/external/deqp/modules/gles2/functional/ |
D | es2fTextureSpecificationTests.cpp | 488 int levelW = de::max(1, m_width >> levelNdx); in verifyTex2D() local 526 int levelW = de::max(1, m_width >> levelNdx); in verifyTexCube() local 638 int levelW = de::max(1, m_width >> ndx); in createTexture() local 682 int levelW = de::max(1, m_width >> ndx); in createTexture() local 736 int levelW = de::max(1, m_width >> levelNdx); in createTexture() local 791 int levelW = de::max(1, m_width >> levelNdx); in createTexture() local 839 int levelW = de::max(1, m_width >> ndx); in createTexture() local 886 int levelW = de::max(1, m_width >> ndx); in createTexture() local 933 int levelW = de::max(1, m_width >> ndx); in createTexture() local 947 int levelW = de::max(1, m_width >> ndx); in createTexture() local [all …]
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D | es2fTextureCompletenessTests.cpp | 287 …int levelW = (levelNdx == m_invalidLevelNdx) ? m_invalidLevelSize.x() : de::max(1, m_size.x() >> l… in createTexture() local 356 int levelW = de::max(1, m_size.x() >> levelNdx); in createTexture() local 412 int levelW = de::max(1, m_size.x() >> levelNdx); in createTexture() local 515 int levelW = de::max(1, m_size.x() >> levelNdx); in createTexture() local 624 int levelW = de::max(1, m_size.x() >> levelNdx); in createTexture() local 694 int levelW = de::max(1, m_size.x() >> levelNdx); in createTexture() local 763 int levelW = (levelNdx == m_invalidLevelNdx) ? m_size.x() : de::max(1, m_size.x() >> levelNdx); in createTexture() local 876 int levelW = de::max(1, m_size.x() >> levelNdx); in createTexture() local
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/external/deqp/modules/gles3/functional/ |
D | es3fTextureSpecificationTests.cpp | 303 int levelW = de::max(1, m_width >> levelNdx); in verifyTexture() local 494 int levelW = de::max(1, m_width >> levelNdx); in verifyTexture() local 588 int levelW = de::max(1, m_width >> levelNdx); in verifyTexture() local 670 int levelW = de::max(1, m_width >> ndx); in createTexture() local 770 int levelW = de::max(1, m_width >> ndx); in createTexture() local 809 int levelW = de::max(1, m_width >> ndx); in createTexture() local 868 int levelW = de::max(1, m_width >> levelNdx); in createTexture() local 985 int levelW = de::max(1, m_width >> ndx); in createTexture() local 1228 int levelW = de::max(1, m_width >> ndx); in createTexture() local 1242 int levelW = de::max(1, m_width >> ndx); in createTexture() local [all …]
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/external/deqp/modules/gles31/functional/ |
D | es31fTextureSpecificationTests.cpp | 339 int levelW = de::max(1, m_size >> ndx); in createTexture() local 379 int levelW = de::max(1, m_size >> ndx); in createTexture() local 617 const int levelW = de::max(1, m_size >> ndx); in createTexture() local 664 const int levelW = de::max(1, m_size >> ndx); in createTexture() local 677 const int levelW = de::max(1, m_size >> ndx); in createTexture() local
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/external/deqp/framework/opengl/simplereference/ |
D | sglrReferenceContext.cpp | 1682 int levelW = de::max(1, width >> level); in texStorage2D() local 1700 int levelW = de::max(1, width >> level); in texStorage2D() local 1738 int levelW = de::max(1, width >> level); in texStorage3D() local 1758 int levelW = de::max(1, width >> level); in texStorage3D() local 1780 int levelW = de::max(1, width >> level); in texStorage3D() local 4968 const int levelW = getMipLevelSize(width, levelNdx); in isComplete() local
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