1 /*
2  * Copyright (C) 2007 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 package android.view;
18 
19 import android.os.Parcel;
20 import android.os.Parcelable;
21 import android.text.method.MetaKeyKeyListener;
22 import android.util.AndroidRuntimeException;
23 import android.util.SparseIntArray;
24 import android.hardware.input.InputManager;
25 
26 import java.lang.Character;
27 import java.text.Normalizer;
28 
29 /**
30  * Describes the keys provided by a keyboard device and their associated labels.
31  */
32 public class KeyCharacterMap implements Parcelable {
33     /**
34      * The id of the device's primary built in keyboard is always 0.
35      *
36      * @deprecated This constant should no longer be used because there is no
37      * guarantee that a device has a built-in keyboard that can be used for
38      * typing text.  There might not be a built-in keyboard, the built-in keyboard
39      * might be a {@link #NUMERIC} or {@link #SPECIAL_FUNCTION} keyboard, or there
40      * might be multiple keyboards installed including external keyboards.
41      * When interpreting key presses received from the framework, applications should
42      * use the device id specified in the {@link KeyEvent} received.
43      * When synthesizing key presses for delivery elsewhere or when translating key presses
44      * from unknown keyboards, applications should use the special {@link #VIRTUAL_KEYBOARD}
45      * device id.
46      */
47     @Deprecated
48     public static final int BUILT_IN_KEYBOARD = 0;
49 
50     /**
51      * The id of a generic virtual keyboard with a full layout that can be used to
52      * synthesize key events.  Typically used with {@link #getEvents}.
53      */
54     public static final int VIRTUAL_KEYBOARD = -1;
55 
56     /**
57      * A numeric (12-key) keyboard.
58      * <p>
59      * A numeric keyboard supports text entry using a multi-tap approach.
60      * It may be necessary to tap a key multiple times to generate the desired letter
61      * or symbol.
62      * </p><p>
63      * This type of keyboard is generally designed for thumb typing.
64      * </p>
65      */
66     public static final int NUMERIC = 1;
67 
68     /**
69      * A keyboard with all the letters, but with more than one letter per key.
70      * <p>
71      * This type of keyboard is generally designed for thumb typing.
72      * </p>
73      */
74     public static final int PREDICTIVE = 2;
75 
76     /**
77      * A keyboard with all the letters, and maybe some numbers.
78      * <p>
79      * An alphabetic keyboard supports text entry directly but may have a condensed
80      * layout with a small form factor.  In contrast to a {@link #FULL full keyboard}, some
81      * symbols may only be accessible using special on-screen character pickers.
82      * In addition, to improve typing speed and accuracy, the framework provides
83      * special affordances for alphabetic keyboards such as auto-capitalization
84      * and toggled / locked shift and alt keys.
85      * </p><p>
86      * This type of keyboard is generally designed for thumb typing.
87      * </p>
88      */
89     public static final int ALPHA = 3;
90 
91     /**
92      * A full PC-style keyboard.
93      * <p>
94      * A full keyboard behaves like a PC keyboard.  All symbols are accessed directly
95      * by pressing keys on the keyboard without on-screen support or affordances such
96      * as auto-capitalization.
97      * </p><p>
98      * This type of keyboard is generally designed for full two hand typing.
99      * </p>
100      */
101     public static final int FULL = 4;
102 
103     /**
104      * A keyboard that is only used to control special functions rather than for typing.
105      * <p>
106      * A special function keyboard consists only of non-printing keys such as
107      * HOME and POWER that are not actually used for typing.
108      * </p>
109      */
110     public static final int SPECIAL_FUNCTION = 5;
111 
112     /**
113      * This private-use character is used to trigger Unicode character
114      * input by hex digits.
115      */
116     public static final char HEX_INPUT = '\uEF00';
117 
118     /**
119      * This private-use character is used to bring up a character picker for
120      * miscellaneous symbols.
121      */
122     public static final char PICKER_DIALOG_INPUT = '\uEF01';
123 
124     /**
125      * Modifier keys may be chorded with character keys.
126      *
127      * @see {#link #getModifierBehavior()} for more details.
128      */
129     public static final int MODIFIER_BEHAVIOR_CHORDED = 0;
130 
131     /**
132      * Modifier keys may be chorded with character keys or they may toggle
133      * into latched or locked states when pressed independently.
134      *
135      * @see {#link #getModifierBehavior()} for more details.
