1/* 2 * Copyright (C) 2011 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17package android.gltrace; 18 19option optimize_for = LITE_RUNTIME; 20 21option java_package = "com.android.ide.eclipse.gltrace"; 22option java_outer_classname = "GLProtoBuf"; 23 24message GLMessage { 25 enum Function { 26 option allow_alias = true; 27 28 glActiveTexture = 0; 29 glAlphaFunc = 1; 30 glAlphaFuncx = 2; 31 glAlphaFuncxOES = 3; 32 glAttachShader = 4; 33 glBeginPerfMonitorAMD = 5; 34 glBindAttribLocation = 6; 35 glBindBuffer = 7; 36 glBindFramebuffer = 8; 37 glBindFramebufferOES = 9; 38 glBindRenderbuffer = 10; 39 glBindRenderbufferOES = 11; 40 glBindTexture = 12; 41 glBindVertexArrayOES = 13; 42 glBlendColor = 14; 43 glBlendEquation = 15; 44 glBlendEquationOES = 16; 45 glBlendEquationSeparate = 17; 46 glBlendEquationSeparateOES = 18; 47 glBlendFunc = 19; 48 glBlendFuncSeparate = 20; 49 glBlendFuncSeparateOES = 21; 50 glBufferData = 22; 51 glBufferSubData = 23; 52 glCheckFramebufferStatus = 24; 53 glCheckFramebufferStatusOES = 25; 54 glClearColor = 26; 55 glClearColorx = 27; 56 glClearColorxOES = 28; 57 glClearDepthf = 29; 58 glClearDepthfOES = 30; 59 glClearDepthx = 31; 60 glClearDepthxOES = 32; 61 glClear = 33; 62 glClearStencil = 34; 63 glClientActiveTexture = 35; 64 glClipPlanef = 36; 65 glClipPlanefIMG = 37; 66 glClipPlanefOES = 38; 67 glClipPlanex = 39; 68 glClipPlanexIMG = 40; 69 glClipPlanexOES = 41; 70 glColor4f = 42; 71 glColor4ub = 43; 72 glColor4x = 44; 73 glColor4xOES = 45; 74 glColorMask = 46; 75 glColorPointer = 47; 76 glCompileShader = 48; 77 glCompressedTexImage2D = 49; 78 glCompressedTexImage3DOES = 50; 79 glCompressedTexSubImage2D = 51; 80 glCompressedTexSubImage3DOES = 52; 81 glCopyTexImage2D = 53; 82 glCopyTexSubImage2D = 54; 83 glCopyTexSubImage3DOES = 55; 84 glCoverageMaskNV = 56; 85 glCoverageOperationNV = 57; 86 glCreateProgram = 58; 87 glCreateShader = 59; 88 glCullFace = 60; 89 glCurrentPaletteMatrixOES = 61; 90 glDeleteBuffers = 62; 91 glDeleteFencesNV = 63; 92 glDeleteFramebuffers = 64; 93 glDeleteFramebuffersOES = 65; 94 glDeletePerfMonitorsAMD = 66; 95 glDeleteProgram = 67; 96 glDeleteRenderbuffers = 68; 97 glDeleteRenderbuffersOES = 69; 98 glDeleteShader = 70; 99 glDeleteTextures = 71; 100 glDeleteVertexArraysOES = 72; 101 glDepthFunc = 73; 102 glDepthMask = 74; 103 glDepthRangef = 75; 104 glDepthRangefOES = 76; 105 glDepthRangex = 77; 106 glDepthRangexOES = 78; 107 glDetachShader = 79; 108 glDisableClientState = 80; 109 glDisableDriverControlQCOM = 81; 110 glDisable = 82; 111 glDisableVertexAttribArray = 83; 112 glDiscardFramebufferEXT = 84; 113 glDrawArrays = 85; 114 glDrawElements = 86; 115 glDrawTexfOES = 87; 116 glDrawTexfvOES = 88; 117 glDrawTexiOES = 89; 118 glDrawTexivOES = 90; 119 glDrawTexsOES = 91; 120 glDrawTexsvOES = 92; 121 glDrawTexxOES = 93; 122 glDrawTexxvOES = 94; 123 glEGLImageTargetRenderbufferStorageOES = 95; 124 glEGLImageTargetTexture2DOES = 96; 125 glEnableClientState = 97; 126 glEnableDriverControlQCOM = 98; 127 glEnable = 99; 128 glEnableVertexAttribArray = 100; 129 glEndPerfMonitorAMD = 101; 130 glEndTilingQCOM = 102; 131 glExtGetBufferPointervQCOM = 103; 132 glExtGetBuffersQCOM = 104; 133 glExtGetFramebuffersQCOM = 105; 134 glExtGetProgramBinarySourceQCOM = 106; 135 glExtGetProgramsQCOM = 107; 136 glExtGetRenderbuffersQCOM = 108; 137 glExtGetShadersQCOM = 109; 138 glExtGetTexLevelParameterivQCOM = 110; 139 glExtGetTexSubImageQCOM = 111; 140 glExtGetTexturesQCOM = 112; 141 glExtIsProgramBinaryQCOM = 113; 142 glExtTexObjectStateOverrideiQCOM = 114; 143 glFinishFenceNV = 115; 144 glFinish = 116; 145 glFlush = 117; 146 glFogf = 118; 147 glFogfv = 119; 148 glFogx = 120; 149 glFogxOES = 121; 150 glFogxv = 122; 151 glFogxvOES = 123; 152 glFramebufferRenderbuffer = 124; 153 glFramebufferRenderbufferOES = 125; 154 glFramebufferTexture2D = 126; 155 glFramebufferTexture2DMultisampleIMG = 127; 156 glFramebufferTexture2DOES = 128; 157 glFramebufferTexture3DOES = 129; 158 glFrontFace = 130; 159 glFrustumf = 131; 160 glFrustumfOES = 132; 161 glFrustumx = 133; 162 glFrustumxOES = 134; 163 glGenBuffers = 135; 164 glGenerateMipmap = 136; 165 glGenerateMipmapOES = 137; 166 glGenFencesNV = 138; 167 glGenFramebuffers = 139; 168 glGenFramebuffersOES = 140; 169 glGenPerfMonitorsAMD = 141; 170 glGenRenderbuffers = 142; 171 glGenRenderbuffersOES = 143; 172 glGenTextures = 144; 173 glGenVertexArraysOES = 145; 174 glGetActiveAttrib = 146; 175 glGetActiveUniform = 147; 176 glGetAttachedShaders = 148; 177 glGetAttribLocation = 149; 178 glGetBooleanv = 150; 179 glGetBufferParameteriv = 151; 180 glGetBufferPointervOES = 152; 181 glGetClipPlanef = 153; 182 glGetClipPlanefOES = 154; 183 glGetClipPlanex = 155; 184 glGetClipPlanexOES = 156; 185 glGetDriverControlsQCOM = 157; 186 glGetDriverControlStringQCOM = 158; 187 glGetError = 159; 188 glGetFenceivNV = 160; 189 glGetFixedv = 161; 190 glGetFixedvOES = 162; 191 glGetFloatv = 163; 192 glGetFramebufferAttachmentParameteriv = 164; 193 glGetFramebufferAttachmentParameterivOES = 165; 194 glGetIntegerv = 166; 195 glGetLightfv = 167; 196 glGetLightxv = 168; 197 glGetLightxvOES = 169; 198 glGetMaterialfv = 170; 199 glGetMaterialxv = 171; 200 glGetMaterialxvOES = 172; 201 glGetPerfMonitorCounterDataAMD = 173; 202 glGetPerfMonitorCounterInfoAMD = 174; 203 glGetPerfMonitorCountersAMD = 175; 204 glGetPerfMonitorCounterStringAMD = 176; 205 glGetPerfMonitorGroupsAMD = 177; 206 glGetPerfMonitorGroupStringAMD = 178; 207 glGetPointerv = 179; 208 glGetProgramBinaryOES = 180; 209 glGetProgramInfoLog = 181; 210 glGetProgramiv = 182; 211 glGetRenderbufferParameteriv = 183; 212 glGetRenderbufferParameterivOES = 184; 213 glGetShaderInfoLog = 185; 214 glGetShaderiv = 186; 215 glGetShaderPrecisionFormat = 187; 216 glGetShaderSource = 188; 217 glGetString = 189; 218 glGetTexEnvfv = 190; 219 glGetTexEnviv = 191; 220 glGetTexEnvxv = 192; 221 glGetTexEnvxvOES = 193; 222 glGetTexGenfvOES = 194; 223 glGetTexGenivOES = 195; 224 glGetTexGenxvOES = 196; 225 glGetTexParameterfv = 197; 226 glGetTexParameteriv = 198; 227 glGetTexParameterxv = 199; 228 glGetTexParameterxvOES = 200; 229 glGetUniformfv = 201; 230 glGetUniformiv = 202; 231 glGetUniformLocation = 203; 232 glGetVertexAttribfv = 204; 233 glGetVertexAttribiv = 205; 234 