1 /* 2 * Copyright (C) 2010 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #ifndef ANDROID_HWUI_SNAPSHOT_H 18 #define ANDROID_HWUI_SNAPSHOT_H 19 20 #include <GLES2/gl2.h> 21 #include <GLES2/gl2ext.h> 22 23 #include <utils/LinearAllocator.h> 24 #include <utils/RefBase.h> 25 #include <ui/Region.h> 26 27 #include <SkRegion.h> 28 29 #include "ClipArea.h" 30 #include "Layer.h" 31 #include "Matrix.h" 32 #include "Outline.h" 33 #include "Rect.h" 34 #include "utils/Macros.h" 35 36 namespace android { 37 namespace uirenderer { 38 39 /** 40 * Temporary structure holding information for a single outline clip. 41 * 42 * These structures are treated as immutable once created, and only exist for a single frame, which 43 * is why they may only be allocated with a LinearAllocator. 44 */ 45 class RoundRectClipState { 46 public: 47 /** static void* operator new(size_t size); PURPOSELY OMITTED, allocator only **/ new(size_t size,LinearAllocator & allocator)48 static void* operator new(size_t size, LinearAllocator& allocator) { 49 return allocator.alloc(size); 50 } 51 areaRequiresRoundRectClip(const Rect & rect)52 bool areaRequiresRoundRectClip(const Rect& rect) const { 53 return rect.intersects(dangerRects[0]) 54 || rect.intersects(dangerRects[1]) 55 || rect.intersects(dangerRects[2]) 56 || rect.intersects(dangerRects[3]); 57 } 58 59 bool highPriority; 60 Matrix4 matrix; 61 Rect dangerRects[4]; 62 Rect innerRect; 63 float radius; 64 }; 65 66 class ProjectionPathMask { 67 public: 68 /** static void* operator new(size_t size); PURPOSELY OMITTED, allocator only **/ new(size_t size,LinearAllocator & allocator)69 static void* operator new(size_t size, LinearAllocator& allocator) { 70 return allocator.alloc(size); 71 } 72 73 const SkPath* projectionMask; 74 Matrix4 projectionMaskTransform; 75 }; 76 77 /** 78 * A snapshot holds information about the current state of the rendering 79 * surface. A snapshot is usually created whenever the user calls save() 80 * and discarded when the user calls restore(). Once a snapshot is created, 81 * it can hold information for deferred rendering. 82 * 83 * Each snapshot has a link to a previous snapshot, indicating the previous 84 * state of the renderer. 85 */ 86 class Snapshot: public LightRefBase<Snapshot> { 87 public: 88 89 Snapshot(); 90 Snapshot(const sp<Snapshot>& s, int saveFlags); 91 92 /** 93 * Various flags set on ::flags. 94 */ 95 enum Flags { 96 /** 97 * Indicates that the clip region was modified. When this 98 * snapshot is restored so must the clip. 99 */ 100 kFlagClipSet = 0x1, 101 /** 102 * Indicates that this snapshot was created when saving 103 * a new layer. 104 */ 105 kFlagIsLayer = 0x2, 106 /** 107 * Indicates that this snapshot is a special type of layer 108 * backed by an FBO. This flag only makes sense when the 109 * flag kFlagIsLayer is also set. 110 * 111 * Viewport has been modified to fit the new Fbo, and must be 112 * restored when this snapshot is restored. 113 */ 114 kFlagIsFboLayer = 0x4, 115 /** 116 * Indicates that this snapshot or an ancestor snapshot is 117 * an FBO layer. 118 */ 119 kFlagFboTarget = 0x8, 120 }; 121 122 /** 123 * Modifies the current clip with the new clip rectangle and 124 * the specified operation. The specified rectangle is transformed 125 * by this snapshot's trasnformation. 126 */ 127 bool clip(float left, float top, float right, float bottom, 128 SkRegion::Op op = SkRegion::kIntersect_Op); 129 130 /** 131 * Modifies the current clip with the new clip rectangle and 132 * the specified operation. The specified rectangle is considered 133 * already transformed. 134 */ 135 bool clipTransformed(const Rect& r, SkRegion::Op op = SkRegion::kIntersect_Op); 136 137 /** 138 * Modifies the current clip with the specified region and operation. 139 * The specified region is considered already transformed. 140 */ 141 bool clipRegionTransformed(const SkRegion& region, SkRegion::Op op); 142 143 /** 144 * Modifies the current clip with the specified path and operation. 145 */ 146 bool clipPath(const SkPath& path, SkRegion::Op op); 147 148 /** 149 * Sets the current clip. 150 */ 151 void setClip(float left, float top, float right, float bottom); 152 153 /** 154 * Returns the current clip in local coordinates. The clip rect is 155 * transformed by the inverse transform matrix. 156 */ 157 ANDROID_API const Rect& getLocalClip(); 158 159 /** 160 * Returns the current clip in render target coordinates. 161 */ getRenderTargetClip()162 const Rect& getRenderTargetClip() { return mClipArea->getClipRect(); } 163 164 /* 165 * Accessor functions so that the clip area can stay private 166 */ clipIsEmpty()167 bool clipIsEmpty() const { return mClipArea->isEmpty(); } getClipRect()168 const Rect& getClipRect() const { return mClipArea->getClipRect(); } getClipRegion()169 const SkRegion& getClipRegion() const { return mClipArea->getClipRegion(); } clipIsSimple()170 bool clipIsSimple() const { return mClipArea->isSimple(); } getClipArea()171 const ClipArea& getClipArea() const { return *mClipArea; } 172 173 /** 174 * Resets the clip to the specified rect. 175 */ 176 void resetClip(float left, float top, float right, float bottom); 177 178 /** 179 * Resets the current transform to a pure 3D translation. 