136      */
137     public static final int MODIFIER_BEHAVIOR_CHORDED_OR_TOGGLED = 1;
138 
139     /*
140      * This bit will be set in the return value of {@link #get(int, int)} if the
141      * key is a "dead key."
142      */
143     public static final int COMBINING_ACCENT = 0x80000000;
144 
145     /**
146      * Mask the return value from {@link #get(int, int)} with this value to get
147      * a printable representation of the accent character of a "dead key."
148      */
149     public static final int COMBINING_ACCENT_MASK = 0x7FFFFFFF;
150 
151     /* Characters used to display placeholders for dead keys. */
152     private static final int ACCENT_ACUTE = '\u00B4';
153     private static final int ACCENT_BREVE = '\u02D8';
154     private static final int ACCENT_CARON = '\u02C7';
155     private static final int ACCENT_CEDILLA = '\u00B8';
156     private static final int ACCENT_CIRCUMFLEX = '\u02C6';
157     private static final int ACCENT_COMMA_ABOVE = '\u1FBD';
158     private static final int ACCENT_COMMA_ABOVE_RIGHT = '\u02BC';
159     private static final int ACCENT_DOT_ABOVE = '\u02D9';
160     private static final int ACCENT_DOT_BELOW = '.'; // approximate
161     private static final int ACCENT_DOUBLE_ACUTE = '\u02DD';
162     private static final int ACCENT_GRAVE = '\u02CB';
163     private static final int ACCENT_HOOK_ABOVE = '\u02C0';
164     private static final int ACCENT_HORN = '\''; // approximate
165     private static final int ACCENT_MACRON = '\u00AF';
166     private static final int ACCENT_MACRON_BELOW = '\u02CD';
167     private static final int ACCENT_OGONEK = '\u02DB';
168     private static final int ACCENT_REVERSED_COMMA_ABOVE = '\u02BD';
169     private static final int ACCENT_RING_ABOVE = '\u02DA';
170     private static final int ACCENT_STROKE = '-'; // approximate
171     private static final int ACCENT_TILDE = '\u02DC';
172     private static final int ACCENT_TURNED_COMMA_ABOVE = '\u02BB';
173     private static final int ACCENT_UMLAUT = '\u00A8';
174     private static final int ACCENT_VERTICAL_LINE_ABOVE = '\u02C8';
175     private static final int ACCENT_VERTICAL_LINE_BELOW = '\u02CC';
176 
177     /* Legacy dead key display characters used in previous versions of the API.
178      * We still support these characters by mapping them to their non-legacy version. */
179     private static final int ACCENT_GRAVE_LEGACY = '`';
180     private static final int ACCENT_CIRCUMFLEX_LEGACY = '^';
181     private static final int ACCENT_TILDE_LEGACY = '~';
182 
183     private static final int CHAR_SPACE = ' ';
184 
185     /**
186      * Maps Unicode combining diacritical to display-form dead key.
187      */
188     private static final SparseIntArray sCombiningToAccent = new SparseIntArray();
189     private static final SparseIntArray sAccentToCombining = new SparseIntArray();
190     static {
191         addCombining('\u0300', ACCENT_GRAVE);
192         addCombining('\u0301', ACCENT_ACUTE);
193         addCombining('\u0302', ACCENT_CIRCUMFLEX);
194         addCombining('\u0303', ACCENT_TILDE);
195         addCombining('\u0304', ACCENT_MACRON);
196         addCombining('\u0306', ACCENT_BREVE);
197         addCombining('\u0307', ACCENT_DOT_ABOVE);
198         addCombining('\u0308', ACCENT_UMLAUT);
199         addCombining('\u0309', ACCENT_HOOK_ABOVE);
200         addCombining('\u030A', ACCENT_RING_ABOVE);
201         addCombining('\u030B', ACCENT_DOUBLE_ACUTE);
202         addCombining('\u030C', ACCENT_CARON);
203         addCombining('\u030D', ACCENT_VERTICAL_LINE_ABOVE);
204         //addCombining('\u030E', ACCENT_DOUBLE_VERTICAL_LINE_ABOVE);
205         //addCombining('\u030F', ACCENT_DOUBLE_GRAVE);
206         //addCombining('\u0310', ACCENT_CANDRABINDU);
207         //addCombining('\u0311', ACCENT_INVERTED_BREVE);
208         addCombining('\u0312', ACCENT_TURNED_COMMA_ABOVE);
209         addCombining('\u0313', ACCENT_COMMA_ABOVE);
210         addCombining('\u0314', ACCENT_REVERSED_COMMA_ABOVE);
211         addCombining('\u0315', ACCENT_COMMA_ABOVE_RIGHT);
212         addCombining('\u031B', ACCENT_HORN);
213         addCombining('\u0323', ACCENT_DOT_BELOW);
214         //addCombining('\u0326', ACCENT_COMMA_BELOW);
215         addCombining('\u0327', ACCENT_CEDILLA);
216         addCombining('\u0328', ACCENT_OGONEK);
217         addCombining('\u0329', ACCENT_VERTICAL_LINE_BELOW);
218         addCombining('\u0331', ACCENT_MACRON_BELOW);
219         addCombining('\u0335', ACCENT_STROKE);
220         //addCombining('\u0342', ACCENT_PERISPOMENI);
221         //addCombining('\u0344', ACCENT_DIALYTIKA_TONOS);
222         //addCombining('\u0345', ACCENT_YPOGEGRAMMENI);
223 
224         // One-way mappings to equivalent preferred accents.