glGetVertexAttribPointerv = 206; 235 glHint = 207; 236 glIsBuffer = 208; 237 glIsEnabled = 209; 238 glIsFenceNV = 210; 239 glIsFramebuffer = 211; 240 glIsFramebufferOES = 212; 241 glIsProgram = 213; 242 glIsRenderbuffer = 214; 243 glIsRenderbufferOES = 215; 244 glIsShader = 216; 245 glIsTexture = 217; 246 glIsVertexArrayOES = 218; 247 glLightf = 219; 248 glLightfv = 220; 249 glLightModelf = 221; 250 glLightModelfv = 222; 251 glLightModelx = 223; 252 glLightModelxOES = 224; 253 glLightModelxv = 225; 254 glLightModelxvOES = 226; 255 glLightx = 227; 256 glLightxOES = 228; 257 glLightxv = 229; 258 glLightxvOES = 230; 259 glLineWidth = 231; 260 glLineWidthx = 232; 261 glLineWidthxOES = 233; 262 glLinkProgram = 234; 263 glLoadIdentity = 235; 264 glLoadMatrixf = 236; 265 glLoadMatrixx = 237; 266 glLoadMatrixxOES = 238; 267 glLoadPaletteFromModelViewMatrixOES = 239; 268 glLogicOp = 240; 269 glMapBufferOES = 241; 270 glMaterialf = 242; 271 glMaterialfv = 243; 272 glMaterialx = 244; 273 glMaterialxOES = 245; 274 glMaterialxv = 246; 275 glMaterialxvOES = 247; 276 glMatrixIndexPointerOES = 248; 277 glMatrixMode = 249; 278 glMultiDrawArraysEXT = 250; 279 glMultiDrawElementsEXT = 251; 280 glMultiTexCoord4f = 252; 281 glMultiTexCoord4x = 253; 282 glMultiTexCoord4xOES = 254; 283 glMultMatrixf = 255; 284 glMultMatrixx = 256; 285 glMultMatrixxOES = 257; 286 glNormal3f = 258; 287 glNormal3x = 259; 288 glNormal3xOES = 260; 289 glNormalPointer = 261; 290 glOrthof = 262; 291 glOrthofOES = 263; 292 glOrthox = 264; 293 glOrthoxOES = 265; 294 glPixelStorei = 266; 295 glPointParameterf = 267; 296 glPointParameterfv = 268; 297 glPointParameterx = 269; 298 glPointParameterxOES = 270; 299 glPointParameterxv = 271; 300 glPointParameterxvOES = 272; 301 glPointSize = 273; 302 glPointSizePointerOES = 274; 303 glPointSizex = 275; 304 glPointSizexOES = 276; 305 glPolygonOffset = 277; 306 glPolygonOffsetx = 278; 307 glPolygonOffsetxOES = 279; 308 glPopMatrix = 280; 309 glProgramBinaryOES = 281; 310 glPushMatrix = 282; 311 glQueryMatrixxOES = 283; 312 glReadPixels = 284; 313 glReleaseShaderCompiler = 285; 314 glRenderbufferStorage = 286; 315 glRenderbufferStorageMultisampleIMG = 287; 316 glRenderbufferStorageOES = 288; 317 glRotatef = 289; 318 glRotatex = 290; 319 glRotatexOES = 291; 320 glSampleCoverage = 292; 321 glSampleCoveragex = 293; 322 glSampleCoveragexOES = 294; 323 glScalef = 295; 324 glScalex = 296; 325 glScalexOES = 297; 326 glScissor = 298; 327 glSelectPerfMonitorCountersAMD = 299; 328 glSetFenceNV = 300; 329 glShadeModel = 301; 330 glShaderBinary = 302; 331 glShaderSource = 303; 332 glStartTilingQCOM = 304; 333 glStencilFunc = 305; 334 glStencilFuncSeparate = 306; 335 glStencilMask = 307; 336 glStencilMaskSeparate = 308; 337 glStencilOp = 309; 338 glStencilOpSeparate = 310; 339 glTestFenceNV = 311; 340 glTexCoordPointer = 312; 341 glTexEnvf = 313; 342 glTexEnvfv = 314; 343 glTexEnvi = 315; 344 glTexEnviv = 316; 345 glTexEnvx = 317; 346 glTexEnvxOES = 318; 347 glTexEnvxv = 319; 348 glTexEnvxvOES = 320; 349 glTexGenfOES = 321; 350 glTexGenfvOES = 322; 351 glTexGeniOES = 323; 352 glTexGenivOES = 324; 353 glTexGenxOES = 325; 354 glTexGenxvOES = 326; 355 glTexImage2D = 327; 356 glTexImage3DOES = 328; 357 glTexParameterf = 329; 358 glTexParameterfv = 330; 359 glTexParameteri = 331; 360 glTexParameteriv = 332; 361 glTexParameterx = 333; 362 glTexParameterxOES = 334; 363 glTexParameterxv = 335; 364 glTexParameterxvOES = 336; 365 glTexSubImage2D = 337; 366 glTexSubImage3DOES = 338; 367 glTranslatef = 339; 368 glTranslatex = 340; 369 glTranslatexOES = 341; 370 glUniform1f = 342; 371 glUniform1fv = 343; 372 glUniform1i = 344; 373 glUniform1iv = 345; 374 glUniform2f = 346; 375 glUniform2fv = 347; 376 glUniform2i = 348; 377 glUniform2iv = 349; 378 glUniform3f = 350; 379 glUniform3fv = 351; 380 glUniform3i = 352; 381 glUniform3iv = 353; 382 glUniform4f = 354; 383 glUniform4fv = 355; 384 glUniform4i = 356; 385 glUniform4iv = 357; 386 glUniformMatrix2fv = 358; 387 glUniformMatrix3fv = 359; 388 glUniformMatrix4fv = 360; 389 glUnmapBufferOES = 361; 390 glUseProgram = 362; 391 glValidateProgram = 363; 392 glVertexAttrib1f = 364; 393 glVertexAttrib1fv = 365; 394 glVertexAttrib2f = 366; 395 glVertexAttrib2fv = 367; 396 glVertexAttrib3f = 368; 397 glVertexAttrib3fv = 369; 398 glVertexAttrib4f = 370; 399 glVertexAttrib4fv = 371; 400 glVertexAttribPointer = 372; 401 glVertexPointer = 373; 402 glViewport = 374; 403 glWeightPointerOES = 375; 404 glReadBuffer = 376; 405 glDrawRangeElements = 377; 406 glTexImage3D = 378; 407 glTexSubImage3D = 379; 408 glCopyTexSubImage3D = 380; 409 glCompressedTexImage3D = 381; 410 glCompressedTexSubImage3D = 382; 411 glGenQueries = 383; 412 glDeleteQueries = 384; 413 glIsQuery = 385; 414 glBeginQuery = 386; 415 glEndQuery = 387; 416 glGetQueryiv = 388; 417 glGetQueryObjectuiv = 389; 418 glUnmapBuffer = 390; 419 glGetBufferPointerv = 391; 420 glDrawBuffers = 392; 421 glUniformMatrix2x3fv = 393; 422 glUniformMatrix3x2fv = 394; 423 glUniformMatrix2x4fv = 395; 424 glUniformMatrix4x2fv = 396; 425 glUniformMatrix3x4fv = 397; 426 glUniformMatrix4x3fv = 398; 427 glBlitFramebuffer = 399; 428 glRenderbufferStorageMultisample = 400; 429 glFramebufferTextureLayer = 401; 430 glMapBufferRange = 402; 431 glFlushMappedBufferRange = 403; 432 glBindVertexArray = 404; 433 glDeleteVertexArrays = 405; 434 glGenVertexArrays = 406; 435 glIsVertexArray = 407; 436 glGetIntegeri_v = 408; 437 glBeginTransformFeedback = 409; 438 glEndTransformFeedback = 410; 439 glBindBufferRange = 411; 440 glBindBufferBase = 412; 441 glTransformFeedbackVaryings = 413; 442 glGetTransformFeedbackVarying = 414; 443 glVertexAttribIPointer = 415; 444 glGetVertexAttribIiv = 416; 445 glGetVertexAttribIuiv = 417; 446 glVertexAttribI4i = 418; 447 glVertexAttribI4ui = 419; 448 glVertexAttribI4iv = 420; 449 glVertexAttribI4uiv = 421; 450 glGetUniformuiv = 422; 451 glGetFragDataLocation = 423; 452 glUniform1ui = 424; 453 glUniform2ui = 425; 454 glUniform3ui = 426; 455 glUniform4ui = 427; 456 glUniform1uiv = 428; 457 glUniform2uiv = 429; 458 glUniform3uiv = 430; 459 glUniform4uiv = 431; 460 glClearBufferiv = 432; 461 glClearBufferuiv = 433; 462 glClearBufferfv = 434; 463 glClearBufferfi = 435; 464 glGetStringi = 436; 465 glCopyBufferSubData = 