_size;
732
733 }
734
735 uint32_t
AppendSymbolIndexesMatchingRegExAndType(const RegularExpression & regexp,SymbolType symbol_type,Debug symbol_debug_type,Visibility symbol_visibility,std::vector<uint32_t> & indexes)736 Symtab::AppendSymbolIndexesMatchingRegExAndType (const RegularExpression ®exp, SymbolType symbol_type, Debug symbol_debug_type, Visibility symbol_visibility, std::vector<uint32_t>& indexes)
737 {
738 Mutex::Locker locker (m_mutex);
739
740 uint32_t prev_size = indexes.size();
741 uint32_t sym_end = m_symbols.size();
742
743 for (uint32_t i = 0; i < sym_end; i++)
744 {
745 if (symbol_type == eSymbolTypeAny || m_symbols[i].GetType() == symbol_type)
746 {
747 if (CheckSymbolAtIndex(i, symbol_debug_type, symbol_visibility) == false)
748 continue;
749
750 const char *name = m_symbols[i].GetMangled().GetName().AsCString();
751 if (name)
752 {
753 if (regexp.Execute (name))
754 indexes.push_back(i);
755 }
756 }
757 }
758 return indexes.size() - prev_size;
759
760 }
761
762 Symbol *
FindSymbolWithType(SymbolType symbol_type,Debug symbol_debug_type,Visibility symbol_visibility,uint32_t & start_idx)763 Symtab::FindSymbolWithType (SymbolType symbol_type, Debug symbol_debug_type, Visibility symbol_visibility, uint32_t& start_idx)
764 {
765 Mutex::Locker locker (m_mutex);
766
767 const size_t count = m_symbols.size();
768 for (size_t idx = start_idx; idx < count; ++idx)
769 {
770 if (symbol_type == eSymbolTypeAny || m_symbols[idx].GetType() == symbol_type)
771 {
772 if (CheckSymbolAtIndex(idx, symbol_debug_type, symbol_visibility))
773 {
774 start_idx = idx;
775 return &m_symbols[idx];
776 }
777 }
778 }
779 return NULL;
780 }
781
782 size_t
FindAllSymbolsWithNameAndType(const ConstString & name,SymbolType symbol_type,std::vector<uint32_t> & symbol_indexes)783 Symtab::FindAllSymbolsWithNameAndType (const ConstString &name, SymbolType symbol_type, std::vector<uint32_t>& symbol_indexes)
784 {
785 Mutex::Locker locker (m_mutex);
786
787 Timer scoped_timer (__PRETTY_FUNCTION__, "%s", __PRETTY_FUNCTION__);
788 // Initialize all of the lookup by name indexes before converting NAME
789 // to a uniqued string NAME_STR below.
790 if (!m_name_indexes_computed)
791 InitNameIndexes();
792
793 if (name)
794 {
795 // The string table did have a string that matched, but we need
796 // to check the symbols and match the symbol_type if any was given.
797 AppendSymbolIndexesWithNameAndType (name, symbol_type, symbol_indexes);
798 }
799 return symbol_indexes.size();
800 }
801
802 size_t
FindAllSymbolsWithNameAndType(const ConstString & name,SymbolType symbol_type,Debug symbol_debug_type,Visibility symbol_visibility,std::vector<uint32_t> & symbol_indexes)803 Symtab::FindAllSymbolsWithNameAndType (const ConstString &name, SymbolType symbol_type, Debug symbol_debug_type, Visibility symbol_visibility, std::vector<uint32_t>& symbol_indexes)
804 {
805 Mutex::Locker locker (m_mutex);
806
807 Timer scoped_timer (__PRETTY_FUNCTION__, "%s", __PRETTY_FUNCTION__);
808 // Initialize all of the lookup by name indexes before converting NAME
809 // to a uniqued string NAME_STR below.
810 if (!m_name_indexes_computed)
811 InitNameIndexes();
812
813 if (name)
814 {
815 // The string table did have a string that matched, but we need
816 // to check the symbols and match the symbol_type if any was given.