225         sCombiningToAccent.append('\u0340', ACCENT_GRAVE);
226         sCombiningToAccent.append('\u0341', ACCENT_ACUTE);
227         sCombiningToAccent.append('\u0343', ACCENT_COMMA_ABOVE);
228 
229         // One-way legacy mappings to preserve compatibility with older applications.
sAccentToCombining.append(ACCENT_GRAVE_LEGACY, '\\u0300')230         sAccentToCombining.append(ACCENT_GRAVE_LEGACY, '\u0300');
sAccentToCombining.append(ACCENT_CIRCUMFLEX_LEGACY, '\\u0302')231         sAccentToCombining.append(ACCENT_CIRCUMFLEX_LEGACY, '\u0302');
sAccentToCombining.append(ACCENT_TILDE_LEGACY, '\\u0303')232         sAccentToCombining.append(ACCENT_TILDE_LEGACY, '\u0303');
233     }
234 
addCombining(int combining, int accent)235     private static void addCombining(int combining, int accent) {
236         sCombiningToAccent.append(combining, accent);
237         sAccentToCombining.append(accent, combining);
238     }
239 
240     /**
241      * Maps combinations of (display-form) combining key and second character
242      * to combined output character.
243      * These mappings are derived from the Unicode NFC tables as needed.
244      */
245     private static final SparseIntArray sDeadKeyCache = new SparseIntArray();
246     private static final StringBuilder sDeadKeyBuilder = new StringBuilder();
247     static {
248         // Non-standard decompositions.
249         // Stroke modifier for Finnish multilingual keyboard and others.
addDeadKey(ACCENT_STROKE, 'D', '\\u0110')250         addDeadKey(ACCENT_STROKE, 'D', '\u0110');
addDeadKey(ACCENT_STROKE, 'G', '\\u01e4')251         addDeadKey(ACCENT_STROKE, 'G', '\u01e4');
addDeadKey(ACCENT_STROKE, 'H', '\\u0126')252         addDeadKey(ACCENT_STROKE, 'H', '\u0126');
addDeadKey(ACCENT_STROKE, 'I', '\\u0197')253         addDeadKey(ACCENT_STROKE, 'I', '\u0197');
addDeadKey(ACCENT_STROKE, 'L', '\\u0141')254         addDeadKey(ACCENT_STROKE, 'L', '\u0141');
addDeadKey(ACCENT_STROKE, 'O', '\\u00d8')255         addDeadKey(ACCENT_STROKE, 'O', '\u00d8');
addDeadKey(ACCENT_STROKE, 'T', '\\u0166')256         addDeadKey(ACCENT_STROKE, 'T', '\u0166');
addDeadKey(ACCENT_STROKE, 'd', '\\u0111')257         addDeadKey(ACCENT_STROKE, 'd', '\u0111');
addDeadKey(ACCENT_STROKE, 'g', '\\u01e5')258         addDeadKey(ACCENT_STROKE, 'g', '\u01e5');
addDeadKey(ACCENT_STROKE, 'h', '\\u0127')259         addDeadKey(ACCENT_STROKE, 'h', '\u0127');
addDeadKey(ACCENT_STROKE, 'i', '\\u0268')260         addDeadKey(ACCENT_STROKE, 'i', '\u0268');
addDeadKey(ACCENT_STROKE, 'l', '\\u0142')261         addDeadKey(ACCENT_STROKE, 'l', '\u0142');
addDeadKey(ACCENT_STROKE, 'o', '\\u00f8')262         addDeadKey(ACCENT_STROKE, 'o', '\u00f8');
addDeadKey(ACCENT_STROKE, 't', '\\u0167')263         addDeadKey(ACCENT_STROKE, 't', '\u0167');
264     }
265 
addDeadKey(int accent, int c, int result)266     private static void addDeadKey(int accent, int c, int result) {
267         final int combining = sAccentToCombining.get(accent);
268         if (combining == 0) {
269             throw new IllegalStateException("Invalid dead key declaration.");
270         }
271         final int combination = (combining << 16) | c;
272         sDeadKeyCache.put(combination, result);
273     }
274 
275     public static final Parcelable.Creator<KeyCharacterMap> CREATOR =
276             new Parcelable.Creator<KeyCharacterMap>() {
277         public KeyCharacterMap createFromParcel(Parcel in) {
