1 /* 2 * Copyright (C) 2007 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 package android.view; 18 19 import android.os.Parcel; 20 import android.os.Parcelable; 21 import android.text.method.MetaKeyKeyListener; 22 import android.util.AndroidRuntimeException; 23 import android.util.SparseIntArray; 24 import android.hardware.input.InputManager; 25 26 import java.lang.Character; 27 import java.text.Normalizer; 28 29 /** 30 * Describes the keys provided by a keyboard device and their associated labels. 31 */ 32 public class KeyCharacterMap implements Parcelable { 33 /** 34 * The id of the device's primary built in keyboard is always 0. 35 * 36 * @deprecated This constant should no longer be used because there is no 37 * guarantee that a device has a built-in keyboard that can be used for 38 * typing text. There might not be a built-in keyboard, the built-in keyboard 39 * might be a {@link #NUMERIC} or {@link #SPECIAL_FUNCTION} keyboard, or there 40 * might be multiple keyboards installed including external keyboards. 41 * When interpreting key presses received from the framework, applications should 42 * use the device id specified in the {@link KeyEvent} received. 43 * When synthesizing key presses for delivery elsewhere or when translating key presses 44 * from unknown keyboards, applications should use the special {@link #VIRTUAL_KEYBOARD} 45 * device id. 46 */ 47 @Deprecated 48 public static final int BUILT_IN_KEYBOARD = 0; 49 50 /** 51 * The id of a generic virtual keyboard with a full layout that can be used to 52 * synthesize key events. Typically used with {@link #getEvents}. 53 */ 54 public static final int VIRTUAL_KEYBOARD = -1; 55 56 /** 57 * A numeric (12-key) keyboard. 58 * <p> 59 * A numeric keyboard supports text entry using a multi-tap approach. 60 * It may be necessary to tap a key multiple times to generate the desired letter 61 * or symbol. 62 * </p><p> 63 * This type of keyboard is generally designed for thumb typing. 64 * </p> 65 */ 66 public static final int NUMERIC = 1; 67 68 /** 69 * A keyboard with all the letters, but with more than one letter per key. 70 * <p> 71 * This type of keyboard is generally designed for thumb typing. 72 * </p> 73 */ 74 public static final int PREDICTIVE = 2; 75 76 /** 77 * A keyboard with all the letters, and maybe some numbers. 78 * <p> 79 * An alphabetic keyboard supports text entry directly but may have a condensed 80 * layout with a small form factor. In contrast to a {@link #FULL full keyboard}, some 81 * symbols may only be accessible using special on-screen character pickers. 82 * In addition, to improve typing speed and accuracy, the framework provides 83 * special affordances for alphabetic keyboards such as auto-capitalization 84 * and toggled / locked shift and alt keys. 85 * </p><p> 86 * This type of keyboard is generally designed for thumb typing. 87 * </p> 88 */ 89 public static final int ALPHA = 3; 90 91 /** 92 * A full PC-style keyboard. 93 * <p> 94 * A full keyboard behaves like a PC keyboard. All symbols are accessed directly 95 * by pressing keys on the keyboard without on-screen support or affordances such 96 * as auto-capitalization. 97 * </p><p> 98 * This type of keyboard is generally designed for full two hand typing. 99 * </p> 100 */ 101 public static final int FULL = 4; 102 103 /** 104 * A keyboard that is only used to control special functions rather than for typing. 105 * <p> 106 * A special function keyboard consists only of non-printing keys such as 107 * HOME and POWER that are not actually used for typing. 108 * </p> 109 */ 110 public static final int SPECIAL_FUNCTION = 5; 111 112 /** 113 * This private-use character is used to trigger Unicode character 114 * input by hex digits. 115 */ 116 public static final char HEX_INPUT = '\uEF00'; 117 118 /** 119 * This private-use character is used to bring up a character picker for 120 * miscellaneous symbols. 