817 AppendSymbolIndexesWithNameAndType (name, symbol_type, symbol_debug_type, symbol_visibility, symbol_indexes);
818 }
819 return symbol_indexes.size();
820 }
821
822 size_t
FindAllSymbolsMatchingRexExAndType(const RegularExpression & regex,SymbolType symbol_type,Debug symbol_debug_type,Visibility symbol_visibility,std::vector<uint32_t> & symbol_indexes)823 Symtab::FindAllSymbolsMatchingRexExAndType (const RegularExpression ®ex, SymbolType symbol_type, Debug symbol_debug_type, Visibility symbol_visibility, std::vector<uint32_t>& symbol_indexes)
824 {
825 Mutex::Locker locker (m_mutex);
826
827 AppendSymbolIndexesMatchingRegExAndType(regex, symbol_type, symbol_debug_type, symbol_visibility, symbol_indexes);
828 return symbol_indexes.size();
829 }
830
831 Symbol *
FindFirstSymbolWithNameAndType(const ConstString & name,SymbolType symbol_type,Debug symbol_debug_type,Visibility symbol_visibility)832 Symtab::FindFirstSymbolWithNameAndType (const ConstString &name, SymbolType symbol_type, Debug symbol_debug_type, Visibility symbol_visibility)
833 {
834 Mutex::Locker locker (m_mutex);
835
836 Timer scoped_timer (__PRETTY_FUNCTION__, "%s", __PRETTY_FUNCTION__);
837 if (!m_name_indexes_computed)
838 InitNameIndexes();
839
840 if (name)
841 {
842 std::vector<uint32_t> matching_indexes;
843 // The string table did have a string that matched, but we need
844 // to check the symbols and match the symbol_type if any was given.
845 if (AppendSymbolIndexesWithNameAndType (name, symbol_type, symbol_debug_type, symbol_visibility, matching_indexes))
846 {
847 std::vector<uint32_t>::const_iterator pos, end = matching_indexes.end();
848 for (pos = matching_indexes.begin(); pos != end; ++pos)
849 {
850 Symbol *symbol = SymbolAtIndex(*pos);
851
852 if (symbol->Compare(name, symbol_type))
853 return symbol;
854 }
855 }
856 }
857 return NULL;
858 }
859
860 typedef struct
861 {
862 const Symtab *symtab;
863 const addr_t file_addr;
864 Symbol *match_symbol;
865 const uint32_t *match_index_ptr;
866 addr_t match_offset;
867 } SymbolSearchInfo;
868
869 static int
SymbolWithFileAddress(SymbolSearchInfo * info,const uint32_t * index_ptr)870 SymbolWithFileAddress (SymbolSearchInfo *info, const uint32_t *index_ptr)
871 {
872 const Symbol *curr_symbol = info->symtab->SymbolAtIndex (index_ptr[0]);
873 if (curr_symbol == NULL)
874 return -1;
875
876 const addr_t info_file_addr = info->file_addr;
877
878 // lldb::Symbol::GetAddressRangePtr() will only return a non NULL address
879 // range if the symbol has a section!