278             return new KeyCharacterMap(in);
279         }
280         public KeyCharacterMap[] newArray(int size) {
281             return new KeyCharacterMap[size];
282         }
283     };
284 
285     private long mPtr;
286 
nativeReadFromParcel(Parcel in)287     private static native long nativeReadFromParcel(Parcel in);
nativeWriteToParcel(long ptr, Parcel out)288     private static native void nativeWriteToParcel(long ptr, Parcel out);
nativeDispose(long ptr)289     private static native void nativeDispose(long ptr);
290 
nativeGetCharacter(long ptr, int keyCode, int metaState)291     private static native char nativeGetCharacter(long ptr, int keyCode, int metaState);
nativeGetFallbackAction(long ptr, int keyCode, int metaState, FallbackAction outFallbackAction)292     private static native boolean nativeGetFallbackAction(long ptr, int keyCode, int metaState,
293             FallbackAction outFallbackAction);
nativeGetNumber(long ptr, int keyCode)294     private static native char nativeGetNumber(long ptr, int keyCode);
nativeGetMatch(long ptr, int keyCode, char[] chars, int metaState)295     private static native char nativeGetMatch(long ptr, int keyCode, char[] chars, int metaState);
nativeGetDisplayLabel(long ptr, int keyCode)296     private static native char nativeGetDisplayLabel(long ptr, int keyCode);
nativeGetKeyboardType(long ptr)297     private static native int nativeGetKeyboardType(long ptr);
nativeGetEvents(long ptr, char[] chars)298     private static native KeyEvent[] nativeGetEvents(long ptr, char[] chars);
299 
KeyCharacterMap(Parcel in)300     private KeyCharacterMap(Parcel in) {
301         if (in == null) {
302             throw new IllegalArgumentException("parcel must not be null");
303         }
304         mPtr = nativeReadFromParcel(in);
305         if (mPtr == 0) {
306             throw new RuntimeException("Could not read KeyCharacterMap from parcel.");
307         }
308     }
309 
310     // Called from native
KeyCharacterMap(long ptr)311     private KeyCharacterMap(long ptr) {
312         mPtr = ptr;
313     }
314 
315     @Override
finalize()316     protected void finalize() throws Throwable {
317         if (mPtr != 0) {
318             nativeDispose(mPtr);
319             mPtr = 0;
320         }
321     }
322 
323     /**
324      * Loads the key character maps for the keyboard with the specified device id.
325      *
326      * @param deviceId The device id of the keyboard.
327      * @return The associated key character map.
328      * @throws {@link UnavailableException} if the key character map
329      * could not be loaded because it was malformed or the default key character map
330      * is missing from the system.
331      */
load(int deviceId)332     public static KeyCharacterMap load(int deviceId) {
333         final InputManager im = InputManager.getInstance();
334         InputDevice inputDevice = im.getInputDevice(deviceId);
335         if (inputDevice == null) {
336             inputDevice = im.getInputDevice(VIRTUAL_KEYBOARD);
337             if (inputDevice == null) {
338                 throw new UnavailableException(
339                         "Could not load key character map for device " + deviceId);
340             }
341         }
342         return inputDevice.getKeyCharacterMap();
343     }
344 
345     /**
346      * Gets the Unicode character generated by the specified key and meta
347      * key state combination.