121 */ 122 public static final char PICKER_DIALOG_INPUT = '\uEF01'; 123 124 /** 125 * Modifier keys may be chorded with character keys. 126 * 127 * @see {#link #getModifierBehavior()} for more details. 128 */ 129 public static final int MODIFIER_BEHAVIOR_CHORDED = 0; 130 131 /** 132 * Modifier keys may be chorded with character keys or they may toggle 133 * into latched or locked states when pressed independently. 134 * 135 * @see {#link #getModifierBehavior()} for more details. 136 */ 137 public static final int MODIFIER_BEHAVIOR_CHORDED_OR_TOGGLED = 1; 138 139 /* 140 * This bit will be set in the return value of {@link #get(int, int)} if the 141 * key is a "dead key." 142 */ 143 public static final int COMBINING_ACCENT = 0x80000000; 144 145 /** 146 * Mask the return value from {@link #get(int, int)} with this value to get 147 * a printable representation of the accent character of a "dead key." 148 */ 149 public static final int COMBINING_ACCENT_MASK = 0x7FFFFFFF; 150 151 /* Characters used to display placeholders for dead keys. */ 152 private static final int ACCENT_ACUTE = '\u00B4'; 153 private static final int ACCENT_BREVE = '\u02D8'; 154 private static final int ACCENT_CARON = '\u02C7'; 155 private static final int ACCENT_CEDILLA = '\u00B8'; 156 private static final int ACCENT_CIRCUMFLEX = '\u02C6'; 157 private static final int ACCENT_COMMA_ABOVE = '\u1FBD'; 158 private static final int ACCENT_COMMA_ABOVE_RIGHT = '\u02BC'; 159 private static final int ACCENT_DOT_ABOVE = '\u02D9'; 160 private static final int ACCENT_DOT_BELOW = '.'; // approximate 161 private static final int ACCENT_DOUBLE_ACUTE = '\u02DD'; 162 private static final int ACCENT_GRAVE = '\u02CB'; 163 private static final int ACCENT_HOOK_ABOVE = '\u02C0'; 164 private static final int ACCENT_HORN = '\''; // approximate 165 private static final int ACCENT_MACRON = '\u00AF'; 166 private static final int ACCENT_MACRON_BELOW = '\u02CD'; 167 private static final int ACCENT_OGONEK = '\u02DB'; 168 private static final int ACCENT_REVERSED_COMMA_ABOVE = '\u02BD'; 169 private static final int ACCENT_RING_ABOVE = '\u02DA'; 170 private static final int ACCENT_STROKE = '-'; // approximate 171 private static final int ACCENT_TILDE = '\u02DC'; 172 private static final int ACCENT_TURNED_COMMA_ABOVE = '\u02BB'; 173 private static final int ACCENT_UMLAUT = '\u00A8'; 174 private static final int ACCENT_VERTICAL_LINE_ABOVE = '\u02C8'; 175 private static final int ACCENT_VERTICAL_LINE_BELOW = '\u02CC'; 176 177 /* Legacy dead key display characters used in previous versions of the API. 178 * We still support these characters by mapping them to their non-legacy version. */ 179 private static final int ACCENT_GRAVE_LEGACY = '`'; 180 private static final int ACCENT_CIRCUMFLEX_LEGACY = '^'; 181 private static final int ACCENT_TILDE_LEGACY = '~'; 182 183 private static final int CHAR_SPACE = ' '; 184 185 /** 186 * Maps Unicode combining diacritical to display-form dead key. 187 */ 188 private static final SparseIntArray sCombiningToAccent = new SparseIntArray(); 189 private static final SparseIntArray sAccentToCombining = new SparseIntArray(); 190 static { 191 addCombining('\u0300', ACCENT_GRAVE); 192 addCombining('\u0301', ACCENT_ACUTE); 193 addCombining('\u0302', ACCENT_CIRCUMFLEX); 194 addCombining('\u0303', ACCENT_TILDE); 195 addCombining('\u0304', ACCENT_MACRON); 196 addCombining('\u0306', ACCENT_BREVE); 197 addCombining('\u0307', ACCENT_DOT_ABOVE); 198 addCombining('\u0308', ACCENT_UMLAUT); 199 addCombining('\u0309', ACCENT_HOOK_ABOVE); 200 addCombining('\u030A', ACCENT_RING_ABOVE); 201 addCombining('\u030B', ACCENT_DOUBLE_ACUTE); 202 addCombining('\u030C', ACCENT_CARON); 203 addCombining('\u030D', ACCENT_VERTICAL_LINE_ABOVE); 204 //addCombining('\u030E', ACCENT_DOUBLE_VERTICAL_LINE_ABOVE); 205 //addCombining('\u030F', ACCENT_DOUBLE_GRAVE); 