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Searched defs:is_v_flipped (Results 1 – 1 of 1) sorted by relevance

/frameworks/native/services/surfaceflinger/
DLayer.cpp401 bool is_v_flipped = (invTransform & NATIVE_WINDOW_TRANSFORM_FLIP_V) != 0; in computeCrop() local
420 bool is_v_flipped = (invTransform & NATIVE_WINDOW_TRANSFORM_FLIP_V) != 0; in computeCrop() local
524 bool is_v_flipped = (t_orientation & NATIVE_WINDOW_TRANSFORM_FLIP_V) != 0; in setGeometry() local