348      * <p>
349      * Returns the Unicode character that the specified key would produce
350      * when the specified meta bits (see {@link MetaKeyKeyListener})
351      * were active.
352      * </p><p>
353      * Returns 0 if the key is not one that is used to type Unicode
354      * characters.
355      * </p><p>
356      * If the return value has bit {@link #COMBINING_ACCENT} set, the
357      * key is a "dead key" that should be combined with another to
358      * actually produce a character -- see {@link #getDeadChar} --
359      * after masking with {@link #COMBINING_ACCENT_MASK}.
360      * </p>
361      *
362      * @param keyCode The key code.
363      * @param metaState The meta key modifier state.
364      * @return The associated character or combining accent, or 0 if none.
365      */
get(int keyCode, int metaState)366     public int get(int keyCode, int metaState) {
367         metaState = KeyEvent.normalizeMetaState(metaState);
368         char ch = nativeGetCharacter(mPtr, keyCode, metaState);
369 
370         int map = sCombiningToAccent.get(ch);
371         if (map != 0) {
372             return map | COMBINING_ACCENT;
373         } else {
374             return ch;
375         }
376     }
377 
378     /**
379      * Gets the fallback action to perform if the application does not
380      * handle the specified key.
381      * <p>
382      * When an application does not handle a particular key, the system may
383      * translate the key to an alternate fallback key (specified in the
384      * fallback action) and dispatch it to the application.
385      * The event containing the fallback key is flagged
386      * with {@link KeyEvent#FLAG_FALLBACK}.
387      * </p>
388      *
389      * @param keyCode The key code.
390      * @param metaState The meta key modifier state.
391      * @return The fallback action, or null if none.  Remember to recycle the fallback action.
392      *
393      * @hide
394      */
getFallbackAction(int keyCode, int metaState)395     public FallbackAction getFallbackAction(int keyCode, int metaState) {
396         FallbackAction action = FallbackAction.obtain();
397         metaState = KeyEvent.normalizeMetaState(metaState);
398         if (nativeGetFallbackAction(mPtr, keyCode, metaState, action)) {
399             action.metaState = KeyEvent.normalizeMetaState(action.metaState);
400             return action;
401         }
402         action.recycle();
403         return null;
404     }
405 
406     /**
407      * Gets the number or symbol associated with the key.
408      * <p>
409      * The character value is returned, not the numeric value.
410      * If the key is not a number, but is a symbol, the symbol is retuned.
411      * </p><p>
412      * This method is intended to to support dial pads and other numeric or
413      * symbolic entry on keyboards where certain keys serve dual function
414      * as alphabetic and symbolic keys.  This method returns the number
415      * or symbol associated with the key independent of whether the user
416      * has pressed the required modifier.
417      * </p><p>
418      * For example, on one particular keyboard the keys on the top QWERTY row generate
419      * numbers when ALT is pressed such that ALT-Q maps to '1'.  So for that keyboard
420      * when {@link #getNumber} is called with {@link KeyEvent#KEYCODE_Q} it returns '1'
421      * so that the user can type numbers without pressing ALT when it makes sense.
422      * </p>
423      *
424      * @param keyCode The key code.
425      * @return The associated numeric or symbolic character, or 0 if none.
426      */
getNumber(int keyCode)427     public char getNumber(int keyCode) {
428         return nativeGetNumber(mPtr, keyCode);
429     }
430 
431     /**
432      * Gets the first character in the character array that can be generated
433      * by the specified key code.
434      * <p>
435      * This is a convenience function that returns the same value as
436      * {@link #getMatch(int,char[],int) getMatch(keyCode, chars, 0)}.
437      * </p>
438      *
439      * @param keyCode The keycode.
440      * @param chars The array of matching characters to consider.
441      * @return The matching associated character, or 0 if none.
442      */
getMatch(int keyCode, char[] chars)443     public char getMatch(int keyCode, char[] chars) {
444         return getMatch(keyCode, chars, 0);
445     }
446 
447     /**
448      * Gets the first character in the character array that can be generated
449      * by the specified key code.  If there are multiple choices, prefers
450      * the one that would be generated with the specified meta key modifier state.
451      *
452      * @param keyCode The key code.
453      * @param chars The array of matching characters to consider.
454      * @param metaState The preferred meta key modifier state.