206 //addCombining('\u0310', ACCENT_CANDRABINDU); 207 //addCombining('\u0311', ACCENT_INVERTED_BREVE); 208 addCombining('\u0312', ACCENT_TURNED_COMMA_ABOVE); 209 addCombining('\u0313', ACCENT_COMMA_ABOVE); 210 addCombining('\u0314', ACCENT_REVERSED_COMMA_ABOVE); 211 addCombining('\u0315', ACCENT_COMMA_ABOVE_RIGHT); 212 addCombining('\u031B', ACCENT_HORN); 213 addCombining('\u0323', ACCENT_DOT_BELOW); 214 //addCombining('\u0326', ACCENT_COMMA_BELOW); 215 addCombining('\u0327', ACCENT_CEDILLA); 216 addCombining('\u0328', ACCENT_OGONEK); 217 addCombining('\u0329', ACCENT_VERTICAL_LINE_BELOW); 218 addCombining('\u0331', ACCENT_MACRON_BELOW); 219 addCombining('\u0335', ACCENT_STROKE); 220 //addCombining('\u0342', ACCENT_PERISPOMENI); 221 //addCombining('\u0344', ACCENT_DIALYTIKA_TONOS); 222 //addCombining('\u0345', ACCENT_YPOGEGRAMMENI); 223 224 // One-way mappings to equivalent preferred accents. 225 sCombiningToAccent.append('\u0340', ACCENT_GRAVE); 226 sCombiningToAccent.append('\u0341', ACCENT_ACUTE); 227 sCombiningToAccent.append('\u0343', ACCENT_COMMA_ABOVE); 228 229 // One-way legacy mappings to preserve compatibility with older applications. sAccentToCombining.append(ACCENT_GRAVE_LEGACY, '\\u0300')230 sAccentToCombining.append(ACCENT_GRAVE_LEGACY, '\u0300'); sAccentToCombining.append(ACCENT_CIRCUMFLEX_LEGACY, '\\u0302')231 sAccentToCombining.append(ACCENT_CIRCUMFLEX_LEGACY, '\u0302'); sAccentToCombining.append(ACCENT_TILDE_LEGACY, '\\u0303')232 sAccentToCombining.append(ACCENT_TILDE_LEGACY, '\u0303'); 233 } 234 addCombining(int combining, int accent)235 private static void addCombining(int combining, int accent) { 236 sCombiningToAccent.append(combining, accent); 237 sAccentToCombining.append(accent, combining); 238 } 239 240 /** 241 * Maps combinations of (display-form) combining key and second character 242 * to combined output character. 243 * These mappings are derived from the Unicode NFC tables as needed. 244 */ 245 private static final SparseIntArray sDeadKeyCache = new SparseIntArray(); 246 private static final StringBuilder sDeadKeyBuilder = new StringBuilder(); 247 static { 248 // Non-standard decompositions. 249 // Stroke modifier for Finnish multilingual keyboard and others. addDeadKey(ACCENT_STROKE, 'D', '\\u0110')250 addDeadKey(ACCENT_STROKE, 'D', '\u0110'); addDeadKey(ACCENT_STROKE, 'G', '\\u01e4')251 addDeadKey(ACCENT_STROKE, 'G', '\u01e4'); addDeadKey(ACCENT_STROKE, 'H', '\\u0126')252 addDeadKey(ACCENT_STROKE, 'H', '\u0126'); addDeadKey(ACCENT_STROKE, 'I', '\\u0197')253 addDeadKey(ACCENT_STROKE, 'I', '\u0197'); addDeadKey(ACCENT_STROKE, 'L', '\\u0141')254 addDeadKey(ACCENT_STROKE, 'L', '\u0141'); addDeadKey(ACCENT_STROKE, 'O', '\\u00d8')255 addDeadKey(ACCENT_STROKE, 'O', '\u00d8'); addDeadKey(ACCENT_STROKE, 'T', '\\u0166')256 addDeadKey(ACCENT_STROKE, 'T', '\u0166'); addDeadKey(ACCENT_STROKE, 'd', '\\u0111')257 addDeadKey(ACCENT_STROKE, 'd', '\u0111'); addDeadKey(ACCENT_STROKE, 'g', '\\u01e5')258 addDeadKey(ACCENT_STROKE, 'g', '\u01e5'); addDeadKey(ACCENT_STROKE, 'h', '\\u0127')259 addDeadKey(ACCENT_STROKE, 'h', '\u0127'); addDeadKey(ACCENT_STROKE, 'i', '\\u0268')260 addDeadKey(ACCENT_STROKE, 'i', '\u0268'); addDeadKey(ACCENT_STROKE, 'l', '\\u0142')261 addDeadKey(ACCENT_STROKE, 'l', '\u0142'); addDeadKey(ACCENT_STROKE, 'o', '\\u00f8')262 addDeadKey(ACCENT_STROKE, 'o', '\u00f8'); addDeadKey(ACCENT_STROKE, 't', '\\u0167')263 addDeadKey(ACCENT_STROKE, 't', '\u0167'); 264 } 265 addDeadKey(int accent, int c, int result)266 private static void addDeadKey(int accent, int c, int result) { 267 final int combining = sAccentToCombining.get(accent); 268 if (combining == 0) { 269 throw new IllegalStateException("Invalid dead key declaration."); 270 } 271 final int combination = (combining << 16) | c; 272 sDeadKeyCache.put(combination, result); 273 } 274 275 public static final Parcelable.Creator<KeyCharacterMap> CREATOR = 276 new Parcelable.Creator<KeyCharacterMap>() { 277 public KeyCharacterMap createFromParcel(Parcel in) { 278 return new KeyCharacterMap(in); 279 } 280 public KeyCharacterMap[] newArray(int size) { 281 return new KeyCharacterMap[size]; 282 } 283 }; 284 285 private long mPtr; 286 nativeReadFromParcel(Parcel in)287 private static native long nativeReadFromParcel(Parcel in); nativeWriteToParcel(long ptr, Parcel out)288 private static native void nativeWriteToParcel(long ptr, Parcel out); nativeDispose(long ptr)289 private static native void nativeDispose(long ptr); 290 nativeGetCharacter(long ptr, int keyCode, int metaState)291 private static native char nativeGetCharacter(long ptr, int keyCode, int metaState); nativeGetFallbackAction(long ptr, int keyCode, int metaState, FallbackAction outFallbackAction)292 private static native boolean nativeGetFallbackAction(long ptr, int keyCode, int metaState, 293 FallbackAction outFallbackAction); nativeGetNumber(long ptr, int keyCode)294 private static native char nativeGetNumber(long ptr, int keyCode); nativeGetMatch(long ptr, int keyCode, char[] chars, int metaState)295 private static native char nativeGetMatch(long ptr, int keyCode, char[] chars, int metaState); nativeGetDisplayLabel(long ptr, int keyCode)296 private static native char nativeGetDisplayLabel(long ptr, int keyCode); nativeGetKeyboardType(long ptr)297 private static native int nativeGetKeyboardType(long ptr); nativeGetEvents(long ptr, char[] chars)298 private static native KeyEvent[] nativeGetEvents(long ptr, char[] chars); 299 KeyCharacterMap(Parcel in)300 private KeyCharacterMap(Parcel in) { 301 if (in == null) { 302 throw new IllegalArgumentException("parcel must not be null"); 303 } 304 mPtr = nativeReadFromParcel(in); 305 if (mPtr == 0) { 306 throw new RuntimeException("Could not read KeyCharacterMap from parcel."); 307 } 308 } 309 310 // Called from native KeyCharacterMap(long ptr)311 private KeyCharacterMap(long ptr) { 312 mPtr = ptr; 313 } 314 315 @Override finalize()316 protected void finalize() throws Throwable { 317 if (mPtr != 0) { 318 nativeDispose(mPtr); 319 mPtr = 0; 320 } 321 } 322 323 /** 324 * Loads the key character maps for the keyboard with the specified device id. 325 * 326 * @param deviceId The device id of the keyboard. 327 * @return The associated key character map. 328 * @throws {@link UnavailableException} if the key character map 329 * could not be loaded because it was malformed or the default key character map 330 * is missing from the system. 331 */ load(int deviceId)332 public static KeyCharacterMap load(int deviceId) { 333 final InputManager im = InputManager.getInstance(); 334 InputDevice inputDevice = im.getInputDevice(deviceId); 335 if (inputDevice == null) { 336 inputDevice = im.getInputDevice(VIRTUAL_KEYBOARD); 337 if (inputDevice == null) { 338 throw new UnavailableException( 339 "Could not load key character map for device " + deviceId); 340 } 341 } 342 return inputDevice.getKeyCharacterMap(); 343 } 344 345 /** 346 * Gets the Unicode character generated by the specified key and meta 347 * key state combination. 348 * <p> 349 * Returns the Unicode character that the specified key would produce 350 * when the specified meta bits (see {@link MetaKeyKeyListener}) 351 * were active. 352 * </p><p> 353 * Returns 0 if the key is not one that is used to type Unicode 354 * characters. 355 * </p><p> 356 * If the return value has bit {@link #COMBINING_ACCENT} set, the 357 * key is a "dead key" that should be combined with another to 358 * actually produce a character -- see {@link #getDeadChar} -- 359 * after masking with {@link #COMBINING_ACCENT_MASK}. 360 * </p> 361 * 362 * @param keyCode The key code. 363 * @param metaState The meta key modifier state. 