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Searched defs:getInputs (Results 1 – 4 of 4) sorted by relevance

/external/deqp/framework/referencerenderer/
DrrShaders.hpp106 const std::vector<VertexInputInfo>& getInputs() const { return m_inputs; } in getInputs() function in rr::VertexShader
127 const std::vector<FragmentInputInfo>& getInputs() const { return m_inputs; } in getInputs() function in rr::FragmentShader
183 const std::vector<GeometryInputInfo>& getInputs (void) const { return m_inputs; } in getInputs() function in rr::GeometryShader
/external/deqp/framework/randomshaders/
DrsgShader.hpp109 std::vector<ShaderInput*>& getInputs (void) { return m_inputs; } in getInputs() function in rsg::Shader
113 const std::vector<ShaderInput*>& getInputs (void) const { return m_inputs; } in getInputs() function in rsg::Shader
/external/clang/include/clang/Driver/
DAction.h95 ActionList &getInputs() { return Inputs; } in getInputs() function
96 const ActionList &getInputs() const { return Inputs; } in getInputs() function
/external/deqp/modules/gles31/functional/
Des31fShaderAtomicOpTests.cpp265 void getInputs (int numValues, int stride, void* inputs) const in getInputs() function in deqp::gles31::Functional::ShaderAtomicAddCase
419 void getInputs (int numValues, int stride, void* inputs) const in getInputs() function in deqp::gles31::Functional::ShaderAtomicMinCase
501 void getInputs (int numValues, int stride, void* inputs) const in getInputs() function in deqp::gles31::Functional::ShaderAtomicMaxCase
585 void getInputs (int numValues, int stride, void* inputs) const in getInputs() function in deqp::gles31::Functional::ShaderAtomicAndCase
655 void getInputs (int numValues, int stride, void* inputs) const in getInputs() function in deqp::gles31::Functional::ShaderAtomicOrCase
723 void getInputs (int numValues, int stride, void* inputs) const in getInputs() function in deqp::gles31::Functional::ShaderAtomicXorCase
807 void getInputs (int numValues, int stride, void* inputs) const in getInputs() function in deqp::gles31::Functional::ShaderAtomicExchangeCase