880 if (curr_symbol->ValueIsAddress())
881 {
882 const addr_t curr_file_addr = curr_symbol->GetAddress().GetFileAddress();
883 if (info_file_addr < curr_file_addr)
884 return -1;
885 if (info_file_addr > curr_file_addr)
886 return +1;
887 info->match_symbol = const_cast<Symbol *>(curr_symbol);
888 info->match_index_ptr = index_ptr;
889 return 0;
890 }
891
892 return -1;
893 }
894
895 static int
SymbolWithClosestFileAddress(SymbolSearchInfo * info,const uint32_t * index_ptr)896 SymbolWithClosestFileAddress (SymbolSearchInfo *info, const uint32_t *index_ptr)
897 {
898 const Symbol *symbol = info->symtab->SymbolAtIndex (index_ptr[0]);
899 if (symbol == NULL)
900 return -1;
901
902 const addr_t info_file_addr = info->file_addr;
903 if (symbol->ValueIsAddress())
904 {
905 const addr_t curr_file_addr = symbol->GetAddress().GetFileAddress();
906 if (info_file_addr < curr_file_addr)
907 return -1;
908
909 // Since we are finding the closest symbol that is greater than or equal
910 // to 'info->file_addr' we set the symbol here. This will get set
911 // multiple times, but after the search is done it will contain the best
912 // symbol match
913 info->match_symbol = const_cast<Symbol *>(symbol);
914 info->match_index_ptr = index_ptr;
915 info->match_offset = info_file_addr - curr_file_addr;
916
917 if (info_file_addr > curr_file_addr)
918 return +1;
919 return 0;
920 }
921 return -1;
922 }
923
924 static SymbolSearchInfo
FindIndexPtrForSymbolContainingAddress(Symtab * symtab,addr_t file_addr,const uint32_t * indexes,uint32_t num_indexes)925 FindIndexPtrForSymbolContainingAddress(Symtab* symtab, addr_t file_addr, const uint32_t* indexes, uint32_t num_indexes)
926 {
927 SymbolSearchInfo info = { symtab, file_addr, NULL, NULL, 0 };
928 ::bsearch (&info,
929 indexes,
930 num_indexes,
931 sizeof(uint32_t),
932 (ComparisonFunction)SymbolWithClosestFileAddress);
933 return info;
934 }
935
936
937 void
InitAddressIndexes()938 Symtab::InitAddressIndexes()
939 {
940 // Protected function, no need to lock mutex...
941 if (!m_file_addr_to_index_computed && !m_symbols.empty())
942 {
943 m_file_addr_to_index_computed = true;
944
945 FileRangeToIndexMap::Entry entry;
946 const_iterator begin = m_symbols.begin();
947 const_iterator end = m_symbols.end();
948 for (const_iterator pos = m_symbols.begin(); pos != end; ++pos)
949 {
950 if (pos->ValueIsAddress())
951 {
952 entry.SetRangeBase(pos->GetAddress().GetFileAddress());
953 entry.SetByteSize(pos->GetByteSize());
954 entry.data = std::distance(begin, pos);
955 m_file_addr_to_index.Append(entry);
956 }
957 }
958 const size_t num_entries = m_file_addr_to_index.GetSize();
959 if (num_entries > 0)
960 {
961 m_file_addr_to_index.Sort();
962 m_file_addr_to_index.CalculateSizesOfZeroByteSizeRanges();
963
964 // Now our last symbols might not have had sizes because there
965 // was no subsequent symbol to calculate the size from. If this is
966 // the case, then calculate the size by capping it at the end of the
967 // section in which the symbol resides
968 for (int i = num_entries - 1; i >= 0; --i)
969 {
970 const FileRangeToIndexMap::Entry &entry = m_file_addr_to_index.GetEntryRef(i);
971 // As we iterate backwards, as soon as we find a symbol with a valid
972 // byte size, we are done
973 if (entry.GetByteSize() > 0)
974 break;
975
976 // Cap the size to the end of the section in which the symbol resides
977 SectionSP section_sp (m_objfile->GetSectionList()->FindSectionContainingFileAddress (entry.GetRangeBase()));
978 if (section_sp)
979 {
980 const lldb::addr_t end_section_file_addr = section_sp->GetFileAddress() + section_sp->GetByteSize();
981 const lldb::addr_t symbol_file_addr = entry.GetRangeBase();
982 if (end_section_file_addr > symbol_file_addr)
983 {
984 Symbol &symbol = m_symbols[entry.data];
985
986 symbol.SetByteSize(end_section_file_addr - symbol_file_addr);
987 symbol.SetSizeIsSynthesized(true);
988 }
989 }
990 }
991 // Sort again in case the range size changes the ordering
992 m_file_addr_to_index.Sort();
993 }
994 }
995 }
996
997 void
CalculateSymbolSizes()998 Symtab::CalculateSymbolSizes ()
999 {
1000 Mutex::Locker locker (m_mutex);
1001
1002 if (!m_symbols.empty())
1003 {
1004 if (!m_file_addr_to_index_computed)
1005 InitAddressIndexes();
1006
1007 const size_t num_entries = m_file_addr_to_index.GetSize();
1008
1009 for (size_t i = 0; i < num_entries; ++i)
1010 {
1011 // The entries in the m_file_addr_to_index have calculated the sizes already
1012 // so we will use this size if we need to.