364 * @return The associated character or combining accent, or 0 if none. 365 */ get(int keyCode, int metaState)366 public int get(int keyCode, int metaState) { 367 metaState = KeyEvent.normalizeMetaState(metaState); 368 char ch = nativeGetCharacter(mPtr, keyCode, metaState); 369 370 int map = sCombiningToAccent.get(ch); 371 if (map != 0) { 372 return map | COMBINING_ACCENT; 373 } else { 374 return ch; 375 } 376 } 377 378 /** 379 * Gets the fallback action to perform if the application does not 380 * handle the specified key. 381 * <p> 382 * When an application does not handle a particular key, the system may 383 * translate the key to an alternate fallback key (specified in the 384 * fallback action) and dispatch it to the application. 385 * The event containing the fallback key is flagged 386 * with {@link KeyEvent#FLAG_FALLBACK}. 387 * </p> 388 * 389 * @param keyCode The key code. 390 * @param metaState The meta key modifier state. 391 * @return The fallback action, or null if none. Remember to recycle the fallback action. 392 * 393 * @hide 394 */ getFallbackAction(int keyCode, int metaState)395 public FallbackAction getFallbackAction(int keyCode, int metaState) { 396 FallbackAction action = FallbackAction.obtain(); 397 metaState = KeyEvent.normalizeMetaState(metaState); 398 if (nativeGetFallbackAction(mPtr, keyCode, metaState, action)) { 399 action.metaState = KeyEvent.normalizeMetaState(action.metaState); 400 return action; 401 } 402 action.recycle(); 403 return null; 404 } 405 406 /** 407 * Gets the number or symbol associated with the key. 408 * <p> 409 * The character value is returned, not the numeric value. 410 * If the key is not a number, but is a symbol, the symbol is retuned. 411 * </p><p> 412 * This method is intended to to support dial pads and other numeric or 413 * symbolic entry on keyboards where certain keys serve dual function 414 * as alphabetic and symbolic keys. This method returns the number 415 * or symbol associated with the key independent of whether the user 416 * has pressed the required modifier. 417 * </p><p> 418 * For example, on one particular keyboard the keys on the top QWERTY row generate 419 * numbers when ALT is pressed such that ALT-Q maps to '1'. So for that keyboard 420 * when {@link #getNumber} is called with {@link KeyEvent#KEYCODE_Q} it returns '1' 421 * so that the user can type numbers without pressing ALT when it makes sense. 422 * </p> 423 * 424 * @param keyCode The key code. 425 * @return The associated numeric or symbolic character, or 0 if none. 426 */ getNumber(int keyCode)427 public char getNumber(int keyCode) { 428 return nativeGetNumber(mPtr, keyCode); 429 } 430 431 /** 432 * Gets the first character in the character array that can be generated 433 * by the specified key code. 434 * <p> 435 * This is a convenience function that returns the same value as 436 * {@link #getMatch(int,char[],int) getMatch(keyCode, chars, 0)}. 437 * </p> 438 * 439 * @param keyCode The keycode. 440 * @param chars The array of matching characters to consider. 441 * @return The matching associated character, or 0 if none. 442 */ getMatch(int keyCode, char[] chars)443 public char getMatch(int keyCode, char[] chars) { 444 return getMatch(keyCode, chars, 0); 445 } 446 447 /** 448 * Gets the first character in the character array that can be generated 449 * by the specified key code. If there are multiple choices, prefers 450 * the one that would be generated with the specified meta key modifier state. 451 * 452 * @param keyCode The key code. 453 * @param chars The array of matching characters to consider. 454 * @param metaState The preferred meta key modifier state. 455 * @return The matching associated character, or 0 if none. 456 */ getMatch(int keyCode, char[] chars, int metaState)457 public char getMatch(int keyCode, char[] chars, int metaState) { 458 if (chars == null) { 459 throw new IllegalArgumentException("chars must not be null."); 460 } 461 462 metaState = KeyEvent.normalizeMetaState(metaState); 463 return nativeGetMatch(mPtr, keyCode, chars, metaState); 464 } 465 466 /** 467 * Gets the primary character for this key. 468 * In other words, the label that is physically printed on it. 469 * 470 * @param keyCode The key code. 471 * @return The display label character, or 0 if none (eg. for non-printing keys). 