437; 466 glGetUniformIndices = 438; 467 glGetActiveUniformsiv = 439; 468 glGetUniformBlockIndex = 440; 469 glGetActiveUniformBlockiv = 441; 470 glGetActiveUniformBlockName = 442; 471 glUniformBlockBinding = 443; 472 glDrawArraysInstanced = 444; 473 glDrawElementsInstanced = 445; 474 glFenceSync = 446; 475 glIsSync = 447; 476 glDeleteSync = 448; 477 glClientWaitSync = 449; 478 glWaitSync = 450; 479 glGetInteger64v = 451; 480 glGetSynciv = 452; 481 glGetInteger64i_v = 453; 482 glGetBufferParameteri64v = 454; 483 glGenSamplers = 455; 484 glDeleteSamplers = 456; 485 glIsSampler = 457; 486 glBindSampler = 458; 487 glSamplerParameteri = 459; 488 glSamplerParameteriv = 460; 489 glSamplerParameterf = 461; 490 glSamplerParameterfv = 462; 491 glGetSamplerParameteriv = 463; 492 glGetSamplerParameterfv = 464; 493 glVertexAttribDivisor = 465; 494 glBindTransformFeedback = 466; 495 glDeleteTransformFeedbacks = 467; 496 glGenTransformFeedbacks = 468; 497 glIsTransformFeedback = 469; 498 glPauseTransformFeedback = 470; 499 glResumeTransformFeedback = 471; 500 glGetProgramBinary = 472; 501 glProgramBinary = 473; 502 glProgramParameteri = 474; 503 glInvalidateFramebuffer = 475; 504 glInvalidateSubFramebuffer = 476; 505 glTexStorage2D = 477; 506 glTexStorage3D = 478; 507 glGetInternalformativ = 479; 508 glBeginPerfQueryINTEL = 480; 509 glCreatePerfQueryINTEL = 481; 510 glDeletePerfQueryINTEL = 482; 511 glEndPerfQueryINTEL = 483; 512 glGetFirstPerfQueryIdINTEL = 484; 513 glGetNextPerfQueryIdINTEL = 485; 514 glGetPerfCounterInfoINTEL = 486; 515 glGetPerfQueryDataINTEL = 487; 516 glGetPerfQueryIdByNameINTEL = 488; 517 glGetPerfQueryInfoINTEL = 489; 518 glBlendBarrierKHR = 490; 519 glBlendBarrierNV = 491; 520 glBlendParameteriNV = 492; 521 glBlitFramebufferNV = 493; 522 glFenceSyncAPPLE = 494; 523 glIsSyncAPPLE = 495; 524 glDeleteSyncAPPLE = 496; 525 glClientWaitSyncAPPLE = 497; 526 glWaitSyncAPPLE = 498; 527 glGetInteger64vAPPLE = 499; 528 glGetSyncivAPPLE = 500; 529 glCopyBufferSubDataNV = 501; 530 glActiveShaderProgramEXT = 502; 531 glAlphaFuncQCOM = 503; 532 glBeginQueryEXT = 504; 533 glBindProgramPipelineEXT = 505; 534 glBlitFramebufferANGLE = 506; 535 glCreateShaderProgramvEXT = 507; 536 glDeleteProgramPipelinesEXT = 508; 537 glDeleteQueriesEXT = 509; 538 glDrawBuffersNV = 510; 539 glEndQueryEXT = 511; 540 glFramebufferTexture2DMultisampleEXT = 512; 541 glGenProgramPipelinesEXT = 513; 542 glGenQueriesEXT = 514; 543 glGetGraphicsResetStatusEXT = 515; 544 glGetObjectLabelEXT = 516; 545 glGetProgramPipelineInfoLogEXT = 517; 546 glGetProgramPipelineivEXT = 518; 547 glGetQueryObjectuivEXT = 519; 548 glGetQueryivEXT = 520; 549 glGetnUniformfvEXT = 521; 550 glGetnUniformivEXT = 521; 551 glInsertEventMarkerEXT = 522; 552 glIsProgramPipelineEXT = 523; 553 glIsQueryEXT = 524; 554 glLabelObjectEXT = 525; 555 glPopGroupMarkerEXT = 526; 556 glProgramParameteriEXT = 527; 557 glProgramUniform1fEXT = 528; 558 glProgramUniform1fvEXT = 529; 559 glProgramUniform1iEXT = 530; 560 glProgramUniform1ivEXT = 531; 561 glProgramUniform2fEXT = 532; 562 glProgramUniform2fvEXT = 533; 563 glProgramUniform2iEXT = 534; 564 