455      * @return The matching associated character, or 0 if none.
456      */
getMatch(int keyCode, char[] chars, int metaState)457     public char getMatch(int keyCode, char[] chars, int metaState) {
458         if (chars == null) {
459             throw new IllegalArgumentException("chars must not be null.");
460         }
461 
462         metaState = KeyEvent.normalizeMetaState(metaState);
463         return nativeGetMatch(mPtr, keyCode, chars, metaState);
464     }
465 
466     /**
467      * Gets the primary character for this key.
468      * In other words, the label that is physically printed on it.
469      *
470      * @param keyCode The key code.
471      * @return The display label character, or 0 if none (eg. for non-printing keys).
472      */
getDisplayLabel(int keyCode)473     public char getDisplayLabel(int keyCode) {
474         return nativeGetDisplayLabel(mPtr, keyCode);
475     }
476 
477     /**
478      * Get the character that is produced by combining the dead key producing accent
479      * with the key producing character c.
480      * For example, getDeadChar('`', 'e') returns &egrave;.
481      * getDeadChar('^', ' ') returns '^' and getDeadChar('^', '^') returns '^'.
482      *
483      * @param accent The accent character.  eg. '`'
484      * @param c The basic character.
485      * @return The combined character, or 0 if the characters cannot be combined.
486      */
getDeadChar(int accent, int c)487     public static int getDeadChar(int accent, int c) {
488         if (c == accent || CHAR_SPACE == c) {
489             // The same dead character typed twice or a dead character followed by a
490             // space should both produce the non-combining version of the combining char.
491             // In this case we don't even need to compute the combining character.
492             return accent;
493         }
494 
495         int combining = sAccentToCombining.get(accent);
496         if (combining == 0) {
497             return 0;
498         }
499 
500         final int combination = (combining << 16) | c;
501         int combined;
502         synchronized (sDeadKeyCache) {
503             combined = sDeadKeyCache.get(combination, -1);
504             if (combined == -1) {
505                 sDeadKeyBuilder.setLength(0);
506                 sDeadKeyBuilder.append((char)c);
507                 sDeadKeyBuilder.append((char)combining);
508                 String result = Normalizer.normalize(sDeadKeyBuilder, Normalizer.Form.NFC);
509                 combined = result.codePointCount(0, result.length()) == 1
510                         ? result.codePointAt(0) : 0;
511                 sDeadKeyCache.put(combination, combined);
512             }
513         }
514         return combined;
515     }
516 
517     /**
518      * Describes the character mappings associated with a key.
519      *
520      * @deprecated instead use {@link KeyCharacterMap#getDisplayLabel(int)},
521      * {@link KeyCharacterMap#getNumber(int)} and {@link KeyCharacterMap#get(int, int)}.
522      */
523     @Deprecated
524     public static class KeyData {
525         public static final int META_LENGTH = 4;
526 
527         /**
528          * The display label (see {@link #getDisplayLabel}).
529          */
530         public char displayLabel;
531         /**
532          * The "number" value (see {@link #getNumber}).
533          */
534         public char number;
535         /**
536          * The character that will be generated in various meta states
537          * (the same ones used for {@link #get} and defined as
538          * {@link KeyEvent#META_SHIFT_ON} and {@link KeyEvent#META_ALT_ON}).
539          *      <table>
540          *          <tr><th>Index</th><th align="left">Value</th></tr>
541          *          <tr><td>0</td><td>no modifiers</td></tr>
542          *          <tr><td>1</td><td>caps</td></tr>
543          *          <tr><td>2</td><td>alt</td></tr>
544          *          <tr><td>3</td><td>caps + alt</td></tr>
545          *      </table>
546          */
547         public char[] meta = new char[META_LENGTH];
548     }
549 
550     /**
551      * Get the character conversion data for a given key code.
552      *
553      * @param keyCode The keyCode to query.
554      * @param results A {@link KeyData} instance that will be filled with the results.
555      * @return True if the key was mapped.  If the key was not mapped, results is not modified.
556      *
557      * @deprecated instead use {@link KeyCharacterMap#getDisplayLabel(int)},
558      * {@link KeyCharacterMap#getNumber(int)} or {@link KeyCharacterMap#get(int, int)}.