1013 const FileRangeToIndexMap::Entry &entry = m_file_addr_to_index.GetEntryRef(i);
1014
1015 Symbol &symbol = m_symbols[entry.data];
1016
1017 // If the symbol size is already valid, no need to do anything
1018 if (symbol.GetByteSizeIsValid())
1019 continue;
1020
1021 const addr_t range_size = entry.GetByteSize();
1022 if (range_size > 0)
1023 {
1024 symbol.SetByteSize(range_size);
1025 symbol.SetSizeIsSynthesized(true);
1026 }
1027 }
1028 }
1029 }
1030
1031 Symbol *
FindSymbolContainingFileAddress(addr_t file_addr,const uint32_t * indexes,uint32_t num_indexes)1032 Symtab::FindSymbolContainingFileAddress (addr_t file_addr, const uint32_t* indexes, uint32_t num_indexes)
1033 {
1034 Mutex::Locker locker (m_mutex);
1035
1036
1037 SymbolSearchInfo info = { this, file_addr, NULL, NULL, 0 };
1038
1039 ::bsearch (&info,
1040 indexes,
1041 num_indexes,
1042 sizeof(uint32_t),
1043 (ComparisonFunction)SymbolWithClosestFileAddress);
1044
1045 if (info.match_symbol)
1046 {
1047 if (info.match_offset == 0)
1048 {
1049 // We found an exact match!
1050 return info.match_symbol;
1051 }
1052
1053 const size_t symbol_byte_size = info.match_symbol->GetByteSize();
1054
1055 if (symbol_byte_size == 0)
1056 {
1057 // We weren't able to find the size of the symbol so lets just go
1058 // with that match we found in our search...
1059 return info.match_symbol;
1060 }
1061
1062 // We were able to figure out a symbol size so lets make sure our
1063 // offset puts "file_addr" in the symbol's address range.
1064 if (info.match_offset < symbol_byte_size)
1065 return info.match_symbol;
1066 }
1067 return NULL;
1068 }
1069
1070 Symbol *
FindSymbolContainingFileAddress(addr_t file_addr)1071 Symtab::FindSymbolContainingFileAddress (addr_t file_addr)
1072 {
1073 Mutex::Locker locker (m_mutex);
1074
1075 if (!m_file_addr_to_index_computed)
1076 InitAddressIndexes();
1077
1078 const FileRangeToIndexMap::Entry *entry = m_file_addr_to_index.FindEntryThatContains(file_addr);
1079 if (entry)
1080 return SymbolAtIndex(entry->data);
1081 return NULL;
1082 }
1083
1084 void
SymbolIndicesToSymbolContextList(std::vector<uint32_t> & symbol_indexes,SymbolContextList & sc_list)1085 Symtab::SymbolIndicesToSymbolContextList (std::vector<uint32_t> &symbol_indexes, SymbolContextList &sc_list)
1086 {
1087 // No need to protect this call using m_mutex all other method calls are
1088 // already thread safe.