472 */ getDisplayLabel(int keyCode)473 public char getDisplayLabel(int keyCode) { 474 return nativeGetDisplayLabel(mPtr, keyCode); 475 } 476 477 /** 478 * Get the character that is produced by combining the dead key producing accent 479 * with the key producing character c. 480 * For example, getDeadChar('`', 'e') returns è. 481 * getDeadChar('^', ' ') returns '^' and getDeadChar('^', '^') returns '^'. 482 * 483 * @param accent The accent character. eg. '`' 484 * @param c The basic character. 485 * @return The combined character, or 0 if the characters cannot be combined. 486 */ getDeadChar(int accent, int c)487 public static int getDeadChar(int accent, int c) { 488 if (c == accent || CHAR_SPACE == c) { 489 // The same dead character typed twice or a dead character followed by a 490 // space should both produce the non-combining version of the combining char. 491 // In this case we don't even need to compute the combining character. 492 return accent; 493 } 494 495 int combining = sAccentToCombining.get(accent); 496 if (combining == 0) { 497 return 0; 498 } 499 500 final int combination = (combining << 16) | c; 501 int combined; 502 synchronized (sDeadKeyCache) { 503 combined = sDeadKeyCache.get(combination, -1); 504 if (combined == -1) { 505 sDeadKeyBuilder.setLength(0); 506 sDeadKeyBuilder.append((char)c); 507 sDeadKeyBuilder.append((char)combining); 508 String result = Normalizer.normalize(sDeadKeyBuilder, Normalizer.Form.NFC); 509 combined = result.codePointCount(0, result.length()) == 1 510 ? result.codePointAt(0) : 0; 511 sDeadKeyCache.put(combination, combined); 512 } 513 } 514 return combined; 515 } 516 517 /** 518 * Describes the character mappings associated with a key. 519 * 520 * @deprecated instead use {@link KeyCharacterMap#getDisplayLabel(int)}, 521 * {@link KeyCharacterMap#getNumber(int)} and {@link KeyCharacterMap#get(int, int)}. 522 */ 523 @Deprecated 524 public static class KeyData { 525 public static final int META_LENGTH = 4; 526 527 /** 528 * The display label (see {@link #getDisplayLabel}). 529 */ 530 public char displayLabel; 531 /** 532 * The "number" value (see {@link #getNumber}). 533 */ 534 public char number; 535 /** 536 * The character that will be generated in various meta states 537 * (the same ones used for {@link #get} and defined as 538 * {@link KeyEvent#META_SHIFT_ON} and {@link KeyEvent#META_ALT_ON}). 539 * <table> 540 * <tr><th>Index</th><th align="left">Value</th></tr> 541 * <tr><td>0</td><td>no modifiers</td></tr> 542 * <tr><td>1</td><td>caps</td></tr> 543 * <tr><td>2</td><td>alt</td></tr> 544 * <tr><td>3</td><td>caps + alt</td></tr> 545 * </table> 546 */ 547 public char[] meta = new char[META_LENGTH]; 548 } 549 550 /** 551 * Get the character conversion data for a given key code. 552 * 553 * @param keyCode The keyCode to query. 554 * @param results A {@link KeyData} instance that will be filled with the results. 555 * @return True if the key was mapped. If the key was not mapped, results is not modified. 556 * 557 * @deprecated instead use {@link KeyCharacterMap#getDisplayLabel(int)}, 558 * {@link KeyCharacterMap#getNumber(int)} or {@link KeyCharacterMap#get(int, int)}. 