559      */
560     @Deprecated
getKeyData(int keyCode, KeyData results)561     public boolean getKeyData(int keyCode, KeyData results) {
562         if (results.meta.length < KeyData.META_LENGTH) {
563             throw new IndexOutOfBoundsException(
564                     "results.meta.length must be >= " + KeyData.META_LENGTH);
565         }
566 
567         char displayLabel = nativeGetDisplayLabel(mPtr, keyCode);
568         if (displayLabel == 0) {
569             return false;
570         }
571 
572         results.displayLabel = displayLabel;
573         results.number = nativeGetNumber(mPtr, keyCode);
574         results.meta[0] = nativeGetCharacter(mPtr, keyCode, 0);
575         results.meta[1] = nativeGetCharacter(mPtr, keyCode, KeyEvent.META_SHIFT_ON);
576         results.meta[2] = nativeGetCharacter(mPtr, keyCode, KeyEvent.META_ALT_ON);
577         results.meta[3] = nativeGetCharacter(mPtr, keyCode,
578                 KeyEvent.META_ALT_ON | KeyEvent.META_SHIFT_ON);
579         return true;
580     }
581 
582     /**
583      * Get an array of KeyEvent objects that if put into the input stream
584      * could plausibly generate the provided sequence of characters.  It is
585      * not guaranteed that the sequence is the only way to generate these
586      * events or that it is optimal.
587      * <p>
588      * This function is primarily offered for instrumentation and testing purposes.
589      * It may fail to map characters to key codes.  In particular, the key character
590      * map for the {@link #BUILT_IN_KEYBOARD built-in keyboard} device id may be empty.
591      * Consider using the key character map associated with the
592      * {@link #VIRTUAL_KEYBOARD virtual keyboard} device id instead.
593      * </p><p>
594      * For robust text entry, do not use this function.  Instead construct a
595      * {@link KeyEvent} with action code {@link KeyEvent#ACTION_MULTIPLE} that contains
596      * the desired string using {@link KeyEvent#KeyEvent(long, String, int, int)}.
597      * </p>
598      *
599      * @param chars The sequence of characters to generate.
600      * @return An array of {@link KeyEvent} objects, or null if the given char array
601      *         can not be generated using the current key character map.
602      */
getEvents(char[] chars)603     public KeyEvent[] getEvents(char[] chars) {
604         if (chars == null) {
605             throw new IllegalArgumentException("chars must not be null.");
606         }
607         return nativeGetEvents(mPtr, chars);
608     }
609 
610     /**
611      * Returns true if the specified key produces a glyph.
612      *
613      * @param keyCode The key code.
614      * @return True if the key is a printing key.
615      */
isPrintingKey(int keyCode)616     public boolean isPrintingKey(int keyCode) {
617         int type = Character.getType(nativeGetDisplayLabel(mPtr, keyCode));
618 
619         switch (type)
620         {
621             case Character.SPACE_SEPARATOR:
622             case Character.LINE_SEPARATOR:
623             case Character.PARAGRAPH_SEPARATOR:
624             case Character.CONTROL:
625             case Character.FORMAT:
626                 return false;
627             default:
628                 return true;
629         }
630     }
631 
632     /**
633      * Gets the keyboard type.
634      * Returns {@link #NUMERIC}, {@link #PREDICTIVE}, {@link #ALPHA}, {@link #FULL}
635      * or {@link #SPECIAL_FUNCTION}.
636      * <p>
637      * Different keyboard types have different semantics.  Refer to the documentation
638      * associated with the keyboard type constants for details.
639      * </p>
640      *
641      * @return The keyboard type.
642      */
getKeyboardType()643     public int getKeyboardType() {
644         return nativeGetKeyboardType(mPtr);
645     }
646 
647     /**
648      * Gets a constant that describes the behavior of this keyboard's modifier keys
649      * such as {@link KeyEvent#KEYCODE_SHIFT_LEFT}.
650      * <p>
651      * Currently there are two behaviors that may be combined:
652      * </p>
653      * <ul>
654      * <li>Chorded behavior: When the modifier key is pressed together with one or more
655      * character keys, the keyboard inserts the modified keys and
656      * then resets the modifier state when the modifier key is released.</li>
657      * <li>Toggled behavior: When the modifier key is pressed and released on its own
658      * it first toggles into a latched state.  When latched, the modifier will apply
659      * to next character key that is pressed and will then reset itself to the initial state.