1089
1090 const bool merge_symbol_into_function = true;
1091 size_t num_indices = symbol_indexes.size();
1092 if (num_indices > 0)
1093 {
1094 SymbolContext sc;
1095 sc.module_sp = m_objfile->GetModule();
1096 for (size_t i = 0; i < num_indices; i++)
1097 {
1098 sc.symbol = SymbolAtIndex (symbol_indexes[i]);
1099 if (sc.symbol)
1100 sc_list.AppendIfUnique(sc, merge_symbol_into_function);
1101 }
1102 }
1103 }
1104
1105
1106 size_t
FindFunctionSymbols(const ConstString & name,uint32_t name_type_mask,SymbolContextList & sc_list)1107 Symtab::FindFunctionSymbols (const ConstString &name,
1108 uint32_t name_type_mask,
1109 SymbolContextList& sc_list)
1110 {
1111 size_t count = 0;
1112 std::vector<uint32_t> symbol_indexes;
1113
1114 const char *name_cstr = name.GetCString();
1115
1116 // eFunctionNameTypeAuto should be pre-resolved by a call to Module::PrepareForFunctionNameLookup()
1117 assert ((name_type_mask & eFunctionNameTypeAuto) == 0);
1118
1119 if (name_type_mask & (eFunctionNameTypeBase | eFunctionNameTypeFull))
1120 {
1121 std::vector<uint32_t> temp_symbol_indexes;
1122 FindAllSymbolsWithNameAndType (name, eSymbolTypeAny, temp_symbol_indexes);
1123
1124 unsigned temp_symbol_indexes_size = temp_symbol_indexes.size();
1125 if (temp_symbol_indexes_size > 0)
1126 {
1127 Mutex::Locker locker (m_mutex);
1128 for (unsigned i = 0; i < temp_symbol_indexes_size; i++)
1129 {
1130 SymbolContext sym_ctx;
1131 sym_ctx.symbol = SymbolAtIndex (temp_symbol_indexes[i]);
1132 if (sym_ctx.symbol)
1133 {
1134 switch (sym_ctx.symbol->GetType())
1135 {
1136 case eSymbolTypeCode:
1137 case eSymbolTypeResolver:
1138 symbol_indexes.push_back(temp_symbol_indexes[i]);
1139 break;
1140 default:
1141 break;
1142 }
1143 }
1144 }
1145 }
1146 }
1147
1148 if (name_type_mask & eFunctionNameTypeBase)
1149 {
1150 // From mangled names we can't tell what is a basename and what
1151 // is a method name, so we just treat them the same
1152 if (!m_name_indexes_computed)
1153 InitNameIndexes();
1154
1155 if (!m_basename_to_index.IsEmpty())
1156 {
1157 const UniqueCStringMap<uint32_t>::Entry *match;
1158 for (match = m_basename_to_index.FindFirstValueForName(name_cstr);
1159 match != NULL;
1160 match = m_basename_to_index.FindNextValueForName(match))
1161 {
1162 symbol_indexes.push_back(match->value);
1163 }
1164 }
1165 }
1166
1167 if (name_type_mask & eFunctionNameTypeMethod)
1168 {
1169 if (!m_name_indexes_computed)
1170 InitNameIndexes();
1171
1172 if (!m_method_to_index.IsEmpty())
1173 {
1174 const UniqueCStringMap<uint32_t>::Entry *match;
1175 for (match = m_method_to_index.FindFirstValueForName(name_cstr);
1176 match != NULL;
1177 match = m_method_to_index.FindNextValueForName(match))
1178 {
1179 symbol_indexes.push_back(match->value);
1180 }
1181 }
1182 }
1183
1184 if (name_type_mask & eFunctionNameTypeSelector)
1185 {
1186 if (!m_name_indexes_computed)
1187 InitNameIndexes();
1188
1189 if (!m_selector_to_index.IsEmpty())
1190 {
1191 const UniqueCStringMap<uint32_t>::Entry *match;
1192 for (match = m_selector_to_index.FindFirstValueForName(name_cstr);
1193 match != NULL;
1194 match = m_selector_to_index.FindNextValueForName(match))
1195 {
1196 symbol_indexes.push_back(match->value);
1197 }
1198 }
1199 }
1200
1201 if (!symbol_indexes.empty())
1202 {
1203 std::sort(symbol_indexes.begin(), symbol_indexes.end());
1204 symbol_indexes.erase(std::unique(symbol_indexes.begin(), symbol_indexes.end()), symbol_indexes.end());
1205 count = symbol_indexes.size();
1206 SymbolIndicesToSymbolContextList (symbol_indexes, sc_list);
1207 }
1208
1209 return count;
1210 }
1211
1212