559 */ 560 @Deprecated getKeyData(int keyCode, KeyData results)561 public boolean getKeyData(int keyCode, KeyData results) { 562 if (results.meta.length < KeyData.META_LENGTH) { 563 throw new IndexOutOfBoundsException( 564 "results.meta.length must be >= " + KeyData.META_LENGTH); 565 } 566 567 char displayLabel = nativeGetDisplayLabel(mPtr, keyCode); 568 if (displayLabel == 0) { 569 return false; 570 } 571 572 results.displayLabel = displayLabel; 573 results.number = nativeGetNumber(mPtr, keyCode); 574 results.meta[0] = nativeGetCharacter(mPtr, keyCode, 0); 575 results.meta[1] = nativeGetCharacter(mPtr, keyCode, KeyEvent.META_SHIFT_ON); 576 results.meta[2] = nativeGetCharacter(mPtr, keyCode, KeyEvent.META_ALT_ON); 577 results.meta[3] = nativeGetCharacter(mPtr, keyCode, 578 KeyEvent.META_ALT_ON | KeyEvent.META_SHIFT_ON); 579 return true; 580 } 581 582 /** 583 * Get an array of KeyEvent objects that if put into the input stream 584 * could plausibly generate the provided sequence of characters. It is 585 * not guaranteed that the sequence is the only way to generate these 586 * events or that it is optimal. 587 * <p> 588 * This function is primarily offered for instrumentation and testing purposes. 589 * It may fail to map characters to key codes. In particular, the key character 590 * map for the {@link #BUILT_IN_KEYBOARD built-in keyboard} device id may be empty. 591 * Consider using the key character map associated with the 592 * {@link #VIRTUAL_KEYBOARD virtual keyboard} device id instead. 593 * </p><p> 594 * For robust text entry, do not use this function. Instead construct a 595 * {@link KeyEvent} with action code {@link KeyEvent#ACTION_MULTIPLE} that contains 596 * the desired string using {@link KeyEvent#KeyEvent(long, String, int, int)}. 597 * </p> 598 * 599 * @param chars The sequence of characters to generate. 600 * @return An array of {@link KeyEvent} objects, or null if the given char array 601 * can not be generated using the current key character map. 602 */ getEvents(char[] chars)603 public KeyEvent[] getEvents(char[] chars) { 604 if (chars == null) { 605 throw new IllegalArgumentException("chars must not be null."); 606 } 607 return nativeGetEvents(mPtr, chars); 608 } 609 610 /** 611 * Returns true if the specified key produces a glyph. 612 * 613 * @param keyCode The key code. 614 * @return True if the key is a printing key. 615 */ isPrintingKey(int keyCode)616 public boolean isPrintingKey(int keyCode) { 617 int type = Character.getType(nativeGetDisplayLabel(mPtr, keyCode)); 618 619 switch (type) 620 { 621 case Character.SPACE_SEPARATOR: 622 case Character.LINE_SEPARATOR: 623 case Character.PARAGRAPH_SEPARATOR: 624 case Character.CONTROL: 625 case Character.FORMAT: 626 return false; 627 default: 628 return true; 629 } 630 } 631 632 /** 633 * Gets the keyboard type. 634 * Returns {@link #NUMERIC}, {@link #PREDICTIVE}, {@link #ALPHA}, {@link #FULL} 635 * or {@link #SPECIAL_FUNCTION}. 636 * <p> 637 * Different keyboard types have different semantics. Refer to the documentation 638 * associated with the keyboard type constants for details. 639 * </p> 640 * 641 * @return The keyboard type. 642 */ getKeyboardType()643 public int getKeyboardType() { 644 return nativeGetKeyboardType(mPtr); 645 } 646 647 /** 648 * Gets a constant that describes the behavior of this keyboard's modifier keys 649 * such as {@link KeyEvent#KEYCODE_SHIFT_LEFT}. 650 * <p> 651 * Currently there are two behaviors that may be combined: 652 * </p> 653 * <ul> 654 * <li>Chorded behavior: When the modifier key is pressed together with one or more 655 * character keys, the keyboard inserts the modified keys and 656 * then resets the modifier state when the modifier key is released.</li> 657 * <li>Toggled behavior: When the modifier key is pressed and released on its own 658 * it first toggles into a latched state. When latched, the modifier will apply 659 * to next character key that is pressed and will then reset itself to the initial state. 660 * If the modifier is already latched and the modifier key is pressed and release on 661 * its own again, then it toggles into a locked state. When locked, the modifier will 662 * apply to all subsequent character keys that are pressed until unlocked by pressing 663 * the modifier key on its own one more time to reset it to the initial state. 