660      * If the modifier is already latched and the modifier key is pressed and release on
661      * its own again, then it toggles into a locked state.  When locked, the modifier will
662      * apply to all subsequent character keys that are pressed until unlocked by pressing
663      * the modifier key on its own one more time to reset it to the initial state.
664      * Toggled behavior is useful for small profile keyboards designed for thumb typing.
665      * </ul>
666      * <p>
667      * This function currently returns {@link #MODIFIER_BEHAVIOR_CHORDED} when the
668      * {@link #getKeyboardType() keyboard type} is {@link #FULL} or {@link #SPECIAL_FUNCTION} and
669      * {@link #MODIFIER_BEHAVIOR_CHORDED_OR_TOGGLED} otherwise.
670      * In the future, the function may also take into account global keyboard
671      * accessibility settings, other user preferences, or new device capabilities.
672      * </p>
673      *
674      * @return The modifier behavior for this keyboard.
675      *
676      * @see {@link #MODIFIER_BEHAVIOR_CHORDED}
677      * @see {@link #MODIFIER_BEHAVIOR_CHORDED_OR_TOGGLED}
678      */
getModifierBehavior()679     public int getModifierBehavior() {
680         switch (getKeyboardType()) {
681             case FULL:
682             case SPECIAL_FUNCTION:
683                 return MODIFIER_BEHAVIOR_CHORDED;
684             default:
685                 return MODIFIER_BEHAVIOR_CHORDED_OR_TOGGLED;
686         }
687     }
688 
689     /**
690      * Queries the framework about whether any physical keys exist on the
691      * any keyboard attached to the device that are capable of producing the given key code.
692      *
693      * @param keyCode The key code to query.
694      * @return True if at least one attached keyboard supports the specified key code.
695      */
deviceHasKey(int keyCode)696     public static boolean deviceHasKey(int keyCode) {
697         return InputManager.getInstance().deviceHasKeys(new int[] { keyCode })[0];
698     }
699 
700     /**
701      * Queries the framework about whether any physical keys exist on the
702      * any keyboard attached to the device that are capable of producing the given
703      * array of key codes.
704      *
705      * @param keyCodes The array of key codes to query.
706      * @return A new array of the same size as the key codes array whose elements
707      * are set to true if at least one attached keyboard supports the corresponding key code
708      * at the same index in the key codes array.
709      */
deviceHasKeys(int[] keyCodes)710     public static boolean[] deviceHasKeys(int[] keyCodes) {
711         return InputManager.getInstance().deviceHasKeys(keyCodes);
712     }
713 
714     @Override
writeToParcel(Parcel out, int flags)715     public void writeToParcel(Parcel out, int flags) {
716         if (out == null) {
717             throw new IllegalArgumentException("parcel must not be null");
718         }
719         nativeWriteToParcel(mPtr, out);
720     }
721 
722     @Override
describeContents()723     public int describeContents() {
724         return 0;
725     }
726 
727     /**
728      * Thrown by {@link KeyCharacterMap#load} when a key character map could not be loaded.
729      */
730     public static class UnavailableException extends AndroidRuntimeException {
UnavailableException(String msg)731         public UnavailableException(String msg) {
732             super(msg);
733         }
734     }
735 
736     /**
737      * Specifies a substitute key code and meta state as a fallback action
738      * for an unhandled key.
739      * @hide
740      */
741     public static final class FallbackAction {
742         private static final int MAX_RECYCLED = 10;
743         private static final Object sRecycleLock = new Object();
744         private static FallbackAction sRecycleBin;
745         private static int sRecycledCount;
746 
747         private FallbackAction next;
748 
749         public int keyCode;
750         public int metaState;
751 
FallbackAction()752         private FallbackAction() {
753         }
754 
obtain()755         public static FallbackAction obtain() {
756             final FallbackAction target;
757             synchronized (sRecycleLock) {
758                 if (sRecycleBin == null) {
759                     target = new FallbackAction();
760                 } else {
761                     target = sRecycleBin;
762                     sRecycleBin = target.next;
763                     sRecycledCount--;
764                     target.next = null;
765                 }
766             }
767             return target;
768         }
769 
recycle()770         public void recycle() {
771             synchronized (sRecycleLock) {
772                 if (sRecycledCount < MAX_RECYCLED) {
773                     next = sRecycleBin;
774                     sRecycleBin = this;
775                     sRecycledCount += 1;
776                 } else {
777                     next = null;
778                 }
779             }
780         }
781     }
782 }
783