glProgramUniform2ivEXT = 535; 565 glProgramUniform3fEXT = 536; 566 glProgramUniform3fvEXT = 537; 567 glProgramUniform3iEXT = 538; 568 glProgramUniform3ivEXT = 539; 569 glProgramUniform4fEXT = 540; 570 glProgramUniform4fvEXT = 541; 571 glProgramUniform4iEXT = 542; 572 glProgramUniform4ivEXT = 543; 573 glProgramUniformMatrix2fvEXT = 544; 574 glProgramUniformMatrix3fvEXT = 545; 575 glProgramUniformMatrix4fvEXT = 546; 576 glPushGroupMarkerEXT = 547; 577 glReadBufferNV = 548; 578 glReadnPixelsEXT = 549; 579 glRenderbufferStorageMultisampleANGLE = 550; 580 glRenderbufferStorageMultisampleAPPLE = 551; 581 glRenderbufferStorageMultisampleEXT = 552; 582 glResolveMultisampleFramebufferAPPLE = 553; 583 glTexStorage1DEXT = 554; 584 glTexStorage2DEXT = 555; 585 glTexStorage3DEXT = 556; 586 glTextureStorage1DEXT = 557; 587 glTextureStorage2DEXT = 558; 588 glTextureStorage3DEXT = 559; 589 glUseProgramStagesEXT = 560; 590 glValidateProgramPipelineEXT = 561; 591 glCopyTextureLevelsAPPLE = 562; 592 glDebugMessageControlKHR = 563; 593 glDebugMessageInsertKHR = 564; 594 glDebugMessageCallbackKHR = 565; 595 glGetDebugMessageLogKHR = 566; 596 glPushDebugGroupKHR = 567; 597 glPopDebugGroupKHR = 568; 598 glObjectLabelKHR = 569; 599 glGetObjectLabelKHR = 570; 600 glObjectPtrLabelKHR = 571; 601 glGetObjectPtrLabelKHR = 572; 602 glGetPointervKHR = 573; 603 glDrawArraysInstancedANGLE = 574; 604 glDrawElementsInstancedANGLE = 575; 605 glVertexAttribDivisorANGLE = 576; 606 glDrawArraysInstancedEXT = 577; 607 glDrawElementsInstancedEXT = 578; 608 glVertexAttribDivisorEXT = 579; 609 glDrawArraysInstancedNV = 580; 610 glDrawElementsInstancedNV = 581; 611 glVertexAttribDivisorNV = 582; 612 glDrawBuffersEXT = 583; 613 glReadBufferIndexedEXT = 584; 614 glDrawBuffersIndexedEXT = 585; 615 glGetIntegeri_vEXT = 586; 616 glMapBufferRangeEXT = 587; 617 glFlushMappedBufferRangeEXT = 588; 618 glQueryCounterEXT = 589; 619 glGetQueryObjecti64vEXT = 590; 620 glGetQueryObjectivEXT = 591; 621 glGetQueryObjectui64vEXT = 592; 622 glGetTranslatedShaderSourceANGLE = 593; 623 glMinSampleShadingOES = 594; 624 glMultiTexCoord1bOES = 595; 625 glMultiTexCoord1bvOES = 596; 626 glMultiTexCoord2bOES = 597; 627 glMultiTexCoord2bvOES = 598; 628 glMultiTexCoord3bOES = 599; 629 glMultiTexCoord3bvOES = 600; 630 glMultiTexCoord4bOES = 601; 631 glMultiTexCoord4bvOES = 602; 632 glTexCoord1bOES = 603; 633 glTexCoord1bvOES = 604; 634 glTexCoord2bOES = 605; 635 glTexCoord2bvOES = 606; 636 glTexCoord3bOES = 607; 637 glTexCoord3bvOES = 608; 638 glTexCoord4bOES = 609; 639 glTexCoord4bvOES = 610; 640 glVertex2bOES = 611; 641 glVertex2bvOES = 612; 642 glVertex3bOES = 613; 643 glVertex3bvOES = 614; 644 glVertex4bOES = 615; 645 glVertex4bvOES = 616; 646 glProgramUniform1uiEXT = 617; 647 glProgramUniform2uiEXT = 618; 648 glProgramUniform3uiEXT = 619; 649 glProgramUniform4uiEXT = 620; 650 glProgramUniform1uivEXT = 621; 651 glProgramUniform2uivEXT = 622; 652 glProgramUniform3uivEXT = 623; 653 glProgramUniform4uivEXT = 624; 654 glProgramUniformMatrix2x3fvEXT = 625; 655 glProgramUniformMatrix3x2fvEXT = 626; 656 glProgramUniformMatrix2x4fvEXT = 627; 657 glProgramUniformMatrix4x2fvEXT = 628; 658 glProgramUniformMatrix3x4fvEXT = 629; 659 glProgramUniformMatrix4x3fvEXT = 630; 660 glRenderbufferStorageMultisampleNV = 631; 661 glSampleCoverageOES = 632; 662 glTexStorage3DMultisampleOES = 633; 663 glUniformMatrix2x3fvNV = 634; 664 glUniformMatrix3x2fvNV = 635; 665 glUniformMatrix2x4fvNV = 636; 666 glUniformMatrix4x2fvNV = 637; 667 glUniformMatrix3x4fvNV = 638; 668 glUniformMatrix4x3fvNV = 639; 669 glActiveShaderProgram = 640; 670 glBindImageTexture = 641; 671 glBindProgramPipeline = 642; 672 glBindVertexBuffer = 643; 673 glCreateShaderProgramv = 644; 674 glDeleteProgramPipelines = 645; 675 glDispatchCompute = 646; 676 glDispatchComputeIndirect = 647; 677 glDrawArraysIndirect = 648; 678 glDrawElementsIndirect = 649; 679 glFramebufferParameteri = 650; 680 glGenProgramPipelines = 651; 681 glGetBooleani_v = 652; 682 glGetFramebufferParameteriv = 653; 683 glGetMultisamplefv = 654; 684 glGetProgramInterfaceiv = 655; 685 glGetProgramPipelineInfoLog = 656; 686 glGetProgramPipelineiv = 657; 687 glGetProgramResourceIndex = 658; 688 glGetProgramResourceLocation = 659; 689 glGetProgramResourceName = 660; 690 glGetProgramResourceiv = 661; 691 glGetTexLevelParameterfv = 662; 692 glGetTexLevelParameteriv = 663; 693 glIsProgramPipeline = 664; 694 glMemoryBarrier = 665; 695 glMemoryBarrierByRegion = 666; 696 glProgramUniform1f = 667; 697 glProgramUniform1fv = 668; 698 glProgramUniform1i = 669; 699 glProgramUniform1iv = 670; 700 glProgramUniform1ui = 671; 701 glProgramUniform1uiv = 672; 702 glProgramUniform2f = 673; 703 glProgramUniform2fv = 674; 704 glProgramUniform2i = 675; 705 glProgramUniform2iv = 676; 706 glProgramUniform2ui = 677; 707 glProgramUniform2uiv = 678; 708 glProgramUniform3f = 679; 709 glProgramUniform3fv = 680; 710 glProgramUniform3i = 681; 711 glProgramUniform3iv = 682; 712 glProgramUniform3ui = 683; 713 glProgramUniform3uiv = 684; 714 glProgramUniform4f = 685; 715 glProgramUniform4fv = 686; 716 glProgramUniform4i = 687; 717 glProgramUniform4iv = 688; 718 glProgramUniform4ui = 689; 719 glProgramUniform4uiv = 690; 720 glProgramUniformMatrix2fv = 691; 721 glProgramUniformMatrix2x3fv = 692; 722 glProgramUniformMatrix2x4fv = 693; 723 glProgramUniformMatrix3fv = 694; 724 glProgramUniformMatrix3x2fv = 695; 725 glProgramUniformMatrix3x4fv = 696; 726 glProgramUniformMatrix4fv = 697; 727 glProgramUniformMatrix4x2fv = 698; 728 glProgramUniformMatrix4x3fv = 699; 729 glSampleMaski = 700; 730 glTexStorage2DMultisample = 701; 731 glUseProgramStages = 702; 732 glValidateProgramPipeline = 703; 733 glVertexAttribBinding = 704; 734 glVertexAttribFormat = 705; 735 glVertexAttribIFormat = 706; 736 glVertexBindingDivisor = 707; 737 glBlendEquationSeparateiEXT = 708; 738 glBlendEquationiEXT = 709; 739 glBlendFuncSeparateiEXT = 710; 740 glBlendFunciEXT = 711; 741 glColorMaskiEXT = 712; 742 glCopyImageSubDataEXT = 713; 743 glDisableiEXT = 714; 744 glEnableiEXT = 715; 745 glFramebufferTextureEXT = 716; 746 glGetSamplerParameterIivEXT = 717; 747 glGetSamplerParameterIuivEXT = 718; 748 glGetTexParameterIivEXT = 719; 749 glGetTexParameterIuivEXT = 720; 750 glIsEnablediEXT = 721; 751 