664 * Toggled behavior is useful for small profile keyboards designed for thumb typing. 665 * </ul> 666 * <p> 667 * This function currently returns {@link #MODIFIER_BEHAVIOR_CHORDED} when the 668 * {@link #getKeyboardType() keyboard type} is {@link #FULL} or {@link #SPECIAL_FUNCTION} and 669 * {@link #MODIFIER_BEHAVIOR_CHORDED_OR_TOGGLED} otherwise. 670 * In the future, the function may also take into account global keyboard 671 * accessibility settings, other user preferences, or new device capabilities. 672 * </p> 673 * 674 * @return The modifier behavior for this keyboard. 675 * 676 * @see {@link #MODIFIER_BEHAVIOR_CHORDED} 677 * @see {@link #MODIFIER_BEHAVIOR_CHORDED_OR_TOGGLED} 678 */ getModifierBehavior()679 public int getModifierBehavior() { 680 switch (getKeyboardType()) { 681 case FULL: 682 case SPECIAL_FUNCTION: 683 return MODIFIER_BEHAVIOR_CHORDED; 684 default: 685 return MODIFIER_BEHAVIOR_CHORDED_OR_TOGGLED; 686 } 687 } 688 689 /** 690 * Queries the framework about whether any physical keys exist on the 691 * any keyboard attached to the device that are capable of producing the given key code. 692 * 693 * @param keyCode The key code to query. 694 * @return True if at least one attached keyboard supports the specified key code. 695 */ deviceHasKey(int keyCode)696 public static boolean deviceHasKey(int keyCode) { 697 return InputManager.getInstance().deviceHasKeys(new int[] { keyCode })[0]; 698 } 699 700 /** 701 * Queries the framework about whether any physical keys exist on the 702 * any keyboard attached to the device that are capable of producing the given 703 * array of key codes. 704 * 705 * @param keyCodes The array of key codes to query. 706 * @return A new array of the same size as the key codes array whose elements 707 * are set to true if at least one attached keyboard supports the corresponding key code 708 * at the same index in the key codes array. 709 */ deviceHasKeys(int[] keyCodes)710 public static boolean[] deviceHasKeys(int[] keyCodes) { 711 return InputManager.getInstance().deviceHasKeys(keyCodes); 712 } 713 714 @Override writeToParcel(Parcel out, int flags)715 public void writeToParcel(Parcel out, int flags) { 716 if (out == null) { 717 throw new IllegalArgumentException("parcel must not be null"); 718 } 719 nativeWriteToParcel(mPtr, out); 720 } 721 722 @Override describeContents()723 public int describeContents() { 724 return 0; 725 } 726 727 /** 728 * Thrown by {@link KeyCharacterMap#load} when a key character map could not be loaded. 729 */ 730 public static class UnavailableException extends AndroidRuntimeException { UnavailableException(String msg)731 public UnavailableException(String msg) { 732 super(msg); 733 } 734 } 735 736 /** 737 * Specifies a substitute key code and meta state as a fallback action 738 * for an unhandled key. 739 * @hide 740 */ 741 public static final class FallbackAction { 742 private static final int MAX_RECYCLED = 10; 743 private static final Object sRecycleLock = new Object(); 744 private static FallbackAction sRecycleBin; 745 private static int sRecycledCount; 746 747 private FallbackAction next; 748 749 public int keyCode; 750 public int metaState; 751 FallbackAction()752 private FallbackAction() { 753 } 754 obtain()755 public static FallbackAction obtain() { 756 final FallbackAction target; 757 synchronized (sRecycleLock) { 758 if (sRecycleBin == null) { 759 target = new FallbackAction(); 760 } else { 761 target = sRecycleBin; 762 sRecycleBin = target.next; 763 sRecycledCount--; 764 target.next = null; 765 } 766 } 767 return target; 768 } 769 recycle()770 public void recycle() { 771 synchronized (sRecycleLock) { 772 if (sRecycledCount < MAX_RECYCLED) { 773 next = sRecycleBin; 774 sRecycleBin = this; 775 sRecycledCount += 1; 776 } else { 777 next = null; 778 } 779 } 780 } 781 } 782 } 783