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Searched defs:lighting_t (Results 1 – 1 of 1) sorted by relevance

/frameworks/native/opengl/libagl/
Dcontext.h325 struct lighting_t { struct
326 light_t lights[OGLES_MAX_LIGHTS];
327 material_t front;
328 light_model_t lightModel;
329 color_material_t colorMaterial;
330 vec4_t implicitSceneEmissionAndAmbient;
331 vec4_t objViewer;
332 uint32_t enabledLights;
333 GLboolean enable;
334 GLenum shadeModel;
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