1 /**************************************************************************
2  *
3  * Copyright 2010 VMware, Inc.  All Rights Reserved.
4  *
5  * Permission is hereby granted, free of charge, to any person obtaining a
6  * copy of this software and associated documentation files (the
7  * "Software"), to deal in the Software without restriction, including
8  * without limitation the rights to use, copy, modify, merge, publish,
9  * distribute, sub license, and/or sell copies of the Software, and to
10  * permit persons to whom the Software is furnished to do so, subject to
11  * the following conditions:
12  *
13  * The above copyright notice and this permission notice (including the
14  * next paragraph) shall be included in all copies or substantial portions
15  * of the Software.
16  *
17  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
19  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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22  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
23  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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25  **************************************************************************/
26 
27 
28 /**
29  * Convert opaque VG object handles into pointers and vice versa.
30  * XXX This is not yet 64-bit safe!  All VG handles are 32 bits in size.
31  */
32 
33 
34 #ifndef HANDLE_H
35 #define HANDLE_H
36 
37 #include "pipe/p_compiler.h"
38 #include "util/u_hash_table.h"
39 #include "util/u_pointer.h"
40 
41 #include "VG/openvg.h"
42 #include "vg_context.h"
43 
44 
45 extern struct util_hash_table *handle_hash;
46 
47 
48 struct vg_mask_layer;
49 struct vg_font;
50 struct vg_image;
51 struct vg_paint;
52 struct path;
53 
54 
55 extern void
56 init_handles(void);
57 
58 
59 extern void
60 free_handles(void);
61 
62 
63 extern VGHandle
64 create_handle(void *object);
65 
66 
67 extern void
68 destroy_handle(VGHandle h);
69 
70 
71 static INLINE VGHandle
object_to_handle(struct vg_object * obj)72 object_to_handle(struct vg_object *obj)
73 {
74    return obj ? obj->handle : VG_INVALID_HANDLE;
75 }
76 
77 
78 static INLINE VGHandle
image_to_handle(struct vg_image * img)79 image_to_handle(struct vg_image *img)
80 {
81    /* vg_image is derived from vg_object */
82    return object_to_handle((struct vg_object *) img);
83 }
84 
85 
86 static INLINE VGHandle
masklayer_to_handle(struct vg_mask_layer * mask)87 masklayer_to_handle(struct vg_mask_layer *mask)
88 {
89    /* vg_object is derived from vg_object */
90    return object_to_handle((struct vg_object *) mask);
91 }
92 
93 
94 static INLINE VGHandle
font_to_handle(struct vg_font * font)95 font_to_handle(struct vg_font *font)
96 {
97    return object_to_handle((struct vg_object *) font);
98 }
99 
100 
101 static INLINE VGHandle
paint_to_handle(struct vg_paint * paint)102 paint_to_handle(struct vg_paint *paint)
103 {
104    return object_to_handle((struct vg_object *) paint);
105 }
106 
107 
108 static INLINE VGHandle
path_to_handle(struct path * path)109 path_to_handle(struct path *path)
110 {
111    return object_to_handle((struct vg_object *) path);
112 }
113 
114 
115 static INLINE void *
handle_to_pointer(VGHandle h)116 handle_to_pointer(VGHandle h)
117 {
118    void *v = util_hash_table_get(handle_hash, intptr_to_pointer(h));
119 #ifdef DEBUG
120    if (v) {
121       struct vg_object *obj = (struct vg_object *) v;
122       assert(obj->handle == h);
123    }
124 #endif
125    return v;
126 }
127 
128 
129 static INLINE struct vg_font *
handle_to_font(VGHandle h)130 handle_to_font(VGHandle h)
131 {
132    return (struct vg_font *) handle_to_pointer(h);
133 }
134 
135 
136 static INLINE struct vg_image *
handle_to_image(VGHandle h)137 handle_to_image(VGHandle h)
138 {
139    return (struct vg_image *) handle_to_pointer(h);
140 }
141 
142 
143 static INLINE struct vg_mask_layer *
handle_to_masklayer(VGHandle h)144 handle_to_masklayer(VGHandle h)
145 {
146    return (struct vg_mask_layer *) handle_to_pointer(h);
147 }
148 
149 
150 static INLINE struct vg_object *
handle_to_object(VGHandle h)151 handle_to_object(VGHandle h)
152 {
153    return (struct vg_object *) handle_to_pointer(h);
154 }
155 
156 
157 static INLINE struct vg_paint *
handle_to_paint(VGHandle h)158 handle_to_paint(VGHandle h)
159 {
160    return (struct vg_paint *) handle_to_pointer(h);
161 }
162 
163 
164 static INLINE struct path *
handle_to_path(VGHandle h)165 handle_to_path(VGHandle h)
166 {
167    return (struct path *) handle_to_pointer(h);
168 }
169 
170 
171 #endif /* HANDLE_H */
172