180 */ 181 void resetTransform(float x, float y, float z); 182 initializeViewport(int width,int height)183 void initializeViewport(int width, int height) { 184 mViewportData.initialize(width, height); 185 mClipAreaRoot.setViewportDimensions(width, height); 186 } 187 getViewportWidth()188 int getViewportWidth() const { return mViewportData.mWidth; } getViewportHeight()189 int getViewportHeight() const { return mViewportData.mHeight; } getOrthoMatrix()190 const Matrix4& getOrthoMatrix() const { return mViewportData.mOrthoMatrix; } 191 getRelativeLightCenter()192 const Vector3& getRelativeLightCenter() const { return mRelativeLightCenter; } setRelativeLightCenter(const Vector3 & lightCenter)193 void setRelativeLightCenter(const Vector3& lightCenter) { mRelativeLightCenter = lightCenter; } 194 195 /** 196 * Sets (and replaces) the current clipping outline 197 * 198 * If the current round rect clip is high priority, the incoming clip is ignored. 199 */ 200 void setClippingRoundRect(LinearAllocator& allocator, const Rect& bounds, 201 float radius, bool highPriority); 202 203 /** 204 * Sets (and replaces) the current projection mask 205 */ 206 void setProjectionPathMask(LinearAllocator& allocator, const SkPath* path); 207 208 /** 209 * Indicates whether this snapshot should be ignored. A snapshot 210 * is typically ignored if its layer is invisible or empty. 211 */ 212 bool isIgnored() const; 213 214 /** 215 * Indicates whether the current transform has perspective components. 216 */ 217 bool hasPerspectiveTransform() const; 218 219 /** 220 * Fills outTransform with the current, total transform to screen space, 221 * across layer boundaries. 222 */ 223 void buildScreenSpaceTransform(Matrix4* outTransform) const; 224 225 /** 226 * Dirty flags. 227 */ 228 int flags; 229 230 /** 231 * Previous snapshot. 232 */ 233 sp<Snapshot> previous; 234 235 /** 236 * A pointer to the currently active layer. 237 * 238 * This snapshot does not own the layer, this pointer must not be freed. 239 */ 240 Layer* layer; 241 242 /** 243 * Target FBO used for rendering. Set to 0 when rendering directly 244 * into the framebuffer. 245 */ 246 GLuint fbo; 247 248 /** 249 * Indicates that this snapshot is invisible and nothing should be drawn 250 * inside it. This flag is set only when the layer clips drawing to its 251 * bounds and is passed to subsequent snapshots. 252 */ 253 bool invisible; 254 255 /** 256 * If set to true, the layer will not be composited. This is similar to 257 * invisible but this flag is not passed to subsequent snapshots. 258 */ 259 bool empty; 260 261 /** 262 * Local transformation. Holds the current translation, scale and 263 * rotation values. 264 * 265 * This is a reference to a matrix owned by this snapshot or another 266 * snapshot. This pointer must not be freed. See ::mTransformRoot. 267 */ 268 mat4* transform; 269 270 /** 271 * The ancestor layer's dirty region. 272 * 273 * This is a reference to a region owned by a layer. This pointer must 274 * not be freed. 275 */ 276 Region* region; 277 278 /** 279 * Current alpha value. This value is 1 by default, but may be set by a DisplayList which 280 * has translucent rendering in a non-overlapping View. This value will be used by 281 * the renderer to set the alpha in the current color being used for ensuing drawing 282 * operations. The value is inherited by child snapshots because the same value should 283 * be applied to descendants of the current DisplayList (for example, a TextView contains 284 * the base alpha value which should be applied to the child DisplayLists used for drawing 285 * the actual text). 286 */ 287 float alpha; 288 289 /** 290 * Current clipping round rect. 291 * 292 * Points to data not owned by the snapshot, and may only be replaced by subsequent RR clips, 293 * never modified. 294 */ 295 const RoundRectClipState* roundRectClipState; 296 297 /** 298 * Current projection masking path - used exclusively to mask tessellated circles. 299 */ 300 const ProjectionPathMask* projectionPathMask; 301 302 void dump() const; 303 304 private: 305 struct ViewportData { ViewportDataViewportData306 ViewportData() : mWidth(0), mHeight(0) {} initializeViewportData307 void initialize(int width, int height) { 308 mWidth = width; 309 mHeight = height; 310 mOrthoMatrix.loadOrtho(0, width, height, 0, -1, 1); 311 } 312 313 /* 314 * Width and height of current viewport. 315 * 316 * The viewport is always defined to be (0, 0, width, height). 317 */ 318 int mWidth; 319 int mHeight; 320 /** 321 * Contains the current orthographic, projection matrix. 322 */ 323 mat4 mOrthoMatrix; 324 }; 325 326 mat4 mTransformRoot; 327 328 ClipArea mClipAreaRoot; 329 ClipArea* mClipArea; 330 Rect mLocalClip; 331 332 ViewportData mViewportData; 333 Vector3 mRelativeLightCenter; 334 335 }; // class Snapshot 336 337 }; // namespace uirenderer 338 }; // namespace android 339 340 #endif // ANDROID_HWUI_SNAPSHOT_H 341