glPatchParameteriEXT = 722; 752 glPrimitiveBoundingBoxEXT = 723; 753 glSamplerParameterIivEXT = 724; 754 glSamplerParameterIuivEXT = 725; 755 glTexBufferEXT = 726; 756 glTexBufferRangeEXT = 727; 757 glTexParameterIivEXT = 728; 758 glTexParameterIuivEXT = 729; 759 glTextureViewEXT = 730; 760 761 eglGetDisplay = 2000; 762 eglInitialize = 2001; 763 eglTerminate = 2002; 764 eglGetConfigs = 2003; 765 eglChooseConfig = 2004; 766 eglGetConfigAttrib = 2005; 767 eglCreateWindowSurface = 2006; 768 eglCreatePixmapSurface = 2007; 769 eglCreatePbufferSurface = 2008; 770 eglDestroySurface = 2009; 771 eglQuerySurface = 2010; 772 eglCreateContext = 2011; 773 eglDestroyContext = 2012; 774 eglMakeCurrent = 2013; 775 eglGetCurrentContext = 2014; 776 eglGetCurrentSurface = 2015; 777 eglGetCurrentDisplay = 2016; 778 eglQueryContext = 2017; 779 eglWaitGL = 2018; 780 eglWaitNative = 2019; 781 eglSwapBuffers = 2020; 782 eglCopyBuffers = 2021; 783 eglGetError = 2022; 784 eglQueryString = 2023; 785 eglGetProcAddress = 2024; 786 eglSurfaceAttrib = 2025; 787 eglBindTexImage = 2026; 788 eglReleaseTexImage = 2027; 789 eglSwapInterval = 2028; 790 eglBindAPI = 2029; 791 eglQueryAPI = 2030; 792 eglWaitClient = 2031; 793 eglReleaseThread = 2032; 794 eglCreatePbufferFromClientBuffer = 2033; 795 eglLockSurfaceKHR = 2034; 796 eglUnlockSurfaceKHR = 2035; 797 eglCreateImageKHR = 2036; 798 eglDestroyImageKHR = 2037; 799 eglCreateSyncKHR = 2038; 800 eglDestroySyncKHR = 2039; 801 eglClientWaitSyncKHR = 2040; 802 eglGetSyncAttribKHR = 2041; 803 eglSetSwapRectangleANDROID = 2042; 804 eglGetRenderBufferANDROID = 2043; 805 eglGetSystemTimeFrequencyNV = 2044; 806 eglGetSystemTimeNV = 2045; 807 808 invalid = 3000; 809 glVertexAttribPointerData = 3001; 810 } 811 812 // A GL call's return data and arguments are formatted into this DataType 813 message DataType { 814 enum Type { 815 VOID = 1; // GLvoid 816 CHAR = 2; // GLchar 817 BYTE = 3; // GLbyte, GLubyte 818 INT = 4; // GLbitfield, GLshort, GLint, GLsizei, GLushort, GLuint, GLfixed 819 FLOAT = 5; // GLfloat, GLclampf 820 BOOL = 6; // GLboolean 821 ENUM = 7; // GLenum 822 INT64 = 8; // GLint64, GLuint64 823 }; 824 825 required Type type = 1 [default = VOID]; 826 required bool isArray = 2 [default = false]; 827 828 repeated int32 intValue = 3; 829 repeated float floatValue = 4; 830 repeated bytes charValue = 5; 831 repeated bytes rawBytes = 6; 832 repeated bool boolValue = 7; 833 repeated int64 int64Value = 8; 834 } 835 836 message FrameBuffer { 837 required int32 width = 1; 838 required int32 height = 2; 839 repeated bytes contents = 3; 840 } 841 842 required int32 context_id = 1; // GL context ID 843 required int64 start_time = 2; // time when call was invoked 844 required int32 duration = 3; // duration of the call (MONOTONIC TIME) 845 846 required Function function = 4 [default = invalid]; // GL function called 847 repeated DataType args = 5; // GL function's arguments 848 optional DataType returnValue = 6; // GL function's return value 849 850 optional FrameBuffer fb = 7; // contents of the framebuffer 851 852 optional int32 threadtime = 8; // duration of the call (THREAD TIME) 853}; 854